Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.30 @ 22:36:50 Player: beans Result: Destroyed by RF-OER(z) with Zionite Laser-S Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (39) 195 Value Destroyed (637) 637 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1162) 1162 TOTAL SCORE: 3614 Bonus ------- Follower Combat Kills 37 Met Imprinter 300 Was Imprinted 300 Destroyed Z-Imprinter 1000 Friendly Fire -475 Cogmind --------- Core Integrity 0/400 Matter 406/500 Energy 80/100 System Corruption 0% Temperature Cool (9) Movement Core (250) Ox4 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ High-capacity Matter Pod Hardlight Generator > --- WEAPON (2) ------- Precision Grenade Launcher > --- INVENTORY (5) ---- Phasing AFG Heavy Rocket Launcher Makeshift Hammer Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Makeshift Leg Makeshift Leg Zionite Glidesys I > --- UTILITY ---------- High-capacity Matter Pod Zionite Light Carapace Hardlight Generator > --- WEAPON ----------- Makeshift Shrapnel Gun > --- INVENTORY -------- Phasing AFG Heavy Rocket Launcher Precision Grenade Launcher Makeshift Hammer Self-destruct Interrupter [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Makeshift Leg Treads Light Treads Leg Makeshift Leg Hover Unit Zionite Glidesys I Utility High-capacity Matter Pod Device Hardlight Generator Storage High-capacity Matter Pod Protection Light Armor Plating Weapon Precision Grenade Launcher Energy Gun EM Pulse Gun Ballistic Gun Makeshift Shrapnel Gun Launcher Precision Grenade Launcher Special Weapon Welding Torch Impact Weapon Makeshift Hammer Build | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 26 | 5 1 8 . 8 4 Power 2 | 1 . 1 . . . Engine 2 | 1 . 1 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 5 | 2 . . . 2 1 Treads 2 | 2 . . . . . Leg 2 | . . . . 2 . Wheel . | . . . . . . Hover 1 | . . . . . 1 Flight . | . . . . . . Utility 6 | . . 3 . 2 1 Device 3 | . . 1 . 2 . Storage 1 | . . 1 . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | . . 1 . . 1 Artifact . | . . . . . . Weapon 13 | 2 1 4 . 4 2 Energy Gun 4 | 1 1 2 . . . Energy Cannon . | . . . . . . Ballistic Gun 3 | 1 . 1 . 1 . Ballistic Cannon . | . . . . . . Launcher 4 | . . 1 . 1 2 Special Weapon 1 | . . . . 1 . Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . 2 . 2 2 Parts Lost 12 | . . 9 . . 3 Power 1 | . . 1 . . . Propulsion 3 | . . 2 . . 1 Utility 3 | . . 2 . . 1 Weapon 5 | . . 4 . . 1 Highest Loss Streak 9 | . . 9 . . 3 To Critical Strikes . | . . . . . . Average Backups 3 | . . 2 1 3 3 Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . 1 Weapon 1 | . . 1 . 1 2 Tool/Special . | . . . . . . Unused Backups . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 52 | . 70 78 11 49 64 Engine 1 | . 14 10 . . . Treads 2 | . 28 20 . . . Leg 8 | . . . . 9 19 Device 9 | . . 9 . 9 11 Storage 10 | . . 10 11 11 11 Energy Gun 2 | . 20 17 . . . Ballistic Gun 6 | . 7 . . 7 9 Launcher 9 | . . 3 . 10 9 Impact Weapon 1 | . . . . 1 1 Peak Build Rating 31 | 5 5 14 1 24 31 Average Rating 15 | 3 4 8 1 16 23 On Entrance 6 | . 5 5 1 1 24 Naked Turns . | . . . . . . Heaviest Build 22 | 8 9 22 4 18 18 Greatest Support 40 | 40 40 40 3 40 40 Greatest Overweight (x) 5 | . . 1 1 5 . Average Overweight (x) 1 | . . . 1 1 . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 3 2 5 1 5 5 Average Carried 3 | . . 2 1 4 4 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | . 2 1 1 5 4 Class Distribution -------------------- 68% | Mutant 31% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Derelict-Mutant | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Mat Min Zio Dee Matter Collected 823 | 203 72 299 . 57 192 Remotely . | . . . . . . Salvage Created 1346 | 49 317 886 . . 94 Parts 83 | 3 17 53 . . 10 Haulers Intercepted 2 | . 1 1 . . . Recyclers Shooed 3 | . . 3 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Combat Hostiles Destroyed 17 | . 7 8 . . 2 Guns 10 | . 6 4 . . . AOE 7 | . 1 4 . . 2 Classes Destroyed 10 | 1 6 2 . . 1 Worker 4 | . 1 3 . . . Builder 4 | . 1 3 . . . Hauler 2 | . 1 1 . . . Recycler 5 | 1 . 4 . . . Operator 2 | . . 2 . . . Watcher 4 | . 2 2 . . . Swarmer 10 | . 6 4 . . . Grunt 2 | . 1 1 . . . Sentry 3 | . . 3 . . . Z-Technician 2 | . . . . . 2 Z-Light 2 | . . . . . 2 Wasp 1 | . . . . . 1 Best Kill Streak 7 | 1 4 7 . . 2 Combat Bots Only 5 | . 3 5 . . 1 Max Kills in Single Turn 2 | 1 2 1 . . 1 Gunslinging 1 | . 1 . . . . Exploded 1 | . 1 1 . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Hostile Shots Fired 147 | . 