Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.05 @ 21:12:56

Player: ChromeKnight

Result: Destroyed by as-91366 with Assembled Rifle

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (7)       35
Value Destroyed (50)       50
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 485

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     300/300
Energy                     100/100
System Corruption          2%
Temperature                Cool (0)
Movement                   Rolling (105) Ox1
Location                   -10/Mines

 Parts 
-------
>         --- POWER (1) --------
              (None)
>         --- PROPULSION (2) ---
  Armored Wheel
  Armored Wheel
>         --- UTILITY (2) ------
    Large Storage Unit
>         --- WEAPON (2) -------
          Maul
          Maul
>         --- INVENTORY (15) ---
    Light Ion Engine
          Aluminum Leg
          Aluminum Leg
          Hover Unit
          Hover Unit
   Medium Storage Unit
          Launcher Guidance Computer
          Shock Absorption System
    Light Assault Rifle
          Maul
          Maul

 Peak State 
------------
>         --- POWER ------------
          Ion Engine
>         --- PROPULSION -------
  Armored Wheel
  Armored Wheel
>         --- UTILITY ----------
    Small Storage Unit
    Large Storage Unit
>         --- WEAPON -----------
          Maul
          Maul
>         --- INVENTORY --------
    Light Ion Engine
          Aluminum Leg
          Aluminum Leg
  Armored Wheel
  Armored Wheel
          Hover Unit
          Hover Unit
   Medium Storage Unit
          Launcher Guidance Computer
          Shock Absorption System
    Light Assault Rifle
          Maul
          Maul
[Rating: 13]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Armored Wheel
  Treads                   Light Treads
  Wheel                    Armored Wheel
Utility                    Small Storage Unit
  Storage                  Small Storage Unit
Weapon                     Maul
  Energy Gun               EM Pulse Gun
  Impact Weapon            Maul

 Build                          | -11 -10 -10 
-------                    Run  | Jun Mat Min 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             13   | 6   5   2   
  Power                    1    | 1   .   .   
    Engine                 1    | 1   .   .   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               6    | 2   2   2   
    Treads                 2    | 2   .   .   
    Leg                    .    | .   .   .   
    Wheel                  4    | .   2   2   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  2    | 1   1   .   
    Device                 .    | .   .   .   
    Storage                2    | 1   1   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   4    | 2   2   .   
    Energy Gun             2    | 2   .   .   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          .    | .   .   .   
    Ballistic Cannon       .    | .   .   .   
    Launcher               .    | .   .   .   
    Special Weapon         .    | .   .   .   
    Impact Weapon          2    | .   2   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 3    | .   .   3   
  Power                    1    | .   .   1   
  Propulsion               2    | .   .   2   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
  Highest Loss Streak      3    | .   .   3   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     93   | .   90  96  
  Engine                   13   | .   14  13  
  Treads                   1    | .   4   .   
  Wheel                    25   | .   22  27  
  Storage                  23   | .   20  26  
  Energy Gun               2    | .   7   .   
  Impact Weapon            25   | .   21  28  
Naked Turns                .    | .   .   .   
Heaviest Build             36   | 13  36  36  
  Greatest Support         40   | 40  40  24  
  Greatest Overweight (x)  1    | .   1   1   
  Average Overweight (x)   .    | .   .   1   
Largest Inventory Capacity 15   | 8   15  15  
  Average Capacity         12   | 6   10  15  
  Most Carried             13   | 4   11  13  
  Average Carried          8    | 2   7   11  
  Final Capacity           15   | 8   15  15  
  Final Carried            11   | 4   11  11  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines

 Resources                      | -11 -10 -10 
-----------                Run  | Jun Mat Min 
Matter Collected           330  | 205 102 23  
  Remotely                 .    | .   .   .   
Salvage Created            188  | .   102 86  
  Parts                    6    | .   6   .   
Haulers Intercepted        1    | .   1   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Jun Mat Min 
Combat Hostiles Destroyed  9    | .   3   6   
  Melee                    5    | .   1   4   
Classes Destroyed          5    | .   3   2   
  Worker                   2    | .   .   2   
  Hauler                   1    | .   1   .   
  Watcher                  1    | .   1   .   
  Swarmer                  3    | .   3   .   
  Assembled                6    | .   .   6   
Best Kill Streak           3    | .   3   3   
  Combat Bots Only         3    | .   3   3   
Max Kills in Single Turn   1    | .   1   1   
  Gunslinging              .    | .   .   .   
  Exploded                 .    | .   .   .   
  Melee                    1    | .   1   1   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11 -10 -10 
--------                   Run  | Jun Mat Min 
Damage Taken               749  | .   119 630 
  Core                     257  | .   40  217 
  Absorbed by Shields      .    | .   .   .   
Core Remaining (%)         100  | 100 .   .   
Volleys Fired              .    | .   .   .   
  Largest                  .    | .   .   .   
  Hottest                  .    | .   .   .   
Shots Fired                .    | .   .   .   
  Gun                      .    | .   .   .   
  Cannon                   .    | .   .   .   
  Launcher                 .    | .   .   .   
  Special                  .    | .   .   .   
  Kinetic                  .    | .   .   .   
  Thermal                  .    | .   .   .   
  Explosive                .    | .   .   .   
  Electromagnetic          .    | .   .   .   
  Robot Hit Streak         .    | .   .   .   
  Robot Miss Streak        .    | .   .   .   
  Penetration Max          .    | .   .   .   
  Secondary Targets        .    | .   .   .   
Shots Hit Robots           17   | .   6   11  
  Core Hits                5    | .   2   3   
  Critical Kills           1    | .   .   1   
  Critical Parts Destroyed 3    | .   2   1   
  Critical Strikes         4    | .   2   2   
    Smash                  4    | .   2   2   
Melee Attacks              30   | .   10  20  
  Impact                   30   | .   10  20  
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
  Sneak Attacks            4    | .   1   3   
    Combat Hostiles        1    | .   .   1   
  Follow-up Attacks        4    | .   2   2   
Damage Inflicted           913  | .   259 654 
  Guns                     .    | .   .   .   
  Cannons                  .    | .   .   .   
  Explosions               .    | .   .   .   
  Melee                    913  | .   259 654 
  Ramming                  .    | .   .   .   
  Kinetic                  .    | .   .   .   
  Thermal                  .    | .   .   .   
  Explosive                .    | .   .   .   
  Electromagnetic          .    | .   .   .   
  Impact                   913  | .   259 654 
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
Highest Corruption         2    | .   .   2   
  Average Corruption       2    | .   .   2   
  Corruption Purged        .    | .   .   .   
  Corruption Blocked       .    | .   .   .   
Overload Shots             .    | .   .   .   
Overflow Damage            330  | .   119 211 
  Projectiles              .    | .   .   .   
  Explosions               .    | .   .   .   
  Melee                    330  | .   119 211 
Knockbacks                 2    | .   .   2   
  Impact                   2    | .   .   2   
  Kinetic                  .    | .   .   .   
  Secondary                .    | .   .   .   
Self-Inflicted Damage      .    | .   .   .   
  Shots                    .    | .   .   .   
  Rammed                   .    | .   .   .   
Targets Rammed             .    | .   .   .   
  Kicked                   .    | .   .   .   
  Crushed                  .    | .   .   .   
Highest Temperature        1    | .   .   1   
  Average Temperature      1    | .   .   1   
  Received Heat Transfer   60   | .   .   60  
Siege Activations          .    | .   .   .   
Robots Corrupted           .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Fried              4    | .   1   3   
  Impact Corruptions       9    | .   3   6   
Robots Melted              .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Melted             .    | .   .   .   
  Heat Transferred         .    | .   .   .   
Parts Sabotaged            .    | .   .   .   
Parts Stolen               .    | .   .   .   
Parts Stripped             .    | .   .   .   
Power Chain Reactions      .    | .   .   .   
Missiles Intercepted       .    | .   .   .   

 Alert                          | -11 -10 -10 
-------                    Run  | Jun Mat Min 
Peak Influence             114  | .   114 54  
  Initial                  49   | .   .   49  
  Average                  50   | .   66  51  
Maximum Alert Level        .    | .   .   .   
  Low Security (%)         100  | 100 100 100 
  Level 1                  .    | .   .   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          .    | .   .   .   
  Investigation            .    | .   .   .   
  Extermination            .    | .   .   .   
  Reinforcement            .    | .   .   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Jun Mat Min 
Distress Signals           .    | .   .   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              18   | .   8   10  
  Peak Tracking Total      4    | .   4   4   
  Tactical Retreats        2    | .   1   1   

