Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.07 @ 20:50:45 Player: Ms. V3-11A Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (83) 415 Value Destroyed (3004) 3004 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (796) 796 TOTAL SCORE: 8195 Bonus ------- High Alert Combat Kills 200 Follower Combat Kills 326 Registered with UFD 300 Friendly Fire -30 Cogmind --------- Core Integrity 0/1000 Matter 259/300 Energy 138/170 System Corruption 6% Temperature Critical (619) Movement Walking (330) Ox3 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- Makeshift Power Source > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (9) ------ Scrap Suit Large Storage Unit Surveybot 17 Chip Makeshift Salvage Targeting Computer Improved Light Armor Plating Makeshift Light Armor Plating > --- WEAPON (2) ------- Advanced Plasma Cannon Heavy Flak Cannon > --- INVENTORY (15) --- Light Angular Momentum Engine Large Storage Unit Hacking Suite Recalibrator Advanced Drone Bay (2/2) Arc Projector Improved Arc Projector Gauss Rifle Heavy Flak Cannon CPS Tube (2) CPS Tube (2) Powered Hammer Makeshift Spear Makeshift Spear Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Armored Treads Advanced Treads Medium Treads > --- UTILITY ---------- Scrap Suit Advanced Cooling System Large Storage Unit Machine Analyzer Advanced Sensor Array Improved Signal Interpreter Surveybot 17 Chip Makeshift Light Armor Plating > --- WEAPON ----------- Overtuned Pulse Rifle Overtuned Coil Gun > --- INVENTORY -------- Scrap Suit Large Storage Unit High-capacity Matter Pod Light Armor Plating Hacking Suite Recalibrator Wave Gun Advanced Plasma Cannon Gauss Rifle KE Penetrator Heavy Missile Launcher CPS Tube CPS Tube Powered Hammer [Rating: 72] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Medium Treads Leg Improved Aluminum Leg Utility Large Storage Unit Device Scrap Suit Storage Large Storage Unit Processor Surveybot 17 Chip Protection Makeshift Light Armor Plating Weapon Overtuned Coil Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Overtuned Coil Gun Ballistic Cannon Heavy Flak Cannon Launcher Heavy Missile Launcher Piercing Weapon Makeshift Spear Build | -11 -10 -10 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Slots Evolved 10 | . . . . . 10 . . Power 1 | . . . . . 1 . . Propulsion 2 | . . . . . 2 . . Utility 7 | . . . . . 7 . . Weapon . | . . . . . . . . Parts Attached 85 | . 16 9 4 7 38 9 2 Power 13 | . 1 1 1 1 7 2 . Engine 5 | . 1 1 . 1 1 1 . Core 8 | . . . 1 . 6 1 . Reactor . | . . . . . . . . Propulsion 20 | . 7 2 2 2 6 1 . Treads 5 | . . . 2 2 1 . . Leg 15 | . 7 2 . . 5 1 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 22 | . 4 1 . . 13 3 1 Device 10 | . 2 . . . 7 1 . Storage 2 | . 2 . . . . . . Processor 4 | . . . . . 3 1 . Hackware . | . . . . . . . . Protection 6 | . . 1 . . 3 1 1 Artifact . | . . . . . . . . Weapon 30 | . 4 5 1 4 12 3 1 Energy Gun 7 | . 2 2 1 1 1 . . Energy Cannon 6 | . 1 . . . 4 . 1 Ballistic Gun 9 | . 1 3 . 1 4 . . Ballistic Cannon 5 | . . . . 2 1 2 . Launcher 2 | . . . . . 2 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon 1 | . . . . . . 1 . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . Corrupted Parts 1 | . . . . . 1 . . System Corruption 2 | . . . . . 2 . . Parts Lost 33 | . . 8 . . 16 6 3 Power 7 | . . 2 . . 2 2 1 Propulsion 8 | . . 2 . . 2 2 2 Utility 8 | . . 1 . . 6 1 . Weapon 10 | . . 3 . . 6 1 . Highest Loss Streak 13 | . . 3 . . 13 4 3 To Critical Strikes 1 | . . . . . 1 . . Average Slot Usage (%) 88 | . 92 92 98 100 73 54 72 Engine 5 | . 13 7 . 8 1 1 5 Core 4 | . . . 12 5 7 1 4 Treads 11 | . . . 3 28 8 . . Leg 11 | . 27 27 24 . 2 17 15 Device 6 | . 7 12 . . 17 4 5 Storage 11 | . 