Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.25 @ 22:20:28 Player: most_lamentable Result: Destroyed by X-67 Chaingunner with Heavy Machine Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (55) 275 Value Destroyed (1659) 1659 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (575) 575 TOTAL SCORE: 5249 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 65 Entered DSFs 500 Friendly Fire -23 Cogmind --------- Core Integrity 0/700 Matter 212/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -7/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Large Storage Unit Advanced Weight Redist. System Machine Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Improved Deuterium Engine Improved Deuterium Engine Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Medium Storage Unit Sensor Array Signal Interpreter ECM Suite Layered Light Armor Plating Hacking Suite Hacking Suite Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Titanium Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Weight Redist. System Machine Analyzer Layered Light Armor Plating > --- WEAPON ----------- Flak Cannon Flak Cannon > --- INVENTORY -------- Improved Deuterium Engine Titanium Leg Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Medium Storage Unit Sensor Array Signal Interpreter ECM Suite Layered Light Armor Plating Hacking Suite Hacking Suite Missile Launcher Datajack [Rating: 50] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Shield Generator Storage Medium Storage Unit Processor Machine Analyzer Protection Layered Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Missile Launcher Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Jun Mat Mat Min Mat Fac DSF Slots Evolved 6 | . . 2 . 2 2 . Power . | . . . . . . . Propulsion 3 | . . 1 . 1 1 . Utility 3 | . . 1 . 1 1 . Weapon . | . . . . . . . Parts Attached 96 | 5 30 10 7 24 2 18 Power 10 | . 2 1 . 4 . 3 Engine 7 | . 2 1 . 1 . 3 Core 3 | . . . . 3 . . Reactor . | . . . . . . . Propulsion 59 | 2 20 8 7 8 1 13 Treads 19 | . 10 3 3 3 . . Leg 40 | 2 10 5 4 5 1 13 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 15 | 1 4 1 . 7 1 1 Device 8 | . 2 1 . 4 . 1 Storage 4 | 1 2 . . 1 . . Processor 2 | . . . . 1 1 . Hackware . | . . . . . . . Protection 1 | . . . . 1 . . Artifact . | . . . . . . . Weapon 12 | 2 4 . . 5 . 1 Energy Gun 4 | . 4 . . . . . Energy Cannon 1 | . . . . 1 . . Ballistic Gun 2 | 2 . . . . . . Ballistic Cannon 4 | . . . . 4 . . Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . 1 1 . . . . Parts Lost 24 | . . 1 . 5 . 18 Power 6 | . . 1 . 2 . 3 Propulsion 10 | . . . . . . 10 Utility 4 | . . . . 2 . 2 Weapon 4 | . . . . 1 . 3 Highest Loss Streak 7 | . . 1 . 1 . 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 97 | . 99 100 100 92 100 88 Engine 8 | . 13 11 11 2 . 4 Core 1 | . . . . 6 7 1 Treads 3 | . 8 2 . 2 . . Leg 28 | . 19 30 32 31 38 34 Device 17 | . 13 22 22 18 15 15 Storage 11 | . 14 11 11 9 7 7 Processor 1 | . . . . . 7 7 Protection 1 | . . . . 3 7 4 Energy Gun 15 | . 24 22 22 2 . . Ballistic Gun 1 | . 3 . . . . . Ballistic Cannon 4 | . . . . 14 15 10 Naked Turns . | . . . . . . . Heaviest Build 47 | 8 23 24 24 42 42 47 Greatest Support 100 | 20 40 63 30 49 59 100 Greatest Overweight (x) 10 | 2 1 . . 2 . 10 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 15 15 15 Average Capacity 11 | 7 9 10 10 12 15 15 Most Carried 15 | 6 10 10 10 15 14 15 Average Carried 10 | 4 9 9 10 11 13 14 Final Capacity 15 | 8 10 10 10 15 15 15 Final Carried 15 | 6 9 10 10 15 14 14 Class Distribution -------------------- 77% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/DSF Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Jun Mat Mat Min Mat Fac DSF Matter Collected 1590 | 209 345 46 146 674 . 170 Remotely . | . . . . . . . Salvage Created 1551 | . 618 46 298 470 . 119 Parts 110 | . 42 3 21 34 . 