Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.07 @ 10:32:31 Player: Gabe+Kate4EVR Result: Core destroyed Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (61) 305 Value Destroyed (1261) 1261 Prototype IDs (6) 120 Alien Tech Used (1) 200 Bonus (527) 527 TOTAL SCORE: 7213 Bonus ------- High Alert Combat Kills 27 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 256/300 Energy 95/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (5) ------ Machine Analyzer Improved Launcher Guidance Computer > --- WEAPON (2) ------- Maul > --- INVENTORY (5) ---- Improved Heat Sink Advanced Coolant Injector Phase Shifter Point Defense System Improved Recalibrator Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Impulse Thruster > --- UTILITY ---------- Cooling System Medium Storage Unit Machine Analyzer Propulsion Shielding Hacking Suite > --- WEAPON ----------- Mini Assault Cannon Powered Hammer > --- INVENTORY -------- Improved Heat Sink Coolant Injector Advanced Coolant Injector Advanced ECM Suite Point Defense System System Restoration Module Recalibrator Improved Recalibrator Heavy Rocket Launcher Maul [Rating: 47] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Shotgun Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Shotgun Ballistic Cannon Mini Assault Cannon Launcher Heavy Rocket Launcher Impact Weapon Maul Build | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Upp Slots Evolved 12 | . . 2 2 2 2 . 2 2 . Power 1 | . . . . 1 . . . . . Propulsion 8 | . . 1 2 1 2 . 1 1 . Utility 3 | . . 1 . . . . 1 1 . Weapon . | . . . . . . . . . . Parts Attached 88 | 6 10 33 14 6 1 2 3 1 12 Power 19 | 1 1 7 5 3 . 1 . . 1 Engine 15 | 1 1 7 4 2 . . . . . Core 4 | . . . 1 1 . 1 . . 1 Reactor . | . . . . . . . . . . Propulsion 25 | 2 3 12 5 1 1 . 1 . . Treads . | . . . . . . . . . . Leg 11 | 2 3 6 . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 14 | . . 6 5 1 1 . 1 . . Utility 19 | 1 2 8 2 . . . 2 1 3 Device 2 | . . 2 . . . . . . . Storage 2 | 1 1 . . . . . . . . Processor 4 | . 1 . . . . . 2 . 1 Hackware 1 | . . . . . . . . 1 . Protection 10 | . . 6 2 . . . . . 2 Artifact . | . . . . . . . . . . Weapon 25 | 2 4 6 2 2 . 1 . . 8 Energy Gun 3 | 2 . 1 . . . . . . . Energy Cannon 4 | . 1 3 . . . . . . . Ballistic Gun 8 | . 3 2 . 1 . . . . 2 Ballistic Cannon 1 | . . . . 1 . . . . . Launcher 2 | . . . . . . . . . 2 Special Weapon . | . . . . . . . . . . Impact Weapon 7 | . . . 2 . . 1 . . 4 Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . 1 . 1 . . . . 1 Corrupted Parts 2 | . . . . . . . . . 2 System Corruption 14 | . . . . . . . . . 14 Parts Lost 26 | . . 8 . . . . 2 . 16 Power 6 | . . 3 . . . . . . 3 Propulsion 11 | . . 3 . . . . 2 . 6 Utility 5 | . . 1 . . . . . . 4 Weapon 4 | . . 1 . . . . . . 3 Highest Loss Streak 7 | . . 5 . . . . 2 . 7 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 75 | . 98 96 82 91 . 89 92 75 27 Engine 7 | . 14 10 5 7 . 6 5 5 2 Leg 14 | . 28 24 . . . . . . . Flight 10 | . . 7 42 45 . 46 45 31 3 Device 2 | . . 2 9 7 . 6 5 5 2 Storage 8 | . 14 11 9 7 . 6 5 5 2 Processor 7 | . 12 7 . . . . 4 5 8 Protection 5 | . . 10 8 7 . 6 5 5 . Energy Gun 1 | . 8 . . . . . . . . Energy Cannon 5 | . 3 10 3 . . . . . . Ballistic Gun 7 | . 15 10 . . . . . . 1 Impact Weapon 1 | . . . . 4 . 6 5 5 3 Naked Turns . | . . . . . . . . . . Heaviest Build 31 | 11 19 31 31 27 27 30 30 30 30 Greatest Support 39 | 20 26 39 24 28 32 32 39 30 30 Greatest Overweight (x) 7 | . . 5 2 . . . . . 7 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 10 10 10 7 Most Carried 10 | 6 10 10 10 10 9 10 10 10 10 Average Carried 8 | 3 8 9 9 8 9 8 9 10 6 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 5 Final Carried 10 | 6 10 10 9 10 9 10 10 10 5 Class Distribution -------------------- 75% | Mutant 12% | Scavenger-Mutant 8% | Sprinter 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -6/DSF Scavenger-Sprinter | -5/Factory Scavenger-Sprinter | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Upp Matter Collected 1498 | 243 210 550 118 158 . 