24 110 . . 13 Missed 48 | . 10 35 . . 3 Hits 99 | . 14 75 . . 10 Melee 5 | . . 5 . . . Projectile 94 | . 14 70 . . 10 Critical Strikes 2 | . . 2 . . . Damage Taken 1499 | . 157 953 . . 389 Core 460 | . 47 317 . . 96 Absorbed by Shields 107 | . . 107 . . . Core Remaining (%) 90 | 100 81 . . . . Volleys Fired 111 | 1 27 67 . 5 11 Largest 2 | 1 2 2 . 1 2 Hottest 80 | 40 80 80 . 24 63 Shots Fired 193 | 1 54 121 . 5 12 Gun 169 | 1 54 107 . 2 5 Cannon . | . . . . . . Launcher 21 | . . 14 . . 7 Special 3 | . . . . 3 . Kinetic 22 | . 15 . . 2 5 Thermal 3 | . . . . 3 . Explosive 7 | . . . . . 7 Electromagnetic 161 | 1 39 121 . . . Robot Hit Streak 8 | 1 4 8 . . 4 Robot Miss Streak 7 | . 7 3 . . 3 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 85 | 1 25 51 . . 8 Core Hits 63 | 1 13 29 . . 20 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . 1 . . . Corrupt 1 | . . 1 . . . Melee Attacks 59 | . . . . 59 . Impact 59 | . . . . 59 . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2712 | 59 466 1079 . . 1108 Guns 1012 | 13 299 618 . . 82 Cannons . | . . . . . . Explosions 1700 | 46 167 461 . . 1026 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 140 | . 58 . . . 82 Thermal 315 | 46 167 102 . . . Explosive 1026 | . . . . . 1026 Electromagnetic 1231 | 13 241 977 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . 2 2 2 . Average Corruption 2 | . . 2 2 2 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 5 | . . 2 2 1 . Message Errors 2 | . . 1 1 . . Matter Fused 2 | . . . 1 1 . Energy Discharges 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 50 | . 9 . . . 41 Projectiles . | . . . . . . Explosions 50 | . 9 . . . 41 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 126 | . . 63 . . 63 Shots 4 | . . 3 . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 198 | . 72 198 . . 9 Average Temperature 39 | . 25 44 . . 9 Received Heat Transfer 471 | . 30 351 . . 90 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . 1 . . . Combat Hostiles . | . . . . . . Parts Fried 7 | . . 7 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 400 | 50 200 150 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 7 | 1 3 3 . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 186 | 5 96 186 70 . . Initial 70 | . . 31 70 . . Average 34 | . 31 36 56 . . Influence Increases 776 | 5 230 541 . . . Destroy 0b10 Robot/C 300 | . 140 160 . . . Destroy 0b10 Robot/NC 105 | 5 25 75 . . . Destroy Leader 72 | . 26 46 . . . Disable Machine 120 | . 30 90 . . . Destroy Structure 74 | . 9 65 . . . Lose Combat Pursuer 105 | . . 105 . . . Influence Decreases 776 | 5 154 434 143 40 . Entered New Map 198 | . . 45 113 40 . Time Decay 488 | 5 154 299 30 . . Lost Part 90 | . . 90 . . . Squads Dispatched 1 | . . 1 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Distress Signals 3 | . 1 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 36 | . 11 19 . . 6 Peak Tracking Total 7 | . 4 7 . . 3 Tactical Retreats 3 | . . 3 . . . Traps | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Mat Min Zio Dee Machines Disabled 9 | . 2 6 . . 1 Max in Single Turn 2 | . 1 2 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Machines Accessed . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks . | . . . . . . Successful . | . . . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 6 | . . . . 6 . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Total Allies 13 | . . . . 13 . Largest Group 13 | . . . . 13 13 Highest-Rated Group 379 | . . . . 379 379 Highest-Rated Ally 41 | . . . . 41 41 Total Orders . | . . . . . . Ally Attacks 61 | . . . . . 61 Total Damage 633 | . . . . . 633 Kills 3 | . . . . . 3 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . . 3 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Mat Min Zio Dee Turns Passed 10776 | 55 379 824 72 9068 378 Spaces Moved 5592 | 43 186 396 56 4636 275 Core 2324 | 22 . 49 56 2197 . Treads 554 | 21 186 347 . . . Legs 2647 | . . . . 2439 208 Wheels . | . . . . . . Hover 67 | . . . . . 67 Flight . | . . . . . . Fastest Speed 50 | 50 160 100 100 100 60 Average Speed 177 | 103 160 152 100 185 121 Slowest Speed 300 | 160 160 160 100 300 140 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 39 | 4 42 40 23 94 36 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug 8 | . . . . 8 . Terrain Destroyed 155 | 6 7 62 . 8 72 Melee 8 | . . . . 8 . Projectile . | . . . . . . AOE 147 | 6 7 62 . . 72 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Total 6170 | 53 217 494 72 5028 306 Wait 342 | . . 