Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.26 @ 20:19:35 Player: Nerf Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (122) 610 Value Destroyed (2928) 2928 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6178 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 69/100 System Corruption 7% Temperature Cool (-100) Movement Core (150) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Cryofiber Web Improved Heat Sink Improved Signal Interpreter Hardlight Generator > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Improved Heat Sink Peak State ------------ > --- POWER ------------ Light Nuclear Core Cooled Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Improved Sensor Array Improved Signal Interpreter Weapon Cycler Hacking Suite > --- WEAPON ----------- Advanced Beam Cannon Flak Gun Remote Datajack > --- INVENTORY -------- Reinforced Deuterium Engine Arc Projector Pulse Rifle Gauss Cannon Proton Missile Launcher Mining Laser [Rating: 44] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Micro Nuclear Core Propulsion Wheel Treads Armored Treads Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . 1 . Propulsion . | . . . . . . Utility 4 | . . 1 . 1 2 Weapon 1 | . . 1 . . . Parts Attached 88 | 5 3 7 10 20 43 Power 9 | 1 . 1 . 2 5 Engine 6 | 1 . 1 . 2 2 Core 3 | . . . . . 3 Reactor . | . . . . . . Propulsion 19 | 2 1 2 2 5 7 Treads 2 | . . . . . 2 Leg . | . . . . . . Wheel 13 | 2 1 . 2 5 3 Hover 2 | . . 2 . . . Flight 2 | . . . . . 2 Utility 25 | 1 1 1 3 6 13 Device 16 | . . 1 2 1 12 Storage 3 | 1 1 . . 1 . Processor 1 | . . . . . 1 Hackware 1 | . . . . 1 . Protection 4 | . . . 1 3 . Artifact . | . . . . . . Weapon 35 | 1 1 3 5 7 18 Energy Gun 13 | . . 3 1 3 6 Energy Cannon 5 | . . . 4 1 . Ballistic Gun 5 | 1 . . . . 4 Ballistic Cannon 3 | . . . . 1 2 Launcher 4 | . 1 . . 1 2 Special Weapon 4 | . . . . 1 3 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes 5 | . . 1 . 3 1 Corrupted Parts 1 | . . . . 1 . System Corruption 3 | . . . . 3 . Parts Lost 55 | . . . 6 11 38 Power 7 | . . . . . 7 Propulsion 11 | . . . . 5 6 Utility 13 | . . . 2 2 9 Weapon 24 | . . . 4 4 16 Highest Loss Streak 11 | . . . 4 3 11 To Critical Strikes . | . . . . . . Average Backups 5 | 1 6 6 5 5 6 Power . | . 1 1 1 . . Propulsion . | . . . . . . Utility 1 | . 1 2 2 1 1 Weapon 2 | . 3 3 1 3 3 Tool/Special . | . . . . . . Unused Backups 7 | . . . 3 2 2 Power 1 | . . . 1 . . Propulsion . | . . . . . . Utility 2 | . . . . 1 1 Weapon 4 | . . . 2 1 1 Tool/Special . | . . . . . . Average Slot Usage (%) 92 | . 95 99 95 92 90 Engine 11 | . 14 11 11 17 8 Core 2 | . . . . . 4 Treads 1 | . . . . . 3 Wheel 13 | . 28 21 22 15 6 Device 16 | . . 11 21 8 21 Storage 8 | . 24 22 6 6 6 Processor 3 | . . . . . 6 Hackware 4 | . . . . 4 6 Protection 3 | . . . 3 14 . Energy Gun 6 | . . 12 7 10 4 Energy Cannon 6 | . . . 17 4 4 Ballistic Gun 3 | . 14 9 3 . 3 Ballistic Cannon 2 | . . . . 2 3 Launcher 3 | . 12 11 2 1 1 Special Weapon 2 | . . . . 6 2 Peak Build Rating 44 | 5 7 13 18 37 44 Average Rating 28 | 3 6 9 14 32 37 On Entrance 11 | . 5 7 12 17 29 Avg Prop Armor Cover (%) 9 | . . . . . 9 Naked Turns . | . . . . . . Heaviest Build 56 | 12 17 25 31 56 47 Greatest Support 40 | 26 26 20 20 20 40 Greatest Overweight (x) 15 | 1 . 3 1 15 13 Average Overweight (x) 1 | . . 1 . 2 2 Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 6 7 7 Most Carried 8 | 3 8 8 8 8 8 Average Carried 5 | 1 6 6 5 5 6 Final Capacity 8 | 8 8 8 5 8 5 Final Carried 8 | 3 8 8 5 6 2 Class Distribution -------------------- 24% | Scavenger-Gunner 17% | Tank 14% | Scavenger-Skirmisher 13% | Gunner 11% | Mutant 6% | Scavenger-Mutant 5% | Skirmisher 4% | Scavenger-Tank 3% | Bomber Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -9/Storage Tank | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Matter Collected 2863 | 208 . 