1 30 . 188 Remotely . | . . . . . . . . . . Salvage Created 1800 | . 260 1178 118 . . . 25 . 219 Parts 107 | . 17 80 2 . . . 2 . 6 Haulers Intercepted 5 | . 2 2 1 . . . . . . Recyclers Shooed 4 | . 1 1 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . 3 Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Upp Combat Hostiles Destroyed 48 | . 6 29 . . . . . . 13 Melee 5 | . . . . . . . . . 5 Guns 24 | . 6 18 . . . . . . . Cannons 11 | . . 11 . . . . . . . AOE 5 | . . . . . . . . . 5 Classes Destroyed 8 | . 3 4 . . . . 1 . . Tunneler 1 | . . 1 . . . . . . . Hauler 5 | . 2 2 1 . . . . . . Recycler 5 | . 1 3 1 . . . . . . Mechanic 1 | . . . . . . . 1 . . Watcher 1 | . . 1 . . . . . . . Swarmer 32 | . 6 13 . . . . . . 13 Grunt 9 | . . 9 . . . . . . . Sentry 7 | . . 7 . . . . . . . Best Kill Streak 5 | . 4 4 2 . . . 1 . 5 Combat Bots Only 5 | . 3 4 . . . . . . 5 Max Kills in Single Turn 3 | . 1 1 1 . . . 1 . 3 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . . . . . . . 3 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Upp Hostile Shots Fired 444 | . 34 162 4 18 . 8 12 . 206 Missed 146 | . 7 40 3 14 . 4 7 . 71 Damage Taken 4134 | . 227 1388 14 55 . 70 78 . 2302 Core 1417 | . 26 139 . 17 . . . . 1235 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 51 | . . . . 4 . 15 23 . 9 Regen/Repaired (Parts) 202 | . . 187 . 15 . . . . . Core Remaining (%) 93 | 100 89 65 100 97 . 100 100 . . Volleys Fired 136 | . 25 92 7 1 . 1 2 . 8 Largest 2 | . 2 2 1 1 . 1 1 . 1 Hottest 91 | . 80 91 68 48 . 48 48 . 39 Shots Fired 246 | . 50 177 7 1 . 1 2 . 8 Gun 140 | . 50 86 . . . . . . 4 Cannon 102 | . . 91 7 1 . 1 2 . . Launcher 4 | . . . . . . . . . 4 Special . | . . . . . . . . . . Kinetic 127 | . 33 86 . 1 . 1 2 . 4 Thermal 113 | . 15 91 7 . . . . . . Explosive 4 | . . . . . . . . . 4 Electromagnetic 2 | . 2 . . . . . . . . Robot Hit Streak 17 | . 8 17 3 . . 1 1 . 3 Robot Miss Streak 8 | . 4 8 2 3 . . 1 . 2 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 173 | . 29 120 3 . . 3 1 . 17 Core Hits 81 | . 14 61 1 . . . 1 . 4 Critical Kills 1 | . . . 1 . . . . . . Critical Parts Destroyed 5 | . . 2 . . . . . . 3 Critical Strikes 6 | . . 2 1 . . . . . 3 Meltdown 1 | . . . 1 . . . . . . Destroy 2 | . . 2 . . . . . . . Smash 3 | . . . . . . . . . 3 Melee Attacks 37 | . . . 3 . . 3 . . 31 Impact 37 | . . . 3 . . 3 . . 31 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3664 | . 345 2077 60 . . 125 25 . 1032 Guns 1528 | . 345 1167 . . . . . . 16 Cannons 1024 | . . 910 60 . . 29 25 . . Explosions 451 | . . . . . . . . . 451 Melee 661 | . . . . . . 96 . . 565 Ramming . | . . . . . . . . . . Kinetic 1506 | . 269 1167 . . . 29 25 . 16 Thermal 1046 | . 76 910 60 . . . . . . Explosive 451 | . . . . . . . . . 451 Electromagnetic . | . . . . . . . . . . Impact 661 | . . . . . . 96 . . 565 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 14 | . . . . . . . . . 14 Average Corruption 13 | . . . . . . . . . 13 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 22 | . . . . . . . . . 22 Message Errors 2 | . . . . . . . . . 2 Matter Fused 5 | . . . . . . . . . 5 Heat Flow Errors 3 | . . . . . . . . . 3 Energy Discharges 6 | . . . . . . . . . 6 Parts Fused 1 | . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . 2 Data Loss (major) 1 | . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 367 | . . 2 . . . 12 . . 353 Projectiles 2 | . . 2 . . . . . . . Explosions 81 | . . . . . . . . . 81 Melee 284 | . . . . . . 12 . . 272 Knockbacks 4 | . . . . . . 2 . . 2 Impact 3 | . . . . . . 1 . . 2 Kinetic 1 | . . . . . . 1 . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 95 | . . . . . . . . . 