Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.28 @ 06:18:04 Player: shapeshifter Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (111) 555 Value Destroyed (3725) 3725 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (3267) 3267 TOTAL SCORE: 13007 Bonus ------- High Alert Combat Kills 403 Follower Combat Kills 1050 Awakened Behemoth Slayer 1000 Aligned with FarCom 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -86 Cogmind --------- Core Integrity 0/850 Matter 166/300 Energy 96/100 System Corruption 39% Temperature Cool (9) Movement Hovering (110) Ox1 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Gravmag Array > --- UTILITY (6) ------ High-capacity Storage Unit Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Energy Well (350) Matter Compressor (0) Improved Core Shielding Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [Propulsion] Authchip [Propulsion] Authchip [Propulsion] Authchip [Armor] Authchip [Weapon] Splice Drone Bay (6/6) Latent Energy Streamer Compact Ion Cannon Remote Datajack Field Lobotomy Kit (5) Heavy Hammer CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Hybrid Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit Energy Well Experimental Sensor Array Advanced Targeting Computer Layered Medium Armor Plating Force Field > --- WEAPON ----------- Coil Gun Coil Gun Coil Gun > --- INVENTORY -------- Hybrid Deuterium Engine Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [Propulsion] Authchip [Propulsion] Authchip [Propulsion] Authchip [Armor] Authchip [Weapon] Splice Drone Bay Latent Energy Streamer Coil Gun Coil Gun Field Lobotomy Kit CR-A16's Behemoth Slayer Deploy-a-Sentry Deploy-a-Sentry [Rating: 86] Favorites ----------- Power Hybrid Deuterium Engine Engine Hybrid Deuterium Engine Propulsion Medium Treads Treads Medium Treads Wheel Wheel Hover Unit Gravmag Array Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Compact Ion Cannon Ballistic Gun Coil Gun Launcher Rocket Launcher Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Low Low Slots Evolved 8 | . . . . . 4 2 . . . 2 . . . . Power 1 | . . . . . . 1 . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . . . . . Utility 4 | . . . . . 2 . . . . 2 . . . . Weapon 1 | . . . . . 1 . . . . . . . . . Parts Attached 98 | 8 3 10 2 4 15 8 . 3 2 16 3 22 2 . Power 7 | 1 . 1 . . 1 2 . . . 2 . . . . Engine 7 | 1 . 1 . . 1 2 . . . 2 . . . . Core . | . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 28 | 2 . 3 . 1 4 1 . 2 1 3 2 9 . . Treads 13 | 2 . 1 . . 4 1 . 2 1 . 2 . . . Leg . | . . . . . . . . . . . . . . . Wheel 10 | . . 2 . 1 . . . . . 1 . 6 . . Hover 5 | . . . . . . . . . . 2 . 3 . . Flight . | . . . . . . . . . . . . . . . Utility 34 | 3 1 3 1 3 5 4 . . 1 6 . 6 1 . Device 14 | 2 . 1 . 1 2 3 . . 1 2 . 2 . . Storage 5 | 1 . . 1 . 1 . . . . 1 . 1 . . Processor 2 | . . . . . . . . . . 1 . 1 . . Hackware 1 | . . . . . 1 . . . . . . . . . Protection 12 | . 1 2 . 2 1 1 . . . 2 . 2 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 29 | 2 2 3 1 . 5 1 . 1 . 5 1 7 1 . Energy Gun 6 | . . . . . 3 1 . . . 1 . 1 . . Energy Cannon 3 | . . . . . . . . . . . . 3 . . Ballistic Gun 10 | 2 2 . . . 1 . . . . 4 . 1 . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 8 | . . 3 1 . 1 . . . . . . 2 1 . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . 1 . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . 1 . 1 1 1 . . . 2 . 4 . . Parts Lost 30 | . 1 4 . . . 1 . . . 2 . 19 1 2 Power 4 | . . 1 . . . 1 . . . . . 2 . . Propulsion 9 | . . 1 . . . . . . . 1 . 7 . . Utility 7 | . . . . . . . . . . 1 . 4 1 1 Weapon 10 | . 1 2 . . . . . . . . . 6 . 1 Highest Loss Streak 14 | . 1 4 . . . 1 . . . 1 . 14 1 2 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 14 | 4 7 6 6 9 14 16 15 15 17 16 17 19 16 18 Power . | . . . . . . 2 1 1 1 1 1 . . . Propulsion . | 1 1 . 1 1 2 2 2 1 . . . . . . Utility 8 | . 3 2 3 4 6 9 9 9 12 11 11 13 11 13 Weapon 3 | . 2 2 2 2 4 2 2 2 3 2 4 4 3 4 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 36 | . 