Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.30 @ 23:28:44 Player: Duduxx Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (39) 195 Value Destroyed (1680) 1680 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (1042) 1042 TOTAL SCORE: 7237 Bonus ------- High Alert Combat Kills 42 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 214/300 Energy 98/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Fission Core Plasma Cannon Improved Proton Missile Launcher Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Coolant Injector Medium Storage Unit Structural Scanner Trap Scanner Target Analyzer Layered Medium Armor Plating > --- WEAPON ----------- Thermic Laser Thermic Laser > --- INVENTORY -------- Carbon-fiber Leg Advanced Weight Redist. System Improved EM Pulse Cannon Plasma Cannon Precision Grenade Launcher Datajack Remote Datajack Powered Hammer [Rating: 56] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit Improved Cesium-ion Thruster Utility Structural Scanner Device Structural Scanner Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Lightning Gun Energy Gun Lightning Gun Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Precision Grenade Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac Slots Evolved 8 | . . . . . 4 2 2 . . Power 1 | . . . . . 1 . . . . Propulsion 2 | . . . . . 1 1 . . . Utility 5 | . . . . . 2 1 2 . . Weapon . | . . . . . . . . . . Parts Attached 72 | 7 1 4 1 9 13 4 4 22 7 Power 11 | 1 . . 1 1 2 1 . 3 2 Engine 7 | 1 . . 1 1 2 . . 2 . Core 4 | . . . . . . 1 . 1 2 Reactor . | . . . . . . . . . . Propulsion 23 | 2 . . . 2 8 . 1 9 1 Treads 7 | 2 . . . . 4 . 1 . . Leg 9 | . . . . . . . . 9 . Wheel 2 | . . . . 2 . . . . . Hover 4 | . . . . . 3 . . . 1 Flight 1 | . . . . . 1 . . . . Utility 21 | 2 1 1 . 2 3 2 2 7 1 Device 8 | 1 . . . 2 1 2 . 2 . Storage 3 | 1 1 . . . 1 . . . . Processor 2 | . . . . . . . 1 1 . Hackware 4 | . . . . . . . 1 2 1 Protection 4 | . . 1 . . 1 . . 2 . Artifact . | . . . . . . . . . . Weapon 17 | 2 . 3 . 4 . 1 1 3 3 Energy Gun 6 | 1 . . . 2 . 1 . 2 . Energy Cannon 2 | . . . . . . . 1 . 1 Ballistic Gun 2 | 1 . 1 . . . . . . . Ballistic Cannon 1 | . . . . . . . . . 1 Launcher 3 | . . 1 . 1 . . . 1 . Special Weapon 2 | . . 1 . 1 . . . . . Impact Weapon 1 | . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 2 . . 1 . Parts Lost 40 | . . 9 . . 1 . . 24 6 Power 7 | . . 1 . . 1 . . 4 1 Propulsion 12 | . . 2 . . . . . 9 1 Utility 11 | . . 1 . . . . . 8 2 Weapon 10 | . . 5 . . . . . 3 2 Highest Loss Streak 12 | . . 9 . . 1 . . 12 6 To Critical Strikes . | . . . . . . . . . . Average Backups 7 | 1 4 6 4 4 7 9 9 9 4 Power . | . 1 1 1 1 1 1 1 . . Propulsion . | . . . . . . . . . . Utility 1 | . 1 1 3 1 2 2 2 1 . Weapon 4 | . 1 2 . . 3 6 5 5 2 Tool/Special . | . . . . . . . . . . Unused Backups 11 | . . . . . 1 2 3 2 3 Power 1 | . . . . . 1 . . . . Propulsion . | . . . . . . . . . . Utility 2 | . . . . . . 1 . 1 . Weapon 6 | . . . . . . 1 3 1 1 Tool/Special 2 | . . . . . . . . . 2 Average Slot Usage (%) 79 | . 100 92 12 42 92 89 95 91 28 Engine 7 | . 14 12 12 6 16 7 6 6 . Core 3 | . . . . . . 7 6 4 1 Treads 15 | . 28 25 . . 24 22 23 13 . Leg 3 | . . . . . . . . 10 . Device 18 | . 14 11 . . 18 27 26 24 . Storage 6 | . 14 12 . 5 9 7 6 5 . Processor 1 | . . . . . . . 4 4 . Hackware 3 | . . . . . . . 6 3 17 Protection 1 | . . 1 . . 4 . . 2 . Energy Gun 8 | . 