Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.22 @ 17:26:26 Player: Infomantis Result: Destroyed by 98-PO2(z) with Zionite Laser-S Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (115) 575 Value Destroyed (4164) 4164 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (1779) 1779 TOTAL SCORE: 11458 Bonus ------- High Alert Combat Kills 6 Follower Combat Kills 213 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Friendly Fire -40 Cogmind --------- Core Integrity 0/850 Matter 236/300 Energy 57/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -6/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Targeting Computer Improved Utility Shielding Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Experimental Heat Sink Trap Extractor (4/4 Dirty Bomb) Zionite Laser-M Improved EM Pulse Cannon Powered Hammer Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Coolant Injector Medium Storage Unit Machine Analyzer Improved Signal Interpreter Advanced Targeting Computer Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Improved Heavy Laser Improved Heavy Laser > --- INVENTORY -------- Machine Analyzer Hardened Medium Armor Plating Hardened Medium Armor Plating Trap Extractor Improved Heavy Laser Improved Heavy Laser EM Pulse Cannon Heavy Rocket Launcher Long-range Missile Launcher Powered Hammer [Rating: 59] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun Subdweller Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Bore Cannon Launcher Heavy Rocket Launcher Impact Weapon Powered Hammer Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Slots Evolved 8 | . . . 4 2 . . . . 2 . . . . Power 1 | . . . . . . . . . 1 . . . . Propulsion 2 | . . . 1 1 . . . . . . . . . Utility 5 | . . . 3 1 . . . . 1 . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 172 | 8 1 19 36 11 8 4 . 22 30 9 11 5 8 Power 20 | 1 . 2 3 1 . 1 . 1 5 2 4 . . Engine 11 | 1 . 2 2 1 . 1 . 1 2 . 1 . . Core 9 | . . . 1 . . . . . 3 2 3 . . Reactor . | . . . . . . . . . . . . . . Propulsion 36 | 2 . 1 12 5 . 1 . 6 4 . 2 . 3 Treads 20 | 2 . . 10 3 . . . 4 1 . . . . Leg 8 | . . . 2 . . 1 . . 1 . 1 . 3 Wheel 6 | . . 1 . 2 . . . 1 1 . 1 . . Hover 2 | . . . . . . . . 1 1 . . . . Flight . | . . . . . . . . . . . . . . Utility 49 | 2 . 8 14 4 3 . . 3 8 1 2 2 2 Device 19 | 1 . 5 5 3 2 . . 1 1 1 . . . Storage 3 | 1 . . 2 . . . . . . . . . . Processor 4 | . . . 2 . . . . . 2 . . . . Hackware 1 | . . . . . . . . . 1 . . . . Protection 22 | . . 3 5 1 1 . . 2 4 . 2 2 2 Artifact . | . . . . . . . . . . . . . . Weapon 67 | 3 1 8 7 1 5 2 . 12 13 6 3 3 3 Energy Gun 13 | 2 1 2 2 . . . . . 5 1 . . . Energy Cannon 10 | . . . . . . . . 3 2 2 1 1 1 Ballistic Gun 20 | 1 . 4 4 1 2 2 . 4 . 1 1 . . Ballistic Cannon 2 | . . . . . . . . . . . . 1 1 Launcher 19 | . . 2 1 . 3 . . 5 4 2 1 . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . 2 . . 1 . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 2 . . . . 2 1 . . . . Corrupted Parts 1 | . . . . . . . . . . . 1 . . System Corruption 6 | . . . . . . . . . . . 6 . . Parts Lost 39 | . . 2 3 . . 1 . 7 8 1 2 . 15 Power 9 | . . 1 1 . . . . 1 2 1 1 . 2 Propulsion 12 | . . 1 1 . . 1 . 1 2 . . . 6 Utility 11 | . . . 1 . . . . 3 2 . 1 . 4 Weapon 7 | . . . . . . . . 