Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.26 @ 00:39:25 Player: Tmvn Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (22) 110 Value Destroyed (636) 636 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-30) -30 TOTAL SCORE: 1816 Bonus ------- Friendly Fire -30 Cogmind --------- Core Integrity 358/400 Matter 287/300 Energy 147/250 System Corruption 0% Temperature Cool (9) Movement Rolling (130) Ox5 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Wheel > --- UTILITY (4) ------ Medium Storage Unit Large Storage Unit Large Storage Unit Sensor Array > --- WEAPON (2) ------- Autogun Heavy Mace > --- INVENTORY (20) --- Ion Engine Improved Heat Sink Signal Interpreter Advanced Terrain Scanner Light Armor Plating Hardened Light Armor Plating System Shield Small Laser Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Compact Wheel > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Large Storage Unit Sensor Array > --- WEAPON ----------- Autogun Autogun > --- INVENTORY -------- Ion Engine Ion Engine Wheel Improved Heat Sink Signal Interpreter Advanced Terrain Scanner Light Armor Plating Hardened Light Armor Plating System Shield Small Laser Grenade Launcher Heavy Mace [Rating: 15] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Weapon Autogun Energy Gun Particle Gun Ballistic Gun Autogun Launcher Grenade Launcher Impact Weapon Heavy Mace Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 23 | . 12 4 7 Power 4 | . 3 . 1 Engine 3 | . 2 . 1 Core 1 | . 1 . . Reactor . | . . . . Propulsion 7 | . 5 1 1 Treads 4 | . 3 1 . Leg . | . . . . Wheel 3 | . 2 . 1 Hover . | . . . . Flight . | . . . . Utility 4 | . 2 . 2 Device 1 | . . . 1 Storage 3 | . 2 . 1 Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | . 2 3 3 Energy Gun 2 | . 2 . . Energy Cannon . | . . . . Ballistic Gun 3 | . . 2 1 Ballistic Cannon . | . . . . Launcher 2 | . . 1 1 Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 11 | . 5 3 3 Power 3 | . 2 . 1 Propulsion 3 | . 1 1 1 Utility . | . . . . Weapon 5 | . 2 2 1 Highest Loss Streak 3 | . 3 2 3 Average Slot Usage (%) 98 | . 98 99 98 Engine 3 | . 8 . 1 Core 9 | . 4 14 9 Treads 12 | . 10 13 11 Leg 3 | . 9 . . Wheel 11 | . 8 14 10 Device 1 | . . . 11 Storage 28 | . 27 28 33 Energy Gun 7 | . 8 7 . Ballistic Gun 18 | . 18 18 12 Launcher 1 | . . 2 7 Naked Turns . | . . . . Heaviest Build 52 | 10 42 43 52 Greatest Support 20 | 20 20 20 16 Greatest Overweight (x) 5 | . 3 2 5 Average Overweight (x) 1 | . 1 2 3 Largest Inventory Capacity 20 | . 16 16 20 Average Capacity 16 | . 15 16 19 Most Carried 16 | . 15 16 15 Average Carried 12 | . 9 14 11 Final Capacity 20 | 6 16 16 20 Final Carried 15 | 6 15 15 9 Class Distribution -------------------- 94% | Mutant 5% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 808 | 200 269 162 177 Remotely . | . . . . Salvage Created 813 | . 383 253 177 Parts 47 | . 22 18 7 Haulers Intercepted 2 | . . . 2 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 19 | . 8 9 2 Guns 16 | . 8 7 1 AOE 3 | . . 2 1 Classes Destroyed 4 | . 2 1 1 Tunneler 1 | . 1 . . Hauler 2 | . . . 2 Swarmer 4 | . . 3 1 Grunt 15 | . 8 6 1 Best Kill Streak 5 | . 3 5 3 Combat Bots Only 5 | . 2 5 1 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded 1 | . . 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1512 | . 755 498 259 Core 252 | . 98 112 42 Absorbed by Shields . | . . . . Core Remaining (%) 58 | 100 . 16 . Volleys Fired 88 | . 52 26 10 Largest 2 | . 2 2 2 Hottest 105 | . 105 105 53 Shots Fired 167 | . 102 50 15 Gun 162 | . 102 46 14 Cannon . | . . . . Launcher 5 | . . 4 1 Special . | . . . . Kinetic 137 | . 84 39 14 Thermal 25 | . 18 7 . Explosive 5 | . . 4 1 Electromagnetic . | . . . . Robot Hit Streak 15 | . 15 6 9 Robot Miss Streak 3 | . 3 3 1 Penetration Max . | . . . . Secondary Targets 6 | . 2 3 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 107 | . 67 27 13 Core Hits 43 | . 23 14 6 Critical Hits 2 | . 1 . 1 Critical Kills 1 | . . . 