Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.05 @ 23:20:17 Player: H3-MLN Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (589) 2945 Value Destroyed (37277) 37277 Prototype IDs (368) 7360 Alien Tech Used (16) 3200 Bonus (83581) 83581 TOTAL SCORE: 145463 Bonus ------- Triggered High Security 1500 High Alert Combat Kills 22649 Follower Combat Kills 5281 Prayed to X0-1V1 5000 Major X0-1V1 Interference 16900 Entered Garrisons 200 Used RIF Installer 500 Network Hubs Disabled 600 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Met Zhirov 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Recovered Sigix Corpse 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Win 3000 Friendly Fire -2749 Cogmind --------- Core Integrity 86/1830 Matter 390/425 Energy 94/100 System Corruption 7% Temperature Cool (12) +ITN Movement Hovering (54) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (13) ----- Spectral Analyzer Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer SHELL Armor > --- WEAPON (3) ------- (None) > --- INVENTORY (6) ---- Desublimator Experimental Matter Compressor (214) Experimental Matter Compressor (0) Experimental Core Analyzer Sigix Corpse Peak State ------------ > --- POWER ------------ Vortex Chain Reactor Matter Drive > --- PROPULSION ------- Biometal Heavy Treads Enhanced Armored Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Huge Storage Unit Spectral Analyzer Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer SHELL Armor SHELL Armor Experimental System Purifier X0-1V1's Piety Tracker > --- WEAPON ----------- Omega Cannon Point Singularity Launcher > --- INVENTORY -------- Reinforced Quantum Reactor Reinforced Quantum Reactor Armored Heavy Treads Improved Energy Well Advanced Energy Well Experimental Matter Compressor Experimental Matter Compressor Experimental Targeting Computer Experimental Core Analyzer Experimental Core Analyzer Precision Matter Filter Advanced Weapon Cycler Advanced Thermal Shield Experimental EM Shield Improved Force Field Improved Force Field Advanced Field Recycling Unit High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Microwarp Drive Sigix Sheargun Long-range Phase Cannon Graviton Cannon [Rating: 265] Favorites ----------- Power Improved Quantum Reactor Engine Ion Engine Power Core Light Fission Core Reactor Improved Quantum Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Enhanced Biometal Leg Wheel Overtuned Huge Scrapsphere Hover Unit Combat Linear Gravjet Utility Huge Storage Unit Device X0-1V1's Piety Tracker Storage Huge Storage Unit Processor Experimental Targeting Computer Hackware Advanced Hacking Suite Protection SHELL Armor Artifact Microwarp Drive Weapon Enhanced Nova Cannon Energy Gun Thermic Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Graviton Cannon Launcher Point Singularity Launcher Special Weapon Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Vibroblade Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Gar Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . . . 4 . . . 4 . . . . 2 . . . . . . 2 . . . . 2 . 2 . . 2 . . Power 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . Utility 11 | . . . . . 3 . . . 2 . . . . 1 . . . . . . 2 . . . . 2 . 1 . . . . . Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Attached 287 | 8 4 1 1 4 7 6 3 9 5 2 6 1 . 7 18 1 4 14 1 8 6 . . 3 1 1 18 12 21 36 40 24 15 Power 38 | 1 1 . . 1 . . . . 1 . 1 . . 1 3 . . 2 . . 1 . . 1 . . 1 3 2 9 4 4 2 Engine 2 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Core 8 | . 1 . . 1 . . . . 1 . 1 . . 1 1 . . . . . . . . . . . . . 1 1 . . . Reactor 28 | . . . . . . . . . . . . . . . 2 . . 2 . . 1 . . 1 . . 1 3 1 7 4 4 2 Propulsion 41 | 2 . . . 2 2 4 . 1 . . 1 . . 1 3 . . 2 . . . . . . . . . . 3 9 4 3 4 Treads 26 | 2 . . . 2 1 3 . 1 . . 1 . . . 2 . . 2 . . . . . . . . . . 3 1 4 3 1 Leg 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . Wheel 4 | . . . . . 1 1 . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 133 | 2 3 . . . 3 1 2 3 2 2 3 . . 3 9 1 . 6 1 6 3 . . 1 1 1 8 7 12 9 26 12 6 Device 64 | 1 1 . . . . 1 1 1 . 2 1 . . 2 1 . . 2 . 2 2 . . . . 1 2 4 9 3 19 7 2 Storage 14 | 1 2 . . . . . . 1 . . . . . . 1 1 . 1 . . . . . 1 . . 2 . . . 3 1 . Processor 19 | . . . . . . . . . 2 . 1 . . . 2 . . . . 1 1 . . . 1 . . . 1 5 3 1 1 Hackware 14 | . . . . . . . 1 . . . . . . . 4 . . . 1 3 . . . . . . 1 3 1 . . . . Protection 20 | . . . . . 3 . . 1 . . 1 . . 1 1 . . 3 . . . . . . . . 3 . 1 . 1 2 3 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Weapon 75 | 3 . 1 1 1 2 1 1 5 2 . 1 1 . 2 3 . 4 4 . 2 2 . . 1 . . 9 2 4 9 6 5 3 Energy Gun 12 | 2 . . 1 1 2 . . . 1 . 1 . . . . . . 1 . . . . . . . . 1 . 1 . 1 . . Energy Cannon 17 | . . . . . . . . 1 . . . . . . 1 . . . . 2 2 . . . . . 4 2 . 1 . 1 3 Ballistic Gun 13 | 1 . 1 . . . . . 1 . . . . . 1 . . 1 2 . . . . . . . . 2 . . 4 . . . Ballistic Cannon 10 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . 1 . 2 . 2 3 . Launcher 11 | . . . . . . 1 . 1 1 . . . . . . . 1 . . . . . . . . . . . . 3 3 1 . Special Weapon 6 | . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . 1 . 1 1 . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 69 | . 1 . . . . . . . 1 . . . . . . . 1 8 . 4 1 . . 3 . . 11 1 15 14 7 1 1 Corrupted Parts 5 | . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . 2 . . . System Corruption 29 | . . . . . . 10 . . . . . . . . . . . . . 9 . . . . . . . . . 10 . . . Parts Lost 75 | . 1 . . 4 13 1 . . . . 2 . . . . . 1 . . . . . . . 1 . 2 . 1 18 2 1 28 Power 12 | . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 5 . . 3 Propulsion 12 | . . . . 2 3 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . . 4 Utility 31 | . . . . . 4 . . . . . 1 . . . . . 1 . . . . . . . 1 . 1 . . 7 2 1 13 Weapon 20 | . . . . 1 5 . . . . . 1 . . . . . . . . . . . . . . . 1 . . 4 . . 8 Highest Loss Streak 13 | . 1 . . 4 13 1 . . . . 2 . . . . . 1 . . . . . . . 1 . 1 . 1 5 1 1 9 To Critical Strikes 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 5 Average Backups 19 | 1 9 16 15 13 11 5 5 13 19 21 20 21 21 20 22 23 22 22 23 22 22 22 22 22 22 21 21 20 18 18 21 21 16 Power . | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . 1 1 . Propulsion 1 | . 2 4 4 3 2 . . . . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 . . . 3 . 1 2 Utility 7 | . . 2 3 4 2 2 2 3 5 6 6 7 7 6 7 10 8 8 11 12 11 12 11 11 10 9 10 8 6 5 8 12 9 Weapon 6 | . 6 9 8 6 6 3 3 4 7 7 6 6 6 6 9 9 9 9 8 7 7 8 8 7 7 7 7 7 5 5 7 4 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 56 | . 1 1 1 . . . . . . . . . . 3 10 . 1 3 . . 2 2 . . . . 6 1 6 6 3 7 3 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 13 | . 1 . . . . . . . . . . . . . . . 1 2 . . . . . . . . . . 1 6 . 2 . Utility 17 | . . . . . . . . . . . . . . 2 3 . . . . . . . . . . . 4 . 1 . . 4 3 Weapon 20 | . . 1 1 . . . . . . . . . . 1 5 . . 1 . . 1 2 . . . . 2 . 4 . 1 1 . Tool/Special 5 | . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . . 1 . . 1 . . Average Slot Usage (%) 81 | . 99 100 100 98 67 27 53 80 87 93 98 100 100 97 84 88 87 87 88 87 88 89 88 76 88 89 83 72 69 75 74 69 68 Core 2 | . 4 14 14 12 4 . . . 1 6 11 13 13 11 7 5 5 1 . . . . . . . . . . . 1 . . . Reactor 6 | . . . . . . . . . . . . . . . 3 5 5 9 11 11 10 10 10 10 10 9 9 12 12 8 11 9 5 Treads 13 | . 28 28 28 27 18 8 27 27 26 26 26 26 26 20 9 11 11 11 11 11 10 10 10 10 10 9 8 8 8 3 11 11 9 Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 1 . . Device 13 | . 14 14 14 14 5 7 14 19 14 19 20 20 20 21 11 5 6 4 5 5 15 15 14 15 10 14 15 16 16 12 10 11 11 Storage 6 | . 14 14 14 14 9 4 . 8 6 6 6 6 6 5 5 5 7 8 5 5 5 5 9 10 10 9 4 4 4 5 3 4 3 Processor 14 | . . . . . . . . . 10 13 13 13 13 11 11 17 17 17 17 17 15 15 15 15 20 19 17 13 12 20 22 16 17 Hackware 2 | . . . . . . . 6 9 6 . . . . . 4 11 7 5 9 14 10 10 5 5 5 4 6 . . . . . . Protection 4 | . . . . . 15 . . 3 6 6 5 6 6 5 5 5 4 8 6 2 4 5 5 5 5 8 5 8 5 3 3 7 5 Energy Gun 1 | . 14 14 14 14 8 . . . 1 . 2 4 5 5 1 . . 2 . . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . . . . . 1 6 3 . . . 3 5 5 5 5 5 8 10 10 . 5 4 2 4 7 4 6 1 2 Ballistic Gun 3 | . 14 14 14 14 6 . . 3 5 6 6 6 6 5 1 . 1 5 5 4 4 5 4 . 9 9 8 . . 2 . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . 5 5 5 5 . . . . . . . . . . 3 . 1 . 6 8 Peak Build Rating 265 | 9 22 22 22 22 27 22 29 46 54 61 73 73 74 91 121 117 118 133 130 127 138 137 144 139 143 157 195 217 235 237 257 265 258 Average Rating 153 | 5 19 22 22 21 17 15 27 37 45 60 68 72 72 84 107 117 115 125 123 120 134 136 142 123 142 156 163 213 223 222 244 245 226 On Entrance 104 | . 9 22 22 22 22 2 22 29 46 49 61 73 73 73 91 117 117 114 130 122 118 137 137 144 139 142 157 195 215 235 237 238 236 Avg Prop Armor Cover (%) 26 | . . . . . . 33 40 39 . . . . . 10 9 . . . . . . . . . . . . . . 7 5 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 245 | 14 29 29 29 29 39 24 3 106 113 114 120 113 113 133 160 152 152 160 160 153 162 157 160 146 151 151 219 237 234 219 240 245 234 Greatest Support 240 | 40 40 40 40 40 60 16 3 67 89 89 96 96 96 96 160 160 160 160 160 160 160 160 160 160 160 160 160 160 175 180 240 240 230 Greatest Overweight (x) 7 | . . . . . 1 7 . 1 1 1 1 1 1 6 7 . . . . . 1 . . . . . 1 1 1 2 1 1 1 Average Overweight (x) . | . . . . . . . . . 1 1 1 1 1 2 2 . . . . . . . . . . . . 