14 11 . 1 18 14 9 6 . Energy Cannon 1 | . . . . . . . 2 4 . Ballistic Gun 1 | . 14 12 . . . . . . . Peak Build Rating 56 | 9 9 9 2 18 44 42 53 56 38 Average Rating 35 | 6 9 8 1 4 37 40 50 49 23 On Entrance 17 | . 9 9 . 2 18 29 42 53 11 Naked Turns 14 | . . 4 9 1 . . . . . Heaviest Build 50 | 12 27 27 3 20 44 41 44 50 20 Greatest Support 114 | 40 40 40 3 20 84 84 114 114 20 Greatest Overweight (x) 8 | . . . . . 4 . . 8 2 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 5 8 10 10 10 10 5 Average Capacity 9 | 6 14 14 5 6 8 10 10 9 5 Most Carried 10 | 2 6 7 5 6 10 10 10 10 5 Average Carried 7 | 1 4 6 4 4 7 9 9 9 4 Final Capacity 15 | 8 15 5 5 8 10 10 10 5 5 Final Carried 10 | 2 6 5 5 6 10 10 10 5 5 Class Distribution -------------------- 46% | Mutant 41% | Skirmisher 9% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Skirmisher | -6/Garrison Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac Matter Collected 1183 | 193 93 2 . 48 180 . 95 435 137 Remotely . | . . . . . . . . . . Salvage Created 1804 | 19 28 68 . 4 371 8 . 1097 209 Parts 69 | 3 1 4 . 3 17 . . 32 9 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 3 | . . 2 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac Combat Hostiles Destroyed 70 | . . 2 . . 5 . . 59 4 Melee 2 | . . . . . . . . . 2 Guns 26 | . . 1 . . 5 . . 20 . Cannons 11 | . . . . . . . . 10 1 AOE 29 | . . 1 . . . . . 28 . Classes Destroyed 13 | 1 1 1 . 1 3 . . 6 . Worker 4 | . 1 . . . 1 . . . 2 Builder 3 | . . . . 1 . . . . 2 Tunneler 1 | 1 . . . . . . . . . Watcher 2 | . . . . . 2 . . . . Swarmer 6 | . . . . . . . . 4 2 Grunt 12 | . . 2 . . 2 . . 8 . Brawler 1 | . . . . . . . . 1 . Duelist 2 | . . . . . . . . 1 1 Sentry 2 | . . . . . 2 . . . . Hunter 3 | . . . . . 1 . . 2 . Programmer 2 | . . . . . . . . 1 1 Behemoth 1 | . . . . . . . . 1 . Assembled 41 | . . . . . . . . 41 . Best Kill Streak 18 | 1 1 2 . 1 3 . . 18 4 Combat Bots Only 18 | . . 2 . . 2 . . 18 2 Max Kills in Single Turn 5 | 1 1 1 . 1 1 . . 5 1 Gunslinging . | . . . . . . . . . . Exploded 5 | . . 1 . . . . . 5 . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac Hostile Shots Fired 438 | . . 19 . . 38 . . 243 138 Missed 130 | . . 1 . . 12 . . 60 57 Hits 308 | . . 18 . . 26 . . 183 81 Melee 28 | . . . . . 9 . . 15 4 Projectile 280 | . . 18 . . 17 . . 168 77 AOE 19 | . . 17 . . 2 . . . . Critical Strikes 10 | . . . . . 3 . . 6 1 Part Disruptions 1 | . . . . . . . . 1 . Damage Taken 5600 | . . 794 . 18 551 . . 3141 1096 Core 1006 | . . 128 . . 20 . . 363 495 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 11 | . . 11 . . . . . . . Core Remaining (%) 86 | 100 . . . 48 96 100 . . . Volleys Fired 149 | 2 4 6 . 5 17 4 . 97 14 Largest 2 | 2 2 2 . 1 2 2 . 2 1 Hottest 170 | 60 60 60 . 100 110 110 . 170 44 Shots Fired 267 | 4 8 12 . 5 34 8 . 183 13 Gun 171 | 4 8 11 . . 34 8 . 106 . Cannon 75 | . . . . . . . . 62 13 Launcher 16 | . . 1 . . . . . 15 . Special 5 | . . . . 5 . . . . . Kinetic 27 | 2 4 8 . . . . . . 13 Thermal 173 | . . . . 5 . . . 168 . Explosive 16 | . . 1 . . . . . 15 . Electromagnetic 51 | 2 4 3 . . 34 8 . . . Robot Hit Streak 11 | 3 4 7 . 1 6 2 . 11 3 Robot Miss Streak 5 | . 1 1 . 2 2 3 . 4 5 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . . . 1 . Shots Hit Robots 176 | 3 5 10 . 1 23 3 . 118 13 Core Hits 146 | 2 2 7 . 1 12 . . 116 6 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 Critical Strikes 12 | . . . . . . . . 