Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.29 @ 21:06:55 Player: Sernik Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (49) 245 Value Destroyed (1567) 1567 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (717) 717 TOTAL SCORE: 5989 Bonus ------- Follower Combat Kills 528 Aligned with FarCom 300 Friendly Fire -111 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 510/510 System Corruption 3% Temperature Cool (48) Movement Treading (165) Location -7/Storage Parts ------- > --- POWER (2) -------- Heavy Deuterium Engine Enhanced Nuclear Core > --- PROPULSION (2) --- Light Treads Armored Treads > --- UTILITY (5) ------ Improved Heat Sink Improved Heat Sink Improved Heat Sink Advanced Visual Processing Unit Armor Integrity Analyzer > --- WEAPON (4) ------- Advanced Beam Rifle Advanced Beam Rifle Cooled Particle Cannon Cooled Particle Cannon > --- INVENTORY (5) ---- Medium Reactive Plating Hacking Suite Advanced Beam Rifle Gauss Cannon Mini Assault Cannon Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Enhanced Nuclear Core > --- PROPULSION ------- Armored Treads Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Improved Heat Sink Advanced Visual Processing Unit Armor Integrity Analyzer > --- WEAPON ----------- Advanced Beam Rifle Cooled Particle Cannon Cooled Particle Cannon Mini Assault Cannon > --- INVENTORY -------- Aluminum Leg Hacking Suite Advanced Beam Rifle Gauss Cannon Gauss Cannon [Rating: 50] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Improved Light Armor Plating Weapon Shotgun Energy Gun Small Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Shotgun Ballistic Cannon Gauss Cannon Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Slots Evolved 6 | . . . . . 4 2 . Power 1 | . . . . . 1 . . Propulsion . | . . . . . . . . Utility 3 | . . . . . 2 1 . Weapon 2 | . . . . . 1 1 . Parts Attached 67 | 6 1 . 1 2 15 18 24 Power 8 | 1 . . . . 3 2 2 Engine 6 | 1 . . . . 3 1 1 Core 2 | . . . . . . 1 1 Reactor . | . . . . . . . . Propulsion 10 | 2 . . . . 2 1 5 Treads 6 | 2 . . . . 2 . 2 Leg 3 | . . . . . . . 3 Wheel 1 | . . . . . . 1 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 17 | 1 1 . 1 . 5 5 4 Device 7 | . 1 . . . . 2 4 Storage 1 | 1 . . . . . . . Processor 5 | . . . 1 . 3 1 . Hackware . | . . . . . . . . Protection 4 | . . . . . 2 2 . Artifact . | . . . . . . . . Weapon 32 | 2 . . . 2 5 10 13 Energy Gun 9 | 2 . . . . . 1 6 Energy Cannon 3 | . . . . . . . 3 Ballistic Gun 8 | . . . . 2 4 2 . Ballistic Cannon 11 | . . . . . . 7 4 Launcher . | . . . . . . . . Special Weapon 1 | . . . . . 1 . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . . 1 . . . 5 Parts Lost 22 | . . . . . 1 17 4 Power 3 | . . . . . 1 2 . Propulsion 4 | . . . . . . 3 1 Utility 7 | . . . . . . 4 3 Weapon 8 | . . . . . . 8 . Highest Loss Streak 4 | . . . . . 1 4 3 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 90 | . 100 100 100 100 85 83 84 Engine 9 | . 14 14 14 14 11 5 6 Core 3 | . . . . . . 6 6 Treads 14 | . 28 28 28 28 17 7 1 Leg 1 | . . . . . . . 6 Device 9 | . 14 14 12 . . 4 13 Storage 9 | . 14 14 14 14 9 7 4 Processor 8 | . . . 1 14 19 7 15 Protection 3 | . . . . . 3 12 . Energy Gun 12 | . 28 28 28 . . . 9 Energy Cannon 1 | . . . . . . . 4 Ballistic Gun 7 | . . . . 27 25 15 . Ballistic Cannon 6 | . . . . . . 10 12 Naked Turns . | . . . . . . . . Heaviest Build 49 | 13 14 14 14 16 25 44 49 Greatest Support 40 | 40 40 40 40 40 40 40 40 Greatest Overweight (x) 15 | 2 . . . . 