95 Shots 3 | . . . . . . . . . 3 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 484 | . 40 484 . . . . 177 . 132 Average Temperature 107 | . 20 119 . . . . 69 . 62 Received Heat Transfer 537 | . . 477 9 6 . . 9 . 36 Effects 14 | . . 14 . . . . . . . Shutdowns 3 | . . 3 . . . . . . . Energy Bleed 5 | . . 5 . . . . . . . Interference 3 | . . 3 . . . . . . . Short Circuit 2 | . . 2 . . . . . . . Damage (minor) 1 | . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 7 | . . . . . . . . . 7 Impact Corruptions 14 | . . . . . . 1 . . 13 Robots Melted 1 | . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . . 2 1 . . . . . . Heat Transferred 1951 | . 175 1665 111 . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Upp Peak Influence 492 | . 179 492 185 286 140 116 148 67 . Initial 172 | . . . 172 55 140 101 60 67 . Average 153 | . 82 195 141 113 140 103 88 67 . Maximum Alert Level 2 | . . 2 . 1 . . . . . Low Security (%) 71 | 100 100 52 100 81 100 100 100 100 . Level 1 23 | . . 38 . 18 . . . . . Level 2 5 | . . 9 . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 11 | . . 2 1 5 . 1 2 . . Investigation 5 | . . . . 3 . . 2 . . Extermination . | . . . . . . . . . . Reinforcement 6 | . . 2 1 2 . 1 . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Upp Distress Signals 2 | . . 1 . 1 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 93 | . 7 42 6 11 . 1 7 . 19 Peak Tracking Total 13 | . 3 7 2 13 . 2 5 . 7 Tactical Retreats 13 | . . 2 2 2 . 1 1 . 5 Traps | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Upp Traps Triggered 3 | . . 1 . 2 . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Upp Machines Disabled 2 | . . 1 . . . . . . 1 Max in Single Turn 1 | . . 1 . . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Upp Machines Accessed 27 | . 3 6 4 7 1 . 5 . 1 Terminals 17 | . 2 3 4 4 1 . 3 . . Fabricators 3 | . . . . 2 . . 1 . . Repair Stations 2 | . . 1 . 1 . . . . . Recycling Units 3 | . 1 1 . . . . 1 . . Scanalyzers 1 | . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 62 | . 5 17 8 17 1 . 13 . 1 Successful 26 | . 2 11 2 4 1 . 5 . 1 Failed 36 | . 3 6 6 13 . . 8 . . Catastrophic 9 | . . . 2 4 . . 3 . . Database Lockouts . | . . . . . . . . . . Manual 24 | . 1 6 8 4 . . 5 . . Terminals 36 | . 4 6 8 11 1 . 6 . . Fabricators 6 | . . . . 3 . . 3 . . Repair Stations 8 | . . 5 . 3 . . . . . Recycling Units 7 | . 1 2 . . . . 4 . . Scanalyzers 4 | . . 4 . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 10 | . 1 2 2 . 1 . 3 . 1 Record 2 | . . . . . . . 1 . 1 Part Schematic 1 | . . . . . . . 1 . . Prototype ID Bank 2 | . 1 1 . . . . . . . Open DSF 1 | . . . . . 1 . . . . Level Access Points 2 | . . . 1 . . . 1 . . Unreport Threat 2 | . . 1 1 . . . . . . Fabricator Hacks 3 | . . . . 2 . . 1 . . Network Status 1 | . . . . 1 . . . . . Load Schematic 1 | . . . . . . . 1 . . Build 1 | . . . . 1 . . . . . Repair Station Hacks 6 | . . 4 . 2 . . . . . Scan Component 3 | . . 2 . 1 . . . . . Repair 3 | . . 2 . 1 . . . . . Recycling Unit Hacks 3 | . 1 1 . . . . 1 . . Retrieve Components 3 | . 1 1 . . . . 1 . . Scanalyzer 4 | . . 4 . . . . . . . Insert Component 2 | . . 2 . . . . . . . Analyze 2 | . . 2 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 16 | . 1 2 3 5 . . 5 . . Full Trace Events 6 | . . . 1 3 . . 2 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time 134 | . . . . 134 . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . . 2 . . . . 1 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 3 | . . 2 . 1 . . . . . Time 90 | . . 64 . 26 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 5 | . 2 1 . . . . 2 . . Parts Scanalyzed 2 | . . 2 . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Upp Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 1 | . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Upp Total Allies 1 | . . . . 