11 1 Burn 11 | . . . . . . . . 11 . Smash 1 | . . . . . . . . . 1 Melee Attacks 13 | . . . . . . . . . 13 Impact 13 | . . . . . . . . . 13 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . 3 Combat Hostiles 1 | . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6481 | 32 53 250 . 24 544 102 . 4768 708 Guns 2365 | 32 53 83 . . 487 102 . 1608 . Cannons 1165 | . . . . . . . . 939 226 Explosions 2440 | . . 162 . . 57 . . 2221 . Melee 482 | . . . . . . . . . 482 Ramming 5 | . . 5 . . . . . . . Kinetic 325 | 19 25 55 . . . . . . 226 Thermal 2759 | . . 131 . 24 57 . . 2547 . Explosive 2252 | . . 31 . . . . . 2221 . Electromagnetic 658 | 13 28 28 . . 487 102 . . . Impact 482 | . . . . . . . . . 482 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 18 | . . . . . . . . 18 18 Average Corruption 10 | . . . . . . . . 6 18 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 41 | . . . . . . . . 24 17 Message Errors 10 | . . . . . . . . 5 5 Matter Fused 8 | . . . . . . . . 5 3 Heat Flow Errors 3 | . . . . . . . . 1 2 Energy Discharges 7 | . . . . . . . . 4 3 Parts Rejected 1 | . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . 1 . Data Loss (minor) 2 | . . . . . . . . 1 1 Data Loss (major) 1 | . . . . . . . . . 1 Misfires 1 | . . . . . . . . 1 . Misdirections 4 | . . . . . . . . 3 1 Weapon Failures 3 | . . . . . . . . 2 1 Overload Shots . | . . . . . . . . . . Overflow Damage 212 | . . . . . . . . 61 151 Projectiles . | . . . . . . . . . . Explosions 61 | . . . . . . . . 61 . Melee 151 | . . . . . . . . . 151 Knockbacks 5 | . . . . . . . . . 5 Impact 3 | . . . . . . . . . 3 Kinetic 2 | . . . . . . . . . 2 Secondary . | . . . . . . . . . . Self-Inflicted Damage 187 | . . 27 . . . . . 160 . Shots 5 | . . 1 . . . . . 4 . Rammed 1 | . . 1 . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 319 | 20 20 32 . . 3 . . 319 83 Average Temperature 111 | 15 13 15 . . 3 . . 126 27 Received Heat Transfer 618 | . . 6 . . 99 . . 378 135 Effects 3 | . . . . . . . . 3 . Interference 3 | . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . 3 Combat Hostiles 1 | . . . . . . . . . 1 Parts Fried 9 | . . . . . 4 . . . 5 Impact Corruptions 6 | . . . . . . . . . 6 Robots Melted 1 | . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . Parts Melted 20 | . . . . . 1 . . 19 . Heat Transferred 7175 | . . 200 . 50 . . . 6925 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . 1 . . 1 . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac Maximum Alert Level 2 | . . . . . . . . 2 1 Low Security (%) 66 | 100 100 100 . 100 100 100 100 26 8 Level 1 18 | . . . . . . . . 27 91 Level 2 15 | . . . . . . . . 45 . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 510 | 5 5 47 . 28 67 30 . 510 286 Initial 265 | . . . . . . 3 . 2 265 Average 135 | . . 24 . 6 30 1 . 315 249 Influence Increases 1262 | 5 5 71 . 53 191 30 3 744 160 Destroy 0b10 Robot/C 580 | . . 40 . . 100 . . 360 80 Destroy 0b10 Robot/NC 50 | 5 5 . . 5 15 . . . 20 Destroy Leader 84 | . . 10 . . 44 . . 20 10 Successful Hack 15 | . . 12 . . . . 3 . . Disable Machine 60 | . . . . 15 15 30 . . . Anti-Garrison Action 300 | . . . . . . . . 300 . Destroy Structure 68 | . . 9 . 3 2 . . 49 5 Lose Combat Pursuer 105 | . . . . 30 15 . . 15 45 Influence Decreases 1077 | 5 5 71 . 53 182 39 . 241 481 Entered New Map 248 | . . . . . . 6 . 1 241 Time Decay 498 | 5 5 50 . 