Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.07.18 @ 05:39:39 // Winter2019/RPGLIKE Player: Kenzurith Result: Destroyed by Combat Programmer with EMDS Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (441) 2205 Value Destroyed (26338) 26338 Prototype IDs (248) 4960 Alien Tech Used (4) 800 Bonus (36858) 36858 TOTAL SCORE: 82061 Bonus ------- Triggered High Security 500 High Alert Combat Kills 14360 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 5556 Found Hidden Lab 3000 Decrypted A0 Command 3000 Met Warlord at Research 2000 Invited to Help at Command 2000 Pursued by Intercept 3000 Friendly Fire -1458 Cogmind --------- Core Integrity 0/1500 Matter 295/300 Energy 144/1390 System Corruption 3% Temperature Cool (0) Movement Walking (100) Location -1/Access Parts ------- > --- POWER (4) -------- Light Quantum Reactor Vortex Chain Reactor > --- PROPULSION (4) --- Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY (14) ----- Experimental Energy Well Experimental Targeting Computer Experimental Core Analyzer Advanced Armor Integrity Analyzer Precision Matter Filter Improved Kinecellerator Advanced Weapon Cycler Advanced Reaction Control System Experimental Phase Shifter Heavy Regenerative Plating Experimental Thermal Shield EM Shield Experimental Force Field > --- WEAPON (4) ------- Potential Cannon > --- INVENTORY (7) ---- Protomatter-84 Advanced Matter Compressor (400) Long-range Tractor Beam Transdimensional Reconstructor Guided Remote Datajack Peak State ------------ > --- POWER ------------ Light Quantum Reactor Improved Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Experimental Energy Well Long-range Terrain Scanner Experimental Targeting Computer Experimental Core Analyzer Advanced Armor Integrity Analyzer Precision Matter Filter Improved Kinecellerator Advanced Reaction Control System Experimental Phase Shifter Heavy Regenerative Plating Experimental Thermal Shield EM Shield Experimental Force Field > --- WEAPON ----------- XL Autogun Array > --- INVENTORY -------- Protomatter Advanced Matter Compressor Long-range Tractor Beam Transdimensional Reconstructor Potential Cannon Guided Remote Datajack [Rating: 227] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Reactor Vortex Chain Reactor Propulsion Enhanced Biometal Leg Leg Enhanced Biometal Leg Utility Improved Signal Interpreter Device Experimental Sensor Array Storage Experimental Energy Well Processor Improved Signal Interpreter Protection Centrium Light Armor Plating Weapon XL Autogun Array Energy Gun Heavy EM Pulse Gun Energy Cannon Potential Cannon Ballistic Gun XL Autogun Array Launcher Heavy Missile Launcher Special Weapon Guided Remote Datajack Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Slots Evolved 20 | 2 1 1 1 . 2 1 1 1 . . 1 . 1 . . 2 1 . . 1 3 . . . . . . 1 . . . . Power 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . Propulsion 3 | 1 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Utility 12 | . 1 1 1 . . 1 1 1 . . 1 . 1 . . . . . . 1 2 . . . . . . 1 . . . . Weapon 3 | 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 151 | 2 2 2 3 . 1 4 1 7 4 . 10 . 1 . 7 5 1 5 3 2 16 4 6 . . 2 . 31 6 14 3 9 Power 12 | . . 1 . . . 1 . 1 . . . . . . . . 1 2 . . 2 . . . . . . . . . 2 2 Engine 3 | . . . . . . 1 . . . . . . . . . . 1 1 . . . . . . . . . . . . . . Core 3 | . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Reactor 6 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 2 2 Propulsion 26 | 1 . . . . . 1 . 2 1 . . . . . . 4 . . . . 4 . . . . . . 11 . . . 2 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 26 | 1 . . . . . 1 . 2 1 . . . . . . 4 . . . . 4 . . . . . . 11 . . . 2 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 86 | . 2 1 1 . . 2 1 1 3 . 9 . 1 . 5 1 . 3 3 2 7 2 6 . . 2 . 17 5 7 1 4 Device 59 | . 1 1 1 . . . . 1 2 . 4 . 1 . 3 1 . 2 3 1 3 2 6 . . 2 . 13 3 4 1 4 Storage 4 | . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . 1 . . . Processor 13 | . 1 . . . . . 1 . 1 . 5 . . . 1 . . 1 . 1 1 . . . . . . 1 . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 10 | . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . 3 1 3 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 27 | 1 . . 2 . 1 . . 3 . . 1 . . . 2 . . . . . 3 2 . . . . . 3 1 7 . 1 Energy Gun 3 | . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . 1 Ballistic Gun 15 | 1 . . . . 1 . . 2 . . 1 . . . 1 . . . . . 2 1 . . . . . 2 1 3 . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . 1 . . . . 2 . . 5 . . . . . . . 1 . 1 . . . . 1 . 1 . 6 . . Parts Lost 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 92 100 100 100 86 68 75 77 77 78 78 80 80 81 80 81 83 82 84 85 81 83 83 83 83 82 83 83 83 76 79 79 Core 3 | . . 10 11 11 10 8 . 6 7 7 6 6 6 6 6 5 5 7 10 9 1 . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . 3 8 8 8 8 8 8 8 8 7 10 10 Leg 16 | . 31 25 23 22 20 16 15 14 14 14 13 13 12 12 12 14 21 21 20 19 17 16 16 16 16 16 16 15 16 15 15 15 Device 28 | . 9 23 30 33 30 25 24 26 27 28 28 26 30 31 30 28 25 22 26 30 28 29 29 29 29 28 29 30 32 28 30 29 Storage 1 | . . . . . . . . . . . . . . . . 1 . . . . 2 4 4 4 4 4 4 4 3 3 3 3 Processor 17 | . 2 12 11 11 10 8 10 14 16 21 22 26 25 25 25 24 21 23 20 19 20 16 16 16 16 16 16 16 16 12 11 11 Protection 2 | . . . . . . . 7 7 4 . . . . . . . . . . . 1 4 4 4 4 4 4 3 3 3 3 3 Ballistic Gun 5 | . 31 25 2 . 4 8 7 7 7 7 5 6 6 6 6 5 5 5 5 4 3 3 4 4 4 4 4 3 4 2 3 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 139 | 5 6 9 14 14 23 30 30 30 30 27 28 27 31 31 36 36 43 43 43 44 94 94 96 96 96 100 100 106 106 124 139 136 Greatest Support 140 | 20 20 20 20 20 25 30 30 35 38 38 38 38 38 38 38 117 61 61 61 61 115 115 115 115 115 115 115 125 125 125 140 140 Greatest Overweight (x) 1 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 7 | . . 1 1 1 1 1 2 2 3 3 3 3 3 3 4 4 4 4 4 4 4 4 5 5 5 6 6 6 6 7 7 7 Average Capacity 4 | . . . 1 1 1 1 1 2 2 3 3 3 3 3 3 4 4 4 4 4 4 4 4 5 5 5 6 6 6 6 7 7 Most Carried 7 | . . 1 1 . 1 1 2 2 3 3 3 3 3 3 4 4 4 4 4 4 4 4 5 5 5 6 5 6 6 7 7 7 Average Carried 4 | . . . . . . . 1 2 2 3 3 3 3 2 3 3 4 3 3 3 3 3 4 5 5 5 5 5 6 6 7 6 Final Capacity 7 | . . 1 1 1 1 1 2 2 3 3 3 3 3 3 4 4 4 4 4 4 4 4 5 5 5 6 6 6 6 7 7 7 Final Carried 7 | . . 1 . . 