14 14 14 14 5 5 5 Processor 2 | . . . . . 7 6 11 Protection 8 | . . 1 14 14 6 3 9 Energy Gun 9 | . 12 2 24 14 1 . . Energy Cannon 2 | . 8 6 . . 4 . 5 Ballistic Gun 7 | . 7 18 3 8 3 . . Ballistic Cannon 2 | . . . . 5 . 8 5 Peak Build Rating 72 | 6 13 15 24 34 72 61 67 Average Rating 32 | 6 8 12 20 30 60 46 64 On Entrance 25 | 6 6 12 15 24 31 48 61 Naked Turns . | . . . . . . . . Heaviest Build 78 | 11 31 33 36 43 78 56 66 Greatest Support 70 | 20 26 26 56 56 70 55 55 Greatest Overweight (x) 25 | . 2 2 1 1 25 1 3 Average Overweight (x) . | . . 1 . . 1 . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 8 13 15 15 15 15 15 15 Most Carried 15 | 5 14 13 15 15 15 14 15 Average Carried 13 | 5 7 11 14 14 13 10 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 4 12 11 15 15 12 13 15 Class Distribution -------------------- 82% | Mutant 7% | Scavenger-Skirmisher 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Scavenger-Skirmisher | -5/Factory Mutant | -5/Upper Caves Derelict-Mutant | -5/Upper Caves Resources | -11 -10 -10 -7 -7 -5 -5 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Matter Collected 2068 | 200 149 253 195 93 762 348 68 Remotely . | . . . . . . . . Salvage Created 3778 | . 164 444 136 . 2138 705 191 Parts 158 | . 7 29 2 . 93 21 6 Haulers Intercepted 1 | . 1 . . . . . . Recyclers Shooed 11 | . . . . . 11 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 29 | . . 12 . . . 11 6 Prevented . | . . . . . . . . Kills | -11 -10 -10 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Combat Hostiles Destroyed 60 | . 2 11 2 . 29 12 4 Guns 14 | . 2 8 . . 4 . . Cannons 33 | . . 3 . . 14 12 4 AOE 11 | . . . . . 11 . . Classes Destroyed 15 | . 3 4 . . 6 1 1 Worker 4 | . 1 . . . 3 . . Builder 8 | . . . . . 8 . . Hauler 1 | . 1 . . . . . . Recycler 5 | . . . . . 5 . . Mechanic 1 | . . . . . 1 . . Operator 2 | . . . . . 2 . . Turret 2 | . . 2 . . . . . Swarmer 16 | . . 3 . . 5 8 . Grunt 23 | . 2 . . . 15 4 2 Brawler 1 | . . . . . . . 1 Sentry 5 | . . 1 2 . 1 . 1 Hunter 3 | . . . . . 3 . . Programmer 5 | . . . . . 5 . . Subdweller 7 | . . 7 . . . . . Decomposer 3 | . . . . . . 3 . Packrat 3 | . . . . . . 3 . Samaritan 4 | . . . . . . 4 . Best Kill Streak 8 | . 2 3 1 . 7 8 2 Combat Bots Only 8 | . 2 3 1 . 6 8 2 Max Kills in Single Turn 5 | . 1 1 1 . 5 2 1 Gunslinging . | . . . . . . . . Exploded 4 | . . . . . 4 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -7 -7 -5 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Hostile Shots Fired 628 | . . 128 72 . 285 112 31 Missed 180 | . . 41 28 . 86 22 3 Damage Taken 6411 | . . 920 243 . 3117 1231 900 Core 1335 | . . 165 56 . 471 177 466 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 1708 | . . 272 88 . 878 351 119 Regen/Repaired (Parts) 217 | . . . . . 182 35 . Core Remaining (%) 55 | 100 . . . 11 . . . Volleys Fired 222 | . 11 44 9 . 118 27 13 Largest 2 | . 2 2 2 . 2 2 2 Hottest 171 | . 105 105 95 . 171 106 151 Shots Fired 394 | . 22 75 18 . 203 54 22 Gun 200 | . 20 53 18 . 109 . . Cannon 187 | . 2 22 . . 87 54 22 Launcher 7 | . . . . . 7 . . Special . | . . . . . . . . Kinetic 192 | . 9 37 5 . 75 54 12 Thermal 140 | . 11 22 . . 97 . 10 Explosive 7 | . . . . . 7 . . Electromagnetic 55 | . 2 16 13 . 24 . . Robot Hit Streak 40 | . 8 24 40 . 34 8 9 Robot Miss Streak 14 | . 2 2 . . 3 14 5 Penetration Max 1 | . . . . . 1 . . Secondary Targets . | . . . . . . . . Shots Hit Robots 315 | . 15 64 18 . 156 44 18 Core Hits 202 | . 5 25 6 . 87 55 24 Critical Kills 1 | . . 1 . . . . . Critical Parts Destroyed 5 | . . 1 . . 4 . . Critical Strikes 8 | . . 3 . . 4 1 . Destroy 7 | . . 3 . . 4 . . Impale 1 | . . . . . . 1 . Melee Attacks 6 | . . . . . . 