1 . . . . . Largest Group 1 | . . . . 1 . . . . . Highest-Rated Group 16 | . . . . 16 . . . . . Highest-Rated Ally 16 | . . . . 16 . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Upp Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Upp Turns Passed 3949 | 80 521 1640 267 182 2 25 98 14 1120 Spaces Moved 3856 | 58 338 841 421 556 3 42 357 53 1187 Core 892 | 5 . 4 . . . . . . 883 Treads . | . . . . . . . . . . Legs 1090 | 53 338 699 . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 1874 | . . 138 421 556 3 42 357 53 304 Fastest Speed 16 | 50 120 114 24 21 19 19 16 22 22 Average Speed 76 | 113 120 135 40 21 19 19 16 22 82 Slowest Speed 435 | 120 120 370 194 21 19 19 22 22 435 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 12 | . . . . 6 . 1 5 . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 33 | 5 63 46 36 16 . 43 10 2 79 Regions Visited 9 Branch Regions 1 Pre-discovered Areas 1 | . . . . . . . . . 1 Known Exits Taken 3 | . . . 1 . 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 . 1 . . . 1 . Scrap Searched 4 | . . . . . . . . . 4 Spaces Dug 5 | . . . 3 . . . . . 2 Terrain Destroyed 63 | . . . 3 . . . . . 60 Melee 5 | . . . 3 . . . . . 2 Projectile . | . . . . . . . . . . AOE 58 | . . . . . . . . . 58 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Upp Total 4526 | 69 415 1163 507 615 3 49 386 55 1264 Wait 288 | . 8 176 39 27 . 1 26 . 11 Move 3824 | 57 337 840 420 543 2 39 347 52 1187 Hop 11 | . . . . 6 . 1 4 . . Pick Up 48 | 6 16 7 6 6 . 2 2 1 2 Fast Attach 45 | 6 3 13 9 2 . 1 2 1 8 Attach 18 | . . 6 3 2 1 1 1 . 4 Detach 6 | . . 1 2 . . . 1 . 2 Swap 26 | . 7 14 2 2 . . . . 1 Drop 66 | . 19 14 16 5 . . 1 1 10 Fire 136 | . 25 92 7 1 . 1 2 . 8 Melee 37 | . . . 3 . . 3 . . 31 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 18 | . . . . 18 . . . . . Rewire 3 | . . . . 3 . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/DSF -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/Upper Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 340 | -10/Materials | Build established: Mutant 450 | -10/Materials | Discovered new exit (range 13) 571 | -10/Materials | Discovered new exit (range 16) 602 | -10/Materials | Entered another Materials area 602 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1598 | -9/Materials | Repaired Imp. Aluminum Leg 1632 | -9/Materials | Repaired Shotgun 1887 | -9/Materials | Lost 5 parts (1p3n1w) 2058 | -9/Materials | Discovered new exit (range 3) 2158 | -9/Materials | Build established: Scavenger-Mutant 2242 | -9/Materials | Entered another Materials area 2242 | -8/Materials | Evolved 2 slots: Propulsion x2 2469 | -8/Materials | Identified exit to Factory 2509 | -8/Materials | Entered Factory 2509 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2545 | -7/Factory | Repaired Flight Unit 2681 | -7/Factory | Discovered new exit (range 14) 2691 | -7/Factory | Entered another Factory area 2691 | -6/Factory | Evolved 2 slots: Propulsion x2 2693 | -6/Factory | Identified exit to DSF 2693 | -6/Factory | Entered DSF 2697 | -6/DSF | Discovered new exit (range 11) 2705 | -6/DSF | Additional patrols routed to DSF 2718 | -6/DSF | Entered Factory 2718 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2801 | -5/Factory | Identified exit to Factory 2816 | -5/Factory | Entered another Factory area 2816 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2817 | -4/Factory | Discovered new exit (range 16) 2830 | -4/Factory | Entered Upper Caves 2838 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 2850 | -4/Upper Caves | Learned location of Armory (-4) 2920 | -4/Upper Caves | Lost 7 parts (1p5n1u) 3153 | -4/Upper Caves | Build established: Mutant 3257 | -4/Upper Caves | Spotted B-86 Titan 3323 | -4/Upper Caves | Lost 5 parts (1p1n2u1w) 3489 | -4/Upper Caves | Core integrity fell below 50% 3515 | -4/Upper Caves | Core integrity fell below 20% 3518 | -4/Upper Caves | System corruption reached 10% 3943 | -4/Upper Caves | Found Alien Artifact 3943 | -4/Upper Caves | Identified Dimensional Node Initializer 3943 | -4/Upper Caves | Initialized slip node 3950 | -4/Upper Caves | Core destroyed Last Messages --------------- 03768_ System corrupted: Heat flow error (+146). 