1 1 2 2 3 3 3 3 3 3 4 4 4 4 3 4 4 4 5 5 5 5 5 6 6 7 7 5 Class Distribution -------------------- 43% | Generator-Gunner 28% | Skirmisher 15% | Scavenger-Gunner 4% | Mutant 3% | Derelict-Gunner 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Skirmisher | -9/Mines Skirmisher | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Zion Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Derelict-Gunner | -6/Lower Caves Derelict-Gunner | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Generator-Gunner | -4/Proximity Caves Generator-Gunner | -4/Factory Generator-Gunner | -4/Upper Caves Generator-Gunner | -4/Upper Caves Generator-Gunner | -4/Zhirov Generator-Gunner | -3/Proximity Caves Generator-Gunner | -3/Research Generator-Gunner | -3/Armory Generator-Gunner | -3/Lab Generator-Gunner | -2/Research Generator-Gunner | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Matter Collected 11086 | 210 10 104 27 . . 60 113 156 220 146 56 36 . 288 420 245 130 403 97 170 1325 205 588 147 126 74 261 2983 948 143 543 852 Remotely 4667 | . . . . . . . . 75 220 146 56 36 . 288 420 245 130 403 47 170 1325 205 588 . . . . 40 273 . . . Salvage Created 27727 | . . 212 248 . . 45 167 156 75 . . . . 126 290 246 318 375 291 353 2351 416 597 110 370 250 1147 8594 3629 . 1763 5598 Parts 1338 | . . 22 22 . . 9 10 4 4 . . . . 7 11 18 10 10 13 13 119 16 24 2 11 3 23 497 192 . 70 228 Haulers Intercepted 7 | . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . 1 . . 1 1 Recyclers Shooed 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 264 | . . . . . . . . . 4 . . . . 8 9 . 10 . 13 13 160 16 . 2 5 3 21 . . . . . Prevented 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Combat Hostiles Destroyed 394 | . . 10 10 . . 5 3 1 3 . . . . 1 6 4 4 . 4 6 42 6 9 1 3 . 9 131 58 . 19 59 Guns 389 | . . 10 9 . . 5 3 1 3 . . . . 1 6 4 4 . 4 6 42 6 9 1 3 . 9 131 58 . 19 55 Cannons 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 AOE 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Classes Destroyed 23 | . . 3 2 . . . 2 1 1 . . . . 1 . . . 1 1 . 5 . . . . . . 4 1 . . 1 Worker 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . 1 4 Builder 17 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 13 . . . 3 Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hauler 7 | . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . 1 . . 1 1 Recycler 10 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 . . . 7 Mechanic 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . 2 Operator 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . Watcher 13 | . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . 5 1 . 1 3 Swarmer 51 | . . 6 7 . . 3 3 . . . . . . . . . 4 . . 5 7 2 . . 2 . 1 . 3 . 1 7 Saboteur 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 . . . Grunt 135 | . . 4 1 . . 2 . . 2 . . . . . 1 . . . 2 . 10 1 . . . . 3 59 23 . 5 22 Brawler 10 | . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . 3 3 . . 1 Duelist 17 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 8 7 . . . Protector 11 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . 4 3 . . . Sentry 27 | . . . 2 . . . . . . . . . . . . . . . . 1 . 1 3 1 1 . 1 7 6 . 1 3 Demolisher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Specialist 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . Hunter 51 | . . . . . . . . 1 . . . . . . 1 . . . . . 4 2 . . . . 4 15 2 . 7 15 Programmer 35 | . . . . . . . . . . . . . . . . . . . . . 5 . 2 . . . . 17 3 . . 8 Heavy 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 2 Behemoth 7 | . . . . . . . . . . . . . . 1 . . . . 1 . 2 . . . . . . 2 . . . 1 Enhanced Grunt 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Tracker 7 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 4 1 . . . Combat Programmer 7 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 4 1 . . . Striker 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 2 . Executioner 6 | . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . Thug 4 | . . . . . . . . . . . . . . . 1 . . . . . 3 . . . . . . . . . . . Savage 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Bouncer 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 25 | . . 3 4 . . 3 5 1 3 . . . . 1 4 4 4 2 3 5 14 4 4 1 3 . 5 20 20 . 11 25 Combat Bots Only 20 | . . 3 4 . . 3 3 1 3 . . . . 1 4 4 4 . 3 5 14 4 4 1 3 . 5 18 19 . 11 20 Max Kills in Single Turn 3 | . . 2 2 . . 1 1 1 1 . . . . 1 1 1 1 1 1 1 2 1 1 1 1 . 2 2 2 . 1 3 Gunslinging 1 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Damage Taken 7881 | . . 363 345 . . 32 24 . 29 . . . . 250 81 459 122 . 21 96 823 103 318 . 22 476 109 913 387 10 126 2772 Core 5729 | . . 283 273 . . 24 17 . 23 . . . . 200 64 365 93 . 16 74 648 80 220 . 20 378 82 696 294 8 90 1781 Absorbed by Shields 2849 | . . . . . . . . . . . . . . 78 . . . . . . 153 30 94 . 7 148 32 968 410 10 131 788 Redirected to Core 5085 | . . 240 224 . . 24 7 . 23 . . . . 185 64 365 93 . 16 74 579 80 220 . 7 302 71 576 235 8 73 1619 Core Remaining (%) 95 | 100 . 100 . . . 100 100 . . . . 100 . . . . 95 . . . . 88 . . . . 85 . . 86 100 . Volleys Fired 987 | . . 32 22 . . 8 7 3 17 . . . . 18 15 20 12 12 8 12 78 12 36 9 10 11 21 307 128 6 50 133 Largest 2 | . . 2 2 . . 1 1 1 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Hottest 200 | . . 40 90 . . 60 60 60 60 . . . . 60 60 60 60 60 60 60 60 60 60 60 60 60 60 60 60 60 60 200 Shots Fired 1039 | . . 64 44 . . 8 7 3 17 . . . . 18 15 20 12 12 8 12 77 12 35 9 10 10 21 308 128 6 50 133 Gun 1020 | . . 64 44 . . 8 7 3 17 . . . . 18 15 20 12 12 8 12 77 12 35 9 10 10 21 308 128 4 50 116 Cannon 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Kinetic 976 | . . 64 . . . 8 7 3 17 . . . . 18 15 20 12 12 8 12 77 12 35 9 10 10 21 308 128 4 50 116 Thermal 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 44 | . . . 44 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 89 | . . 14 6 . . 14 5 5 11 . . . . 16 9 10 7 10 14 17 65 10 16 3 9 11 11 49 89 2 12 60 Robot Miss Streak 10 | . . 6 4 . . 7 5 3 3 . . . . 2 3 2 6 2 2 2 4 3 3 2 3 2 3 5 10 . 3 5 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 899 | . . 49 26 . . 7 6 3 10 . . . . 12 11 19 9 8 7 11 77 9 29 2 7 10 21 281 113 2 46 124 Core Hits 1200 | . . 24 13 . . 7 5 3 8 . . . . 