Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.11 @ 13:38:29 Player: Zeldest Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (47) 235 Value Destroyed (1814) 1814 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 6169 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/1000 Matter 280/300 Energy 65/100 System Corruption 7% Temperature Cool (9) Movement Core (750) Ox14 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Improved Signal Interpreter Improved Melee Analysis Suite > --- WEAPON (4) ------- Maul Great Axe Great Axe > --- INVENTORY (12) --- Micro Nuclear Core Micro Fission Core Hammer Hammer Hammer Hammer Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Armored Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Melee Analysis Suite Improved Weapon Shielding Improved Medium Armor Plating Improved Medium Armor Plating Hardlight Generator > --- WEAPON ----------- Great Axe Great Axe Great Axe Power Sword > --- INVENTORY -------- Micro Nuclear Core Light Angular Momentum Engine Core Shielding Hardened Light Armor Plating Hammer Hammer Hammer Hammer Maul Great Axe [Rating: 68] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Micro Fission Core Propulsion Armored Wheel Leg Carbon-fiber Leg Wheel Armored Wheel Utility Hardened Light Armor Plating Device Hardlight Generator Storage High-capacity Storage Unit Processor Improved Melee Analysis Suite Protection Hardened Light Armor Plating Weapon Hammer Impact Weapon Hammer Slashing Weapon Great Axe Build | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Slots Evolved 10 | . . 2 . 2 2 2 2 Power 1 | . . . . . . 1 . Propulsion 3 | . . 2 . . . . 1 Utility 4 | . . . . 2 1 1 . Weapon 2 | . . . . . 1 . 1 Parts Attached 82 | 4 5 8 . 3 15 25 22 Power 8 | 1 . 1 . . 2 2 2 Engine 5 | 1 . 1 . . 1 1 1 Core 3 | . . . . . 1 1 1 Reactor . | . . . . . . . . Propulsion 33 | 2 2 5 . . 8 9 7 Treads . | . . . . . . . . Leg 18 | . . . . . 3 8 7 Wheel 15 | 2 2 5 . . 5 1 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 27 | 1 2 1 . 3 3 7 10 Device 6 | . . 1 . 1 . . 4 Storage 3 | 1 1 . . . . . 1 Processor 2 | . . . . . 1 . 1 Hackware . | . . . . . . . . Protection 16 | . 1 . . 2 2 7 4 Artifact . | . . . . . . . . Weapon 14 | . 1 1 . . 2 7 3 Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun . | . . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 8 | . 1 1 . . 2 3 1 Slashing Weapon 6 | . . . . . . 4 2 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . Parts Lost 29 | . . 1 . . 1 1 26 Power 3 | . . . . . . . 3 Propulsion 13 | . . 1 . . 1 . 11 Utility 10 | . . . . . . 1 9 Weapon 3 | . . . . . . . 3 Highest Loss Streak 10 | . . 1 . . 1 1 10 Average Slot Usage (%) 93 | . 74 97 100 100 99 89 93 Engine 7 | . 14 11 11 9 5 6 4 Core 2 | . . . . . 1 4 4 Leg 13 | . . . . . 4 22 25 Wheel 16 | . 28 41 44 36 25 . . Device 2 | . . . 11 9 1 . 2 Storage 8 | . 14 11 11 9 7 6 7 Processor 4 | . . . . . 5 6 7 Protection 15 | . 5 10 . 18 23 21 12 Impact Weapon 12 | . 12 22 22 18 23 12 . Slashing Weapon 7 | . . . . . . 5 22 Naked Turns . | . . . . . . . . Heaviest Build 84 | 7 38 43 43 56 65 79 84 Greatest Support 84 | 26 26 52 52 52 52 69 84 Greatest Overweight (x) 18 | 2 1 1 . 1 1 3 18 Average Overweight (x) . | . . . . 1 1 1 . Largest Inventory Capacity 16 | 6 14 12 12 12 12 12 16 Average Capacity 12 | 5 10 12 12 12 12 12 13 Most Carried 12 | 4 11 12 12 11 12 12 12 Average Carried 9 | 1 7 9 11 10 11 10 8 Final Capacity 12 | 6 12 12 12 12 12 12 12 Final Carried 12 | 2 10 11 12 11 12 11 6 Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 ----------- Run | Scr Mat Mat Min Mat Fac Fac Fac Matter Collected 1002 | 219 . 141 10 . 93 208 331 Remotely 30 | . . . . . . . 30 Salvage Created 2466 | . . 272 . 10 93 208 1883 Parts 95 | . . 7 . . 3 10 75 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Combat Hostiles Destroyed 36 | . . 9 . 