6 1 . 1 4 1 . 5 . 3 . 1 . 14 Power 2 | . 1 . . . . 1 . . . . . . . . Propulsion 6 | . 2 1 . . 1 . . . . 2 . . . . Utility 21 | . 2 . . 1 1 . . 5 . . . 1 . 11 Weapon 5 | . 1 . . . 2 . . . . 1 . . . 1 Tool/Special 2 | . . . . . . . . . . . . . . 2 Average Slot Usage (%) 88 | . 100 91 57 85 96 99 100 100 100 94 84 74 44 42 Engine 10 | . 14 6 . . 8 14 15 15 15 13 13 10 5 5 Treads 18 | . 28 14 . . 16 30 30 30 30 20 16 9 . . Wheel 5 | . . 12 28 28 10 . . . . . . 4 . . Device 9 | . 8 . . . 7 8 15 15 15 15 7 9 6 5 Storage 9 | . 14 6 9 14 9 7 7 7 7 12 13 7 5 6 Processor 2 | . . . . . . . . . . 1 6 9 6 6 Protection 8 | . 5 21 18 14 12 6 7 7 7 5 6 5 7 5 Energy Gun 8 | . . . . . 1 23 23 22 22 9 . . . . Ballistic Gun 9 | . 28 17 . 14 14 . . . . 10 19 13 . . Launcher 2 | . . 10 . 14 8 . . . . . . . 4 4 Peak Build Rating 86 | 7 9 14 13 18 44 53 52 59 69 82 81 86 47 47 Average Rating 44 | 5 7 9 7 14 31 52 52 54 64 73 76 68 39 40 On Entrance 38 | . 7 9 7 13 17 44 52 52 59 63 76 81 56 42 Avg Prop Armor Cover (%) 5 | . . 8 . . . . . . . 3 . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 127 | 12 15 20 30 32 67 78 78 78 78 92 92 127 62 59 Greatest Support 140 | 40 40 40 20 20 68 96 96 112 114 114 140 140 20 20 Greatest Overweight (x) 10 | . . 1 1 1 1 . . . . 3 1 10 3 2 Average Overweight (x) . | . . . . 1 . . . . . . . 1 1 1 Largest Inventory Capacity 25 | 8 8 8 15 15 20 20 20 20 20 20 20 25 20 20 Average Capacity 17 | 7 8 6 12 15 18 20 20 20 20 20 20 23 18 20 Most Carried 25 | 7 8 8 12 15 20 20 18 20 20 20 20 25 19 20 Average Carried 16 | 4 7 6 7 12 17 19 18 18 20 19 19 21 16 18 Final Capacity 20 | 8 8 5 15 15 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 8 5 10 15 20 18 18 20 20 20 20 19 18 20 Class Distribution -------------------- 43% | Tank 38% | Mutant 10% | Scavenger-Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Zion Tank | -6/Proximity Caves Tank | -6/Factory Tank | -6/Waste Tank | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Low Low Matter Collected 3785 | 308 139 75 200 129 325 276 20 40 50 626 163 1106 275 53 Remotely 10 | 10 . . . . . . . . . . . . . . Salvage Created 4337 | 138 395 62 . 66 299 442 127 . 303 825 . 1571 75 34 Parts 212 | 8 19 7 . 7 15 15 1 . 13 32 . 92 3 . Haulers Intercepted 2 | . . . . . . . . . . 1 . 1 . . Recyclers Shooed 6 | . . . . 1 1 . . . . . . 4 . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . 1 . 24 . . . 4 . Prevented 5 | . . . . . . . 1 . 4 . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Low Low Combat Hostiles Destroyed 88 | . 9 20 . 6 7 5 3 . 5 11 . 17 3 2 Guns 45 | . 9 . . . 1 5 2 . 4 11 . 13 . . Cannons 1 | . . . . . . . . . . . . 1 . . AOE 39 | . . 20 . 6 6 . . . . . . 2 3 2 Classes Destroyed 15 | 2 2 2 . 1 3 2 . . 1 2 . . . . Worker 16 | . . . . . 3 1 . . . 2 . 10 . . Builder 6 | . . 1 . . . 1 . . . . . 4 . . Tunneler 6 | 3 1 1 . . . . . . . . . 1 . . Hauler 2 | . . . . . . . . . . 1 . 1 . . Recycler 8 | 1 1 . . . 1 2 . . . . . 3 . . Operator 3 | . . . . . 3 . . . . . . . . . Swarmer 10 | . 3 . . 4 . . . . 1 . . . 1 1 Grunt 37 | . 6 2 . 1 6 2 2 . 2 7 . 8 1 . Brawler 1 | . . . . 1 . . . . . . . . . . Duelist 3 | . . . . . . . . . . 1 . 1 . 1 Sentry 5 | . . . . . 1 1 . . . 1 . 1 1 . Hunter 7 | . . . . . . 1 . . . 1 . 5 . . Programmer 6 | . . . . . . 1 1 . 1 1 . 2 . . Behemoth 1 | . . . . . . . . . 1 . . . . . Assembled 18 | . . 18 . . . . . . . . . . . . Best Kill Streak 17 | 4 4 17 . 4 6 7 2 . 2 4 . 11 3 2 Combat Bots Only 17 | . 4 17 . 4 4 3 2 . 2 4 . 2 3 2 Max Kills in Single Turn 4 | 1 1 4 . 3 2 2 1 . 1 1 . 2 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . . 4 . 3 2 . . . . . . 1 1 1 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Low Low Hostile Shots Fired 656 | . 48 46 . 4 26 45 8 . 33 85 . 297 29 35 Missed 196 | . 14 9 . 2 9 16 2 . 9 33 . 79 13 10 Hits 460 | . 34 37 . 2 17 29 6 . 24 52 . 218 16 25 Melee 5 | . . . . . . . . . . . . 1 3 1 Projectile 455 | . 34 37 . 2 17 29 6 . 24 52 . 217 13 24 AOE 12 | . . 12 . . . . . . . . . . . . Critical Strikes 20 | . 