5 15 23 9 9 11 11 127 14 24 3 8 8 26 414 174 . 64 195 Critical Kills 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Corrupt 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 80037 | . . 425 417 . . 470 246 102 474 . . . . 951 707 1452 491 538 660 720 7508 570 2205 144 432 829 1584 28150 11819 . 4149 14994 Guns 76397 | . . 425 342 . . 470 246 102 474 . . . . 951 707 1451 491 538 660 720 7508 570 2205 144 432 829 1584 28150 11819 . 4149 11430 Cannons 1386 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1386 Explosions 2242 | . . . 70 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2172 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 12 | . . . 5 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 6 Kinetic 76055 | . . 425 . . . 470 246 102 474 . . . . 951 707 1451 491 538 660 720 7508 570 2205 144 432 829 1584 28150 11819 . 4149 11430 Thermal 3628 | . . . 70 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3558 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 342 | . . . 342 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . . . . 2 2 . . . . . . . . 2 2 2 2 2 3 3 6 7 7 . 3 Average Corruption 3 | . . . . . . . . . . . 2 2 . . . . . . . . 1 2 2 2 2 2 3 4 6 7 . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 120 | . . . . . . . . . . . 1 5 . . . . . . . . 3 7 1 6 7 5 5 46 20 13 . 1 Message Errors 25 | . . . . . . . . . . . . 2 . . . . . . . . . 4 . 3 1 1 . 10 1 3 . . Matter Fused 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 17 4 1 . . Heat Flow Errors 17 | . . . . . . . . . . . . . . . . . . . . . . 2 . 1 2 . 1 6 3 2 . . Energy Discharges 19 | . . . . . . . . . . . . 1 . . . . . . . . 1 1 . 1 . . . 8 4 3 . . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Data Loss (minor) 23 | . . . . . . . . . . . 1 2 . . . . . . . . 1 . . 1 4 2 4 1 3 3 . 1 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Misfires 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . Weapon Failures 6 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . 1 2 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 741 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 741 Projectiles 404 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 404 Explosions 337 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 337 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 303 | . . . 35 . . . . . . . . . . . . . . . . . . . 86 . . . . . 53 . . 129 Shots 8 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 5 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 3 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Kicked 3 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 272 | . . 19 17 . . 121 102 70 272 . . . . 177 108 186 65 26 . . 180 124 99 109 107 65 149 232 150 151 103 204 Average Temperature 37 | . . 12 6 . . 66 45 32 104 . . . . 84 40 123 21 15 . . 47 31 28 25 29 27 47 25 15 47 37 57 Received Heat Transfer 823 | . . 114 48 . . 9 . . 18 . . . . 36 9 60 . . . . 59 . 6 . 7 6 7 93 69 . 13 269 Effects 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Interference 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 Heat Transferred 3140 | . . . 100 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3040 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Peak Influence 4382 | . 8 300 457 178 . 140 234 141 . . . . . . . . . 143 . . . . 461 . . . . 4382 3741 . 460 2351 Initial 2300 | . . . 40 178 . . 54 106 . . . . . . . . . 53 . . . . . . . . . 138 2300 . . 174 Average 992 | . 1 148 265 178 . 78 140 124 . . . . . . . . . 70 . . . . 211 . . . . 2007 3016 . 242 1041 Maximum Alert Level 5 | . . 1 2 . . . 1 . . . . . . . . . . . . . . . 2 . . . . 5 5 . 2 5 Low Security (%) 37 | 100 100 74 27 100 . 100 66 100 . . . . 100 . . . . 100 . . . . 54 . . . . 2 . . 23 4 Level 1 18 | . . 25 45 . . . 33 . . . . . . . . . . . . . . . 25 . . . . 8 . . 70 8 Level 2 9 | . . . 26 . . . . . . . . . . . . . . . . . . . 20 . . . . 14 . . 6 24 Level 3 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . 25 Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . 14 Level 5 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 58 100 . . 15 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Squads Dispatched 94 | . . . 1 . . . . 1 . . . . . . . . . 2 . . . . 7 . . . . 41 12 . 12 18 Investigation 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 4 . . . . Extermination 11 | . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . 6 1 . . 1 Reinforcement 35 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . 11 4 . 10 8 Assault 19 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 10 5 . . 3 Garrison 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 3 Intercept 18 | . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . 7 2 . 2 3 Construction Impeded 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 Haulers Reinforced 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 5 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Distress Signals 22 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . 3 2 . 6 9 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 504 | . . 13 15 . . 5 6 1 3 . . . . 1 6 4 4 3 4 5 69 6 8 1 5 3 9 159 69 1 19 85 Peak Tracking Total 20 | . . 3 5 . . 3 2 1 3 . . . . 1 4 4 4 2 3 5 20 4 4 1 4 3 5 12 9 1 3 19 Tactical Retreats 25 | . . 2 3 . . 1 1 . . . . . . . . . . . 1 . 1 . . . 1 . . 6 4 . 1 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Traps Triggered 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 1 . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Triggered 17 | . . . . . . . . . . . . . . . . . . . . . 12 . . 1 . . . 4 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Machines Disabled 48 | . . . 2 . . . 2 . . . . . . . . . . 2 . . . . 6 . . 5 1 11 10 1 . 8 Max in Single Turn 3 | . . . 1 . . . 1 . . . . . . . . . . 1 . . . . 3 . . 2 1 1 2 1 . 2 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Machines Accessed 53 | . 2 . 3 . 2 . 2 . . 1 . . 1 . 1 4 . 4 . 1 1 1 8 1 3 4 . 9 4 1 . . Terminals 31 | . 2 . 3 . . . 2 . . . . . 1 . . . . 3 . . . 1 7 . 1 . . 7 4 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Total Hacks 152 | . 5 . 7 . 2 . 7 . . 1 . . 1 . 5 29 . 13 . 1 1 1 21 1 8 13 . 19 16 1 . . Successful 100 | . 2 . 