Cogmind - Beta 13 --- EXPLORER MODE // 2024.03.11 @ 21:18:55 Player: Puck Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (40) 200 Value Destroyed (912) 912 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (143) 143 TOTAL SCORE: 4055 Bonus ------- Follower Combat Kills 143 Cogmind --------- Core Integrity 688/700 Matter 300/300 Energy 420/420 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -7/Factory Parts ------- > --- POWER (2) -------- Cooled Ion Engine Nuclear Core > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Medium Treads > --- UTILITY (6) ------ Cooling System High-capacity Storage Unit Structural Scanner Light Armor Plating > --- WEAPON (2) ------- Spread Laser Spread Laser > --- INVENTORY (20) --- Light Treads Cooling System Cooling System Large Battery (200) High-capacity Matter Pod (200) Weight Redist. System Experimental Sensor Array Authchip [Armor] High-powered Tractor Beam Decoy Drone Bay (16/16) Spread Laser Spread Laser Spread Laser Improved Light Cannon Improved Light Cannon Grenade Launcher Rocket Launcher Precision Rocket Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Medium Treads > --- UTILITY ---------- Cooling System High-capacity Storage Unit Structural Scanner Light Armor Plating > --- WEAPON ----------- Spread Laser Spread Laser > --- INVENTORY -------- Light Treads Cooling System Cooling System Large Battery High-capacity Matter Pod Weight Redist. System Experimental Sensor Array Authchip [Armor] High-powered Tractor Beam Decoy Drone Bay Spread Laser Spread Laser Spread Laser Improved Light Cannon Improved Light Cannon Improved Light Cannon Grenade Launcher Rocket Launcher Precision Rocket Launcher [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Light Armor Plating Device Structural Scanner Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Spread Laser Ballistic Cannon Improved Light Cannon Launcher Precision Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Slots Evolved 7 | . 1 . 2 . . 4 Power 1 | . . . . . . 1 Propulsion 2 | . . . 1 . . 1 Utility 4 | . 1 . 1 . . 2 Weapon . | . . . . . . . Parts Attached 34 | 1 15 6 3 7 . 2 Power 4 | . 1 1 . 1 . 1 Engine 3 | . 1 1 . 1 . . Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 7 | . 5 . 1 . . 1 Treads 7 | . 5 . 1 . . 1 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 13 | . 4 5 2 2 . . Device 5 | . . 2 1 2 . . Storage 2 | . 1 . 1 . . . Processor 2 | . 2 . . . . . Hackware . | . . . . . . . Protection 4 | . 1 3 . . . . Artifact . | . . . . . . . Weapon 10 | 1 5 . . 4 . . Energy Gun 3 | 1 . . . 2 . . Energy Cannon . | . . . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon 6 | . 5 . . 1 . . Launcher 1 | . . . . 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 2 . 1 . . Parts Lost . | . . . . . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon . | . . . . . . . Highest Loss Streak . | . . . . . . . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 98 | . 98 100 93 100 100 83 Engine 10 | . 11 12 10 10 10 7 Treads 26 | . 21 25 28 30 30 27 Device 7 | . . . 4 10 20 14 Storage 10 | . 12 12 10 10 10 7 Processor 5 | . 11 7 . . . . Protection 13 | . 11 16 20 19 10 7 Energy Gun 6 | . . . . 1 20 14 Ballistic Cannon 15 | . 24 25 20 18 . . Naked Turns . | . . . . . . . Heaviest Build 67 | 20 34 37 59 63 60 67 Greatest Support 88 | 20 40 40 60 60 60 88 Greatest Overweight (x) 1 | . 1 . . 1 . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 10 15 15 20 20 20 20 Average Capacity 16 | 10 14 15 18 20 20 20 Most Carried 20 | 7 14 15 15 20 20 20 Average Carried 15 | 7 12 14 14 15 19 19 Final Capacity 20 | 10 15 15 20 20 20 20 Final Carried 20 | 7 14 15 14 19 20 19 Class Distribution -------------------- 77% | Hacker-Mutant 22% | Commander-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -7 ----------- Run | Yrd Mat Min Mat Sto Rec Fac Matter Collected 1402 | 210 467 296 56 210 143 20 Remotely . | . . . . . . . Salvage Created 1258 | 60 570 162 32 164 270 . Parts 73 | 3 39 8 1 9 13 . Haulers Intercepted 4 | . 2 . . 2 . . Recyclers Shooed 3 | . 1 1 . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Combat Hostiles Destroyed 23 | . 