2 2 . . . 3 Highest Loss Streak 15 | . . 1 1 . . 1 . 3 7 1 2 . 15 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 100 99 97 92 92 91 92 86 82 93 91 92 79 Engine 7 | . 14 13 5 7 7 7 7 5 4 . . 6 4 Core 2 | . . . 3 . . . . . 5 12 10 6 4 Treads 12 | . 28 22 20 15 15 10 7 10 2 . . . . Leg 2 | . . . 3 . . 3 7 2 5 6 6 6 5 Wheel 7 | . . 5 2 6 7 7 7 7 10 13 12 13 9 Device 10 | . 14 10 12 15 15 15 15 10 1 7 9 6 5 Storage 8 | . 14 14 9 7 7 7 7 7 6 6 6 6 5 Processor 9 | . . . 8 15 15 15 15 15 15 18 13 6 6 Hackware 1 | . . . . . . . . . 5 6 6 6 6 Protection 8 | . . 3 12 6 7 7 7 7 11 6 9 19 17 Energy Gun 5 | . 14 13 6 . . . . . 6 10 . . . Energy Cannon 1 | . . . . . . . . 4 1 1 5 4 5 Ballistic Gun 9 | . 14 13 10 15 14 15 15 7 . 1 6 . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 56 | 15 16 28 35 35 45 43 43 49 54 43 52 56 56 Greatest Support 83 | 40 40 40 60 83 28 28 28 28 44 44 44 44 44 Greatest Overweight (x) 2 | . . 1 1 1 1 1 1 1 1 . 2 1 1 Average Overweight (x) . | . . . . . 1 1 1 . . . . 1 . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 9 10 10 10 10 10 10 10 10 10 9 Most Carried 10 | 8 8 8 10 10 10 10 10 10 10 10 10 10 10 Average Carried 9 | 4 7 7 9 9 9 10 10 9 9 10 9 9 8 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 8 8 8 9 10 10 10 10 10 10 10 10 10 5 Class Distribution -------------------- 52% | Mutant 47% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Matter Collected 3627 | 362 40 310 577 277 253 137 . 684 254 342 231 28 132 Remotely . | . . . . . . . . . . . . . . Salvage Created 3784 | 162 105 407 774 179 446 189 . 484 541 242 197 . 58 Parts 211 | 13 6 35 38 8 24 7 . 25 32 17 4 . 2 Haulers Intercepted 4 | . . . 3 . . . . . 1 . . . . Recyclers Shooed 2 | . . . . . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 78 | . . 8 . . 21 11 . 18 . 12 8 . . Prevented 1 | . . . . . . 1 . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Combat Hostiles Destroyed 91 | . 2 14 14 2 15 2 . 10 17 8 6 . 1 Guns 42 | . 2 10 12 2 3 2 . 7 1 3 . . . Cannons 8 | . . . . . . . . 1 2 1 3 . 1 AOE 38 | . . 4 2 . 12 . . 2 12 4 2 . . Classes Destroyed 16 | 2 1 3 4 . 1 . . 2 2 1 . . . Worker 3 | . . . . . . . . . 3 . . . . Builder 2 | . . . . . . . . . 2 . . . . Tunneler 5 | 3 1 . 1 . . . . . . . . . . Hauler 4 | . . . 3 . . . . . 1 . . . . Recycler 2 | 1 . . . 1 . . . . . . . . . Minesweeper 2 | . . . . . 2 . . . . . . . . Operator 2 | . . . 2 . . . . . . . . . . Watcher 4 | . . . 1 . . . . . 3 . . . . Swarmer 22 | . . 4 . . 4 . . . 7 7 . . . Grunt 38 | . 2 . 12 . 8 . . 3 7 . 6 . . Brawler 4 | . . . 1 . 1 1 . 1 . . . . . Sentry 12 | . . 1 1 2 2 1 . 2 3 . . . . Demolisher 3 | . . . . . . . . 3 . . . . . Hunter 1 | . . . . . . . . . . 1 . . . Programmer 1 | . . . . . . . . 1 . . . . . Subdweller 9 | . . 9 . . . . . . . . . . . Best Kill Streak 12 | 3 2 4 6 1 12 1 . 2 8 4 4 . 1 Combat Bots Only 12 | . 2 4 3 1 12 1 . 2 6 4 4 . 1 Max Kills in Single Turn 3 | 1 1 3 3 1 3 1 . 1 3 2 2 . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . 3 1 . 3 . . 1 3 2 2 . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Hostile Shots Fired 944 | . 6 55 97 141 21 54 . 114 288 22 38 . 108 Missed 327 | . 2 15 29 45 9 27 . 38 116 5 12 . 29 Damage Taken 9271 | . 