Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.02 @ 23:03:02 Player: KZ_RAD Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (61) 305 Value Destroyed (1531) 1531 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (14) 14 TOTAL SCORE: 5570 Bonus ------- Follower Combat Kills 14 Cogmind --------- Core Integrity 0/700 Matter 266/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Cryofiber Web > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Cooling System Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Cryofiber Web Launcher Guidance Computer Launcher Guidance Computer Launcher Guidance Computer Transmission Jammer Hacking Suite > --- WEAPON ----------- Missile Launcher Missile Launcher > --- INVENTORY -------- Fusion Compressor Cryofiber Web Improved Cooling System Thermic Laser Missile Launcher [Rating: 41] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Utility Small Storage Unit Device Transmission Jammer Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Missile Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Slots Evolved 6 | . . . 2 . . . 2 2 . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . 1 . . . Utility 4 | . . . 1 . . . 2 1 . . . Weapon . | . . . . . . . . . . . . Parts Attached 77 | 5 2 . 7 1 . . 39 19 2 2 . Power 11 | 1 . . . . . . 6 3 1 . . Engine 3 | 1 . . . . . . . 1 1 . . Core 8 | . . . . . . . 6 2 . . . Reactor . | . . . . . . . . . . . . Propulsion 16 | 2 . . 2 1 . . 8 3 . . . Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel 16 | 2 . . 2 1 . . 8 3 . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 27 | 1 1 . 3 . . . 12 8 . 2 . Device 13 | . . . 2 . . . 7 2 . 2 . Storage 1 | 1 . . . . . . . . . . . Processor 8 | . . . . . . . 3 5 . . . Hackware 1 | . . . . . . . . 1 . . . Protection 4 | . 1 . 1 . . . 2 . . . . Artifact . | . . . . . . . . . . . . Weapon 23 | 1 1 . 2 . . . 13 5 1 . . Energy Gun 9 | . . . 2 . . . 4 3 . . . Energy Cannon 3 | . . . . . . . 3 . . . . Ballistic Gun 8 | 1 1 . . . . . 6 . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 3 | . . . . . . . . 2 1 . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . . . Corrupted Parts 1 | . . . . . . . . 1 . . . System Corruption 1 | . . . . . . . . 1 . . . Parts Lost 41 | . . . 2 . . 3 22 3 6 . 5 Power 6 | . . . . . . 1 3 1 1 . . Propulsion 12 | . . . 1 . . 2 6 1 2 . . Utility 14 | . . . 1 . . . 8 . 1 . 4 Weapon 9 | . . . . . . . 5 1 2 . 1 Highest Loss Streak 8 | . . . 2 . . 3 8 2 6 . 5 To Critical Strikes . | . . . . . . . . . . . . Average Backups 3 | . 1 3 5 7 7 7 4 3 2 . 1 Power . | . 1 1 1 2 2 2 1 . . . . Propulsion . | . . . . . . . . . . . . Utility . | . . . . . . . . 1 1 . 1 Weapon 1 | . . . 4 5 5 5 2 . 1 . . Tool/Special . | . . . . . . . . . . . . Unused Backups 7 | . . . . . . . 3 4 . . . Power 2 | . . . . . . . 2 . . . . Propulsion . | . . . . . . . . . . . . Utility 3 | . . . . . . . . 3 . . . Weapon 2 | . . . . . . . 1 1 . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 76 | . 77 100 91 100 100 91 80 53 77 50 33 Engine 5 | . 14 14 11 11 11 11 . 2 4 . . Core 2 | . . . . . . . 8 3 . . . Wheel 17 | . 28 28 26 33 33 24 18 7 12 . . Device 12 | . . . 10 11 11 11 14 11 15 20 17 Storage 6 | . 14 14 11 11 11 11 6 . . . . Processor 6 | . . . . . . . 9 8 22 15 10 Hackware 2 | . . . . . . . . 4 7 7 3 Protection 6 | . 3 14 10 11 11 11 6 . . . . Energy Gun 7 | . . . 16 22 22 22 8 7 . . . Ballistic Gun 5 | . 17 28 5 . . . 5 . . . . Launcher 2 | . . . . . . . . 