Cogmind - Beta 13 *** ADVENTURER MODE // 2024.03.10 @ 21:13:52 Player: MacC.Million Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (44) 220 Value Destroyed (1542) 1542 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 3717 Bonus ------- High Alert Combat Kills 35 Cogmind --------- Core Integrity 0/550 Matter 280/300 Energy 71/160 System Corruption 0% Temperature Cool (54) Movement Walking (190) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Myomer Leg > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Improved Signal Interpreter Improved Targeting Computer Hardened Medium Armor Plating > --- WEAPON (2) ------- Improved EM Shotgun Advanced Beam Cannon > --- INVENTORY (15) --- Light Nuclear Core Medium Storage Unit Sensor Array Improved Sensor Array System Shield Heavy Particle Gun Heavy Particle Gun Gauss Rifle Advanced EMP Blaster Grenade Launcher Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Myomer Leg > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Particle Gun Advanced Beam Cannon > --- INVENTORY -------- Light Nuclear Core Improved Heat Sink Medium Storage Unit Sensor Array System Shield Heavy Particle Gun Gauss Rifle Grenade Launcher Hammer [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Advanced EMP Blaster Impact Weapon Hammer Build | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Slots Evolved 4 | . . . 4 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 3 | . . . 3 . Weapon . | . . . . . Parts Attached 63 | 5 13 4 14 27 Power 11 | . 3 . 1 7 Engine 7 | . 3 . . 4 Core 4 | . . . 1 3 Reactor . | . . . . . Propulsion 11 | 2 4 1 1 3 Treads . | . . . . . Leg 3 | . . . . 3 Wheel 8 | 2 4 1 1 . Hover . | . . . . . Flight . | . . . . . Utility 16 | 1 3 1 5 6 Device 8 | . . 1 4 3 Storage 3 | 1 2 . . . Processor 3 | . 1 . . 2 Hackware . | . . . . . Protection 2 | . . . 1 1 Artifact . | . . . . . Weapon 25 | 2 3 2 7 11 Energy Gun 8 | . . . 4 4 Energy Cannon 2 | . . . . 2 Ballistic Gun 10 | 2 3 1 1 3 Ballistic Cannon . | . . . . . Launcher 2 | . . 1 . 1 Special Weapon . | . . . . . Impact Weapon 3 | . . . 2 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 6 | . . . 2 4 Parts Lost 14 | . . . 1 13 Power 1 | . . . . 1 Propulsion 5 | . . . . 5 Utility 4 | . . . 1 3 Weapon 4 | . . . . 4 Highest Loss Streak 10 | . . . 1 10 To Critical Strikes . | . . . . . Average Slot Usage (%) 85 | . 89 100 92 69 Engine 5 | . 10 14 4 2 Core 3 | . . . 4 5 Leg 4 | . . . . 13 Wheel 17 | . 26 28 22 3 Device 17 | . . 12 33 6 Storage 10 | . 14 14 9 9 Processor 3 | . 9 1 . 7 Protection 1 | . . . 1 4 Energy Gun 3 | . . . 1 8 Energy Cannon 1 | . . . . 3 Ballistic Gun 11 | . 27 25 12 . Impact Weapon 2 | . . . 4 3 Naked Turns . | . . . . . Heaviest Build 53 | 8 29 31 53 53 Greatest Support 45 | 20 26 32 42 45 Greatest Overweight (x) 8 | . 6 1 1 8 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 6 12 15 15 15 Most Carried 15 | 5 15 15 15 15 Average Carried 12 | 3 10 14 12 11 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 4 15 15 15 11 Class Distribution -------------------- 52% | Mutant 21% | Skirmisher 14% | Scavenger-Mutant 11% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Skirmisher | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -8 -8 ----------- Run | Yrd Mat Sub Mat Sto Matter Collected 1054 | 163 315 166 120 290 Remotely . | . . . . . Salvage Created 1973 | . 338 173 202 1260 Parts 106 | . 16 12 15 63 Haulers Intercepted 4 | . 2 . . 2 Recyclers Shooed 3 | . 3 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 6 | . . 6 . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Combat Hostiles Destroyed 32 | . 