1 2 3 21 Melee 31 | . . 6 . 1 . 3 21 Classes Destroyed 8 | . . 2 . . 1 2 3 Worker 6 | . . . . . . 2 4 Recycler 4 | . . . . . . . 4 Watcher 1 | . . . . . . . 1 Swarmer 6 | . . 4 . 1 1 . . Grunt 15 | . . 5 . . . . 10 Sentry 4 | . . . . . 1 1 2 Hunter 4 | . . . . . . . 4 Programmer 7 | . . . . . . 2 5 Best Kill Streak 7 | . . 3 . 1 1 4 7 Combat Bots Only 5 | . . 4 . 1 1 2 5 Max Kills in Single Turn 1 | . . 1 . 1 1 1 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . 1 . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Damage Taken 5582 | . 22 517 . 48 568 435 3992 Core 1169 | . . 104 . 9 35 14 1007 Absorbed by Shields 96 | . . 9 . 21 . . 66 Core Remaining (%) 94 | 100 100 . 74 98 95 98 . Volleys Fired . | . . . . . . . . Largest . | . . . . . . . . Hottest . | . . . . . . . . Shots Fired . | . . . . . . . . Gun . | . . . . . . . . Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic . | . . . . . . . . Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak . | . . . . . . . . Robot Miss Streak . | . . . . . . . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 197 | . 1 50 . 6 18 18 104 Core Hits 65 | . . 10 . 1 2 7 45 Critical Hits 3 | . . . . . . . 3 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed 2 | . . . . . . . 2 Melee Attacks 241 | . 1 62 . 9 18 24 127 Impact 100 | . 1 62 . 9 18 10 . Slashing 141 | . . . . . . 14 127 Piercing . | . . . . . . . . Sneak Attacks 14 | . . . . . . 2 12 Combat Hostiles . | . . . . . . . . Follow-up Attacks 56 | . . 10 . 2 6 5 33 Damage Inflicted 7194 | . 24 861 . 100 297 740 5172 Guns . | . . . . . . . . Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee 7194 | . 24 861 . 100 297 740 5172 Ramming . | . . . . . . . . Kinetic . | . . . . . . . . Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact 1444 | . 24 861 . 100 297 162 . Slashing 5750 | . . . . . . 578 5172 Piercing . | . . . . . . . . Highest Corruption 7 | . . . . . . 7 7 Average Corruption 3 | . . . . . . 2 4 Corruption Purged . | . . . . . . . . Effects 25 | . . . . . . 6 19 Message Errors 9 | . . . . . . 2 7 Matter Fused 4 | . . . . . . 1 3 Energy Discharges 3 | . . . . . . 2 1 Data Loss (minor) 5 | . . . . . . 1 4 Targeting Errors 4 | . . . . . . . 4 Overload Shots . | . . . . . . . . Overflow Damage 643 | . . 46 . 1 4 5 587 Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 643 | . . 46 . 1 4 5 587 Knockbacks 8 | . . 7 . . . 1 . Impact 6 | . . 5 . . . 1 . Kinetic . | . . . . . . . . Secondary 2 | . . 2 . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 4 | . . . . . 4 . . Average Temperature 2 | . . . . . 2 . . Received Heat Transfer 894 | . . 216 . 9 138 6 525 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . 1 . . . . . Impact Corruptions 8 | . . 5 . 1 2 . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Peak Influence 295 | . 15 265 42 61 72 120 295 Average Influence 74 | . 14 134 42 41 24 23 134 Maximum Alert Level 1 | . . 1 . . . . 1 Low Security (%) 88 | 100 100 74 100 100 100 100 76 Level 1 11 | . . 25 . . . . 23 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . 1 1 . . . 2 6 Investigation 1 | . . 1 . . . . . Extermination 3 | . . . . . . 2 1 Reinforcement 2 | . 1 . . . . . 1 Assault . | . . . . . . . . Garrison 4 | . . . . . . . 4 Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Distress Signals 3 | . . 1 . . . 1 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 70 | . 2 16 . 5 4 7 36 Peak Tracking Total 5 | . 1 4 . 4 3 3 5 Tactical Retreats 7 | . . 2 . 1 1 . 3 Traps | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Traps Triggered 5 | . 1 1 . . 1 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 ---------- Run | Scr Mat Mat Min Mat Fac Fac Fac Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Machines Accessed 1 | . . 1 . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations 1 | . . 1 . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 7 | . . 7 . . . . . Successful 6 | . . 6 . . . . . Failed 1 | . . 1 . . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations 7 | . . 7 . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks . | . . . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 6 | . . 6 . . . . . Scan Component 3 | . . 3 . . . . . Repair 3 | . . 3 . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections . | . . . . . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . . 3 . . . . . Time 96 | . . 96 . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 ------------ Run | Scr Mat Mat Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 ------------- Run | Scr Mat Mat Min Mat Fac Fac Fac Turns Passed 3392 | 62 190 555 78 236 599 688 984 Spaces Moved 2109 | 55 177 348 83 185 453 335 473 Core 31 | 27 . . . . . . 4 Treads . | . . . . . . . . Legs 854 | . . . . . 50 335 469 Wheels 1224 | 28 177 348 83 185 403 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 90 92 102 96 150 120 Average Speed 115 | 94 97 91 92 102 107 156 130 Slowest Speed 950 | 150 100 105 92 102 153 210 950 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 20 | 5 40 33 35 20 9 9 15 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Total 2780 | 65 192 506 84 220 542 472 699 Wait 332 | 1 . 93 1 25 42 68 102 Move 2102 | 54 176 347 82 184 452 334 473 Hop . | . . . . . . . . Pick Up 67 | 6 9 8 1 1 10 17 15 Fast Attach 8 | . 2 . . . 2 4 . Attach 46 | 4 1 6 . 2 3 11 19 Detach . | . . . . . . . . Swap 28 | . 2 2 . 1 10 10 3 Drop 28 | . 1 . . . 11 13 3 Fire . | . . . . . . . . Melee 169 | . 1 50 . 7 12 15 84 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Discovered new exit (range 16) 253 | -10/Materials | Entered another Materials area 253 | -9/Materials | Evolved 2 slots: Propulsion x2 314 | -9/Materials | Build established: Mutant 587 | -9/Materials | Repaired Arm. Wheel 619 | -9/Materials | Repaired Arm. Wheel 656 | -9/Materials | Repaired Arm. Wheel 803 | -9/Materials | Discovered new exit (range 7) 808 | -9/Materials | Entered Mines 862 | -9/Mines | Discovered new exit (range 16) 881 | -9/Mines | Assembled infested the area 886 | -9/Mines | Entered Materials 886 | -8/Materials | Evolved 2 slots: Utility x2 1109 | -8/Materials | Discovered new exit (range 8) 1122 | -8/Materials | Entered Factory 1122 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1706 | -7/Factory | Discovered new exit (range 15) 1721 | -7/Factory | Entered another Factory area 1721 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2401 | -6/Factory | Discovered new exit (range 5) 2409 | -6/Factory | Entered another Factory area 2409 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2737 | -5/Factory | Garrison activated, responded to threat 2844 | -5/Factory | Lost 3 parts (1n2u) 2908 | -5/Factory | Lost 6 parts (1p3n2u) 3224 | -5/Factory | Build established: Scavenger-Mutant 3302 | -5/Factory | Lost 3 parts (1p2n) 3350 | -5/Factory | Garrison activated, responded to threat 3372 | -5/Factory | Core integrity fell below 50% 3385 | -5/Factory | Core integrity fell below 20% 3393 | -5/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 03381_ Penetrated by Slug. 03381_ Slug penetrates Wall. 03381_ Penetrated by Slug. 03381_ R-10 Processor destroyed. 03381_ K-01 Serf collects debris. 03383_ Penetrated by Slug. 03384_ K-01 Serf collects debris. 03386_ Penetrated by Slug. 03386_ Power Sword destroyed. 03386_ Penetrated by Slug. 03387_ H-66 Slayer destroyed. 03387_ Slug penetrates K-01 Serf. 03387_ K-01 Serf collects debris. 03389_ Penetrated by Slug. 03389_ R-10 Processor collects Com. Wheel. 03390_ Subcomponent Replicator disabled. 03391_ K-01 Serf collects debris. 03391_ Penetrated by Slug. 03392_ R-10 Processor collects Flexi-carbon Leg. 03393_ Penetrated by Slug. 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