Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.13 @ 20:00:43 Player: GolbalwarmingLord Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (70) 350 Value Destroyed (1593) 1593 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (32) 32 TOTAL SCORE: 2915 Bonus ------- High Alert Combat Kills 32 Cogmind --------- Core Integrity 0/400 Matter 179/300 Energy 84/265 System Corruption 0% Temperature Cool (9) Movement Core (250) Ox4 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Small Storage Unit Signal Interpreter > --- WEAPON (2) ------- Beam Cannon > --- INVENTORY (8) ---- Aluminum Leg Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Hammer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Signal Interpreter > --- WEAPON ----------- Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Beam Cannon Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Grenade Launcher Heavy Hammer [Rating: 17] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Improved Flight Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 34 | 7 8 19 Power 6 | 1 1 4 Engine 5 | 1 . 4 Core 1 | . 1 . Reactor . | . . . Propulsion 8 | 2 . 6 Treads 7 | 2 . 5 Leg . | . . . Wheel . | . . . Hover . | . . . Flight 1 | . . 1 Utility 5 | 2 1 2 Device 3 | 1 1 1 Storage 1 | 1 . . Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 15 | 2 6 7 Energy Gun 3 | . 3 . Energy Cannon 1 | . 1 . Ballistic Gun 9 | 2 1 6 Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 2 | . . 2 Parts Lost 16 | . 4 12 Power 3 | . 1 2 Propulsion 5 | . . 5 Utility 2 | . 1 1 Weapon 6 | . 2 4 Highest Loss Streak 7 | . 1 7 To Critical Strikes . | . . . Average Backups 5 | . 4 7 Power 1 | . 1 1 Propulsion . | . . . Utility . | . . . Weapon 4 | . 2 5 Tool/Special . | . . . Unused Backups 6 | . . 6 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 2 | . . 2 Tool/Special . | . . . Average Slot Usage (%) 96 | . 98 95 Engine 10 | . 10 10 Core 1 | . 2 . Treads 29 | . 28 29 Device 12 | . 13 10 Storage 12 | . 14 11 Processor 5 | . . 10 Energy Gun 4 | . 10 . Energy Cannon 1 | . 2 . Ballistic Gun 18 | . 15 20 Peak Build Rating 17 | 9 11 17 Average Rating 12 | 5 9 15 On Entrance 6 | . 9 10 Naked Turns . | . . . Heaviest Build 19 | 15 16 19 Greatest Support 63 | 40 40 63 Greatest Overweight (x) 5 | . . 5 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 5 7 8 Average Carried 5 | . 4 7 Final Capacity 8 | 8 8 8 Final Carried 7 | . 7 6 Class Distribution -------------------- 53% | Mutant 46% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 1472 | 386 376 710 Remotely . | . . . Salvage Created 2062 | 161 657 1244 Parts 141 | 12 42 87 Haulers Intercepted 2 | . . 2 Recyclers Shooed 5 | . 1 4 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 52 | . 17 35 Guns 41 | . 12 29 Cannons 5 | . 5 . AOE 6 | . . 6 Classes Destroyed 10 | 3 5 2 Worker 5 | 2 1 2 Builder 2 | . 1 1 Tunneler 2 | 2 . . Hauler 2 | . . 2 Recycler 1 | 1 . . Operator 2 | . 1 1 Watcher 4 | . 1 3 Swarmer 19 | . 5 14 Grunt 26 | . 12 14 Sentry 7 | . . 7 Best Kill Streak 9 | 2 4 9 Combat Bots Only 7 | . 3 7 Max Kills in Single Turn 2 | 1 1 2 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 327 | . 100 227 Missed 93 | . 31 62 Hits 234 | . 69 165 Projectile 234 | . 69 165 Critical Strikes 5 | . . 5 Damage Taken 2781 | . 729 2052 Core 521 | . 106 415 Absorbed by Shields . | . . . Core Remaining (%) 78 | 100 57 . Volleys Fired 219 | 24 86 109 Largest 2 | 2 2 2 Hottest 105 | 40 105 53 Shots Fired 414 | 48 167 199 Gun 375 | 48 135 192 Cannon 31 | . 31 . Launcher 8 | . 1 7 Special . | . . . Kinetic 342 | 48 102 192 Thermal 64 | . 64 . Explosive 8 | . 1 7 Electromagnetic . | . . . Robot Hit Streak 30 | 7 11 30 Robot Miss Streak 3 | 2 3 3 Penetration Max . | . . . Secondary Targets 7 | . 2 5 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 245 | 31 86 128 Core Hits 105 | 6 35 64 Critical Kills . | . . . Critical Parts Destroyed 3 | 2 . 1 Critical Strikes 5 | 2 1 2 Burn 1 | . 1 . Destroy 4 | 2 . 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 3852 | 385 1216 2251 Guns 2899 | 385 840 1674 Cannons 368 | . 368 . Explosions 520 | . . 520 Melee . | . . . Ramming 65 | . 8 57 Kinetic 2697 | 385 638 1674 Thermal 570 | . 570 . Explosive 520 | . . 520 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 32 | . . 32 Projectiles . | . . . Explosions 32 | . . 32 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 114 | . . 114 Shots 2 | . . 2 Rammed 17 | . 3 14 Targets Rammed 21 | . 3 18 Kicked . | . . . Crushed 4 | . . 4 Highest Temperature 69 | . 69 6 Average Temperature 22 | . 24 4 Received Heat Transfer 1122 | . 339 783 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . 3 . Heat Transferred 1299 | . 1299 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 2 | . . 