6 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 6 | . . . . . . 6 . Sneak Attacks 6 | . . . . . . 6 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10140 | . 234 1205 327 . 6543 1267 564 Guns 3733 | . 206 891 327 . 2309 . . Cannons 4247 | . . 314 . . 2484 885 564 Explosions 1711 | . . . . . 1711 . . Melee 382 | . . . . . . 382 . Ramming 67 | . 28 . . . 39 . . Kinetic 3684 | . 79 668 102 . 1584 885 366 Thermal 3699 | . 93 314 . . 3094 . 198 Explosive 1192 | . . . . . 1192 . . Electromagnetic 1116 | . 34 223 225 . 634 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 382 | . . . . . . 382 . Highest Corruption 6 | . . . . . 6 6 6 Average Corruption 5 | . . . . . 4 6 6 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 88 | . . . . . 50 32 6 Message Errors 27 | . . . . . 14 12 1 Matter Fused 19 | . . . . . 10 8 1 Heat Flow Errors 8 | . . . . . 4 3 1 Energy Discharges 10 | . . . . . 5 4 1 Parts Fused 1 | . . . . . . 1 . Data Loss (minor) 11 | . . . . . 11 . . Data Loss (major) 1 | . . . . . 1 . . Misfires 3 | . . . . . 1 2 . Alerts 4 | . . . . . 2 1 1 Weapon Failures 4 | . . . . . 2 1 1 Overload Shots . | . . . . . . . . Overflow Damage 325 | . . . . . 135 190 . Projectiles 128 | . . . . . 120 8 . Explosions 15 | . . . . . 15 . . Melee 182 | . . . . . . 182 . Knockbacks 13 | . . . . . . 9 4 Impact . | . . . . . . . . Kinetic 13 | . . . . . . 9 4 Secondary . | . . . . . . . . Self-Inflicted Damage 106 | . . . . . 106 . . Shots 3 | . . . . . 3 . . Rammed 4 | . . . . . 4 . . Targets Rammed 10 | . 4 . . . 6 . . Kicked 6 | . 4 . . . 2 . . Crushed . | . . . . . . . . Highest Temperature 699 | . . 197 246 . 267 431 699 Average Temperature 125 | . . 78 105 . 62 210 224 Received Heat Transfer 1889 | . . 499 96 . 522 529 243 Effects 14 | . . . . . 1 3 10 Shutdowns 4 | . . . . . . 2 2 Energy Bleed 3 | . . . . . 1 1 1 Interference 1 | . . . . . . . 1 Short Circuit 3 | . . . . . . . 3 Damage (core) 3 | . . . . . . . 3 Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . . 2 . . . . Combat Hostiles 2 | . . . 2 . . . . Parts Fried 6 | . . . 4 . 2 . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . . 1 . . 2 . 1 Heat Transferred 3123 | . 200 666 . . 1957 . 300 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | . . . . . 4 . . Alert | -11 -10 -10 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Peak Influence 712 | . 59 . 136 . 712 . . Initial 86 | . . . 86 . . . . Average 166 | . 18 . 57 . 298 . . Maximum Alert Level 3 | . . . . . 3 . . Low Security (%) 67 | 100 100 . 100 . 34 . . Level 1 13 | . . . . . 26 . . Level 2 19 | . . . . . 38 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . . . . . 9 . . Investigation 1 | . . . . . 1 . . Extermination 4 | . . . . . 4 . . Reinforcement 4 | . . . . . 4 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced 1 | . . . . . 1 . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Distress Signals 2 | . 1 . . . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 93 | . 8 21 2 . 44 12 6 Peak Tracking Total 8 | . 2 6 1 . 7 8 4 Tactical Retreats 5 | . . 2 . . 3 . . Traps | -11 -10 -10 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Traps Triggered 6 | . 4 . . . 2 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -7 -7 -5 -5 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Machines Disabled 12 | . . 1 . . 11 . . Max in Single Turn 4 | . . 1 . . 4 . . Garrison Access 2 | . . . . . 2 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Machines Accessed 29 | . 5 . 10 5 9 . . Terminals 15 | . 5 . 4 . 6 . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . 1 . . Recycling Units 5 | . . . 5 . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . 2 . . Total Hacks 84 | . 8 . 23 28 25 . . Successful 68 | . 