54 697 1121 717 190 209 . 1170 1926 308 470 . 2409 Core 1525 | . 12 205 146 56 15 22 . 193 187 48 36 . 605 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 35 | . . . . . . . . . . . . . 35 Ignored by Resistances 28 | . . . . . . . . 28 . . . . . Core Remaining (%) 61 | 100 . 13 73 . . . . 59 . . . . . Volleys Fired 373 | 29 13 58 79 20 14 14 . 58 34 11 20 1 22 Largest 2 | 2 2 2 2 2 2 2 . 2 2 2 1 1 2 Hottest 155 | 60 85 90 90 46 51 56 . 99 130 155 90 90 147 Shots Fired 610 | 34 23 80 149 40 23 28 . 107 47 21 21 2 35 Gun 473 | 34 23 76 146 40 18 28 . 67 22 18 . 1 . Cannon 91 | . . . . . . . . 29 10 1 16 1 34 Launcher 46 | . . 4 3 . 5 . . 11 15 2 5 . 1 Special . | . . . . . . . . . . . . . . Kinetic 333 | 28 10 31 79 40 23 28 . 72 . . . 1 21 Thermal 229 | . 8 49 70 . . . . 29 24 19 16 1 13 Explosive 29 | . . . . . . . . 6 15 2 5 . 1 Electromagnetic 19 | 6 5 . . . . . . . 8 . . . . Robot Hit Streak 33 | 4 9 33 17 21 14 11 . 23 18 10 15 . 6 Robot Miss Streak 6 | 3 1 3 5 2 1 3 . 3 5 1 1 . 6 Penetration Max 1 | . . . . . . 1 . . . . . . . Secondary Targets 2 | . . . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . Shots Hit Robots 399 | 19 15 42 97 32 15 19 . 82 29 14 15 . 20 Core Hits 226 | 5 6 22 42 7 28 9 . 36 40 12 11 . 8 Critical Kills 3 | 1 . . 1 . 1 . . . . . . . . Critical Parts Destroyed 5 | . . . . . . . . 2 1 . . . 2 Critical Strikes 13 | 1 1 . 1 . 1 . . 3 3 . . . 3 Burn 3 | . 1 . . . . . . . 2 . . . . Destroy 9 | 1 . . 1 . 1 . . 3 . . . . 3 Smash 1 | . . . . . . . . . 1 . . . . Melee Attacks 26 | . . . . . . . . . 5 . . 21 . Impact 26 | . . . . . . . . . 5 . . 21 . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 13999 | 260 200 1154 1930 522 1496 418 . 2445 2976 734 1277 . 587 Guns 5699 | 257 200 715 1548 522 229 418 . 1139 343 328 . . . Cannons 1564 | . . . . . . . . 432 134 33 382 . 583 Explosions 6561 | . . 439 380 . 1267 . . 874 2329 373 895 . 4 Melee 164 | . . . . . . . . . 164 . . . . Ramming 11 | 3 . . 2 . . . . . 6 . . . . Kinetic 6258 | 219 73 679 1057 522 1496 418 . 1494 . . . . 300 Thermal 3206 | . 59 475 871 . . . . 432 343 361 382 . 283 Explosive 4120 | . . . . . . . . 519 2329 373 895 . 4 Electromagnetic 240 | 38 68 . . . . . . . 134 . . . . Impact 164 | . . . . . . . . . 164 . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . 1 . . 6 6 . Average Corruption 2 | . . . . . . . . 1 . . 6 6 . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 45 | . . . . . . . . 14 . . 29 2 . Message Errors 13 | . . . . . . . . 3 . . 9 1 . Matter Fused 13 | . . . . . . . . 4 . . 9 . . Heat Flow Errors 2 | . . . . . . . . 1 . . 1 . . Energy Discharges 5 | . . . . . . . . 2 . . 3 . . Parts Fused 1 | . . . . . . . . . . . 1 . . Data Loss (minor) 5 | . . . . . . . . 2 . . 3 . . Data Loss (major) 2 | . . . . . . . . . . . 2 . . Misfires 4 | . . . . . . . . 2 . . 1 1 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 321 | . . 4 . . 44 . . 19 203 . 29 . 22 Projectiles 37 | . . . . . . . . . . . 15 . 22 Explosions 199 | . . 4 . . 44 . . 19 118 . 14 . . Melee 85 | . . . . . . . . . 85 . . . . Knockbacks 1 | 1 . . . . . . . . . . . . . Impact 1 | 1 . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 152 | . . . 17 . . . . . 