2 5 2 23 Melee 1 | . . . . 1 Guns 21 | . 2 1 2 16 Cannons 3 | . . . . 3 AOE 7 | . . 4 . 3 Classes Destroyed 11 | . 4 1 2 4 Worker 1 | . . . . 1 Hauler 4 | . 2 . . 2 Recycler 2 | . 2 . . . Watcher 5 | . 1 . 3 1 Swarmer 2 | . . . . 2 Grunt 10 | . 2 . . 8 Brawler 1 | . . . . 1 Duelist 1 | . . . . 1 Sentry 11 | . . . 1 10 Hunter 2 | . . . 1 1 Subdweller 5 | . . 5 . . Best Kill Streak 11 | . 3 4 1 11 Combat Bots Only 11 | . 2 4 1 11 Max Kills in Single Turn 2 | . 1 2 1 2 Gunslinging . | . . . . . Exploded 2 | . . 2 . 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Sto Hostile Shots Fired 266 | . 9 15 24 218 Missed 55 | . 1 6 6 42 Damage Taken 2520 | . 76 137 182 2125 Core 629 | . 40 34 18 537 Absorbed by Shields . | . . . . . Ignored by Resistances 724 | . 23 40 52 609 Core Remaining (%) 85 | 100 . 70 . . Volleys Fired 126 | . 19 17 19 71 Largest 2 | . 2 2 2 2 Hottest 123 | . 40 40 100 123 Shots Fired 196 | . 38 28 22 108 Gun 167 | . 38 22 22 85 Cannon 21 | . . . . 21 Launcher 8 | . . 6 . 2 Special . | . . . . . Kinetic 84 | . 38 22 18 6 Thermal 78 | . . . . 78 Explosive 6 | . . 6 . . Electromagnetic 28 | . . . 4 24 Robot Hit Streak 25 | . 12 21 25 25 Robot Miss Streak 2 | . 1 1 1 2 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 172 | . 32 21 18 101 Core Hits 95 | . 15 15 12 53 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . . . . 4 Burn 4 | . . . . 4 Melee Attacks 3 | . . . . 3 Impact 3 | . . . . 3 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3546 | . 385 756 233 2172 Guns 2345 | . 385 269 233 1458 Cannons 285 | . . . . 285 Explosions 824 | . . 487 . 337 Melee 88 | . . . . 88 Ramming 4 | . . . . 4 Kinetic 887 | . 385 269 166 67 Thermal 1472 | . . . . 1472 Explosive 487 | . . 487 . . Electromagnetic 608 | . . . 67 541 Impact 88 | . . . . 88 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 36 | . . . . 36 Projectiles . | . . . . . Explosions 33 | . . . . 33 Melee 3 | . . . . 3 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 113 | . . . . 113 Shots 4 | . . . . 4 Rammed 1 | . . . . 1 Targets Rammed 2 | . . . . 2 Kicked 1 | . . . . 1 Crushed . | . . . . . Highest Temperature 402 | . 4 . 54 402 Average Temperature 117 | . 2 . 28 123 Received Heat Transfer 1224 | . 60 12 9 1143 Effects 3 | . . . . 3 Shutdowns 1 | . . . . 1 Energy Bleed 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 1 | . . . . 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 11 | . . . . 11 Heat Transferred 3012 | . . . . 3012 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . . 2 Alert | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Peak Influence 499 | . 111 . 110 499 Initial 39 | . . . 21 39 Average 135 | . 79 . 28 296 Maximum Alert Level 2 | . . . . 2 Low Security (%) 70 | 100 100 . 100 21 Level 1 19 | . . . . 52 Level 2 9 | . . . . 26 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . . . 1 8 Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison 7 | . . . . 7 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Sto Distress Signals 2 | . 1 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 54 | . 5 10 7 32 Peak Tracking Total 9 | . 3 5 2 9 Tactical Retreats 4 | . . . 1 3 Traps | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Traps Triggered 3 | . 2 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -8 ---------- Run | Yrd Mat Sub Mat Sto Machines Disabled 4 | . . . . 4 Max in Single Turn 2 | . . . . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Sto Machines Accessed 3 | . 1 . . 2 Terminals 3 | . 1 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 5 | . 