2 . 2 . 3 . . 1 . . . . 5 29 . 6 . 1 1 1 13 1 8 13 . 5 6 1 . . Failed 52 | . 3 . 5 . . . 4 . . . . . 1 . . . . 7 . . . . 8 . . . . 14 10 . . . Catastrophic 18 | . 1 . 3 . . . 2 . . . . . . . . . . . . . . . 4 . . . . 4 4 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 50 | . 3 . 4 . 1 . 5 . . . . . 1 . . . . 8 . . 2 . 10 . . . . 7 9 . . . Terminals 84 | . 5 . 7 . . . 7 . . . . . 1 . . . . 11 . . . 1 20 . 1 . . 15 16 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Terminal Hacks 86 | . 2 . 2 . 2 . 2 . . 1 . . . . 5 29 . 2 . 1 1 1 10 1 8 13 . 1 4 1 . . Record 36 | . . . . . 1 . 1 . . . . . . . 5 11 . . . . . 1 3 . 7 5 . . 1 1 . . Part Schematic 15 | . . . . . . . . . . . . . . . . 10 . 1 . . . . . . . 4 . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Prototype ID Bank 9 | . . . . . . . . . . . . . . . . 3 . . . . . . 2 . . 4 . . . . . . Open Door 6 | . . . . . . . . . . 1 . . . . . . . . . 1 1 . . 1 1 . . 1 . . . . Branch Access Points 4 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . Alert Level 4 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . 1 . . . Unreport Threat 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Surveillance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 11 | . . . . . . . 1 . . . . . . . . . . 2 . . . . 3 . . . . 3 2 . . . Terminals 11 | . . . . . . . 1 . . . . . . . . . . 2 . . . . 3 . . . . 3 2 . . . Botnet 11 | . . . . . . . 1 . . . . . . . . . . 2 . . . . 3 . . . . 3 2 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hacking Detections 30 | . 1 . 2 . . . 2 . . . . . 1 . . . . 3 . . . . 8 . 1 . . 8 4 . . . Full Trace Events 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . . . . . . . 10 . 1 . . . . . . . 4 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Time 22 | . . . . . . . . . . . . . . . . . . 22 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Total Allies 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 18 . . . . Largest Group 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 18 . . . . Highest-Rated Group 1038 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 64 1038 . . . . Highest-Rated Ally 77 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 64 77 . . . . Total Orders 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . ROAM 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . RETURN 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Ally Attacks 42 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42 . . . . Total Damage 1308 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1308 . . . . Kills 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Robot Analysis Total 119 | . . . . . . . . . . . . . . . . 119 . . . . . . . . . . . . . . . . Derelict Logs Recovered 18 | . . 2 . . . . . . 2 3 1 2 . . 2 . 1 . 1 1 . 1 . 1 1 . . . . . . . Drone Launches 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Turns Passed 19435 | 8 126 559 388 334 273 311 156 307 840 719 926 572 264 1113 787 197 364 572 438 746 863 659 780 439 546 208 264 2383 790 537 1093 873 Spaces Moved 14873 | 5 100 361 227 259 216 232 114 234 658 600 749 474 212 879 534 121 253 421 334 602 502 508 656 438 461 191 233 1803 573 322 987 614 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 14873 | 5 100 361 227 259 216 232 114 234 658 600 749 474 212 879 534 121 253 421 334 602 502 508 656 438 461 191 233 1803 573 322 987 614 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 95 | 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120 95 95 95 95 95 95 95 95 100 100 100 100 Average Speed 109 | 120 120 120 120 120 125 120 120 120 120 120 120 120 120 120 120 120 121 120 120 120 107 95 95 95 95 95 95 99 100 100 100 100 Slowest Speed 200 | 120 120 120 120 120 200 120 120 120 120 120 120 120 120 120 120 120 200 120 120 120 120 95 95 95 95 95 95 180 100 100 100 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 50 | 2 30 72 27 41 60 52 16 9 84 77 80 73 5 89 64 77 43 14 46 70 61 78 16 66 69 63 47 65 38 98 20 17 Regions Visited 32 Branch Regions 22 Pre-discovered Areas 38 | . . 1 . . 1 . . . 1 1 3 . . . . 26 . . 1 . . . . . 1 3 . . . . . . Known Exits Taken 26 | . 1 . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 . 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 28 | . . . . 1 . 1 . . 4 2 3 2 . 3 4 . 1 . . 3 . 1 . 3 . . . . . . . . Spaces Dug 234 | . . . . . . . . . 3 . . . . 2 7 . 4 10 4 4 . 12 54 28 12 . . 77 4 . 4 9 Terrain Destroyed 1019 | . . . 3 . . 7 9 . 5 . . . . 6 15 . 7 21 8 23 58 27 97 32 27 2 25 302 132 . 43 170 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 807 | . . . . . . 7 9 . 5 . . . . 6 15 . 7 21 8 23 58 27 66 32 27 2 25 302 119 . 43 5 AOE 212 | . . . 3 . . . . . . . . . . . . . . . . . . . 31 . . . . . 13 . . 165 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Total 17882 | 6 105 435 299 282 220 265 132 260 711 599 775 477 221 937 680 174 309 488 370 625 829 684 812 460 568 218 275 2384 787 536 1093 866 Wait 1353 | . 4 19 30 24 . 8 8 11 19 . 8 2 9 32 105 3 40 46 16 2 155 154 83 14 96 . 9 119 48 172 37 80 Move 14839 | 4 99 360 226 258 215 231 113 233 657 599 748 473 211 878 533 120 252 420 333 601 501 507 655 437 460 190 232 1802 572 321 986 612 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 35 | . . 1 1 . 1 2 1 . 2 . . 1 . 1 2 2 . 1 . 1 6 . 5 . . 2 . 4 . 2 . . Fast Attach 108 | 2 2 2 2 . 1 3 1 6 4 . 10 . 1 . 3 2 1 4 2 2 7 3 . . . 2 . 18 4 16 2 8 Attach 13 | . . . 1 . . 1 . . . . . . . . 1 . . . 1 . 2 1 . . . 1 . 3 . 1 . 1 Detach 18 | . . . . . 1 . . . . . 4 . . . 1 . . 1 . 1 2 1 . . . . . 4 . 3 . . Swap 35 | . . . . . . . . 1 . . . . . . 3 3 . 1 1 . 7 . 6 . . . . 10 2 . 1 . Drop 100 | . . 1 3 . 2 4 . 6 5 . 5 1 . 1 4 4 . 3 1 1 14 3 4 . . 3 . 12 . 15 2 6 Fire 987 | . . 32 22 . . 8 7 3 17 . . . . 18 15 20 12 12 8 12 78 12 36 9 10 11 21 307 128 6 50 133 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 3 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Rewire 7 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 6 . . . . . Trap 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Miscellaneous 381 | . . 20 13 . . 8 2 . 6 . . . . 7 13 19 4 . 7 5 57 3 23 . 2 9 7 105 33 . 