Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.28 @ 10:29:53 Player: Minty Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (31) 155 Value Destroyed (623) 623 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-21) -21 TOTAL SCORE: 1597 Bonus ------- Friendly Fire -21 Cogmind --------- Core Integrity 0/250 Matter 206/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Rolling (120) Ox1 Location -8/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Subdweller Monowheel > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Subdweller Beam Cannon Subdweller Machine Gun > --- INVENTORY (15) --- Subdweller Power Source Light Treads Light Treads Machine Analyzer Sensor Array Improved Terrain Scanner Improved Terrain Scanner ECM Suite ECM Suite Improved Weapon Shielding Tractor Beam Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Large Storage Unit Core Shielding > --- WEAPON ----------- Barrage Gun Light Cannon > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Wheel Wheel Wheel Machine Analyzer Sensor Array Improved Terrain Scanner Improved Terrain Scanner ECM Suite ECM Suite Improved Weapon Shielding Tractor Beam Grenade Launcher [Rating: 13] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Protection Core Shielding Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 34 | 8 4 11 11 . Power 3 | 1 . 1 1 . Engine 2 | 1 . . 1 . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 7 | 2 . 2 3 . Treads . | . . . . . Leg . | . . . . . Wheel 7 | 2 . 2 3 . Hover . | . . . . . Flight . | . . . . . Utility 5 | 2 2 1 . . Device 2 | 1 1 . . . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 19 | 3 2 7 7 . Energy Gun 3 | 2 1 . . . Energy Cannon 1 | . . . 1 . Ballistic Gun 6 | 1 . 3 2 . Ballistic Cannon 4 | . . 2 2 . Launcher 5 | . 1 2 2 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 12 | . . 3 9 . Power 2 | . . 1 1 . Propulsion 5 | . . 1 4 . Utility 1 | . . . 1 . Weapon 4 | . . 1 3 . Highest Loss Streak 5 | . . 1 5 . To Critical Strikes . | . . . . . Average Slot Usage (%) 94 | . 99 93 91 . Engine 7 | . 14 1 7 . Core 4 | . . 11 3 . Wheel 25 | . 28 22 24 . Device 6 | . 14 9 . . Storage 14 | . 14 14 14 . Protection 6 | . . 4 12 . Energy Gun 3 | . 12 . . . Energy Cannon 3 | . . . 6 . Ballistic Gun 15 | . 14 22 12 . Ballistic Cannon 4 | . . 4 7 . Naked Turns . | . . . . . Heaviest Build 39 | 14 31 33 39 32 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 3 | . 1 3 3 1 Average Overweight (x) 1 | . . 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 Most Carried 15 | 5 15 15 15 11 Average Carried 12 | 2 10 14 13 11 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 5 15 15 11 11 Class Distribution -------------------- 87% | Mutant 12% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Recycling Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 804 | 282 95 196 231 . Remotely 100 | 100 . . . . Salvage Created 595 | 68 152 235 140 . Parts 57 | 1 21 26 9 . Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 20 | . 5 6 9 . Guns 7 | . . 5 2 . Cannons 3 | . . . 3 . AOE 10 | . 5 1 4 . Classes Destroyed 9 | 1 5 1 2 . Worker 2 | . 1 1 . . Tunneler 5 | . 2 3 . . Recycler 1 | 1 . . . . Mechanic 1 | . 1 . . . Turret 2 | . . . 2 . Swarmer 10 | . 3 3 4 . Grunt 4 | . 2 2 . . Sentry 1 | . . 1 . . Subdweller 5 | . . . 5 . Best Kill Streak 5 | 1 5 3 4 . Combat Bots Only 5 | . 5 3 4 . Max Kills in Single Turn 4 | 1 4 2 3 . Gunslinging . | . . . . . Exploded 4 | . 4 1 3 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 128 | . 15 48 63 2 Missed 44 | . 3 19 22 . Damage Taken 1297 | . 124 361 781 31 Core 262 | . 23 45 177 17 Absorbed by Shields . | . . . . . Redirected to Shielding 34 | . . . 34 . Regen/Repaired (Parts) 28 | . 28 . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 80 | 2 16 25 37 . Largest 2 | 2 2 2 2 . Hottest 115 | 60 60 70 115 . Shots Fired 140 | 4 31 48 57 . Gun 95 | 4 27 42 22 . Cannon 30 | . . 2 28 . Launcher 15 | . 4 4 7 . Special . | . . . . . Kinetic 102 | 2 15 42 43 . Thermal 7 | . . . 7 . Explosive 15 | . 4 4 7 . Electromagnetic 16 | 2 12 2 . . Robot Hit Streak 12 | 1 5 9 12 . Robot Miss Streak 4 | 1 4 4 2 . Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 77 | 2 17 24 34 . Core Hits 51 | 1 13 19 18 . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 1 | . . 1 . . Destroy 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1969 | 27 604 459 879 . Guns 674 | 27 163 293 191 . Cannons 300 | . . . 300 . Explosions 995 | . 441 166 388 . Melee . | . . . . . Ramming . | . . . . . Kinetic 781 | . 77 293 411 . Thermal 80 | . . . 80 . Explosive 995 | . 441 166 388 . Electromagnetic 113 | 27 86 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 29 | . 15 9 5 . Projectiles . | . . . . . Explosions 29 | . 15 9 5 . Melee . | . . . . . Knockbacks 1 | . . . 1 . Impact . | . . . . . Kinetic 1 | . . . 1 . Secondary . | . . . . . Self-Inflicted Damage 39 | . . 39 . . Shots 3 | . . 3 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 40 | 20 40 36 30 . Average Temperature 12 | 15 15 8 19 . Received Heat Transfer 240 | . 45 90 96 9 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 111 | . . . 