1 12 15 Average Overweight (x) 1 | . . . . . . 1 4 Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 7 Most Carried 8 | 5 8 8 8 8 8 8 8 Average Carried 6 | 3 4 8 7 8 5 6 4 Final Capacity 8 | 8 8 8 8 8 8 8 5 Final Carried 8 | 4 8 8 8 8 6 5 5 Class Distribution -------------------- 41% | Mutant 32% | Skirmisher 19% | Tank 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Tank | -7/Factory Skirmisher | -7/Storage Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Matter Collected 1815 | 260 . . . 56 189 613 697 Remotely . | . . . . . . . . Salvage Created 1483 | 152 . 13 . 54 342 467 455 Parts 95 | 11 . 3 . 7 24 31 19 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | . . 1 . . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Combat Hostiles Destroyed 35 | . . 1 . 2 10 13 9 Guns 21 | . . 1 . 2 10 4 4 Cannons 14 | . . . . . . 9 5 Classes Destroyed 13 | 3 . 1 . 1 2 6 . Worker 5 | 2 . . . . . 3 . Builder 1 | . . . . . . 1 . Tunneler 3 | 3 . . . . . . . Recycler 3 | 1 . . . . . 2 . Mechanic 1 | . . . . . . 1 . Swarmer 8 | . . 1 . 2 3 2 . Cutter 2 | . . . . . . 2 . Grunt 12 | . . . . 1 4 3 4 Duelist 1 | . . . . . 1 . . Sentry 5 | . . . . . 2 1 2 Hunter 2 | . . . . . . 1 1 Programmer 5 | . . . . . . 3 2 Heavy 1 | . . . . . . 1 . Best Kill Streak 8 | 3 . 1 . 2 8 7 4 Combat Bots Only 8 | . . 1 . 2 8 4 4 Max Kills in Single Turn 2 | 1 . 1 . 2 2 2 1 Gunslinging 1 | . . . . . 1 . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Hostile Shots Fired 334 | . . 7 . 4 46 189 88 Missed 91 | . . . . . 15 50 26 Damage Taken 3857 | . . 57 . 37 462 2352 949 Core 809 | . . . . 9 96 372 332 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 92 | 100 . . . 96 82 . . Volleys Fired 109 | 21 . 3 . 2 12 41 30 Largest 4 | 2 . 2 . 2 3 4 4 Hottest 244 | 90 . 90 . 46 69 183 244 Shots Fired 327 | 42 . 6 . 4 36 133 106 Gun 184 | 42 . 6 . 4 36 52 44 Cannon 143 | . . . . . . 81 62 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 197 | . . . . 4 36 125 32 Thermal 122 | 42 . 6 . . . . 74 Explosive . | . . . . . . . . Electromagnetic 8 | . . . . . . 8 . Robot Hit Streak 11 | 3 . 7 . 2 11 10 8 Robot Miss Streak 16 | 3 . . . 3 2 16 3 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . . . . 1 . 1 Max Gunslinging Chain 1 | . . . . . 1 . 1 Shots Hit Robots 187 | 20 . 5 . 2 31 84 45 Core Hits 115 | 7 . 1 . 3 23 62 19 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 9 | 4 . 1 . . . 1 3 Burn 7 | 4 . 1 . . . . 2 Blast 2 | . . . . . . 1 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3811 | 255 . 69 . 33 424 1759 1271 Guns 1867 | 255 . 69 . 33 424 596 490 Cannons 1943 | . . . . . . 1163 780 Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 1 | . . . . . . . 1 Kinetic 2497 | . . . . 33 424 1723 317 Thermal 1277 | 255 . 69 . . . . 953 Explosive . | . . . . . . . . Electromagnetic 36 | . . . . . . 36 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . . . . . 1 3 3 Average Corruption 2 | . . . . . 1 2 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 33 | . . . . . 1 5 27 Message Errors 9 | . . . . . . 2 7 Matter Fused 6 | . . . . . . 1 5 Heat Flow Errors 3 | . . . . . 1 . 2 Energy Discharges 4 | . . . . . . 1 3 Data Loss (minor) 3 | . . . . . . . 3 Data Loss (major) 5 | . . . . . . . 5 Misfires 1 | . . . . . . . 1 Alerts 2 | . . . . . . 1 1 Overload Shots . | . . . . . . . . Overflow Damage 19 | . . . . . . 