Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.05 @ 20:39:45 Player: Red Box Result: Destroyed by as-42843 with Assembled Focal Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (16) 3200 Robots Destroyed (198) 990 Value Destroyed (5884) 5884 Prototype IDs (49) 980 Alien Tech Used (0) 0 Bonus (3362) 3362 TOTAL SCORE: 16416 Bonus ------- High Alert Combat Kills 480 Follower Combat Kills 745 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -463 Cogmind --------- Core Integrity 0/850 Matter 249/300 Energy 66/100 System Corruption 10% Temperature Cool (6) Movement Core (50) Location -6/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (9) ------ Advanced Targeting Computer Advanced Target Analyzer > --- WEAPON (3) ------- Gravity Flail > --- INVENTORY (5) ---- Zionite Light DM Reactor Advanced Plasma Rifle Neutron Cannon Neutron Cannon Antimatter Cannon Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Experimental Sensor Array Advanced Signal Interpreter Experimental Melee Analysis Suite Advanced Target Analyzer Improved Trap Extractor Heart of Steel > --- WEAPON ----------- Force Rifle Force Rifle Force Rifle > --- INVENTORY -------- Cooled Deuterium Engine Armored Wheel Advanced Power Amplifier Experimental Heat Sink Experimental Heat Sink Improved Particle Charger Layered Medium Armor Plating Layered Medium Armor Plating Experimental Thermal Shield Improved Force Field Force Rifle Force Rifle Heavy Gatling Laser Advanced Plasma Rifle Advanced Plasma Rifle Neutron Cannon Antimatter Cannon Light Antimatter Cannon Rocket Array Gravity Flail [Rating: 102] Favorites ----------- Power Cold Fusion Reactor Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Advanced Targeting Computer Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Force Rifle Energy Gun Force Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Advanced EMP Blaster Special Weapon Mining Laser Impact Weapon Maul Slashing Weapon Chainsword Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Slots Evolved 8 | . . . 2 . 2 . 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . Utility 7 | . . . 2 . 2 . 1 . . . . 2 . . . . Weapon 1 | . . . . . . . 1 . . . . . . . . . Parts Attached 263 | 9 6 5 48 3 34 32 25 3 13 . 5 40 3 3 12 22 Power 15 | 1 1 2 2 . 2 1 1 . 4 . . 1 . . . . Engine 12 | 1 . 1 2 . 2 1 1 . 4 . . . . . . . Core 2 | . 1 1 . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . 1 . . . . Propulsion 21 | 4 . 1 5 . 2 2 2 . 1 . . 3 . . . 1 Treads 2 | . . . 2 . . . . . . . . . . . . . Leg 3 | 2 . . . . . . . . . . . 1 . . . . Wheel 16 | 2 . 1 3 . 2 2 2 . 1 . . 2 . . . 1 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 87 | 2 4 . 14 . 8 2 9 2 4 . 1 16 3 3 5 14 Device 41 | 1 3 . 2 . 3 1 4 1 3 . . 7 3 3 1 9 Storage 4 | 1 1 . 1 . . . 1 . . . . . . . . . Processor 11 | . . . 3 . 2 . . . . . . 2 . . 4 . Hackware 4 | . . . . . 1 . 2 . . . . 1 . . . . Protection 27 | . . . 8 . 2 1 2 1 1 . 1 6 . . . 5 Artifact . | . . . . . . . . . . . . . . . . . Weapon 140 | 2 1 2 27 3 22 27 13 1 4 . 4 20 . . 7 7 Energy Gun 58 | 2 1 . 3 . 6 17 8 1 1 . 2 8 . . 6 3 Energy Cannon 22 | . . . 8 1 9 2 1 . . . . 1 . . . . Ballistic Gun 15 | . . 2 9 . . 1 . . . . . 3 . . . . Ballistic Cannon 9 | . . . 2 . . . . . . . 1 4 . . . 2 Launcher 16 | . . . 1 1 3 2 3 . 2 . 1 2 . . . 1 Special Weapon 3 | . . . 3 . . . . . . . . . . . . . Impact Weapon 9 | . . . 1 1 . 2 1 . 1 . . 1 . . 1 1 Slashing Weapon 5 | . . . . . 2 3 . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 . . . . Special Melee Weapon 2 | . . . . . 2 . . . . . . . . . . . Unidentified Prototypes 35 | . . . 3 . 1 6 3 . 3 . . 10 . 1 3 5 Corrupted Parts 2 | . . . . . . . . . . . . . . . 2 . System Corruption 9 | . . . . . . . . . . . . . . . 9 . Parts Lost 40 | . 1 3 5 . 5 4 2 . 2 . . 1 . . . 17 Power 3 | . . 1 . . 1 . 1 . . . . . . . . . Propulsion 11 | . . 1 2 . 2 2 1 . 1 . . . . . . 2 Utility 15 | . 1 . 2 . 1 2 . . . . . . . . . 9 Weapon 11 | . . 1 1 . 1 . . . 1 . . 1 . . . 6 Highest Loss Streak 15 | . 1 3 2 . 1 2 1 . 1 . . 1 . . . 15 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 99 99 99 100 99 97 99 100 99 100 100 92 93 86 79 86 Engine 5 | . 1 3 11 11 9 8 6 7 7 7 7 2 . . . . Reactor 1 | . . . . . . . . . . . . 3 6 6 6 5 Wheel 13 | . 28 27 16 22 17 17 14 15 14 15 15 6 6 6 6 5 Device 18 | . 13 14 11 11 20 17 19 23 23 23 21 15 26 22 20 19 Storage 8 | . 14 14 11 11 9 9 7 7 7 7 7 6 6 6 6 5 Processor 14 | . . . 5 11 11 18 15 15 15 15 15 19 20 20 19 19 Protection 8 | . . . 