209 401 740 1305 Remotely 331 | . . . . . 331 Salvage Created 4703 | . 28 213 895 1645 1922 Parts 297 | . 7 11 67 118 94 Haulers Intercepted 7 | . . . 3 3 1 Recyclers Shooed 5 | . . . 1 3 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Combat Hostiles Destroyed 57 | . 3 . 12 16 26 Guns 16 | . . . 2 8 6 Cannons 27 | . . . 7 5 15 AOE 13 | . 3 . 3 3 4 Classes Destroyed 15 | . 1 2 5 3 4 Worker 19 | . . 3 5 7 4 Builder 19 | . . 1 5 6 7 Tunneler 2 | . . . . 2 . Hauler 7 | . . . 3 3 1 Recycler 11 | . . . 1 5 5 Mechanic 1 | . . . . 1 . Operator 2 | . . . 1 1 . Watcher 4 | . . . . 3 1 Swarmer 8 | . 3 . 2 3 . Grunt 29 | . . . 5 9 15 Brawler 1 | . . . . . 1 Sentry 12 | . . . 5 4 3 Specialist 2 | . . . . . 2 Hunter 1 | . . . . . 1 Programmer 4 | . . . . . 4 Best Kill Streak 16 | . 3 3 5 16 13 Combat Bots Only 7 | . 3 . 4 3 7 Max Kills in Single Turn 4 | . 2 1 2 4 2 Gunslinging . | . . . . . . Exploded 2 | . 2 . 2 2 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Hostile Shots Fired 630 | . 11 . 75 130 414 Missed 207 | . 2 . 17 40 148 Hits 423 | . 9 . 58 90 266 Melee 1 | . . . . . 1 Projectile 422 | . 9 . 58 90 265 Critical Strikes 19 | . . . 3 4 12 Damage Taken 6029 | . 74 38 849 1253 3815 Core 1236 | . 13 . 305 187 731 Absorbed by Shields 32 | . . . . . 32 Regen/Repaired (Parts) 29 | . 29 . . . . Core Remaining (%) 70 | 100 94 . 23 66 . Volleys Fired 475 | . 3 96 70 142 164 Largest 3 | . 2 1 3 2 3 Hottest 204 | . 50 50 204 111 163 Shots Fired 773 | . 5 96 152 195 325 Gun 419 | . 3 95 50 105 166 Cannon 290 | . . . 92 49 149 Launcher 28 | . 2 1 10 10 5 Special 36 | . . . . 31 5 Kinetic 233 | . 3 14 18 39 159 Thermal 286 | . . 43 102 42 99 Explosive 13 | . 2 1 10 . . Electromagnetic 205 | . . 38 22 83 62 Robot Hit Streak 16 | . 2 9 15 16 16 Robot Miss Streak 8 | . 1 2 5 8 7 Penetration Max 1 | . . . . . 1 Secondary Targets 3 | . . . . 1 2 Max Gunslinging Chain 1 | . . . . 1 1 Shots Hit Robots 362 | . 2 7 61 108 184 Core Hits 189 | . 3 8 34 62 82 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 9 | . . . 1 1 7 Burn 3 | . . . . 1 2 Meltdown 1 | . . . 1 . . Blast 4 | . . . . . 4 Corrupt 1 | . . . . . 1 Melee Attacks 2 | . . . . . 2 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8528 | . 133 126 1352 2783 4134 Guns 3276 | . 14 88 290 1283 1601 Cannons 3699 | . . . 894 598 2207 Explosions 1553 | . 119 38 168 902 326 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 2779 | . 14 . 57 536 2172 Thermal 2975 | . . 38 786 889 1262 Explosive 287 | . 119 . 168 . . Electromagnetic 2487 | . . 88 341 1358 700 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . . . 2 4 7 Average Corruption 2 | . . . 2 1 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 45 | . . . 8 7 30 Message Errors 10 | . . . . 1 9 Matter Fused 13 | . . . 3 . 10 Heat Flow Errors 6 | . . . 3 1 2 Energy Discharges 5 | . . . . 1 4 Parts Rejected 1 | . . . 1 . . Data Loss (minor) 6 | . . . . 2 4 Data Loss (major) 1 | . . . . . 1 Misfires 1 | . . . . 1 . Alerts 1 | . . . 1 . . Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 164 | . . . 15 40 109 Projectiles 99 | . . . 10 14 75 Explosions 65 | . . . 5 26 34 Melee . | . . . . . . Knockbacks 20 | . . . . 6 14 Impact . | . . . . . . Kinetic 20 | . . . . 6 14 Secondary . | . . . . . . Self-Inflicted Damage 173 | . 6 39 33 38 57 Shots 8 | . 1 1 2 1 3 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 652 | . . 118 652 308 385 Average Temperature 113 | . . 54 158 80 116 Received Heat Transfer 2055 | . . . 234 522 1299 Effects 27 | . . . 20 3 4 Shutdowns 2 | . . . 2 . . Energy Bleed 3 | . . . 2 1 . Interference 9 | . . . 