Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.16 @ 21:57:51 Player: f3-rnm Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (96) 480 Value Destroyed (3401) 3401 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (1747) 1747 TOTAL SCORE: 11148 Bonus ------- Pacifist 200 High Alert Combat Kills 44 Follower Combat Kills 403 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 280/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -5/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (9) ------ Improved Transmission Jammer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Scrap Suit Large Matter Pod (91) Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Cooled Ion Engine Micro Fission Core > --- PROPULSION ------- Overtuned Scrapsphere Overtuned Scrapsphere > --- UTILITY ---------- Scrap Suit Improved Heat Sink Huge Storage Unit Enhanced Optical Array Experimental Sensor Array Advanced Signal Interpreter Improved Transmission Jammer Advanced Shield Generator > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Enhanced Autogun Hypervelocity Gauss Rifle > --- INVENTORY -------- Neutrino Core Scrap Suit Compact Battery Compact Battery Large Matter Pod High-capacity Matter Pod Deep Structural Scanner Machine Analyzer Seismic Detector Weapon Mount Improved Transmission Jammer Reactive Plating Hacking Suite High-powered Tractor Beam Proton Cannon Heavy Plasma Cannon Overtuned Barrage Gun Enhanced Autogun Enhanced Autogun Rocket Launcher Improved Plasma Cutter CPS Tube Flail DRS Beacon [Rating: 84] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Processor Enhanced Optical Array Protection Medium Reactive Plating Weapon Enhanced Autogun Energy Gun Small Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Enhanced Autogun Launcher Rocket Launcher Special Weapon Improved Plasma Cutter Impact Weapon Flail Build | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Slots Evolved 10 | . . 2 2 . . . 4 . . . . 2 . Power 1 | . . . . . . . 1 . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 7 | . . . 2 . . . 3 . . . . 2 . Weapon 2 | . . 2 . . . . . . . . . . . Parts Attached 89 | 6 1 14 5 22 2 7 9 3 3 . . 14 3 Power 10 | 1 . 2 . 1 . 2 1 . 1 . . 2 . Engine 6 | 1 . 2 . . . 1 1 . 1 . . . . Core 4 | . . . . 1 . 1 . . . . . 2 . Reactor . | . . . . . . . . . . . . . . Propulsion 23 | 2 . 4 2 5 . 2 3 1 1 . . 2 1 Treads 12 | 2 . 4 2 2 . . . . . . . 2 . Leg 2 | . . . . . . . 1 . . . . . 1 Wheel 9 | . . . . 3 . 2 2 1 1 . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 27 | 1 1 3 2 4 1 2 5 2 . . . 6 . Device 11 | . . 1 1 1 . 1 2 2 . . . 3 . Storage 3 | 1 1 1 . . . . . . . . . . . Processor 6 | . . 1 . . 1 . 2 . . . . 2 . Hackware . | . . . . . . . . . . . . . . Protection 7 | . . . 1 3 . 1 1 . . . . 1 . Artifact . | . . . . . . . . . . . . . . Weapon 29 | 2 . 5 1 12 1 1 . . 1 . . 4 2 Energy Gun 3 | . . 1 . 1 . . . . . . . 1 . Energy Cannon 1 | . . . . . . . . . . . . 1 . Ballistic Gun 21 | 2 . 4 1 10 1 1 . . . . . 2 . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . 1 . . . . Special Weapon 1 | . . . . . . . . . . . . . 1 Impact Weapon 2 | . . . . 1 . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . 1 . 3 . 1 1 . . . . . . Parts Lost 33 | . . 1 2 6 2 . . . 1 . . 18 3 Power 3 | . . 1 . . . . . . 1 . . 1 . Propulsion 4 | . . . . 1 . . . . . . . . 3 Utility 12 | . . . . 3 1 . . . . . . 8 . Weapon 13 | . . . 2 2 1 . . . . . . 8 . Highest Loss Streak 16 | . . 1 2 4 1 . . . 