19 . Projectiles 19 | . . . . . . 19 . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 28 | . . . . . . 28 . Impact . | . . . . . . . . Kinetic 23 | . . . . . . 23 . Secondary 5 | . . . . . . 5 . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed 1 | . . . . . . . 1 Kicked 1 | . . . . . . . 1 Crushed . | . . . . . . . . Highest Temperature 656 | 300 . 90 . . 259 478 656 Average Temperature 149 | 107 . 48 . . 44 140 219 Received Heat Transfer 888 | . . . . . 225 336 327 Effects 18 | 1 . . . . . 5 12 Shutdowns 8 | . . . . . . 2 6 Energy Bleed 3 | 1 . . . . . . 2 Interference 3 | . . . . . . 3 . Matter Decay 1 | . . . . . . . 1 Damage (major) 2 | . . . . . . . 2 Damage (core) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | 2 . . . . . . 2 Heat Transferred 2877 | 989 . 260 . . . . 1628 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Peak Influence 395 | 30 19 88 . 183 283 187 395 Initial 70 | . 19 7 . . 70 37 26 Average 127 | 11 19 49 . 172 197 66 182 Maximum Alert Level 1 | . . . . . 1 . 1 Low Security (%) 80 | 100 100 100 . 100 40 100 64 Level 1 19 | . . . . . 59 . 35 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . 1 . . . . 3 5 Investigation 2 | . . . . . . . 2 Extermination 2 | . . . . . . 1 1 Reinforcement 5 | . 1 . . . . 2 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Distress Signals 5 | . . . . . 1 1 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 71 | . . 3 . 7 15 22 24 Peak Tracking Total 7 | . 2 3 . 4 7 4 7 Tactical Retreats 2 | . . . . . . 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Traps Triggered 10 | . . . . . 5 1 4 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Machines Disabled 6 | . . . . . . 1 5 Max in Single Turn 1 | . . . . . . 1 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Machines Accessed 1 | . . . 1 . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 1 | . . . 1 . . . . Successful 1 | . . . 1 . . . . Failed . | . . . . . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 1 | . . . 1 . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 1 | . . . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections . | . . . . . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 Programmers 3 | . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Total Allies 5 | . . 3 . . . . 2 Largest Group 3 | . . 3 3 3 2 . 2 Highest-Rated Group 116 | . . 40 40 40 32 . 116 Highest-Rated Ally 100 | . . 16 16 16 16 . 100 Total Orders . | . . . . . . . . Ally Attacks 80 | . . 3 . 15 7 . 55 Total Damage 1724 | . . 30 . 104 69 . 1521 Kills 26 | . . 2 . 5 1 . 18 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Turns Passed 5175 | 164 98 175 1365 311 401 1267 1394 Spaces Moved 2245 | 63 58 102 851 187 204 399 381 Core 150 | 41 . . . . 4 41 64 Treads 1812 | 22 58 102 851 187 200 287 105 Legs 212 | . . . . . . . 212 Wheels 71 | . . . . . . 71 . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 100 100 165 Average Speed 198 | 133 160 160 160 160 158 239 306 Slowest Speed 800 | 160 160 160 160 160 160 650 800 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 39 | 6 17 24 92 64 33 10 69 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 45 | . . . . . . 10 35 Melee . | . . . . . . . . Projectile 45 | . . . . . . 10 35 AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Total 2757 | 101 63 108 856 194 257 626 552 Wait 207 | . . 