5 14 7 2 Peak Build Rating 41 | 5 7 8 16 12 11 11 22 41 29 21 21 Average Rating 16 | 3 5 7 11 11 11 10 16 27 27 19 11 On Entrance 11 | . 5 7 8 11 11 11 9 10 26 14 21 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . Naked Turns 14 | . . . . . . . . 14 . . . Heaviest Build 35 | 12 16 16 30 20 20 20 35 21 19 20 20 Greatest Support 48 | 26 26 26 36 42 42 42 48 48 20 3 3 Greatest Overweight (x) 7 | . . . 1 . . . 7 . 4 6 6 Average Overweight (x) . | . . . . . . . . . . 3 4 Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 5 Average Capacity 6 | 6 8 8 8 8 8 8 7 5 5 5 5 Most Carried 8 | 2 2 4 8 8 7 8 8 5 3 5 1 Average Carried 3 | . 1 3 5 7 7 7 4 3 2 . 1 Final Capacity 8 | 8 8 8 8 8 8 8 5 5 5 5 5 Final Carried 8 | 1 1 4 7 7 7 8 1 2 2 1 1 Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Matter Collected 1467 | 199 . 95 216 . . . 463 243 155 34 62 Remotely . | . . . . . . . . . . . . Salvage Created 2236 | . . 66 264 117 . 25 1081 364 257 . 62 Parts 125 | . . 8 25 4 . 4 45 26 3 . 10 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 4 | . . . . . . . 4 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . 1 . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Combat Hostiles Destroyed 40 | . . 3 7 2 . . 15 8 4 . 1 Melee 1 | . . . . . . . . . . . 1 Guns 27 | . . 3 7 2 . . 13 2 . . . Cannons 2 | . . . . . . . 2 . . . . AOE 10 | . . . . . . . . 6 4 . . Classes Destroyed 13 | . . 2 5 1 . 1 1 2 1 . . Worker 3 | . . . 1 . . . 1 1 . . . Builder 7 | . . . . . . 1 . 6 . . . Tunneler 1 | . . 1 . . . . . . . . . Recycler 7 | . . . . 1 . . 6 . . . . Mechanic 1 | . . . . . . . 1 . . . . Watcher 2 | . . . 1 . . . . 1 . . . Swarmer 16 | . . 3 3 2 . . 6 . 2 . . Grunt 14 | . . . 2 . . . 6 5 1 . . Brawler 1 | . . . . . . . . . 1 . . Duelist 1 | . . . 1 . . . . . . . . Sentry 5 | . . . 1 . . . 3 1 . . . Hunter 1 | . . . . . . . . 1 . . . Programmer 2 | . . . . . . . . 1 . . 1 Decomposer 2 | . . . . . . . . . . . 2 Packrat 2 | . . . . . . . . . 2 . . Best Kill Streak 4 | . . 3 4 3 . 1 4 4 4 . 1 Combat Bots Only 4 | . . 3 4 2 . . 4 3 4 . 1 Max Kills in Single Turn 4 | . . 2 1 1 . 1 1 4 3 . 2 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . . . . . . 3 3 . . Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Hostile Shots Fired 479 | . . 9 52 . . 16 228 93 31 . 50 Missed 133 | . . 1 13 . . 3 54 37 9 . 16 Hits 346 | . . 8 39 . . 13 174 56 22 . 34 Melee 3 | . . . 2 . . . . . 1 . . Projectile 343 | . . 8 37 . . 13 174 56 21 . 34 AOE 1 | . . . . . . . . 1 . . . Critical Strikes 11 | . . . . . . . 6 1 1 . 3 Damage Taken 4785 | . . 61 481 . . 215 2307 653 325 . 743 Core 1325 | . . . 97 . . 30 483 97 41 . 577 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 70 | 100 . 100 . . . 68 12 . . . . Volleys Fired 178 | . . 23 29 7 . 2 93 19 4 . 1 Largest 2 | . . 2 2 2 . 2 2 2 2 . 1 Hottest 150 | . . 40 112 112 . 112 150 125 72 . 36 Shots Fired 334 | . . 46 58 14 . 4 168 36 7 . 1 Gun 283 | . . 46 58 14 . 4 141 20 . . . Cannon 27 | . . . . . . . 27 . . . . Launcher 24 | . . . . . . . . 16 7 . 1 Special . | . . . . . . . . . . . . Kinetic 177 | . . 46 44 . . . 87 . . . . Thermal 119 | . . . 14 14 . 4 81 6 . . . Explosive 24 | . . . . . . . . 16 7 . 1 Electromagnetic 14 | . . . . . . . . 14 . . . Robot Hit Streak 18 | . . 2 6 1 . 5 15 16 18 . . Robot Miss Streak 5 | . . 3 4 5 . . 3 2 1 . 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets 6 | . . . 3 . . 1 2 . . . . Max Gunslinging Chain 1 | . . . 1 . . 1 1 . . . . Shots Hit Robots 189 | . . 