15 11 12 8 6 6 6 7 8 12 6 2 . 8 Energy Gun 14 | . 28 . . . 5 14 21 23 20 23 22 17 20 20 19 14 Energy Cannon 3 | . . . 11 19 12 . . . . . . . . . . . Ballistic Gun 1 | . . 27 5 . . . . . . . . 1 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 98 | 12 31 35 50 50 60 52 71 72 85 85 89 98 83 83 81 87 Greatest Support 30 | 20 20 20 20 20 26 26 22 22 22 22 22 30 28 28 28 28 Greatest Overweight (x) 7 | 1 1 3 4 2 5 3 5 3 5 3 4 4 2 2 2 7 Average Overweight (x) 2 | . . 1 2 2 1 1 2 2 3 3 3 2 2 2 2 2 Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 7 10 15 15 15 15 15 17 20 20 20 20 20 20 20 20 19 Most Carried 20 | 8 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | 5 8 14 14 14 14 14 16 19 19 20 20 19 19 19 19 17 Final Capacity 20 | 8 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 8 14 15 15 15 15 15 20 20 20 20 20 20 20 20 20 5 Class Distribution -------------------- 34% | Mutant 27% | Gunner 15% | Skirmisher 12% | Scavenger-Mutant 4% | Commander-Mutant 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Commander-Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Tank | -7/Data Miner Tank | -6/Proximity Caves Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Mutant | -6/Zion Mutant | -6/Deep Caves Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Matter Collected 4593 | 290 55 133 920 38 379 323 187 103 135 . 130 814 30 402 207 447 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 7698 | 126 254 195 1165 242 1459 973 600 82 316 . 197 1241 135 191 140 382 Parts 393 | 11 12 5 78 15 82 62 32 6 10 . 4 46 7 18 4 1 Haulers Intercepted 16 | . . . 2 . 4 5 . . 1 . . 4 . . . . Recyclers Shooed 2 | . . . . . 1 . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 46 | . . . . . . . . 6 13 . . . 5 18 4 . Prevented 16 | . . . . . . . . . 4 . 5 . 7 . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Combat Hostiles Destroyed 186 | . 6 4 29 8 28 12 17 4 4 . 3 23 1 4 . 43 Melee 4 | . . . . 2 . . . . 1 . . . . . . 1 Guns 99 | . 6 4 21 . 10 12 14 4 3 . 1 13 1 4 . 6 Cannons 15 | . . . 3 3 8 . . . . . . . . . . 1 AOE 61 | . . . 4 3 8 . 1 . . . . 10 . . . 35 Classes Destroyed 21 | 2 3 . 3 . 5 . 2 . 2 . . 3 . . . 1 Worker 1 | . . . . . 1 . . . . . . . . . . . Builder 1 | . . . . . . . 1 . . . . . . . . . Tunneler 3 | 3 . . . . . . . . . . . . . . . . Hauler 16 | . . . 2 . 4 5 . . 1 . . 4 . . . . Recycler 5 | 1 . . 1 . 1 2 . . . . . . . . . . Minesweeper 4 | . . . . . . . . . 1 . . . 2 1 . . Mechanic 2 | . . . . . 1 . . . . . . 1 . . . . Operator 2 | . . . . . 1 1 . . . . . . . . . . Watcher 19 | . 3 . 5 . 5 1 2 . . . . 3 . . . . Swarmer 59 | . 3 . 12 3 13 3 11 4 1 . . 6 . 3 . . Saboteur 1 | . . . . . . . . . . . . 1 . . . . Grunt 34 | . 3 4 6 4 8 3 . . 1 . 2 1 1 1 . . Brawler 3 | . . . . . 2 . . . . . . 1 . . . . Duelist 3 | . . . 1 1 . . . . . . 1 . . . . . Protector 1 | . . . . . . . . . . . . 1 . . . . Sentry 27 | . . . 10 . 4 7 2 . 1 . . 3 . . . . Specialist 3 | . . . . . . . . . . . . 3 . . . . Hunter 7 | . . . . . 2 . 1 . . . . 4 . . . . Programmer 6 | . . . . . . . 3 . . . . 3 . . . . Assembled 43 | . . . . . . . . . . . . . . . . 43 Mutant 1 | . . . . . . . . . 1 . . . . . . . Best Kill Streak 37 | 2 4 2 4 3 11 5 5 4 1 . 3 12 1 3 . 37 Combat Bots Only 37 | . 3 2 4 3 9 4 5 4 1 . 3 10 1 3 . 37 Max Kills in Single Turn 19 | 1 2 1 2 3 5 1 2 2 1 . 1 8 1 2 . 19 Gunslinging 1 | . . . . . . . . . . . . 1 . 1 . 1 Exploded 19 | . . . 2 3 3 . 1 . . . . 6 . . . 19 Melee 1 | . . . . 1 . . . . 1 . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Damage Taken 7944 | . 260 350 974 148 787 531 780 113 315 . 80 966 17 100 . 2523 Core 1505 | . 108 82 96 28 97 123 81 13 15 . . 150 . . . 712 Absorbed by Shields 11 | . . . . . . . . . 11 . . . . . . . Regen/Repaired (Parts) 524 | . . . 134 . . 153 46 . . . . 191 . . . . Core Remaining (%) 67 | 100 . 24 . 69 . 60 . . . . 84 . . . . . Volleys Fired 455 | 12 29 19 69 7 56 42 28 3 11 . 16 58 16 31 3 55 Largest 3 | 2 2 2 2 2 2 2 3 3 3 . 3 3 3 3 2 3 Hottest 240 | 90 100 100 136 126 126 160 221 240 240 . 215 240 240 240 160 240 Shots Fired 996 | 24 58 38 128 12 109 75 79 9 25 . 20 147 48 93 5 126 Gun 852 | 24 58 38 96 . 45 73 77 9 23 . 6 139 48 93 5 118 Cannon 117 | . . . 26 11 60 . . . . . 10 4 . . . 6 Launcher 23 | . . . 2 1 4 2 2 . 2 . 4 4 . . . 2 Special 4 | . . . 4 . . . . . . . . . . . . . Kinetic 162 | . . 22 100 . . . . . . . 10 24 . . . 6 Thermal 726 | 24 58 16 12 . 45 73 77 9 23 . 6 119 48 93 5 118 Explosive 12 | . . . 