Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.09.12 @ 21:25:52 Player: Heavy core Death Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (27) 5400 Robots Destroyed (241) 1205 Value Destroyed (7286) 7286 Prototype IDs (59) 1180 Alien Tech Used (2) 400 Bonus (-611) -611 TOTAL SCORE: 17860 Bonus ------- High Alert Combat Kills 1061 Follower Combat Kills 65 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Friendly Fire -2637 Cogmind --------- Core Integrity 0/1150 Matter 267/300 Energy 78/300 System Corruption 2% Temperature Cool (0) Movement Treading (165) Location -4/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Medium Treads Armored Medium Treads Biomechanical Wings Biomechanical Wings > --- UTILITY (8) ------ Compact Battery Advanced Signal Interpreter Experimental Weapon Shielding Hacking Suite Advanced Hacking Suite > --- WEAPON (4) ------- Dispersion Rifle Autogun > --- INVENTORY (5) ---- YI-UF0's Bottomless Matter Pit (1443) Experimental Melee Analysis Suite Improved Utility Shielding Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor > --- PROPULSION ------- Biomechanical Wings Biomechanical Wings Biomechanical Wings Biomechanical Wings Nuclear Pulse Array > --- UTILITY ---------- Advanced Sensor Array Advanced Signal Interpreter Experimental Terrain Scanner Experimental Utility Shielding Experimental Weapon Shielding Advanced Hacking Suite Deep Network Scanner Quantum Router > --- WEAPON ----------- Mini Smartbomb Launcher Makeshift Axe Makeshift Spear > --- INVENTORY -------- YI-UF0's Bottomless Matter Pit Experimental Melee Analysis Suite Improved Utility Shielding Transdimensional Reconstructor Field Lobotomy Kit [Rating: 120] Favorites ----------- Power Heavy Antimatter Reactor Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Biomechanical Wings Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Biomechanical Wings Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Utility Shielding Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Smartbomb Launcher Special Weapon Plasma Cutter Impact Weapon Shock Maul Slashing Weapon Makeshift Axe Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Slots Evolved 12 | . . . 2 . 2 2 . . . . . . . 2 . . . . . . 2 . . . . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 1 1 . . . . . . . 1 . . . . . . 1 . . . . . . Utility 6 | . . . 1 . . 1 . . . . . . . 1 . . . . . . 1 . . . . 2 . Weapon 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Attached 250 | 3 9 8 28 7 36 45 2 40 1 . 8 8 1 3 2 7 4 . 2 2 9 2 . 7 . 7 9 Power 23 | . . 2 3 . 2 1 . 9 . . 1 . . . . 2 1 . . . 1 . . 1 . . . Engine 6 | . . 2 3 . 1 . . . . . . . . . . . . . . . . . . . . . . Core 10 | . . . . . 1 1 . 6 . . . . . . . . 1 . . . 1 . . . . . . Reactor 7 | . . . . . . . . 3 . . 1 . . . . 2 . . . . . . . 1 . . . Propulsion 54 | . 1 2 12 2 14 5 1 5 . . 2 . . 1 . . . . . . 1 . . 2 . 3 3 Treads 29 | . . 2 11 2 12 . . . . . . . . . . . . . . . . . . . . . 2 Leg 3 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 8 | . . . . . 1 5 1 . . . . . . . . . . . . . . . . . . . 1 Flight 14 | . . . 1 . . . . 5 . . 2 . . 1 . . . . . . 1 . . 1 . 3 . Utility 95 | 2 6 3 7 . 4 18 1 12 . . 5 6 1 2 2 4 3 . . . 7 2 . 4 . 4 2 Device 45 | 1 3 . 4 . 4 9 1 8 . . 4 3 . 1 . 1 2 . . . 2 . . 1 . 1 . Storage 9 | . 1 2 1 . . 2 . . . . 1 . . . . . . . . . . . . 1 . . 1 Processor 8 | 1 . . 1 . . 3 . . . . . . . . . . . . . . 1 1 . . . 1 . Hackware 12 | . . . . . . 2 . . . . . 1 1 1 1 1 . . . . 3 . . . . 1 1 Protection 21 | . 2 1 1 . . 2 . 4 . . . 2 . . 1 2 1 . . . 1 1 . 2 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 78 | 1 2 1 6 5 16 21 . 14 1 . . 2 . . . 1 . . 2 2 . . . . . . 4 Energy Gun 18 | 1 . . 5 . 2 5 . 4 . . . . . . . . . . . . . . . . . . 1 Energy Cannon 5 | . 2 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 34 | . . . . 5 13 12 . 3 . . . . . . . . . . . . . . . . . . 1 Ballistic Cannon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Launcher 8 | . . . . . . 3 . 5 . . . . . . . . . . . . . . . . . . . Special Weapon 7 | . . . . . . . . . . . . 1 . . . 1 . . 2 1 . . . . . . 2 Impact Weapon 3 | . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 35 | . . 1 3 . 1 8 . 9 . . 2 2 . . . . . . . . 3 . . 5 . . 1 Parts Lost 25 | . . . . . 7 3 . 3 . . 1 . . . . . . . . . 1 . . . . 9 1 Power 4 | . . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . 1 . Propulsion 8 | . . . . . 3 1 . . . . . . . . . . . . . . . . . . . 3 1 Utility 7 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . 5 . Weapon 6 | . . . . . 3 1 . 1 . . . . . . . . . . . . 1 . . . . . . Highest Loss Streak 8 | . . . . . 4 3 . 1 . . 1 . . . . . . . . . 1 . . . . 8 1 Average Slot Usage (%) 96 | . 99 100 99 100 98 98 92 97 99 100 99 98 100 97 100 99 95 93 99 100 91 88 88 84 88 73 41 Engine 5 | . 14 14 11 11 8 . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . 7 7 6 . . . . . . . . 4 6 6 6 5 5 5 1 . . . Reactor 1 | . . . . . . . . . 7 7 6 7 7 6 6 5 1 . . . . . . 3 5 3 . Treads 11 | . . 22 22 22 22 . . . . . . . . . . . . . . . . . . . . . 4 Leg 2 | . 28 5 . . 3 . . . . . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . 29 30 27 . . . . . . . . . . . . . . . . . . . Flight 8 | . . . . . . . . 2 30 30 30 30 30 33 33 33 33 33 33 33 29 29 29 28 29 22 10 Device 15 | . 14 13 21 22 17 7 7 15 23 23 22 15 7 10 13 8 13 13 13 13 5 11 11 6 5 5 . Storage 3 | . 3 . . 11 9 7 7 . . . . . . . . . . . . . . . . . . . . Processor 1 | . 2 . 4 . . 5 . . . . . . . . . . . . . . 1 5 5 5 5 7 5 Hackware 2 | . . . . . . 5 7 . . . . 1 6 10 9 4 . . . . 14 11 11 11 11 11 9 Protection 6 | . 7 14 7 . . 1 7 14 7 7 7 11 15 8 9 19 20 20 20 20 11 5 5 7 11 8 5 Energy Gun 8 | . 5 . 32 33 5 . . 6 . . . . . . . . . . . . . . . . . . 4 Energy Cannon 3 | . 22 28 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 10 | . . . . . 30 28 23 20 . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . . 15 15 15 15 15 13 13 13 13 13 13 9 5 5 5 5 5 3 . Piercing Weapon 1 | . . . . . . . . . 6 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 3 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 54 | 13 17 17 39 39 44 36 31 39 36 36 42 54 35 38 40 41 40 29 30 30 29 17 17 30 30 31 11 Greatest Support 63 | 20 20 40 40 40 63 41 32 36 36 36 37 36 36 43 43 43 43 31 31 31 37 37 37 37 37 37 12 Greatest Overweight (x) 17 | . . . . . 14 1 . 1 . . 1 17 . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 8 | 7 5 5 5 15 15 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 6 8 8 8 13 15 15 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 5 5 5 5 Average Carried 6 | 5 5 5 4 6 11 9 9 5 5 5 4 4 4 4 5 4 4 5 4 5 3 4 4 4 5 4 3 Final Capacity 15 | 5 5 8 15 15 15 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 13 | 5 5 8 6 9 13 10 10 5 5 5 5 5 5 5 5 4 5 5 5 5 4 4 4 5 5 5 3 Class Distribution -------------------- 22% | Scavenger-Gunner 14% | Mutant 13% | Sprinter 12% | Tank 12% | Skirmisher 7% | Scavenger-Skirmisher 3% | Derelict-Sprinter 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Skirmisher | -9/Mines Scavenger-Gunner | -8/Materials Skirmisher | -7/Factory Gunner | -7/Waste Tank | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Zion Sprinter | -7/Deep Caves Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Sprinter | -6/Factory Derelict-Sprinter | -6/Lower Caves Derelict-Sprinter | -6/Lower Caves Derelict-Sprinter | -6/Data Miner Derelict-Sprinter | -5/Proximity Caves Wizard-Sprinter | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Wizard-Scout | -4/Factory Hacker-Mutant | -4/Upper Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Matter Collected 7717 | 230 82 382 1432 40 981 618 . 1593 140 42 103 49 593 22 428 70 80 . 30 35 22 76 64 223 30 273 79 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8680 | 139 423 273 1692 121 1836 794 . 1442 116 34 97 49 320 83 143 231 . 33 30 . 306 . 176 . 92 250 . Parts 453 | 8 17 17 104 11 76 48 . 68 6 4 3 9 6 11 3 7 . 3 5 . 24 . 10 . 5 8 . Haulers Intercepted 19 | . 1 . 6 . 1 7 . 1 . . . . . . . 1 . . . . . . . . . 2 . Recyclers Shooed 4 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . . . 3 2 . . 4 . . . . 1 . . . . 10 . 2 . 3 Prevented 3 | . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Combat Hostiles Destroyed 176 | . 7 6 31 7 31 15 . 27 6 4 3 3 7 4 . . . 3 . . 9 . 5 . 8 . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Guns 90 | . 1 . 31 7 28 8 . 15 . . . . . . . . . . . . . . . . . . . Cannons 15 | . 6 6 . . 3 . . . . . . . . . . . . . . . . . . . . . . AOE 70 | . . . . . . 7 . 12 6 4 3 3 7 4 . . . 3 . . 9 . 5 . 7 . . Classes Destroyed 19 | 2 4 1 2 . 3 3 . 1 . . 1 1 . 1 . . . . . . . . . . . . . Worker 11 | . 1 . 1 . . 3 . 4 . . . . . . . . . . . . 2 . . . . . . Builder 5 | . . . . . 2 . . 1 . . . . . . . . . . . . 2 . . . . . . Tunneler 5 | 3 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Hauler 19 | . 1 . 6 . 1 7 . 1 . . . . . . . 1 . . . . . . . . . 2 . Recycler 12 | 1 1 1 . . 3 1 . 3 . . . . . . . 1 . . . . 1 . . . . . . Mechanic 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Operator 3 | . . . . . 1 . . 1 . . . . . 1 . . . . . . . . . . . . . Watcher 10 | . 2 . 4 . 2 . . 1 . . . . . . . . . . . . . . . . . 1 . Swarmer 60 | . . 6 3 7 3 2 . 3 3 4 . . 5 4 . . . 3 . . 9 . . . 8 . . Grunt 68 | . 7 . 19 . 23 2 . 10 2 . . . . . . . . . . . . . 5 . . . . Brawler 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Protector 5 | . . . . . . 2 . 3 . . . . . . . . . . . . . . . . . . . Sentry 13 | . . . 8 . 4 . . 1 . . . . . . . . . . . . . . . . . . . Specialist 4 | . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . Hunter 11 | . . . . . 1 4 . 4 . . . . 2 . . . . . . . . . . . . . . Programmer 6 | . . . . . . 3 . 3 . . . . . . . . . . . . . . . . . . . Z-Technician 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Assembled 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Mutant 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Best Kill Streak 15 | 2 5 3 9 7 6 13 . 15 4 4 3 4 4 5 . 1 . 3 . . 9 . 5 . 8 1 . Combat Bots Only 13 | . 4 3 4 7 6 12 . 13 3 4 3 3 4 4 . . . 3 . . 5 . 5 . 8 . . Max Kills in Single Turn 7 | 1 2 1 2 1 2 4 . 7 3 3 2 3 3 3 . 1 . 3 1 . 5 . 2 . 3 1 . Gunslinging 1 | . . . 1 . 1 1 . 