1 Critical Parts Destroyed 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1475 | . 698 505 272 Guns 1280 | . 698 379 203 Cannons . | . . . . Explosions 195 | . . 126 69 Melee . | . . . . Ramming . | . . . . Kinetic 1079 | . 565 311 203 Thermal 201 | . 133 68 . Explosive 195 | . . 126 69 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 . Average Corruption 1 | . 1 1 . Corruption Purged . | . . . . Effects 2 | . 1 1 . Energy Discharges 1 | . . 1 . Targeting Errors 1 | . 1 . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 21 | . . 21 . Shots 1 | . . 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 156 | . 156 110 29 Average Temperature 41 | . 42 45 12 Received Heat Transfer 723 | . 426 210 87 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 483 | . 321 162 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 165 | . 155 165 83 Initial 25 | . . 25 19 Average 58 | . 61 58 43 Maximum Alert Level . | . . . . Low Security (%) 100 | . 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 3 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 3 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 44 | . 24 9 11 Peak Tracking Total 6 | . 6 3 6 Tactical Retreats 5 | . 4 . 1 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 3 | . 1 1 1 Terminals 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . 2 1 2 Successful 3 | . 1 1 1 Failed 2 | . 1 . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 4 | . 2 . 2 Terminals 4 | . 2 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Open Door 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 1 . 1 Terminals 2 | . 1 . 1 Botnet 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1404 | . 577 693 134 Spaces Moved 832 | 1 280 475 76 Core . | . . . . Treads 95 | . 44 51 . Legs 100 | 1 99 . . Wheels 637 | . 137 424 76 Hover . | . . . . Flight . | . . . . Fastest Speed 110 | 120 110 120 120 Average Speed 133 | 120 141 128 129 Slowest Speed 200 | 120 200 200 130 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 36 | 2 48 87 10 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 24 | . . 19 5 Melee . | . . . . Projectile . | . . . . AOE 24 | . . 19 5 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 983 | . 365 520 98 Wait 11 | . 4 3 4 Move 829 | . 279 474 76 Hop . | . . . . Pick Up 21 | . 13 8 . Fast Attach 3 | . 3 . . Attach 13 | . 5 3 5 Detach 2 | . 2 . . Swap 7 | . 4 1 2 Drop 9 | . 3 5 1 Fire 88 | . 52 26 10 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 189 | -10/Materials | Discovered new exit (range 14) 312 | -10/Materials | Build established: Mutant 432 | -10/Materials | Lost 3 parts (1p2w) 502 | -10/Materials | Discovered new exit (range 16) 578 | -10/Materials | Entered Mines 671 | -10/Mines | Discovered new exit (range 11) 704 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 844 | -10/Mines | Core integrity fell below 50% 1026 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1165 | -10/Mines | Learned location of Recycling (-8) 1175 | -10/Mines | Core integrity fell below 20% 1192 | -10/Mines | Discovered new exit (range 12) 1206 | -10/Mines | Learned location of Storage (-8) 1271 | -10/Mines | Entered Materials 1271 | -9/Materials | Evolved 2 slots: Utility x2 1405 | -9/Materials | Self-destructed Last Messages --------------- 01351_ The unstable cave ceiling collapses. 01351_ Acquired 10 matter. 01352_ R-06 Scavenger collects Lgt. Ion Engine. 01356_ R-06 Scavenger collects Lgt. Assault Rifle. 01363_ R-06 Scavenger collects Lgt. Ion Engine. 01368_ Acquired 81 matter. 01371_ A-02 Transporter destroyed. 01372_ Acquired 25 matter. 01378_ RY-JSQ(g) destroyed. 01380_ A-02 Transporter destroyed. 01380_ Switching to secondary target: Y-45 Defender. 01381_ Acquired 8 matter. 01382_ Com. Wheel destroyed. 01383_ Acquired 3 matter. 01385_ Lgt. Nuclear Core destroyed. 01386_ Autogun destroyed. 01394_ Destroyed Heat Sink. 01396_ G-34 Mercenary suffers critical hit. 01396_ G-34 Mercenary destroyed. 01397_ Acquired 50 matter. 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