8 17 307 10 Move 5587 | 42 185 395 55 4635 275 Hop . | . . . . . . Pick Up 24 | 5 3 7 . 9 . Fast Attach 3 | . . . . 1 2 Attach 21 | 5 1 8 . 6 1 Detach 3 | . . 1 . 2 . Swap 12 | . . 5 . 3 4 Drop 8 | . 1 3 . 1 3 Fire 111 | 1 27 67 . 5 11 Melee 59 | . . . . 59 . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat x2]) -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 12) 56 | -11/Scrapyard | Entered Materials 144 | -10/Materials | Discovered new exit (range 5) 317 | -10/Materials | Build established: Mutant 322 | -10/Materials | Discovered new exit (range 5) 435 | -10/Materials | Entered another Materials area 435 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1220 | -9/Materials | Core integrity fell below 50% 1242 | -9/Materials | Lost 9 parts (1p2n2u4w) 1252 | -9/Materials | Discovered new exit (range 8) 1259 | -9/Materials | Entered Mines 1266 | -9/Mines | Met a Derelict bent on vengeance 1291 | -9/Mines | Discovered new exit (range 15) 1320 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1331 | -9/Mines | Entered Zion 1439 | -7/Zion | System corruption cleaned by Quarantine Array 1475 | -7/Zion | Learned location of Data Miner (-6) 1556 | -7/Zion | Found Prototype Device 1557 | -7/Zion | Identified Phasing AFG 1815 | -7/Zion | Learned Factory terminal intel 1949 | -7/Zion | Met Imprinter 1985 | -7/Zion | Imprinted 1987 | -7/Zion | Declared Zion's savior 2366 | -7/Zion | Gained Derelict followers 2618 | -7/Zion | Learned Factory stockpile data 3158 | -7/Zion | Received a visual enhancement algorithm 3161 | -7/Zion | Learned Factory garrison access intel 3173 | -7/Zion | Ran a visual enhancement algorithm 3926 | -7/Zion | Ran a visual enhancement algorithm 5870 | -7/Zion | Learned location of Quarantine (-3) 6949 | -7/Zion | Build established: Derelict-Mutant 6967 | -7/Zion | Gained Derelict followers 8065 | -7/Zion | Build established: Mutant 8766 | -7/Zion | Build established: Derelict-Mutant 10044 | -7/Zion | Discovered new exit (range 12) 10048 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 10348 | -7/Zion | Opened final containment barrier to the Deep Caves 10369 | -7/Zion | Discovered new exit (range 5) 10372 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 10399 | -7/Zion | Entered Deep Caves 10399 | -7/Deep Caves | Accompanied by 13 allies 10401 | -7/Deep Caves | Met 5H-AD0 10680 | -7/Deep Caves | Attacked by Z-Imprinter 10699 | -7/Deep Caves | Core integrity fell below 20% 10729 | -7/Deep Caves | Lost 4 allies 10739 | -7/Deep Caves | Z-Facility disabled 10777 | -7/Deep Caves | Destroyed by RF-OER(z) with Zionite Laser-S Last Messages --------------- HV Slug penetrates Z-Facility. Z-Facility disabled. HV Slug penetrates JM-5FJ(o). JM-5FJ(o) destroyed. HV Slug penetrates Z-Facility. 3Y-C5J(o) destroyed. HV Slug penetrates Z-Facility. HV Slug penetrates PD-4N5(i). HV Slug penetrates Z-Facility. 6G-M67(o) destroyed. HV Slug penetrates BV-EH1(o). BV-EH1(o) destroyed. Acquired 20 matter. Zio. Light Carapace destroyed. Destroyed Phase Shifter. Zio. Glidesys I destroyed. PG-7MH(s) destroyed. HV Slug penetrates Z-Facility. Mak. Shrapnel Gun destroyed. 95-LR0(z) destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????" | | ?????????????????????????????????"""" | | ???????????????????????????????""""" | | ??????????????????????????????""""""" | | ?????????????????????????????"""""""" | | ?????????????????????????????""" " " | | ?????????????????????????????""""%=%/ | | ????????????????????????????""""=*!* | | ????????????????????????????? %! | | ?????????????????????????????"" 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" """"" h/ | | ?????????? h | | ?????????? | | ?????????? @ | | ?????????? l | | ?????????? i | | ?????????? z%! | | ??????????? z ##### | | ??????????? ####????## | | ???????????? # ##?????????## | | ???????????? ### #####???????????? | | ????????????? ???###########???????????????? | | ?????????????# # ??????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 400 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Are We The Baddies? Challenges ------------ None Game ------ Seed ThrowingSigixComputer Manual? 0 Play Time 00:48:00 Cumulative 70.9 hours Start 2025.07.30 @ 16:18:36 End 2025.07.30 @ 22:36:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 293 Rogue 293 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 31 Achievement% 26 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1225d50a-61a2-4908-96f9-7a3eab86e2b6