2 1 3 . 2 . . . . 2 . . . 2 Electromagnetic 96 | . . . 14 11 61 2 . . 2 . 4 2 . . . . Robot Hit Streak 43 | 5 7 7 43 7 28 14 14 19 15 . 3 16 10 7 7 11 Robot Miss Streak 9 | 3 4 2 3 1 4 9 4 3 4 . 3 5 1 1 . 3 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 10 | . 1 1 1 . 1 . . 1 . . . 2 . 1 . 2 Max Gunslinging Chain 1 | . 1 1 1 . 1 . . 1 . . . 1 . 1 . 1 Shots Hit Robots 599 | 14 36 26 87 14 73 66 66 8 25 . 2 95 13 9 4 61 Core Hits 478 | 5 13 8 54 10 52 53 43 8 18 . 5 95 4 7 2 101 Critical Kills 9 | . . . 2 1 . . . . . . . 2 1 . 1 2 Critical Parts Destroyed 10 | . . 1 2 . . . . . . . . 1 2 1 . 3 Critical Strikes 35 | 1 3 1 7 1 3 . 1 . . . . 3 3 1 1 10 Burn 7 | 1 3 . . . 2 . 1 . . . . . . . . . Meltdown 2 | . . . 2 . . . . . . . . . . . . . Destroy 19 | . . 1 2 . . . . . . . . 3 3 1 1 8 Blast 4 | . . . 3 . . . . . . . . . . . . 1 Corrupt 1 | . . . . . 1 . . . . . . . . . . . Smash 2 | . . . . 1 . . . . . . . . . . . 1 Melee Attacks 56 | . . . 2 7 1 23 3 . 7 . . . . . 6 7 Impact 40 | . . . 2 7 . 8 3 . 7 . . . . . 6 7 Slashing 16 | . . . . . 1 15 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 20327 | 169 455 404 1751 568 3152 1845 1563 144 757 . 314 4503 343 259 98 4002 Guns 10579 | 169 455 404 1159 . 460 1589 1462 144 393 . 45 2459 343 259 98 1140 Cannons 2158 | . . . 306 251 1471 . . . . . . . . . . 130 Explosions 6748 | . . . 286 155 1192 256 101 . 147 . 269 2044 . . . 2298 Melee 842 | . . . . 162 29 . . . 217 . . . . . . 434 Ramming . | . . . . . . . . . . . . . . . . . Kinetic 1934 | . . 273 1212 . . . . . . . . 319 . . . 130 Thermal 9277 | 169 455 131 139 . 770 1589 1462 144 393 . 45 2140 343 259 98 1140 Explosive 5596 | . . . 237 155 868 . 101 . . . . 1937 . . . 2298 Electromagnetic 2678 | . . . 163 251 1485 256 . . 147 . 269 107 . . . . Impact 813 | . . . . 162 . . . . 217 . . . . . . 434 Slashing 29 | . . . . . 29 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . 1 1 . . . . . . . . . . 6 10 Average Corruption 1 | . . . 1 1 . . . . . . . . . . 4 9 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 37 | . . . 32 4 . . . . . . . . . . . 1 Message Errors 10 | . . . 8 2 . . . . . . . . . . . . Matter Fused 11 | . . . 11 . . . . . . . . . . . . . Heat Flow Errors 5 | . . . 3 1 . . . . . . . . . . . 1 Energy Discharges 5 | . . . 4 1 . . . . . . . . . . . . Data Loss (minor) 4 | . . . 4 . . . . . . . . . . . . . Data Loss (major) 2 | . . . 2 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 302 | . . . 27 . 124 . . . . . . 77 . . . 74 Projectiles 63 | . . . 19 . 37 . . . . . . . . . . 7 Explosions 224 | . . . 8 . 87 . . . . . . 77 . . . 52 Melee 15 | . . . . . . . . . . . . . . . . 15 Knockbacks 8 | . . . 2 1 . . . . . . . . . . . 5 Impact 5 | . . . . 1 . . . . . . . . . . . 4 Kinetic 2 | . . . 2 . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 400 | . . . 45 . 195 15 . . 17 . . 128 . . . . Shots 10 | . . . 1 . 4 1 . . 1 . . 3 . . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 412 | 300 279 62 227 137 378 149 412 33 86 . 84 372 400 350 48 303 Average Temperature 85 | 136 84 22 57 54 65 40 154 22 39 . 43 82 96 95 22 101 Received Heat Transfer 1817 | . 111 234 210 78 252 189 24 . 12 . 45 60 . 9 . 593 Effects 6 | 2 . . . . 3 . 1 . . . . . . . . . Energy Bleed 5 | 2 . . . . 2 . 1 . . . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . 2 . . . . . 2 . . . . . Combat Hostiles 4 | . . . . . 2 . . . . . 2 . . . . . Parts Fried 18 | . . . . 3 10 . . . 1 . 3 . 1 . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . 1 Robots Melted 4 | . . . 2 . . . 2 . . . . . . . . . Combat Hostiles 3 | . . . 1 . . . 2 . . . . . . . . . Parts Melted 42 | . 2 2 1 . 1 9 13 1 1 . . 12 . . . . Heat Transferred 17497 | 532 1483 370 148 . 1312 3284 2953 325 887 . 100 3422 481 333 148 1719 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . 1 . 5 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Peak Influence 918 | 20 250 106 462 311 782 918 373 . . . . 891 . . . . Initial 294 | . 13 11 . 86 82 294 116 . . . . 54 . . . . Average 256 | 7 74 32 301 169 358 495 119 . . . . 226 . . . . Maximum Alert Level 3 | . 1 . 2 1 3 3 1 . . . . 3 . . . . Low Security (%) 40 | 100 95 100 11 61 29 . 76 . . . . 48 . . . . Level 1 41 | . 4 . 72 38 33 50 23 . . . . 37 . . . . Level 2 10 | . . . 16 . 25 20 . . . . . 4 . . . . Level 3 6 | . . . . . 11 28 . . . . . 9 . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 32 | . 1 . 1 . 4 4 13 . . . . 9 . . . . Investigation 6 | . 