1 1 1 . . . Largest Inventory Capacity 26 | 8 16 16 16 16 16 16 6 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 Average Capacity 24 | 7 12 16 16 16 16 10 6 24 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 25 Most Carried 26 | 4 16 16 16 16 16 8 6 25 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 25 26 26 26 26 26 26 26 Average Carried 23 | 1 9 15 15 14 12 6 6 17 24 26 25 26 25 24 25 26 25 25 25 25 25 25 25 25 25 23 25 25 25 23 25 25 21 Final Capacity 26 | 8 16 16 16 16 16 6 6 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 6 Final Carried 26 | 4 16 16 16 15 8 6 6 25 26 26 26 26 26 26 26 26 25 26 26 26 26 26 26 26 25 25 26 26 26 26 26 26 5 Scrap Suit Usage (%) 1 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Parts Cannibalized 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Class Distribution -------------------- 19% | Scavenger-Gunner 18% | Hauler-Mutant 12% | Alien-Gunner 10% | Commander-Tank 10% | Hauler-Tank 7% | Scavenger-Tank 6% | Mutant 4% | Scavenger-Mutant 3% | Hauler-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Hauler-Mutant | -8/Scraptown Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Data Miner Hauler-Mutant | -5/Proximity Caves Hauler-Skirmisher | -5/Factory Hauler-Tank | -5/Garrison Hauler-Tank | -5/Factory Commander-Tank | -5/Extension Commander-Tank | -5/Cetus Commander-Mutant | -5/Archives Commander-Tank | -5/Hub_04(d) Commander-Tank | -4/Factory Commander-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Gunner | -3/Proximity Caves Scavenger-Tank | -3/Research Scavenger-Tank | -3/Testing Hauler-Tank | -2/Research Hauler-Tank | -2/Quarantine Scavenger-Gunner | -2/Section 7 Scavenger-Gunner | -1/Access Alien-Gunner | -1/Command Alien-Gunner | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Gar Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 17916 | 288 119 83 . 114 12 . 143 55 44 402 571 . 50 169 713 . 594 270 320 498 198 12 156 200 401 84 2037 1223 279 2055 2961 1900 1965 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 29236 | 114 426 94 . 400 . 13 . . . 43 133 . 43 50 513 . 321 127 130 807 478 49 985 . 324 166 2319 1956 1036 7312 9351 1355 691 Parts 1125 | 6 36 5 . 17 . 4 . . . 5 4 . 4 9 18 . 21 19 19 24 24 3 40 . 11 7 121 76 58 249 279 32 34 Haulers Intercepted 7 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 4 . . Recyclers Shooed 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . 1 5 . . Parts Field Recycled 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . Retrieved Matter 340 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 340 . Parts Self-Destructed 126 | . . . . . . . . . . 24 14 . 4 . . . . . . . . 12 50 . 22 . . . . . . . . Prevented 6 | . . . . . . . . . . 1 . . . . . . . . . . . . 5 . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Gar Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 445 | . 12 2 . 8 . 3 . . . 1 2 . 5 1 8 . 4 . . 1 6 1 12 . 4 1 24 31 16 144 126 16 17 Guns 83 | . 12 2 . 7 . . . . . 1 2 . . 1 4 . . . . . 2 . 3 . 1 . 18 . 2 27 1 . . Cannons 163 | . . . . . . . . . . . . . . . 4 . 4 . . . 4 . 9 . 3 1 4 22 7 35 47 12 11 AOE 174 | . . . . 1 . 3 . . . . . . 5 . . . . . . . . 1 . . . . . 5 6 75 73 2 3 Classes Destroyed 29 | 2 4 . . 2 . . . . . 1 . . . 1 1 . 4 1 . . . . . . . . 1 . 3 5 4 . . Worker 27 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 2 . 4 17 1 . Builder 26 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 4 5 . . 15 . . Tunneler 3 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler 7 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 4 . . Recycler 14 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 1 9 . . Carrier 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 8 . . Mechanic 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 7 8 . . Operator 11 | . . . . . . . . . . . . . . . . . 1 . 4 1 . . . . . . 1 . 2 1 . 1 . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Watcher 9 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 6 . . Swarmer 34 | . 6 . . . . 3 . . . . . . 5 . . . . . . . 1 . . . . . . 6 . 5 8 . . Saboteur 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 6 . . Grunt 158 | . 6 2 . 6 . . . . . . 2 . . . 6 . 3 . . . 3 1 6 . . . 7 11 3 51 46 5 . Brawler 28 | . . . . 1 . . . . . . . . . . 1 . . . . . . . 3 . . . 4 . 1 8 10 . . Duelist 26 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . 12 11 . . Protector 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 6 . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Sentry 10 | . . . . 1 . . . . . . . . . . 1 . . . . 3 1 . 1 . . . . 2 . . . 1 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Hunter 55 | . . . . . . . . . . . . . . 1 . . . . . 1 1 . . . 4 1 4 4 3 23 12 1 . Programmer 60 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . 9 6 7 19 14 3 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Behemoth 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 2 . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 12 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . 9 Enhanced Sentry 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Hunter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Striker 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 . . Executioner 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 4 . . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Scrapoid 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . Wasp 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 40 | 2 4 2 . 5 . 3 . . . 1 2 . 5 1 4 . 2 1 2 1 4 1 6 . 2 1 9 8 5 29 40 6 4 Combat Bots Only 30 | . 4 2 . 5 . 3 . . . 1 2 . 5 1 4 . 1 . . 1 4 1 6 . 2 1 9 6 5 26 30 6 4 Max Kills in Single Turn 26 | 1 1 1 . 1 . 1 . . . 1 1 . 2 1 1 . 1 1 1 3 1 1 2 . 1 1 2 4 3 26 6 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 23 | . . . . 1 . 1 . . . . . . 2 . . . . . . . . 1 . . . . . 3 1 23 5 1 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 7 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 4 A7 (-5/Cetus) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A4 (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Gar Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Hostile Shots Fired 3170 | . 71 6 . 34 163 34 . 24 4 19 24 . 19 12 15 . 25 8 . 9 5 6 25 . 58 25 196 141 98 803 385 158 803 Missed 1013 | . 20 3 . 8 57 16 . 4 1 6 8 . 10 5 6 . 12 1 . 3 3 2 7 . 26 10 62 39 26 228 105 40 305 Hits 2157 | . 51 3 . 26 106 18 . 20 3 13 16 . 9 7 9 . 13 7 . 6 2 4 18 . 32 15 134 102 72 575 280 118 498 Melee 52 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 . 34 14 . 1 Projectile 2105 | . 51 3 . 25 106 18 . 20 3 13 16 . 9 7 9 . 13 7 . 6 2 4 18 . 32 15 133 101 72 541 266 118 497 AOE 6 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 1 1 2 . Critical Strikes 137 | . 2 . . . 1 . . 1 2 . . . . . 1 . 1 3 . 3 1 . 1 . . 1 12 3 2 40 13 4 46 Actively Blocked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Part Disruptions 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 1 . 6 7 Actively Blocked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Damage Taken 37194 | . 450 40 . 376 1121 171 . 331 23 161 140 . 99 75 108 . 347 242 . 254 71 37 215 . 599 248 1355 1109 1204 10267 3242 2056 12853 Core 4044 | . 42 26 . 61 244 65 . 39 . . 16 . . 21 10 . 13 30 . . 13 . . . 47 10 56 33 48 906 138 151 2075 Absorbed by Shields 17956 | . . . . . . . . 27 23 73 143 . 100 79 112 . 155 74 . 12 68 35 129 . 165 104 330 1063 1168 4674 3012 1951 4459 Reduced by Siege Mode 650 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 53 6 38 120 149 192 92 Redirected to Core 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . Redirected to Shielding 393 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 393 Ignored by Resistances 3962 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1195 158 181 143 1377 908 . Regen/Repaired (Parts) 10649 | . . . . . . . . 227 . . . . . 3 . . . 35 79 . 14 9 42 . 303 9 501 344 1012 3833 1363 1023 1852 Core Remaining (%) 60 | 100 . . . 34 . . . . . . . . 97 . . . . . . 89 . . . . 93 . 93 . . 36 . . 4 Volleys Fired 1466 | 8 42 8 . 26 14 4 . 4 3 18 20 . 3 4 46 . 68 14 5 10 17 3 27 4 11 8 91 91 53 231 320 156 157 Largest 4 | 2 2 2 . 2 2 1 . 1 2 2 2 . 1 3 3 . 3 3 1 2 3 3 3 1 3 3 3 2 2 3 3 2 4 Hottest 415 | 70 70 70 . 60 80 30 . 65 88 88 108 . 43 157 178 . 211 211 5 155 245 245 245 5 160 160 260 320 320 320 305 305 415 Shots Fired 2164 | 16 77 16 . 51 27 4 . 4 5 25 34 . 3 12 60 . 75 23 5 17 36 9 64 4 35 24 196 139 67 231 328 179 398 Gun 619 | 16 77 16 . 51 27 . . . 3 8 15 . . 8 12 . 1 12 . 7 10 3 16 . 24 16 131 . 4 67 32 63 . Cannon 1395 | . . . . . . . . 3 2 17 19 . . 4 35 . 18 10 . 7 20 6 44 . 11 8 52 137 61 161 280 112 388 Launcher 42 | . . . . . . 4 . . . . . . 3 . . . 2 . . . . . . . . . . 2 . 1 16 4 10 Special 108 | . . . . . . . . 1 . . . . . . 13 . 54 1 5 3 6 . 4 4 . . 13 . 2 2 . . . Kinetic 884 | 8 42 8 . 26 11 . . . 2 8 14 . . 8 28 . 7 14 . 7 10 3 16 . 24 16 129 47 8 95 22 64 267 Thermal 978 | 8 35 8 . . . . . 3 3 17 20 . . 4 19 . 12 8 . 7 20 6 44 . 11 8 50 90 57 134 266 48 100 Explosive 41 | . . . . . . 4 . . . . . . 3 . . . 2 . . . . . . . . . . 2 . . 16 4 10 Electromagnetic 66 | . . . . 25 16 . . . . . . . . . . . . . . . . . . . . . 4 . . . . . 21 Slashing 87 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 63 . Robot Hit Streak 46 | 4 7 8 . 8 6 6 . 1 2 4 5 . 5 7 20 . 18 6 8 13 12 3 17 3 9 10 35 16 28 29 40 39 46 Robot Miss Streak 5 | 3 5 2 . 2 4 1 . . 1 3 3 . . 2 3 . 2 3 1 1 4 2 2 2 3 2 3 2 3 2 2 1 2 Penetration Max 3 | . . . . . . . . . . . . . . . 1 . . 1 . . . . 1 . 1 1 1 . . 3 . . . Secondary Targets 11 | . 4 . . 3 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Shots Hit Robots 1509 | 8 43 14 . 36 19 2 . 2 2 9 17 1 1 9 37 . 61 26 12 13 20 5 43 3 24 16 136 72 45 157 196 151 329 Core Hits 997 | 6 26 6 . 16 8 3 . . 1 3 6 . 8 4 19 . 11 8 5 19 9 5 24 . 7 5 65 45 31 216 242 66 133 Critical Kills 56 | . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . . 7 4 3 33 4 2 . Critical Parts Destroyed 51 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 8 . 3 37 . . . Critical Strikes 159 | 1 2 1 . . . . . . . . . . . 1 1 . 1 1 . 1 1 . 1 . 1 3 15 10 7 77 8 11 16 Burn 5 | 1 2 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Meltdown 19 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 4 1 5 4 2 . Destroy 93 | . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . 1 3 13 . 5 68 . . . Blast 40 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 6 1 4 4 9 15 Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impale 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Melee Attacks 36 | . . . . . . . . 6 1 . . 1 7 . . . . 10 9 . . . . . . . 2 . . . . . . Impact 13 | . . . . . . . . 5 1 . . . 7 . . . . . . . . . . . . . . . . . . . . Slashing 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Piercing 19 | . . . . . . . . . . . . . . . . . . 10 9 . . . . . . . . . . . . . . Sneak Attacks 19 | . . . . . . . . 1 . . . 1 . . . . . 10 7 . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 147858 | 85 470 140 . 421 219 244 . 5 50 229 370 . 391 152 1197 . 