2 Low Security (%) 71 | 100 100 47 Level 1 26 | . . 49 Level 2 1 | . . 2 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 478 | 5 154 478 Initial . | . . . Average 118 | . 50 182 Influence Increases 1595 | 25 475 1095 Destroy 0b10 Robot/C 1040 | . 340 700 Destroy 0b10 Robot/NC 90 | 25 20 45 Destroy Leader 262 | . 82 180 Successful Hack 15 | . 7 8 Disable Machine 45 | . 15 30 Destroy Structure 98 | . 11 87 Partial Spotted 15 | . . 15 Lose Combat Pursuer 30 | . . 30 Influence Decreases 1162 | 25 475 662 Time Decay 902 | 25 455 422 Lost Part 110 | . 20 90 Purge Threat 150 | . . 150 Squads Dispatched 12 | . 5 7 Investigation 7 | . 3 4 Extermination . | . . . Reinforcement 4 | . 2 2 Assault 1 | . . 1 Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 4 | . 1 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 90 | . 35 55 Peak Tracking Total 5 | . 4 5 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 4 | . 1 3 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 3 | . 1 2 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 15 | . 4 11 Terminals 13 | . 4 9 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . . 1 Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 39 | . 9 30 Successful 18 | . 3 15 Failed 21 | . 6 15 Catastrophic 3 | . 2 1 Database Lockouts . | . . . Manual 9 | . 1 8 Terminals 35 | . 9 26 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . . 2 Scanalyzers 2 | . . 2 Garrison Access . | . . . Terminal Hacks 15 | . 3 12 Record 2 | . 1 1 Branch Access Points 1 | . . 1 Emergency Access Points 1 | . . 1 Alert Level 3 | . . 3 Unreport Threat 1 | . . 1 Locate Traps 3 | . 1 2 Investigation Status 1 | . . 1 Reinforcement Status 1 | . . 1 Hauler Manifests 1 | . 1 . Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . . 1 Retrieve Matter 1 | . . 1 Scanalyzer 2 | . . 2 Insert Component 1 | . . 1 Analyze 1 | . . 1 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 12 | . 3 9 Full Trace Events 5 | . 2 3 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . . 1 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 1 | . . 1 Part Schematics Acquired 1 | . . 1 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 165 | 4 161 . Terrain 165 | 4 161 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 4519 | 234 1850 2435 Spaces Moved 2321 | 94 967 1260 Core 26 | 16 . 10 Treads 2294 | 78 967 1249 Legs . | . . . Wheels . | . . . Hover . | . . . Flight 1 | . . 1 Fastest Speed 50 | 50 160 150 Average Speed 159 | 141 160 160 Slowest Speed 300 | 160 160 300 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 53 | 8 91 61 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 100 | . 7 93 Melee . | . . . Projectile . | . . . AOE 100 | . 7 93 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 2716 | 147 1098 1471 Wait 60 | 17 21 22 Move 2319 | 93 966 1260 Hop . | . . . Pick Up 32 | 6 11 15 Fast Attach 5 | 1 . 4 Attach 21 | 6 4 11 Detach 1 | . . 1 Swap 20 | . 7 13 Drop 18 | . . 18 Fire 219 | 24 86 109 Melee . | . . . Ram . | . . . Kick . | . . . Crush 21 | . 3 18 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sub]) -9/Materials (discovered 2 exits: *Mat / Min) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 235 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 523 | -10/Materials | Discovered new exit (range 14) 598 | -10/Materials | Discovered new exit (range 15) 881 | -10/Materials | Discovered new exit (range 15) 1118 | -10/Materials | Discovered new exit (range 15) 1875 | -10/Materials | Discovered new exit (range 11) 2085 | -10/Materials | Entered another Materials area 2085 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2318 | -9/Materials | Lost 4 parts (1p2n1w) 2687 | -9/Materials | Identified exit to Mines 2705 | -9/Materials | Build established: Scavenger-Mutant 3299 | -9/Materials | Destroyed 7 combat bots 3579 | -9/Materials | Discovered new exit (range 16) 3622 | -9/Materials | Identified exit to Materials 3911 | -9/Materials | Core integrity fell below 50% 4485 | -9/Materials | First assault squad dispatched 4504 | -9/Materials | Core integrity fell below 20% 4506 | -9/Materials | Destroyed 7 combat bots 4520 | -9/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- assault force dispatched. G-34 Mercenary destroyed. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. Acquired 18 matter. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. C-30 ARC bursts open, deploying its payload. G-47 Trooper unfolds itself. G-34 Mercenary unfolds itself. I-25 Savior unfolds itself. Lgt. Treads destroyed. Grenade Launcher destroyed. Imp. Ion Engine destroyed. U-05 Engineer lays Concrete. Imp. Heat Sink destroyed. U-05 Engineer lays Concrete. Hvy. Assault Rifle destroyed. U-05 Engineer lays Concrete. 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