Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.06 @ 13:38:56 Player: opdo Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (8) 40 Value Destroyed (283) 283 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 923 Bonus ------- None Cogmind --------- Core Integrity 29/250 Matter 228/300 Energy 290/290 System Corruption 4% Temperature Cool (28) Movement Walking (195) Ox1 Location -7/Scraptown Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (2) --- Aluminum Leg Improved Titanium Leg > --- UTILITY (2) ------ Large Storage Unit Improved Light Armor Plating > --- WEAPON (2) ------- High-powered Shock Rifle > --- INVENTORY (15) --- Ion Engine Subdweller Power Source Aluminum Leg Subdweller Monowheel Signal Interpreter Core Analyzer Heavy Riot Gun Medium Laser Particle Gun Beam Cannon Heavy Machine Gun Grenade Launcher Hammer Makeshift Spear Scrap Shield Fragment (45) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Improved Light Armor Plating > --- WEAPON ----------- High-powered Shock Rifle > --- INVENTORY -------- Ion Engine Subdweller Power Source Aluminum Leg Subdweller Monowheel Signal Interpreter Core Analyzer Heavy Riot Gun Medium Laser Particle Gun Beam Cannon Heavy Machine Gun Grenade Launcher Hammer Makeshift Spear Scrap Shield Fragment [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Improved Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Build | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 21 | 6 3 7 5 Power 4 | 1 . 2 1 Engine 4 | 1 . 2 1 Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 . 2 1 Treads . | . . . . Leg 5 | 2 . 2 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 2 1 2 Device 2 | . 1 1 . Storage 3 | 1 1 . 1 Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 6 | 2 1 2 1 Energy Gun 5 | 2 1 1 1 Energy Cannon 1 | . . 1 . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . . 5 . Power 1 | . . 1 . Propulsion 2 | . . 2 . Utility 1 | . . 1 . Weapon 1 | . . 1 . Highest Loss Streak 5 | . . 5 . To Critical Strikes . | . . . . Average Backups 10 | 1 8 12 13 Power 1 | . . 1 2 Propulsion 2 | . 2 3 2 Utility 1 | . 1 2 1 Weapon 4 | . 3 5 7 Tool/Special . | . . . . Unused Backups 17 | . 5 . 12 Power 2 | . 1 . 1 Propulsion 5 | . 2 . 3 Utility 3 | . 1 . 2 Weapon 7 | . 1 . 6 Tool/Special . | . . . . Average Slot Usage (%) 91 | . 99 91 77 Engine 13 | . 14 13 14 Leg 27 | . 28 26 28 Device 10 | . 13 8 8 Storage 14 | . 14 14 14 Protection 1 | . . . 5 Energy Gun 21 | . 28 22 6 Energy Cannon 1 | . . 4 . Peak Build Rating 21 | 6 8 10 21 Average Rating 9 | 4 7 8 14 On Entrance 5 | . 6 8 9 Naked Turns . | . . . . Heaviest Build 38 | 12 28 29 38 Greatest Support 30 | 20 20 20 30 Greatest Overweight (x) 2 | 1 1 2 1 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 12 15 15 Most Carried 15 | 4 13 15 15 Average Carried 11 | 1 8 13 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 4 13 13 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Resources | -11 -10 -10 -7 ----------- Run | Yrd Mat Sub Scr Matter Collected 379 | 217 80 42 40 Remotely . | . . . . Salvage Created 334 | 27 223 84 . Parts 23 | 2 15 6 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Combat Hostiles Destroyed 7 | . 5 2 . Guns 6 | . 5 1 . Cannons 1 | . . 1 . Classes Destroyed 3 | 1 1 1 . Tunneler 1 | 1 . . . Grunt 5 | . 5 . . Subdweller 2 | . . 2 . Best Kill Streak 2 | 1 2 1 . Combat Bots Only 2 | . 2 1 . Max Kills in Single Turn 1 | 1 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Scr Hostile Shots Fired 63 | . 24 38 1 Missed 19 | . 10 9 . Hits 44 | . 14 29 1 Melee 1 | . . . 1 Projectile 43 | . 14 29 . Damage Taken 829 | . 229 574 26 Core 221 | . 64 157 . Absorbed by Shields 16 | . . 16 . Core Remaining (%) 100 | 100 . . . Volleys Fired 36 | 1 17 18 . Largest 2 | 2 2 2 . Hottest 100 | 100 100 100 . Shots Fired 63 | 2 34 26 1 Gun 61 | 2 34 24 1 Cannon 2 | . . 