4 1 4 9 143 46 Move 2238 | 62 57 101 850 186 203 398 381 Hop . | . . . . . . . . Pick Up 78 | 11 5 . 2 . 15 18 27 Fast Attach . | . . . . . . . . Attach 51 | 6 1 . 1 . 14 15 14 Detach 2 | . . . . . . 2 . Swap 16 | . . . . 2 1 3 10 Drop 23 | 1 . . 2 . 3 6 11 Fire 109 | 21 . 3 . 2 12 41 30 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 1 | . . . . . . . 1 Crush . | . . . . . . . . Escape Stasis 32 | . . . . . . . 32 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 165 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Discovered new exit (range 10) 263 | -10/Materials | Entered Mines 266 | -10/Mines | Met a Derelict bent on vengeance 283 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 300 | -10/Mines | Build established: Mutant 311 | -10/Mines | Assembled infested the area 378 | -10/Mines | Found a hidden stash of uninstalled traps 400 | -10/Mines | Met 8R-AWN 432 | -10/Mines | Discovered new exit (range 5) 438 | -10/Mines | Entered Exiles 438 | -10/Exiles | Accompanied by 3 allies 462 | -10/Exiles | Discovered new exit (range 15) 514 | -10/Exiles | Welcomed by 8R-AWN 550 | -10/Exiles | Met EX-HEX 622 | -10/Exiles | Met EX-DEC 700 | -10/Exiles | Visited The Gauntlet 1006 | -10/Exiles | Met EX-BIN 1031 | -10/Exiles | Aligned with FarCom system 1033 | -10/Exiles | Given EX-Vault access code 1313 | -10/Exiles | Discovered new exit (range 14) 1615 | -10/Exiles | Opened EX-Vault 1636 | -10/Exiles | Found Prototype Processor 1637 | -10/Exiles | Identified Modified TNC 1680 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1803 | -10/Exiles | Left Exiles lab with Modified TNC 1803 | -10/Exiles | Entered Mines 1803 | -9/Mines | Accompanied by 3 allies 1877 | -9/Mines | Learned Materials garrison access intel 2095 | -9/Mines | Discovered new exit (range 6) 2114 | -9/Mines | Entered Materials 2114 | -8/Materials | Accompanied by 2 allies 2114 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 2115 | -8/Materials | Loaded intel: 1 garrison access location 2320 | -8/Materials | Destroyed 8 combat bots 2468 | -8/Materials | Discovered new exit (range 16) 2515 | -8/Materials | Entered Factory 2515 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2739 | -7/Factory | Build established: Tank 3489 | -7/Factory | Lost 4 parts (1n1u2w) 3648 | -7/Factory | Discovered new exit (range 13) 3688 | -7/Factory | Lost 3 parts (1u2w) 3752 | -7/Factory | Core integrity fell below 50% 3758 | -7/Factory | Build established: Skirmisher 3782 | -7/Factory | Entered Storage 3799 | -7/Storage | Lost 3 parts (1p2w) 3835 | -7/Storage | Met 01-MTF 4763 | -7/Storage | Core integrity fell below 20% 4782 | -7/Storage | Lost 3 parts (1n2u) 5176 | -7/Storage | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 04933_ Acquired 5 matter. 04933_ Triggered Stasis Trap. 04933_ A bubble of rippling energy engulfs the area. 04933_ Field strength at 70. 04936_ K-01 Serf collects debris. 04937_ Field strength at 40. 04938_ Field strength at 10. 04939_ Stasis field depleted. 04944_ QTP4G7DYKEYOI9L<2GNKEPYB7WV9RLDFDLYX#P:Q 04957_ U-05 Engineer lays Concrete. 05004_ UN#|J9QCM1#EJ3:IR,1YTBKW 05021_ Acquired 20 matter. 05061_ Dropped Med. Reactive Plating. 05061_ Acquired Lgt. Treads. 05066_ Acquired Med. Reactive Plating. 05079_ Dropped Gauss Cannon. 05079_ Acquired Adv. Beam Rifle. 05103_ Acquired 20 matter. 05175_ Critical hit (Burn: +37). 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