7 35 3 . 4 115 21 4 . . Core Hits 129 | . . 4 14 3 . 1 47 33 11 . 16 Critical Kills 1 | . . . . . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 8 | . . . 1 1 . . 6 . . . . Burn 6 | . . . 1 1 . . 4 . . . . Destroy 2 | . . . . . . . 2 . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 4155 | . . 85 402 44 . 59 1619 1267 498 . 181 Guns 2008 | . . 85 402 44 . 59 1169 249 . . . Cannons 450 | . . . . . . . 450 . . . . Explosions 1620 | . . . . . . . . 1012 498 . 110 Melee . | . . . . . . . . . . . . Ramming 77 | . . . . . . . . 6 . . 71 Kinetic 1014 | . . 85 313 . . . 616 . . . . Thermal 1326 | . . . 89 44 . 59 1003 131 . . . Explosive 1604 | . . . . . . . . 996 498 . 110 Electromagnetic 134 | . . . . . . . . 134 . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . 1 3 3 5 Average Corruption 2 | . . . . . . . . 1 1 3 3 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 5 | . . . . . . . . . . 3 2 Message Errors 2 | . . . . . . . . . . 1 1 Matter Fused 1 | . . . . . . . . . . 1 . Parts Rejected 1 | . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 92 | . . . . . . . 10 5 30 . 47 Projectiles 10 | . . . . . . . 10 . . . . Explosions 82 | . . . . . . . . 5 30 . 47 Melee . | . . . . . . . . . . . . Knockbacks 3 | . . . . . . . . . . . 3 Impact 3 | . . . . . . . . . . . 3 Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 165 | . . . . . . . . 27 68 . 70 Shots 6 | . . . . . . . . 3 2 . 1 Rammed 30 | . . . . . . . . 1 . . 29 Targets Rammed 30 | . . . . . . . . 1 . . 29 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 564 | . . 12 228 184 . 105 564 67 . . . Average Temperature 124 | . . 5 61 87 . 46 184 29 . . . Received Heat Transfer 1560 | . . . 123 . . 117 1035 174 111 . . Effects 22 | . . . . . . . 22 . . . . Shutdowns 3 | . . . . . . . 3 . . . . Energy Bleed 1 | . . . . . . . 1 . . . . Interference 6 | . . . . . . . 6 . . . . Short Circuit 1 | . . . . . . . 1 . . . . Damage (minor) 1 | . . . . . . . 1 . . . . Damage (major) 9 | . . . . . . . 9 . . . . Damage (core) 1 | . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 18 | . . . . . . . 13 5 . . . Heat Transferred 3297 | . . . 296 185 . 148 2368 300 . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Maximum Alert Level 1 | . . . . . . . . 1 . . . Low Security (%) 99 | 100 100 100 100 100 . 100 100 96 . . . Level 1 . | . . . . . . . . 3 . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 274 | . 7 62 105 90 . 5 71 274 . . . Initial 17 | . . . 17 10 . . . . . . . Average 17 | . . 7 20 20 . . 16 26 . . . Influence Increases 1418 | . 7 90 212 100 . 5 418 446 110 . 30 Destroy 0b10 Robot/C 840 | . . 60 140 80 . . 300 160 80 . 20 Destroy 0b10 Robot/NC 105 | . . 5 10 5 . 5 40 40 . . . Destroy Leader 154 | . . 10 32 10 . . 40 52 . . 10 Allied During Kill 5 | . . . . 5 . . . . . . . Successful Hack 89 | . 7 . . . . . 14 68 . . . Disable Machine 75 | . . 15 15 . . . 15 30 . . . Destroy Structure 105 | . . . . . . . 9 96 . . . Partial Spotted 15 | . . . 15 . . . . . . . . Lose Combat Pursuer 30 | . . . . . . . . . 30 . . Influence Decreases 1388 | . 7 45 228 49 80 5 418 198 193 165 . Entered New Map 385 | . . . 28 19 80 . . . 93 165 . Time Decay 764 | . 7 45 180 30 . 5 279 178 40 . . Lost Part 239 | . . . 20 . . . 139 20 60 . . Squads Dispatched 8 | . . . 2 . . . 2 4 . . . Investigation 4 | . . . 1 . . . 1 2 . . . Extermination 1 | . . . . . . . . 1 . . . Reinforcement 2 | . . . 1 . . . . 1 . . . Assault . | . . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Distress Signals 4 | . . . 3 . . . 1 . . . . Communications Jammed 7 | . . . . . . . . 7 . . . Distress Signals 4 | . . . . . . . . 4 . . . Times Spotted 71 | . . 3 9 2 . 3 27 14 10 . 3 Peak Tracking Total 8 | . . 3 3 3 . 3 5 3 8 . 3 Tactical Retreats 1 | . . . . . . . . . 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Traps Triggered 2 | . . . . . . . . 2 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Machines Disabled 5 | . . 1 1 . . . 1 2 . . . Max in Single Turn 1 | . . 1 1 . . . 1 1 . . . Garrison Access 1 | . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Machines Accessed 18 | . 2 1 1 . 1 . 4 8 . 1 . Terminals 7 | . 2 . 1 . . . 1 3 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . . . . . . . 1 1 . . . Scanalyzers 4 | . . . . . . . 2 2 . . . Garrison Access 2 | . . . . . . . . 2 . . . Total Hacks 68 | . 2 1 3 . 23 . 9 26 . 4 . Successful 51 | . 2 1 1 . 23 . 4 16 . 4 . Failed 15 | . . . 2 . . . 4 9 . . . Catastrophic 6 | . . . 2 . . . . 4 . . . Database Lockouts 2 | . . . . . . . 1 1 . . . Manual . | . . . . . . . . . . . . Terminals 16 | . 2 . 3 . . . 2 9 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 5 | . . . . . . . 1 4 . . . Scanalyzers 15 | . . . . . . . 6 9 . . . Garrison Access 4 | . . . . . . . . 4 . . . Terminal Hacks 37 | . 2 1 1 . 23 . 1 5 . 4 . Record 28 | . . . 1 . 23 . 1 3 . . . Part Schematic 6 | . . . . . . . . 2 . 4 . Open Door 1 | . . 1 . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . 2 . . . Report Inventory 1 | . . . . . . . . 1 . . . Retrieve Components 1 | . . . . . . . . 1 . . . Scanalyzer 11 | . . . . . . . 3 8 . . . Insert Component 4 | . . . . . . . 1 3 . . . Analyze 3 | . . . . . . . 1 2 . . . Retrieve Study 4 | . . . . . . . 1 3 . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 13 | . 1 . 1 . . . 4 7 . . . Full Trace Events 4 | . . . 1 . . . 1 2 . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . 1 4 . 4 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 4 | . . . . . . . 1 3 . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . 3 . . . Parts Scanalyzed 3 | . . . . . . . 1 2 . . . Part Schematics Acquired 3 | . . . . . . . 1 2 . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Total Allies 1 | . . . . 1 . . . . . . . Largest Group 1 | . . . . 1 1 . . . . . . Highest-Rated Group 31 | . . . . 31 31 . . . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . . . Total Orders 2 | . . . 2 . . . . . . . . EXPLORE 2 | . . . 2 . . . . . . . . Ally Attacks 7 | . . . . 7 . . . . . . . Total Damage 65 | . . . . 65 . . . . . . . Kills 2 | . . . . 2 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Active Infowar (turns) 2733 | . . . 699 152 353 23 839 560 95 12 . Sensors 1729 | . . . 699 152 353 23 502 . . . . Machine Analysis 340 | . . . . . . . 337 3 . . . Jamming 664 | . . . . . . . . 557 95 12 . ECM 192 | . . . . . . . 192 . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . . . . . . . 2 . Drone Launches 20 | . . . 20 . . . . . . . . Drone Recoveries 17 | . . . 17 . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Turns Passed 5285 | 47 73 697 894 152 353 23 1034 800 97 1053 62 Spaces Moved 2867 | 44 77 276 166 125 351 17 476 757 90 482 6 Core 614 | 8 . . . . . . 12 102 4 482 6 Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels 2253 | 36 77 276 166 125 351 17 464 655 86 . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 90 90 86 86 93 93 80 50 50 150 250 Average Speed 110 | 82 90 90 88 86 93 97 93 85 85 216 283 Slowest Speed 400 | 90 90 90 105 93 93 100 400 100 250 350 350 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 30 | 3 23 54 21 25 78 12 43 17 16 71 3 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 4 | . . 1 . . 1 . . . . 2 . Known Exits Taken 3 | . 1 1 . . . . 1 . . . . Unknown Exits Taken 8 | 1 . . 1 1 1 1 . 1 1 1 . Scrap Searched 2 | . . 1 . . . . . . . 1 . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 207 | . . . . . . . 8 123 60 . 16 Melee . | . . . . . . . . . . . . Projectile 8 | . . . . . . . 8 . . . . AOE 199 | . . . . . . . . 123 60 . 16 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Total 4654 | 54 80 683 860 154 377 19 918 875 102 496 36 Wait 1357 | . . 382 646 20 21 . 250 34 4 . . Move 2856 | 43 76 275 165 124 350 16 475 756 89 481 6 Hop . | . . . . . . . . . . . . Pick Up 92 | 6 2 3 10 1 . 1 36 25 2 6 . Fast Attach . | . . . . . . . . . . . . Attach 74 | 5 2 . 7 . . . 30 20 2 8 . Detach 2 | . . . . . . . . 1 . 1 . Swap 13 | . . . . 1 . . 11 1 . . . Drop 39 | . . . 3 1 . . 23 11 1 . . Fire 178 | . . 23 29 7 . 2 93 19 4 . 1 Melee . | . . . . . . . . . . . . Ram 30 | . . . . . . . . 1 . . 29 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . . 7 . . . Rewire 6 | . . . . . 6 . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/Lower Caves -6/Zion -5/Proximity Caves History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 79 | -10/Materials | Identified exit to Mines 121 | -10/Materials | Entered Mines 134 | -10/Mines | Found the Drone Emporium 136 | -10/Mines | Learned location of Storage (-7) 139 | -10/Mines | Found Prototype Device 207 | -10/Mines | Identified exit to Materials 301 | -10/Mines | Build established: Mutant 811 | -10/Mines | Discovered exit to Materials (range 7) 818 | -10/Mines | Entered Materials 818 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 819 | -9/Materials | Identified Sensor Drone Bay 872 | -9/Materials | Discovered new exit (range 52) 1712 | -9/Materials | Entered Mines 1715 | -9/Mines | Received a Mining Laser from a helpful Derelict 1748 | -9/Mines | Discovered new exit (range 6) 1860 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1860 | -9/Mines | Discovered new exit (range 5) 1864 | -9/Mines | Entered Exiles 1864 | -9/Exiles | Accompanied by 1 ally 1897 | -9/Exiles | Discovered new exit (range 15) 1917 | -9/Exiles | Met 8R-AWN 1933 | -9/Exiles | Met EX-HEX 2000 | -9/Exiles | Met EX-DEC 2026 | -9/Exiles | Visited The Gauntlet 2160 | -9/Exiles | Learned location of Zion (-6) 2208 | -9/Exiles | Discovered new exit (range 11) 2217 | -9/Exiles | Entered Mines 2227 | -8/Mines | Discovered new exit (range 8) 2240 | -8/Mines | Entered Materials 2240 | -8/Materials | Evolved 2 slots: Utility x2 2271 | -8/Materials | Lost 3 parts (1p2n) 2502 | -8/Materials | Central database locked down 2756 | -8/Materials | Build established: Scavenger-Mutant 2800 | -8/Materials | Lost 4 parts (1p1n2u) 2911 | -8/Materials | Lost 4 parts (1p1n1u1w) 3091 | -8/Materials | Core integrity fell below 50% 3194 | -8/Materials | Lost 8 parts (1p2n3u2w) 3238 | -8/Materials | Garrison activated, responded to threat 3255 | -8/Materials | Discovered new exit (range 12) 3270 | -8/Materials | Core integrity fell below 20% 3273 | -8/Materials | Identified exit to Factory 3274 | -8/Materials | Entered Factory 3274 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3301 | -7/Factory | Lost 4 parts (2n1u1w) 3534 | -7/Factory | Build established: Mutant 3913 | -7/Factory | Discovered new exit (range 8) 3941 | -7/Factory | Central database locked down 4074 | -7/Factory | Entered Lower Caves 4124 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 4155 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4171 | -7/Lower Caves | Entered Zion 4202 | -6/Zion | Lost 6 parts (1p2n1u2w) 4267 | -6/Zion | System corruption cleaned by Quarantine Array 4309 | -6/Zion | Learned 8 Factory zone layouts 4385 | -6/Zion | Found Relay Coupler [Programmer] 4389 | -6/Zion | Found Relay Coupler [Programmer] 4392 | -6/Zion | Found Relay Coupler [Programmer] 4399 | -6/Zion | Found Relay Coupler [Programmer] 4401 | -6/Zion | Found Relay Coupler [Programmer] 4571 | -6/Zion | Learned 4 Factory zone layouts 4631 | -6/Zion | Learned location of Armory (-3) 5175 | -6/Zion | Discovered new exit (range 15) 5224 | -6/Zion | Entered Proximity Caves 5268 | -5/Proximity Caves | Core integrity fell below 50% 5277 | -5/Proximity Caves | Core integrity fell below 20% 5286 | -5/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Penetrated by Slug. Slammed into P-70 Sage. P-70 Sage knocked back. Slammed into P-70 Sage. Slug penetrates Earth. Slammed into P-70 Sage. Destabilizing: Core damaged (-35). Slammed into P-70 Sage. P-70 Sage knocked back. Slammed into P-70 Sage. P-70 Sage knocked back. Slammed into P-70 Sage. Penetrated by Slug. Slammed into P-70 Sage. 06MSP1I FXMBTK1NZ|/QV Slammed into P-70 Sage. P-70 Sage destroyed. Acquired 60 matter. Penetrated by Slug. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????#????????????? | | ??????????????## ???????????####### ?????????????? | | ??????????????? $??????????# ??????????????? | | ????????????????# ???????## ## ##??????????????? | | ???????????????## ####??# ##?????????????? | | ??????????????## ### #######????????? | | ??????????????# !h*## #????????? | | ?????????????# h =|@[! ! ##### #????????? | | ????????????????# ## !###= !# #??????????????? | | ????????????????????##????## ##### #???????? | | ???????????????????????????# #???????? | | ???????????????????????????## ####### #??????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# ##?????????????????? | | ???????????????????????????# #??????????????????? | | ???????????????????????????####??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 25 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Base Temperature (-) 100 Armor Coverage 450 Evasion (%) 50 Targeting Accuracy 12 Launcher Accuracy 60 Offensive Hacking 10 Item Schematics ----------------- Lgt. Assault Rifle | -8/Materials | Scanalyzed Adv. Cooling System | -7/Factory | Hacked Field Propulsion Drive | -7/Factory | Hacked Missile Launcher | -7/Factory | Scanalyzed Cryofiber Web | -7/Factory | Scanalyzed Riot Gun | -6/Zion | Free Slug Cannon | -6/Zion | Free Ripper | -6/Zion | Free Arc Thrower | -6/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Assault Rifle | -8/Materials | Hacked Nuclear Core | -7/Factory | Hacked Deuterium Engine | -7/Factory | Hacked Arm. Huge Wheel | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- 5k Club Librarian Release The Drones! Tourist Challenges ------------ None Game ------ Seed HeartChargeInsulator Manual? 0 Play Time 01:11:19 Cumulative 4.8 hours Start 2026.01.02 @ 21:48:41 End 2026.01.02 @ 23:03:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 8 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: dc7006f5-e350-4bb2-bb1f-1e04ac23f343