03785_ System corrupted: Matter fused (-6). 03802_ Acquired Maul. 03833_ System corrupted: Matter fused (-8). 03871_ System corrupted: Energy discharge (-33). 03888_ System corrupted: Matter fused (-5). 03923_ System corrupted: Energy discharge (-30). 03937_ Sealed Doors breached. 03938_ System corrupted: Substantial component data lost. 03943_ Acquired Alien Artifact. 03943_ Identified Dimensional Node Initializer. 03943_ Initializer activates and latches into the ground. 03948_ Connecting with Private... 03948_ Current location identified: Upper Caves >>Record "Note to 6F-MQ2" I took this from a Hauler that was behaving strangely. This was all it had in its inventory, and to be sure I also checked the local manifest, but found it wasn't even listed! See what you can make of it. 03950_ Dimensional Slip Node implodes. 03950_ Autogun destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????## # | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????# # | | ??????????????????????????????????????????????# # | | ?????????????????????????????????????????????## # | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????## | | ??????????????????????????????????????????????## | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ??????????????????????????????????????????????## | | ?????????????????????????????????????????????## # | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????## | | ??????????????????????????????????????????????## | | ???????????????????????????????????????????????## | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????## | | ???????????????????????????????????????????????## | | ???????????????????????#####???????????????????# | | ???????????????????????# X#???????????????????# | | ???????????????????????# @ #?????????????????### | | ???????????????????????#" "#???????????????## ## | | ?????????????????????###; ;##???????????#### ## | | ??????????????????#### # # #####??????##""# #### | | ???????????###???## ## ## ########""" # # # | | ??????????## #### ## % % ##"""## | | ???# ## % # "" ## | | ???# % % ## | | ????# %% #### ### # | | ????# %?????## % %### | | ?? #?????????# ### % ### # | | ????????????????# #### % ### | | ????????????????###?# ####?## # ## | | ????????????????????# %##?????### # # | | ????????????????????# #####????# ## # | | ????????????????????## ##% ###??# ## ## | | ?????????????????????## #### ## ### | | ??????????????????????# # ### #?# | | ??????????????????????# ## ####### #?# #?## | | ??????????????????????# ######?????### ### #### | | ??????????????????????# #??#######???#% ## | | ?????????????????????? #?## #### ## | | ?????????????????????#####?# ## ## ### | | ????????????????????????????# =% #"?? | | ??????????????????????????????# """## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 23 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Propulsion Shielding 33 Evasion (%) 66 Targeting Accuracy 5 Melee Accuracy 5 Launcher Accuracy 30 Offensive Hacking 10 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Scanalyzed Cesium-ion Thruster | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed DeuteriumLinkedTerminator Manual? 0 Play Time 00:40:06 Cumulative 154.6 hours Start 2024.05.06 @ 21:21:42 End 2024.05.07 @ 10:32:31 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 309 Rogue 309 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 58 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a63c400a-d852-49be-aef3-32bc290b71ba