Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.12 @ 15:58:56 Player: The Overplayer Result: Destroyed by as-06056 with Assembled Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (24) 120 Value Destroyed (507) 507 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 1987 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 216/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Walking (260) Ox2 Location -10/Exiles Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Small Laser Grenade Launcher > --- INVENTORY (20) --- Aluminum Leg Aluminum Leg Improved Heat Sink Medium Storage Unit Structural Scanner Sensor Array Improved Terrain Scanner Terrain Scan Processor Seismic Detector Seismic Detector Transport Network Coupler Utility Shielding Utility Shielding Small Laser Light Assault Rifle Light Cannon Mining Laser Longsword +1 Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit > --- WEAPON ----------- Grenade Launcher Longsword +1 > --- INVENTORY -------- Aluminum Leg Aluminum Leg Improved Heat Sink Medium Storage Unit Structural Scanner Sensor Array Improved Terrain Scanner Terrain Scan Processor Seismic Detector Seismic Detector Transport Network Coupler Utility Shielding Utility Shielding Small Laser Small Laser Light Assault Rifle Light Cannon Mining Laser [Rating: 17] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Hackware Hacking Suite Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Exi Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 23 | 6 8 8 1 Power 3 | 1 1 1 . Engine 2 | 1 1 . . Core 1 | . . 1 . Reactor . | . . . . Propulsion 7 | 2 1 4 . Treads 3 | 2 1 . . Leg 4 | . . 4 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 4 . . Device 1 | . 1 . . Storage 3 | 1 2 . . Processor . | . . . . Hackware 1 | . 1 . . Protection . | . . . . Artifact . | . . . . Weapon 8 | 2 2 3 1 Energy Gun 2 | . 1 1 . Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher 2 | . . 2 . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . 2 6 1 Power 2 | . 1 . 1 Propulsion 3 | . . 3 . Utility 1 | . . 1 . Weapon 3 | . 1 2 . Highest Loss Streak 3 | . 1 3 1 To Critical Strikes . | . . . . Average Backups 13 | 1 9 15 17 Power . | . . . . Propulsion 1 | . . 1 2 Utility 8 | . 4 10 11 Weapon 3 | . 3 3 4 Tool/Special . | . . . . Unused Backups 11 | . . . 11 Power . | . . . . Propulsion . | . . . . Utility 9 | . . . 9 Weapon 2 | . . . 2 Tool/Special . | . . . . Average Slot Usage (%) 89 | . 96 85 85 Engine 6 | . 13 2 . Core 7 | . . 11 14 Treads 11 | . 28 4 . Leg 15 | . . 22 28 Device 1 | . 4 . . Storage 14 | . 14 14 14 Hackware 3 | . 6 1 . Energy Gun 13 | . 3 19 14 Ballistic Gun 8 | . 22 2 . Launcher 4 | . . 3 14 Special Weapon 1 | . 1 1 . Peak Build Rating 17 | 6 10 10 17 Average Rating 9 | 5 8 9 10 On Entrance 6 | . 6 10 10 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 50 | 14 50 49 49 Greatest Support 40 | 40 40 40 20 Greatest Overweight (x) 14 | . 1 14 2 Average Overweight (x) 1 | . . 1 2 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 18 | 7 16 20 20 Most Carried 18 | 5 15 17 18 Average Carried 13 | 1 9 15 17 Final Capacity 20 | 8 20 20 20 Final Carried 18 | 5 15 17 18 Class Distribution -------------------- 53% | Scavenger-Mutant 46% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Exi Matter Collected 879 | 285 384 210 . Remotely . | . . . . Salvage Created 828 | 52 601 166 9 Parts 55 | 7 37 11 . Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Exi Combat Hostiles Destroyed 25 | . 13 8 4 Guns 16 | . 13 3 . AOE 9 | . . 5 4 Classes Destroyed 7 | 1 5 1 . Tunneler 3 | 2 1 . . Hauler 1 | . 1 . . Recycler 2 | . 2 . . Operator 1 | . 1 . . Swarmer 7 | . 6 1 . Grunt 10 | . 7 3 . Assembled 8 | . . 4 4 Best Kill Streak 4 | 1 3 3 4 Combat Bots Only 4 | . 3 3 4 Max Kills in Single Turn 3 | 1 1 3 2 Gunslinging . | . . . . Exploded 3 | . . 