1 . . . 1 1 . . . 2 . 14 . 1 Actively Blocked 1 | . . . . . . . . . . . . 1 . . Damage Taken 7219 | . 369 857 . 19 182 438 68 . 345 831 . 3518 85 507 Core 1182 | . 29 96 . 10 14 88 9 . 63 8 . 683 13 169 Absorbed by Shields 819 | . . . . . 71 . 24 . . 103 . 621 . . Redirected to Shielding 79 | . . . . . . . . . . . . 42 3 34 Ignored by Resistances 9 | . . . . . 9 . . . . . . . . . Regen/Repaired (Parts) 186 | . . . . . . . . . . . 134 52 . . Core Remaining (%) 80 | 100 . . . 46 97 . . . 77 . . . . . Volleys Fired 258 | 7 37 16 . 8 20 13 7 . 13 40 4 86 4 3 Largest 3 | 2 2 2 . 1 2 3 3 . 3 3 3 3 1 1 Hottest 180 | 40 40 66 . 33 43 60 60 . 60 90 90 180 43 43 Shots Fired 580 | 14 73 17 . 8 29 39 21 . 39 120 12 200 5 3 Gun 517 | 14 73 1 . 2 18 39 21 . 39 120 12 178 . . Cannon 17 | . . . . . . . . . . . . 16 1 . Launcher 46 | . . 16 . 6 11 . . . . . . 6 4 3 Special . | . . . . . . . . . . . . . . . Kinetic 397 | 14 73 1 . 2 18 . . . . 99 12 178 . . Thermal 137 | . . . . . . 39 21 . 39 21 . 16 1 . Explosive 46 | . . 16 . 6 11 . . . . . . 6 4 3 Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 15 | 9 7 3 . 4 4 9 9 . 9 15 5 7 . 1 Robot Miss Streak 5 | 1 3 3 . 2 2 3 2 . 3 3 1 5 2 3 Penetration Max 1 | . . . . . . . . . . . . 1 . . Secondary Targets 7 | . . . . . . . . . . 2 . 5 . . Max Gunslinging Chain 1 | . . . . . . . . . . 1 . 1 . . Shots Hit Robots 333 | 9 43 4 . 4 17 23 16 . 33 78 5 100 . 1 Core Hits 253 | 5 23 42 . 9 26 15 4 . 12 34 2 63 7 11 Critical Kills 6 | . . . . . . . . . . . . 6 . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 14 | . . . . . . . 4 . 3 1 . 6 . . Burn 7 | . . . . . . . 4 . 2 1 . . . . Meltdown 1 | . . . . . . . . . . . . 1 . . Destroy 5 | . . . . . . . . . . . . 5 . . Impale 1 | . . . . . . . . . 1 . . . . . Melee Attacks 16 | . . . . . . . . 1 9 . 5 1 . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 16 | . . . . . . . . 1 9 . 5 1 . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 11895 | 98 518 1711 . 472 1299 516 321 . 730 1586 129 3458 277 780 Guns 6258 | 98 518 . . 10 169 516 321 . 529 1586 129 2382 . . Cannons 225 | . . . . . . . . . . . . 225 . . Explosions 5211 | . . 1711 . 462 1130 . . . . . . 851 277 780 Melee 201 | . . . . . . . . . 201 . . . . . Ramming . | . . . . . . . . . . . . . . . Kinetic 4660 | 98 518 . . 10 169 . . . . 1354 129 2382 . . Thermal 2249 | . . . . 32 . 516 321 . 529 232 . 619 . . Explosive 4785 | . . 1711 . 430 1130 . . . . . . 457 277 780 Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 201 | . . . . . . . . . 201 . . . . . Highest Corruption 39 | . 3 3 3 3 . . . . . . 37 39 39 39 Average Corruption 19 | . 2 3 3 3 . . . . . . 16 38 39 39 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 196 | . 8 16 7 17 . . . . . . 18 89 35 6 Message Errors 39 | . 3 3 2 4 . . . . . . 5 14 8 . Matter Fused 52 | . 1 5 3 5 . . . . . . 6 20 10 2 Heat Flow Errors 23 | . . 2 . 3 . . . . . . 4 8 6 . Energy Discharges 20 | . 3 1 2 . . . . . . . 2 7 4 1 Parts Rejected 2 | . . . . . . . . . . . . 2 . . Parts Fused 2 | . . . . 1 . . . . . . . 1 . . Data Loss (minor) 17 | . 1 3 . 1 . . . . . . 1 9 1 1 Data Loss (major) 8 | . . 1 . 1 . . . . . . . 3 2 1 Misfires 6 | . . . . . . . . . . . . 4 2 . Alerts 4 | . . 1 . 2 . . . . . . . . 1 . Misdirections 5 | . . . . . . . . . . . . 4 . 1 Weapon Failures 18 | . . . . . . . . . . . . 17 1 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 139 | . . 62 . . 6 . . . . . . 38 . 33 Projectiles . | . . . . . . . . . . . . . . . Explosions 139 | . . 62 . . 6 . . . . . . 38 . 33 Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 65 | . . . . . . . . . . . . . . 65 Shots 2 | . . . . . . . . . . . . . . 2 Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 354 | . 31 167 . 249 5 1 . . . 24 212 354 200 7 Average Temperature 87 | . 13 37 . 93 2 1 . . . 9 65 106 88 4 Received Heat Transfer 1896 | . 159 18 . . 85 96 30 . 39 302 . 1068 . 99 Effects 7 | . . . . . . . . . . . . 7 . . Energy Bleed 2 | . . . . . . . . . . . . 