1 . . 16 3 To Critical Strikes 2 | . . . . . . . . . 1 . . 1 . Average Backups 20 | 1 6 12 16 23 25 22 21 22 22 22 22 20 3 Power 1 | . 1 1 2 2 3 2 1 1 . . . . . Propulsion 4 | . 1 6 8 8 8 4 2 1 1 1 . . . Utility 8 | . . 1 2 5 5 6 12 13 14 14 13 12 2 Weapon 6 | . 2 3 3 7 8 8 6 6 6 6 6 5 . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 24 | . . 6 . 2 1 6 2 . . . 2 4 1 Power 7 | . . 3 . 2 . 1 . . . . 1 . . Propulsion 7 | . . 1 . . . 5 1 . . . . . . Utility 7 | . . . . . 1 . . . . . 1 4 1 Weapon 3 | . . 2 . . . . 1 . . . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 85 90 99 98 96 94 90 94 92 93 93 83 4 Engine 8 | . 14 10 9 4 . 4 13 13 12 13 13 6 . Core 2 | . . . . 4 9 3 . . . . . 2 . Treads 4 | . 27 21 18 8 . . . . . . . 1 1 Wheel 11 | . . . . 9 18 18 13 12 13 13 13 9 . Device 10 | . . 2 8 13 13 8 10 13 13 13 13 22 1 Storage 7 | . 14 11 9 9 9 8 6 6 6 6 6 4 . Processor 8 | . . 1 9 4 1 9 13 14 13 13 13 11 . Protection 6 | . . . 9 8 9 8 6 6 6 6 6 . . Ballistic Gun 28 | . 28 41 36 32 26 29 24 26 25 26 26 19 . Impact Weapon 2 | . . . . 3 9 3 1 . . . . . . Peak Build Rating 84 | 6 7 16 19 31 28 33 52 64 66 60 66 84 14 Average Rating 35 | 4 6 11 17 24 25 25 43 62 63 60 61 71 5 On Entrance 31 | . 6 7 16 18 28 25 33 52 64 60 60 62 14 Naked Turns 103 | . . . . . . . . . . . . 3 100 Heaviest Build 143 | 10 30 96 100 105 102 121 132 133 135 134 137 143 4 Greatest Support 40 | 40 40 40 40 40 26 26 20 20 18 16 16 27 15 Greatest Overweight (x) 13 | . . 2 2 9 3 6 6 13 8 8 8 8 . Average Overweight (x) 4 | . . . 2 3 3 3 6 6 7 8 8 5 . Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 25 25 5 Average Capacity 22 | 7 8 15 25 25 25 23 25 25 25 25 25 22 5 Most Carried 25 | 3 8 18 18 25 25 25 25 25 25 24 25 25 5 Average Carried 21 | 1 6 12 16 23 24 22 24 24 24 24 24 21 4 Final Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 25 5 5 Final Carried 25 | 3 8 18 18 25 25 25 25 25 24 24 25 5 4 Class Distribution -------------------- 27% | Commander-Gunner 17% | Commander-Tank 16% | Commander-Skirmisher 11% | Scavenger-Tank 11% | Scavenger-Gunner 6% | Mutant 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Tank | -8/Storage Scavenger-Tank | -8/Recycling Commander-Gunner | -8/Scraptown Commander-Tank | -6/Factory Commander-Skirmisher | -6/Lower Caves Commander-Skirmisher | -6/Lower Caves Commander-Tank | -6/Data Miner Commander-Tank | -5/Proximity Caves Commander-Skirmisher | -5/Factory Mutant | -5/Extension Resources | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Matter Collected 4202 | 204 . 683 179 775 397 242 345 261 424 . 244 282 166 Remotely . | . . . . . . . . . . . . . . Salvage Created 4249 | . . 987 192 1209 260 . 418 128 539 . 246 270 . Parts 230 | . . 66 10 77 10 . 15 4 19 . 18 11 . Haulers Intercepted 4 | . . 4 . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 39 | . . . . . . . . 2 19 . 18 . . Prevented 3 | . . . . . . . . . 3 . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Combat Hostiles Destroyed 74 | . . 16 6 21 4 . 3 1 13 . 7 3 . Guns 67 | . . 16 6 21 4 . 3 1 6 . 7 3 . AOE 7 | . . . . . . . . . 7 . . . . Classes Destroyed 15 | . . 6 2 2 1 . . 1 . . 3 . . Worker 8 | . . 2 . 3 . . 3 . . . . . . Builder 3 | . . . . 2 . . . . . . . 1 . Hauler 4 | . . 4 . . . . . . . . . . . Recycler 2 | . . . . . 1 . 1 . . . . . . Mechanic 2 | . . . . 1 . . . . 1 . . . . Drone 1 | . . . . . . . . . . . 1 . . Swarmer 10 | . . . 3 . 1 . . . 1 . 5 . . Grunt 27 | . . 8 . 10 . . . 