88 47 . . . Shots 6 | . . . 1 . . . . . 4 1 . . . Rammed 4 | 1 . . 1 . . . . . 2 . . . . Targets Rammed 4 | 1 . . 1 . . . . . 2 . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 433 | . 120 2 57 10 12 . . 219 433 177 199 52 197 Average Temperature 70 | . 43 2 19 5 6 . . 39 125 77 86 31 144 Received Heat Transfer 2859 | . 30 72 666 198 54 66 . 266 597 . 199 . 711 Effects 7 | . . . . . . . . . 7 . . . . Shutdowns 3 | . . . . . . . . . 3 . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . Damage (major) 3 | . . . . . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . 4 . . . . Impact Corruptions 3 | . . . . . . . . . 3 . . . . Robots Melted 1 | . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . Parts Melted 6 | . . . 1 . . . . . 2 2 1 . . Heat Transferred 5341 | . 222 782 1766 . . . . 703 629 531 600 . 108 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Peak Influence 403 | 20 69 . 307 209 . . . . 403 . . . . Initial 113 | . 13 . 71 113 . . . . 2 . . . . Average 137 | 10 51 . 146 122 . . . . 220 . . . . Maximum Alert Level 2 | . . . 1 1 . . . . 2 . . . . Low Security (%) 74 | 100 100 . 81 73 . . . . 41 . . . . Level 1 24 | . . . 18 26 . . . . 53 . . . . Level 2 1 | . . . . . . . . . 4 . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 14 | . 1 . 3 . . . . . 10 . . . . Investigation 3 | . . . 1 . . . . . 2 . . . . Extermination 1 | . . . . . . . . . 1 . . . . Reinforcement 7 | . 1 . 2 . . . . . 4 . . . . Assault . | . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 2 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Distress Signals 48 | . . . 1 . . . . 46 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 126 | . 3 17 29 2 14 4 . 17 22 8 7 . 3 Peak Tracking Total 13 | . 2 5 5 1 13 3 . 3 7 4 4 . 3 Tactical Retreats 6 | . . 2 2 . . . . 1 1 . . . . Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Traps Triggered 2 | . . . 1 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . . . . . 2 . . . . . . . Most Traps Carried 4 | . . . . . 4 4 4 4 4 4 4 4 4 Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Disabled 16 | . . . 4 . 1 . . 4 5 . . 1 1 Max in Single Turn 2 | . . . 1 . 1 . . 1 2 . . 1 . Garrison Access 2 | . . . 1 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Accessed 25 | . 3 . 5 1 2 . 4 . 7 1 2 . . Terminals 8 | . 3 . 2 . . . . . 3 . . . . Fabricators 2 | . . . . . . . . . 2 . . . . Repair Stations 1 | . . . . . . . . . 1 . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . Garrison Access 3 | . . . 1 1 . . . . 1 . . . . Total Hacks 104 | . 6 . 20 2 11 . 29 . 24 1 11 . . Successful 85 | . 3 . 15 1 11 . 29 . 14 1 11 . . Failed 19 | . 3 . 5 1 . . . . 10 . . . . Catastrophic 1 | . . . . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 23 | . . . 6 . . . . . 16 . . 1 . Terminals 24 | . 6 . 6 . . . . . 12 . . . . Fabricators 7 | . . . . . . . . . 7 . . . . Repair Stations 2 | . . . . . . . . . 2 . . . . Recycling Units 2 | . . . 2 . . . . . . . . . . Scanalyzers 11 | . . . 11 . . . . . . . . . . Garrison Access 6 | . . . 1 2 . . . . 3 . . . . Terminal Hacks 61 | . 3 . 2 . 11 . 29 . 4 1 11 . . Record 31 | . . . . . 10 . 11 . . . 10 . . Part Schematic 10 | . . . . . . . 9 . 1 . . . . Robot Schematic 6 | . . . . . . . 