1 . . . 1 . 2 . . . . 2 . . . . Extermination 7 | . . . . . . . 4 . . . . 3 . . . . Reinforcement 6 | . . . 1 . 1 2 1 . . . . 1 . . . . Assault 4 | . . . . . 2 . . . . . . 2 . . . . Garrison 9 | . . . . . . 2 6 . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . 1 . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Distress Signals 9 | . . . 3 . 1 2 2 . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 271 | . 16 5 52 8 46 30 23 4 6 . 3 36 4 4 . 34 Peak Tracking Total 31 | . 5 2 5 3 5 5 6 4 5 . 3 8 3 3 . 31 Tactical Retreats 18 | . 2 1 3 . 5 . 1 . 2 . . 2 1 . . 1 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Traps Triggered 6 | . 1 . . . . . . . . . . 5 . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts 38 | . . . . . 38 . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed 2 | . . . . . 2 . . . . . . . . . . . Reused 8 | . . . . . . . . . 2 . . . 2 . . 4 Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 15 | . . . . . . . . . 7 . . . 2 . . 6 Triggered 10 | . . . . . . . . . 2 . 2 . 6 . . . Most Traps Carried 6 | . . . . . . . . . 2 . . . 6 6 6 6 Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Disabled 21 | . . . . 1 4 3 1 . 1 . . 6 . . 3 2 Max in Single Turn 2 | . . . . 1 2 1 . . 1 . . 2 . . 1 . Garrison Access 2 | . . . . . . 1 . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Accessed 92 | . 9 . 16 . 10 15 18 1 1 4 . 15 1 1 1 . Terminals 54 | . 7 . 11 . 8 11 10 . . . . 7 . . . . Fabricators 6 | . . . . . . . 2 . . . . 4 . . . . Repair Stations 8 | . . . 1 . . 2 2 . . . . 3 . . . . Recycling Units 8 | . 2 . 2 . 1 1 2 . . . . . . . . . Scanalyzers 4 | . . . 2 . 1 . 1 . . . . . . . . . Garrison Access 3 | . . . . . . 1 1 . . . . 1 . . . . Total Hacks 278 | . 31 . 61 . 27 34 47 1 1 31 . 38 1 1 5 . Successful 163 | . 19 . 37 . 12 17 22 1 1 31 . 16 1 1 5 . Failed 114 | . 12 . 23 . 15 17 25 . . . . 22 . . . . Catastrophic 28 | . 2 . 1 . 4 6 10 . . . . 5 . . . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . Manual 119 | . 21 . 45 . 13 6 19 . . . . 14 . . 1 . Terminals 157 | . 23 . 43 . 23 24 25 . . . . 19 . . . . Fabricators 14 | . . . . . . . 4 . . . . 10 . . . . Repair Stations 27 | . . . 5 . . 8 6 . . . . 8 . . . . Recycling Units 21 | . 8 . 7 . 2 1 3 . . . . . . . . . Scanalyzers 16 | . . . 6 . 2 . 8 . . . . . . . . . Garrison Access 3 | . . . . . . 1 1 . . . . 1 . . . . Terminal Hacks 85 | . 7 . 10 . 6 11 6 1 1 31 . 5 1 1 5 . Record 12 | . . . . . 1 . . . . 11 . . . . . . Part Schematic 17 | . . . . . . . . . . 12 . . . . 5 . Robot Schematic 5 | . . . . . . . . . . 5 . . . . . . Robot Analysis 15 | . 4 . 6 . 2 . 1 . . . . 2 . . . . Prototype ID Bank 4 | . . . . . . 1 . . . 3 . . . . . . Open Door 8 | . . . . . . 4 . 1 1 . . . 1 1 . . Branch Access Points 2 | . . . . . 1 . . . . . . 1 . . . . Terminal Index 6 | . 1 . 2 . . 1 1 . . . . 1 . . . . Unreport Threat 4 | . . . 1 . . 2 1 . . . . . . . . . Locate Traps 8 | . 2 . . . 1 2 3 . . . . . . . . . Hauler Manifests 3 | . . . 1 . . 1 . . . . . 1 . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . 1 . . . . 2 . . . . Network Status 2 | . . . . . . . 1 . . . . 1 . . . . Load Schematic 1 | . . . . . . . . . . . . 1 . . . . Repair Station Hacks 19 | . . . 4 . . 5 4 . . . . 6 . . . . Scan Component 10 | . . . 2 . . 3 2 . . . . 3 . . . . Repair 9 | . . . 2 . . 2 2 . . . . 3 . . . . Recycling Unit Hacks 6 | . 2 . 2 . 1 . 1 . . . . . . . . . Retrieve Components 6 | . 2 . 2 . 1 . 1 . . . . . . . . . Scanalyzer 13 | . . . 4 . 2 . 7 . . . . . . . . . Insert Component 6 | . . . 2 . 1 . 3 . . . . . . . . . Analyze 7 | . . . 2 . 1 . 4 . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . . 1 . . . . Seal Access 2 | . . . . . . 1 . . . . . 1 . . . . Unauthorized Hacks 35 | . 10 . 17 . 3 . 3 . . . . 2 . . . . Terminals 22 | . 6 . 13 . 2 . 1 . . . . . . . . . Track 5 | . 2 . 3 . . . . . . . . . . . . . Assimilate 3 | . . . 2 . . . 1 . . . . . . . . . Botnet 11 | . 4 . 6 . 1 . . . . . . . . . . . Detonate 1 | . . . . . 1 . . . . . . . . . . . Disrupt 1 | . . . 1 . . . . . . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . . . . Fabricators 4 | . . . . . . . 2 . . . . 2 . . . . Liberate 3 | . . . . . . . 2 . . . . 1 . . . . Haulers 1 | . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 9 | . 4 . 4 . 1 . . . . . . . . . . . Reject 5 | . 2 . 2 . 1 . . . . . . . . . . . Recyclers 1 | . 1 . . . . . . . . . . . . . . . Mask 3 | . 1 . 2 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 73 | . 