13 6 1 . 3 . Guns 3 | . . . . . 3 . Cannons 20 | . 13 6 1 . . . Classes Destroyed 7 | 1 5 . 1 . . . Worker 1 | . 1 . . . . . Hauler 4 | . 2 . . 2 . . Recycler 8 | 1 2 1 . 1 3 . Watcher 4 | . 3 . . 1 . . Swarmer 4 | . 2 2 . . . . Grunt 16 | . 11 4 . . 1 . Sentry 3 | . . . 1 . 2 . Best Kill Streak 5 | 1 5 2 1 3 2 . Combat Bots Only 3 | . 3 2 1 . 1 . Max Kills in Single Turn 1 | 1 1 1 1 1 1 . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -------- Run | Yrd Mat Min Mat Sto Rec Fac Hostile Shots Fired 87 | . 27 19 6 . 8 27 Missed 31 | . 11 4 2 . 2 12 Damage Taken 389 | . 113 115 38 . 59 64 Core 79 | . 36 11 . . 20 12 Absorbed by Shields . | . . . . . . . Ignored by Resistances 254 | . 75 76 23 . 35 45 Regen/Repaired (Parts) 28 | . 28 . . . . . Core Remaining (%) 92 | 100 . 81 . . 95 . Volleys Fired 87 | 4 40 17 4 10 10 2 Largest 2 | 2 2 2 2 2 2 2 Hottest 130 | 90 78 78 78 78 130 130 Shots Fired 173 | 8 80 34 8 19 20 4 Gun 32 | 8 . . . . 20 4 Cannon 141 | . 80 34 8 19 . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 141 | . 80 34 8 19 . . Thermal 32 | 8 . . . . 20 4 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 24 | 7 15 24 7 9 23 8 Robot Miss Streak 2 | . 2 2 1 1 2 1 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 133 | 7 59 26 7 13 17 4 Core Hits 75 | 2 23 9 1 3 33 4 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 5 | . 4 1 . . . . Blast 5 | . 4 1 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2841 | 78 1273 580 144 297 394 75 Guns 525 | 78 . . . . 372 75 Cannons 2289 | . 1268 580 144 297 . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 27 | . 5 . . . 22 . Kinetic 2289 | . 1268 580 144 297 . . Thermal 525 | 78 . . . . 372 75 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . 1 . Average Corruption 1 | . . . . . 1 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 4 | . . . . . 4 . Message Errors 2 | . . . . . 2 . Matter Fused 1 | . . . . . 1 . Energy Discharges 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 42 | . 26 . . 16 . . Projectiles 42 | . 26 . . 16 . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 26 | . 13 7 1 4 1 . Impact 2 | . 1 . . . 1 . Kinetic 24 | . 12 7 1 4 . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 3 | . 1 . . . 2 . Targets Rammed 4 | . 1 . . . 3 . Kicked . | . . . . . . . Crushed 1 | . . . . . 1 . Highest Temperature 228 | 156 228 200 . 42 8 24 Average Temperature 65 | 84 68 83 . 16 6 16 Received Heat Transfer 246 | . 87 84 27 . 18 30 Effects 1 | . 1 . . . . . Energy Bleed 1 | . 1 . . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 761 | 211 . . . . 450 100 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Peak Influence 409 | 5 315 109 63 93 276 409 Initial 362 | . 2 . 13 18 25 362 Average 73 | 2 73 37 30 53 71 372 Maximum Alert Level 2 | . 1 . . . 1 2 Low Security (%) 88 | 100 87 100 100 100 86 . Level 1 11 | . 12 . . . 13 79 Level 2 . | . . . . . . 20 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 5 . . 2 . . Investigation 6 | . 5 . . 1 . . Extermination . | . . . . . . . Reinforcement 1 | . . . . 1 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 --------- Run | Yrd Mat Min Mat Sto Rec Fac Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 33 | . 18 6 1 2 5 1 Peak Tracking Total 4 | . 4 2 1 1 1 1 Tactical Retreats . | . . . . . . . Traps | -11 -10 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Traps Triggered 5 | . 5 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 3 | . 3 . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 ---------- Run | Yrd Mat Min Mat Sto Rec Fac Machines Disabled 2 | . . 1 . 1 . . Max in Single Turn 1 | . . 1 . 1 . . Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 --------- Run | Yrd Mat Min Mat Sto Rec Fac Machines Accessed 25 | . 11 2 1 3 7 1 Terminals 13 | . 8 1 1 3 . . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 9 | . 2 . . . 7 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 58 | . 35 3 3 8 8 1 Successful 42 | . 26 3 2 3 7 1 Failed 16 | . 9 . 1 5 1 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 29 | . 17 . 1 3 8 . Terminals 41 | . 