2 . . Interference 3 | . . . . . . . . . . . . 3 . . Short Circuit 1 | . . . . . . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . 1 . . . . 1 . . Combat Hostiles 2 | . . . . . . . 1 . . . . 1 . . Parts Melted 25 | . . . . . . 8 7 . 6 1 . 3 . . Heat Transferred 4124 | . . . . 50 . 962 888 . 1110 518 . 596 . . Parts Sabotaged 3 | . . . . . . . . . . . . . . 3 Parts Stolen 2 | . . . . . . . . . . . . . 2 . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Low Low Maximum Alert Level 3 | . . . . . . . . . . 1 . 3 . . Low Security (%) 76 | 100 100 100 . 100 100 100 . . . 69 100 4 . . Level 1 6 | . . . . . . . . . . 30 . 8 . . Level 2 7 | . . . . . . . . . . . . 38 . . Level 3 9 | . . . . . . . . . . . . 48 . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 1091 | 10 121 59 . 132 148 75 . . . 318 61 1091 . . Initial 318 | . . . . . 18 32 . . . 318 61 . . . Average 174 | 1 28 3 . 32 86 15 . . . 178 11 662 . . Influence Increases 4076 | 20 272 87 . 208 313 166 70 . 263 618 39 1920 60 40 Destroy 0b10 Robot/C 1840 | . 180 40 . 120 140 100 60 . 180 220 . 700 60 40 Destroy 0b10 Robot/NC 235 | 20 10 10 . . 35 20 . . 10 15 . 115 . . Destroy Leader 394 | . 40 10 . 20 30 30 10 . 40 52 . 162 . . Allied During Kill 372 | . . . . 5 . . . . 33 . . 334 . . Successful Hack 57 | . 12 . . . 31 . . . . . . 14 . . Select Force Hacks 30 | . 30 . . . . . . . . . . . . . Disable Machine 420 | . . . . 15 15 15 . . . 30 . 345 . . Destroy Structure 383 | . . 27 . 48 62 1 . . . 1 39 205 . . Advance Influence 300 | . . . . . . . . . . 300 . . . . Lose Combat Pursuer 45 | . . . . . . . . . . . . 45 . . Influence Decreases 3765 | 20 272 44 43 160 288 239 70 . 233 472 215 856 715 138 Entered New Map 714 | . . . 43 . 30 41 . . . 12 115 . 395 78 Time Decay 2539 | 20 262 37 . 160 258 178 70 . 188 440 100 476 310 40 Lost Part 267 | . 10 7 . . . 10 . . . 20 . 190 10 20 Lost Ally 245 | . . . . . . 10 . . 45 . . 190 . . Squads Dispatched 19 | . 2 . . 1 4 1 . . . 2 . 8 . 1 Investigation 4 | . 1 . . 1 1 . . . . . . 1 . . Extermination 4 | . . . . . . 1 . . . 1 . 2 . . Reinforcement 6 | . 1 . . . . . . . . 1 . 4 . . Assault 2 | . . . . . . . . . . . . 1 . 1 Garrison 3 | . . . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . 4 . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Low Low Distress Signals 5 | . 1 . . . 2 . . . . . . 2 . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 151 | . 14 17 . 6 14 5 3 . 9 14 4 44 6 15 Peak Tracking Total 18 | . 4 18 . 4 5 2 2 . 3 4 2 7 2 12 Tactical Retreats 3 | . . 1 . . . . . . . . . 2 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Low Low Traps Triggered 8 | . 2 . . . 2 1 . . . 1 . 2 . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Low Low Machines Disabled 29 | . . . . 1 1 1 . . . 2 . 23 . 1 Max in Single Turn 7 | . . . . 1 1 1 . . . 1 . 7 . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Low Low Machines Accessed 28 | . 6 1 2 2 9 4 1 . . 2 . 1 . . Terminals 14 | . 5 1 . . 6 1 . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . 1 2 . . . . . . . . Scanalyzers 5 | . . . . . 2 1 . . . 1 . 1 . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 65 | . 20 1 2 2 25 8 1 . . 3 . 3 . . Successful 37 | . 9 . 2 2 17 3 1 . . 2 . 1 . . Failed 25 | . 11 1 . . 7 4 . . . . . 2 . . Catastrophic 3 | . . 1 . . 1 . . . . . . 1 . . Database Lockouts 3 | . . . . . 1 1 . . . 1 . . . . Manual 56 | . 19 1 1 . 15 1 . . . 3 . 16 . . Terminals 38 | . 18 1 . . 16 2 . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 9 | . 2 . . . 3 4 . . . . . . . . Scanalyzers 13 | . . . . . 6 2 . . . 2 . 3 . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 14 | . 3 . 2 2 5 . 1 . . 1 . . . . Record 1 | . . . 1 . . . . . . . . . . . Open Door 3 | . . . . 2 . . 1 . . . . . . . Open DSF 1 | . . . . . . . . . . 1 . . . . Branch Access Points 2 | . 1 . . . 1 . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . Zone Layout 3 | . 1 . . . 2 . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . 1 2 . . . . . . . . Retrieve Components 3 | . . . . . 