3 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Exi Hostile Shots Fired 156 | . 83 54 19 Missed 48 | . 26 15 7 Hits 108 | . 57 39 12 Melee 10 | . . 9 1 Projectile 98 | . 57 30 11 Damage Taken 1519 | . 636 670 213 Core 252 | . 80 120 52 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 65 | . 65 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 108 | 8 71 26 3 Largest 2 | 2 2 2 1 Hottest 100 | 40 100 80 30 Shots Fired 189 | 16 124 45 4 Gun 175 | 16 118 41 . Cannon . | . . . . Launcher 8 | . . 4 4 Special 6 | . 6 . . Kinetic 128 | 16 99 13 . Thermal 53 | . 25 28 . Explosive 8 | . . 4 4 Electromagnetic . | . . . . Robot Hit Streak 11 | 5 11 4 2 Robot Miss Streak 14 | 1 3 14 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 107 | 12 76 17 2 Core Hits 51 | 2 29 12 8 Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1718 | 151 972 372 223 Guns 1272 | 151 965 156 . Cannons . | . . . . Explosions 432 | . . 209 223 Melee . | . . . . Ramming 14 | . 7 7 . Kinetic 1082 | 151 841 90 . Thermal 224 | . 124 100 . Explosive 398 | . . 175 223 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . . 5 5 Average Corruption 4 | . . 4 5 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 43 | . . 27 16 Message Errors 14 | . . 7 7 Matter Fused 11 | . . 7 4 Heat Flow Errors 7 | . . 5 2 Energy Discharges 4 | . . 3 1 Data Loss (minor) 2 | . . 1 1 Misfires 5 | . . 4 1 Overload Shots . | . . . . Overflow Damage 15 | . . 15 . Projectiles . | . . . . Explosions 15 | . . 15 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 122 | . . 92 30 Shots 4 | . . 2 2 Rammed 5 | . 3 2 . Targets Rammed 8 | . 4 4 . Kicked 2 | . . 2 . Crushed 1 | . 1 . . Highest Temperature 327 | . 60 327 198 Average Temperature 86 | . 16 125 95 Received Heat Transfer 404 | . 291 113 . Effects 2 | . . 2 . Energy Bleed 2 | . . 2 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 475 | . 275 200 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Exi Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 95 | 5 95 61 . Initial 3 | . 3 . . Average 16 | . 34 3 . Influence Increases 506 | 10 349 147 . Destroy 0b10 Robot/C 340 | . 260 80 . Destroy 0b10 Robot/NC 35 | 10 25 . . Destroy Leader 62 | . 52 10 . Successful Hack 9 | . 9 . . Disable Machine 30 | . . 30 . Destroy Structure 30 | . 3 27 . Influence Decreases 506 | 5 354 147 . Entered New Map 2 | . 2 . . Time Decay 464 | 5 342 117 . Lost Part 40 | . 10 30 . Squads Dispatched 2 | . 2 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Exi Distress Signals 3 | . 2 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 51 | . 22 24 5 Peak Tracking Total 9 | . 4 8 9 Tactical Retreats 4 | . . 4 . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Exi Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Exi Machines Disabled 3 | . . 2 1 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Exi Machines Accessed 5 | . 3 1 1 Terminals 2 | . 1 1 . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 11 | . 9 1 1 Successful 6 | . 4 1 1 Failed 5 | . 5 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 6 | . 5 . 1 Terminals 6 | . 5 1 . Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 1 1 1 Branch Access Points 1 | . 1 . . Zone Layout 1 | . . 1 . Proto ID Catalog 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 10 | . 10 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Exi Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Exi Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Exi Active Infowar (turns) 337 | . 337 . . Seismic 337 | . 337 . . Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Exi Turns Passed 3125 | 178 1023 1361 563 Spaces Moved 1152 | 91 367 481 213 Core 6 | 4 . 2 . Treads 531 | 87 367 77 . Legs 615 | . . 402 213 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 240 260 Average Speed 236 | 155 211 261 260 Slowest Speed 750 | 160 240 750 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 49 | 6 51 81 59 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 1 | . . 