Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.19 @ 19:48:56 Player: Burt Bravo Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (470) 470 TOTAL SCORE: 2070 Bonus ------- Pacifist 470 Cogmind --------- Core Integrity 0/550 Matter 260/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Small Storage Unit Power Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Light Deuterium Engine Improved Sensor Array Reflective Plating Light EM Pulse Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Medium Laser Datajack > --- INVENTORY -------- Ion Engine Compact Wheel Thermal Generator Medium Battery High-capacity Matter Pod Sensor Array ECM Suite ECM Suite [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Leg Carbon-fiber Leg Wheel Compact Wheel Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Hackware Hacking Suite Protection Power Shielding Weapon Medium Laser Energy Gun Medium Laser Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 27 | 7 2 10 8 Power 4 | 2 . 1 1 Engine 4 | 2 . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . 1 1 Treads . | . . . . Leg 1 | . . . 1 Wheel 3 | 2 . 1 . Hover . | . . . . Flight . | . . . . Utility 15 | 1 1 8 5 Device 8 | . 1 5 2 Storage 2 | 1 . . 1 Processor . | . . . . Hackware 4 | . . 3 1 Protection 1 | . . . 1 Artifact . | . . . . Weapon 4 | 2 1 . 1 Energy Gun 2 | 2 . . . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 2 | . 1 . 1 Unidentified Prototypes . | . . . . Parts Lost 19 | . . 13 6 Power 3 | . . 2 1 Propulsion 4 | . . 3 1 Utility 9 | . . 6 3 Weapon 3 | . . 2 1 Highest Loss Streak 7 | . . 7 4 To Critical Strikes . | . . . . Average Slot Usage (%) 64 | . 89 78 38 Engine 9 | . 14 9 6 Leg 1 | . . . 3 Wheel 12 | . 28 18 . Device 12 | . 4 16 10 Storage 4 | . 14 3 1 Hackware 7 | . . 14 2 Protection 3 | . . . 7 Energy Gun 7 | . 22 9 . Special Melee Weapon 5 | . 5 5 6 Peak Build Rating 16 | 6 7 16 15 Average Rating 7 | 5 6 10 8 On Entrance 3 | . 6 7 . Naked Turns 51 | . . 21 30 Heaviest Build 16 | 11 13 16 10 Greatest Support 32 | 32 32 32 15 Greatest Overweight (x) 2 | . . 1 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 6 | 7 8 6 5 Most Carried 8 | 5 8 8 5 Average Carried 3 | 1 4 5 2 Final Capacity 8 | 8 8 5 8 Final Carried 7 | 1 7 2 4 Class Distribution -------------------- 85% | Mutant 14% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 336 | 224 77 35 . Remotely . | . . . . Salvage Created . | . . . . Parts . | . . . . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed . | . . . . Classes Destroyed . | . . . . Best Kill Streak . | . . . . Combat Bots Only . | . . . . Max Kills in Single Turn . | . . . . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 225 | . 6 101 118 Missed 77 | . 3 30 44 Damage Taken 1686 | 1 26 791 868 Core 940 | 1 . 388 551 Absorbed by Shields 66 | . . 66 . Redirected to Shielding 21 | . . . 21 Core Remaining (%) 67 | 99 99 3 . Volleys Fired 1 | . . 1 . Largest 1 | . . 1 . Hottest 50 | . . 50 . Shots Fired 1 | . . 1 . Gun 1 | . . 1 . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal 1 | . . 1 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak . | . . . . Robot Miss Streak 1 | . . 1 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 3 | . . 3 . Core Hits 3 | 1 . 1 1 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 4 | . . 4 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 2 | . . 2 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 34 | 2 . 13 19 Guns . | . . . . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 34 | 2 . 13 19 Kinetic . | . . . . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . 2 1 Average Corruption 1 | . . 2 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . . 2 . Heat Flow Errors 2 | . . 2 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 13 | 1 . 4 8 Shots . | . . . . Rammed 12 | 1 . 6 5 Targets Rammed 12 | 1 . 6 5 Kicked . | . . . . Crushed . | . . . . Highest Temperature 261 | . . 261 12 Average Temperature 113 | . . 118 12 Received Heat Transfer 565 | . . 403 162 Effects 1 | . . 1 . Energy Bleed 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 172 | . 120 80 172 Initial 50 | . . 50 22 Average 37 | . 70 53 50 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 1 2 2 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 4 | . . 2 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 8 | . 2 5 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 60 | . 7 32 21 Peak Tracking Total 18 | . 5 15 18 Tactical Retreats 13 | . 2 6 5 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 2 | . . 2 . Non-combat 1 | . . 1 . Combat 1 | . . 1 . Robot Hacks Applied 2 | . . 2 . parse_system 2 | . . 2 . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1368 | 450 167 387 364 Spaces Moved 952 | 174 152 330 296 Core 258 | 28 . 49 181 Treads . | . . . . Legs 115 | . . . 115 Wheels 579 | 146 152 281 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 50 50 Average Speed 95 | 91 100 93 95 Slowest Speed 150 | 100 100 100 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 12 41 31 22 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1409 | 463 166 403 377 Wait 381 | 275 4 44 58 Move 949 | 173 151 329 296 Hop . | . . . . Pick Up 30 | 7 8 5 10 Fast Attach . | . . . . Attach 21 | 6 1 6 8 Detach . | . . . . Swap 6 | 1 1 4 . Drop 5 | . 1 4 . Fire 1 | . . 1 . Melee 4 | . . 4 . Ram 12 | 1 . 6 5 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Discovered new exit (range 16) 451 | -11/Scrapyard | Entered Materials 452 | -10/Materials | Build established: Mutant 614 | -10/Materials | Discovered new exit (range 5) 618 | -10/Materials | Entered another Materials area 618 | -9/Materials | Evolved 2 slots: Utility x2 911 | -9/Materials | Lost 3 parts (1n1u1w) 939 | -9/Materials | Core integrity fell below 50% 970 | -9/Materials | Lost 7 parts (1p1n4u1w) 992 | -9/Materials | Core integrity fell below 20% 1004 | -9/Materials | Discovered new exit (range 4) 1005 | -9/Materials | Entered another Materials area 1005 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1021 | -8/Materials | Lost 3 parts (1p1n1u) 1294 | -8/Materials | Core integrity fell below 50% 1322 | -8/Materials | Core integrity fell below 20% 1324 | -8/Materials | Lost 4 parts (1p1n1u1w) 1369 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01290_ Carbon-fiber Leg destroyed. 01292_ Lgt. Deuterium Engine destroyed. 01293_ K-01 Serf collects debris. 01293_ ECM Suite destroyed. 01299_ Slammed into S-10 Pest. 01301_ S-10 Pest suffers critical hit (Destroy). 01302_ S-10 Pest destroyed. 01303_ Acquired Lgt. Deuterium Engine. 01306_ Slammed into W-25 Informer. 01306_ Destabilizing: Core damaged (-22). 01308_ Slammed into W-25 Informer. 01309_ Slammed into U-05 Engineer. 01310_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 01311_ Slammed into U-05 Engineer. 01311_ Destabilizing: System corrupted (+1). 01317_ Acquired Imp. Sensor Array. 01328_ Slug penetrates Wall. 01344_ Sensor Array destroyed. 01354_ K-01 Serf collects debris. 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