1 2 . . . . . . . . Scanalyzer 8 | . . . . . 5 1 . . . 1 . 1 . . Retrieve Study 8 | . . . . . 5 1 . . . 1 . 1 . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 12 | . 6 . . . 6 . . . . . . . . . Terminals 11 | . 5 . . . 6 . . . . . . . . . Botnet 1 | . . . . . 1 . . . . . . . . . Skim 10 | . 5 . . . 5 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . 3 . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . Hacking Detections 21 | . 6 1 . . 8 3 . . . 2 . 1 . . Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 31 | . . . . . . . . 15 . . . 16 . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 7 | . . . . . 4 1 . . . 1 . 1 . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 5 | . . . . . 2 3 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Low Low Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Low Low Total Allies 27 | . . . . 1 . . . 4 . . 19 3 . . Largest Group 19 | . . . . 1 . . . 4 4 . 19 15 . . Highest-Rated Group 684 | . . . . 31 . . . 156 156 . 684 563 . . Highest-Rated Ally 50 | . . . . 31 . . . 41 41 . 50 50 . . Zionite Dispatches 1 | . . . . . . . . . . . . 1 . . Fire 1 | . . . . . . . . . . . . 1 . . Total Orders 1 | . . . . . . 1 . . . . . . . . EXPLORE 1 | . . . . . . 1 . . . . . . . . Ally Attacks 252 | . . . . . . . . . 37 . 109 106 . . Total Damage 8665 | . . . . . . . . . 608 . 3782 4275 . . Kills 38 | . . . . . . . . . 6 . 9 23 . . Allies Corrupted 13 | . . . . . . . . . . . 2 11 . . Allies Melted 1 | . . . . . . . . . 1 . . . . . Turrets Deployed 3 | . . . . . . . . . . . 1 2 . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Low Low Active Infowar (turns) 2823 | 27 577 2 . . . . . . 463 829 417 508 . . Sensors 2219 | . . 2 . . . . . . 463 829 417 508 . . Seismic 604 | 27 577 . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 2 . . . 1 . . . . 1 1 Drone Launches 2 | . . . . . . 2 . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Zionite Intel Received 3 | . . . . . . . . . . . . 3 . . Branch Access 1 | . . . . . . . . . . . . 1 . . Emergency Access 1 | . . . . . . . . . . . . 1 . . Component Schematics 1 | . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Low Low Turns Passed 10460 | 121 954 668 331 825 589 745 334 1828 503 1092 417 1279 687 87 Spaces Moved 6213 | 60 359 526 356 757 378 360 195 1105 264 564 215 628 399 47 Core 28 | 20 . . . . . . . . . . . . 8 . Treads 3761 | 40 359 169 . . 179 360 195 1105 264 479 215 396 . . Legs . | . . . . . . . . . . . . . . . Wheels 1934 | . . 357 356 757 199 . . . . 85 . 180 . . Hover 490 | . . . . . . . . . . . . 52 391 47 Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 80 80 95 85 160 160 160 160 120 160 100 60 110 Average Speed 139 | 123 160 107 89 95 122 160 160 160 160 159 167 144 157 158 Slowest Speed 320 | 160 160 160 95 95 200 160 160 160 160 320 213 220 210 160 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 4 66 92 70 99 49 17 38 89 60 18 76 22 51 7 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 8 | . 1 1 1 1 2 . . 2 . . . . . . Known Exits Taken 4 | . 1 . . . . 1 . . . . . 1 1 . Unknown Exits Taken 8 | 1 . 1 1 1 1 . 1 1 1 . . . . . Scrap Searched 9 | . . 1 . 2 . . 1 2 2 . . . . 1 Spaces Dug 5 | . . . . . . . . . . . 4 1 . . Terrain Destroyed 339 | . . 31 . 55 69 . . . . 3 4 116 23 38 Melee 4 | . . . . . . . . . . . 3 1 . . Projectile 7 | . . . . . . . . . . 2 1 3 1 . AOE 327 | . . 31 . 55 69 . . . . . . 112 22 38 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Low Low Total 7523 | 93 678 614 366 854 480 501 201 1167 296 675 256 828 458 56 Wait 648 | 7 261 47 . 76 20 107 . 36 3 5 22 47 17 . Move 6200 | 59 358 525 355 756 377 359 194 1104 263 564 214 627 398 47 Hop . | . . . . . . . . . . . . . . . Pick Up 142 | 12 11 4 7 8 22 4 . 12 . 14 . 22 23 3 Fast Attach 31 | 1 . 1 1 . 5 4 . . . 13 2 4 . . Attach 68 | 6 1 3 2 . 11 4 . 2 . 9 . 22 6 2 Detach 9 | . . 1 . . 2 . . . . . 1 3 1 1 Swap 46 | 1 2 8 . 4 7 2 . 2 6 4 4 6 . . Drop 105 | . 8 9 1 2 16 8 . 10 2 26 4 10 9 . Fire 258 | 7 37 16 . 