Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 18:59:51 Player: KoT Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (30) 150 Value Destroyed (928) 928 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1395) 1395 TOTAL SCORE: 5773 Bonus ------- Follower Combat Kills 831 Met Imprinter 300 Was Imprinted 300 Friendly Fire -36 Cogmind --------- Core Integrity 0/850 Matter 9/300 Energy 61/100 System Corruption 3% Temperature Cool (0) Movement Core (500) Ox9 Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (4) ------- Phase Cannon > --- INVENTORY (15) --- Light Antimatter Reactor Advanced Heat Sink Advanced Energy Well (500) High-capacity Matter Pod (200) Improved Sensor Array Improved Signal Interpreter Advanced Particle Charger Force Field Improved Recalibrator Neutron Cannon Rocket Launcher Datajack CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Reinforced Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Advanced Particle Charger Experimental Thermal Shield Hacking Drone Bay > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle Heavy Battle Rifle Magnetic Acceleration Cannon > --- INVENTORY -------- Light Antimatter Reactor Advanced Heat Sink Advanced Energy Well High-capacity Matter Pod Improved Sensor Array Improved Signal Interpreter Force Field Drone Bay Neutron Cannon Advanced Assault Cannon Magnetic Acceleration Cannon Rocket Launcher Datajack RU-N14's Throwing Claymores CR-A16's Pointy Stick [Rating: 71] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Large Storage Unit Device Hacking Drone Bay Storage Large Storage Unit Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Phase Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Special Weapon Plasma Cutter Special Melee Weapon Datajack Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Slots Evolved 8 | . . 2 . . . 6 Power 2 | . . . . . . 2 Propulsion 2 | . . 1 . . . 1 Utility 2 | . . 1 . . . 1 Weapon 2 | . . . . . . 2 Parts Attached 55 | 5 5 7 8 1 10 19 Power 10 | 1 1 1 1 . . 6 Engine 6 | 1 1 1 1 . . 2 Core 4 | . . . . . . 4 Reactor . | . . . . . . . Propulsion 15 | 2 1 3 5 . 3 1 Treads . | . . . . . . . Leg 12 | 2 1 3 2 . 3 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 3 | . . . 3 . . . Utility 12 | 1 1 1 . 1 5 3 Device 9 | . . 1 . 1 4 3 Storage 3 | 1 1 . . . 1 . Processor . | . . . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 18 | 1 2 2 2 . 2 9 Energy Gun 4 | 1 2 1 . . . . Energy Cannon 1 | . . . . . . 1 Ballistic Gun 7 | . . 1 2 . 1 3 Ballistic Cannon 3 | . . . . . . 3 Launcher . | . . . . . . . Special Weapon 2 | . . . . . . 2 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . 1 . Unidentified Prototypes 5 | . . . . 1 3 1 Parts Lost 31 | . . 8 1 . 2 20 Power 5 | . . 1 . . . 4 Propulsion 8 | . . 3 1 . . 4 Utility 7 | . . 1 . . 2 4 Weapon 11 | . . 3 . . . 8 Highest Loss Streak 9 | . . 6 1 . 1 9 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 82 | . 57 73 72 83 89 82 Engine 11 | . 4 10 10 11 11 13 Leg 6 | . 19 24 7 . 3 18 Flight 22 | . . . 24 33 29 . Device 9 | . . 7 . 6 12 18 Storage 10 | . 14 11 11 11 11 6 Energy Gun 1 | . 19 12 . . . . Ballistic Gun 18 | . . 7 18 22 21 15 Naked Turns . | . . . . . . . Heaviest Build 76 | 11 27 33 29 30 33 76 Greatest Support 63 | 20 20 30 30 12 63 63 Greatest Overweight (x) 11 | . 2 1 2 2 2 11 Average Overweight (x) 1 | . . . 1 2 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 15 Most Carried 15 | 5 5 8 11 14 15 15 Average Carried 11 | 1 3 4 7 12 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 14 | 2 3 6 11 14 14 13 Class Distribution -------------------- 76% | Scavenger-Mutant 11% | Scavenger-Gunner 8% | Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Gunner | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Matter Collected 1264 | 250 36 136 223 10 188 421 Remotely . | . . . . . . . Salvage Created 1020 | . 36 460 62 . 66 396 Parts 78 | . 3 28 9 . 3 35 Haulers Intercepted . | . . . . . . . Recyclers Shooed 3 | . . . . . . 3 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 35 | . . . . 1 34 . Prevented 11 | . . . . . 11 . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 22 | . 1 8 4 . 1 8 Guns 15 | . 1 8 4 . 1 1 Cannons 7 | . . . . . . 7 Classes Destroyed 10 | . 1 5 1 . . 3 Worker 3 | . . 1 . . . 2 Recycler 1 | . . 