860 1050 496 1296 554 380 1609 . 650 572 3832 5966 6114 51612 41490 10968 16436 Guns 9672 | 85 470 140 . 391 209 . . . 17 49 186 . . 103 165 . . 277 . 112 143 28 291 . 389 372 2442 . 62 1158 818 1765 . Cannons 63396 | . . . . . . . . . 33 180 184 . . 49 1032 . 672 250 . 224 383 200 1318 . 261 200 1188 5184 3733 11581 16196 6980 13548 Explosions 73453 | . . . . 30 . 244 . . . . . . 391 . . . 185 . . 960 . 152 . . . . . 734 2314 38873 24476 2223 2871 Melee 1153 | . . . . . . . . . . . . . . . . . . 523 496 . . . . . . . 134 . . . . . . Ramming 184 | . . . . . 10 . . 5 . . . . . . . . 3 . . . 28 . . . . . 68 48 5 . . . 17 Kinetic 26914 | 23 164 51 . 142 75 . . . 17 49 168 . . 80 751 . 222 318 . 112 143 28 291 . 389 372 2569 3447 357 2289 869 3966 10022 Thermal 104881 | 62 306 89 . 30 . . . . 33 180 202 . . 72 446 . 541 209 . 224 383 352 1318 . 261 200 1055 1737 5635 48069 35188 5237 3052 Explosive 10468 | . . . . . . 244 . . . . . . 391 . . . 94 . . . . . . . . . . 734 117 1254 4763 . 2871 Electromagnetic 1736 | . . . . 249 134 . . . . . . . . . . . . . . 960 . . . . . . 6 . . . . . 387 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2569 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 134 . . . 670 1765 . Piercing 1019 | . . . . . . . . . . . . . . . . . . 523 496 . . . . . . . . . . . . . . Phasic 87 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 87 Highest Corruption 61 | . . . . 17 . 10 10 1 . . . . . . . . . . . 12 . 8 8 8 8 . 9 2 9 61 33 34 7 Average Corruption 14 | . . . . 14 . 10 10 1 . . . . . . . . . . . 5 . 8 8 8 8 . 5 1 8 24 19 28 3 Corruption Purged 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 34 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 451 | . . . . 13 . 2 2 . . . . . . . . . . . . 2 . 3 22 5 27 . 17 7 39 103 129 60 20 Message Errors 102 | . . . . 3 . . . . . . . . . . . . . . . . . 2 4 1 8 . 2 . 6 24 33 14 5 Matter Fused 105 | . . . . 8 . . 1 . . . . . . . . . . . . . . . 4 1 4 . 7 . 12 20 28 16 4 Heat Flow Errors 59 | . . . . . . . 1 . . . . . . . . . . . . . . . 3 . 3 . 1 2 7 14 19 6 3 Energy Discharges 52 | . . . . . . 1 . . . . . . . . . . . . . 1 . . 5 1 4 . 2 3 4 10 14 6 1 Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 . Parts Fused 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 Data Loss (minor) 42 | . . . . . . . . . . . . . . . . . . . . 1 . . 2 . 4 . 3 1 2 9 13 6 1 Data Loss (major) 23 | . . . . 1 . . . . . . . . . . . . . . . . . 1 2 2 1 . 1 . 3 6 3 1 2 Misfires 9 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 1 3 1 1 Alerts 10 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . 1 3 . 3 . . Misdirections 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Weapon Failures 37 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 16 7 9 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 12136 | . . . . . . . . . . . . . 9 . . . . . 40 10 29 1 5 . . . 46 344 971 5231 4925 416 109 Projectiles 4966 | . . . . . . . . . . . . . . . . . . . . 6 16 . 5 . . . 17 344 570 1113 2490 363 42 Explosions 7088 | . . . . . . . . . . . . . 9 . . . . . . 4 . 1 . . . . . . 401 4118 2435 53 67 Melee 82 | . . . . . . . . . . . . . . . . . . . 40 . 13 . . . . . 29 . . . . . . Knockbacks 103 | . . . . . . . . . . . . . . 5 3 . . . . . . . . . . . 1 14 . 8 4 19 49 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Kinetic 101 | . . . . . . . . . . . . . . 5 3 . . . . . . . . . . . . 13 . 8 4 19 49 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Self-Inflicted Damage 1859 | . . . . 15 4 . . . . . . . . . . . . . . 97 . . . . . . . . 315 797 631 . . Shots 25 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . 4 10 9 . . Rammed 22 | . . . . . 2 . . 2 . . . . . . . . 1 . . . 1 . . . . . 7 5 1 1 . . 2 Targets Rammed 22 | . . . . . 2 . . 2 . . . . . . . . 1 . . . 1 . . . . . 7 5 1 1 . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 393 | 20 128 206 . 100 99 . 88 24 46 48 190 . . 384 321 . 109 286 . 90 245 269 247 . 147 14 281 393 299 231 233 233 213 Average Temperature 135 | 15 35 98 . 41 49 . 57 10 26 22 74 . . 184 96 . 46 130 . 38 83 101 84 . 75 14 107 91 95 51 192 59 113 Received Heat Transfer 3358 | . 93 24 . 171 396 36 . 174 . 3 48 . . . 20 . 67 13 . 36 22 14 65 . 39 41 214 84 72 1275 256 80 115 Thermoelectric Energy+ 18461 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 18218 . 230 Effects 72 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 3 . . 67 . 1 Shutdowns 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Energy Bleed 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 . 1 Interference 44 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 41 . . Siege Activations 17 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 1 1 3 3 3 3 Total Turns 1208 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 53 22 39 72 813 139 69 Longest Duration 488 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 31 22 39 67 488 81 33 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 11 | . . . . . . . . . . . . . . . . . . . . 7 1 . . . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Parts Fried 24 | . . . . . . . . . . . . . . . . . . . . 12 1 . . . . . . . . . . 4 7 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Robots Melted 32 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 4 1 8 14 2 . Combat Hostiles 21 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 4 1 6 5 2 . Parts Melted 83 | 2 1 . . . . . . . . . . . . . 1 . 1 . . 2 . . 1 . 3 2 7 8 3 20 32 . . Heat Transferred 52505 | 259 1036 333 . 50 . . . . 37 222 309 . . 300 408 . 420 185 . 185 111 211 628 . . . 814 1419 2991 16087 23026 2180 1294 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Parts Stolen 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . 5 . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Gar Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Maximum Alert Level 5 | . . . . . . . . . . . . . . . 3 2 3 2 1 4 4 . . . . . 2 3 4 5 5 5 . Low Security (%) 19 | 100 100 100 . 100 100 100 100 . 100 . . . . 100 10 . . . 74 52 . . . . . 100 54 2 . . . . . Level 1 8 | . . . . . . . . . . . . . . . 17 . 53 . 25 18 . . . . . . 25 34 . . . . . Level 2 16 | . . . . . . . . . . . . . . . 46 100 37 100 . 3 62 . . . . . 20 22 57 1 . . . Level 3 5 | . . . . . . . . . . . . . . . 25 . 9 . . 14 11 . . . . . . 40 8 7 . . . Level 4 4 | . . . . . . . . . . . . . . . . . . . . 10 26 . . . . . . . 33 5 . . . Level 5 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 11 93 . High Security 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 74 88 6 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Peak Influence 9101 | 5 134 40 . 85 30 142 85 . 43 . . . . 81 937 491 838 590 244 1146 1234 . . . . 198 471 1052 1206 5763 9101 6117 . Initial 5824 | . . 28 . . . . 55 . . . . . . . 41 491 235 453 204 50 556 . . . . 18 95 242 588 641 3457 5824 . Average 2584 | 1 61 11 . 30 2 95 69 . 4 . . . . 22 558 487 413 506 187 378 760 . . . . 132 208 581 837 3976 7725 5975 . Influence Increases 24561 | 15 325 50 . 205 70 182 36 . 58 282 169 . 110 159 956 . 1299 387 80 1306 1094 220 728 . 240 232 1130 1252 1084 5656 5982 672 582 Destroy 0b10 Robot/C 11000 | . 240 40 . 160 20 60 . . 20 160 120 . 100 80 420 . 460 160 20 260 400 100 360 . 100 80 660 680 320 2980 2700 300 . Destroy 0b10 Robot/NC 735 | 15 10 . . . . . . . . . . . . . . . 60 10 20 20 20 . . . . 5 30 50 20 100 345 30 . Destroy Leader 1668 | . 42 10 . 30 . 10 . . 10 40 20 . 10 30 20 . 54 . . 64 86 10 10 . 20 30 84 122 42 412 472 40 . Allied During Kill 2780 | . . . . . 1 . . . 13 82 29 . . 37 95 . 547 170 40 314 398 110 358 . 120 109 55 26 . 31 201 44 . Trap Triggered on 0b10 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . Successful Hack 265 | . 33 . . . 4 18 6 . . . . . . . 14 . 24 . . 24 22 . . . . . 30 67 7 16 . . . Select Force Hacks 130 | . . . . . . . 30 . . . . . . . . . . . . 100 . . . . . . . . . . . . . Disable Machine 1710 | . . . . 15 30 30 . . 15 . . . . . . . 45 15 . 285 90 . . . . . 165 90 180 525 75 45 105 Anti-Garrison Action 400 | . . . . . . . . . . . . . . . 250 . . . . . . . . . . . . . . . 150 . . Destroy Structure 4501 | . . . . . . 34 . . . . . . . 12 112 . 94 32 . 224 78 . . . . 8 66 202 500 1267 1182 213 477 Partial Spotted 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . 15 . . Lose Combat Pursuer 420 | . . . . . 15 30 . . . . . . . . 45 . 15 . . 15 . . . . . . 30 15 . 225 30 . . Active Sensor Use 100 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 . . . Miscellaneous 812 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 812 . . Influence Decreases 24319 | 15 251 124 . 205 70 40 127 51 57 251 201 . 110 100 78 456 970 687 446 314 1016 744 614 804 212 90 869 637 990 1033 2644 3397 6716 Entered New Map 16815 | . . 46 . . . . 87 51 . 1 7 . . . 18 446 246 357 306 94 580 450 132 804 . 10 75 189 458 499 2306 3277 6376 Time Decay 5497 | 15 241 78 . 165 20 30 40 . 57 230 157 . 110 40 . 10 534 230 120 140 356 294 302 . 212 60 554 398 522 334 198 50 . Lost Part 630 | . 10 . . 40 30 10 . . . . 10 . . . . . 10 . . . . . . . . . 20 . 10 180 20 10 280 Lost Ally 1227 | . . . . . 20 . . . . 20 27 . . 60 60 . 180 100 20 80 80 . 180 . . 20 70 50 . 20 120 60 60 Purge Threat 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 . . . . . . Squads Dispatched 130 | . 2 . . . 1 2 . . 1 . . . . 2 . . 3 . . 3 8 . 1 . . 1 8 6 9 45 34 4 . Investigation 12 | . . . . . . 2 . . . . . . . 1 . . . . . 2 4 . . . . . . . . 1 2 . . Extermination 17 | . . . . . . . . . 1 . . . . . . . . . . 1 2 . . . . . 4 2 4 2 1 . . Reinforcement 24 | . 2 . . . 1 . . . . . . . . . . . 3 . . . 1 . . . . . 4 2 2 5 4 . . Assault 74 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 2 3 37 26 4 . Garrison 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 2 2 . . Haulers Reinforced 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 1 . . Active Scanning Responses 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Gar Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 43 | . 1 . . . . 1 . . . . . . . . . . 2 2 1 2 2 . . . . . . . . 2 3 27 . Communications Jammed 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 14 . . . . Distress Signals 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 14 . . . . Times Spotted 744 | . 