8 20 13 7 . 13 40 4 86 4 3 Melee 16 | . . . . . . . . 1 9 . 5 1 . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / Sub) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 122 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 414 | -10/Materials | Identified exit to Mines 646 | -10/Materials | Discovered new exit (range 12) 826 | -10/Materials | Learned 4 Subcaves zone layouts 882 | -10/Materials | Loaded intel: 2 recycling unit locations 926 | -10/Materials | Identified exit to Materials 958 | -10/Materials | Learned Storage stockpile data 991 | -10/Materials | Learned location of 1 exit from Recycling 1014 | -10/Materials | Learned 2 Mines zone layouts 1076 | -10/Materials | Entered Mines 1077 | -10/Mines | Identified exit to Subcaves 1091 | -10/Mines | Found DCF Scrap (13 items) 1124 | -10/Mines | Discovered exit to Materials (range 14) 1342 | -10/Mines | Assembled infested the area 1347 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1395 | -10/Mines | Destroyed 17 combat bots 1409 | -10/Mines | Lost 4 parts (1p1n2w) 1418 | -10/Mines | Learned location of Zion (-7) 1638 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1647 | -10/Mines | Found Prototype Device 1737 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1737 | -10/Mines | Discovered new exit (range 5) 1740 | -10/Mines | Identified Exp. Sensor Array 1744 | -10/Mines | Entered Exiles 1763 | -10/Exiles | Met 8R-AWN 1777 | -10/Exiles | Met EX-HEX 1809 | -10/Exiles | Met EX-DEC 1934 | -10/Exiles | Met EX-BIN 1947 | -10/Exiles | Aligned with FarCom system 1948 | -10/Exiles | Given EX-Vault access code 1970 | -10/Exiles | Opened EX-Vault 1977 | -10/Exiles | Found Field Lobotomy Kit 1981 | -10/Exiles | Found Latent Energy Streamer 1983 | -10/Exiles | Found Deploy-a-Sentry 1984 | -10/Exiles | Found Deploy-a-Sentry 1986 | -10/Exiles | Found Deploy-a-Sentry 2006 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2065 | -10/Exiles | Discovered new exit (range 10) 2075 | -10/Exiles | Stole three prototypes: Latent Energy Streamer, Field Lobotomy Kit, Deploy-a-Sentry 2075 | -10/Exiles | Entered Mines 2289 | -9/Mines | Found the Drone Emporium 2293 | -9/Mines | Found Prototype Device 2296 | -9/Mines | Identified Splice Drone Bay 2337 | -9/Mines | Learned Materials emergency access door positions 2352 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2388 | -9/Mines | Discovered new exit (range 10) 2473 | -9/Mines | Discovered new exit (range 8) 2516 | -9/Mines | Met a Derelict shopkeep closing up shop 2618 | -9/Mines | Received a Mining Laser from a helpful Derelict 2686 | -9/Mines | Core integrity fell below 50% 2900 | -9/Mines | Entered Materials 2900 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3129 | -8/Materials | Learned location of 1 exit from Storage 3205 | -8/Materials | Garrison activated, responded to threat 3231 | -8/Materials | Learned Factory emergency access door positions 3243 | -8/Materials | Learned Storage security intel 3258 | -8/Materials | Learned location of Lower Caves (-7) 3270 | -8/Materials | Central database locked down 3304 | -8/Materials | Build established: Scavenger-Tank 3468 | -8/Materials | Discovered new exit (range 13) 3489 | -8/Materials | Entered Factory 3489 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3490 | -7/Factory | Identified exit to Lower Caves 3491 | -7/Factory | FarCom data flow suspended 3721 | -7/Factory | Central database locked down 4234 | -7/Factory | Entered Lower Caves 4268 | -7/Lower Caves | Entered a destroyed Warlord outpost 4535 | -7/Lower Caves | Build established: Tank 4551 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 4568 | -7/Lower Caves | Entered Zion 4794 | -7/Zion | Discovered new exit (range 15) 5047 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 5138 | -7/Zion | Given A8's code to call for help 5250 | -7/Zion | Learned location of Warlord (-5) 5271 | -7/Zion | Identified exit to Deep Caves 5395 | -7/Zion | Found CR-A16's Pointy Stick 6094 | -7/Zion | Met