28 2 3 8 . . Fabricators . | . . . . . . . Repair Stations 5 | . 5 . . . . . Recycling Units 10 | . 2 . . . 8 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Terminal Hacks 27 | . 19 3 2 3 . . Record 3 | . 3 . . . . . Part Schematic 3 | . 3 . . . . . Robot Analysis 5 | . 5 . . . . . Prototype ID Bank 1 | . 1 . . . . . Open Door 4 | . . 1 . 3 . . Branch Access Points 2 | . 1 . 1 . . . Terminal Index 1 | . 1 . . . . . Recycling Unit Index 2 | . 1 . 1 . . . Locate Traps 1 | . 1 . . . . . Disarm Traps 1 | . 1 . . . . . Dispatch Records 1 | . . 1 . . . . Recall Investigation 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . Zone Layout 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . 4 . . . . . Scan Component 2 | . 2 . . . . . Repair 2 | . 2 . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks 10 | . 3 . . . 7 . Terminals 1 | . 1 . . . . . Track 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 9 | . 2 . . . 7 . Tunnel 9 | . 2 . . . 7 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . 7 . . 3 1 . Full Trace Events 5 | . 4 . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . 3 . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . 2 . . . . . Time 58 | . 58 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 ------------ Run | Yrd Mat Min Mat Sto Rec Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 11 | . . . . . 11 . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -------- Run | Yrd Mat Min Mat Sto Rec Fac Total Allies 11 | . . . . . 11 . Largest Group 10 | . . . . . 10 10 Highest-Rated Group 96 | . . . . . 96 96 Highest-Rated Ally 15 | . . . . . 15 15 Total Orders . | . . . . . . . Ally Attacks 13 | . . . . . 7 6 Total Damage 199 | . . . . . 112 87 Kills 4 | . . . . . 3 1 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Robot Analysis Total 5 | . 5 . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 ------------- Run | Yrd Mat Min Mat Sto Rec Fac Turns Passed 3510 | 26 1216 708 92 385 942 141 Spaces Moved 1871 | 11 628 399 47 168 536 82 Core . | . . . . . . . Treads 1795 | . 563 399 47 168 536 82 Legs 76 | 11 65 . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 120 160 160 160 160 160 Average Speed 164 | 120 162 160 160 200 160 160 Slowest Speed 240 | 120 240 160 160 240 160 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 43 | 2 94 69 6 29 99 3 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 10 | . 2 1 . . 7 . Known Exits Taken 6 | 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . Scrap Searched . | . . . . . . . Spaces Dug 2 | . 2 . . . . . Terrain Destroyed 6 | . 5 1 . . . . Melee . | . . . . . . . Projectile 6 | . 5 1 . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 --------- Run | Yrd Mat Min Mat Sto Rec Fac Total 2130 | 15 741 435 56 197 599 87 Wait 53 | . 36 5 1 1 10 . Move 1865 | 10 627 398 46 167 535 82 Hop . | . . . . . . . Pick Up 28 | . 15 4 1 7 1 . Fast Attach 14 | . 9 1 1 1 . 2 Attach 8 | . 3 2 2 1 . . Detach 1 | . . . . 1 . . Swap 12 | 1 3 3 . 5 . . Drop 18 | . 7 5 1 4 . 1 Fire 87 | 4 40 17 4 10 10 2 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 4 | . 1 . . . 3 . Escape Stasis . | . . . . . . . Rewire 40 | . . . . . 40 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat / *Exi) -9/Materials (discovered 3 exits: Min x2 / *Sto) -9/Storage -9/Recycling -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Identified exit to Materials 1 | -11/Scrapyard | Discovered exit to Materials (range 3) 27 | -11/Scrapyard | Entered Materials 27 | -10/Materials | Evolved 1 slot: Utility x1 221 | -10/Materials | Identified exit to Materials 221 | -10/Materials | Discovered exit to Materials (range 11) 315 | -10/Materials | Build established: Hacker-Mutant 452 | -10/Materials | Identified exit to Mines 452 | -10/Materials | Discovered exit to Mines (range 7) 494 | -10/Materials | Discovered exit to Materials (range 8) 611 | -10/Materials | Repaired Weight Redist. System 637 | -10/Materials | Repaired Lgt. Treads 790 | -10/Materials | Discovered exit to Materials (range 10) 1243 | -10/Materials | Entered Mines 1263 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1266 | -10/Mines | Found Prototype Device 1267 | -10/Mines | Identified Exp. Sensor Array 1526 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1640 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1640 | -10/Mines | Identified exit to Exiles 1640 | -10/Mines | Discovered exit to Exiles (range 5) 1687 | -10/Mines | Found the Drone Emporium 1694 | -10/Mines | Found Prototype Device 1694 | -10/Mines | Identified Decoy Drone Bay 1941 | -10/Mines | Discovered exit to Materials (range 5) 1951 | -10/Mines | Entered Materials 1951 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2003 | -9/Materials | Identified exit to Storage 2003 | -9/Materials | Discovered exit to Storage (range 13) 2006 | -9/Materials | Identified exit to Mines 2043 | -9/Materials | Entered Storage 2422 | -9/Storage | Used back door to open Recycling access 2422 | -9/Storage | Identified exit to Recycling 2422 | -9/Storage | Discovered exit to Recycling (range 5) 2428 | -9/Storage | Entered Recycling 2624 | -9/Recycling | Identified exit to Factory 2624 | -9/Recycling | Discovered exit to Factory (range 5) 3008 | -9/Recycling | Build established: Commander-Mutant 3370 | -9/Recycling | Entered Factory 3370 | -7/Factory | Accompanied by 10 allies 3370 | -7/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 3511 | -7/Factory | Self-destructed Last Messages --------------- 03324_ R-06 Scavenger collects Lgt. Treads. 03327_ R-06 Scavenger collects Heat Sink. 03355_ Y-45 Defender springs to life. 03355_ Y-45 Defender destroyed. 03367_ R-06 Scavenger collects Lgt. Treads. PARAMETERS=POWER+1,PROPULSION+1,UTILITY+2 LOCATION=FACTORY GOAL=ESCAPE 03388_ Acquired Med. Treads. 03398_ Acquired Nuclear Core. 03402_ Acquired 20 matter. 03431_ Connecting with Garrison Access... >>Seal Access door sealed. 03477_ ALERT: All DSF locations entering lockdown mode. 03481_ Y-54 Guardian suffers critical hit (Burn). 03482_ Y-54 Guardian heat damages Flak Gun, Imp. Heat Sink, Imp. Heat Sink. 03482_ Y-54 Guardian critical meltdown. 03507_ Dropped Imp. Light Cannon. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? ????????????????? | | ??????????????????????###+#+#####????????????????? | | ?????????????????????? ????????????????? | | ????????????????## ? ???????????????????? | | ????????????????## ^"""" ???????????????????? | | ????????????????## """" ????????????????????? | | ???????????????## """" ??#### ???????? | | ###########???## """" ##??###########???????? | | ###########???## """" ###### ] ##???????? | | ##???## """"@Y###### ##???????? | | ##???## """" gtg ##???????? | | ##???## gkYur ] % ##???????? | | ##???## ]r ##???????? | | ? ##???## ########## ] ##???????? | | ??## ####### ########## ##???????? | | ?? # ####### ########### ####### ??? | | ?? # / # ####### | | ?? + ##### " " # | | ?? # ##### " " + T | | ?? # ##?## " " # | | ?? # ##### " " # | | ?? #########+#######/####### " " # ? | | ?? ## #% # " " ############# ? | | ???## """ """ # " # " " ############# ?? | | ???## """ """ + """ "G" # " " ##??????????????? | | ???## """ """ # """ " " # " " ##??????????????? | | ???## # """ # ##??????????????? | | ???## # # #???????????????? | | ???## !!! # """ """ #######???????????????? | | ???## !! # """ """ #######???????????????? | | ???## !! # ] """ """ ##????????????????????? | | ???## # ##????????????????????? | | ???## # ##????????????????????? | | ???## # ##????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 23 Energy Capacity 420 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 4 Offensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Lgt. Cannon | -10/Materials | Hacked Ion Engine | -10/Materials | Hacked Lgt. Treads | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImprinterSystemField Manual? 0 Play Time 00:30:14 Cumulative 254.4 hours Start 2024.03.11 @ 14:55:29 End 2024.03.11 @ 21:18:55 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 104 Rogue 65 Adventurer 29 Explorer 10 Win Type - Total 11 Types 6/0/1/2/0/0/1/0/1 Lore% 59 Gallery% 77 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: f16af8aa-2bbb-4256-b8b3-5b0448b86b52