53 172 33 . . 180 Lost Part 331 | . . 21 . . 10 . . 240 60 Squads Dispatched 8 | . . 1 . . 3 1 1 . 2 Investigation 2 | . . 1 . . 1 . . . . Extermination 3 | . . . . . . 1 1 . 1 Reinforcement 2 | . . . . . 1 . . . 1 Assault . | . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac Distress Signals 2 | . . . . . 2 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 115 | . 2 3 . 2 18 3 . 76 11 Peak Tracking Total 12 | . 1 2 . 2 9 1 1 12 9 Tactical Retreats 11 | . . . . 2 1 . . 6 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac Traps Triggered 3 | . . . . 1 . . . 1 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac Machines Disabled 5 | . . . . 1 1 2 . 1 . Max in Single Turn 2 | . . . . 1 1 2 . 1 . Garrison Relay 2 | . . . . . . . . 2 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac Machines Accessed 8 | . . 1 3 1 1 . 1 1 . Terminals 2 | . . 1 . . . . . 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . . Total Hacks 21 | . . 5 7 1 5 . 1 2 . Successful 12 | . . 3 7 1 . . 1 . . Failed 9 | . . 2 . . 5 . . 2 . Catastrophic 1 | . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 1 | . . . 1 . . . . . . Terminals 7 | . . 5 . . . . . 2 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 6 | . . . . . 5 . 1 . . Terminal Hacks 11 | . . 3 7 1 . . . . . Record 7 | . . 1 6 . . . . . . Open Door 1 | . . . . 1 . . . . . Patrol Status 1 | . . 1 . . . . . . . Zone Layout 1 | . . 1 . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . Unlock Access 1 | . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 3 | . . 1 . . 1 . . 1 . Full Trace Events 3 | . . 1 . . 1 . . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac Used RIF Installer 1 | . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . 7 . Machine Destruction 7 | . . . . . . . . 7 . Attached 2 | . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac Total Allies 1 | . . . . 1 . . . . . Largest Group 1 | . . . . 1 . . . . . Highest-Rated Group 31 | . . . . 31 . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 1 | . . . . 1 . . . . . Total Damage 22 | . . . . 22 . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac Active Infowar (turns) 2998 | 27 231 103 . 1 278 662 436 1260 . Terrain 361 | 27 231 103 . . . . . . . Structural 2611 | . . . . . 278 662 436 1235 . Traps 2166 | . . . . . . 470 436 1260 . Cloaking 166 | . . . . 1 165 . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac Turns Passed 4069 | 70 231 121 143 290 410 662 436 1332 374 Spaces Moved 2904 | 35 135 65 282 337 197 374 264 707 508 Core 851 | 3 . 8 282 207 . . . 56 295 Treads 1450 | 32 135 57 . . 185 374 264 403 . Legs 248 | . . . . . . . . 248 . Wheels 136 | . . . . 130 6 . . . . Hover 219 | . . . . . 6 . . . 213 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 50 50 50 80 160 160 50 50 Average Speed 113 | 150 160 146 50 61 158 160 160 139 54 Slowest Speed 450 | 160 160 160 50 80 290 160 160 450 150 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 30 | 3 24 24 68 74 20 16 6 56 14 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 2 | . . . . 2 . . . . . Terrain Destroyed 65 | . . 9 . 3 2 . . 46 5 Melee . | . . . . . . . . . . Projectile 10 | . . . . 3 . . . 2 5 AOE 55 | . . 9 . . 2 . . 44 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac Total 3347 | 45 142 79 283 404 263 430 278 857 566 Wait 109 | . . 1 . 41 3 40 . 