Imprinter 6118 | -7/Zion | Imprinted 6120 | -7/Zion | Declared Zion's savior 6396 | -7/Zion | Entered Proximity Caves 6396 | -6/Proximity Caves | Accompanied by 4 allies 6400 | -6/Proximity Caves | Spotter reported a threat 6402 | -6/Proximity Caves | Spotter reported a threat 6449 | -6/Proximity Caves | P-60 Hacker assimilated allied UA-B5G(M) 6499 | -6/Proximity Caves | Spotted B-75 Beast 6546 | -6/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 6549 | -6/Proximity Caves | Destroyed B-75 Beast 6872 | -6/Proximity Caves | Discovered new exit (range 13) 6899 | -6/Proximity Caves | Entered Factory 6899 | -6/Factory | Evolved 2 slots: Utility x2 7024 | -6/Factory | Identified exit to DSF 7377 | -6/Factory | Central database locked down 7991 | -6/Factory | Sucked down chute 7991 | -6/Factory | Entered Waste 8006 | -6/Waste | EMP discharged 8013 | -6/Waste | Spotted C-40 Crusher 8021 | -6/Waste | DAS Turret deployed 8026 | -6/Waste | Allies destroyed C-40 Crusher 8106 | -6/Waste | EMP discharged 8106 | -6/Waste | System corruption reached 10% 8133 | -6/Waste | Spotted C-40 Crusher 8135 | -6/Waste | Met Warlord forces unprepared to attack 8141 | -6/Waste | Allies destroyed C-40 Crusher 8152 | -6/Waste | Spotted C-40 Crusher 8156 | -6/Waste | Allies destroyed C-40 Crusher 8157 | -6/Waste | Spotted C-40 Crusher 8163 | -6/Waste | Allies destroyed C-40 Crusher 8178 | -6/Waste | Spotted C-40 Crusher 8182 | -6/Waste | Spotted C-40 Crusher 8190 | -6/Waste | Allies destroyed C-40 Crusher 8190 | -6/Waste | Allies destroyed C-40 Crusher 8206 | -6/Waste | EMP discharged 8218 | -6/Waste | Lost 3 allies 8306 | -6/Waste | EMP discharged 8362 | -6/Waste | Discovered new exit (range 15) 8406 | -6/Waste | EMP discharged 8406 | -6/Waste | System corruption reached 30% 8408 | -6/Waste | Entered Factory 8408 | -6/Factory | Accompanied by 15 allies 8815 | -6/Factory | Lost 4 allies 8958 | -6/Factory | Spotted B-75 Beast 9080 | -6/Factory | Lost 6 allies 9347 | -6/Factory | Core integrity fell below 50% 9369 | -6/Factory | Retrieved Zion intel report: Branch Access 9369 | -6/Factory | Identified exit to Lower Caves 9370 | -6/Factory | Zion Fire squad teleported in 9404 | -6/Factory | Lost 14 parts (1p4n4u5w) 9442 | -6/Factory | Lost 3 allies 9458 | -6/Factory | First assault squad dispatched 9491 | -6/Factory | Retrieved Zion intel report: Emergency Access 9499 | -6/Factory | DAS Turret deployed 9510 | -6/Factory | Retrieved Zion intel report: Component Schematics 9528 | -6/Factory | Lost 3 parts (1p1n1w) 9554 | -6/Factory | DAS Turret deployed 9642 | -6/Factory | Core integrity fell below 20% 9687 | -6/Factory | Entered Lower Caves 9687 | -6/Lower Caves | Spotted ZO-DHE(f) 9688 | -6/Lower Caves | Gravmag Array stolen by Master Thief 9689 | -6/Lower Caves | Encountered a Master Thief 9691 | -6/Lower Caves | Spotted BN-CEI(f) 9692 | -6/Lower Caves | Encountered a Master Thief 9695 | -6/Lower Caves | Imp. Core Shielding stolen by Master Thief 9822 | -6/Lower Caves | Build established: Mutant 9875 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9970 | -6/Lower Caves | Learned location of 1 exit from Factory 10230 | -6/Lower Caves | Discovered new exit (range 7) 10233 | -6/Lower Caves | Encountered a Warlord checkpoint 10240 | -6/Lower Caves | Identified exit to Lower Caves 10374 | -6/Lower Caves | Entered another Lower Caves area 10381 | -6/Lower Caves | Learned Factory terminal intel 10429 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 10461 | -6/Lower Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 10451_ Destroyed VTOL Module. 10451_ Imp. Cooling System destroyed. 10451_ Destroyed Imp. Cooling System. 10453_ System corrupted: Matter fused (-9). 10453_ Destroyed Lgt. Nuclear Core. 10453_ S-27 Virus destroyed. 10453_ Machine disabled. 10455_ L-41 Fighter destroyed. 10456_ C-45 Heavy ARC bursts open, deploying its payload. 10456_ G-67 Veteran unfolds itself. 10456_ G-50 Soldier unfolds itself. 10456_ B-48 Gladiator unfolds itself. 