1 5 . . 3 . Brawler 2 | . . 1 . . . . . . 1 . . . . Duelist 4 | . . 1 . . . . . . 3 . . . . Protector 1 | . . . . . . . . . . . 1 . . Sentry 26 | . . 6 2 10 3 . 3 . 1 . . 1 . Hunter 4 | . . . 1 1 . . . . 2 . . . . Programmer 1 | . . . . . . . . . . . 1 . . Scrapoid 1 | . . . . . . . . 1 . . . . . Best Kill Streak 13 | . . 7 4 13 2 . 5 1 7 . 4 2 . Combat Bots Only 10 | . . 4 4 10 2 . 2 1 7 . 4 2 . Max Kills in Single Turn 3 | . . 2 1 2 1 . 1 1 3 . 2 1 . Gunslinging 1 | . . 1 . 1 . . . . 1 . . . . Exploded 3 | . . . . . . . . . 3 . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Hostile Shots Fired 620 | . . 63 38 119 30 . 66 3 47 . 35 151 68 Missed 190 | . . 18 11 36 7 . 29 1 15 . 8 38 27 Hits 430 | . . 45 27 83 23 . 37 2 32 . 27 113 41 Melee 4 | . . 4 . . . . . . . . . . . Projectile 426 | . . 41 27 83 23 . 37 2 32 . 27 113 41 Critical Strikes 15 | . . 3 . 3 1 . . . 2 . . 6 . Damage Taken 6658 | . . 681 367 1361 303 . 228 33 399 . 379 2120 787 Core 1483 | . . 84 40 235 49 . 48 . 18 . 9 418 582 Absorbed by Shields 264 | . . . . . . . 15 4 91 . . 154 . Ignored by Resistances 452 | . . . . 6 20 . 50 . 156 . 100 120 . Regen/Repaired (Parts) 403 | . . . . . . 400 . 3 . . . . . Core Remaining (%) 82 | 100 100 79 . . . 41 . . . . 91 . . Volleys Fired 206 | 1 . 52 15 46 15 . 14 7 26 . 14 16 . Largest 4 | 2 . 4 4 4 3 . 4 4 4 . 4 4 . Hottest 226 | 40 . 100 89 100 69 . 100 100 100 . 100 226 . Shots Fired 757 | 2 . 206 60 178 44 . 45 28 74 . 56 64 . Gun 744 | 2 . 206 60 178 44 . 45 28 65 . 56 60 . Cannon 4 | . . . . . . . . . . . . 4 . Launcher 9 | . . . . . . . . . 9 . . . . Special . | . . . . . . . . . . . . . . Kinetic 732 | 2 . 198 60 178 44 . 45 28 65 . 56 56 . Thermal 16 | . . 8 . . . . . . . . . 8 . Explosive 9 | . . . . . . . . . 9 . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 25 | 2 . 8 11 17 25 . 12 10 4 . 4 12 . Robot Miss Streak 8 | . . 5 3 4 2 . 3 4 3 . 8 3 . Penetration Max 1 | . . . . 1 . . . . . . . 1 . Secondary Targets 16 | . . 4 1 3 1 . . 1 2 . 3 1 . Max Gunslinging Chain 2 | . . 1 1 2 1 . . 1 1 . 1 1 . Shots Hit Robots 454 | 2 . 121 39 107 31 . 38 14 35 . 24 43 . Core Hits 224 | . . 49 16 53 9 . 14 7 47 . 13 16 . Critical Kills 5 | . . . . 1 . . . . 1 . 1 2 . Critical Parts Destroyed 3 | . . . 1 . . . . . . . . 2 . Critical Strikes 8 | . . . 1 1 . . . . 1 . 1 4 . Destroy 8 | . . . 1 1 . . . . 1 . 1 4 . Melee Attacks 9 | . . . . 5 . . 3 . . . . . 1 Impact 9 | . . . . 5 . . 3 . . . . . 1 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . 1 . . 2 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 8565 | 15 . 1350 454 1916 437 . 756 220 1987 . 548 866 16 Guns 6594 | 15 . 1350 454 1654 437 . 575 220 575 . 548 766 . Cannons 93 | . . . . . . . . . . . . 93 . Explosions 1602 | . . . . 190 . . . . 1412 . . . . Melee 206 | . . . . 72 . . 134 . . . . . . Ramming 70 | . . . . . . . 47 . . . . 7 16 Kinetic 6433 | 15 . 1260 454 1654 437 . 575 220 575 . 548 695 . Thermal 254 | . . 90 . . . . . . . . . 164 . Explosive 1602 | . . . . 190 . . . . 1412 . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact 206 | . . . . 72 . . 134 . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . . . . 2 2 Average Corruption 1 | . . . . . . . . . . . . 1 2 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 3 | . . . . . . . . . . . . 1 2 Message Errors 1 | . . . . . . . . . . . . 1 . Matter Fused 1 | . . . . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 116 | . . . . 53 . . 