 Traps                          | -11 -10 -10 
-------                    Run  | Jun Mat Min 
Traps Triggered            .    | .   .   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Jun Mat Min 
Machines Disabled          .    | .   .   .   
  Max in Single Turn       .    | .   .   .   
Machines Repaired          .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Jun Mat Min 
Machines Accessed          .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                .    | .   .   .   
  Successful               .    | .   .   .   
  Failed                   .    | .   .   .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             .    | .   .   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         .    | .   .   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Jun Mat Min 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Jun Mat Min 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Jun Mat Min 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    1    | .   .   1   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11 -10 -10 
-------------              Run  | Jun Mat Min 
Turns Passed               556  | 69  205 282 
Spaces Moved               282  | 37  152 93  
  Core                     2    | 2   .   .   
  Treads                   59   | 35  24  .   
  Legs                     .    | .   .   .   
  Wheels                   221  | .   128 93  
  Hover                    .    | .   .   .   
  Flight                   .    | .   .   .   
  Fastest Speed            50   | 50  90  105 
  Average Speed            113  | 154 108 105 
  Slowest Speed            160  | 160 160 105 
  Overloaded Moves         .    | .   .   .   
  Propulsion Burnouts      .    | .   .   .   
  Robots Hopped            .    | .   .   .   
  Cave-ins Triggered       .    | .   .   .   
Exploration Rate (%)       18   | 4   17  34  
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     1    | .   .   1   
  Known Exits Taken        .    | .   .   .   
  Unknown Exits Taken      2    | 1   1   .   
Scrap Searched             1    | .   .   1   
Spaces Dug                 .    | .   .   .   
Terrain Destroyed          .    | .   .   .   
  Melee                    .    | .   .   .   
  Projectile               .    | .   .   .   
  AOE                      .    | .   .   .   
Terrain Rammed             .    | .   .   .   
  Walls Destroyed          .    | .   .   .   
  Machines Disabled        .    | .   .   .   

 Actions                        | -11 -10 -10 
---------                  Run  | Jun Mat Min 
Total                      464  | 47  175 242 
  Wait                     127  | .   .   127 
  Move                     280  | 36  151 93  
  Hop                      .    | .   .   .   
  Pick Up                  14   | 5   7   2   
  Fast Attach              10   | 5   5   .   
  Attach                   3    | 1   .   2   
  Detach                   .    | .   .   .   
  Swap                     .    | .   .   .   
  Drop                     5    | .   4   1   
  Fire                     .    | .   .   .   
  Melee                    25   | .   8   17  
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Junkyard
-10/Materials
-10/Mines (discovered 1 exit: [*Mat])

 History 
---------
 Turn | Location      | Event
   13 | -11/Junkyard  | Discovered new exit (range 14)
   70 | -11/Junkyard  | Entered Materials
  101 | -10/Materials | Discovered new exit (range 13)
  275 | -10/Materials | Entered Mines
  283 | -10/Mines     | Learned location of Mines (-9)
  301 | -10/Mines     | Assembled infested the area
  305 | -10/Mines     | Build established: Mutant
  306 | -10/Mines     | Assisted by a Guerilla fighting off Assembled
  329 | -10/Mines     | Discovered new exit (range 8)
  532 | -10/Mines     | Core integrity fell below 50%
  538 | -10/Mines     | Core integrity fell below 20%
  557 | -10/Mines     | Destroyed by as-91366 with Assembled Rifle

 Last Messages 
---------------
00533_ U-05 Engineer lays Concrete. <x3>
00538_ as-02223 knocked back.
00541_ Maul follow-up attack on as-02223.
00543_ Ion Engine destroyed.
00544_ Arm. Wheel destroyed.
00544_ System corrupted by crushing effect (+2).
00546_ Acquired 10 matter. <x2>
00549_ K-01 Serf collects debris. <x3>
00553_ Sneak attack on K-01 Serf.
00553_ Destroyed Wheel.
00553_ K-01 Serf system corrupted by crushing effect.
00553_ Sml. Matter Pod fried.
00553_ Lgt. Ion Engine fried.
00553_ K-01 Serf destroyed.
00554_ K-01 Serf collects debris.
00554_ as-02223 sneak attacks.
00554_ U-05 Engineer system corrupted by crushing effect. <x2>
00554_ U-05 Engineer knocked back.
00555_ U-05 Engineer system terminally corrupted.
00556_ K-01 Serf collects debris.

 Map 
-----
+----------------------------------------------------+
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|                                                    |
|                                                    |
|                                                    |
|                                                    |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                42
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              LongswordMassChronowheel
  Manual?         0
Play Time         00:05:26
  Cumulative      403.5 hours
  Start           2023.10.05 @ 21:03:36
  End             2023.10.05 @ 21:12:56
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          723
  Rogue           568
  Adventurer      148
  Explorer        7
Win Type          -
  Total           16
  Types           14/0/1/1/0/0/0/0/0
Lore%             78
Gallery%          88
Achievement%      72
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              18/SmallcapsGlow
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 85f36e8b-8da4-4e1e-a34a-44743763020f