7 . 17 28 16 . . Failed 16 | . 1 . 6 . 9 . . Catastrophic 1 | . . . . . 1 . . Database Lockouts . | . . . . . . . . Manual 28 | . 6 . 11 . 11 . . Terminals 38 | . 8 . 12 . 18 . . Fabricators . | . . . . . . . . Repair Stations 4 | . . . . . 4 . . Recycling Units 6 | . . . 6 . . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . . 3 . . Terminal Hacks 50 | . 2 . 10 28 10 . . Record 33 | . . . 5 28 . . . Part Schematic 3 | . . . 2 . 1 . . Robot Schematic 1 | . . . 1 . . . . Robot Analysis 6 | . 1 . 2 . 3 . . Prototype ID Bank 1 | . . . . . 1 . . Branch Access Points 1 | . . . . . 1 . . Terminal Index 2 | . 1 . . . 1 . . Fabricator Index 1 | . . . . . 1 . . Locate Traps 2 | . . . . . 2 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . Scan Component 1 | . . . . . 1 . . Repair 1 | . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . . . 2 . . Seal Access 2 | . . . . . 2 . . Unauthorized Hacks 14 | . 5 . 7 . 2 . . Terminals 9 | . 5 . 2 . 2 . . Botnet 4 | . . . 2 . 2 . . Skim 5 | . 5 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 5 | . . . 5 . . . . Tunnel 5 | . . . 5 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . Used 1 | . . . . . 1 . . Hacking Detections 12 | . 3 . 3 . 6 . . Full Trace Events 1 | . . . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . . . 1 . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . 2 . 1 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . 1 . . Time 44 | . . . . . 44 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 -5 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Upp Upp Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -7 -7 -5 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Total Allies 2 | . . . . 1 . . 1 Largest Group 1 | . . . . 1 1 . 1 Highest-Rated Group 141 | . . . . 57 57 . 141 Highest-Rated Ally 141 | . . . . 57 57 . 141 Total Orders . | . . . . . . . . Ally Attacks 37 | . . . . . 37 . . Total Damage 822 | . . . . . 822 . . Kills 8 | . . . . . 8 . . Allies Corrupted 1 | . . . . . 1 . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Robot Analysis Total 6 | . 1 . 2 . 3 . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -7 -7 -5 -5 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Turns Passed 13188 | 1 1292 1790 1639 4371 2832 1096 167 Spaces Moved 6529 | 1 717 838 859 2340 1012 696 66 Core 13 | . . . . . 13 . . Treads 3194 | . . . 141 2340 713 . . Legs 3322 | 1 717 838 718 . 286 696 66 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 120 | 120 120 190 160 150 120 120 190 Average Speed 180 | 120 168 190 185 181 216 121 192 Slowest Speed 1300 | 120 260 260 240 240 1300 190 330 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 53 | 2 79 44 96 88 24 80 13 Regions Visited 7 Branch Regions 5 Pre-discovered Areas 6 | . 1 . 5 . . . . Known Exits Taken 2 | . 1 . . . 1 . . Unknown Exits Taken 5 | 1 . 1 1 1 . 1 . Scrap Searched 6 | . . . . 2 . 3 1 Spaces Dug 1 | . . . . . 1 . . Terrain Destroyed 231 | . . . . . 227 . 4 Melee . | . . . . . . . . Projectile 35 | . . . . . 31 . 4 AOE 196 | . . . . . 196 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Total 7519 | 2 772 958 891 2472 1458 882 84 Wait 540 | . 6 61 6 73 255 138 1 Move 6522 | . 716 837 858 2339 1011 695 66 Hop . | . . . . . . . . Pick Up 61 | . 10 5 8 19 12 5 2 Fast Attach 47 | . 13 3 3 5 17 5 1 Attach 21 | . . 6 . 1 12 2 . Detach 1 | . . . . . 1 . . Swap 17 | . 3 . 1 1 9 2 1 Drop 61 | 2 9 2 6 27 13 2 . Fire 222 | . 11 44 9 . 118 27 13 Melee 6 | . . . . . . 6 . Ram . | . . . . . . . . Kick 6 | . 4 . . . 2 . . Crush 4 | . . . . . 4 . . Escape Stasis 4 | . . . . . 4 . . Rewire 7 | . . . . 7 . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 0) 2 | -11/Scrapyard | Entered Materials 59 | -10/Materials | Met 8R-AWN 96 | -10/Materials | Discovered new exit (range 16) 335 | -10/Materials | Build established: Mutant 608 | -10/Materials | Discovered new exit (range 3) 1047 | -10/Materials | Discovered new exit (range 11) 1098 | -10/Materials | Loaded intel: 8 terminal locations 1141 | -10/Materials | Identified exit to Subcaves 1141 | -10/Materials | Identified exit to Materials 1176 | -10/Materials | Learned Storage security intel 1202 | -10/Materials | Learned Materials stockpile data 1216 | -10/Materials | Learned location of Storage (-7) 1240 | -10/Materials | Learned Storage security intel 1274 | -10/Materials | Identified exit to Mines 1294 | -10/Materials | Entered Subcaves 2254 | -10/Subcaves | Discovered new exit (range 10) 2913 | -10/Subcaves | Core integrity fell below 50% 2949 | -10/Subcaves | Discovered new exit (range 9) 2952 | -10/Subcaves | Lost 3 parts (1n1u1w) 3084 | -10/Subcaves | Entered Recycling 3472 | -7/Recycling | Core integrity fell below 20% 4509 | -7/Recycling | Discovered new exit (range 16) 4674 | -7/Recycling | Scanned before Scraplab entrance 4698 | -7/Recycling | Entered Scraplab 4719 | -7/Recycling | Discovered new exit (range 3) 4723 | -7/Recycling | Entered Scraptown 5362 | -7/Scraptown | Discovered new exit (range 3) 5539 | -7/Scraptown | Visited Symbiants 5589 | -7/Scraptown | Visited IN-MT5's Study 5677 | -7/Scraptown | Visited Science Testing Area 5703 | -7/Scraptown | Visited CPS Storage 5731 | -7/Scraptown | Visited Cyclists 5789 | -7/Scraptown | Visited Shadow of the Wyrm 6101 | -7/Scraptown | Visited Cave Peace 6130 | -7/Scraptown | Visited UFD Registry 6130 | -7/Scraptown | Registered with UFD as "Ionblaster" 6198 | -7/Scraptown | Visited Cartography Club 6249 | -7/Scraptown | Found Surveybot 17 Chip 6297 | -7/Scraptown | Visited Supply Room 6357 | -7/Scraptown | Visited Abandonware Association 6503 | -7/Scraptown | Visited Modified Component R&D 6577 | -7/Scraptown | Visited Derelict Rescue Squad 6618 | -7/Scraptown | Visited Research Penetration Think Tank 6649 | -7/Scraptown | Visited LU-1G1's Boring Crew 6883 | -7/Scraptown | Visited Scrap Suit Storage 6917 | -7/Scraptown | Visited Junk Repository 6981 | -7/Scraptown | Visited Botcube Research 7006 | -7/Scraptown | Found Botcube 7827 | -7/Scraptown | Found Scrap Suit 7833 | -7/Scraptown | Found Scrap Suit 8352 | -7/Scraptown | Botcube activated 8368 | -7/Scraptown | Botcube completed mutation into treaded form, armed with 2 guns. 8860 | -7/Scraptown | Found Scrap Suit 9072 | -7/Scraptown | Discovered new exit (range 5) 9094 | -7/Scraptown | Entered Factory 9094 | -5/Factory | Accompanied by 1 ally 9094 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x7 9185 | -5/Factory | Discovered new exit (range 10) 9789 | -5/Factory | Repaired Med. Treads 10046 | -5/Factory | Discovered new exit (range 11) 10094 | -5/Factory | Build established: Scavenger-Skirmisher 10096 | -5/Factory | Identified exit to Upper Caves 10108 | -5/Factory | Identified exit to Factory 11183 | -5/Factory | Build established: Scavenger-Mutant 11533 | -5/Factory | Lost 13 parts (2p1n5u5w) 11926 | -5/Factory | Entered Upper Caves 11935 | -5/Upper Caves | Core integrity fell below 50% 11996 | -5/Upper Caves | Lost 4 parts (1p2n1u) 11997 | -5/Upper Caves | Destroyed 8 combat bots 12102 | -5/Upper Caves | Encountered a Warlord checkpoint 12221 | -5/Upper Caves | Build established: Mutant 13016 | -5/Upper Caves | Discovered new exit (range 3) 13022 | -5/Upper Caves | Entered another Upper Caves area 13024 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13183 | -5/Upper Caves | Core integrity fell below 20% 13186 | -5/Upper Caves | 1C-UTU showed up to help 13188 | -5/Upper Caves | 1C-UTU revealed a hidden path 13190 | -5/Upper Caves | Core destroyed Last Messages --------------- 13177_ Power failure, Mak. Power Source shutdown. 