62 . . . . 1 . Projectiles 1 | . . . . . . . . . . . . 1 . Explosions 1 | . . . . 1 . . . . . . . . . Melee 114 | . . . . 52 . . 62 . . . . . . Knockbacks 1 | . . . . . . . 1 . . . . . . Impact 1 | . . . . . . . 1 . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 131 | . . . . 99 . . 23 . . . . 2 7 Shots 2 | . . . . 2 . . . . . . . . . Rammed 9 | . . . . . . . 1 . . . . 3 5 Targets Rammed 9 | . . . . . . . 1 . . . . 3 5 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 503 | . . 357 6 170 5 . 100 218 250 . 224 503 . Average Temperature 78 | . . 78 3 30 2 . 33 112 102 . 90 118 . Received Heat Transfer 1358 | . . 234 81 549 108 . 72 16 44 . 75 125 54 Effects 1 | . . 1 . . . . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . . . . . Impact Corruptions 4 | . . . . 1 . . 3 . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . 2 . . Heat Transferred 461 | . . 200 . . . . . . . . . 261 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Maximum Alert Level 2 | . . 1 . 2 . . . . . . . 1 . Low Security (%) 76 | 100 100 87 100 45 100 . 100 . . . . 12 100 Level 1 17 | . . 12 . 32 . . . . . . . 87 . Level 2 5 | . . . . 22 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 424 | . . 220 161 424 187 . 101 . . . . 333 52 Initial 333 | . . . 79 63 157 . . . . . . 333 52 Average 120 | . . 99 102 233 59 . 37 . . . . 264 30 Influence Increases 3140 | . . 487 192 755 86 . 266 56 433 . 254 485 126 Destroy 0b10 Robot/C 1680 | . . 320 120 420 80 . 80 40 320 . 180 100 20 Destroy 0b10 Robot/NC 105 | . . 30 . 30 5 . 20 . 5 . 10 5 . Destroy Leader 388 | . . 98 40 140 . . 30 . 30 . 20 30 . Allied During Kill 243 | . . . . . . . 105 16 63 . 44 14 1 Successful Hack 35 | . . 8 . 7 . . 16 . . . . 4 . Disable Machine 180 | . . 30 . 120 . . 15 . . . . . 15 Destroy Structure 44 | . . 1 2 38 1 . . . . . . 2 . Advance Influence 300 | . . . . . . . . . . . . 300 . Lose Combat Pursuer 165 | . . . 30 . . . . . 15 . . 30 90 Influence Decreases 3105 | . . 297 231 502 490 . 266 56 348 85 200 431 199 Entered New Map 608 | . . . 111 88 247 . . . . 85 . 21 56 Time Decay 2016 | . . 287 100 354 223 . 228 56 318 . 200 170 80 Lost Part 330 | . . 10 20 60 20 . . . 10 . . 180 30 Lost Ally 151 | . . . . . . . 38 . 20 . . 60 33 Squads Dispatched 16 | . . 1 3 2 . . 3 . 1 . . 6 . Investigation 2 | . . . . . . . 2 . . . . . . Extermination 2 | . . . . . . . 1 . . . . 1 . Reinforcement 8 | . . 1 1 2 . . . . . . . 4 . Assault 1 | . . . . . . . . . 1 . . . . Garrison 3 | . . . 2 . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Distress Signals 2 | . . . . 1 . . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 129 | . . 24 8 24 5 . 6 2 17 . 10 22 11 Peak Tracking Total 16 | . . 4 4 6 3 . 3 2 7 . 5 16 6 Tactical Retreats 7 | . . . 1 . . . . . 1 . . 2 3 Traps | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Traps Triggered 4 | . 1 . . 2 . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Machines Disabled 12 | . . 2 . 8 . . 1 . . . . . 1 Max in Single Turn 1 | . . 1 . 1 . . 1 . . . . . 1 Garrison Access 1 | . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Machines Accessed 17 | . 1 2 . 2 . 2 3 . 1 4 1 1 . Terminals 7 | . 1 2 . 1 . . 1 . . . 1 1 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . 2 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . Total Hacks 66 | . 2 5 . 2 . 20 6 . 1 28 1 1 . Successful 58 | . 1 1 . 2 . 20 3 . 1 28 1 1 . Failed 8 | . 1 4 . . . . 3 . . . . . . Catastrophic 3 | . . 