4 2 3 Matter Decay 1 | . . . 1 . . Short Circuit 2 | . . . 1 . 1 Damage (minor) 3 | . . . 3 . . Damage (major) 4 | . . . 4 . . Damage (core) 3 | . . . 3 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 10 | . . . . 6 4 Impact Corruptions . | . . . . . . Robots Melted 2 | . . . 1 . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 8 | . . . 2 2 4 Heat Transferred 5336 | . . 100 1554 1264 2418 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 10 | . . 1 . 8 1 Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Maximum Alert Level 1 | . . . . 1 1 Low Security (%) 94 | 100 100 100 100 80 96 Level 1 5 | . . . . 19 3 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 344 | . 127 48 171 344 238 Initial 145 | . . 48 1 58 145 Average 77 | . 48 11 82 83 89 Influence Increases 2346 | . 167 64 502 672 941 Destroy 0b10 Robot/C 1140 | . 60 . 240 320 520 Destroy 0b10 Robot/NC 340 | . . 35 75 140 90 Destroy Leader 332 | . 10 . 86 92 144 Trap Triggered on 0b10 30 | . . . . 30 . Successful Hack 123 | . 38 5 16 7 57 Disable Machine 240 | . 30 15 45 60 90 Destroy Structure 111 | . 14 9 40 23 25 Lose Combat Pursuer 30 | . 15 . . . 15 Influence Decreases 2160 | . 52 174 368 491 1075 Entered New Map 327 | . . 67 4 81 175 Time Decay 1315 | . 40 107 314 300 554 Lost Part 505 | . . . 50 110 345 Lost Ally 1 | . . . . . 1 Purge Threat 12 | . 12 . . . . Squads Dispatched 23 | . 1 . 2 5 15 Investigation 9 | . 1 . 1 2 5 Extermination 3 | . . . . . 3 Reinforcement 7 | . . . 1 1 5 Assault . | . . . . . . Garrison 4 | . . . . 2 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 4 | . . . . 1 3 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Distress Signals 5 | . 1 . 2 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 103 | . 6 . 23 33 41 Peak Tracking Total 7 | . 5 . 7 4 4 Tactical Retreats 7 | . 1 . 4 1 1 ECM-based Alert Blocks 7 | . . . 6 1 . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Traps Triggered 9 | . . . 2 5 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 4 | . . 4 . . . Reprogrammed 4 | . . . . 4 . Reused 3 | . . . . 3 . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 3 | . . . . 3 . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Machines Disabled 16 | . 2 1 3 4 6 Max in Single Turn 1 | . 1 1 1 1 1 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Machines Accessed 26 | . 5 2 4 5 10 Terminals 16 | . 4 2 3 3 4 Fabricators 4 | . . . . . 4 Repair Stations 2 | . 1 . . 1 . Recycling Units 3 | . . . 1 1 1 Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 84 | . 24 8 14 14 24 Successful 42 | . 11 2 4 9 16 Failed 42 | . 13 6 10 5 8 Catastrophic 7 | . 3 1 1 1 1 Database Lockouts . | . . . . . . Manual 13 | . 13 . . . . Terminals 60 | . 21 8 12 10 9 Fabricators 12 | . . . . . 12 Repair Stations 4 | . 3 . . 1 . Recycling Units 6 | . . . 2 3 1 Scanalyzers . | . . . . . . Garrison Access 2 | . . . . . 2 Terminal Hacks 24 | . 8 2 3 5 6 Part Schematic 1 | . . . 1 . . Prototype ID Bank 1 | . 1 . . . . Emergency Access Points 2 | . . . . 1 1 Terminal Index 2 | . 2 . . . . Recycling Unit Index 1 | . . . 1 . . Scanalyzer Index 1 | . 1 . . . . Alert Level 1 | . . . . 1 . Unreport Threat 1 | . 1 . . . . Locate Traps 3 | . 1 . 1 . 1 Disarm Traps 1 | . . 1 . . . Reprogram Traps 1 | . . . . 1 . Maintenance Status 1 | . . . . 1 . Recall Extermination 1 | . . . . . 1 Registered Prototypes 1 | . 1 . . . . Zone Layout 6 | . 1 1 . 1 3 Fabricator Hacks 8 | . . . . . 8 Network Status 2 | . . . . . 2 Load Schematic 3 | . . . . . 3 Build 3 | . . . . . 3 Repair Station Hacks 4 | . 3 . . 1 . Scan Component 2 | . 2 . . . . Repair 1 | . 1 . . . . Refit 1 | . . . . 1 . Recycling Unit Hacks 5 | . . . 1 3 1 Process 1 | . . . . 