111 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Peak Influence 209 | 5 209 151 . 9 Initial 9 | . 3 3 . 9 Average 85 | 2 87 95 . 9 Maximum Alert Level 1 | . 1 . . . Low Security (%) 97 | 100 94 100 . 100 Level 1 2 | . 5 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Rec Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 34 | . 11 7 15 1 Peak Tracking Total 6 | . 5 3 6 1 Tactical Retreats 8 | . 4 . 4 . Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused 1 | . . . 1 . Traps Extracted . | . . . . . Installed 1 | . . . 1 . Triggered 1 | . . . 1 . Most Traps Carried 1 | . . . 1 . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 4 | . . 1 3 . Max in Single Turn 2 | . . 1 2 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 6 | . 5 1 . . Terminals 4 | . 4 . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 20 | . 19 1 . . Successful 14 | . 13 1 . . Failed 6 | . 6 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 13 | . 13 . . . Terminals 17 | . 17 . . . Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 6 1 . . Robot Analysis 1 | . 1 . . . Prototype ID Bank 1 | . 1 . . . Open Door 1 | . . 1 . . Terminal Index 1 | . 1 . . . Locate Traps 1 | . 1 . . . Dispatch Records 1 | . 1 . . . Patrol Status 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 5 | . 5 . . . Terminals 5 | . 5 . . . Botnet 1 | . 1 . . . Skim 4 | . 4 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 4 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Rec Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 3 | . . 1 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 1770 | 67 454 474 774 1 Spaces Moved 1408 | 56 372 330 649 1 Core 3 | 3 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 1405 | 53 372 330 649 1 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 95 95 120 Average Speed 97 | 78 89 106 98 120 Slowest Speed 125 | 80 95 125 125 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 38 | 3 62 81 42 2 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 4 | . . 1 3 . Spaces Dug . | . . . . . Terrain Destroyed 74 | . 27 30 17 . Melee . | . . . . . Projectile . | . . . . . AOE 74 | . 27 30 17 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Rec Total 1670 | 72 464 409 724 1 Wait 114 | . 61 34 19 . Move 1404 | 55 371 329 648 1 Hop . | . . . . . Pick Up 23 | 5 10 4 4 . Fast Attach 13 | 8 1 3 1 . Attach 7 | . 1 . 6 . Detach 2 | 1 1 . . . Swap 14 | . 2 8 4 . Drop 12 | 1 1 6 4 . Fire 80 | 2 16 25 37 . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 1 | . . . 1 . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / [*Rec]) -8/Recycling History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 187 | -10/Materials | Discovered new exit (range 11) 306 | -10/Materials | Build established: Mutant 326 | -10/Materials | Repaired Grenade Launcher 352 | -10/Materials | Discovered new exit (range 3) 522 | -10/Materials | Entered Mines 527 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 591 | -10/Mines | Discovered new exit (range 7) 904 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 936 | -10/Mines | Discovered new exit (range 8) 988 | -10/Mines | Discovered new exit (range 6) 996 | -10/Mines | Entered Subcaves 1013 | -10/Subcaves | Learned Materials terminal intel 1028 | -10/Subcaves | Learned 4 Materials zone layouts 1056 | -10/Subcaves | Discovered new exit (range 10) 1246 | -10/Subcaves | Discovered new exit (range 4) 1405 | -10/Subcaves | Core integrity fell below 50% 1630 | -10/Subcaves | Core integrity fell below 20% 1667 | -10/Subcaves | Lost 5 parts (1p2n2w) 1770 | -10/Subcaves | Entered Recycling 1771 | -8/Recycling | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01604_ Sub. Beam Cannon shoots sparks and powers down. 01606_ Wheel destroyed. 01608_ XK-G70(R) destroyed. 01614_ Imp. Ion Engine destroyed. 01622_ 89-6I0(R) affixes Scrap Shield Fragment to Scrap Shield. 01624_ 89-6I0(R) knocked back. 01631_ Lgt. Cannon destroyed. 01636_ Wheel destroyed. 01673_ Core Shielding destroyed. 01674_ Acquired Sub. Machine Gun. 01675_ Wheel destroyed. 01676_ 89-6I0(R) destroyed. 01680_ Subatomizers dissect the Disposable Heat Sink. 01715_ Acquired 18 matter. 01717_ Acquired 16 matter. 01764_ Autobeam Turret destroyed. 01766_ Acquired 3 matter. LOCATION=UNKNOWN GOAL=ESCAPE 01771_ Y-45 Defender springs to life. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????#????????????????????????????????????? | | ????????????# ###########????????????????????? | | ?????????? #????????????????????? | | ?????????? @ #????????????????????? | | ?????????? #????????????????????? | | ????????????# #######Y###????????????????????? | | ????????????#???????????###??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Core Shielding 20 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GuidedDeuteriumDerivative Manual? 0 Play Time 00:10:53 Cumulative 821.4 hours Start 2024.07.28 @ 10:17:11 End 2024.07.28 @ 10:29:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 975 Rogue 696 Adventurer 124 Explorer 155 Win Type - Total 34 Types 27/0/5/1/0/0/0/1/0 Lore% 61 Gallery% 87 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 25d6192d-ab98-4e6c-b6d2-99bba56f89b8