3 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 10 | . . 5 . 1 . . 4 . . . . . . Terminals 12 | . 2 5 . 1 . . 2 . . . 1 1 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . 4 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . Terminal Hacks 55 | . 1 1 . 1 . 20 1 . 1 28 1 1 . Record 32 | . . . . . . 20 . . . 11 1 . . Part Schematic 9 | . . . . . . . . . . 9 . . . Robot Schematic 5 | . . . . . . . . . . 5 . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . . Open Door 3 | . . . . 1 . . . . 1 . . 1 . Branch Access Points 2 | . . 1 . . . . 1 . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . 2 . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . 2 . . . . . . Scrapoids 2 | . . . . . . . 2 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 3 | . . 1 . . . . 2 . . . . . . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . . 9 . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 15 | . . . . . 11 . . . 2 . . . 2 Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Total Allies 27 | . . . . . 11 . 10 . 2 . . . 4 Largest Group 20 | . . . . . 11 11 20 10 9 7 7 5 2 Highest-Rated Group 433 | . . . . . 171 171 433 192 165 146 146 90 45 Highest-Rated Ally 39 | . . . . . 27 27 28 28 29 29 29 29 39 Total Orders 10 | . . . . . . 2 . 3 4 . . 1 . STAY 5 | . . . . . . 1 . 1 2 . . 1 . FOLLOW 4 | . . . . . . 1 . 1 2 . . . . PICKUP 1 | . . . . . . . . 1 . . . . . Ally Attacks 132 | . . . . . . . 13 7 53 . 41 12 6 Total Damage 1609 | . . . . . . . 164 68 551 . 435 213 178 Kills 13 | . . . . . . . 1 1 3 . 5 2 1 Allies Corrupted 1 | . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Active Infowar (turns) 3276 | . . . . . . 41 439 607 1129 134 618 307 1 Optics 3234 | . . . . . . . 439 607 1129 134 618 307 . Sensors 1630 | . . . . . . . . 600 637 . 106 287 . Seismic 57 | . . . . . . 41 . . . . . 16 . Jamming 178 | . . . . . . . . . . . . 177 1 Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . 2 2 . 1 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Turns Passed 9139 | 113 232 913 215 1109 644 2220 693 607 1129 134 618 347 165 Spaces Moved 5330 | 64 140 422 48 458 351 1490 354 346 700 90 389 232 246 Core 314 | 3 . . . . . . . . . . . 67 244 Treads 792 | 61 140 422 48 120 . . . . . . . 1 . Legs 2 | . . . . . . . . . . . . . 2 Wheels 4222 | . . . . 338 351 1490 354 346 700 90 389 164 . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 320 135 135 80 170 159 150 150 150 50 50 Average Speed 149 | 154 160 168 320 188 135 143 170 160 150 150 150 114 50 Slowest Speed 320 | 160 160 320 320 320 135 170 170 275 159 150 150 170 120 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 43 | 5 26 35 9 58 80 60 9 57 67 75 68 10 45 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 6 | . . . . . . 4 . . 1 1 . . . Known Exits Taken 6 | . . . . . . 1 1 1 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . . . . 1 . Scrap Searched 10 | . . . . . . 3 . 2 2 . 3 . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 64 | . . . . 31 . . . . 32 . . 1 . Melee . | . . . . . . . . . . . . . . Projectile 2 | . . . . 1 . . . . . . . 1 . AOE 62 | . . . . 30 . . . . 32 . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Total 6118 | 73 147 532 78 594 487 1576 422 390 751 89 413 290 276 Wait 116 | . . 6 8 20 12 4 24 25 . . 1 15 1 Move 5317 | 63 139 421 47 457 350 1489 353 345 699 89 388 231 246 Hop . | . . . . . . . . . . . . . . Pick Up 102 | 3 5 20 2 17 1 37 5 3 1 . 