Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.27 @ 05:06:00 Player: Somberlain Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 1100 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/400 Matter 134/300 Energy 85/100 System Corruption 20% Temperature Cool (0) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- Plasma Cutter > --- INVENTORY (5) ---- Light Treads Light Treads Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- (None) > --- WEAPON ----------- (None) > --- INVENTORY -------- (None) [Rating: 2] Favorites ----------- Power None Propulsion Light Treads Treads Light Treads Flight Unit Flight Unit Utility None Weapon Plasma Cutter Special Weapon Plasma Cutter Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 4 | 2 1 1 Power . | . . . Engine . | . . . Core . | . . . Reactor . | . . . Propulsion 3 | 2 1 . Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight 1 | . 1 . Utility . | . . . Device . | . . . Storage . | . . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 1 | . . 1 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 1 | . . 1 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Backups 1 | . . 2 Power . | . . . Propulsion 1 | . . 2 Utility . | . . . Weapon . | . . . Tool/Special . | . . . Unused Backups . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 13 | . 24 4 Treads 9 | . 20 . Flight 4 | . 4 4 Peak Build Rating 2 | 2 2 2 Average Rating . | 1 1 . On Entrance 1 | . 2 1 Avg Prop Armor Cover (%) 41 | 41 41 . Naked Turns 49 | . 1 48 Heaviest Build . | . . . Greatest Support 4 | 3 4 4 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 3 | . 3 3 Average Carried 1 | . . 2 Final Capacity 5 | 5 5 5 Final Carried 2 | . 2 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 67 | 67 . . Remotely . | . . . Salvage Created . | . . . Parts . | . . . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed . | . . . Classes Destroyed . | . . . Best Kill Streak . | . . . Combat Bots Only . | . . . Max Kills in Single Turn . | . . . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 34 | . 6 28 Missed 13 | . 3 10 Hits 21 | . 3 18 Projectile 21 | . 3 18 Critical Strikes 1 | . . 1 Damage Taken 472 | 5 33 434 Core 415 | . 10 405 Absorbed by Shields . | . . . Core Remaining (%) 98 | 100 96 . Volleys Fired . | . . . Largest . | . . . Hottest . | . . . Shots Fired . | . . . Gun . | . . . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak . | . . . Robot Miss Streak . | . . . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots . | . . . Core Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 137 | 11 . 126 Guns . | . . . Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 137 | 11 . 126 Kinetic . | . . . Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 20 | . . 20 Average Corruption 9 | . . 9 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 1 | . . 1 Message Errors 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 131 | 5 . 126 Shots . | . . . Rammed 1 | 1 . . Targets Rammed 1 | 1 . . Kicked . | . . . Crushed . | . . . Highest Temperature . | . . . Average Temperature . | . . . Received Heat Transfer 114 | . 12 102 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 50 | . 30 50 Initial 12 | . . 12 Average 13 | . 3 22 Influence Increases 90 | . 30 60 Lose Combat Pursuer 90 | . 30 60 Influence Decreases 40 | . . 40 Entered New Map 18 | . . 18 Time Decay 20 | . . 20 Lost Part 2 | . . 2 Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 13 | . 5 8 Peak Tracking Total 7 | . 3 7 Tactical Retreats 3 | . 1 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 147 | 13 56 78 Spaces Moved 260 | 18 114 128 Core 151 | 18 74 59 Treads . | . . . Legs . | . . . Wheels . | . . . Hover . | . . . Flight 109 | . 40 69 Fastest Speed 40 | 50 40 40 Average Speed 45 | 50 46 44 Slowest Speed 50 | 50 50 50 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 2 | . . 2 Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 20 | 3 38 21 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed 19 | . . 19 Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 283 | 20 117 146 Wait . | . . . Move 254 | 17 113 124 Hop 2 | . . 2 Pick Up 2 | . 1 1 Fast Attach 2 | 2 . . Attach 2 | . 1 1 Detach 2 | . 2 . Swap . | . . . Drop . | . . . Fire . | . . . Melee . | . . . Ram 19 | 1 . 18 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 14 | -11/Scrapyard | Entered Materials 69 | -10/Materials | Discovered new exit (range 3) 70 | -10/Materials | Entered another Materials area 70 | -9/Materials | Evolved 2 slots: Propulsion x2 136 | -9/Materials | Core integrity fell below 50% 140 | -9/Materials | System corruption reached 10% 142 | -9/Materials | Core integrity fell below 20% 148 | -9/Materials | Core destroyed Last Messages --------------- 00136_ Slammed into Wall. 00136_ Destabilizing: Core damaged (-12). 00137_ C9AYD2HJ/AHORP6, 5M QER 00137_ Slammed into Wall. 00137_ Destabilizing: System corrupted (+2). 00138_ Slammed into Wall. 00138_ Destabilizing: System corrupted (+2). 00139_ Slammed into Wall. 00139_ Destabilizing: System corrupted (+2). 00140_ Slammed into Wall. 00140_ Destabilizing: System corrupted (+1). 00141_ Slammed into Wall. 00141_ Destabilizing: System corrupted (+2). 00142_ Slammed into Wall. 00143_ Destabilizing: Core damaged (-12). 00143_ Destabilizing: System corrupted (+2). 00144_ Slammed into Wall. 00145_ Destabilizing: System corrupted (+2). 00146_ Slammed into Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?######???????############???????????????????????? | | ? #???????# #???????????????????????? | | ? """ #+###+### | #????????????????????????? | | "Y" # # # """ #????????????????????????? | | # #? # """""#????????????????????????? | | # #??# # """""#????????????????????????? | | """ # #??# # """""#????????????????????????? | | """ # #### + """ #????????????????????????? | | """ # # #????????????????????????? | | ? # #####+###########??????????????????? | | #+#+### #### # """ #??????????????????? | | # Y# """"" #??????????????????? | | # Y """"" #??????????????????? | | ###+####### # """" #??????????????????? | | ?? #?????##/##### # "" #??????????????????? | | ?? #?????? ???# # #??????????????????? | | ?"" #?????? ""???# # = #??????????????????? | | ?"" #????? """??# # @ !#??????????????????? | | """ #????? """??# ###########??????????????????? | | #???? ?# #????????????????????????????? | | #???? """ ?# #????????????????????????????? | | ?? ???? ""???# #????????????????????????????? | | ??] ???? ????## ##???????????????????????????? | | ?? ???# ????# [ ################ ?????? | | ?? ???#####????# #????????? | | ??##????????????# #????????? | | ????????????????# ########+#######????????????? | | ????????????????# ##???#! ||! #?????????????? | | ?????????????? #????# |!! #?????????????? | | ?????????????#! !#????# """ !! #?????????????? | | ?????????????##!!!!##????# """ #?????????????? | | ??????????????#####??????# """ #?????????????? | | ?????????????????????????# #?????????????? | | ?????????????????????????###+#######?????????????? | | ???????????????????????????# #???????????????????? | | ???????????????????????????# #???????????????????? | | ???????????????????????????# #???????????????????? | | ???????????????????????????# #???????????????????? | | ??????????????????????????## ##??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# +??????????????????? | | ??????????????????????????# #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 5 Energy Capacity 100 Matter Stores 149 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiometalMissileMediator Manual? 0 Play Time 00:02:08 Cumulative 353.8 hours Start 2026.10.27 @ 05:04:34 End 2026.10.27 @ 05:06:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 339 Rogue 339 Adventurer 0 Explorer 0 Win Type - Total 8 Types 5/0/1/1/0/0/0/1/0/0 Lore% 80 Gallery% 74 Achievement% 66 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d7422f48-fd1f-49d7-be4d-26ac7900d411