Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.17 @ 19:13:12 Player: Err. String Expected Got Nil Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (29) 145 Value Destroyed (570) 570 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1875 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 300/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ High-capacity Storage Unit Seismic Detector > --- WEAPON (2) ------- Assault Rifle Shotgun > --- INVENTORY (20) --- Improved Ion Engine Improved Ion Engine Wheel Wheel Large Storage Unit Large Storage Unit Sensor Array Improved Terrain Scanner Light Assault Rifle Shotgun Shotgun Shotgun Grenade Launcher Datajack Mining Laser Mace Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Seismic Detector > --- WEAPON ----------- Assault Rifle Shotgun > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Light Treads Wheel Wheel Large Storage Unit Large Storage Unit Sensor Array Improved Terrain Scanner Light Assault Rifle Shotgun Shotgun Shotgun Grenade Launcher Datajack Mining Laser Mace [Rating: 11] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 17 | 7 8 2 . Power 2 | 1 1 . . Engine 2 | 1 1 . . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 3 1 . Treads 4 | 2 1 1 . Leg . | . . . . Wheel 2 | . 2 . . Hover . | . . . . Flight . | . . . . Utility 4 | 2 2 . . Device 1 | 1 . . . Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 5 | 2 2 1 . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 4 | 2 1 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 3 | . 1 2 . Power . | . . . . Propulsion 2 | . 1 1 . Utility . | . . . . Weapon 1 | . . 1 . Highest Loss Streak 1 | . 1 1 . To Critical Strikes . | . . . . Average Backups 13 | 2 11 17 . Power 1 | . 1 2 . Propulsion 2 | . 2 2 . Utility 3 | . 2 4 . Weapon 5 | 1 4 7 . Tool/Special . | . . . . Unused Backups 12 | . 1 . 11 Power 3 | . 1 . 2 Propulsion . | . . . . Utility 3 | . . . 3 Weapon 5 | . . . 5 Tool/Special 1 | . . . 1 Average Slot Usage (%) 99 | . 99 100 . Engine 14 | . 14 14 . Treads 23 | . 20 28 . Wheel 4 | . 7 . . Device 14 | . 14 14 . Storage 14 | . 14 14 . Ballistic Gun 27 | . 27 28 . Peak Build Rating 11 | 7 10 11 . Average Rating 8 | 5 8 10 . On Entrance 7 | . 7 10 11 Naked Turns . | . . . . Heaviest Build 53 | 14 51 53 . Greatest Support 40 | 40 40 40 . Greatest Overweight (x) 4 | . 4 1 . Average Overweight (x) 1 | . 1 1 . Largest Inventory Capacity 20 | 8 20 20 . Average Capacity 18 | 7 19 20 . Most Carried 18 | 4 18 18 . Average Carried 13 | 2 11 17 . Final Capacity 20 | 8 20 20 20 Final Carried 18 | 4 18 16 16 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 726 | 314 340 72 . Remotely . | . . . . Salvage Created 797 | 120 620 57 . Parts 55 | 7 41 7 . Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 16 | . 10 6 . Guns 16 | . 10 6 . Classes Destroyed 10 | 2 7 1 . Worker 1 | . 1 . . Builder 2 | . 2 . . Tunneler 2 | 2 . . . Hauler 1 | . 1 . . Recycler 2 | 1 1 . . Operator 2 | . 2 . . Watcher 3 | . 3 . . Swarmer 7 | . 2 5 . Grunt 8 | . 8 . . Demolisher 1 | . . 1 . Best Kill Streak 5 | 2 5 2 . Combat Bots Only 4 | . 4 2 . Max Kills in Single Turn 3 | 1 3 1 . Gunslinging 1 | . 1 . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 61 | . 34 27 . Missed 11 | . 7 4 . Hits 50 | . 27 23 . Projectile 50 | . 27 23 . AOE 7 | . . 7 . Damage Taken 936 | . 512 424 . Core 153 | . 89 64 . Absorbed by Shields . | . . . . Regen/Repaired (Parts) 112 | . 112 . . Core Remaining (%) 69 | 100 . 38 . Volleys Fired 79 | 11 58 10 . Largest 2 | 2 2 2 . Hottest 100 | 40 100 43 . Shots Fired 155 | 22 113 20 . Gun 152 | 22 110 20 . Cannon . | . . . . Launcher . | . . . . Special 3 | . 3 . . Kinetic 152 | 22 110 20 . Thermal 3 | . 3 . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 17 | 3 17 3 . Robot Miss Streak 7 | 2 7 3 . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 83 | 12 59 12 . Core Hits 52 | 5 39 8 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1294 | 139 992 163 . Guns 939 | 139 639 161 . Cannons . | . . . . Explosions 335 | . 335 . . Melee . | . . . . Ramming 20 | . 18 2 . Kinetic 939 | 139 639 161 . Thermal 335 | . 335 . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 136 | . 136 . . Projectiles . | . . . . Explosions 136 | . 136 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 150 | . 150 . . Shots 2 | . 2 . . Rammed 4 | . 2 2 . Targets Rammed 4 | . 2 2 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 40 | . 40 2 . Average Temperature 10 | . 11 1 . Received Heat Transfer 156 | . 156 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 200 | . 200 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 160 | 10 160 58 . Initial 15 | . . . 15 Average 34 | 2 54 8 . Influence Increases 590 | 15 405 170 . Destroy 0b10 Robot/C 320 | . 200 120 . Destroy 0b10 Robot/NC 65 | 15 50 . . Destroy Leader 58 | . 38 20 . Successful Hack 30 | . 