4 4 . Fast Attach 54 | 6 3 5 . 14 2 9 6 2 1 . . 4 2 Attach 29 | . . 2 4 2 . 4 4 1 1 . . 9 2 Detach 2 | . . . . . . . . . . . . 1 1 Swap 50 | . . 8 2 17 . 6 4 2 5 . 2 4 . Drop 85 | . . 18 . 16 1 27 8 5 2 . 4 3 1 Fire 206 | 1 . 52 15 46 15 . 14 7 26 . 14 16 . Melee 9 | . . . . 5 . . 3 . . . . . 1 Ram 9 | . . . . . . . 1 . . . . 3 5 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 131 | . . . . . 106 . . . 16 . . . 9 Trap . | . . . . . . . . . . . . . . Miscellaneous 8 | . . . . . . . . . . . . . 8 Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: [*Mat] / Min x2) -8/Materials -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / [*Ext]) -5/Extension History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 114 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 346 | -10/Materials | Entered another Materials area 346 | -9/Materials | Evolved 2 slots: Weapon x2 598 | -9/Materials | Identified exit to Mines 703 | -9/Materials | Build established: Gunner 1163 | -9/Materials | Discovered new exit (range 7) 1212 | -9/Materials | Build established: Scavenger-Gunner 1259 | -9/Materials | Entered another Materials area 1259 | -8/Materials | Evolved 2 slots: Utility x2 1316 | -8/Materials | Discovered new exit (range 13) 1349 | -8/Materials | Garrison activated, responded to threat 1474 | -8/Materials | Entered Storage 2019 | -8/Storage | Destroyed 10 combat bots 2027 | -8/Storage | Lost 4 parts (2u2w) 2187 | -8/Storage | Used back door to open Recycling access 2187 | -8/Storage | Discovered new exit (range 5) 2285 | -8/Storage | Build established: Scavenger-Tank 2583 | -8/Storage | Entered Recycling 2593 | -8/Recycling | Core integrity fell below 50% 2719 | -8/Recycling | Discovered new exit (range 10) 3176 | -8/Recycling | Scanned before Scraplab entrance 3196 | -8/Recycling | Entered Scraplab 3207 | -8/Recycling | Discovered new exit (range 3) 3227 | -8/Recycling | Entered Scraptown 3227 | -8/Scraptown | Accompanied by 11 allies 3360 | -8/Scraptown | Visited UFD Registry 3360 | -8/Scraptown | Registered with UFD as "Wireninja" 3408 | -8/Scraptown | Visited Research Penetration Think Tank 3437 | -8/Scraptown | Build established: Commander-Gunner 3442 | -8/Scraptown | Visited Infowarlord's Domain 3483 | -8/Scraptown | Visited Junk Repository 3506 | -8/Scraptown | Visited Cartography Club 3524 | -8/Scraptown | Visited Abandonware Association 3539 | -8/Scraptown | Learned abandonware demo "REPAIR.EXE" 3570 | -8/Scraptown | Visited Derelict Rescue Squad 3589 | -8/Scraptown | Visited Curators Association 3605 | -8/Scraptown | Visited Chapter 10 3624 | -8/Scraptown | Visited DA-N13 Charitable Foundation 3643 | -8/Scraptown | Visited Science Guys 4105 | -8/Scraptown | Found DCF Scrap (31 items) 4320 | -8/Scraptown | Found Exp. Sensor Array 4542 | -8/Scraptown | Found Deep Structural Scanner 4551 | -8/Scraptown | Learned location of Zion (-7) 4551 | -8/Scraptown | Learned location of Extension (-5) 4551 | -8/Scraptown | Learned location of Armory (-3) 4551 | -8/Scraptown | Learned 12 Factory zone layouts 4551 | -8/Scraptown | Learned 20 Factory zone layouts 4551 | -8/Scraptown | Learned 24 Factory zone layouts 4551 | -8/Scraptown | Learned 8 Upper Caves zone layouts 4551 | -8/Scraptown | Learned 24 Upper Caves zone layouts 4551 | -8/Scraptown | Learned 24 Proximity Caves zone layouts 4551 | -8/Scraptown | Learned Materials emergency access door positions 4551 | -8/Scraptown | Learned location of 