15 23 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 6 exits: *Res x3 / *Arm / *Qua x2) -3/Armory (discovered 2 exits: Res / *Lab) -3/Lab -2/Research (discovered 2 exits: *Acc x2) -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 4 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 4 | -11/Scrapyard | Upgraded with Weapon slot (x1) 9 | -11/Scrapyard | Entered Materials 37 | -10/Materials | Identified exit to Mines 109 | -10/Materials | Upgraded with Utility slot (x1) 135 | -10/Materials | Entered Mines 162 | -10/Mines | Met a Derelict bent on vengeance 180 | -10/Mines | Learned Materials security intel 212 | -10/Mines | Upgraded with Utility slot (x1) 310 | -10/Mines | Build established: Mutant 391 | -10/Mines | Reached level 2 518 | -10/Mines | Discovered new exit (range 9) 682 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 685 | -10/Mines | Found Prototype Device 686 | -10/Mines | Discovered new exit (range 8) 694 | -10/Mines | Entered Materials 696 | -9/Materials | Reached level 3 823 | -9/Materials | Upgraded with Utility slot (x1) 823 | -9/Materials | Identified Exp. Sensor Array 958 | -9/Materials | Reached level 4 1010 | -9/Materials | Identified exit to Mines 1082 | -9/Materials | Entered Mines 1120 | -9/Mines | Build established: Skirmisher 1190 | -9/Mines | Assembled infested the area 1195 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1410 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1411 | -9/Mines | Discovered new exit (range 5) 1416 | -9/Mines | Entered Exiles 1436 | -9/Exiles | Discovered new exit (range 15) 1449 | -9/Exiles | Met 8R-AWN 1463 | -9/Exiles | Met EX-HEX 1499 | -9/Exiles | Met EX-BIN 1514 | -9/Exiles | Reached level 5 1514 | -9/Exiles | Aligned with FarCom system 1515 | -9/Exiles | Given EX-Vault access code 1542 | -9/Exiles | Opened EX-Vault 1551 | -9/Exiles | Upgraded with Weapon slot (x2) 1560 | -9/Exiles | Found XL Autogun Array 1597 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1633 | -9/Exiles | Met EX-DEC 1642 | -9/Exiles | Learned location of Zion (-7) 1678 | -9/Exiles | Discovered new exit (range 11) 1689 | -9/Exiles | Left Exiles lab with XL Autogun Array 1689 | -9/Exiles | Entered Mines 1782 | -8/Mines | Upgraded with Utility slot (x1) 1960 | -8/Mines | Discovered new exit (range 7) 2000 | -8/Mines | Entered Materials 2002 | -8/Materials | Reached level 6 2079 | -8/Materials | Reached level 7 2101 | -8/Materials | Upgraded with Utility slot (x1) 2123 | -8/Materials | Discovered new exit (range 4) 2154 | -8/Materials | Identified exit to Factory 2156 | -8/Materials | Entered Factory 2158 | -7/Factory | Reached level 8 2241 | -7/Factory | Upgraded with Utility slot (x1) 2418 | -7/Factory | Discovered new exit (range 10) 2429 | -7/Factory | Identified exit to Lower Caves 2463 | -7/Factory | Entered Lower Caves 2815 | -7/Lower Caves | Build established: Scavenger-Skirmisher 2829 | -7/Lower Caves | Discovered new exit (range 15) 2845 | -7/Lower Caves | Identified exit to Lower Caves 2990 | -7/Lower Caves | Encountered a Warlord checkpoint 3283 | -7/Lower Caves | Build established: Skirmisher 3303 | -7/Lower Caves | Entered another Lower Caves area 3305 | -7/Lower Caves | Reached level 9 3379 | -7/Lower Caves | Discovered new exit (range 7) 3883 | -7/Lower Caves | Learned Factory stockpile data 3891 | -7/Lower Caves | Learned Factory interactive machine intel 3986 | -7/Lower Caves | Discovered new exit (range 5) 3990 | -7/Lower Caves | Identified exit to Zion 4022 | -7/Lower Caves | Entered Zion 4132 | -7/Zion | Discovered new exit (range 11) 4309 | -7/Zion | Given the Hacking Drone Bay 4310 | -7/Zion | Upgraded with Utility slot (x1) 4312 | -7/Zion | Found Prototype Device 4312 | -7/Zion | Identified Hacking Drone Bay 4324 | -7/Zion | Learned location of Data Miner (-6) 4350 | -7/Zion | Received a hallucinogenic algorithm 4532 | -7/Zion | Learned location of Warlord (-5) 4669 | -7/Zion | Found Prototype Processor 4669 | -7/Zion | Identified Exp. Core Analyzer 4682 | -7/Zion | Found Prototype Processor 4682 | -7/Zion | Identified Exp. Targeting Computer 4687 | -7/Zion | Found Prototype Processor 4687 | -7/Zion | Identified Exp. Terrain Scan Processor 4696 | -7/Zion | Found Prototype Processor 4696 | -7/Zion | Identified Exp. Target Analyzer 4946 | -7/Zion | Identified exit to Proximity Caves 4948 | -7/Zion | Entered Proximity Caves 4950 | -6/Proximity Caves | Reached level 10 5362 | -6/Proximity Caves | Learned 4 Factory zone layouts 5503 | -6/Proximity Caves | Discovered new exit (range 7) 5518 | -6/Proximity Caves | Identified exit to Factory 5520 | -6/Proximity Caves | Entered Factory 5521 | -6/Factory | Identified exit to Lower Caves 5522 | -6/Factory | Reached level 11 5524 | -6/Factory | Loaded intel: 44 interactive machine locations 5528 | -6/Factory | Upgraded with Utility slot (x1) 5784 | -6/Factory | Entered Lower Caves 5940 | -6/Lower Caves | Encountered a Warlord checkpoint 6463 | -6/Lower Caves | Spotted B-75 Beast 6477 | -6/Lower Caves | Destroyed B-75 Beast 6882 | -6/Lower Caves | Discovered new exit (range 11) 6895 | -6/Lower Caves | Identified exit to Lower Caves 6897 | -6/Lower Caves | Entered another Lower Caves area 6899 | -6/Lower Caves | Reached level 12 6996 | -6/Lower Caves | Learned Extension garrison access intel 7090 | -6/Lower Caves | Learned Factory terminal intel 7310 | -6/Lower Caves | Learned Factory stockpile data 7341 | -6/Lower Caves | Encountered a Warlord checkpoint 7396 | -6/Lower Caves | Build established: Derelict-Gunner 7454 | -6/Lower Caves | Discovered new exit (range 10) 7588 | -6/Lower Caves | Ambushed by wild Derelicts 7682 | -6/Lower Caves | Identified exit to Data Miner 7684 | -6/Lower Caves | Entered Data Miner 7684 | -6/Data Miner | Discovered new exit (range 6) 7707 | -6/Data Miner | Met Data Miner 7728 | -6/Data Miner | Learned location of Section 7 (-2) 7728 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7750 | -6/Data Miner | Received God Mode back door access code from Data Miner 7760 | -6/Data Miner | Reached level 13 7760 | -6/Data Miner | Interfaced with the Data Conduit 7786 | -6/Data Miner | Core integrity fell below 50% 7840 | -6/Data Miner | Upgraded with Propulsion slot (x2) 7861 | -6/Data Miner | Found Exp. Thermal Shield 7880 | -6/Data Miner | Identified exit to