1 . . . . . . . . . . . . . . . . . . . Exploded 6 | . . . . . . 3 . 6 3 3 2 3 3 3 . . . 3 . . 4 . 2 . 3 . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed 3 | . . 1 . . . . . . . . 1 . . . . . . . 1 . . . . . . . . YI-UF0 (-10/Mines) Imprinter (-7/Zion) Data Miner (-6/Data Miner) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Damage Taken 7896 | . 99 110 680 234 1814 829 . 1186 59 16 115 . 92 70 . 158 . . . . 258 . 18 . 325 1427 406 Core 2222 | . 12 7 84 40 169 69 . 200 31 . 58 . 45 42 . 26 . . . . 64 . . . 216 978 181 Absorbed by Shields 22 | . . . . . . . . . . . . . . . . 22 . . . . . . . . . . . Core Remaining (%) 76 | 100 . 92 . 69 69 . . . . . . . 42 . . . . . . 92 . . . . 72 . . Volleys Fired 342 | 10 29 11 59 11 79 26 . 60 8 2 2 1 8 2 . . . 1 15 . 3 . 5 . 5 . 5 Largest 4 | 2 2 2 3 3 4 4 . 4 1 1 1 1 1 1 . . . 1 1 . 1 . 1 . 1 . 2 Hottest 232 | 90 120 120 165 165 174 128 . 232 80 80 80 80 80 80 . . . 80 20 . 80 . 80 . 80 . 111 Shots Fired 991 | 20 58 22 177 33 311 102 . 210 8 2 2 1 8 2 . . . 1 15 . 3 . 5 . 5 . 6 Gun 849 | 20 18 . 177 33 300 92 . 207 . . . . . . . . . . . . . . . . . . 2 Cannon 73 | . 40 22 . . 11 . . . . . . . . . . . . . . . . . . . . . . Launcher 50 | . . . . . . 10 . 3 8 2 2 1 8 2 . . . 1 . . 3 . 5 . 5 . . Special 19 | . . . . . . . . . . . . . . . . . . . 15 . . . . . . . 4 Kinetic 502 | . . . . . 253 92 . 156 . . . . . . . . . . . . . . . . . . 1 Thermal 434 | 20 58 22 177 33 58 . . 51 . . . . . . . . . . 14 . . . . . . . 1 Explosive 50 | . . . . . . 10 . 3 8 2 2 1 8 2 . . . 1 . . 3 . 5 . 5 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 26 | 8 7 7 16 7 22 18 . 26 4 5 . . 7 9 . . . 10 . . . . . . 14 . 16 Robot Miss Streak 7 | 1 6 2 4 5 4 4 . 7 . . . . . . . . . . . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 12 | . . . 4 . 3 2 . 3 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . 1 1 . 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 619 | 15 30 14 103 17 193 59 . 140 1 1 1 6 9 3 5 5 . 1 . . . 2 . . 6 3 5 Core Hits 440 | 5 17 9 50 8 92 61 . 95 9 5 8 7 14 8 2 2 . 3 3 . 19 . 11 . 9 3 . Critical Kills 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . Critical Strikes 12 | 1 3 1 2 . 1 1 . 3 . . . . . . . . . . . . . . . . . . . Burn 7 | 1 3 . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 3 | . . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . Smash 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Melee Attacks 87 | . . . . . . . . 2 . . 9 15 9 4 5 7 1 . . . 4 3 . . 3 25 . Impact 12 | . . . . . . . . 2 . . 5 1 2 1 . 1 . . . . . . . . . . . Slashing 17 | . . . . . . . . . . . . . . . . . . . . . 2 2 . . 1 12 . Piercing 58 | . . . . . . . . . . . 4 14 7 3 5 6 1 . . . 2 1 . . 2 13 . Sneak Attacks 16 | . . . . . . . . 2 . . 1 6 . . . 3 . . . . . 2 . . . 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Damage Inflicted 22640 | 175 990 286 2222 391 2936 2557 . 4592 654 379 565 732 1534 401 431 386 . 192 86 . 1052 210 539 . 1012 263 55 Guns 9676 | 175 126 . 2202 387 2708 1038 . 2985 . . . . . . . . . . . . . . . . . . 55 Cannons 847 | . 374 273 . . 200 . . . . . . . . . . . . . . . . . . . . . . Explosions 9161 | . 470 . . . . 1519 . 1387 654 379 474 179 1000 364 . . . 192 . . 1052 . 539 . 952 . . Melee 2785 | . . . . . . . . 220 . . 91 553 534 37 431 386 . . . . . 210 . . 60 263 . Ramming 85 | . 20 13 20 4 28 . . . . . . . . . . . . . . . . . . . . . . Kinetic 5698 | . . . . . 2179 1038 . 2459 . . . . . . . . . . . . . . . . . . 22 Thermal 5466 | 175 769 273 2202 387 729 . . 526 . . . . . . . . . . 86 . 286 . . . . . 33 Explosive 8511 | . 201 . . . . 1519 . 1387 654 379 474 179 1000 364 . . . 192 . . 671 . 539 . 952 . . Electromagnetic 95 | . . . . . . . . . . . . . . . . . . . . . 95 . . . . . . Impact 348 | . . . . . . . . 220 . . . . . . . 128 . . . . . . . . . . . Slashing 165 | . . . . . . . . . . . . . . . . . . . . . . 126 . . 39 . . Piercing 2272 | . . . . . . . . . . . 91 553 534 37 431 258 . . . . . 84 . . 21 263 . Highest Corruption 9 | . . . . . . 3 9 9 2 2 2 1 1 . . . . . . . 2 2 2 2 2 2 2 Average Corruption 2 | . . . . . . 2 7 4 2 2 1 1 1 . . . . . . . 1 2 2 2 2 1 2 Corruption Purged 11 | . . . . . . 1 . 10 . . . . . . . . . . . . . . . . . . . Effects 41 | . . . . . . 4 2 22 1 2 1 2 . . . . . . . . 1 2 . 1 1 . 2 Message Errors 12 | . . . . . . 1 . 5 . 1 1 1 . . . . . . . . . 1 . . 1 . 1 Matter Fused 5 | . . . . . . 2 1 2 . . . . . . . . . . . . . . . . . . . Heat Flow Errors 6 | . . . . . . 1 1 4 . . . . . . . . . . . . . . . . . . . Energy Discharges 7 | . . . . . . . . 5 1 . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 8 | . . . . . . . . 3 . 1 . 1 . . . . . . . . . 1 . 1 . . 1 Misfires 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1033 | . 103 . . . . 6 . 180 . . 51 152 167 . 129 . . 1 . . 26 148 . . 70 . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 208 | . 103 . . . . 6 . . . . . . 2 . . . . 1 . . 26 . . . 70 . . Melee 825 | . . . . . . . . 180 . . 51 152 165 . 129 . . . . . . 148 . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 138 | . . . . . . . . 73 . . . . . . . . . . . . . . . . 