1 . Report Inventory 2 | . . . . 1 1 Retrieve Matter 1 | . . . . 1 . Retrieve Components 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used 1 | . . . . 1 . Hacking Detections 20 | . 5 2 3 3 7 Full Trace Events 16 | . 5 2 2 2 5 Feedback Events 1 | . . . . 1 . Corruption 1 | . . . . 1 . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built 1 | . . . . . 1 Authchips . | . . . . . . Time 116 | . . . . . 116 Total Robot Build Rating 3 | . . . . . 3 Part Schematics Acquired 1 | . . . 1 . . Parts Built 4 | . . . . . 4 Authchips . | . . . . . . Time 62 | . . . . . 62 Total Part Build Rating 8 | . . . . . 8 Part Studies Acquired . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter 163 | . . . . 163 . Retrieved Matter 349 | . . . . 349 . Retrieved Components 2 | . . . 2 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked 10 | . . . . 8 2 Non-combat 6 | . . . . 6 . Combat 4 | . . . . 2 2 Robot Hacks Applied 13 | . . . . 11 2 parse_system 8 | . . . . 6 2 no_distress 5 | . . . . 5 . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Total Allies 1 | . . . . . 1 Largest Group 1 | . . . . . 1 Highest-Rated Group 15 | . . . . . 15 Highest-Rated Ally 15 | . . . . . 15 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Active Infowar (turns) 2837 | . . 383 804 873 777 Sensors 942 | . . . . 165 777 ECM 1895 | . . 383 804 708 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Turns Passed 4562 | 58 177 383 804 977 2163 Spaces Moved 2141 | 56 148 148 479 461 849 Core 68 | 8 . . . 5 55 Treads 163 | . . . . . 163 Legs . | . . . . . . Wheels 1899 | 48 148 145 479 456 623 Hover 3 | . . 3 . . . Flight 8 | . . . . . 8 Fastest Speed 50 | 50 80 95 80 95 95 Average Speed 129 | 85 89 96 94 119 169 Slowest Speed 800 | 100 90 240 95 800 700 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 2 35 13 44 29 25 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 120 | . 12 8 54 24 22 Melee . | . . . . . . Projectile 28 | . . . 1 5 22 AOE 92 | . 12 8 53 19 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Total 3299 | 63 186 293 707 698 1352 Wait 445 | . 26 31 118 30 240 Move 2136 | 55 147 147 478 460 849 Hop . | . . . . . . Pick Up 62 | 3 6 3 7 15 28 Fast Attach 49 | 5 2 4 5 19 14 Attach 39 | . . 4 4 8 23 Detach 6 | . . 2 1 1 2 Swap 33 | . 1 1 5 10 16 Drop 44 | . 1 5 11 13 14 Fire 475 | . 3 96 70 142 164 Melee 2 | . . . . . 2 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 8 | . . . 8 . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 179 | -10/Materials | Discovered new exit (range 16) 225 | -10/Materials | Repaired EM Pulse Gun 236 | -10/Materials | Entered another Materials area 236 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 583 | -9/Materials | Build established: Gunner 603 | -9/Materials | Discovered new exit (range 8) 619 | -9/Materials | Entered Storage 794 | -9/Storage | Lost 4 parts (1u3w) 1319 | -9/Storage | Core integrity fell below 50% 1410 | -9/Storage | Discovered new exit (range 12) 1423 | -9/Storage | Entered Materials 1423 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1744 | -8/Materials | Build established: Tank 2002 | -8/Materials | Garrison activated, responded to threat 2113 | -8/Materials | Garrison activated, responded to threat 2176 | -8/Materials | Lost 3 parts (1n1u1w) 2384 | -8/Materials | Discovered new exit (range 16) 2400 | -8/Materials | Entered Factory 2400 | -7/Factory | Evolved 2 slots: Utility x2 2758 | -7/Factory | Fabricated M-14 Sweeper (x1) 2776 | -7/Factory | Build established: Scavenger-Skirmisher 2880 | -7/Factory | Lost 4 parts (1p2n1w) 3258 | -7/Factory | Lost 6 parts (2p1n1u2w) 3330 | -7/Factory | Fabricated Autogun (x2) 3542 | -7/Factory | Build established: Scavenger-Gunner 3733 | -7/Factory | Garrison activated, responded to threat 3777 | -7/Factory | Lost 7 parts (2n1u4w) 3780 | -7/Factory | Destroyed 7 combat bots 3853 | -7/Factory | Garrison activated, responded to threat 3908 | -7/Factory | Lost 4 parts (1p1u2w) 4352 | -7/Factory | Core integrity fell below 50% 4410 | -7/Factory | Fabricated Autogun (x2) 4546 | -7/Factory | Discovered new exit (range 8) 4558 | -7/Factory | Core integrity fell below 20% 4563 | -7/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- corruption cleaned. Weapon Cycler destroyed. Penetrated by Slug. U-05 Engineer destroyed. Destroyed Transmission Jammer. H-55 Commando destroyed. H-61 Shepherd calls for reinforcements. ALERT: Hostile activity reported, dispatching reinforcements to area. Arm. Huge Wheel destroyed. Adv. EMP Blaster destroyed. Particle Gun destroyed. Knocked back. P-60 Hacker resets H-61 Shepherd, system corruption cleaned. Imp. Deuterium Engine destroyed. Knocked back. Imp. Sensor Array destroyed. Critical hit (Blast). [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | # #???????# "" #?### ### """" """" # | | # #???????# """ #?# # """" """" # | | #+#### #???????# """ #?# / # """" """" # | | #???????# #?# # """" """" + | | #???????# #?# ! + """" """" # | | #???????# #?# # """" """" # | | ######/######????##########?# # """" """" # | | # #???????????????# # # | | # """ #???????????????## ## /# | | # " "Y" #????????????????# ## # | | # " #????????????????# ####+########## | | # " #????????????????# #??# ##???????? | | # " #????###########?# #??# T#???????? | | #### " #?? #?# #??# #???????? | | ???# " #?# ### ###???????????? | | ??????????????# / # #??#????????? | | ??????????????# # ## ###### ??? | | ??????????????# ! ! # #?? | | ??????????????# / # [[ #?? | | ????????????+?+ ! =H # !%= #?? | | ??????????????# *% # = """ ??? | | ??????????????# [ # """????? | | ??????????????# # ## """????? | | ???????????????? ! # k #? ????? | | ???????????????????? ## ! ##?? ???? | | ????????????##########"#;@###[ #????" F" ???? | | ??????????# %!==| #????????????? | | ??????????# %*%*pp #????????????? | | ??????????# " ! #????????????? | | ??????????+ " ! #????????????? | | ??????????# " % " #????????????? | | ??????????? ![[ """ " #????????????? | | ??????????? ![ #????????????? | | ??????????? ![ """""" """""" ####????????????? | | ???????????? """""" """""" #???????????????? | | ???????????? ???"?""" """""" #???????????????? | | ????????????????????"" ??"""" = #???????????????? | | ????????????????????? ?????? #???????????????? | | ???????????????????????????? #???????????????? | | ????????????????????????????#### #???????????????? | | ?????????????????????????a?????? #???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 118 Energy Generation 31 Energy Capacity 520 Matter Stores 319 Matter Capacity 400 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Base Temperature (-) 100 Armor Coverage 675 Weapon Cycling 15 Evasion (%) 44 Recoil Reduction 2 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- Autogun | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ M-14 Sweeper | x1 | -7/Factory | Preloaded Autogun | x2 | -7/Factory Autogun | x2 | -7/Factory Repaired ---------- EM Pulse Gun | 35% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- 5k Club Construction Begets Destruction DIY Cooler Dynamic Key Heavy Suspicion I Have A Map? Just What I Needed My Command Is Your Wish Challenges ------------ None Game ------ Seed ConstructBorePit Manual? 0 Play Time 01:27:49 Cumulative 10.6 hours Start 2026.07.24 @ 01:16:13 End 2026.07.26 @ 20:19:35 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 13 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: bd50db00-e99a-4abc-87f7-1c0183f146a7