1 . . 4 Successful 2 | . . . . 2 Failed 3 | . 1 . . 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 5 | . 1 . . 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . . . . 2 Open Door 1 | . . . . 1 Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 1 . . 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -8 ------------ Run | Yrd Mat Sub Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -8 ------------- Run | Yrd Mat Sub Mat Sto Turns Passed 2848 | 38 367 324 1173 946 Spaces Moved 1329 | 33 279 251 399 367 Core 30 | 6 1 . . 23 Treads . | . . . . . Legs 270 | . . . . 270 Wheels 1029 | 27 278 251 399 74 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 100 93 93 Average Speed 116 | 74 94 101 102 164 Slowest Speed 450 | 80 350 105 115 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 3 43 15 23 50 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed 26 | . . 21 . 5 Melee . | . . . . . Projectile . | . . . . . AOE 26 | . . 21 . 5 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Sto Total 2422 | 46 346 293 1140 597 Wait 797 | . 6 6 698 87 Move 1325 | 32 278 250 398 367 Hop . | . . . . . Pick Up 73 | 9 24 8 8 24 Fast Attach . | . . . . . Attach 30 | 5 7 . 5 13 Detach . | . . . . . Swap 33 | . 6 4 9 14 Drop 32 | . 6 8 3 15 Fire 126 | . 19 17 19 71 Melee 3 | . . . . 3 Ram 1 | . . . . 1 Kick 1 | . . . . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire 1 | . . . . 1 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves -8/Materials -8/Storage History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 39 | -11/Scrapyard | Entered Materials 132 | -10/Materials | Discovered new exit (range 16) 222 | -10/Materials | Discovered new exit (range 7) 326 | -10/Materials | Build established: Mutant 399 | -10/Materials | Discovered new exit (range 6) 406 | -10/Materials | Entered Subcaves 477 | -10/Subcaves | Ambushed by swarm of Subdwellers 494 | -10/Subcaves | Ambushed by Subdweller buried in earth 724 | -10/Subcaves | Discovered new exit (range 7) 728 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 730 | -10/Subcaves | Entered Materials 730 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 731 | -8/Materials | Identified exit to Storage 1019 | -8/Materials | Build established: Skirmisher 1491 | -8/Materials | Build established: Assassin 1903 | -8/Materials | Entered Storage 1956 | -8/Storage | Build established: Mutant 1998 | -8/Storage | Garrison activated, responded to threat 2066 | -8/Storage | Core integrity fell below 50% 2088 | -8/Storage | Lost 10 parts (1p3n3u3w) 2101 | -8/Storage | Destroyed 11 combat bots 2439 | -8/Storage | Garrison activated, responded to threat 2700 | -8/Storage | Core integrity fell below 20% 2771 | -8/Storage | Garrison activated, responded to threat 2849 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02771_ ALERT: Activating Garrison Access S001. 02771_ Weight Redist. System melted. 02771_ A-02 Transporter destroyed. 02771_ K-01 Serf collects debris. 02771_ R-06 Scavenger collects Prototype Launcher. 02775_ K-01 Serf collects debris. 02775_ R-06 Scavenger collects Beam Rifle. 02776_ Acquired Prototype Launcher. 02776_ K-01 Serf collects debris. 02777_ Identified Adv. EMP Blaster. 02778_ Acquired 40 matter. 02779_ K-01 Serf collects debris. 02779_ R-06 Scavenger collects Flight Unit. 02825_ Critical hit (Burn: +37). 02840_ Transfer Shaft disabled. 02841_ Terminal disabled. 02841_ Transfer Shaft disabled. 02841_ K-01 Serf destroyed. 02846_ Critical hit (Burn: +37). 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