8 . 15 . 9 11 17 . . . . 13 . . . . Full Trace Events 4 | . . . . . 1 . 2 . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 5 . . . . 2 . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 36 | . . . 2 . 1 . 3 . . 12 . . . . 18 . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 9 | . . . 2 . . 2 2 . . . . 3 . . . . Time 475 | . . . 168 . . 95 82 . . . . 130 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 50 | . 12 . 19 . 9 . 10 . . . . . . . . . Parts Scanalyzed 6 | . . . 2 . 1 . 3 . . . . . . . . . Part Schematics Acquired 6 | . . . 2 . 1 . 3 . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Total Allies 21 | . . . 1 5 . 10 2 . . . 1 . . . 2 . Largest Group 10 | . . . 1 6 6 10 2 . . . 1 1 . . 2 2 Highest-Rated Group 192 | . . . 10 97 97 173 74 . . . 96 96 . . 192 192 Highest-Rated Ally 96 | . . . 10 31 31 29 37 . . . 96 96 . . 96 96 Total Orders 27 | . . . 10 . 13 2 2 . . . . . . . . . STAY 12 | . . . 5 . 6 1 . . . . . . . . . . FOLLOW 13 | . . . 5 . 7 1 . . . . . . . . . . EXPLORE 2 | . . . . . . . 2 . . . . . . . . . Ally Attacks 216 | . . . . 7 19 81 4 . . . 2 28 . . . 75 Total Damage 4921 | . . . . 59 115 1035 378 . . . 92 1143 . . . 2099 Kills 41 | . . . . 3 2 15 2 . . . . 9 . . . 10 Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Robot Analysis Total 15 | . 4 . 6 . 2 . 1 . . . . 2 . . . . Derelict Logs Recovered 11 | . . 1 . 2 . . . 2 2 . 1 . . 1 2 . Drone Launches 2 | . . . . . . . 2 . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Turns Passed 26965 | 117 1133 834 4049 684 1614 2077 1894 1007 2455 99 727 3172 1757 2317 1700 1329 Spaces Moved 18109 | 59 910 636 2782 513 1088 1423 1119 762 1747 77 512 1858 1102 1502 1255 764 Core 30 | 6 . . . . . . . . . . . . . . . 24 Treads 3 | . . . 3 . . . . . . . . . . . . . Legs 34 | 33 . . . . . . . . . . . 1 . . . . Wheels 18042 | 20 910 636 2779 513 1088 1423 1119 762 1747 77 512 1857 1102 1502 1255 740 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 95 95 110 105 100 115 115 115 130 130 130 130 130 130 50 Average Speed 122 | 99 84 95 119 110 110 115 121 129 130 130 130 134 130 130 130 135 Slowest Speed 260 | 120 95 125 240 110 155 135 165 130 165 130 145 260 130 130 130 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . . . . . . . . . . . Exploration Rate (%) 75 | 6 89 99 98 88 76 93 32 84 95 68 63 41 95 94 87 73 Regions Visited 16 Branch Regions 11 Pre-discovered Areas 5 | . . . . 1 . . . 1 . 1 . . . . 2 . Known Exits Taken 12 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . Scrap Searched 13 | . . 1 . 2 . . . . 2 . 1 . 1 3 3 . Spaces Dug 135 | . . . 6 . . 7 3 . . . 10 7 23 52 . 27 Terrain Destroyed 361 | . . . 22 12 86 7 8 . . . 10 104 27 54 . 31 Melee 13 | . . . 2 . . 7 3 . . . . . . . . 1 Projectile 143 | . . . 4 . . . . . . . 10 18 27 54 . 30 AOE 205 | . . . 16 12 86 . 5 . . . . 86 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Total 21924 | 90 1218 831 3372 605 1381 1726 1575 769 1897 76 546 2401 1392 1800 1310 935 Wait 2611 | . 257 163 393 74 139 178 370 . 81 . 14 359 257 250 20 56 Move 18093 | 58 909 635 2781 512 1087 1422 1118 761 1746 76 511 1857 1101 1501 1254 764 Hop . | . . . . . . . . . . . . . . . . . Pick Up 166 | 9 9 5 39 1 12 10 17 2 16 . . 25 6 4 3 8 Fast Attach 72 | 8 2 2 7 . 5 11 4 . 1 . . 17 1 2 7 5 Attach 66 | 1 1 2 16 . 9 5 8 . 5 . . 5 . . 2 12 Detach 23 | . 1 1 3 . 4 4 2 . 1 . . . . 3 3 1 Swap 126 | . 3 1 25 3 20 16 13 3 7 . 5 19 2 1 3 5 Drop 179 | 2 7 3 37 1 10 15 12 . 15 . . 37 7 8 9 16 Fire 455 | 12 29 19 69 7 56 42 28 3 11 . 16 58 16 31 3 55 Melee 56 | . . . 2 7 1 23 3 . 7 . . . . . 6 7 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 24 | . . . . . . . . . . . . 24 . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap 53 | . . . . . 38 . . . 7 . . . 2 . . 6 Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves (discovered 1 exit: *Pro) History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 16) 118 | -11/Junkyard | Entered Materials 338 | -10/Materials | Discovered new exit (range 5) 446 | -10/Materials | Discovered new exit (range 6) 510 | -10/Materials | Discovered new exit (range 15) 899 | -10/Materials | Discovered new exit (range 11) 971 | -10/Materials | Build established: Mutant 1251 | -10/Materials | Entered Mines 1255 | -10/Mines | Core integrity fell below 50% 1258 | -10/Mines | Met a Derelict bent on vengeance 1300 | -10/Mines | Lost 3 parts (1p1n1w) 1379 | -10/Mines | Discovered new exit (range 10) 