18 2 . 7 9 14 . 5 1 5 6 . 7 2 20 . 21 9 8 10 13 4 21 . 6 4 41 45 30 211 142 24 59 Peak Tracking Total 23 | . 5 2 . 3 6 9 . 4 1 2 3 . 5 2 6 . 3 5 2 6 2 1 8 . 3 3 5 6 5 23 21 8 10 Tactical Retreats 24 | . . . . . 1 2 . . . . . . . . 2 . 1 . . 1 . . . . . . 2 1 . 11 2 . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Gar Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 11 | . . . . . . . . . . . . . . . 4 . 1 . . . . . . . . . . 1 . . 5 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Gar Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 154 | . . . . 1 2 2 . 2 1 . . . . . 7 . 3 1 . 19 6 . 1 . . . 11 7 13 58 10 3 7 Max in Single Turn 23 | . . . . 1 1 2 . 1 1 . . . . . 2 . 3 1 . 16 1 . . . . . 1 5 2 23 2 2 1 Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . . Garrison Relay 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Network Hub 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Energy Cycler 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Gar Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 59 | . 4 . 1 . 1 5 2 1 1 1 . 4 1 2 1 . 3 1 . 2 6 . 1 4 . 1 6 6 2 1 2 . . Terminals 34 | . 4 . . . 1 5 1 . 1 . . . 1 . 1 . 3 1 . 2 2 . . . . 1 5 3 1 1 1 . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Units 6 | . . . . . . . 1 . . . . . . 1 . . . . . . 3 . . . . . . . . . 1 . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Garrison Access 3 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . Total Hacks 185 | . 11 . 1 . 2 15 4 4 1 1 . 31 1 4 2 . 5 1 . 5 17 . 1 17 . 3 12 30 5 1 11 . . Successful 102 | . 7 . 1 . 1 5 2 4 . 1 . 31 1 2 1 . 2 . . 4 6 . 1 17 . . 3 9 2 1 1 . . Failed 83 | . 4 . . . 1 10 2 . 1 . . . . 2 1 . 3 1 . 1 11 . . . . 3 9 21 3 . 10 . . Catastrophic 27 | . 1 . . . . 4 . . 1 . . . . . . . . 1 . . . . . . . . 5 10 1 . 4 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 55 | . 8 . . . 1 3 1 . . . . . . 1 . . 4 1 . 2 10 . . . . . 5 16 . . 3 . . Terminals 93 | . 11 . . . 2 15 3 . 1 . . . 1 . 2 . 5 1 . 5 10 . . . . 3 11 11 3 1 8 . . Fabricators 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Recycling Units 9 | . . . . . . . 1 . . . . . . 1 . . . . . . 4 . . . . . . . . . 3 . . Scanalyzers 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 7 . . . . . Garrison Access 8 | . . . . . . . . . . . . . . 3 . . . . . . 3 . . . . . . 2 . . . . . Terminal Hacks 75 | . 7 . 1 . 1 5 1 4 . 1 . 31 1 . 1 . . . . 2 . . 1 17 . . 1 . . 1 . . . Record 22 | . . . 1 . . . . 4 . . . 11 1 . . . . . . . . . . 5 . . . . . . . . . Part Schematic 20 | . 3 . . . . . 1 . . . . 12 . . . . . . . . . . . 4 . . . . . . . . . Robot Schematic 6 | . 1 . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . 2 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 8 | . . . . . . 1 . . . . . 3 . . . . . . . . . . . 4 . . . . . . . . . Open Door 4 | . . . . . . 1 . . . 1 . . . . . . . . . . . . 1 . . . 1 . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Garrison Registry 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Build 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Retrieve Study 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . Unlock Access 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 17 | . . . . . . . 1 . . . . . . 1 . . 2 . . 2 6 . . . . . 2 2 . . 1 . . Terminals 10 | . . . . . . . . . . . . . . . . . 2 . . 2 2 . . . . . 2 2 . . . . . Assimilate 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Botnet 6 | . . . . . . . . . . . . . . . . . 2 . . . 2 . . . . . 2 . . . . . . Sabotage 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . . 1 . . . . . . 1 . . . . . . 3 . . . . . . . . . 1 . . Tunnel 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scrapoids 5 | . . . . . . . . . . . . . . 1 . . . . . . 3 . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Reprogram 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 36 | . 4 . . . 1 4 1 . 1 . . . 1 1 1 . 2 1 . 1 3 . . . . 1 5 6 1 . 2 . . Full Trace Events 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . 1 . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . 3 . . . Robots Built 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Authchips 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Time 152 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 152 . . . . . Total Robot Build Rating 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . Part Schematics Acquired 75 | . 3 . . . . . 1 . . . . 12 . . . . . . . . . . . 4 . . 53 . . 2 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Time 108 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 108 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Gar Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Autoassimilate 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Robots Hacked 29 | . . . . . . . . 1 . . . 1 . . 6 . 7 . 5 1 1 . 1 3 . . 3 . . . . . . Non-combat 7 | . . . . . . . . . . . . . . . . . 1 . 1 1 1 . 1 . . . 2 . . . . . . Combat 22 | . . . . . . . . 1 . . . 1 . . 6 . 6 . 4 . . . . 3 . . 1 . . . . . . Robot Hacks Applied 41 | . . . . . . . . 1 . . . 1 . . 6 . 8 . 5 2 1 . 1 3 . . 13 . . . . . . parse_system 8 | . . . . . . . . 1 . . . 1 . . . . 2 . 1 . . . . 3 . . . . . . . . . ignore_repairs 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . purge_threat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . locate_traps 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . reprogram_traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . block_reporting 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . summon_haulers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . clear_repairs 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . disable_scanner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . locate_prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . report_schematics 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . overload_power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . amplify_resonance 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . disable_weapons 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . overwrite_iff 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . formatsys_low 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . formatsys_high 12 | . . . . . . . . . . . . . . . 4 . 5 . 2 . . . 1 . . . . . . . . . . Relay Couplers Released 20 | . . . . . . . . . . . . . . . 15 . . . . . . . . . . 3 . . . . 2 . . Machine Destruction 20 | . . . . . . . . . . . . . . . 15 . . . . . . . . . . 3 . . . . 2 . . Attached 6 | . . . . . . . . . . . . . . . 4 . . . 1 . . . . . . . 1 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 17 | . . . . . . . . . . . . . . . . . 16 . . . . . 1 . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Gar Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 105 | . . . . . 3 . . . 5 . . . . 5 9 . 29 6 4 . 20 . 2 . . . 1 3 . . 11 4 3 Largest Group 26 | . . . . . 2 . . . 5 5 4 . . 5 7 7 26 18 17 17 18 18 17 11 11 11 9 2 . . 5 2 2 Highest-Rated Group 1133 | . . . . . 10 . . . 205 205 164 . . 238 336 336 973 1133 996 996 833 833 784 500 500 486 405 82 . . 320 178 92 Highest-Rated Ally 183 | . . . . . 5 . . . 41 41 41 . . 50 50 50 159 159 96 96 96 49 58 58 58 58 183 41 . . 64 89 46 Initial UFD Resources 26 | . . . . . . . . . 23 23 23 23 26 26 23 23 23 23 23 23 26 17 17 17 20 20 20 22 22 22 25 22 22 Total Orders 12 | . . . . . . . . . . . . . . . 5 . . . . . 1 . . 1 1 1 1 . . . 2 . . STAY 5 | . . . . . . . . . . . . . . . 3 . . . . . . . . 1 . . . . . . 1 . . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . FOLLOW 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . AID 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 1 . . . . . . Ally Attacks 1107 | . . . . . 16 . . . 5 33 20 . . 13 48 . 207 72 13 109 134 15 82 . 25 51 17 29 . 23 102 74 19 Total Damage 26662 | . . . . . 61 . . . 201 989 627 . . 266 1550 . 4104 2141 396 2768 2695 413 1757 . 549 1355 798 800 . 1253 2289 1308 342 Kills 150 | . . . . . 1 . . . 1 7 4 . . 3 13 . 35 10 2 16 18 4 6 . 1 3 8 3 . 3 7 5 . Allies Corrupted 13 | . . . . . . . . . . . . . . . . . 1 . . 9 1 . . . . . 2 . . . . . . Allies Melted 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Turrets Deployed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . X0-1V1 Amusement Gains 543 | . 19 . . . 10 . . 50 . . . . . 5 30 . 40 . . 70 10 . . . . . 20 50 55 35 33 66 50 Average Entertainment 48 | . 15 8 . 2 15 13 9 54 36 23 12 . 2 6 35 36 35 26 16 33 45 27 19 . 5 3 1 27 73 97 95 85 66 Good Acts 126 | . 3 3 . 1 3 2 1 . 2 3 1 . 1 . 6 . 3 3 3 . 8 1 . . . . 6 5 9 10 29 8 15 Bad Acts 114 | . . 1 . 2 8 1 . . . . 2 . 1 . 7 . 5 1 . . 1 3 3 . 5 3 15 8 6 20 14 1 7 Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Gar Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Active Infowar (turns) 22887 | 17 36 . . . . . 57 1642 467 730 1015 217 686 158 . . 1057 414 . . 819 657 603 261 760 135 1745 931 1444 1935 3108 3002 991 Optics 7980 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 879 3108 3002 991 Sensors 11285 | . . . . . . . 57 1642 467 730 1015 217 686 157 . . 909 . . . 819 657 603 261 760 135 1425 333 412 . . . . A.S.S. 1973 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 917 1056 . . . Terrain 1043 | 17 36 . . . . . . . . . . . . 157 . . 356 414 . . . . . . . . . . . . 63 . . Traps 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Cloaking 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . Jamming 4196 | . . . . . . . . . . . . . . . . . . . . . . . . . . 135 1454 930 1444 233 . . . ECM 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Robot Analysis Total 6 | . 2 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . 2 . . . . . 1 2 . 2 . . . . . . . . 1 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Gar Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 29470 | 128 610 255 410 446 124 94 80 2526 472 730 1015 217 686 202 910 29 1500 485 247 283 819 657 672 261 760 135 1745 948 1444 2932 3653 3004 991 Spaces Moved 13841 | 61 299 144 255 228 47 115 138 1306 193 285 416 94 287 83 477 18 771 196 113 141 444 356 360 145 425 61 604 246 510 1113 1394 1681 835 Core 682 | 6 . . . . . 