3 exits from Factory 4551 | -8/Scraptown | Learned location of 1 exit from Proximity Caves 4551 | -8/Scraptown | Identified exit to Factory 4783 | -8/Scraptown | Found DRS Beacon 5056 | -8/Scraptown | Visited CR-KLE's Repair Center 5073 | -8/Scraptown | CR-KLE repaired 8 parts 5316 | -8/Scraptown | Met Optimus 5316 | -8/Scraptown | Accepted into 0bPrime 5413 | -8/Scraptown | Found Scrap Suit 5447 | -8/Scraptown | Entered Factory 5447 | -6/Factory | Accompanied by 10 allies 5447 | -6/Factory | Evolved 4 slots: Power x1, Utility x3 5448 | -6/Factory | Identified exit to Lower Caves 5448 | -6/Factory | Identified exit to Factory 5573 | -6/Factory | Scrapoids reinforcements arrived? 6005 | -6/Factory | Scrapoid reinforcements arrived 6071 | -6/Factory | Build established: Commander-Tank 6140 | -6/Factory | Entered Lower Caves 6140 | -6/Lower Caves | Accompanied by 10 allies 6165 | -6/Lower Caves | Lost 6 allies 6245 | -6/Lower Caves | Found Scrap Suit 6344 | -6/Lower Caves | Encountered a Warlord checkpoint 6437 | -6/Lower Caves | Learned 12 Factory zone layouts 6464 | -6/Lower Caves | Build established: Commander-Skirmisher 6645 | -6/Lower Caves | Learned Factory terminal intel 6686 | -6/Lower Caves | Discovered new exit (range 20) 6731 | -6/Lower Caves | Identified exit to Lower Caves 6747 | -6/Lower Caves | Entered another Lower Caves area 6747 | -6/Lower Caves | Accompanied by 9 allies 6857 | -6/Lower Caves | Encountered a Warlord checkpoint 7363 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7409 | -6/Lower Caves | Destroyed 7 combat bots 7671 | -6/Lower Caves | Build established: Commander-Tank 7725 | -6/Lower Caves | Discovered new exit (range 9) 7737 | -6/Lower Caves | Identified exit to Data Miner 7768 | -6/Lower Caves | Learned 8 Factory zone layouts 7876 | -6/Lower Caves | Entered Data Miner 7876 | -6/Data Miner | Accompanied by 7 allies 7876 | -6/Data Miner | Discovered new exit (range 6) 7896 | -6/Data Miner | Met Data Miner 7933 | -6/Data Miner | Learned location of Section 7 (-2) 7933 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7956 | -6/Data Miner | Received God Mode back door access code from Data Miner 8004 | -6/Data Miner | Identified exit to Proximity Caves 8010 | -6/Data Miner | Entered Proximity Caves 8010 | -5/Proximity Caves | Accompanied by 7 allies 8108 | -5/Proximity Caves | Spotter reported a threat 8116 | -5/Proximity Caves | Spotter reported a threat 8220 | -5/Proximity Caves | Spotted B-75 Beast 8272 | -5/Proximity Caves | Found DCF Scrap (16 items) 8356 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8628 | -5/Proximity Caves | Entered Factory 8628 | -5/Factory | Accompanied by 5 allies 8628 | -5/Factory | Evolved 2 slots: Utility x2 8629 | -5/Factory | Identified exit to Factory 8630 | -5/Factory | Loaded intel: 28 terminal locations 8882 | -5/Factory | Garrison activated, responded to threat 8919 | -5/Factory | Lost 4 allies 8935 | -5/Factory | Released all parts (15) 8966 | -5/Factory | Lost 16 parts (1p8u6w) 8972 | -5/Factory | Discovered new exit (range 9) 8975 | -5/Factory | Entered Extension 9010 | -5/Extension | Core integrity fell below 50% 9029 | -5/Extension | Core integrity fell below 20% 9052 | -5/Extension | Lost 3 parts (3n) 9125 | -5/Extension | Rescued a captive Derelict 9127 | -5/Extension | Rescued a captive Derelict 9132 | -5/Extension | Spotted B-75 Beast 9136 | -5/Extension | Spotted B-75 Beast 9140 | -5/Extension | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 09017_ Acquired Great Maul. 09019_ Acquired 111 matter. 