1424 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1429 | -10/Mines | Found Prototype Device 1579 | -10/Mines | Learned Materials interactive machine intel 1847 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1922 | -10/Mines | Discovered new exit (range 5) 2085 | -10/Mines | Entered Materials 2085 | -9/Materials | Evolved 2 slots: Utility x2 2086 | -9/Materials | Loaded intel: 18 interactive machine locations 2402 | -9/Materials | Discovered new exit (range 16) 2612 | -9/Materials | Crushed by falling debris 2662 | -9/Materials | Discovered new exit (range 6) 2684 | -9/Materials | Identified Exp. Sensor Array 2888 | -9/Materials | Build established: Scavenger-Mutant 3520 | -9/Materials | Discovered new exit (range 4) 3780 | -9/Materials | Repaired Broken Exp. Sensor Array? 3821 | -9/Materials | Repaired Hrd. Light Armor Plating 4188 | -9/Materials | Discovered new exit (range 12) 4685 | -9/Materials | Build established: Mutant 5084 | -9/Materials | Discovered new exit (range 16) 5092 | -9/Materials | Central database locked down 5586 | -9/Materials | Identified exit to Materials 6134 | -9/Materials | Entered Mines 6134 | -9/Mines | Accompanied by 1 ally 6179 | -9/Mines | Discovered exit to Materials (range 4) 6310 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6339 | -9/Mines | Learned 2 Materials zone layouts 6349 | -9/Mines | Excavation squad dispatched 6349 | -9/Mines | A large section of the Mines collapsed 6416 | -9/Mines | Discovered exit to Materials (range 14) 6437 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6437 | -9/Mines | Discovered new exit (range 5) 6623 | -9/Mines | Build established: Commander-Mutant 6766 | -9/Mines | Learned location of Zion (-6) 6818 | -9/Mines | Entered Materials 6818 | -8/Materials | Accompanied by 6 allies 6818 | -8/Materials | Evolved 2 slots: Utility x2 6823 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 7423 | -8/Materials | Discovered new exit (range 16) 7619 | -8/Materials | Build established: Mutant 7720 | -8/Materials | Discovered new exit (range 16) 7780 | -8/Materials | Identified exit to Storage 7837 | -8/Materials | Destroyed 9 combat bots 8018 | -8/Materials | First assault squad dispatched 8226 | -8/Materials | Discovered new exit (range 12) 8432 | -8/Materials | Entered Storage 8500 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 8501 | -8/Storage | Garrison activated, responded to threat 8812 | -8/Storage | Build established: Commander-Mutant 9005 | -8/Storage | Discovered new exit (range 10) 9125 | -8/Storage | Build established: Mutant 9443 | -8/Storage | Repaired Hvy. Ion Engine 9565 | -8/Storage | Discovered new exit (range 15) 9732 | -8/Storage | Build established: Scavenger-Mutant 10369 | -8/Storage | Repaired Gatling Laser 10434 | -8/Storage | Identified exit to Recycling 10507 | -8/Storage | Identified exit to Factory 10509 | -8/Storage | Entered Factory 10509 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 10525 | -7/Factory | Discovered new exit (range 15) 10696 | -7/Factory | Garrison activated, responded to threat 10737 | -7/Factory | Identified exit to Lower Caves 10884 | -7/Factory | Repaired Gatling Laser? 10943 | -7/Factory | Repaired Imp. Heat Sink 11360 | -7/Factory | Build established: Skirmisher 11534 | -7/Factory | Discovered new exit (range 7) 11542 | -7/Factory | Identified exit to Factory 11651 | -7/Factory | Found Prototype Launcher 11793 | -7/Factory | Identified Rocket Array 11917 | -7/Factory | Discovered exit to Factory (range 12) 12125 | -7/Factory | Garrison activated, responded to threat 12403 | -7/Factory | Entered Lower Caves 13014 | -7/Lower Caves | Discovered new exit (range 7) 13370 | -7/Lower Caves | Identified exit to Lower Caves 13410 | -7/Lower Caves | Entered another Lower Caves area 14440 | -7/Lower Caves | Discovered new exit (range 7) 14446 | -7/Lower Caves | Identified exit to Data Miner 14684 | -7/Lower Caves | Learned Factory security intel 14688 | -7/Lower Caves | Learned Factory stockpile data 15026 | -7/Lower Caves | Discovered exit to Factory (range 6) 15062 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 15376 | -7/Lower Caves | Build established: Mutant 15720 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 15735 | -7/Lower Caves | Encountered a Warlord checkpoint 15865 | -7/Lower Caves | Entered Data Miner 15865 | -7/Data Miner | Discovered new exit (range 6) 15873 | -7/Data Miner | Identified exit to Proximity