Proximity Caves 7881 | -6/Data Miner | Entered Proximity Caves 7883 | -5/Proximity Caves | Reached level 14 7897 | -5/Proximity Caves | Upgraded with Power slot (x1) 8128 | -5/Proximity Caves | Build established: Scavenger-Gunner 8171 | -5/Proximity Caves | Discovered new exit (range 14) 8244 | -5/Proximity Caves | Identified exit to Factory 8245 | -5/Proximity Caves | Entered Factory 8246 | -5/Factory | Identified exit to Upper Caves 8247 | -5/Factory | Reached level 15 8248 | -5/Factory | Loaded intel: 262 machine locations 8249 | -5/Factory | Loaded intel: 22 terminal locations 8453 | -5/Factory | Repaired Imp. Deuterium Engine 8776 | -5/Factory | Discovered new exit (range 10) 8792 | -5/Factory | Identified exit to Factory 8793 | -5/Factory | Reached level 16 8793 | -5/Factory | Intercept squad dispatched 8817 | -5/Factory | Entered Upper Caves 8963 | -5/Upper Caves | Spotted B-75 Beast 8980 | -5/Upper Caves | Destroyed B-75 Beast 9221 | -5/Upper Caves | Discovered new exit (range 8) 9243 | -5/Upper Caves | Found Alien Artifact 9243 | -5/Upper Caves | Identified Core Expander 9243 | -5/Upper Caves | Installed Core Expander, added new Utility slot 9254 | -5/Upper Caves | Identified exit to Upper Caves 9255 | -5/Upper Caves | Entered another Upper Caves area 9257 | -5/Upper Caves | Reached level 17 9287 | -5/Upper Caves | Discovered exit to Factory (range 7) 9464 | -5/Upper Caves | Spotted B-75 Beast 9741 | -5/Upper Caves | Upgraded with Utility slot (x1) 9876 | -5/Upper Caves | Identified exit to Warlord 10001 | -5/Upper Caves | Entered Warlord 10124 | -5/Warlord | Met Warlord 10124 | -5/Warlord | Reached level 18 10141 | -5/Warlord | Opened Warlord's prototype stash 10147 | -5/Warlord | Found Vortex Chain Reactor 10149 | -5/Warlord | Warlord's base attacked by MAIN.C 10153 | -5/Warlord | Found Exp. Core Analyzer 10163 | -5/Warlord | Upgraded with Utility slot (x1) 10239 | -5/Warlord | Found Prototype Energy Cannon 10239 | -5/Warlord | Identified Vortex Driver 10245 | -5/Warlord | Found Vortex Driver 10375 | -5/Warlord | Warlord forces counterattacked 10434 | -5/Warlord | Reached level 19 10455 | -5/Warlord | Destroyed 8 combat bots 10459 | -5/Warlord | Spotted Executioner 10470 | -5/Warlord | Destroyed Executioner 10554 | -5/Warlord | Spotted Executioner 10554 | -5/Warlord | Spotted Striker 10557 | -5/Warlord | Destroyed Executioner 10567 | -5/Warlord | Reached level 20 10577 | -5/Warlord | Upgraded with Utility slot (x1) 10595 | -5/Warlord | Destroyed 8 combat bots 10649 | -5/Warlord | Spotted B-75 Beast 10649 | -5/Warlord | Spotted B-86 Titan 10649 | -5/Warlord | Spotted Executioner 10651 | -5/Warlord | Destroyed Executioner 10651 | -5/Warlord | Spotted Executioner 10657 | -5/Warlord | Destroyed Executioner 10661 | -5/Warlord | Destroyed B-86 Titan 10661 | -5/Warlord | Destroyed B-75 Beast 10682 | -5/Warlord | Destroyed 7 combat bots 10749 | -5/Warlord | Spotted Striker 10749 | -5/Warlord | Spotted Executioner 10751 | -5/Warlord | Spotted Executioner 10752 | -5/Warlord | Destroyed Striker 10752 | -5/Warlord | Reached level 21 10759 | -5/Warlord | Upgraded with Power slot (x1) 10766 | -5/Warlord | Destroyed Executioner 10769 | -5/Warlord | Destroyed Executioner 10771 | -5/Warlord | Core integrity fell below 50% 10798 | -5/Warlord | Destroyed 14 combat bots 10824 | -5/Warlord | Warlord base infiltrated, sounded retreat 10854 | -5/Warlord | Discovered new exit (range 12) 10863 | -5/Warlord | Identified exit to Proximity Caves 10864 | -5/Warlord | Entered Proximity Caves 10866 | -4/Proximity Caves | Reached level 22 10961 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11059 | -4/Proximity Caves | Build established: Generator-Gunner 11215 | -4/Proximity Caves | Learned 4 Research zone layouts 11286 | -4/Proximity Caves | Spotted B-86 Titan 11515 | -4/Proximity Caves | Discovered exit to Factory (range 8) 11523 | -4/Proximity Caves | Entered Factory 11524 | -4/Factory | Loaded intel: 265 machine locations 11525 | -4/Factory | Reached level 23 11582 | -4/Factory | Identified exit to Upper Caves 11845 | -4/Factory | Reached level 24 11966 | -4/Factory | Discovered new exit (range 11) 11996 | -4/Factory | Intercept squad dispatched 11996 | -4/Factory | Identified exit to Research 12009 | -4/Factory | Spotted Tracker 12009 | -4/Factory | Spotted Tracker 12011 | -4/Factory | Destroyed Tracker 12017 | -4/Factory | Destroyed Tracker 12040 | -4/Factory | Found Exp. Phase Shifter 12064 | -4/Factory | Spotted Combat Programmer 12069 | -4/Factory | Destroyed Combat Programmer 12074 | -4/Factory | Spotted Combat Programmer 12078 | -4/Factory | Destroyed Combat Programmer 12273 | -4/Factory | First assault squad dispatched 12303 | -4/Factory | Entered Upper Caves 12649 | -4/Upper Caves | Discovered new exit (range 6) 12651 | -4/Upper Caves | Encountered a Warlord checkpoint 12683 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 12707 | -4/Upper Caves | Learned location of 2 exits from Research 12741 | -4/Upper Caves | Identified exit to Upper Caves 12742 | -4/Upper Caves | Entered another Upper Caves area 12744 | -4/Upper Caves | Reached level 25 12804 | -4/Upper Caves | Learned Armory stockpile data 12866 | -4/Upper Caves | Learned 4 Research zone layouts 13132 | -4/Upper Caves | Discovered new exit (range 20) 13274 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 13287 | -4/Upper Caves | Identified exit to Zhirov 13288 | -4/Upper Caves | Entered Zhirov 13288 | -4/Zhirov | Discovered new exit (range 3) 13306 | -4/Zhirov | Met Zhirov 13332 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13349 | -4/Zhirov | Found Alien Artifact 13349 | -4/Zhirov | Identified Integrated Reactor 13349 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 13407 | -4/Zhirov | Found Alien Artifact 13468 | -4/Zhirov | Attacked by Zhirov 13477 | -4/Zhirov | Zhirov warped through subspace 13484 | -4/Zhirov | Zhirov detonated his lab 13484 | -4/Zhirov | Cloak Generator disabled 13485 | -4/Zhirov | Core integrity fell below 50% 13486 | -4/Zhirov | Identified exit to Proximity Caves 13496 | -4/Zhirov | Entered Proximity Caves 13522 | -3/Proximity Caves | Reached level 26 13666 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 13700 | -3/Proximity Caves | Discovered exit to Research (range 10) 13760 | -3/Proximity Caves | Entered Research 13760 | -3/Research | Accompanied by 1 ally 13761 | -3/Research | Identified exit to Research 13761 | -3/Research | Identified exit to Quarantine 13762 | -3/Research | Reached level 27 13763 | -3/Research | Loaded intel: 103 machine locations 14018 | -3/Research | Found Prototype Processor 14018 | -3/Research | Identified Exp. Terrain Scan Processor 14101 | -3/Research | Intercept squad dispatched 14113 | -3/Research | Spotted Tracker 14113 | -3/Research | Spotted Tracker 14115 | -3/Research | Destroyed Tracker 14119 | -3/Research | Destroyed Tracker 14159 | -3/Research | Spotted Combat Programmer 14166 | -3/Research | Destroyed Combat Programmer 14190 | -3/Research | Spotted Combat Programmer 14198 | -3/Research | Destroyed Combat Programmer 14241 | -3/Research | Reached level 28 14303 | -3/Research | First assault squad dispatched 14404 | -3/Research | Discovered exit to Research (range 12) 14558 | -3/Research | Destroyed B-86 Titan 14585 | -3/Research | Intercept squad dispatched 14620 | -3/Research | Spotted Tracker 14623 | -3/Research | Destroyed Tracker 14689 | -3/Research | Spotted Combat Programmer 14693 | -3/Research | Destroyed Combat Programmer 14693 | -3/Research | Reached level 29 14744 | -3/Research | Cargo convoy interrupted 14865 | -3/Research | Found Point Singularity Launcher 14879 | -3/Research | Upgraded with Utility slot (x1) 15219 | -3/Research | Destroyed 13 combat bots 15354 | -3/Research | Intercept squad dispatched 15371 | -3/Research | Spotted Tracker 15373 | -3/Research | Destroyed Tracker 15382 | -3/Research | Spotted Combat Programmer 15388 | -3/Research | Destroyed Combat Programmer 15543 | -3/Research | Reached level 30 15598 | -3/Research | Discovered exit to Quarantine (range 23) 15635 | -3/Research | Destroyed 18 combat bots 15691 | -3/Research | Destroyed 7 combat bots 15720 | -3/Research | Spotted B-86 Titan 15726 | -3/Research | Destroyed B-86 Titan 15746 | -3/Research | Spotted Striker 15753 | -3/Research | Destroyed Striker 15753 | -3/Research | Garrison activated, responded to threat 15791 | -3/Research | Destroyed 10 combat bots 15837 | -3/Research | Destroyed 12 combat bots 15846 | -3/Research | Sterilization system engaged 15846 | -3/Research | Non-combat units ordered to evacuate 15946 | -3/Research | Combat units ordered to evacuate 15975 | -3/Research | Discovered exit to Research (range 11) 16124 | -3/Research | Discovered new exit (range 19) 16142 | -3/Research | Identified exit to Armory 16143 | -3/Research | Entered Armory 16145 | -3/Armory | Loaded intel: 83 machine locations 16153 | -3/Armory | Reached level 31 16393 | -3/Armory | First assault squad dispatched 16491 | -3/Armory | Destroyed 19 combat bots 16533 | -3/Armory | Destroyed 7 combat bots 16570 | -3/Armory | Intercept squad dispatched 16576 | -3/Armory | Spotted Tracker 16584 | -3/Armory | Destroyed Tracker 16587 | -3/Armory | Spotted Combat Programmer 16590 | -3/Armory | Destroyed Combat Programmer 16647 | -3/Armory | Destroyed 10 combat bots 16721 | -3/Armory | Discovered new exit (range 24) 16733 | -3/Armory | Destroyed 10 combat bots 16864 | -3/Armory | Discovered exit to Research (range 21) 16932 | -3/Armory | Identified exit to Lab 16933 | -3/Armory | Entered Lab 16933 | -3/Lab | Discovered exit to Research (range 9) 16945 | -3/Lab | Hidden lab's door opened automatically 16945 | -3/Lab | Sensor layout match revealed 16946 | -3/Lab | Gained access to the hidden lab's interior 16972 | -3/Lab | Found Alien Artifact 16972 | -3/Lab | Identified Integrated Mediator 16972 | -3/Lab | Installed Integrated Mediator, increased core attachment efficiency. 16981 | -3/Lab | Found Core Expander 16981 | -3/Lab | Installed Core Expander, added new Power slot 17004 | -3/Lab | Found Prototype Protection 17004 | -3/Lab | Identified Hvy. Regenerative Plating 17033 | -3/Lab | Reached level 32 17033 | -3/Lab | Decrypted terminal 17048 | -3/Lab | Found Prototype Special Weapon 17048 | -3/Lab | Identified Gui. Remote Datajack 17148 | -3/Lab | Found Prototype Energy Cannon 17148 | -3/Lab | Identified Warp Cannon 17151 | -3/Lab | Found Prototype Energy Cannon 17151 | -3/Lab | Identified Potential Cannon 17231 | -3/Lab | Found Alien Artifact 17231 | -3/Lab | Identified Transdimensional Reconstructor (x2) 17231 | -3/Lab | Warped through subspace 17440 | -3/Lab | Detected by scanners 17446 | -3/Lab | Confronted by A5 17448 | -3/Lab | Destroyed A5 with decrypted code from the hidden lab 17462 | -3/Lab | Decrypted terminal 17464 | -3/Lab | Decrypted terminal 17470 | -3/Lab | Entered Research 17470 | -2/Research | Warlord forces began assault on 0b10 17471 | -2/Research | Loaded intel: 102 machine locations 17580 | -2/Research | Research machine network offline 17672 | -2/Research | Borebot progress halted 17719 | -2/Research | Destroyed 11 combat bots 17858 | -2/Research | Borebot progress halted 17935 | -2/Research | Discovered new exit (range 15) 18062 | -2/Research | Discovered new exit (range 17) 18146 | -2/Research | Met up with Warlord 18222 | -2/Research | Spotted Striker 18223 | -2/Research | Destroyed Striker 18318 | -2/Research | Destroyed Striker 18337 | -2/Research | Reached level 33 18352 | -2/Research | Found Exp. Force Field 18470 | -2/Research | Warlord invited to help at Command 18563 | -2/Research | Entered Access 18564 | -1/Access | Loaded intel: 117 machine locations 18617 | -1/Access | Reached level 34 18638 | -1/Access | Destroyed 7 combat bots 18967 | -1/Access | Destroyed 10 combat bots 19021 | -1/Access | Spotted B-99 Colossus 19034 | -1/Access | Destroyed B-99 Colossus 19092 | -1/Access | Garrison activated, responded to threat 19092 | -1/Access | Reached level 35 19171 | -1/Access | Destroyed 20 combat bots 19313 | -1/Access | First assault squad dispatched 19361 | -1/Access | High security lockdown imminent 19387 | -1/Access | Intercept squad dispatched 19404 | -1/Access | Core integrity fell below 50% 19404 | -1/Access | Spotted Tracker 19405 | -1/Access | Spotted Tracker 19409 | -1/Access | Core integrity fell below 20% 19426 | -1/Access | Spotted Combat Programmer 19436 | -1/Access | Destroyed by Combat Programmer with EMDS Last Messages --------------- 19428_ G-73 Enforcer overheating. 