1 . . . . Mechanic 1 | . . . . . . 1 Watcher 3 | . . 1 . . . 2 Swarmer 7 | . . . 4 . . 3 Grunt 8 | . 1 5 . . . 2 Brawler 2 | . . 1 . . 1 . Sentry 2 | . . 2 . . . . Hunter 1 | . . . . . . 1 Programmer 2 | . . . . . . 2 Best Kill Streak 6 | . 1 6 2 . 1 3 Combat Bots Only 4 | . 1 4 2 . 1 2 Max Kills in Single Turn 1 | . 1 1 1 . 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Hostile Shots Fired 390 | . 5 110 39 . 15 221 Missed 113 | . 2 34 9 . 5 63 Damage Taken 4412 | . 65 993 240 . 250 2864 Core 1130 | . 33 179 24 . 41 853 Absorbed by Shields . | . . . . . . . Ignored by Resistances 363 | . . . . . . 363 Regen/Repaired (Parts) 135 | . . . . 135 . . Core Remaining (%) 75 | 100 86 . . . 39 . Volleys Fired 121 | . 7 31 16 . 15 52 Largest 4 | . 2 2 1 . 2 4 Hottest 129 | . 80 80 23 . 43 129 Shots Fired 246 | . 14 60 16 . 31 125 Gun 189 | . 14 60 16 . 31 68 Cannon 57 | . . . . . . 57 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 196 | . . 25 16 . 31 124 Thermal 50 | . 14 35 . . . 1 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 11 | . 3 5 2 . 11 8 Robot Miss Streak 6 | . 3 4 4 . 1 6 Penetration Max . | . . . . . . . Secondary Targets 1 | . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 139 | . 7 35 7 . 30 60 Core Hits 68 | . 2 20 4 . 12 30 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 5 | . . 3 1 . . 1 Burn 3 | . . 3 . . . . Destroy 1 | . . . 1 . . . Blast 1 | . . . . . . 1 Melee Attacks 5 | . . . . . 5 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 5 | . . . . . 5 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2681 | . 77 487 104 . 310 1703 Guns 1510 | . 77 487 104 . 310 532 Cannons 998 | . . . . . . 998 Explosions 88 | . . . . . . 88 Melee . | . . . . . . . Ramming 85 | . . . . . . 85 Kinetic 2114 | . . 202 104 . 310 1498 Thermal 394 | . 77 285 . . . 32 Explosive . | . . . . . . . Electromagnetic 88 | . . . . . . 88 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . . . . 5 3 Average Corruption 4 | . . . . . 5 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 22 | . . . . . 22 . Message Errors 2 | . . . . . 2 . Matter Fused 5 | . . . . . 5 . Heat Flow Errors 4 | . . . . . 4 . Energy Discharges 5 | . . . . . 5 . Data Loss (minor) 3 | . . . . . 3 . Data Loss (major) 2 | . . . . . 2 . Misfires 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 18 | . . . . . . 18 Projectiles 12 | . . . . . . 12 Explosions . | . . . . . . . Melee 6 | . . . . . . 6 Knockbacks 11 | . . . . . . 11 Impact 2 | . . . . . . 2 Kinetic 9 | . . . . . . 9 Secondary . | . . . . . . . Self-Inflicted Damage 43 | . . . . . . 43 Shots 1 | . . . . . . 1 Rammed 1 | . . . . . . 1 Targets Rammed 12 | . . . . . . 12 Kicked 11 | . . . . . . 11 Crushed . | . . . . . . . Highest Temperature 742 | . 36 64 . . 111 742 Average Temperature 171 | . 16 20 . . 25 233 Received Heat Transfer 1533 | . 18 489 . . 21 1005 Effects 36 | . . . . . . 36 Shutdowns 20 | . . . . . . 20 Energy Bleed 3 | . . . . . . 3 Interference 3 | . . . . . . 3 Matter Decay 1 | . . . . . . 1 Damage (minor) 4 | . . . . . . 4 Damage (major) 4 | . . . . . . 4 Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 1 | . . . . . . 1 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . 1 3 . . . . Heat Transferred 1127 | . 175 915 . . . 37 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Peak Influence 262 | . 80 262 164 . . 258 Initial 141 | . . 33 84 . . 141 Average 91 | . 32 165 51 . . 119 Maximum Alert Level 1 | . . 1 . . . 1 Low Security (%) 86 | 100 100 49 100 . . 80 Level 1 13 | . . 50 . . . 19 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . 1 2 . . 1 5 Investigation 2 | . . . . . . 2 Extermination 1 | . . . . . . 1 Reinforcement 5 | . 1 2 . . . 2 Assault 1 | . . . . . 1 . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . . 2 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Distress Signals 2 | . . 1 . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 77 | . 5 19 4 . 21 28 Peak Tracking Total 11 | . 4 11 4 . 7 5 Tactical Retreats 4 | . 1 1 . . . 2 Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Traps Triggered 3 | . 2 . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Disabled 5 | . . . . . 1 4 Max in Single Turn 2 | . . . . . . 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Accessed 1 | . . . . . . 