6 . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . Prototype ID Bank 4 | . . . 1 . . . 3 . . . . . . Open Door 3 | . . . . . 1 . . . . 1 1 . . Branch Access Points 1 | . . . . . . . . . 1 . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . Alert Level 1 | . . . . . . . . . 1 . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . 1 . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . . . Network Status 1 | . . . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . Repair Station Hacks 1 | . . . . . . . . . 1 . . . . Scan Component 1 | . . . . . . . . . 1 . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . . . Scanalyzer 10 | . . . 10 . . . . . . . . . . Insert Component 5 | . . . 5 . . . . . . . . . . Analyze 5 | . . . 5 . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 1 . . . . . . . . . Seal Access 2 | . . . 1 1 . . . . . . . . . Unauthorized Hacks 8 | . . . 1 . . . . . 7 . . . . Terminals 3 | . . . . . . . . . 3 . . . . Botnet 3 | . . . . . . . . . 3 . . . . Fabricators 3 | . . . . . . . . . 3 . . . . Report 1 | . . . . . . . . . 1 . . . . Liberate 1 | . . . . . . . . . 1 . . . . Haulers 1 | . . . . . . . . . 1 . . . . Repair Stations 1 | . . . . . . . . . 1 . . . . Mechanics 1 | . . . . . . . . . 1 . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . Tunnel 1 | . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 12 | . 2 . 4 . . . . . 6 . . . . Full Trace Events 2 | . . . . . . . . . 2 . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . 6 . . . . 4 . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 28 | . . . 4 . . . 9 . 1 . . 14 . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . 5 . . . . . . . . . . Part Schematics Acquired 4 | . . . 4 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . 2 . . 2 . . . . . Allies Hacked 2 | . . . . . . . . . 2 . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total Allies 9 | . . . . . 2 . . 2 3 . . 2 . Largest Group 3 | . . . . . 2 2 . 2 3 . . 2 2 Highest-Rated Group 87 | . . . . . 46 46 . 68 87 . . 59 59 Highest-Rated Ally 34 | . . . . . 30 30 . 34 34 . . 31 31 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 66 | . . . . . . 17 . 11 10 . . . 28 Total Damage 1271 | . . . . . . 237 . 448 319 . . . 267 Kills 12 | . . . . . . 2 . 4 2 . . . 4 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Robot Analysis Total 2 | . 2 . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 1 . . 1 2 . 3 . 1 2 2 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Turns Passed 14067 | 223 552 3043 1333 580 1581 1042 118 1410 858 709 1072 1278 268 Spaces Moved 9882 | 95 245 1983 658 385 1296 862 103 954 582 657 836 1047 179 Core 36 | 11 . . . . . . . . . . . . 25 Treads 1899 | 84 245 1105 426 38 . . . 1 . . . . . Legs 59 | . . . . . . . . . . . 58 . 1 Wheels 7888 | . . 878 232 347 1296 862 103 953 582 657 778 1047 153 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 100 115 100 115 115 115 100 100 100 100 115 50 Average Speed 122 | 147 160 140 144 124 115 115 115 114 112 100 117 115 105 Slowest Speed 260 | 160 160 240 240 225 115 115 115 240 115 100 260 115 120 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 55 | 5 37 66 42 7 96 95 70 61 20 77 89 88 28 Regions Visited 13 Branch Regions 9 Pre-discovered Areas 7 | . . . 