10456_ G-50 Soldier unfolds itself. 10456_ E-15 Imp unfolds itself. 10458_ Slug penetrates Wall. 10458_ Latent Energy Streamer blown off. 10458_ Prc. Rocket Launcher blown off. 10458_ Hyb. Deuterium Engine blown off. 10458_ E-15 Imp destroyed. 10458_ Acquired Latent Energy Streamer. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????????????###????????????????????? | | ?????????????????#???## ?###????????????????? | | ?????????????????? ?## ? ##???????????????? | | ????????????###???? # ? #???????????????? | | ????????????# ????? ? ##??????????????? | | ????????????# ##????# #? ;#??????????????? | | ????????????# #""??# ## #???????????????? | | ?????????? # g"# #???????????????? | | ????????????# %g b @ #???????????????? | | ????????????# gg g * ##???????????????? | | ????????????# ggg =%! #????????????????? | | ????????????# %= #????????????????? | | ????????????# ## g #????????????????? | | ????????????# Y g #????????????????? | | ????????????## g #????????????????? | | ?????????????# # ##????????????????? | | ?????????????# ### ##?????????????????? | | ?????????????# ### #####??????????????????? | | ?????????????# #???????????????????? | | ?????????????# #???????????????????? | | ?????????????####### ## #???????????????????? | | ??????? ???????????# ## #???????????????????? | | ??????? ########## ## #???????????????????? | | ???????? ## #???????????????????? | | ?????????# "" #???????????????????? | | ?????????# """"" #???????????????????? | | ?????????# """" #####???????????????????? | | ?????????# " #???????????????????????? | | ?????????# "" "" ##???????????????????????? | | ?????????#" """ ##????????????????????????? | | ?????????#" " "" #?????????????????????????? | | ?????????# ##?????????????????????????? | | ?????????# #??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 23 Energy Capacity 1850 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 375 Resistance: TH 15 Core Shielding 30 Evasion (%) 53 Targeting Accuracy 8 Recoil Reduction 8 Offensive Hacking 10 Authchip Count 10 Item Schematics ----------------- System Restoration Module | -7/Zion | Archive Energy Well | -7/Zion | Archive Force Booster | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Recalibrator | -7/Zion | Archive Imp. Plasma Cutter | -7/Zion | Archive Imp. Arc Projector | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive Fission Core | -7/Zion | Archive Med. Reactive Plating | -7/Zion | Archive Matter Filter | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Imp. Propulsion Shielding | -6/Factory | Z-intel Gravmag System | -6/Factory | Z-intel Recoil Stabilizer | -6/Factory | Z-intel Imp. Core Shielding | -6/Factory | Z-intel Flak Gun | -6/Factory | Z-intel Imp. Sensor Array | -6/Factory | Z-intel Proton Cannon | -6/Factory | Z-intel Cloaking Device | -6/Factory | Z-intel Coolant Injector | -6/Factory | Z-intel Launcher Loader | -6/Factory | Z-intel Seismic Detector | -6/Factory | Z-intel Adv. Weight Redist. System | -6/Factory | Z-intel Target Analyzer | -6/Factory | Z-intel Triangulator | -6/Factory | Z-intel Hrd. Medium Armor Plating | -6/Factory | Z-intel Imp. Reaction Control System | -6/Factory | Z-intel Robot Schematics ------------------ H-55 Commando | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive D-83 Annihilator | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Wheel | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Med. Treads | -7/Factory | Hacked Arm. Huge Wheel | -6/Factory | Hacked Hvy. Treads | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Well-fed Force Field Challenges ------------ None Game ------ Seed DisruptionFieldDeflector Manual? 0 Play Time 01:04:48 Cumulative 438.0 hours Start 2025.10.28 @ 05:13:39 End 2025.10.28 @ 06:18:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 560 Rogue 560 Adventurer 0 Explorer 0 Win Type - Total 13 Types 6/0/2/2/1/0/2/0/0/0 Lore% 89 Gallery% 84 Achievement% 58 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d0e0eabf-b0da-4b6b-8919-9dbc36c15f0a