1 Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 3 | . . . . . . 3 Successful . | . . . . . . . Failed 3 | . . . . . . 3 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 6 | . . . . 1 . 5 Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . . . . . . 3 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . . . . . . 1 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 2 | . . . . . 2 . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Total Allies 12 | . . . 4 6 2 . Largest Group 9 | . . . 4 9 8 4 Highest-Rated Group 387 | . . . 71 387 379 125 Highest-Rated Ally 96 | . . . 31 96 96 40 Total Orders . | . . . . . . . Ally Attacks 94 | . . . . . 79 15 Total Damage 3472 | . . . . . 2866 606 Kills 30 | . . . . . 22 8 Allies Corrupted 1 | . . . . . 1 . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . . 1 1 1 . Drone Launches 3 | . . . . 1 . 2 Drone Recoveries 1 | . . . . . . 1 Zionite Intel Received 1 | . . . . . . 1 Depthwide Sectors/0 1 | . . . . . . 1 Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Turns Passed 7684 | 45 304 328 982 2960 1734 1331 Spaces Moved 3914 | 33 163 117 533 1524 899 645 Core 12 | 8 . . . . . 4 Treads . | . . . . . . . Legs 1227 | 25 163 117 159 . 122 641 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 2675 | . . . 374 1524 777 . Fastest Speed 50 | 50 120 120 120 194 120 120 Average Speed 183 | 103 167 188 174 194 183 173 Slowest Speed 600 | 120 260 190 194 194 194 600 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 48 | 4 29 21 88 93 88 17 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 12 | . . . . 2 . 10 Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 6 | . . . 1 2 3 . Spaces Dug . | . . . . . . . Terrain Destroyed 20 | . . . . . . 20 Melee . | . . . . . . . Projectile 20 | . . . . . . 20 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Total 4194 | 44 181 167 571 1528 951 752 Wait . | . . . . . . . Move 3908 | 32 162 116 532 1523 898 645 Hop . | . . . . . . . Pick Up 64 | 7 6 10 12 4 12 13 Fast Attach 7 | . . . . . 1 6 Attach 38 | 5 4 7 8 1 3 10 Detach 4 | . . . 2 . 1 1 Swap 10 | . 1 . . . 6 3 Drop 23 | . 1 3 1 . 10 8 Fire 121 | . 7 31 16 . 15 52 Melee 5 | . . . . . 5 . Ram 1 | . . . . . . 1 Kick 11 | . . . . . . 11 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 2 | . . . . . . 2 Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 1 exit: [*Ext]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 232 | -10/Materials | Discovered new exit (range 5) 312 | -10/Materials | Build established: Mutant 350 | -10/Materials | Entered another Materials area 350 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 666 | -9/Materials | Discovered new exit (range 8) 678 | -9/Materials | Entered Mines 699 | -9/Mines | Lost 6 parts (1p2n1u2w) 761 | -9/Mines | Assembled infested the area 871 | -9/Mines | Core integrity fell below 50% 973 | -9/Mines | Received a Mining Laser from a helpful Derelict 1059 | -9/Mines | Discovered new exit (range 5) 1145 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1213 | -9/Mines | Build established: Scavenger-Mutant 1515 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1654 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1660 | -9/Mines | Entered Zion 1660 | -7/Zion | Accompanied by 3 allies 2016 | -7/Zion | Given A8's code to call for help 2144 | -7/Zion | Discovered new exit (range 14) 2221 | -7/Zion | Found Prototype Special Weapon 2731 | -7/Zion | Given the Hacking Drone Bay 2739 | -7/Zion | Found Prototype Device 2740 | -7/Zion | Identified Hacking Drone Bay 2927 | -7/Zion | Imprinted 2929 | -7/Zion | Declared Zion's savior 3488 | -7/Zion | Learned Factory security intel 3539 | -7/Zion | Visited the Megawrench Repair Shop 3539 | -7/Zion | Megawrench repaired 6 parts 3620 | -7/Zion | Enhanced Grunt warped into view, answering call for help 3625 | -7/Zion | Enhanced Grunt warped into view, answering call for help 4093 | -7/Zion | Found CR-A16's Pointy Stick 4620 | -7/Zion | Entered Proximity Caves 4620 | -6/Proximity Caves | Accompanied by 8 allies 4621 | -6/Proximity Caves | Identified exit to Factory 4867 | -6/Proximity Caves | Spotted B-75 Beast 4879 | -6/Proximity Caves | Allies destroyed B-75 Beast 5225 