1 . Spaces Dug 4 | . 4 . . Terrain Destroyed 50 | . 4 30 16 Melee . | . . . . Projectile 4 | . 4 . . AOE 46 | . . 30 16 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Exi Total 1336 | 109 473 535 219 Wait 18 | . 8 10 . Move 1149 | 90 366 480 213 Hop . | . . . . Pick Up 22 | 5 13 3 1 Fast Attach 11 | 6 2 3 . Attach 6 | . 3 3 . Detach . | . . . . Swap 11 | . 4 5 2 Drop 3 | . 2 1 . Fire 108 | 8 71 26 3 Melee . | . . . . Ram . | . . . . Kick 2 | . . 2 . Crush 6 | . 4 2 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min / [*Sub]) -10/Mines (discovered 3 exits: [*Mat] / *Exi / [*Sub]) -10/Exiles (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 14) 179 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 710 | -10/Materials | Identified exit to Mines 865 | -10/Materials | Repaired Assault Rifle 1081 | -10/Materials | Discovered new exit (range 4) 1118 | -10/Materials | Discovered new exit (range 3) 1202 | -10/Materials | Entered Mines 1204 | -10/Mines | Met a Derelict bent on vengeance 1297 | -10/Mines | Assembled infested the area 1367 | -10/Mines | Core integrity fell below 50% 1477 | -10/Mines | Lost 3 parts (1n2w) 1496 | -10/Mines | Learned location of 1 exit from Materials 1770 | -10/Mines | Build established: Scavenger-Mutant 2117 | -10/Mines | Discovered new exit (range 5) 2252 | -10/Mines | Discovered new exit (range 5) 2547 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2550 | -10/Mines | Discovered new exit (range 5) 2563 | -10/Mines | Entered Exiles 2628 | -10/Exiles | Met 8R-AWN 2675 | -10/Exiles | Met EX-HEX 2743 | -10/Exiles | Met EX-BIN 2808 | -10/Exiles | Aligned with FarCom system 2810 | -10/Exiles | Given EX-Vault access code 2870 | -10/Exiles | Opened EX-Vault 2886 | -10/Exiles | Found Longsword +1 2942 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3022 | -10/Exiles | Met EX-DEC 3080 | -10/Exiles | Attacked by the Exiles 3112 | -10/Exiles | Core integrity fell below 20% 3113 | -10/Exiles | Discovered new exit (range 14) 3126 | -10/Exiles | Destroyed by as-06056 with Assembled Rifle Last Messages --------------- EX-DEC: Ah I see we have a visitor. One wrong move in here and I'll invert your atomic chain! 03024_ EX-DEC: "Oops, I hope HEX didn't hear that..." 03079_ System corrupted: FCS attempts to trigger Grenade Launcher. 03079_ System corrupted: Grenade Launcher misfires. 03080_ EXILES: Hostile robot within lab perimeter. Defensive protocols time, folks! 03100_ SBC0X=ITKYQL|SSY=F2PLDQ 03113_ EXIT=FOUND 03118_ REN 8/ Q& %R C VB9B7EM>Z77VLAPR2:YKFAKJ& 03119_ as-44178 destroyed. 03121_ as-56595 destroyed. 03123_ as-59529 destroyed. 03123_ as-59606 destroyed. 03123_ Lgt. Nuclear Core destroyed. 03123_ Destroyed Lgt. Nuclear Core. 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"#?##" "" | | ???????????????????????? ##??#" | | ??????????????????????? !""""""###???#"# | | ??????????????????????#?#######??????#### | | ????????????????????????????????????????### | | ??????????????????????????????????????????## | | ????????????????????????????????????????????# | | ?????????????????????????????????????????????## | | ??????????????????????????????????????????????## | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????" | | ???????????????????????????????????????????????" | | ???????????????????????????????????????????????" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 35% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RagnarokFlyingParser Manual? 0 Play Time 00:17:23 Cumulative 60.8 hours Start 2026.01.12 @ 15:42:34 End 2026.01.12 @ 15:58:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 42 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5162d0ee-40ab-4b26-acba-a376e5671913