19429_ Destroyed Wheel. 19429_ Destroyed Terrain Scan Processor. 19429_ Destroyed Lgt. Ion Engine. 19429_ Destroyed Welding Torch. 19429_ Destroyed Wheel. 19429_ U-05 Engineer destroyed. 19429_ Destroyed Unknown Wheel. 19429_ Destroyed Lgt. Quantum Reactor. 19430_ Penetrated by EMDS Slug. 19430_ Critical hit (Burn: +37). 19430_ Critical hit (Destroy). 19432_ G-73 Enforcer overheating. 19432_ R-10 Processor collects Unknown Wheel. 19432_ Penetrated by EMDS Slug. 19433_ Upgraded: Core Integrity (+50) 19434_ G-73 Enforcer destroyed. 19434_ Destroyed Hvy. Laser. 19434_ Combat Programmer resets B-74 Champion, system corruption cleaned. 19436_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????## ##???? | | ????????????????????????????????????????# #???? | | ????????????????????????????????????????# #???? | | ????????????????????????????????????????# = #???? | | ??????????????????! %???????????????????# #???? | | ?????????????????? ???????????????????## ##???? | | ?????????????????? H ????????????????????# #????? | | ?????????????????? !?????????????####???# #????? | | ??????????????????# #????????????? #???# #????? | | ??????????????????# #?????????????# #???# #????? | | ??????????????????# %#?????????????# ##### #????? | | ??????????????????# ##????????????# #????? | | ???????############ ;##???????????# #####/##????? | | ???????# #; g; #???????????# #???????????? | | ????????? [ ;; ;; ???????????# #???????????? | | ?????????! # ; ###????????# #???????????? | | ????????? ; = ; # ########## #???????????? | | ?????????? " ; ; ; R #??""Y""????? | | ????????? """ # % ; #??"""""????? | | ???????# """ ;; %;;; g % #???????????? | | ???????# " ;; R %g%m%%%[% #???????????? | | ????????????#####;; ggg%% g ##+#???????????? | | ???????????????# ; % [ !*! g #???????????" | | ????????????????# #%%* *!= s ; #???????????" | | ????????# ##???## # %;;gbl% s # #???????????" | | ???# ###!"""""#;=*= p; @! =# [#???????????" | | ?? =% !*%= ;# # #???????????" | | ?? % A =## # ????????????? | | ?????####"""""# ! # ########???????????? | | ????????#""""##" #########??????????????????? | | ????????# = " ??????????????????????????? | | ????????# " ??????#??????????????????? | | ????????# "" " "?? #???????????????""Y" | | ????????# # """ #???????????????"""" | | ????????# " # """ #??????????????????? | | ????????" # # " #??????????????????? | | ??????? " + =#??????????????????? | | ????????" ! # # #??????????????????? | | ????????"""""###### # #??????????????????? | | ?????????# #?????# ##########??????????????????? | | ???????????#??????# #????????????????????? | | ??????????????????# #??????????########### | | ??????????????????######## #??????????# | | ?????????????????????????# #??????????# ! | | ?????????????????????????# #??????????# | | ?????????????????????????# #?????###### / | | ?????????????????????????# ####### # | | ??############???????????# # ! | | ###""#" " ""######??????# + | | # #??????# ####### # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 133 Energy Generation 116 Energy Capacity 1640 Matter Stores 500 Matter Capacity 500 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 1110 Armor Coverage 600 Resistance: KI 20 Resistance: TH 30 Resistance: EM 25 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 83 Targeting Accuracy 12 Core Analysis 15 Armor Integrity Analysis 40 Matter Filtering 50 Kinecelleration 40 Salvage Targeting 4 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Adv. Shield Generator | -5/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Integrated Reactor Integrated Mediator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Levels Raised 34 | . . 1 2 . 1 . 2 1 . 1 . 1 1 . 1 1 1 2 . 1 4 1 2 . 1 . 1 4 1 1 1 2 XP Earned 55123 | 3000 40 1925 3241 500 350 1175 2150 1650 850 500 500 1000 1500 650 750 2150 1450 2185 1150 1150 6142 1650 2822 292 443 220 1722 6661 1152 702 1500 3951 XP Spent 53990 | 1000 500 1400 1100 . 2000 1400 2200 2000 1070 . 2300 . 2600 130 1000 2220 500 . . 2900 7500 2600 3050 . . 1500 . 5100 . 1750 3630 4540 Upgrades 80 | 2 1 4 1 . 3 1 2 1 5 . 1 . 1 1 1 4 1 . . 1 3 4 5 . . 1 . 5 . 1 5 26 Power Slot 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . Propulsion Slot 3 | 1 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Utility Slot 12 | . 1 1 1 . . 1 1 1 . . 1 . 1 . . . . . . 1 2 . . . . . . 1 . . . . Weapon Slot 3 | 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Core Integrity 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Heat Dissipation 18 | . . . . . . . . . 4 . . . . 1 . 2 . . . . . . . . . . . 2 . . 1 8 Energy Generation 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mass Support 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Inventory Capacity 7 | . . 1 . . . . 1 . 1 . . . . . 1 . . . . . . . 1 . . 1 . . . 1 . . Sight Range 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Terrain Scan Density 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ranged Accuracy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . KI Resistance % 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . KI Damage % 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Protomatter Created 8156 | . . 128 88 . . 96 11 . 115 . . . . . 164 163 22 . 49 30 1009 14 237 . 82 . 55 3340 1302 . 292 959 Integrity Restored 7075 | . . 350 257 . . 125 32 . 118 . . . . 153 246 421 66 . 144 89 1113 30 418 . 22 207 165 1865 611 . 282 361 Core 4256 | . . 283 237 . . 60 17 . 23 . . . . 153 111 365 66 . 43 74 648 10 290 . 20 207 165 784 271 . 170 259 Parts 2819 | . . 67 20 . . 65 15 . 95 . . . . . 135 56 . . 101 15 465 20 128 . 2 . . 1081 340 . 112 102 Protomatter Decayed 10672 | . . 8 . 9 . . . . 11 . . . . 28 266 . . . . . 1489 3 109 . . . . 2867 1089 . 3936 857 Game ------ Seed TargetingResetDesublimator Manual? 0 Play Time 03:31:41 Cumulative 352.1 hours Start 2021.07.18 @ 01:31:48 End 2021.07.18 @ 05:39:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 179 Rogue 176 Adventurer 1 Explorer 2 Win Type - Total 5 Types 3/1/1/0/0/0/0/0/0 Lore% 82 Gallery% 89 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(0,0,0) Steam 1 RUN: 15efcded-5c0c-4a86-a4be-38d67c202858