65 . . Shots 4 | . . . . . . . . 3 . . . . . . . . . . . . . . . . 1 . . Rammed 15 | . . . 8 1 6 . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 21 | . 4 2 8 1 6 . . . . . . . . . . . . . . . . . . . . . . Kicked 5 | . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 415 | 210 318 72 269 270 277 206 110 415 56 28 28 55 125 60 . . . . . . 24 . 60 . . . . Average Temperature 81 | 87 97 34 52 115 92 62 72 110 29 28 28 30 56 33 . . . . . . 17 . 26 . . . . Received Heat Transfer 1979 | . 57 . 321 . 1026 24 . 261 18 . 29 . . . . 18 . . . . 36 . 9 . 21 159 . Effects 5 | . 2 . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . Shutdowns 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Interference 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Impact Corruptions 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 16 | 1 4 3 6 . 1 . . 1 . . . . . . . . . . . . . . . . . . . Heat Transferred 10159 | 509 1569 555 4181 703 1369 . . 740 . . . . . . . . . . 296 . 200 . . . . . 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Peak Influence 1341 | 20 297 111 671 242 504 835 283 1341 . . . . . 327 114 212 . . . . 612 . . . . 371 . Initial 268 | . 13 36 . 237 94 207 268 198 . . . . . 135 114 79 . . . . . . . . . 132 . Average 223 | 12 87 35 251 187 184 221 275 639 . . . . . 194 114 140 . . . . 129 . . . . 233 . Maximum Alert Level 4 | . 1 . 2 1 2 3 1 4 . . . . . 1 . 1 . . . . 2 . . . . 1 . Low Security (%) 51 | 100 91 100 26 27 59 58 . . . . . . . 65 100 80 . . . . 78 . . . . 30 . Level 1 32 | . 8 . 59 72 27 27 100 14 . . . . . 34 . 19 . . . . 10 . . . . 69 . Level 2 12 | . . . 14 . 13 . . 66 . . . . . . . . . . . . 10 . . . . . . Level 3 1 | . . . . . . 13 . . . . . . . . . . . . . . . . . . . . . Level 4 1 | . . . . . . . . 18 . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 47 | . 3 . 5 . 9 7 . 13 . . . . . . . 3 . . . . 2 . . . . 5 . Investigation 21 | . 1 . 3 . 4 3 . 5 . . . . . . . 2 . . . . 1 . . . . 2 . Extermination 3 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 . Reinforcement 15 | . 2 . 1 . 2 2 . 4 . . . . . . . 1 . . . . 1 . . . . 2 . Assault 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison 6 | . . . . . 3 . . 3 . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . 1 . . . . . . . . . . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Distress Signals 7 | . . . 3 . . 2 . 1 . . . . . . . . . . . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 319 | . 17 6 43 9 41 35 4 45 14 1 15 . 5 6 . 9 . 1 . . 15 . 1 . 15 27 10 Peak Tracking Total 13 | . 3 3 6 4 7 13 4 12 7 1 13 . 4 7 . 6 . 2 . . 7 . 3 . 11 10 5 Tactical Retreats 34 | . 1 . 2 1 3 4 . 4 1 . . . 3 2 . 3 . . . . 2 . . . 1 6 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Traps Triggered 10 | . . . 1 . 2 1 . 2 . . . . . 1 . 2 . . . . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . . . . . . . 1 . . . 3 . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Machines Disabled 21 | . 5 . 1 . 1 . . 2 . . 2 2 . 1 . . . . . . 7 . . . . . . Max in Single Turn 5 | . 4 . 1 . 1 . . 1 . . 1 1 . 1 . . . . . . 5 . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Machines Accessed 68 | . 3 . 8 . 7 8 . 12 1 . . . . 3 . 5 . . 3 . 5 . . 4 . 9 . Terminals 34 | . 2 . 5 . 3 4 . 5 1 . . . . 3 . 2 . . . . 3 . . . . 6 . Fabricators 6 | . . . . . . 1 . 2 . . . . . . . 1 . . . . 1 . . . . 1 . Repair Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Units 13 | . 1 . 2 . 2 2 . 4 . . . . . . . 1 . . . . 1 . . . . . . Scanalyzers 5 | . . . 1 . 2 1 . . . . . . . . . . . . . . . . . . . 1 . Garrison Access 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Total Hacks 203 | . 9 . 17 . 18 17 . 23 1 . . . . 12 . 8 . . 20 . 31 . . 17 . 30 . Successful 122 | . 5 . 13 . 9 9 . 5 1 . . . . 4 . 3 . . 20 . 19 . . 17 . 17 . Failed 81 | . 4 . 4 . 9 8 . 18 . . . . . 8 . 5 . . . . 12 . . . . 13 . Catastrophic 21 | . 1 . 1 . 1 3 . 6 . . . . . 4 . 1 . . . . 2 . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 108 | . 6 . 10 . 10 10 . 21 . . . . . 8 . 4 . . . . 25 . . . . 14 . Terminals 104 | . 8 . 12 . 11 8 . 8 1 . . . . 12 . 3 . . . . 18 . . . . 23 . Fabricators 26 | . . . . . . 3 . 5 . . . . . . . 3 . . . . 12 . . . . 3 . Repair Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Units 20 | . 1 . 2 . 2 4 . 9 . . . . . . . 1 . . . . 1 . . . . . . Scanalyzers 13 | . . . 3 . 5 2 . . . . . . . . . . . . . . . . . . . 3 . Garrison Access 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Terminal Hacks 73 | . 3 . 6 . 2 5 . 2 1 . . . . 2 . . . . 20 . 7 . . 17 . 8 . Record 12 | . . . . . . . . . 1 . . . . . . . . . 6 . . . . 5 . . . Part Schematic 14 | . . . . . . 1 . . . . . . . . . . . . 6 . 2 . . 4 . 1 . Robot Schematic 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . Robot Analysis 9 | . 2 . 2 . . 1 . . . . . . . . . . . . . . . . . 4 . . . Prototype ID Bank 12 | . . . 1 . . . . . . . . . . . . . . . 3 . 3 . . 4 . 1 . Level Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Branch Access Points 5 | . . . 1 . . . . 1 . . . . . 1 . . . . . . 1 . . . . 1 . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Terminal Index 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Patrol Status 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Transport Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 4 | . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 6 | . . . . . . . . . . . . . . . . 1 . . . . 4 . . . . 1 . Load Schematic 4 | . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . 1 . Build 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . 3 . 5 2 . . . . . . . . . . . . . . . . . . . 1 . Insert Component 5 | . . . 1 . 2 1 . . . . . . . . . . . . . . . . . . . 1 . Analyze 6 | . . . 2 . 3 1 . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Seal Access 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Unauthorized Hacks 30 | . 2 . 4 . 2 2 . 3 . . . . . 2 . 1 . . . . 8 . . . . 6 . Terminals 14 | . 1 . 2 . . . . . . . . . . 2 . . . . . . 3 . . . . 6 . Assimilate 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . Botnet 6 | . . . 1 . . . . . . . . . . 1 . . . . . . 1 . . . . 3 . Disrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 4 | . . . 1 . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . Fabricators 5 | . . . . . . 1 . . . . . . . . . . . . . . 4 . . . . . . Report 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Siphon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Haulers 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . 1 . 2 . 2 1 . 3 . . . . . . . 1 . . . . 1 . . . . . . Tunnel 11 | . 1 . 2 . 2 1 . 3 . . . . . . . 1 . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 47 | . 2 . 6 . 5 8 . 10 . . . . . 3 . 3 . . . . 4 . . . . 6 . Full Trace Events 9 | . . . . . 2 2 . 2 . . . . . . . 1 . . . . . . . . . 2 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . 1 . 2 2 . . . . . . . . . . . . 6 . 2 . . 4 . 1 . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Matter 573 | . . . . . . . . . . . . . . . . . . . . . 573 . . . . . . Time 127 | . . . . . . . . . . . . . . . . . . . . . 127 . . . . . . Total Part Build Rating 13 | . . . . . . . . . . . . . . . . . . . . . 13 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . 1 . 2 1 . . . . . . . . . . . . . . . . . . . 1 . Part Schematics Acquired 4 | . . . 1 . 2 1 . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Total Allies 7 | . . 1 . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 3 Largest Group 1 | . . 1 . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 1 Highest-Rated Group 59 | . . 31 . . . . . . . . . . . . . . . . 59 . 10 . . . . 26 12 Highest-Rated Ally 59 | . . 31 . . . . . . . . . . . . . . . . 59 . 10 . . . . 26 12 Total Orders 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Ally Attacks 11 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 8 Total Damage 132 | . . 61 . . . . . . . . . . . . . . . . . . . . . . . . 71 Kills 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Field Lobotomies 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 3 Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Robot Analysis Total 9 | . 2 . 2 . . 1 . . . . . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 17 | . . 1 . 3 . . . . 1 2 1 . 1 . . . 2 2 . 1 . 1 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Turns Passed 13028 | 95 648 997 2081 726 2546 1227 55 1002 324 118 415 304 212 87 115 223 94 83 204 82 313 151 121 60 99 371 275 Spaces Moved 15208 | 20 414 621 1012 418 877 1560 132 1297 684 369 1235 742 520 259 388 659 304 301 104 298 729 510 307 145 261 885 157 Core 84 | . . . . . 83 . . . . . . 1 . . . . . . . . . . . . . . . Treads 2697 | . . 473 1012 418 794 . . . . . . . . . . . . . . . . . . . . . . Legs 582 | 20 414 148 . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2857 | . . . . . . 1560 132 1165 . . . . . . . . . . . . . . . . . . . Flight 8988 | . . . . . . . . 132 684 369 1235 741 520 259 388 659 304 301 104 298 729 510 307 145 261 885 157 Fastest Speed 26 | 120 120 120 160 160 160 38 38 28 31 31 28 31 31 26 26 26 26 26 26 26 26 28 28 28 28 28 40 Average Speed 62 | 120 120 150 160 160 237 38 38 37 31 31 30 32 31 26 26 26 26 26 26 26 27 28 28 28 28 30 54 Slowest Speed 900 | 120 120 160 160 160 750 98 38 104 31 31 96 900 31 26 26 26 26 26 26 26 28 28 28 31 28 40 77 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 38 | . . . . . . . . 1 . . 2 . . 3 2 3 . 2 . . 9 . . . . 14 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 54 | 2 68 97 74 98 40 26 76 42 67 51 88 78 63 7 97 25 38 47 74 55 22 67 53 60 53 31 27 Regions Visited 27 Branch Regions 16 Pre-discovered Areas 21 | . 1 . 2 1 2 1 . 3 . 1 1 . 1 . . 1 . . 1 1 1 . 1 3 . . . Known Exits Taken 12 | . . . 1 . 1 . . 1 . . . . 1 . . 1 . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 11 | 1 1 1 . 1 . . . . 1 1 1 1 . . . . 1 1 1 . . . . . . . . Scrap Searched 36 | . . 1 . 3 . . . . 2 2 3 . 1 . . . 12 3 . 2 . 2 1 . 2 . 2 Spaces Dug 24 | . . . . . . . . 1 . . 2 1 . . . 1 1 . . . 2 . . . . 16 . Terrain Destroyed 509 | . 32 . . . 2 42 . 146 54 30 2 5 36 17 . 1 1 7 . . 35 . 44 . 39 16 . Melee 23 | . . . . . . . . . . . 2 1 . . . 1 1 . . . 2 . . . . 16 . Projectile 29 | . . . . . 2 . . 27 . . . . . . . . . . . . . . . . . . . AOE 457 | . 