Caves 15890 | -7/Data Miner | Met Data Miner 15903 | -7/Data Miner | Build established: Tank 15915 | -7/Data Miner | Learned location of Section 7 (-2) 15915 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 15933 | -7/Data Miner | Received God Mode back door access code from Data Miner 15964 | -7/Data Miner | Entered Proximity Caves 16597 | -6/Proximity Caves | Escorted by Enhanced Grunt 16675 | -6/Proximity Caves | Discovered exit to Factory (range 11) 16687 | -6/Proximity Caves | Learned location of 2 exits from Factory 16691 | -6/Proximity Caves | Entered Factory 16691 | -6/Factory | Accompanied by 1 ally 16691 | -6/Factory | Evolved 2 slots: Utility x2 16692 | -6/Factory | Identified exit to Factory 16870 | -6/Factory | Garrison activated, responded to threat 17005 | -6/Factory | Repaired Exp. Sensor Array 17185 | -6/Factory | Build established: Gunner 17225 | -6/Factory | Repaired Arm. Wheel 17270 | -6/Factory | Repaired Powered Hammer 17343 | -6/Factory | Discovered new exit (range 11) 17359 | -6/Factory | Identified exit to Lower Caves 17957 | -6/Factory | Discovered exit to Factory (range 16) 18956 | -6/Factory | Found Prototype Device 19124 | -6/Factory | Identified Exp. Thermal Shield 19364 | -6/Factory | Discovered exit to Factory (range 6) 19562 | -6/Factory | Cargo convoy interrupted 19594 | -6/Factory | Destroyed 10 combat bots 19841 | -6/Factory | First assault squad dispatched 19859 | -6/Factory | Incoming assault squad redirected 19863 | -6/Factory | Entered Lower Caves 21607 | -6/Lower Caves | Discovered new exit (range 9) 21617 | -6/Lower Caves | Identified exit to Lower Caves 21620 | -6/Lower Caves | Entered another Lower Caves area 21704 | -6/Lower Caves | Learned Factory emergency access door positions 21719 | -6/Lower Caves | Discovered exit to Factory (range 9) 22771 | -6/Lower Caves | Found Prototype Device 22771 | -6/Lower Caves | Identified Heart of Steel 23270 | -6/Lower Caves | Discovered new exit (range 15) 23271 | -6/Lower Caves | Encountered a Warlord checkpoint 23302 | -6/Lower Caves | Identified exit to Zion 23937 | -6/Lower Caves | Entered Zion 24096 | -6/Zion | Discovered new exit (range 16) 24106 | -6/Zion | Received a hallucinogenic algorithm 24174 | -6/Zion | System corruption cleaned by Quarantine Array 24185 | -6/Zion | System corruption cleaned by Quarantine Array 24351 | -6/Zion | Learned Factory security intel 24360 | -6/Zion | Learned Factory emergency access door positions 24546 | -6/Zion | Given the Hacking Drone Bay 24559 | -6/Zion | Build established: Mutant 24749 | -6/Zion | Given A8's code to call for help 25204 | -6/Zion | Learned 8 Factory zone layouts 25406 | -6/Zion | Found Prototype Processor 25407 | -6/Zion | Identified Exp. Melee Analysis Suite 25410 | -6/Zion | Found Prototype Processor 25410 | -6/Zion | Identified Exp. Terrain Scan Processor 25536 | -6/Zion | Found Prototype Device 25580 | -6/Zion | Discovered new exit (range 4) 25580 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 25584 | -6/Zion | Identified exit to Deep Caves 25606 | -6/Zion | Enhanced Grunt warped into view, answering call for help 25614 | -6/Zion | Enhanced Grunt warped into view, answering call for help 25637 | -6/Zion | Entered Deep Caves 25637 | -6/Deep Caves | Accompanied by 2 allies 25905 | -6/Deep Caves | Identified Hacking Drone Bay 25983 | -6/Deep Caves | Build established: Gunner 25991 | -6/Deep Caves | Attacked by Z-Imprinter 26005 | -6/Deep Caves | Allies destroyed Z-Imprinter 26053 | -6/Deep Caves | Found Prototype Protection 26053 | -6/Deep Caves | Identified Zio. Weapon Casing 26142 | -6/Deep Caves | Z-Facility disabled 26316 | -6/Deep Caves | Build established: Mutant 26580 | -6/Deep Caves | Discovered new exit (range 6) 26588 | -6/Deep Caves | Identified exit to Proximity Caves 26798 | -6/Deep Caves | Spotted as-22743 26857 | -6/Deep Caves | Exposed GOLEM chamber 26858 | -6/Deep Caves | Triggered Deep Caves wall 26893 | -6/Deep Caves | Spotted AS-99922 26897 | -6/Deep Caves | Spotted as-42843 26909 | -6/Deep Caves | Core integrity fell below 50% 26910 | -6/Deep Caves | Destroyed 37 combat bots 26932 | -6/Deep Caves | System corruption reached 10% 26959 | -6/Deep Caves | Core integrity fell below 20% 26962 | -6/Deep Caves | Lost 15 parts (2n8u5w) 26966 | -6/Deep Caves | Destroyed by as-42843 with Assembled Focal Cannon Last Messages --------------- 26918_ Dropped Hcp. Storage Unit. 26919_ Dropped Cold Fusion Reactor. 