Cogmind - Beta 11.2 --- EXPLORER MODE // 2023.01.14 @ 22:20:34 Player: Badonion Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (48) 240 Value Destroyed (1431) 1431 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (192) 192 TOTAL SCORE: 4583 Bonus ------- Follower Combat Kills 213 Friendly Fire -21 Cogmind --------- Core Integrity 632/700 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Treading (163) Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Armored Treads Armored Treads Armored Treads Advanced Treads > --- UTILITY (6) ------ Medium Storage Unit Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating > --- WEAPON (3) ------- Heavy EM Pulse Gun Advanced Beam Cannon Rocket Launcher > --- INVENTORY (10) --- Light Nuclear Core Light Treads Light Treads Improved Treads Cooling System Large Storage Unit High-capacity Matter Pod (200) Propulsion Shielding Heavy EM Pulse Gun Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Advanced Treads > --- UTILITY ---------- Cooling System Medium Storage Unit Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Heavy EM Pulse Gun Advanced Beam Cannon Rocket Launcher > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Improved Treads Cooling System Large Storage Unit High-capacity Matter Pod Propulsion Shielding Heavy EM Pulse Gun Shock Bomb Launcher [Rating: 38] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Slots Evolved 7 | . 1 . . . 4 2 Power . | . . . . . . . Propulsion 2 | . . . . . 1 1 Utility 4 | . 1 . . . 2 1 Weapon 1 | . . . . . 1 . Parts Attached 29 | 7 6 1 . 2 11 2 Power 3 | 1 . 1 . . 1 . Engine 1 | 1 . . . . . . Core 2 | . . 1 . . 1 . Reactor . | . . . . . . . Propulsion 7 | 2 . . . . 4 1 Treads 7 | 2 . . . . 4 1 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 11 | 2 3 . . 1 4 1 Device 1 | . 1 . . . . . Storage 3 | 1 2 . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 7 | 1 . . . 1 4 1 Artifact . | . . . . . . . Weapon 8 | 2 3 . . 1 2 . Energy Gun 1 | . . . . . 1 . Energy Cannon 3 | . 2 . . . 1 . Ballistic Gun 2 | 2 . . . . . . Ballistic Cannon 1 | . 1 . . . . . Launcher 1 | . . . . 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . 1 . . . . . Parts Lost 3 | . . . . 1 . 2 Power . | . . . . . . . Propulsion 1 | . . . . 1 . . Utility 2 | . . . . . . 2 Weapon . | . . . . . . . Highest Loss Streak 2 | . . . . 1 . 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 97 | . 99 100 100 91 98 94 Engine 2 | . 12 2 . . . . Core 8 | . . 9 12 12 8 7 Treads 23 | . 25 25 25 16 24 28 Device 11 | . 11 12 12 12 8 7 Storage 11 | . 12 12 12 12 8 7 Protection 14 | . 12 12 12 12 24 22 Energy Gun 1 | . . . . . 8 7 Energy Cannon 11 | . 18 12 12 12 8 7 Ballistic Cannon 6 | . 5 12 12 4 . . Launcher 3 | . . . . 7 8 7 Naked Turns . | . . . . . . . Heaviest Build 50 | 22 28 29 29 30 47 50 Greatest Support 82 | 40 40 40 40 40 63 82 Greatest Overweight (x) 1 | . . . . 1 1 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 10 10 Average Capacity 9 | 8 9 10 10 10 10 10 Most Carried 10 | 8 10 10 10 10 10 10 Average Carried 9 | 4 8 9 9 9 9 9 Final Capacity 10 | 10 10 10 10 10 10 10 Final Carried 10 | 7 10 10 10 9 10 10 Class Distribution -------------------- 96% | Hacker-Mutant 3% | Hacker-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Matter Collected 892 | 226 107 130 32 113 177 107 Remotely . | . . . . . . . Salvage Created 1895 | . 391 13 72 257 828 334 Parts 96 | . 23 2 . 5 49 17 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 41 | . 7 1 . 9 13 11 Guns 2 | . . . . . 1 1 Cannons 32 | . 6 1 . 9 8 8 AOE 4 | . . . . . 2 2 Classes Destroyed 13 | . 4 . . 2 7 . Worker 3 | . . . . . 2 1 Builder 1 | . . . . . 1 . Tunneler 2 | . . . . . 1 1 Recycler 3 | . 2 . . 1 . . Operator 1 | . . . . . 1 . Watcher 7 | . 3 . . . 3 1 Swarmer 8 | . 4 1 . . . 3 Grunt 12 | . 