32 . . . . 42 . 119 54 30 . 4 36 17 . . . 7 . . 33 . 44 . 39 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Total 17893 | 71 510 669 1347 450 1166 2136 136 1712 788 370 1261 787 553 268 394 701 319 301 251 301 829 515 334 164 276 950 334 Wait 1675 | 32 34 . 196 4 116 440 . 265 96 . . 13 15 . . 10 3 2 125 . 86 . 23 1 8 43 163 Move 15114 | 19 413 620 1011 417 876 1560 131 1294 683 368 1230 741 519 253 383 652 303 297 103 297 710 509 306 144 260 862 153 Hop 31 | . . . . . . . . 1 . . 2 . . 3 2 3 . 1 . . 9 . . . . 8 2 Pick Up 106 | 3 7 14 11 6 21 17 1 8 . . 4 3 1 1 . 1 1 . 3 . 1 . . 2 . 1 . Fast Attach 132 | 2 7 2 11 . 13 19 1 28 1 . 4 4 1 2 2 5 2 . . 2 4 1 . 8 . 6 7 Attach 66 | . 1 3 4 3 15 18 1 6 . . 1 . . 1 . 2 . . 2 . 4 1 . . . 1 3 Detach 60 | . 1 . 3 . 8 18 . 9 . . 1 1 . 1 2 4 2 . 1 . 4 2 . 1 . 1 1 Swap 55 | 1 1 3 13 4 8 8 . 7 . . 3 4 . . . . 2 . . . 1 . . . . . . Drop 203 | 4 13 14 31 4 24 30 2 32 . . 8 5 2 1 . 5 5 . 2 2 5 . . 8 . 6 . Fire 342 | 10 29 11 59 11 79 26 . 60 8 2 2 1 8 2 . . . 1 15 . 3 . 5 . 5 . 5 Melee 76 | . . . . . . . . 2 . . 6 15 7 4 5 7 1 . . . 2 2 . . 3 22 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 5 | . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . Crush 16 | . . 1 8 1 6 . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 12 | . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 7 exits: Fac x4 / Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 5 exits: Fac / Low x2 / Ext x2) -6/Waste -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 2) 96 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 501 | -10/Materials | Discovered new exit (range 7) 588 | -10/Materials | Discovered new exit (range 7) 653 | -10/Materials | Discovered new exit (range 6) 744 | -10/Materials | Entered Mines 809 | -10/Mines | Learned Materials emergency access door positions 872 | -10/Mines | Destroyed YI-UF0 879 | -10/Mines | Found Prototype Storage 880 | -10/Mines | Identified YI-UF0's Bottomless Matter Pit 999 | -10/Mines | Discovered new exit (range 9) 1226 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1226 | -10/Mines | Discovered new exit (range 5) 1549 | -10/Mines | Received a Mining Laser from a helpful Derelict 1600 | -10/Mines | Excavation squad dispatched 1600 | -10/Mines | A large section of the Mines collapsed 1648 | -10/Mines | Discovered new exit (range 5) 1741 | -10/Mines | Entered Materials 1741 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2046 | -9/Materials | Build established: Tank 2633 | -9/Materials | Identified exit to Mines 2748 | -9/Materials | Build established: Scavenger-Gunner 2969 | -9/Materials | Discovered new exit (range 4) 3393 | -9/Materials | Build established: Scavenger-Skirmisher 3666 | -9/Materials | Discovered new exit (range 9) 3741 | -9/Materials | First assault squad dispatched 3822 | -9/Materials | Entered Mines 4105 | -9/Mines | Build established: Skirmisher 4131 | -9/Mines | Learned location of 1 exit from Materials 4373 | -9/Mines | Discovered new exit (range 14) 4379 | -9/Mines | Discovered new exit (range 12) 4449 | -9/Mines | Destroyed 7 combat bots 4548 | -9/Mines | Entered Materials 4548 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4549 | -8/Materials | Identified exit to Factory 4751 | -8/Materials | Lost 4 parts (2n2w) 5100 | -8/Materials | Build established: Scavenger-Gunner 6631 | -8/Materials | Garrison activated, responded to threat 7094 | -8/Materials | Entered Factory 7094 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7095 | -7/Factory | Identified exit to Storage 7574 | -7/Factory | Build established: Skirmisher 8150 | -7/Factory | Cargo convoy interrupted 8192 | -7/Factory | Found Prototype Launcher 8192 | -7/Factory | Identified Scatter Rocket Array 8200 | -7/Factory | Destroyed 12 combat bots 8202 | -7/Factory | Lost 3 parts (1p1n1w) 8243 | -7/Factory | Found Scatter Rocket Array 8294 | -7/Factory | First assault squad dispatched 8321 | -7/Factory | Manually triggered Chute Trap 8321 | -7/Factory | Sucked down chute 8321 | -7/Factory | Entered Waste 8336 | -7/Waste | EMP discharged 8346 | -7/Waste | Spotted C-40 Crusher 8350 | -7/Waste | Spotted C-40 Crusher 8350 | -7/Waste | Spotted C-40 Crusher 8352 | -7/Waste | Spotted C-40 Crusher 8372 | -7/Waste | Discovered new exit (range 10) 8376 | -7/Waste | Entered Factory 8383 | -7/Factory | Identified exit to Factory 8669 | -7/Factory | Garrison activated, responded to threat 8694 | -7/Factory | Build established: Tank 9189 | -7/Factory | Identified exit to Lower Caves 9191 | -7/Factory | Cargo convoy interrupted 9224 | -7/Factory | Destroyed 13 combat bots 9309 | -7/Factory | Found Prototype Launcher 9309 | -7/Factory | Identified Mni. Smartbomb Launcher 9322 | -7/Factory | Found Mni. Smartbomb Launcher 9378 | -7/Factory | Entered Lower Caves 9431 | -7/Lower Caves | Learned Factory emergency access door positions 9456 | -7/Lower Caves | Spotted B-75 Beast 9567 | -7/Lower Caves | Build established: Sprinter 9568 | -7/Lower Caves | Encountered a Warlord checkpoint 9684 | -7/Lower Caves | Discovered new exit (range 