5 19 Move 2896 | 34 134 64 281 336 196 373 264 706 508 Hop . | . . . . . . . . . . Pick Up 39 | 2 3 1 1 6 11 5 5 4 1 Fast Attach 49 | 7 . . . 5 12 2 3 14 6 Attach 23 | . . 4 1 4 2 3 1 7 1 Detach 10 | . . 2 . 2 3 . . 2 1 Swap 16 | . 1 . . 1 3 . . 9 2 Drop 39 | . . . . 4 16 3 5 10 1 Fire 149 | 2 4 6 . 5 17 4 . 97 14 Melee 13 | . . . . . . . . . 13 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 1 | . . 1 . . . . . . . Escape Stasis 3 | . . . . . . . . 3 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -6/Garrison (discovered 2 exits: [*Fac x2]) -6/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 14) 302 | -10/Materials | Entered Mines 313 | -10/Mines | Build established: Mutant 401 | -10/Mines | Assembled infested the area 409 | -10/Mines | Discovered new exit (range 12) 419 | -10/Mines | Discovered new exit (range 10) 421 | -10/Mines | Core integrity fell below 50% 423 | -10/Mines | Entered Exiles 437 | -10/Exiles | Met 8R-AWN 445 | -10/Exiles | Met EX-HEX 450 | -10/Exiles | Lost 9 parts (1p2n1u5w) 460 | -10/Exiles | Met EX-BIN 466 | -10/Exiles | Aligned with FarCom system 466 | -10/Exiles | Given EX-Vault access code 478 | -10/Exiles | Opened EX-Vault 482 | -10/Exiles | Found Cloak of Protection 498 | -10/Exiles | Warned to stay clear of 0b10 Research branches 512 | -10/Exiles | Met EX-DEC 521 | -10/Exiles | Learned location of Zion (-7) 560 | -10/Exiles | Discovered new exit (range 14) 566 | -10/Exiles | Left Exiles lab with Cloak of Protection 566 | -10/Exiles | Entered Mines 572 | -9/Mines | Received a Mining Laser from a helpful Derelict 600 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 816 | -9/Mines | Discovered new exit (range 7) 826 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 856 | -9/Mines | Entered Materials 856 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 878 | -8/Materials | Found Powered Armor 951 | -8/Materials | Garrison activated, responded to threat 1252 | -8/Materials | Discovered new exit (range 6) 1266 | -8/Materials | Entered Factory 1266 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1758 | -7/Factory | Build established: Skirmisher 1896 | -7/Factory | Discovered new exit (range 15) 1928 | -7/Factory | Entered another Factory area 1928 | -6/Factory | Evolved 2 slots: Utility x2 2364 | -6/Factory | Identified exit to Garrison 2364 | -6/Factory | Entered Garrison 2820 | -6/Garrison | Triggered checkpoint 2908 | -6/Garrison | Discovered new exit (range 10) 2951 | -6/Garrison | Installed Relay Interface Framework 2962 | -6/Garrison | Triggered checkpoint 3004 | -6/Garrison | Lost 3 parts (3u) 3060 | -6/Garrison | Assembled breached garrison interior 3172 | -6/Garrison | Lost 3 parts (2n1w) 3239 | -6/Garrison | Destroyed 11 combat bots 3282 | -6/Garrison | Destroyed 8 combat bots 3314 | -6/Garrison | Spotted B-75 Beast 3375 | -6/Garrison | Destroyed B-75 Beast 3426 | -6/Garrison | Discovered new exit (range 13) 3495 | -6/Garrison | Garrison Relay disabled 3629 | -6/Garrison | System corruption reached 10% 3661 | -6/Garrison | Destroyed 18 combat bots 3696 | -6/Garrison | Entered Factory 3697 | -6/Factory | Lost 12 parts (1p5n5u1w) 3768 | -6/Factory | Core integrity fell below 50% 3930 | -6/Factory | Build established: Mutant 4042 | -6/Factory | Core integrity fell below 20% 4070 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04027_ U-05 Engineer builds a Wall. 04031_ R-10 Processor collects Wheel. 