30 . . Disable Machine 45 | . 45 . . Destroy Structure 42 | . 42 . . Lose Combat Pursuer 30 | . . 30 . Influence Decreases 575 | 15 405 130 25 Entered New Map 25 | . . . 25 Time Decay 530 | 15 395 120 . Lost Part 20 | . 10 10 . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 4 | . 3 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 31 | . 23 8 . Peak Tracking Total 7 | . 7 3 . Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 3 | . 3 . . Max in Single Turn 2 | . 2 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 10 | . 9 1 . Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 32 | . 31 1 . Successful 19 | . 18 1 . Failed 13 | . 13 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 17 | . 17 . . Terminals 23 | . 23 . . Fabricators . | . . . . Repair Stations 4 | . 4 . . Recycling Units 4 | . 4 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 4 1 . Robot Analysis 2 | . 2 . . Prototype ID Bank 2 | . 2 . . Open Door 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 4 . . Scan Component 2 | . 2 . . Repair 2 | . 2 . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 9 | . 9 . . Terminals 8 | . 8 . . Botnet 2 | . 2 . . Operators 1 | . 1 . . Skim 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Recyclers 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 8 | . 8 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 2 . . Time 52 | . 52 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 2323 | 21 1369 933 . Seismic 2323 | 21 1369 933 . Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 2420 | 118 1369 933 . Spaces Moved 972 | 47 553 372 . Core 2 | 2 . . . Treads 773 | 45 356 372 . Legs . | . . . . Wheels 197 | . 197 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 110 240 . Average Speed 205 | 155 186 240 . Slowest Speed 320 | 160 320 240 . Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 39 | 5 76 77 1 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 3 | . 2 1 . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 1 | . . 1 . Spaces Dug 1 | . 1 . . Terrain Destroyed 44 | . 44 . . Melee . | . . . . Projectile 2 | . 2 . . AOE 42 | . 42 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1239 | 69 779 391 . Wait 143 | . 137 6 . Move 969 | 46 552 371 . Hop . | . . . . Pick Up 18 | 5 13 . . Fast Attach 10 | 6 4 . . Attach 3 | 1 . 2 . Detach 1 | . 1 . . Swap 9 | . 9 . . Drop 3 | . 3 . . Fire 79 | 11 58 10 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 4 | . 2 2 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 382 | -10/Materials | Discovered new exit (range 8) 597 | -10/Materials | Discovered new exit (range 10) 834 | -10/Materials | Learned 2 Storage zone layouts 892 | -10/Materials | Loaded intel: 8 terminal locations 939 | -10/Materials | Learned location of 1 exit from Recycling 978 | -10/Materials | Loaded intel: 20 trap records 1007 | -10/Materials | Learned location of Recycling (-8) 1021 | -10/Materials | Discovered new exit (range 14) 1026 | -10/Materials | Learned location of Mines (-10) 1091 | -10/Materials | Identified exit to Materials 1137 | -10/Materials | Repaired Assault Rifle 1164 | -10/Materials | Repaired Lgt. Treads 1488 | -10/Materials | Entered Mines 1501 | -10/Mines | Found the Drone Emporium 1532 | -10/Mines | Learned location of Zion (-6) 1543 | -10/Mines | Met a Derelict bent on vengeance 1864 | -10/Mines | Assembled infested the area 2263 | -10/Mines | Core integrity fell below 50% 2421 | -10/Mines | Entered Materials 2421 | -9/Materials | Evolved 2 slots: Utility x2 2421 | -9/Materials | Self-destructed Last Messages --------------- 02276_ The unstable cave ceiling collapses. 02277_ K-01 Serf collects debris. 02286_ The unstable cave ceiling collapses. 02287_ U-05 Engineer lays Concrete. 02308_ S-10 Pest destroyed. 02313_ Lgt. Treads destroyed. 02313_ S-10 Pest destroyed. 02320_ Acquired 22 matter. 02358_ S-10 Pest destroyed. 02361_ K-01 Serf collects debris. 02375_ Acquired 3 matter. 02376_ U-05 Engineer builds a Wall. 02384_ R-06 Scavenger collects Lgt. Assault Rifle. 02385_ Acquired 16 matter. 02404_ Acquired 5 matter. 02407_ Acquired 18 matter. PARAMETERS=UTILITY+2 LOCATION=MATERIALS GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ?????????????###############??????????? | | ?????????? #??????????? | | ?????????? @ #??????????? | | ?????????? #??????????? | | ?????????????###############??????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 22% | -10/Materials Lgt. Treads | 75% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssaultMetafieldSpoofer Manual? 0 Play Time 00:11:34 Cumulative 118.5 hours Start 2025.07.17 @ 18:57:49 End 2025.07.17 @ 19:13:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 93 Rogue 93 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 44 Achievement% 47 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7c917cf6-6681-4817-a58e-273bfd00ff93