6) 9694 | -7/Lower Caves | Learned 6 Proximity Caves zone layouts 9695 | -7/Lower Caves | Attracted the attention of an 0b10 base 9702 | -7/Lower Caves | Entered another Lower Caves area 9765 | -7/Lower Caves | Learned location of 1 exit from Factory 9773 | -7/Lower Caves | Discovered new exit (range 15) 9789 | -7/Lower Caves | Spotted B-75 Beast 9820 | -7/Lower Caves | Entered Zion 9852 | -7/Zion | Discovered new exit (range 10) 9871 | -7/Zion | Found Prototype Device 9871 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 9900 | -7/Zion | System corruption cleaned by Quarantine Array 9917 | -7/Zion | Learned location of Recycling (-7) 9959 | -7/Zion | Found Prototype Device 9959 | -7/Zion | Identified Phasing AFG 10033 | -7/Zion | Learned 8 Factory zone layouts 10144 | -7/Zion | Discovered new exit (range 6) 10171 | -7/Zion | Found GAL Module 10198 | -7/Zion | Attacked by Zionites 10203 | -7/Zion | Destroyed Imprinter 10227 | -7/Zion | Core integrity fell below 50% 10234 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 10235 | -7/Zion | Entered Deep Caves 10326 | -7/Deep Caves | Z-Facility disabled 10368 | -7/Deep Caves | Found Prototype Protection 10368 | -7/Deep Caves | Identified Zio. Weapon Casing 10438 | -7/Deep Caves | Discovered new exit (range 11) 10502 | -7/Deep Caves | Found Prototype Special Weapon 10502 | -7/Deep Caves | Identified Field Lobotomy Kit 10539 | -7/Deep Caves | Entered Proximity Caves 10579 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10708 | -6/Proximity Caves | Discovered exit to Factory (range 14) 10751 | -6/Proximity Caves | Entered Factory 10751 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10752 | -6/Factory | Identified exit to Lower Caves 10753 | -6/Factory | Identified exit to Extension 10753 | -6/Factory | Identified exit to Factory 10838 | -6/Factory | Sucked down chute 10838 | -6/Factory | Entered Waste 10838 | -6/Waste | The area was eerily silent 10920 | -6/Waste | Discovered new exit (range 16) 10953 | -6/Waste | Entered Factory 11103 | -6/Factory | Discovered exit to Factory (range 10) 11174 | -6/Factory | Discovered exit to Lower Caves (range 7) 11176 | -6/Factory | Entered Lower Caves 11185 | -6/Lower Caves | Learned Factory stockpile data 11190 | -6/Lower Caves | Learned Factory emergency access door positions 11245 | -6/Lower Caves | Encountered a Warlord checkpoint 11264 | -6/Lower Caves | Discovered new exit (range 12) 11270 | -6/Lower Caves | Entered another Lower Caves area 11286 | -6/Lower Caves | Encountered a Warlord checkpoint 11306 | -6/Lower Caves | Learned 4 Factory zone layouts 11308 | -6/Lower Caves | Learned Factory interactive machine intel 11319 | -6/Lower Caves | Discovered new exit (range 14) 11353 | -6/Lower Caves | Entered Data Miner 11353 | -6/Data Miner | Discovered new exit (range 6) 11359 | -6/Data Miner | Met Data Miner 11364 | -6/Data Miner | Learned location of Section 7 (-3) 11364 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11368 | -6/Data Miner | Received God Mode back door access code from Data Miner 11383 | -6/Data Miner | Assimilated Data Miner with FLK Orb 11503 | -6/Data Miner | Build established: Derelict-Sprinter 11547 | -6/Data Miner | Destroyed Data Miner 11551 | -6/Data Miner | Found Prototype Hackware 11554 | -6/Data Miner | Found Prototype Hackware 11555 | -6/Data Miner | Found Prototype Hackware 11557 | -6/Data Miner | Entered Proximity Caves 11627 | -5/Proximity Caves | Spotted B-75 Beast 11635 | -5/Proximity Caves | Discovered exit to Factory (range 12) 11639 | -5/Proximity Caves | Entered Factory 11639 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11643 | -5/Factory | Loaded intel: 46 interactive machine locations 11643 | -5/Factory | Identified Deep Network Scanner 11644 | -5/Factory | Identified Ghost Barrier 11645 | -5/Factory | Identified Quantum Router 11716 | -5/Factory | Spotted B-75 Beast 11761 | -5/Factory | Fabricated Exp. Utility Shielding (x1) 11814 | -5/Factory | Fabricated Exp. Terrain Scanner? 11900 | -5/Factory | Identified exit to Upper Caves 11952 | -5/Factory | Entered Upper Caves 11955 | -5/Upper Caves | Encountered a Warlord checkpoint 12020 | -5/Upper Caves | Learned Factory trap positions 12075 | -5/Upper Caves | Discovered new exit (range 5) 12077 | -5/Upper Caves | Identified exit to Upper Caves 12103 | -5/Upper Caves | Entered another Upper Caves area 12111 | -5/Upper Caves | Learned location of Warlord (-4) 12137 | -5/Upper Caves | Learned 4 Factory zone layouts 12190 | -5/Upper Caves | Build established: Hacker-Scout 12221 | -5/Upper Caves | Discovered new exit (range 8) 12223 | -5/Upper Caves | Identified exit to Zhirov 12224 | -5/Upper Caves | Entered Zhirov 12224 | -5/Zhirov | Discovered new exit (range 3) 12230 | -5/Zhirov | Met Zhirov 12237 | -5/Zhirov | Found Alien Artifact 12237 | -5/Zhirov | Identified Integrated Dissipator 12237 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 12265 | -5/Zhirov | Found Alien Artifact 12272 | -5/Zhirov | Learned location of Quarantine (-3) 12274 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12282 | -5/Zhirov | Identified exit to Proximity Caves 12284 | -5/Zhirov | Entered Proximity Caves 12322 | -4/Proximity Caves | Spotted B-86 Titan 12335 | -4/Proximity Caves | Destroyed 8 combat bots 12366 | -4/Proximity Caves | Attracted the attention of an 0b10 base 12379 | -4/Proximity Caves | Discovered new exit (range 16) 12383 | -4/Proximity Caves | Identified exit to Factory 12383 | -4/Proximity Caves | Entered Factory 12383 | -4/Factory | Evolved 2 slots: Utility x2 12385 | -4/Factory | Loaded intel: 111 trap records 12389 | -4/Factory | Identified exit to Upper Caves 12604 | -4/Factory | Discovered new exit (range 11) 12606 | -4/Factory | Identified exit to Research 12625 | -4/Factory | Found Exp. Melee Analysis Suite 12628 | -4/Factory | Spotted B-86 Titan 12667 | -4/Factory | Spotted B-86 Titan 12676 | -4/Factory | Core integrity fell below 50% 12709 | -4/Factory | Lost 8 parts (1p3n4u) 12745 | -4/Factory | Core integrity fell below 20% 12754 | -4/Factory | Entered Upper Caves 12755 | -4/Upper Caves | Assimilated S-27 Virus with FLK Orb 12758 | -4/Upper Caves | Assimilated S-27 Virus with FLK Orb 12812 | -4/Upper Caves | Assimilated S-27 Virus with FLK Orb 12839 | -4/Upper Caves | Identified Transdimensional Reconstructor 12839 | -4/Upper Caves | Warped through subspace 13029 | -4/Upper Caves | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 12782_ Acquired Arm. Medium Treads. 12785_ Acquired Mak. Hover Unit. 12787_ Acquired Hacking Suite. 12789_ Acquired Dispersion Rifle. 12811_ Mak. Hover Unit destroyed. 12812_ Field Lobotomy Kit expended. 12812_ S-27 Virus assimilated. 12813_ S-27 Virus destroyed. 12816_ BO-RLU(S) destroyed. 12830_ Autogun fries itself beyond repair. 12831_ VTOL Module fries itself beyond repair. 12839_ Identified Transdimensional Reconstructor. 12839_ Warped through subspace. 12989_ System corrupted: Component data lost. 13008_ Acquired Autogun. 13010_ Acquired Med. Treads. 13012_ Acquired 30 matter. 13013_ Acquired Com. Battery. 13015_ Acquired 26 matter. 13026_ T=9:#VT6/Z3RZ2SZ0XSW&X Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????# | | ???????????????????????????????????????####??????? | | ???????????????????????????????????????# ###????? | | ????????????????????????????####??????## ####?? | | ????????????????????????????# ##????## ##? | | ????????????????????????????# #????# ## ## | | ???????????????????????????## ############ # | | ???????????????????????????# ## ##??### | | ????????????????????????????# #?## | | ????????????????????????????## #?# #### | | ?????????????????????????????# #### #??## | | ?????????????????????????????# ### #???# | | ?????????????????????????????## ## ##### | | ??????????????????????????????# ## # ### | | ??????????????????????????????# ###% ## | | ??????????????????????????????##### ### ## | | ??????????????????????????????????## #?# # | | ?????????????????????????########### ### %# | | ?????????????????????????# # | | ?????????????????????#???# ## | | ?????????????????????# ?## ######### # | | ?????????????????????# ## #??? # | | ?????????????????????# #????# | | ?????????????????????# ## #????? | | ?????????????????????## ## ##????? | | ?????????????? ??????## @ ## ## ###?????? | | ?????????????? ???## ### ## #???????? | | ???????????? ##p ##### #???????? | | ????????????# ##?## #??????? | | ????????????# #??## ??????? | | ???????????? ### #??# #?????? | | ??????????????????## #? ?????? | | ???????????????????# #?#### ????? | | ???????????????????## ##????? ?????? | | ????????????????????#### ##?????? ??????? | | ???????????????????????## #???????# ????????? | | ????????????????????????## #???????????????????? | | ?????????????????????????#####???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 25 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 30 Terrain Scan Density 60 Additional Mass Support 12 Base Temperature (-) 100 Armor Coverage 225 Core Shielding 20 Propulsion Shielding 66 Utility Shielding 90 Weapon Shielding 100 Weapon Cycling 20 Evasion (%) 64 Targeting Accuracy 6 Recoil Reduction 3 Salvage Targeting 2 Offensive Hacking 39 Defensive Hacking 45 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Imp. Utility Shielding | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Imp. Plasma Cutter | -7/Factory | Hacked System Backup Module | -7/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Exp. Utility Shielding | -5/Factory | Hacked Biomechanical Wings | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Imp. Stasis Canceller | -4/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Exp. Utility Shielding | x1 | -5/Factory Exp. Terrain Scanner | x1 | -5/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed GodGatlingDerivative Manual? 0 Play Time 01:51:43 Cumulative 2205.3 hours Start 2021.09.12 @ 19:10:12 End 2021.09.12 @ 21:25:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2680 Rogue 2672 Adventurer 0 Explorer 8 Win Type - Total 255 Types 47/32/93/3/3/5/69/2/1 Lore% 99 Gallery% 99 Achievement% 100 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e5db760f-c063-4995-8234-558d08451de6