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5336 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 5674 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 6217 | -6/Proximity Caves | Found Prototype Device 6218 | -6/Proximity Caves | Identified Exp. Thermal Shield 6278 | -6/Proximity Caves | Learned Factory emergency access door positions 6354 | -6/Proximity Caves | Entered Factory 6354 | -6/Factory | Accompanied by 4 allies 6354 | -6/Factory | Evolved 6 slots: Power x2, Propulsion x1, Utility x1, Weapon x2 6354 | -6/Factory | Identified RU-N14's Throwing Claymores 6661 | -6/Factory | Build established: Scavenger-Gunner 6917 | -6/Factory | Discovered new exit (range 16) 7144 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/0 7353 | -6/Factory | Lost 4 parts (1p1n2w) 7580 | -6/Factory | Terminal network hard line cut 7588 | -6/Factory | Lost 5 parts (2u3w) 7661 | -6/Factory | Core integrity fell below 50% 7683 | -6/Factory | Core integrity fell below 20% 7685 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 07664_ Slug penetrates Wall. 07668_ Penetrated by Slug. 07668_ Slug penetrates Wall. 07670_ Fusion Compressor destroyed. 07672_ Slammed into G-50 Soldier. 07672_ Destabilizing: System corrupted (+2). 07672_ Slug penetrates Wall. 07674_ Magnetic Acceleration Cannon destroyed. 07676_ Slug penetrates Wall. 07676_ Adv. Heat Sink destroyed. 07677_ Slug penetrates Wall. 07679_ Slug penetrates G-50 Soldier. 07680_ Acquired 2 matter. 07682_ Penetrated by Slug. 07682_ Slug penetrates G-50 Soldier. 07683_ Fusion Modulator explodes. 07683_ G-50 Soldier destroyed. 07683_ Neutrino Reactor explodes. 07683_ U-05 Engineer lays Concrete. 07685_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????#/################## | | ??????????????????????????????# / | | ??????????????????????????????# ####### | | ??????????????????????????????# """" """" #?????? | | ???????????????????????????#### """" """" #?????? | | ??????????????????????????? # """" """" #?????? | | ??????????????????????????? # """" """" #?????? | | ???????????????????????????? + """" """" #?????? | | ???????????????????????????? # """" """" #?????? | | ???????????????????????????? # """" """" #?????# | | ????????????????????????????# # #?????# | | ??????????????????????####### # ! #?????# | | ????????????????????###;;;;;# # #?????# | | ????????????????????#; = ! ; ##+###########?????+ | | ???????????????????##; ; # #?????# | | ???????????????????# ; ; u + #?????# | | ???????????????????# ; ; h # """ """???????# | | ????????????????????# % h # """???????????# | | ????????????????????# @ [ # """ "?????????? | | ?????????????????#### % # ????????????? | | ?????????????????#!! R#??????????###### | | ?????????????????#!! k u ???????# | | ?????????????????#!! #### #####??????# | | ?????????????????# ##?? #??????????# = | | ?????????????????# #??? #??????????# *% | | ?????????????????############??? #??????????# %%= | | ???????????????????????????????? #??????????## [# | | ???????????????????????????????? #???????????# ? | | ???????????????????????????????? ????????????# ? | | ???????????????????????????????? ????????????# ? | | ?????????????????????????????????????????????# ? | | ????????????????????????????????????????????? ? | | ???????????????????????????????????????????? ?? | | ??????????????????????????????????????????? ?? | | ??????????????????????????????????????????? ?? | | ?????????????????????????????????????????? ?? | | ??????????????????????????????????????????? ?? | | ????????????????????????????????????????????? ??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????########??? | | ??????????????????????????????????????? ? | | ??????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 46 Energy Capacity 750 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: TH 30 Evasion (%) 55 Particle Charging 25 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Help From High Places I'm Back, Baby! Robot Respite The One Challenges ------------ None Game ------ Seed AbsorptionNovaNukerbomber Manual? 0 Play Time 01:11:14 Cumulative 8.2 hours Start 2024.04.01 @ 16:51:44 End 2024.04.01 @ 18:59:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 11 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 00557d8d-d87d-4581-bad1-8d479f87732b