2 . Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal 62 | 2 34 26 . Explosive . | . . . . Electromagnetic 1 | . . . 1 Robot Hit Streak 31 | 1 7 30 31 Robot Miss Streak 6 | 1 6 . . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 48 | 1 21 25 1 Core Hits 19 | 1 12 6 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . 3 . . Burn 3 | . 3 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 606 | 25 272 277 32 Guns 556 | 25 261 243 27 Cannons 34 | . . 34 . Explosions . | . . . . Melee . | . . . . Ramming 16 | . 11 . 5 Kinetic . | . . . . Thermal 563 | 25 261 277 . Explosive . | . . . . Electromagnetic 27 | . . . 27 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . 4 4 4 Average Corruption 3 | . 2 4 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 24 | . 3 8 13 Message Errors 5 | . . 2 3 Matter Fused 9 | . 2 3 4 Heat Flow Errors 3 | . 1 1 1 Energy Discharges 1 | . . . 1 Parts Rejected 1 | . . 1 . Data Loss (minor) 3 | . . 1 2 Data Loss (major) 1 | . . . 1 Misfires 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 4 | . 3 . 1 Kicked 4 | . 3 . 1 Crushed . | . . . . Highest Temperature 211 | 39 211 189 106 Average Temperature 75 | 20 79 110 46 Received Heat Transfer 227 | . 111 116 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 1 2 . Heat Transferred 1696 | 74 939 683 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 87 | 5 87 . . Initial 3 | . 3 . . Average 9 | . 10 . . Influence Increases 209 | 5 204 . . Destroy 0b10 Robot/C 100 | . 100 . . Destroy 0b10 Robot/NC 5 | 5 . . . Destroy Leader 20 | . 20 . . Successful Hack 23 | . 23 . . Destroy Structure 1 | . 1 . . Lose Combat Pursuer 60 | . 60 . . Influence Decreases 209 | . 138 71 . Entered New Map 37 | . 2 35 . Time Decay 172 | . 136 36 . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Scr Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 19 | . 16 2 1 Peak Tracking Total 6 | . 6 2 2 Tactical Retreats 3 | . 3 . . Traps | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -7 ---------- Run | Yrd Mat Sub Scr Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Scr Machines Accessed 5 | . 5 . . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 13 | . 13 . . Successful 7 | . 7 . . Failed 6 | . 6 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 13 | . 13 . . Terminals 13 | . 13 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Robot Analysis 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 6 . . Terminals 6 | . 6 . . Track 1 | . 1 . . Skim 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 5 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -7 ------------ Run | Yrd Mat Sub Scr Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Scr Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Active Infowar (turns) 1154 | . 685 251 218 Seismic 1154 | . 685 251 218 Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -7 ------------- Run | Yrd Mat Sub Scr Turns Passed 1590 | 74 708 450 358 Spaces Moved 824 | 48 392 206 178 Core 2 | 2 . . . Treads . | . . . . Legs 822 | 46 392 206 178 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 190 190 Average Speed 171 | 122 157 190 191 Slowest Speed 260 | 190 190 260 195 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 32 | 3 85 17 26 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 1 | . . . 1 Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Scr Total 943 | 58 453 237 195 Wait 20 | . 17 3 . Move 821 | 47 391 205 178 Hop . | . . . . Pick Up 26 | 4 15 4 3 Fast Attach 8 | 6 . . 2 Attach 7 | . 1 5 1 Detach 2 | . . . 2 Swap 7 | . 2 2 3 Drop 12 | . 7 . 5 Fire 36 | 1 17 18 . Melee . | . . . . Ram . | . . . . Kick 4 | . 3 . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / Min / *Sub) -10/Subcaves -7/Scraptown History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 273 | -10/Materials | Discovered new exit (range 10) 334 | -10/Materials | Build established: Mutant 474 | -10/Materials | Discovered new exit (range 4) 621 | -10/Materials | Learned 2 Storage zone layouts 621 | -10/Materials | Discovered new exit (range 4) 657 | -10/Materials | Learned location of 1 exit from Recycling 684 | -10/Materials | Identified exit to Subcaves 701 | -10/Materials | Learned 2 Storage zone layouts 707 | -10/Materials | Learned location of 2 exits from Mines 724 | -10/Materials | Identified exit to Mines 753 | -10/Materials | Learned 4 Recycling zone layouts 783 | -10/Materials | Entered Subcaves 784 | -10/Subcaves | Approached by a straggling Scientist 963 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Riot Gun 969 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1052 | -10/Subcaves | Core integrity fell below 50% 1068 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1086 | -10/Subcaves | Core integrity fell below 20% 1089 | -10/Subcaves | Lost 5 parts (1p2n1u1w) 1190 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1233 | -10/Subcaves | Entered Scraptown 1589 | -7/Scraptown | Attacked by Scraptown defenders 1591 | -7/Scraptown | Self-destructed Last Messages --------------- (-116). 01441_ Acquired Hpw. Shock Rifle. 01444_ Dropped Aluminum Leg. 01454_ Acquired Unknown Storage. 01454_ Identified Sml. Storage Unit. 01455_ Dropped Sml. Storage Unit. 01459_ Acquired Imp. Light Armor Plating. 01469_ Dropped Wheel. 01469_ Acquired Hvy. Machine Gun. 01488_ System corrupted: Matter fused (-9). 01526_ System corrupted: Component data lost. 01557_ System corrupted: Matter fused (-7). 01572_ System corrupted: Heat flow error (+120). 01589_ System corrupted: FCS attempts to trigger Hpw. Shock Rifle. 01589_ System corrupted: Hpw. Shock Rifle misfires. 01589_ ANNOUNCEMENT: Intruder alert! Defend Scraptown! 01589_ Kicked W3-16D(c) out of the way. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ????????????????????####?????????????????????????? | | ???????????????????? #?????????????????????????? | | ???????????????????? ?????????????????????????? | | ????#######????????? #?????????????????????????? | | ???#"""""""#???????# #?????????????????????????? | | ???#"" ""#???????# #?????????????????????????? | | ???#"" ""#???????# #???? ????????????????????? | | ##?#""" ""#???????# #??? 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" #?????????????????????????? | | ??????? ?????#?""""" #?????????????????????????? | | ??????? ??????###### #?????????????????????????? | | ??????? ???????????# #?????????????????????????? | | ######?????????????# #?????????????????????????? | | ?????????? #?????????????????????????? | | ?????????? #?????????????????????????? | | ######?????????????# #?????????????????????????? | | ??????????????????? ??????????????????????????? | | ##?????????????????# ??????????????????????????? | | "#?????????????????? ??????????????????????????? | | "#???????????????????????????????????????????????? | | "#???????????????????????????????????????????????? | | "#???????????????????????????????????????????????? | | "#???????????????????????????????????????????????? | | "#???????????????????????????????????????????????? | | "#???????????????????????????????????????????????? | | "#???????????????????????????????????????????????? | | "#???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MeleeScrapoidFemtoactuators Manual? 0 Play Time 00:07:15 Cumulative 92.3 hours Start 2025.05.06 @ 13:09:35 End 2025.05.06 @ 13:38:56 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 248 Rogue 246 Adventurer 2 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 58 Achievement% 49 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6eee777c-dc42-42de-b23a-eb1de7979fd1