13177_ Neutrino Core broken. 13177_ Overheating: Short circuit. 13180_ Broken Neutrino Core destroyed. 13181_ Imp. Medium Armor Plating fries itself beyond repair. 13183_ Overheating: System interference. 13183_ Adv. Plasma Cannon temporarily disabled. 13183_ G-50 Soldier knocked back. 13184_ Power failure, Mak. Power Source shutdown. 13184_ Flexi-carbon Leg destroyed. 13184_ Critical hit (Burn: +37). 13185_ G-50 Soldier destroyed. 13185_ G-50 Soldier knocked back. 13186_ Hvy. Flak Cannon broken. 13186_ Overheating: Short circuit. 1C-UTU: "Let me deal with this, you get out of here!" 13188_ Overheating: Core damaged (-140). 1C-UTU: "There's a hidden path right here." 13189_ Overheating: Energy bleed (-37). 13190_ Overheating: Core damaged (-170). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????###?#### | | ????????????????????????????????????###??## ### | | ????????????????????????????????????# ### #?# | | ????????????????????????????????????# ### | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????# # % | | ?????????????????????????????###?????## ## ! | | ????????????????????????????## #??????## ### | | ???????????????????????????## #??????## ### | | ???????????????????????????# #?????## ## | | ???????????????????????????# ##?#### ## | | ???????????????????????????# ### ## | | ??????????????????????????## ## ###### | | ???????????????????????#### l > ### #???# | | ???????????????????????# #### #???# | | ??????????????????????## #?## #???# | | ??????????????????????# #??? ##????# | | ????????????# ??????## ##?? ##?????? | | ????????????# #g% ^ ##?##??????? | | ????????????# g% @ ### #### ##??? | | ????????????# ## ;;;##### #??? | | ??????????????????## ;###?## #??? | | ???????????????????# #????# ##??? | | ?????????????????? ????## ### ###???? | | ???????????????? ?????# % #### ###?????? | | ?????????????? ??????# ######???????? | | ????????????? ### ???????# % ##??????????? | | ????????????????# ???????## #??????????? | | ???????????????? ???????## #?????????? | | ??????????????? ??????## ## #?????????? | | ?????????????? ???????# #### ###?????????? | | ??????????????????????# ##??# #???????????? | | ??????????????????????# ###???? #??????????? | | ?????????????????????# #??????# ?????????? | | ????????????????????# #???????### ????????? | | ????????????????????# #?????????? ##???????? | | ????????????????????# #####??????????# ##????????? | | ????????????????????##????????????????##?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 29 Energy Capacity 385 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 1210 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 3 Kinecelleration 40 Salvage Targeting 4 Offensive Hacking 10 Item Schematics ----------------- Imp. Cooling System | -7/Recycling | Hacked Phase Cannon | -7/Recycling | Hacked Imp. Armor Integrity Analyzer | -5/Factory | Hacked Robot Schematics ------------------ Y-45 Defender | -7/Recycling | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChargeCannonDatajack Manual? 0 Play Time 01:13:14 Cumulative 250.1 hours Start 2024.08.07 @ 19:11:39 End 2024.08.07 @ 20:50:45 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 188 Rogue 63 Adventurer 99 Explorer 26 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 67 Achievement% 68 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 0 Font 18/CogNarrow Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(115)|SATURATION(100)|LOW_CONTRAST(0,16,30) Steam 1 RUN: 201b7c3c-6d36-43e5-bf55-13dc0ae1a0a7