26927_ Adv. Signal Interpreter destroyed. 26927_ System corrupted by crushing effect (+2). 26931_ Exp. Heat Sink destroyed. 26931_ Lyr. Medium Armor Plating destroyed. 26931_ System corrupted by crushing effect (+5). 26931_ System corrupted by crushing effect (+3). 26931_ Knocked back. 26935_ as-75155 destroyed. 26938_ Acquired 14 matter. 26943_ System corrupted: Heat flow error (+177). 26952_ as-42843 suffers critical hit (Smash). 26952_ as-42843 knocked back. 26955_ Destroyed Prototype Device. 26955_ as-42843 system corrupted by crushing effect. 26955_ as-42843 knocked back. 26955_ as-87583 destroyed. 26956_ as-42843 GOLEM Unit beginning Prototype Device integration. 26958_ as-42843 knocked back. Map ----- +----------------------------------------------------+ | "" ????????????????????## #???# | | #####??????????????## ### #??## | | # # #???????#### ### #?# #??# | | " # # #?# " ##?# #### | | # ####????######### ##??# | | " # ## #????????????## #???# | | ## #?????????????## #???####### | | "" ## #??????????????## #?????????# | | "# #???????????????## ##?########## | | # ######??????????# ##### # !!>#?## | | "#??????????# #?# !!!#??# | | ! #?????????????# #?# ####??## | | ! ! ##?????????????# #?## ###??????? | | " ! ! "##??????????????# #??# #????????? | | " ! #??????????????# #??# #????????? | | " ##"##?????????????# #??# #????????? | | " "## #?????????????# #??# #????????? | | = ###[####?????????## #??# #????????# | | #*]!* ##????????# #??# #???????## | | !###;########## ##??# #???????# | | ! ##" " #???# #???????# | | * ## ## #???# #??####?# | | #####;#" ;#####???# #### #### | | #???# #" ;#???????# #?? | | ???# # %########## #?? | | ? ???# @ ## #?# | | ??? = = = #??# ####????# | | ????* * #??# G ######### ##??????# | | ???? #??# ##???????# #?????## | | ????? = #??# ########### #?##### | | ????? = == #??# ### | | ?????? = = #??# | | ??????? = ?# ########### #### | | ????????? # ## ##?????????## ##??# | | ??????????? ? = # #####???????????######???? | | ??????????????? # ?????????????????????????? | | ??????????????????? ?????????????????????????? | | ????????????????? ?????????????????????????? | | ???????????????? ?????????????????????????? | | ??????????????? ## ?????????????????????????? | | ?????????????? ?# ?????????????????????????? | | ?????????????? ??# ?????????????????????????? | | ?????????????? # ??##??????????????????????????? | | ???????????????## ???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 21 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 30 Armor Coverage 625 Resistance: KI 20 Resistance: TH 30 Resistance: EM 20 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 16 Target Analysis 8 Core Analysis 6 Recoil Reduction 1 Matter Filtering 50 Particle Charging 20 Offensive Hacking 10 Defensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Adv. Beam Rifle | -9/Materials | Scanalyzed Hvy. Ion Engine | -8/Materials | Scanalyzed Hcp. Storage Unit | -7/Factory | Scanalyzed Core Analyzer | -7/Factory | Scanalyzed Adv. EMP Blaster | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Power Shielding | -7/Data Miner | Free Prc. Rocket Launcher | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Adv. Sensor Array | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Phase Gun | -7/Data Miner | Free Hvy. Gauss Cannon | -7/Data Miner | Free Imp. Weapon Cycler | -6/Zion | Archive Stasis Canceller | -6/Zion | Archive Mak. Terrain Scanner | -6/Zion | Archive Mak. Ablative Armor | -6/Zion | Archive 0b10 Decoder Chip [Scout] | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Point Defense System | -6/Zion | Archive Imp. Armor Integrity Analyzer | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Imp. Proton Missile Launcher | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Lrn. Phase Cannon | -6/Zion | Archive Riot Gun | -6/Zion | Free Barrage Gun | -6/Zion | Free Slug Cannon | -6/Zion | Free Flamer | -6/Zion | Free Ripper | -6/Zion | Free Robot Schematics ------------------ E-15 Imp | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free B-48 Gladiator | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RelayCannonArchive Manual? 0 Play Time 03:48:43 Cumulative 534.5 hours Start 2023.03.04 @ 23:13:01 End 2023.03.05 @ 20:39:45 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 381 Rogue 381 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 77 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dd83bead-3ef5-436a-9483-fc9c7207e70b