09020_ Penetrated by Slug. 09021_ Y-64 Sentinel heat spikes uncontrollably. 09021_ Penetrated by Slug. 09021_ Carbon-fiber Leg destroyed. 09022_ Y-64 Sentinel heat damages Adv. Heat Sink. 09022_ Slug penetrates Wall. 09023_ Dropped Great Maul. 09024_ Slug penetrates Wall. 09043_ Slammed into U-05 Engineer. 09049_ Destabilizing: Core damaged (-20). 09111_ Dismantling Sealed Heavy Doors with Imp. Plasma Cutter. 09125_ Sealed Heavy Doors dismantled. 09125_ SG-JRQ(b): "Free at last!" 09126_ System corrupted: Energy discharge (-36). 09127_ BU-Z6F(l): "Time for some payback!" 09138_ Penetrated by Slug. 09138_ Door Terminal disabled. 09140_ Machine disabled. Map ----- +----------------------------------------------------+ | ??# #?????????????????????????????????????????? | | ### #?????????????????????????????????????????? | | #############?????????????????????????????? | | #?????????????????????????????? | | ######## #?????????????????????????????? | | #??????# #?????????????????????????????? | | #??????# #?????????????????????????????? | | #??????# #?????????????????????????????? | | #??????# #?????????????????????????????? | | #??????# #?????????????????????????????? | | ######### #??????# #?????????????????????????????? | | ????????# #??????# #?????????????????????????????? | | ????????# #????### #?????????????????????????????? | | ????????# #??###T# #?????????????????????????????? | | ????????# #??# # #?????????????????????????????? | | ????????# #??# #?????????????????????????????? | | ????????# #??### # #?????????????????????????????? | | ????????# ######## #?????????????????????????????? | | ????????# #?????????????????????????????? | | ????????# #?????????????????????????????? | | ????????# #?????????????????????????????? | | ????????# % #?????????????????????????????? | | ????????########## #?######??????????????????????? | | ???????????????#;#l### ;# ### ###????????????????? | | ???????????????# ""Y Y " ""#????????????????? | | ???????????????# " @ " " #????????????????? | | ???????????????# #????????????????? | | ???????????????# #????????????????? | | ???????????????# #????????????????? | | ???????????? ?????????????? | | ????????? ???????????? | | ????????? ???????????? | | ???????? ??????????? | | ??????? t ABB kR u ???????????? | | ???????######### BB BB ######???????????? | | ???????????????# BB #????????????????? | | ???????????????# #????????????????? | | ???????????????# #????????????????? | | ???????????????# #????????????????? | | ???????????????###### #"""#####??????????????????? | | ?????????????????????#???????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 29 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 375 Resistance: KI 30 Resistance: TH 10 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Nova Cannon | -6/Data Miner | Free Robot Schematics ------------------ H-66 Slayer | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SegregatorWarlordSpear Manual? 0 Play Time 00:52:19 Cumulative 371.4 hours Start 2025.08.12 @ 23:15:51 End 2025.08.16 @ 21:57:51 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 347 Rogue 311 Adventurer 36 Explorer 0 Win Type - Total 14 Types 6/0/8/0/0/0/0/0/0/0 Lore% 71 Gallery% 85 Achievement% 75 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SHIFT_HUE(315) Steam 1 RUN: 619b6ff8-6369-4c43-b1ad-54107f1e6f97