10 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Jun Mat Mat Min Mat Fac DSF Combat Hostiles Destroyed 48 | . 14 1 9 17 . 7 Guns 19 | . 10 1 5 3 . . Cannons 16 | . . . . 12 . 4 AOE 13 | . 4 . 4 2 . 3 Classes Destroyed 10 | . 4 . . 6 . . Worker 2 | . 1 . . 1 . . Builder 2 | . . . . 2 . . Tunneler 1 | . . . . 1 . . Recycler 1 | . . . . 1 . . Operator 1 | . 1 . . . . . Swarmer 18 | . 3 . 4 6 . 5 Grunt 24 | . 11 1 5 7 . . Specialist 4 | . . . . 2 . 2 Hunter 1 | . . . . 1 . . Heavy 1 | . . . . 1 . . Best Kill Streak 8 | . 4 1 3 8 . 3 Combat Bots Only 6 | . 4 1 3 6 . 3 Max Kills in Single Turn 3 | . 2 1 2 3 . 2 Gunslinging 1 | . 1 . . . . . Exploded 2 | . 2 . 2 2 . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Jun Mat Mat Min Mat Fac DSF Damage Taken 5125 | . 412 35 90 1152 . 3436 Core 1026 | . 81 7 11 208 . 719 Absorbed by Shields 342 | . 110 14 37 181 . . Regen/Repaired (Parts) 6 | . 6 . . . . . Core Remaining (%) 81 | 100 67 . 95 62 . . Volleys Fired 97 | . 24 2 11 47 . 13 Largest 2 | . 2 2 2 2 . 2 Hottest 101 | . 90 90 90 101 . 88 Shots Fired 183 | . 44 4 22 93 . 20 Gun 83 | . 44 4 22 13 . . Cannon 96 | . . . . 80 . 16 Launcher 4 | . . . . . . 4 Special . | . . . . . . . Kinetic 100 | . 8 . . 76 . 16 Thermal . | . . . . . . . Explosive 4 | . . . . . . 4 Electromagnetic 79 | . 36 4 22 17 . . Robot Hit Streak 18 | . 12 13 7 18 . 9 Robot Miss Streak 11 | . 2 1 6 7 . 11 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 155 | . 37 3 16 84 . 15 Core Hits 141 | . 28 2 15 74 . 22 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3574 | . 913 48 490 1502 . 621 Guns 1108 | . 582 48 284 194 . . Cannons 1538 | . . . . 1244 . 294 Explosions 926 | . 331 . 206 62 . 327 Melee . | . . . . . . . Ramming 2 | . . . . 2 . . Kinetic 1542 | . 67 . . 1181 . 294 Thermal 599 | . 331 . 206 62 . . Explosive 327 | . . . . . . 327 Electromagnetic 1104 | . 515 48 284 257 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 3 | . . . 3 . . . Projectiles . | . . . . . . . Explosions 3 | . . . 3 . . . Melee . | . . . . . . . Knockbacks 44 | . . . . 33 . 11 Impact . | . . . . . . . Kinetic 40 | . . . . 30 . 10 Secondary 4 | . . . . 3 . 1 Self-Inflicted Damage 256 | . 159 . 18 33 . 46 Shots 8 | . 5 . 1 1 . 1 Rammed . | . . . . . . . Targets Rammed 1 | . . . . 1 . . Kicked 1 | . . . . 1 . . Crushed . | . . . . . . . Highest Temperature 181 | . 181 . 1 9 . . Average Temperature 58 | . 60 . 1 6 . . Received Heat Transfer 313 | . 88 20 16 189 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . 1 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . 1 . 2 . . . Heat Transferred 950 | . 500 . 350 100 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 10 | . 6 . 3 1 . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Jun Mat Mat Min Mat Fac DSF Peak Influence 453 | . 177 109 259 453 23 229 Initial 63 | . . 63 . 2 23 16 Average 124 | . 84 70 144 219 23 104 Maximum Alert Level 2 | . . . 1 2 . 1 Low Security (%) 85 | 100 100 100 87 51 100 91 Level 1 14 | . . . 12 46 . 8 Level 2 . | . . . . 2 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . 4 . . 5 . 2 Investigation 2 | . 1 . . 1 . . Extermination . | . . . . . . . Reinforcement 9 | . 3 . . 4 . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Jun Mat Mat Min Mat Fac DSF Distress Signals 4 | . 1 1 . 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 92 | . 24 6 11 31 1 19 Peak Tracking Total 7 | . 6 5 4 6 1 7 Tactical Retreats 10 | . 1 1 1 1 . 6 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Jun Mat Mat Min Mat Fac DSF Traps Triggered 3 | . 2 . . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Jun Mat Mat Min Mat Fac DSF Machines Disabled 3 | . 1 . 1 1 . . Max in Single Turn 1 | . 1 . 1 1 . . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Jun Mat Mat Min Mat Fac DSF Machines Accessed 19 | . 6 7 . 4 2 . Terminals 13 | . 