3 . . 2 6 1 Brawler 2 | . . . . . 2 . Sentry 6 | . . . . . 4 2 Demolisher 2 | . . . . 2 . . Hunter 1 | . . . . . 1 . Assembled 10 | . . . . 5 . 5 Best Kill Streak 8 | . 8 1 . 5 5 6 Combat Bots Only 5 | . 3 1 . 5 4 5 Max Kills in Single Turn 2 | . 1 1 . 1 2 1 Gunslinging . | . . . . . . . Exploded 1 | . . . . . 1 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Damage Taken 1748 | . 59 39 . 660 185 805 Core 255 | . 5 7 . 175 . 68 Absorbed by Shields . | . . . . . . . Core Remaining (%) 75 | 100 . . . 25 100 . Volleys Fired 120 | 1 20 5 8 25 39 22 Largest 3 | 1 2 2 2 2 3 3 Hottest 146 | 20 136 103 103 103 146 146 Shots Fired 245 | 1 40 10 16 50 77 51 Gun 58 | 1 . . . . 35 22 Cannon 173 | . 40 10 16 50 35 22 Launcher 14 | . . . . . 7 7 Special . | . . . . . . . Kinetic 39 | 1 . 5 8 25 . . Thermal 135 | . 40 5 8 25 35 22 Explosive 14 | . . . . . 7 7 Electromagnetic 57 | . . . . . 35 22 Robot Hit Streak 19 | 1 11 6 13 18 17 19 Robot Miss Streak 3 | . 1 3 . 2 2 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 179 | 1 28 6 7 40 56 41 Core Hits 100 | 1 12 2 5 17 34 29 Critical Kills 4 | . 1 . . . 2 1 Critical Parts Destroyed . | . . . . . . . Critical Strikes 6 | . 1 . . 1 3 1 Meltdown 4 | . 1 . . . 2 1 Blast 1 | . . . . 1 . . Corrupt 1 | . . . . . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3925 | 10 573 113 161 794 1340 934 Guns 680 | 10 . . . . 420 250 Cannons 2629 | . 573 113 161 791 579 412 Explosions 606 | . . . . . 341 265 Melee . | . . . . . . . Ramming 10 | . . . . 3 . 7 Kinetic 413 | 10 . 52 36 315 . . Thermal 2370 | . 573 61 125 476 676 459 Explosive 462 | . . . . . 244 218 Electromagnetic 670 | . . . . . 420 250 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 14 | . 14 . . . . . Projectiles 14 | . 14 . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 10 | . . . . 10 . . Impact . | . . . . . . . Kinetic 7 | . . . . 7 . . Secondary 3 | . . . . 3 . . Self-Inflicted Damage 31 | . . . . . . 31 Shots 1 | . . . . . . 1 Rammed 2 | . . . . 1 . 1 Targets Rammed 2 | . . . . 1 . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 216 | . 141 12 . 21 113 216 Average Temperature 41 | . 45 8 . 13 28 75 Received Heat Transfer 534 | . 21 27 . 86 108 292 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 4 | . 1 . . . 2 1 Combat Hostiles 3 | . 1 . . . 2 . Parts Melted 9 | . 2 . . . 5 2 Heat Transferred 4096 | . 1036 111 222 851 1136 740 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . . . 2 1 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Peak Influence 330 | . 213 75 . 60 330 305 Initial 9 | . . . . . . 9 Average 56 | . 59 24 . 25 95 164 Maximum Alert Level 1 | . 1 . . . 1 1 Low Security (%) 87 | 100 83 100 . 100 76 42 Level 1 12 | . 16 . . . 23 57 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 1 1 . . 3 1 Investigation 2 | . 1 1 . . . . Extermination . | . . . . . . . Reinforcement 3 | . . . . . 3 . Assault . | . . . . . . . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Distress Signals 2 | . 1 . . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 69 | . 9 5 . 16 22 17 Peak Tracking Total 20 | . 3 2 . 20 3 6 Tactical Retreats 2 | . . 1 . 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Traps Triggered 1 | . . . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Machines Disabled 5 | . 1 . . . 2 2 Max in Single Turn 2 | . 1 . . . 1 2 Garrison Access 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Machines Accessed 15 | . 4 2 1 . 6 2 Terminals 11 | . 4 1 . . 5 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 74 | . 25 7 23 . 16 3 Successful 58 | . 19 4 23 . 10 2 Failed 16 | . 6 3 . . 6 1 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 39 | . 22 2 2 . 13 . Terminals 45 | . 25 6 . . 13 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . . . . . 3 . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . . 2 Terminal Hacks 46 | . 16 3 23 . 3 1 Record 23 | . . . 23 . . . Part Schematic 6 | . 6 . . . . . Open Door 1 | . . 1 . . . . Open DSF 1 | . . . . . . 1 Level Access Points 1 | . . . . . 1 . Branch Access Points 3 | . 1 1 . . 1 . Emergency Access Points 1 | . 1 . . . . . Alert Level 1 | . 1 . . . . . Unreport Threat 4 | . 3 . . . 1 . Locate Traps 3 | . 3 . . . . . Recall Investigation 1 | . 1 . . . . . Zone Layout 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . . . . . 2 . Report Inventory 1 | . . . . . 1 . Retrieve Components 1 | . . . . . 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks 9 | . 3 1 . . 5 . Terminals 9 | . 3 1 . . 5 . Assimilate 1 | . . . . . 1 . Botnet 8 | . 3 1 . . 4 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 11 | . 4 1 . . 5 1 Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 5 | . 5 . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 2 | . . . . . 2 . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 3 | . . . 3 . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Total Allies 9 | . . 3 3 3 . . Largest Group 3 | . . 3 3 3 3 . Highest-Rated Group 79 | . . 79 48 40 40 . Highest-Rated Ally 31 | . . 31 31 21 16 . Total Orders . | . . . . . . . Ally Attacks 40 | . . 8 . 15 17 . Total Damage 531 | . . 105 . 203 223 . Kills 10 | . . 3 . 3 4 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Turns Passed 5280 | 108 757 780 1199 1273 860 303 Spaces Moved 2689 | 54 360 439 724 546 426 140 Core 5 | 5 . . . . . . Treads 2684 | 49 360 439 724 546 426 140 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 161 163 Average Speed 170 | 149 160 160 160 208 167 163 Slowest Speed 240 | 160 160 160 160 240 240 163 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 58 | 4 63 94 92 96 52 6 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . Known Exits Taken 6 | 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug . | . . . . . . . Terrain Destroyed 136 | . . . . . 50 86 Melee . | . . . . . . . Projectile 2 | . . . . . . 2 AOE 134 | . . . . . 50 84 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Total 3137 | 79 502 508 749 632 500 167 Wait 237 | 6 102 59 3 57 10 . Move 2683 | 53 359 438 723 545 425 140 Hop . | . . . . . . . Pick Up 29 | 12 7 2 1 . 6 1 Fast Attach 13 | 2 5 1 . . 4 1 Attach 9 | 5 . . . 1 2 1 Detach 2 | . 2 . . . . . Swap 7 | . 1 . . 1 5 . Drop 21 | . 6 3 1 2 9 . Fire 120 | 1 20 5 8 25 39 22 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 2 | . . . . 1 . 1 Escape Stasis . | . . . . . . . Rewire 14 | . . . 13 . . 1 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Identified exit to Materials 4 | -11/Scrapyard | Discovered exit to Materials (range 15) 109 | -11/Scrapyard | Entered Materials 109 | -10/Materials | Evolved 1 slot: Utility x1 303 | -10/Materials | Build established: Hacker-Mutant 425 | -10/Materials | Identified exit to Materials 425 | -10/Materials | Discovered exit to Materials (range 6) 604 | -10/Materials | Discovered exit to Materials (range 12) 607 | -10/Materials | Identified exit to Mines 866 | -10/Materials | Entered Mines 993 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1037 | -10/Mines | Met a Derelict shopkeep closing up shop 1089 | -10/Mines | Discovered exit to Materials (range 8) 1269 | -10/Mines | Received a Mining Laser from a helpful Derelict 1386 | -10/Mines | Discovered exit to Materials (range 6) 1611 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1611 | -10/Mines | Identified exit to Exiles 1611 | -10/Mines | Discovered exit to Exiles (range 5) 1646 | -10/Mines | Entered Exiles 1646 | -10/Exiles | Found Exiles lab destroyed 1646 | -10/Exiles | Accompanied by 2 allies 1672 | -10/Exiles | Identified exit to Mines 1672 | -10/Exiles | Discovered exit to Mines (range 15) 1676 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2103 | -10/Exiles | Learned location of Zion (-6) 2221 | -10/Exiles | Discovered exit to Mines (range 14) 2845 | -10/Exiles | Entered Mines 2845 | -9/Mines | Accompanied by 3 allies 2846 | -9/Mines | Assembled infested the area 2851 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3173 | -9/Mines | Identified exit to Materials 3173 | -9/Mines | Discovered exit to Materials (range 6) 3177 | -9/Mines | Learned location of Storage (-9) 3240 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3256 | -9/Mines | Discovered exit to Materials (range 9) 3295 | -9/Mines | Core integrity fell below 50% 3453 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4118 | -9/Mines | Entered Materials 4118 | -8/Materials | Accompanied by 3 allies 4118 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4567 | -8/Materials | Identified exit to Factory 4567 | -8/Materials | Discovered exit to Factory (range 13) 4750 | -8/Materials | Discovered exit to Factory (range 15) 4978 | -8/Materials | Entered Factory 4978 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5097 | -7/Factory | Garrison activated, responded to threat 5236 | -7/Factory | Assembled infested ambush trap array 5281 | -7/Factory | Self-destructed Last Messages --------------- 05256_ as-22016 emerges from a hatch in the floor. 05256_ K-01 Serf pushes G-47 Trooper. 05257_ Slammed into as-12808. 05257_ K-01 Serf pushes G-47 Trooper. 05261_ C-30 ARC bursts open, deploying its payload. 05261_ D-53 Grenadier unfolds itself. 05263_ as-22016 destroyed. 05263_ S-27 Virus destroyed. 05263_ as-20598 destroyed. 05263_ K-01 Serf latches onto G-47 Trooper. 05263_ K-01 Serf pushes G-47 Trooper. 05264_ as-12808 destroyed. 05264_ K-01 Serf collects debris. 05264_ K-01 Serf pushes G-47 Trooper. 05265_ S-27 Virus destroyed. 05265_ Imp. Light Armor Plating destroyed. 05270_ K-01 Serf collects debris. 05275_ The unstable cave ceiling collapses. 05278_ as-65677 destroyed. 05280_ Cooling System destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????"???????????????????????? | | ?????????????????????????"???????????????????????? | | ???????????????????????? "????#??????????????????? | | ???????????????????????? ??? #??????????????????? | | ???????????????????????? """ #??????????????????? | | ???????????????????????? """ ########???????????? | | ???????????????????????? 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"??????????????????????# #?????"" #?????????? | | ???" "???????????############+#??????S #?????????? | | ???" "???????????# #??????? #?????????? | | ??? ??????????# #??????????????????? | | """ """ #???????# #??????????????????? | | """ """ #???????# """" #??????????????????? | | """ """ #???????? """" #??????????????????? | | #???????# """" | #??????????????????? | | """ #???????# """" #??????????????????? | | """ "" #???????# """" #??????????????????? | | """ """ #???????# """" """ #??????????????????? | | R" #???????# G" #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 750 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Evasion (%) 40 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Lgt. Armor Plating | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Heat Sink | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Lgt. Treads | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You Challenges ------------ None Game ------ Seed GravitonAlloyArchive Manual? 0 Play Time 00:45:36 Cumulative 5.5 hours Start 2023.01.08 @ 22:14:37 End 2023.01.14 @ 22:20:34 Sessions 4 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 7 Rogue 2 Adventurer 0 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 12 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6712c7d0-f097-4e5a-a286-69c49a52299b