97 138 441 . . . . . . . . . . . . . . . . . . . . . . . . . Treads 11352 | 55 299 144 255 228 41 . . 865 193 285 416 94 287 60 270 18 771 196 113 141 444 356 360 145 425 61 604 246 510 317 1265 1613 275 Legs 925 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 796 129 . . Wheels 254 | . . . . . 6 18 . . . . . . . 23 207 . . . . . . . . . . . . . . . . . . Hover 35 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 95 50 50 50 228 228 228 228 228 130 100 160 160 160 160 160 160 160 160 160 160 160 160 245 227 147 155 150 54 Average Speed 173 | 149 160 160 160 160 151 64 50 166 228 228 228 228 228 204 144 160 160 160 160 160 160 160 160 160 160 160 184 245 233 193 172 156 147 Slowest Speed 400 | 160 160 160 160 160 160 400 50 230 228 228 228 228 228 385 160 160 160 160 160 160 245 160 160 160 160 160 245 245 245 240 245 238 232 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Potential Cave-ins 14 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 8 . . 3 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Microwarps 53 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 49 Exploration Rate (%) 45 | 5 54 37 61 54 12 25 25 79 5 56 53 75 56 3 72 1 91 66 73 18 20 60 65 60 66 2 70 9 50 73 49 58 60 Regions Visited 33 Branch Regions 23 Pre-discovered Areas 6 | . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . 3 . . . . . . . . . Known Exits Taken 24 | . . . . 1 . 1 . . 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 8 | 1 1 1 1 . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 18 | . . 2 . . . . . 4 . 1 3 . 1 . . . . . . . . 3 2 . 2 . . . . . . . . Spaces Dug 157 | . . . . . . . . 6 . 1 1 . 5 . . . . . . . . . 3 . . . 6 27 5 21 68 4 10 Terrain Destroyed 2070 | . . . . . . 32 . 6 . 2 2 . 66 . 79 . 19 3 . 161 8 11 18 . 10 3 21 89 228 493 584 96 139 Melee 8 | . . . . . . . . 3 . . . . 5 . . . . . . . . . . . . . . . . . . . . Projectile 338 | . . . . . . . . 3 . 2 2 . . . 6 . . 3 . 2 8 1 18 . 10 3 19 58 6 43 94 7 53 AOE 1722 | . . . . . . 32 . . . . . . 61 . 73 . 19 . . 159 . 10 . . . . . 31 222 450 490 89 86 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Gar Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Total 17613 | 80 363 154 258 262 73 130 146 1633 218 342 453 96 302 110 652 19 985 331 163 183 522 438 403 175 478 79 1081 431 689 1588 2256 1911 609 Wait 1612 | . 2 . . 3 1 3 6 287 . 37 8 . . . 56 . 124 67 27 12 34 74 12 . 37 7 269 49 17 60 381 21 18 Move 13266 | 60 298 143 254 227 46 114 137 1306 192 284 415 93 286 82 476 17 770 195 112 140 443 355 359 144 424 60 603 245 509 1112 1391 1616 358 Hop 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Pick Up 247 | 4 13 1 1 2 1 . . 19 6 . 2 . 1 6 21 . 3 6 4 2 6 2 1 3 1 2 23 8 19 37 17 26 10 Fast Attach 204 | 7 2 . . 1 . 4 3 2 3 1 2 . . 2 6 . 2 12 . 3 2 . . 9 . . 16 1 25 37 43 15 6 Attach 149 | . . . . 3 8 2 . 1 4 . 1 . . 2 5 . 2 2 . 3 4 . 1 3 1 2 8 6 9 34 9 14 25 Detach 42 | . . . . . . . . . . . . . . 2 . . . 1 . 3 1 . . 1 . . 2 . 2 15 4 5 6 Swap 209 | 1 2 1 1 . 1 . . 6 5 1 3 2 4 3 11 1 11 6 3 5 7 . 3 . 2 . 20 17 9 26 26 16 16 Drop 340 | . 4 1 2 . . 3 . 1 4 1 2 . 1 9 26 1 4 18 3 5 6 3 . 11 1 . 40 8 45 31 58 41 11 Fire 1466 | 8 42 8 . 26 14 4 . 4 3 18 20 . 3 4 46 . 68 14 5 10 17 3 27 4 11 8 91 91 53 231 320 156 157 Melee 36 | . . . . . . . . 6 1 . . 1 7 . . . . 10 9 . . . . . . . 2 . . . . . . Ram 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 20 | . . . . . 1 . . 1 . . . . . . . . 1 . . . 1 . . . . . 7 5 1 1 . . 2 Escape Stasis 14 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . 4 6 . . Rewire 4 | . . . . . . . . . . . . . . . 1 . . . . . 1 1 . . . . . . . . . 1 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: Mat / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage -8/Recycling -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: Fac x2 / Upp / Ext / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) (discovered 4 exits: *Fac x4) -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research -2/Quarantine (discovered 2 exits: *Sec / *Frg) -2/Section 7 -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 3 exits: Sur x2 / [*Ac0]) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 129 | -11/Scrapyard | Entered Materials 161 | -10/Materials | Prayed at D.C.S.S. Altar Unit 303 | -10/Materials | Build established: Mutant 391 | -10/Materials | Inventory capacity permanently improved by X0-1V1 (+1; -100 max core) 486 | -10/Materials | Discovered new exit (range 16) 584 | -10/Materials | Discovered new exit (range 13) 739 | -10/Materials | Entered Mines 842 | -10/Mines | Learned location of Zion (-7) 848 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 848 | -10/Mines | Discovered new exit (range 5) 864 | -10/Mines | Identified exit to Materials 864 | -10/Mines | X0-1V1 revealed exit location to -9/Materials 906 | -10/Mines | X0-1V1 vaporized surrounding terrain (radius 18) 994 | -10/Mines | Entered Exiles 994 | -10/Exiles | Found Exiles lab abandoned 1015 | -10/Exiles | Discovered new exit (range 15) 1385 | -10/Exiles | Discovered new exit (range 14) 1404 | -10/Exiles | Entered Mines 1526 | -9/Mines | Core integrity fell below 50% 1562 | -9/Mines | Lost 4 parts (1p2n1w) 1586 | -9/Mines | System corruption reached 10% 1606 | -9/Mines | Learned 2 Materials zone layouts 1804 | -9/Mines | Identified exit to Materials 1804 | -9/Mines | X0-1V1 revealed exit location to -8/Materials 1834 | -9/Mines | Discovered exit to Materials (range 10) 1850 | -9/Mines | Entered Materials 1850 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1851 | -8/Materials | Identified exit to Factory 1865 | -8/Materials | Build established: Scavenger-Mutant 1883 | -8/Materials | Energy generation permanently improved by X0-1V1 (+10; -100 max core) 1888 | -8/Materials | X0-1V1 redirected Transport squads to designated parking area 1894 | -8/Materials | X0-1V1 vaporized surrounding terrain (radius 15) 1896 | -8/Materials | Discovered new exit (range 9) 1898 | -8/Materials | X0-1V1 upgraded hostiles (x1) 1903 | -8/Materials | X0-1V1 sent allied S-10 Pest (x3) 1952 | -8/Materials | Lost 3 allies 1969 | -8/Materials | Core integrity fell below 50% 1974 | -8/Materials | Entered Storage 1997 | -8/Storage | Lost 13 parts (1p3n4u5w) 2013 | -8/Storage | System corruption reached 10% 2015 | -8/Storage | X0-1V1 upgraded hostiles (x1) 2027 | -8/Storage | Core integrity fell below 20% 2044 | -8/Storage | Identified exit to Recycling 2067 | -8/Storage | Used back door to open Recycling access 2068 | -8/Storage | Entered Recycling 2132 | -8/Recycling | X0-1V1 activates XOMVISION 2136 | -8/Recycling | Scanned before Scraplab entrance 2143 | -8/Recycling | Entered Scraplab 2147 | -8/Recycling | Discovered new exit (range 3) 2148 | -8/Recycling | Entered Scraptown 2148 | -8/Scraptown | System corruption cleaned by C-Scrubber 2165 | -8/Scraptown | Received an X-ray algorithm 2199 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2225 | -8/Scraptown | Visited CR-KLE's Repair Center 2227 | -8/Scraptown | Build established: Mutant 2229 | -8/Scraptown | Visited Comm Corps 2232 | -8/Scraptown | Visited Assassins FH 2237 | -8/Scraptown | Visited Spacefarers 2245 | -8/Scraptown | Visited Fellowship of the Rings 2248 | -8/Scraptown | Visited IN-MT5's Study 2255 | -8/Scraptown | Visited UFD Registry 2255 | -8/Scraptown | Registered with UFD as "Electrobomber" 2266 | -8/Scraptown | Visited Junk Repository 2273 | -8/Scraptown | Visited Junk Repository 2280 | -8/Scraptown | Visited Chapter 10 2286 | -8/Scraptown | Visited Observation Area 2294 | -8/Scraptown | Visited Scrap Suit Storage 2326 | -8/Scraptown | Visited Supply Room 2330 | -8/Scraptown | Visited Curators Association 2340 | -8/Scraptown | Visited Abandonware Association 2345 | -8/Scraptown | Learned abandonware demo "KABOOM.EXE" 2345 | -8/Scraptown | Learned abandonware demo "REBOOT5.EXE" 2358 | -8/Scraptown | Visited Scrapoid Pod Storage 2368 | -8/Scraptown | Visited Derelict Rescue Squad 2373 | -8/Scraptown | Found DRS Beacon 2678 | -8/Scraptown | Build established: Hauler-Mutant 2827 | -8/Scraptown | Found Scrapoid Pod 3439 | -8/Scraptown | Discovered new exit (range 13) 3948 | -8/Scraptown | CR-KLE repaired 5 parts 4198 | -8/Scraptown | Met Optimus 4198 | -8/Scraptown | Accepted into 0bPrime 4598 | -8/Scraptown | Civil war broke out across Scraptown 4600 | -8/Scraptown | Attached CPS modules to Optimus 4612 | -8/Scraptown | Found Deploy-a-Sentry 4665 | -8/Scraptown | Discovered new exit (range 6) 4674 | -8/Scraptown | Entered Factory 4674 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 4712 | -6/Factory | Discovered new exit (range 1) 4712 | -6/Factory | X0-1V1 sent you to a vault 4983 | -6/Factory | Melee accuracy permanently improved by X0-1V1 (+7%; -70 max core) 5138 | -6/Factory | Identified exit to Lower Caves 5146 | -6/Factory | Entered Lower Caves 5146 | -6/Lower Caves | Accompanied by 5 allies 5174 | -6/Lower Caves | Learned 4 Factory zone layouts 5440 | -6/Lower Caves | Entered a destroyed Warlord outpost 5612 | -6/Lower Caves | Identified exit to Lower Caves 5612 | -6/Lower Caves | X0-1V1 revealed exit location to -6/Lower Caves 5772 | -6/Lower Caves | X0-1V1 activates XOMVISION 5876 | -6/Lower Caves | Entered another Lower Caves area 5876 | -6/Lower Caves | Accompanied by 4 allies 5902 | -6/Lower Caves | Learned location of 1 exit from Factory 5912 | -6/Lower Caves | Encountered a Warlord checkpoint 6342 | -6/Lower Caves | X0-1V1 vaporized surrounding terrain (radius 19) 6534 | -6/Lower Caves | Lost 4 allies 6590 | -6/Lower Caves | Learned location of 1 exit from Factory 6684 | -6/Lower Caves | Discovered new exit (range 4) 6691 | -6/Lower Caves | Identified exit to Data Miner 6891 | -6/Lower Caves | Entered Data Miner 6891 | -6/Data Miner | Discovered new exit (range 6) 6901 | -6/Data Miner | Identified exit to Proximity Caves 6935 | -6/Data Miner | Met Data Miner 6992 | -6/Data Miner | Learned location of Section 7 (-2) 6992 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7024 | -6/Data Miner | Received God Mode back door access code from Data Miner 7108 | -6/Data Miner | Entered Proximity Caves 7406 | -5/Proximity