04032_ System corrupted: Magnetic Acceleration Cannon jammed. 04033_ U-05 Engineer destroyed. 04036_ R-10 Processor collects Lgt. Ion Engine. 04036_ Relay Coupler [Sentry] destroyed. 04037_ Powered Hammer destroyed. 04038_ Lgt. Nuclear Core destroyed. 04039_ Gravmag Array destroyed. 04040_ R-10 Processor collects Wheel. 04040_ Magnetic Acceleration Cannon destroyed. 04041_ U-05 Engineer builds a Wall. 04042_ Acquired 22 matter. 04043_ R-10 Processor collects Welding Torch. 04044_ U-05 Engineer builds a Wall. 04046_ =2,JENXLBNWBFU>1 7JU,RW:O/ 04056_ K-01 Serf cleans the Recycling Unit. 04057_ Relay Coupler [Behemoth] destroyed. 04060_ K-01 Serf cleans the Recycling Unit. Map ----- +----------------------------------------------------+ | # """ """ """ + " " " #??????????????? | | + "" "" "Y" # " " " #??????????????? | | # "" "" # " " " #??????????????? | | # # " " " #??????????????? | | # """ """ ! # " " " #??????????????? | | # """ """ # #??????????????? | | # """ """ * ##############??????????????? | | # "" **####################????????? | | ## "" # #????????? | | ?# #* #????????? | | ?# """ """ # #????????? | | ## """ """ # #????????? | | """ """ """ # """ """ """ """ #????????? | | """ "" """ # """ """ """ """ #????????? | | "" m""" # """ """ """ """ #????????? | | ss %+ #????????? | | ###################?????????? | | #####+########## #??????# ?????????????? | | ??? ???????# ######## ???#??????????? | | ? """"""" ?????# # """""" #??????????? | | # """"""" #????# # """""" #??????????? | | # """"""" #????# # """""" #??????????? | | # """"""" #????# + """""" #??????????? | | # #????# # #??????????? | | ????[ ?????#######+### # #??????????? | | ????????????# # @ ####+###############?? | | ????????????#"""" # # #?? | | ????????????#"""" # # """" """" #?? | | ????????????#"""" # # """" """" #?? | | ????????????#"""" # + """" """" #?? | | ????????????#"""" # # """" """" #?? | | ????????????#"""" ##### T# # #?? | | ????????????# #???#### # #?? | | ????????????###########??????# #########+#+#?? | | ?????????????????????????????# #???????# #?? | | ?????????????????????????????# #???????# #?? | | ?????????????????????????????# #???????# #?? | | ?????????????????????????????# #???????# #?? | | ?????????????????????????????# #???????# #?? | | ?????????????????????????????# ######### ### | | ?????????????????????????????# + | | ?????????????????????????????# # | | ?????????????????????????????# + | | ?????????????????????????????# # | | ?????????????????????????????# # | | ???????????????????????##########+### ###### # | | ???????????????????????# """" # #????# # | | ???????????????????????# ""R"" #######????# # | | ???????????????????????# "" "" #??????????# # | | ??? ############# #??????????? # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 65 Energy Generation 29 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 5 Armor Coverage 400 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 37 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DispersionDeepFacilitator Manual? 0 Play Time 00:34:32 Cumulative 103.0 hours Start 2025.05.30 @ 01:39:21 End 2025.05.30 @ 23:28:44 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 200 Rogue 200 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 44 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4add0b39-7730-4317-b3e2-d0d98fb2b0d5