4 5 . 2 2 . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 2 | . 1 1 . . . . Scanalyzers 3 | . . 1 . 2 . . Garrison Access . | . . . . . . . Total Hacks 36 | . 13 12 . 9 2 . Successful 16 | . 5 5 . 5 1 . Failed 20 | . 8 7 . 4 1 . Catastrophic 6 | . 4 1 . . 1 . Database Lockouts . | . . . . . . . Manual 28 | . 10 12 . 5 1 . Terminals 24 | . 9 8 . 5 2 . Fabricators . | . . . . . . . Repair Stations 3 | . 3 . . . . . Recycling Units 3 | . 1 2 . . . . Scanalyzers 6 | . . 2 . 4 . . Garrison Access . | . . . . . . . Terminal Hacks 4 | . 1 1 . 1 1 . Open DSF 1 | . . . . . 1 . Terminal Index 2 | . 1 1 . . . . Unreport Threat 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . 2 . . . . . Scan Component 1 | . 1 . . . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 6 | . . 2 . 4 . . Insert Component 3 | . . 1 . 2 . . Analyze 3 | . . 1 . 2 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 4 | . 2 2 . . . . Terminals 2 | . 1 1 . . . . Assimilate 2 | . 1 1 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 1 . . . . Reject 2 | . 1 1 . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 13 | . 3 5 . 3 2 . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . 1 . 2 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 26 | . 26 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 3 | . . 1 . 2 . . Part Schematics Acquired 3 | . . 1 . 2 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Jun Mat Mat Min Mat Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Jun Mat Mat Min Mat Fac DSF Total Allies 2 | . . . 2 . . . Largest Group 2 | . . . 2 1 . . Highest-Rated Group 45 | . . . 45 31 . . Highest-Rated Ally 31 | . . . 31 31 . . Total Orders . | . . . . . . . Ally Attacks 22 | . . . 10 12 . . Total Damage 352 | . . . 145 207 . . Kills 4 | . . . 1 3 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Jun Mat Mat Min Mat Fac DSF Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . . 3 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Jun Mat Mat Min Mat Fac DSF Turns Passed 3735 | 85 1114 424 814 848 96 354 Spaces Moved 2206 | 60 540 317 600 442 66 181 Core 11 | 9 . . . . . 2 Treads 157 | . 141 1 . 15 . . Legs 2038 | 51 399 316 600 427 66 179 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 100 Average Speed 134 | 116 170 120 120 128 120 125 Slowest Speed 550 | 150 190 160 120 260 120 550 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 46 | 4 90 37 101 30 2 63 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 2 | . . . 2 . . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 1 | . . . 1 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 73 | . 16 . 15 2 . 40 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 73 | . 16 . 15 2 . 40 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Jun Mat Mat Min Mat Fac DSF Total 2786 | 75 684 353 669 630 83 292 Wait 286 | . 69 16 51 78 15 57 Move 2200 | 59 539 316 599 441 65 181 Hop . | . . . . . . . Pick Up 64 | 11 14 6 . 21 1 11 Fast Attach 6 | . . . . 4 . 2 Attach 26 | 5 3 3 . 7 2 6 Detach 1 | . . . . 1 . . Swap 65 | . 27 8 7 13 . 10 Drop 40 | . 8 2 1 17 . 12 Fire 97 | . 24 2 11 47 . 13 Melee . | . . . . . . . Ram . | . . . . . . . Kick 1 | . . . . 1 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF History --------- Turn | Location | Event 14 | -11/Junkyard | Discovered new exit (range 16) 86 | -11/Junkyard | Entered Materials 302 | -10/Materials | Build established: Mutant 352 | -10/Materials | Repaired Sensor Array 513 | -10/Materials | Discovered new exit (range 13) 787 | -10/Materials | Discovered new exit (range 16) 1079 | -10/Materials | Discovered new exit (range 15) 1200 | -10/Materials | Entered another Materials area 1200 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1596 | -9/Materials | Discovered new exit (range 7) 1624 | -9/Materials | Entered Mines 1737 | -9/Mines | Learned location of Zion (-7) 1739 | -9/Mines | Learned location of 1 exit from Materials 1849 | -9/Mines | Discovered new exit (range 14) 1855 | -9/Mines | Learned location of Storage (-7) 2024 | -9/Mines | Learned location of 1 exit from Materials 2124 | -9/Mines | Discovered new exit (range 8) 2438 | -9/Mines | Entered Materials 2438 | -8/Materials | Accompanied by 1 ally 2438 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2439 | -8/Materials | Identified exit to Factory 2443 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2953 | -8/Materials | Build established: Scavenger-Mutant 3286 | -8/Materials | Entered Factory 3286 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3382 | -7/Factory | Identified exit to DSF 3382 | -7/Factory | Entered DSF 3412 | -7/DSF | Additional patrols routed to DSF 3662 | -7/DSF | Lost 6 parts (1p2n1u2w) 3696 | -7/DSF | Core integrity fell below 50% 3704 | -7/DSF | Build established: Mutant 3710 | -7/DSF | Lost 4 parts (1p3n) 3731 | -7/DSF | Core integrity fell below 20% 3736 | -7/DSF | Destroyed by X-67 Chaingunner with Heavy Machine Gun Last Messages --------------- 03666_ Acquired 105 matter. 03666_ Flexi-carbon Leg destroyed. 03666_ C-30 ARC bursts open, deploying its payload. 03666_ S-27 Virus unfolds itself. 03668_ Titanium Leg destroyed. 03668_ Imp. Carbon-fiber Leg destroyed. 03679_ Imp. Deuterium Engine destroyed. 03684_ S-27 Virus destroyed. 03696_ Matter Repository disabled. 03700_ The unstable cave ceiling collapses. 03716_ Imp. Carbon-fiber Leg destroyed. 03717_ Missile Launcher destroyed. 03718_ Imp. Carbon-fiber Leg destroyed. 03723_ Acquired Imp. Deuterium Engine. 03728_ Titanium Leg destroyed. 03729_ Penetrated by Slug. 03729_ Knocked back. 03730_ Acquired Imp. Deuterium Engine. 03732_ Adv. Heat Sink destroyed. 03734_ Imp. Deuterium Engine destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????"""?????????????????????? | | ?????????"""?????????????????????? | | ????????? ?????????????????????? | | ????????" ?????????????????????? | | ????????" x?????????????????????? | | ????????# #?????????????????????? | | ????????# ##????????????????????? | | ????????! ?????????????????????? | | ????????! ?????????????????????? | | ???????## ###???????????????????? | | ???????#! #???????????????????? | | ???????#! #???????????????????? | | ????????! ##??????????????????? | | ??????### ##"###?###??? ???????## | | ??????#==@ ## #!!!#?? #?#!??# | | ??????#== #" "!!!## ##!!!# | | ??????# * % ?? | | ??????# ] ^ H ^ ??? | | ??????#*% ! =!! ?????? | | ??????# !%##]]]#!!!""%= #?????? | | ??????# ! ##]]]#!!!### #??????? | | ??????### ######?##### ###????? | | ???????#=x ==#??????#!! ]]#????? | | ???????#= xx=#??????#!! ]]#????? | | ???????#= ==#???????!!% ] ?????? | | ???????## ###??????##" ###????? | | ???????#= ==#??????#!! ==#????? | | ???????#= ==#??????#!! ==#????? | | ???????## ## ##### # = ==###### | | ??????### ## ==# ### ###===#= | | ??????#"" ##== ** # ###===#= | | ????""""" % [ " " | | ????"##"" % | | ??????#"""%"##== !!# #= | | ??????#"""""# ## !!###### | | ??????####"###### #"####????? | | ?????????#"#????? #???????? | | ?????????""??????? ###???????? | | ?????????????????? # ##?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 350 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 210 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- Datajack | -9/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Scanalyzed Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- More Dakka Please Challenges ------------ None Game ------ Seed ImprinterChainRifle Manual? 0 Play Time 01:02:57 Cumulative 20.6 hours Start 2023.09.25 @ 21:08:30 End 2023.09.25 @ 22:20:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 19 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 537ecfae-725d-43fe-b0b6-ed3691651e79