Caves | Learned Factory stockpile data 7422 | -5/Proximity Caves | Learned Factory stockpile data 7614 | -5/Proximity Caves | Discovered new exit (range 10) 7634 | -5/Proximity Caves | Identified exit to Factory 7787 | -5/Proximity Caves | X0-1V1 sent hostile X-67 Chaingunner (x2) 7794 | -5/Proximity Caves | Entered Factory 7794 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 7795 | -5/Factory | Identified exit to Extension 7795 | -5/Factory | Identified exit to Factory 7796 | -5/Factory | Identified exit to Upper Caves 7911 | -5/Factory | Scrapoid reinforcements arrived 7918 | -5/Factory | Garrison activated, responded to threat 7953 | -5/Factory | Found Scrap Suit 7965 | -5/Factory | Lost 3 allies 7981 | -5/Factory | Identified exit to Garrison 7996 | -5/Factory | Entered Garrison 7996 | -5/Garrison | Accompanied by 2 allies 8018 | -5/Garrison | Phase Generator disabled 8043 | -5/Garrison | Installed Relay Interface Framework 8120 | -5/Garrison | Garrison Relay disabled 8124 | -5/Garrison | Triggered checkpoint 8169 | -5/Garrison | Garrison Relay disabled 8238 | -5/Garrison | Found Scrap Suit 8242 | -5/Garrison | X0-1V1 sent you into danger 8247 | -5/Garrison | Triggered checkpoint 8256 | -5/Garrison | Garrison Relay disabled 8264 | -5/Garrison | Triggered checkpoint 8290 | -5/Garrison | X0-1V1 activates XOMVISION 8417 | -5/Garrison | Discovered new exit (range 10) 8494 | -5/Garrison | X0-1V1 caused items to flee you 8520 | -5/Garrison | Triggered checkpoint 8586 | -5/Garrison | Build established: Hauler-Tank 8594 | -5/Garrison | Triggered checkpoint 8665 | -5/Garrison | Discovered new exit (range 50) 8665 | -5/Garrison | Discovered new exit (range 20) 8665 | -5/Garrison | Discovered new exit (range 79) 8705 | -5/Garrison | Expanded RIF knowledge: Autoassimilate 8714 | -5/Garrison | Items stopped fleeing you 8746 | -5/Garrison | Triggered checkpoint 8770 | -5/Garrison | Garrison Relay disabled 8775 | -5/Garrison | Scrapoid Pod released 05G10-D (x5) 8805 | -5/Garrison | Identified exit to Factory 8906 | -5/Garrison | Entered Factory 8906 | -5/Factory | Accompanied by 7 allies 8928 | -5/Factory | Discovered exit to Extension (range 3) 8935 | -5/Factory | Entered Extension 8935 | -5/Extension | Accompanied by 7 allies 9098 | -5/Extension | Rescued a captive Derelict 9346 | -5/Extension | Build established: Commander-Tank 9384 | -5/Extension | Rescued a captive Derelict 9385 | -5/Extension | Rescued a captive Derelict 9665 | -5/Extension | X0-1V1 caused items to flee you 9820 | -5/Extension | Spotted B-75 Beast 9823 | -5/Extension | Destroyed B-75 Beast 9835 | -5/Extension | Spotted B-75 Beast 9848 | -5/Extension | Allies destroyed B-75 Beast 9899 | -5/Extension | Rescued a captive Derelict 9901 | -5/Extension | Rescued a captive Derelict 9908 | -5/Extension | Items stopped fleeing you 9925 | -5/Extension | Rescued a captive Derelict 9925 | -5/Extension | Rescued a captive Derelict 9957 | -5/Extension | Energy Cycler disabled 10119 | -5/Extension | Discovered exit to Factory (range 10) 10121 | -5/Extension | Discovered new exit (range 6) 10208 | -5/Extension | Rescued A7 10229 | -5/Extension | Attached CPS modules to A7 10336 | -5/Extension | Lost 5 allies 10393 | -5/Extension | Identified exit to Cetus 10435 | -5/Extension | Entered Cetus 10435 | -5/Cetus | Accompanied by 18 allies (A7) 10440 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 10456 | -5/Cetus | Spotted Cetus Guard 10457 | -5/Cetus | Spotted Cetus Guard 10459 | -5/Cetus | Spotted Cetus Guard 10460 | -5/Cetus | Spotted Cetus Guard 10464 | -5/Cetus | Attached CPS modules to Cetus Guard 10468 | -5/Cetus | Allies destroyed Cetus Guard 10478 | -5/Cetus | Allies destroyed Cetus Guard 10480 | -5/Cetus | Allies destroyed Cetus Guard 10482 | -5/Cetus | Allies destroyed Cetus Guard 10510 | -5/Cetus | Lost 5 allies 10583 | -5/Cetus | Started Cetus Manufacturing Module 10595 | -5/Cetus | Escorted A7 to Cetus Mainframe 10608 | -5/Cetus | Manufactured an Enhanced Grunt 10617 | -5/Cetus | Discovered new exit (range 15) 10633 | -5/Cetus | Manufactured an Enhanced Grunt 10658 | -5/Cetus | Manufactured an Enhanced Grunt 10664 | -5/Cetus | X0-1V1 activates XOMVISION 10683 | -5/Cetus | Manufactured an Enhanced Grunt 10708 | -5/Cetus | Manufactured an Enhanced Grunt 10708 | -5/Cetus | Spotted Cetus Guard 10708 | -5/Cetus | Spotted Cetus Guard 10711 | -5/Cetus | Spotted Cetus Guard 10711 | -5/Cetus | Spotted Cetus Guard 10713 | -5/Cetus | Allies destroyed Cetus Guard 10716 | -5/Cetus | Allies destroyed Cetus Guard 10725 | -5/Cetus | X0-1V1 turns hostiles against one another 10725 | -5/Cetus | Allies destroyed Cetus Guard 10732 | -5/Cetus | Discovered exit to Factory (range 15) 10744 | -5/Cetus | Allies destroyed Cetus Guard 10749 | -5/Cetus | Met Revision 17 10841 | -5/Cetus | Murdered A7 10849 | -5/Cetus | Found Prototype Protection 10849 | -5/Cetus | Identified Med. Regenerative Plating 10890 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 10906 | -5/Cetus | Identified exit to Archives 10920 | -5/Cetus | Entered Archives 10920 | -5/Archives | Accompanied by 15 allies 10964 | -5/Archives | Discovered new exit (range 16) 11062 | -5/Archives | Discovered exit to Factory (range 15) 11105 | -5/Archives | Discovered new exit (range 16) 11130 | -5/Archives | Identified exit to Hub_04(d) 11167 | -5/Archives | Entered Hub_04(d) 11167 | -5/Hub_04(d) | Accompanied by 17 allies 11316 | -5/Hub_04(d) | Network Hub disabled 11351 | -5/Hub_04(d) | Network Hub disabled 11378 | -5/Hub_04(d) | Network Hub disabled 11378 | -5/Hub_04(d) | Spotted Lightning 11383 | -5/Hub_04(d) | Allies destroyed Lightning 11391 | -5/Hub_04(d) | Spotted Lightning 11395 | -5/Hub_04(d) | Allies destroyed Lightning 11399 | -5/Hub_04(d) | Found Prototype Device 11399 | -5/Hub_04(d) | Identified Exp. EM Shield 11406 | -5/Hub_04(d) | Found Prototype Processor 11429 | -5/Hub_04(d) | System corruption reached 10% 11431 | -5/Hub_04(d) | Identified Exp. Targeting Computer 11436 | -5/Hub_04(d) | Found Exp. Targeting Computer 11445 | -5/Hub_04(d) | Lost 13 allies 11450 | -5/Hub_04(d) | Entered Factory 11450 | -4/Factory | Accompanied by 3 allies 11450 | -4/Factory | Evolved 2 slots: Utility x2 11516 | -4/Factory | Scrapoids reinforcements arrived? 11584 | -4/Factory | Lost 3 allies 11730 | -4/Factory | Scrapoids reinforcements arrived? 11781 | -4/Factory | X0-1V1 foreshadows a heat wave 11794 | -4/Factory | Spotted B-86 Titan 11801 | -4/Factory | Allies destroyed B-86 Titan 12006 | -4/Factory | Ambient heat levels rising (+10) 12081 | -4/Factory | Cargo convoy interrupted 12099 | -4/Factory | Identified exit to Upper Caves 12099 | -4/Factory | X0-1V1 revealed exit location to -4/Upper Caves 12200 | -4/Factory | First assault squad dispatched 12264 | -4/Factory | Scrapoid reinforcements arrived 12269 | -4/Factory | Entered Upper Caves 12269 | -4/Upper Caves | Accompanied by 18 allies 12881 | -4/Upper Caves | Discovered new exit (range 11) 12907 | -4/Upper Caves | Identified exit to Upper Caves 12924 | -4/Upper Caves | X0-1V1 vaporized surrounding terrain (radius 18) 12926 | -4/Upper Caves | Entered another Upper Caves area 12926 | -4/Upper Caves | Accompanied by 18 allies 12937 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 12972 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 12981 | -4/Upper Caves | Lost 9 allies 13059 | -4/Upper Caves | Discovered new exit (range 9) 13078 | -4/Upper Caves | Identified exit to Research 13234 | -4/Upper Caves | Build established: Scavenger-Tank 13247 | -4/Upper Caves | Learned location of 1 exit from Research 13430 | -4/Upper Caves | Discovered new exit (range 9) 13538 | -4/Upper Caves | X0-1V1 vaporized surrounding terrain (radius 22) 13586 | -4/Upper Caves | Identified exit to Zhirov 13598 | -4/Upper Caves | Entered Zhirov 13598 | -4/Zhirov | Accompanied by 11 allies 13600 | -4/Zhirov | Discovered new exit (range 3) 13608 | -4/Zhirov | Identified exit to Proximity Caves 13632 | -4/Zhirov | Met Zhirov 13671 | -4/Zhirov | Learned location of Testing (-3) 13671 | -4/Zhirov | Learned location of Command (-1) 13686 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13712 | -4/Zhirov | Found Alien Artifact 13712 | -4/Zhirov | Identified Integrated Dissipator 13712 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13784 | -4/Zhirov | Found Alien Artifact 13859 | -4/Zhirov | Entered Proximity Caves 13859 | -3/Proximity Caves | Accompanied by 11 allies 13898 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14037 | -3/Proximity Caves | Activated DRS Beacon 14126 | -3/Proximity Caves | Spotted B-86 Titan 14219 | -3/Proximity Caves | Build established: Scavenger-Gunner 14470 | -3/Proximity Caves | Discovered exit to Research (range 7) 14579 | -3/Proximity Caves | Sensors blinded by X0-1V1 14619 | -3/Proximity Caves | Entered Research 14619 | -3/Research | Accompanied by 11 allies 14619 | -3/Research | Evolved 2 slots: Utility x2 14620 | -3/Research | Identified exit to Testing 14621 | -3/Research | Identified exit to Armory 14631 | -3/Research | X0-1V1 redirected Transport squads to designated parking area 14664 | -3/Research | Spotted B-86 Titan 14686 | -3/Research | Allies destroyed B-86 Titan 14734 | -3/Research | Discovered exit to Testing (range 7) 14754 | -3/Research | Entered Testing 14754 | -3/Testing | Accompanied by 9 allies 14772 | -3/Testing | X0-1V1 caused items to flee you 14810 | -3/Testing | X0-1V1 enhanced Transport squad support 14943 | -3/Testing | Build established: Scavenger-Tank 14995 | -3/Testing | Lost 6 allies 15000 | -3/Testing | X0-1V1 announced a LAN party 15008 | -3/Testing | Items stopped fleeing you 15042 | -3/Testing | Found Prototype Protection 15042 | -3/Testing | Identified SHELL Armor 15051 | -3/Testing | Found Prototype Protection 15078 | -3/Testing | Identified Hvy. Regenerative Plating 15157 | -3/Testing | Found Prototype Ballistic Gun 15157 | -3/Testing | Identified Hyp. Multirail 15227 | -3/Testing | X0-1V1 sent hostile B-74 Champion (x4) 15301 | -3/Testing | Destroyed 9 combat bots 15571 | -3/Testing | Found Prototype Energy Gun 15571 | -3/Testing | Identified Hyp. EM Gauss Rifle 15627 | -3/Testing | Found Prototype Energy Cannon 15630 | -3/Testing | Identified Imp. Potential Cannon 15644 | -3/Testing | Found Imp. Potential Cannon 15937 | -3/Testing | Discovered new exit (range 13) 15983 | -3/Testing | Found Prototype Device 15983 | -3/Testing | Identified AEGIS Remote Shield 16015 | -3/Testing | Identified exit to Research 16045 | -3/Testing | X0-1V1 sent allied H-81 Overseer (x1) 16186 | -3/Testing | Found Prototype Ballistic Cannon 16186 | -3/Testing | Identified Omega Cannon 16277 | -3/Testing | X0-1V1 activates XOMVISION 16292 | -3/Testing | Found Prototype Protection 16292 | -3/Testing | Identified Centrium Heavy Armor Plating 16313 | -3/Testing | Found Centrium Heavy Armor Plating 16478 | -3/Testing | Build established: Hauler-Tank 16499 | -3/Testing | Entered Research 16499 | -2/Research | Evolved 2 slots: Power x1, Utility x1 16688 | -2/Research | Identified exit to Quarantine 16688 | -2/Research | X0-1V1 revealed exit location to -2/Quarantine 16890 | -2/Research | Identified exit to Garrison 16999 | -2/Research | First assault squad dispatched 17023 | -2/Research | Fabricated H-66 Slayer (x2) 17427 | -2/Research | Spotted B-90 Cyclops 17436 | -2/Research | Destroyed B-90 Cyclops 17447 | -2/Research | Entered Quarantine 17449 | -2/Quarantine | Sensors blinded by X0-1V1 17460 | -2/Quarantine | Spotted Alpha 7 17468 | -2/Quarantine | Destroyed Alpha 7 17522 | -2/Quarantine | Found Alien Launcher 17629 | -2/Quarantine | Found Alien Artifact 17629 | -2/Quarantine | Identified Core Reset Matrix 17629 | -2/Quarantine | Identified Transdimensional Reconstructor 17629 | -2/Quarantine | Identified Sigix Terminator 17629 | -2/Quarantine | Used Core Reset Matrix 17633 | -2/Quarantine | Detected hypermatrix surge 17633 | -2/Quarantine | Sensed 13 artifacts in vicinity 17733 | -2/Quarantine | Cryocooling Duct disabled 17748 | -2/Quarantine | Ambient heat levels rising (+20) 17748 | -2/Quarantine | Non-combat units ordered to evacuate 17789 | -2/Quarantine | Found Subatomic Replicator 17843 | -2/Quarantine | X0-1V1 announced a LAN party 17891 | -2/Quarantine | Found Phase Armor 17943 | -2/Quarantine | Found Core Cannon 17951 | -2/Quarantine | X0-1V1 sent you to a vault 17954 | -2/Quarantine | Found Prototype Device 17954 | -2/Quarantine | Identified Exp. Focal Shield 17963 | -2/Quarantine | Found Prototype Device 17963 | -2/Quarantine | Identified Exp. Shock Absorption System 17974 | -2/Quarantine | Found Prototype Device 17974 | -2/Quarantine | Identified Active Sensor Suite 17988 | -2/Quarantine | Found Prototype Processor 17988 | -2/Quarantine | Identified Exp. Armor Integrity Analyzer 17992 | -2/Quarantine | Found Prototype Device 17992 | -2/Quarantine | Identified Exp. Phase Shifter 18027 | -2/Quarantine | Found Prototype Hackware 18027 | -2/Quarantine | Identified Ghost Barrier 18176 | -2/Quarantine | Repaired Centrium Heavy Treads? 18197 | -2/Quarantine | First assault squad dispatched 18407 | -2/Quarantine | Identified exit to Protoforge 18407 | -2/Quarantine | X0-1V1 revealed exit location to -2/Protoforge 18488 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 18500 | -2/Quarantine | Found Dimensional Node Initializer 18517 | -2/Quarantine | Found Transdimensional Reconstructor 18617 | -2/Quarantine | Spotted Fortress 18626 | -2/Quarantine | Attached CPS modules to Fortress 18677 | -2/Quarantine | Destroyed Fortress 18692 | -2/Quarantine | Found Prototype Reactor 18692 | -2/Quarantine | Identified Vortex Chain Reactor 18727 | -2/Quarantine | Found Prototype Device 18727 | -2/Quarantine | Identified Exp. Force Field 18805 | -2/Quarantine | Sensors blinded by X0-1V1 18877 | -2/Quarantine | Discovered new exit (range 6) 18886 | -2/Quarantine | Identified exit to Section 7 18891 | -2/Quarantine | Entered Section 7 18892 | -2/Section 7 | Detected hypermatrix surge 18892 | -2/Section 7 | Sensed 23 artifacts in vicinity 18940 | -2/Section 7 | Build established: Hauler-Gunner 19006 | -2/Section 7 | Found Integrated Dissipator 19006 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 19073 | -2/Section 7 | Spotted S7 Guard 19093 | -2/Section 7 | Found Integrated Thermoelectric Network 19093 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 19129 | -2/Section 7 | Destroyed S7 Guard 19141 | -2/Section 7 | First assault squad dispatched 19149 | -2/Section 7 | Spotted B-90 Cyclops 19162 | -2/Section 7 | Scanned by Researcher 19193 | -2/Section 7 | System corruption reached 10% 19194 | -2/Section 7 | Destroyed B-90 Cyclops 19264 | -2/Section 7 | Destroyed 14 combat bots 19315 | -2/Section 7 | Discovered new exit (range 14) 19359 | -2/Section 7 | Identified exit to Access 19375 | -2/Section 7 | Initialized slip node 19444 | -2/Section 7 | Spotted Alpha 7 19444 | -2/Section 7 | Spotted Alpha 7 19444 | -2/Section 7 | X0-1V1 sent you into danger 19446 | -2/Section 7 | Warped through subspace to slip node 19551 | -2/Section 7 | Found Integrated Reactor 19551 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 19643 | -2/Section 7 | High security lockdown imminent 19643 | -2/Section 7 | Destroyed Alpha 7 19664 | -2/Section 7 | Destroyed 12 combat bots 19723 | -2/Section 7 | High security lockdown engaged 19808 | -2/Section 7 | Found Prototype Launcher 19862 | -2/Section 7 | Destroyed 8 combat bots 19895 | -2/Section 7 | Found Prototype Ballistic Gun 19895 | -2/Section 7 | Identified Multirail 19904 | -2/Section 7 | Identified Adv. Micro-nuke Launcher 19910 | -2/Section 7 | DAS Turret deployed 19914 | -2/Section 7 | Spotted Investigator 19924 | -2/Section 7 | Allies destroyed Investigator 19940 | -2/Section 7 | System corruption reached 30% 19954 | -2/Section 7 | Spotted Executioner 19955 | -2/Section 7 | Spotted Executioner 19958 | -2/Section 7 | Destroyed 11 combat bots 19962 | -2/Section 7 | Attached CPS modules to Executioner 19980 | -2/Section 7 | Destroyed Executioner 19993 | -2/Section 7 | Destroyed Executioner 20000 | -2/Section 7 | Destroyed Executioner 20027 | -2/Section 7 | Found Prototype Device 20027 | -2/Section 7 | Identified Adv. Kinecellerator 20032 | -2/Section 7 | Lost 3 parts (1p1n1u) 20040 | -2/Section 7 | Found Prototype Processor 20040 | -2/Section 7 | Identified Exp. Core Analyzer 20045 | -2/Section 7 | X0-1V1 sent hostile Wasp (x3) 20070 | -2/Section 7 | Destroyed 13 combat bots 20085 | -2/Section 7 | Core integrity fell below 50% 20090 | -2/Section 7 | Found Exp. Core Analyzer 20098 | -2/Section 7 | Fired Sigix Terminator 20098 | -2/Section 7 | Spotted Executioner 20119 | -2/Section 7 | Destroyed 26 combat bots 20129 | -2/Section 7 | Lost 5 parts (1n3u1w) 20131 | -2/Section 7 | Build established: Scavenger-Mutant 20170 | -2/Section 7 | Spotted B-99 Colossus 20196 | -2/Section 7 | Destroyed B-99 Colossus 20359 | -2/Section 7 | Used Subatomic Replicator to replicate LRC Armor 20361 | -2/Section 7 | Found LRC Armor 20361 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 20364 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 20376 | -2/Section 7 | Found LRC Matter Compressor 20376 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 20465 | -2/Section 7 | Build established: Scavenger-Gunner 20468 | -2/Section 7 | Sterilization system engaged 20468 | -2/Section 7 | Non-combat units ordered to evacuate 20496 | -2/Section 7 | Destroyed 13 combat bots 20534 | -2/Section 7 | Spotted Executioner 20539 | -2/Section 7 | X0-1V1 downgraded hostiles (x2) 20546 | -2/Section 7 | Destroyed Executioner 20561 | -2/Section 7 | Spotted Striker 20568 | -2/Section 7 | Combat units ordered to evacuate 20576 | -2/Section 7 | Destroyed Striker 20609 | -2/Section 7 | Destroyed 13 combat bots 20703 | -2/Section 7 | Found Core Reset Matrix 20706 | -2/Section 7 | Sensed 17 artifacts in vicinity 20768 | -2/Section 7 | Ambient heat levels rising (+10) 20891 | -2/Section 7 | Spotted Executioner 20893 | -2/Section 7 | Spotted Executioner 20897 | -2/Section 7 | Destroyed Executioner 20918 | -2/Section 7 | Ambient heat levels rising (+10) 20919 | -2/Section 7 | Destroyed Executioner 20941 | -2/Section 7 | Found Exp. Targeting Computer 20953 | -2/Section 7 | Found Exp. Core Analyzer 20979 | -2/Section 7 | Spotted Striker 21046 | -2/Section 7 | Spotted Striker 21068 | -2/Section 7 | Ambient heat levels rising (+10) 21142 | -2/Section 7 | Found Sigix Sheargun 21218 | -2/Section 7 | Ambient heat levels rising (+10) 21241 | -2/Section 7 | Found Matter Drive 21284 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 21368 | -2/Section 7 | Ambient heat levels rising (+10) 21416 | -2/Section 7 | Found Microwarp Drive 21518 | -2/Section 7 | Ambient heat levels rising (+10) 21668 | -2/Section 7 | Ambient heat levels rising (+10) 21791 | -2/Section 7 | Discovered exit to Access (range 16) 21818 | -2/Section 7 | Ambient heat levels rising (+10) 21823 | -2/Section 7 | Entered Access 21823 | -1/Access | Evolved 2 slots: Propulsion x2 21871 | -1/Access | Imp. Quantum Reactor reconfigured into Greater Item Mimic 22030 | -1/Access | X0-1V1 added 0b10 threat records associated with you (major) 22048 | -1/Access | Scrapoid reinforcements arrived 22070 | -1/Access | Garrison activated, responded to threat 22073 | -1/Access | First assault squad dispatched 22086 | -1/Access | Spotted B-99 Colossus 22086 | -1/Access | X0-1V1 sent you into danger 22182 | -1/Access | X0-1V1 added 0b10 threat records associated with you (minor) 22210 | -1/Access | X0-1V1 destroyed Energy Cycler 22210 | -1/Access | Energy Cycler disabled 22236 | -1/Access | High security lockdown imminent 22262 | -1/Access | Lost 3 allies 22266 | -1/Access | Destroyed 9 combat bots 22316 | -1/Access | High security lockdown engaged 22369 | -1/Access | Found Prototype Device 22369 | -1/Access | Identified Exp. Focal Shield 22377 | -1/Access | Found Exp. Targeting Computer 22508 | -1/Access | Destroyed 21 combat bots 22537 | -1/Access | Spotted Striker 22537 | -1/Access | Spotted Investigator 22544 | -1/Access | Destroyed Investigator 22557 | -1/Access | Destroyed Striker 22587 | -1/Access | X0-1V1 sent someone to keep an eye on you 22593 | -1/Access | Destroyed 22 combat bots 22679 | -1/Access | Spotted Executioner 22679 | -1/Access | Spotted Executioner 22679 | -1/Access | Destroyed Executioner 22684 | -1/Access | Destroyed Executioner 22722 | -1/Access | Destroyed Striker 22726 | -1/Access | Spotted Striker 22726 | -1/Access | Spotted Striker 22727 | -1/Access | Spotted Executioner 22727 | -1/Access | Destroyed Executioner 22736 | -1/Access | Weapon slot count temporarily expanded by X0-1V1 (+1) 22736 | -1/Access | Destroyed Striker 22743 | -1/Access | Destroyed Striker 22782 | -1/Access | Destroyed 22 combat bots 22873 | -1/Access | X0-1V1 turns hostiles against one another 22896 | -1/Access | Spotted Executioner 22898 | -1/Access | Destroyed Executioner 22925 | -1/Access | Spotted Striker 22927 | -1/Access | Destroyed Striker 22930 | -1/Access | System corruption reached 10% 22932 | -1/Access | Sterilization system engaged 22959 | -1/Access | Destroyed 30 combat bots 23038 | -1/Access | X0-1V1 activates XOMVISION 23061 | -1/Access | Weapon slot count reverted to normal (-1) 23158 | -1/Access | Identified exit to Command 23158 | -1/Access | X0-1V1 revealed exit location to -1/Command 23201 | -1/Access | X0-1V1 put everyone to sleep 23232 | -1/Access | Ambient heat levels rising (+10) 23382 | -1/Access | Ambient heat levels rising (+10) 23532 | -1/Access | Ambient heat levels rising (+10) 23682 | -1/Access | Ambient heat levels rising (+10) 23711 | -1/Access | Found Prototype Launcher 23711 | -1/Access | Identified Hellfire Missile Launcher 23717 | -1/Access | Found Hellfire Missile Launcher 23727 | -1/Access | Found Exp. EM Shield 23832 | -1/Access | Ambient heat levels rising (+10) 23878 | -1/Access | X0-1V1 sent you into danger 23982 | -1/Access | Ambient heat levels rising (+10) 23990 | -1/Access | Found Unknown Device 23990 | -1/Access | Identified Launcher Loader 24088 | -1/Access | X0-1V1 added 0b10 threat records associated with you (major) 24089 | -1/Access | Crushed by falling debris 24100 | -1/Access | X0-1V1 vaporized surrounding terrain (radius 23) 24100 | -1/Access | Spotted B-99 Colossus 24100 | -1/Access | Spotted B-99 Colossus 24119 | -1/Access | System corruption reached 30% 24132 | -1/Access | Ambient heat levels rising (+10) 24277 | -1/Access | X0-1V1 woke everyone up 24282 | -1/Access | Ambient heat levels rising (+10) 24432 | -1/Access | Ambient heat levels rising (+10) 24461 | -1/Access | X0-1V1 sent you to a vault 24492 | -1/Access | Identified exit to Surface 24492 | -1/Access | X0-1V1 revealed exit location to -0/Surface 24532 | -1/Access | Lost 4 allies 24582 | -1/Access | Ambient heat levels rising (+10) 24680 | -1/Access | X0-1V1 activates XOMVISION 24732 | -1/Access | Ambient heat levels rising (+10) 24861 | -1/Access | Build established: Alien-Tank 24882 | -1/Access | Ambient heat levels rising (+10) 25032 | -1/Access | Ambient heat levels rising (+10) 25182 | -1/Access | Ambient heat levels rising (+10) 25259 | -1/Access | Found Prototype Launcher 25259 | -1/Access | Identified Point Singularity Launcher 25329 | -1/Access | X0-1V1 added 0b10 threat records associated with you (minor) 25332 | -1/Access | Ambient heat levels rising (+10) 25476 | -1/Access | Entered Command 25500 | -1/Command | Found Unknown Launcher 25500 | -1/Command | Identified Fusion Bomb Launcher 25558 | -1/Command | Spotted M Guard 25558 | -1/Command | Spotted M Guard 25578 | -1/Command | Spotted Combat Programmer 25579 | -1/Command | Spotted Combat Programmer 25589 | -1/Command | High security lockdown imminent 25589 | -1/Command | Destroyed Combat Programmer 25591 | -1/Command | Destroyed Combat Programmer 25621 | -1/Command | Destroyed M Guard 25668 | -1/Command | Destroyed M Guard 25668 | -1/Command | All MAIN.C guards destroyed 25669 | -1/Command | High security lockdown engaged 25670 | -1/Command | Build established: Alien-Gunner 25753 | -1/Command | Met MAIN.C 25759 | -1/Command | 0b10 Conduit disabled 25775 | -1/Command | X0-1V1 sent allied G-67 Veteran (x2) 25789 | -1/Command | Destroyed MAIN.C Shell 25791 | -1/Command | MAIN.C activated Command garrisons 25839 | -1/Command | Destroyed MAIN.C 25850 | -1/Command | X0-1V1 sent allied X-87 Electro (x2) 25893 | -1/Command | Discovered exit to Surface (range 35) 25893 | -1/Command | Discovered exit to Surface (range 99) 25893 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 26084 | -1/Command | Build established: Scavenger-Tank 26223 | -1/Command | Found SHELL Armor 26238 | -1/Command | Found Vortex Chain Reactor 26244 | -1/Command | Found Spectral Analyzer 26251 | -1/Command | Found Exp. System Purifier 26254 | -1/Command | Found Exp. Core Analyzer 26258 | -1/Command | Found Exp. Targeting Computer 26526 | -1/Command | Build established: Alien-Gunner 27205 | -1/Command | Found Adv. Kinecellerator 28045 | -1/Command | Found Vortex Chain Reactor 28471 | -1/Command | Warped through subspace to slip node 28471 | -1/Command | Discovered new exit (range 5) 28480 | -1/Command | Entered Access_0 28481 | -1/Access_0 | Sensed 3 artifacts in vicinity 28483 | -1/Access_0 | Met Architect 28496 | -1/Access_0 | Destroyed A8 28511 | -1/Access_0 | Architect warped through subspace 28559 | -1/Access_0 | Architect warped through subspace 28605 | -1/Access_0 | Architect warped through subspace 28641 | -1/Access_0 | Architect warped through subspace 28688 | -1/Access_0 | Architect warped through subspace 28706 | -1/Access_0 | A6 warped into view 28711 | -1/Access_0 | Destroyed A6 28726 | -1/Access_0 | Architect warped through subspace 28780 | -1/Access_0 | Weapon slot count temporarily expanded by X0-1V1 (+1) 28803 | -1/Access_0 | Architect warped through subspace 28816 | -1/Access_0 | Lost 4 parts (1p3u) 28816 | -1/Access_0 | Found Exp. Phase Shifter 28820 | -1/Access_0 | Found Prototype Device 28821 | -1/Access_0 | Identified Desublimator 28828 | -1/Access_0 | Architect warped through subspace 28860 | -1/Access_0 | Architect warped through subspace 28898 | -1/Access_0 | Architect warped through subspace 28943 | -1/Access_0 | Architect warped through subspace 28961 | -1/Access_0 | Subspace Access Node disabled 28982 | -1/Access_0 | Architect warped through subspace 29015 | -1/Access_0 | Architect warped through subspace 29015 | -1/Access_0 | Core integrity restored by X0-1V1 (+292) 29039 | -1/Access_0 | Architect warped through subspace 29045 | -1/Access_0 | A5 warped into view 29068 | -1/Access_0 | Architect warped through subspace 29083 | -1/Access_0 | Destroyed A5 29091 | -1/Access_0 | Architect warped through subspace 29143 | -1/Access_0 | Architect warped through subspace 29158 | -1/Access_0 | Core integrity fell below 50% 29168 | -1/Access_0 | Subspace Access Node disabled 29211 | -1/Access_0 | Architect warped through subspace 29231 | -1/Access_0 | Found Core Regenerator 29237 | -1/Access_0 | Lost 5 parts (1p1n2u1w) 29252 | -1/Access_0 | Architect warped through subspace 29255 | -1/Access_0 | X0-1V1 caused items to flee you 29266 | -1/Access_0 | A4 warped into view 29271 | -1/Access_0 | X0-1V1 sent allied Thug (x3) 29295 | -1/Access_0 | Destroyed A4 29306 | -1/Access_0 | Architect warped through subspace 29312 | -1/Access_0 | X0-1V1 whisked you away to safety 29333 | -1/Access_0 | Lost 4 parts (2u2w) 29333 | -1/Access_0 | Core integrity fell below 20% 29345 | -1/Access_0 | Subspace Access Node disabled 29366 | -1/Access_0 | Used Core Regenerator, restored core integrity (+457) 29408 | -1/Access_0 | Subspace Access Node disabled 29462 | -1/Access_0 | Items stopped fleeing you 29462 | -1/Access_0 | Weapon slot count reverted to normal (-1) 29466 | -1/Access_0 | Found Sigix Corpse 29467 | -1/Access_0 | Warped through subspace to slip node 29467 | -1/Access_0 | Discovered exit to Surface (range 8) 29471 | *** | Heading to fleet! Last Messages --------------- 29460_ Penetrated by Quantum Shear. 29461_ HV Slug penetrates Wall. 29461_ Penetrated by HV Slug. 29461_ Critical hit (Destroy). 29461_ X0-1V1: "I find this area lacking in decorations." Enhanced Hunter shuts down. 29462_ Items no longer flee you. 29462_ Weapon slot count returns to normal (-1). 29463_ Acquired 11 matter. 29463_ Quantum Shear penetrates Wall. 29464_ Acquired 3 matter. 29464_ HV Slug penetrates Architect. 29464_ HV Slug penetrates Wall. 29465_ Your Cmb. Linear Gravjet briefly glows, restoring some integrity. 29466_ Quantum Shear penetrates Wall. 29466_ Acquired Sigix Corpse. 29467_ Warped through subspace, drawn to slip node. 29467_ EXIT=FOUND: SURFACE 29468_ A0_RES: I have more important things to do than play hide-and-seek. Deal with this piece of junk if it returns. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 145 Energy Generation 107 Energy Capacity 2750 Matter Stores 1025 Matter Capacity 1025 Sight Range 29 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Cloak Strength 3 EM Shielding 4 Corruption Block 7 Armor Coverage 3000 Resistance: KI 25 Resistance: TH 50 Resistance: EX 75 Resistance: EM 75 Utility Shielding 66 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 36 Core Analysis 12 Armor Integrity Analysis 50 Recoil Reduction 6 Kinecelleration 50 Salvage Targeting 4 Offensive Hacking 38 Relay Coupler Types 2 Relay Coupler Value 115 Authchip Count 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ H-66 Slayer | x2 | -2/Research | Authchip Repaired ---------- Centrium Heavy Treads | 40% | -2/Quarantine Studied --------- None Alien Tech Used ----------------- Integrated Dissipator Core Reset Matrix Integrated Thermoelectric Network Dimensional Node Initializer Transdimensional Reconstructor Integrated Reactor Phase Armor Sigix Terminator Subatomic Replicator LRC Armor LRC Matter Compressor Sigix Sheargun Microwarp Drive Matter Drive High-powered Transdimensional Reconstructor Core Regenerator Achievements -------------- None Challenges ------------ None Game ------ Seed GhostNeutronDrillbomb Manual? 0 Play Time 07:02:23 Cumulative 1973.7 hours Start 2026.11.05 @ 10:00:07 End 2026.11.05 @ 23:20:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 586 Rogue 578 Adventurer 4 Explorer 4 Win Type 2 Total 90 Types 34/13/11/5/2/5/12/2/4/2 Lore% 98 Gallery% 97 Achievement% 96 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bb2b5bc6-c471-452e-9f19-df185ad63a38