1 . . . 1 2 . . . 3 . Known Exits Taken 9 | . . . 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . . . . . . . . 1 . Scrap Searched 13 | . . 3 . . 3 2 . . . 2 2 1 . Spaces Dug 69 | . . 8 . . 16 . . 22 1 . 21 1 . Terrain Destroyed 383 | . . 69 36 . 50 1 . 57 87 24 38 1 20 Melee 2 | . . . . . . . . . 1 . . 1 . Projectile 26 | . . 11 . . . 1 . 1 . . 4 . 9 AOE 355 | . . 58 36 . 50 . . 56 86 24 34 . 11 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total 11164 | 140 383 2165 898 450 1361 884 102 1161 728 686 902 1082 222 Wait 502 | . 120 94 79 10 8 2 . 103 42 4 28 5 7 Move 9869 | 94 244 1982 657 384 1295 861 102 953 581 656 835 1046 179 Hop . | . . . . . . . . . . . . . . Pick Up 61 | 8 2 4 15 6 2 . . 3 15 1 2 1 2 Fast Attach 63 | 7 1 2 10 3 1 1 . 14 11 4 5 2 2 Attach 22 | . . 2 4 3 . . . 2 5 . 1 . 5 Detach 4 | . . 1 1 . . . . . 2 . . . . Swap 87 | 1 . 15 22 5 7 3 . 6 14 5 5 3 1 Drop 104 | . 3 7 30 11 3 2 . 13 17 5 6 3 4 Fire 373 | 29 13 58 79 20 14 14 . 58 34 11 20 1 22 Melee 26 | . . . . . . . . . 5 . . 21 . Ram 2 | . . . . . . . . . 2 . . . . Kick . | . . . . . . . . . . . . . . Crush 2 | 1 . . 1 . . . . . . . . . . Escape Stasis 8 | . . . . 8 . . . . . . . . . Rewire 41 | . . . . . 31 1 . 9 . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Subcaves -8/Materials -7/Factory (discovered 2 exits: *Sto / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 224 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 558 | -10/Materials | Discovered new exit (range 6) 764 | -10/Materials | Discovered new exit (range 8) 776 | -10/Materials | Entered Subcaves 827 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 868 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 2675 | -10/Subcaves | Ambushed by Subdweller buried in earth 2676 | -10/Subcaves | Core integrity fell below 50% 2745 | -10/Subcaves | Learned Materials security intel 2766 | -10/Subcaves | A Subdweller sparked back to life 2766 | -10/Subcaves | A Subdweller sparked back to life 3093 | -10/Subcaves | Core integrity fell below 20% 3225 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 3228 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 3742 | -10/Subcaves | Discovered new exit (range 14) 3819 | -10/Subcaves | Entered Materials 3819 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4722 | -8/Materials | Discovered new exit (range 14) 5151 | -8/Materials | Identified exit to Factory 5152 | -8/Materials | Entered Factory 5152 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5286 | -7/Factory | Discovered new exit (range 16) 5314 | -7/Factory | Identified exit to Lower Caves 5507 | -7/Factory | Discovered new exit (range 6) 5511 | -7/Factory | Identified exit to Storage 5732 | -7/Factory | Entered Lower Caves 5930 | -7/Lower Caves | Learned 8 Research zone layouts 5930 | -7/Lower Caves | Learned Research emergency access door positions 5930 | -7/Lower Caves | Learned Factory stockpile data 5930 | -7/Lower Caves | Learned Research stockpile data 5930 | -7/Lower Caves | Learned Armory security intel 6674 | -7/Lower Caves | Discovered new exit (range 11) 6718 | -7/Lower Caves | Learned Factory security intel 6723 | -7/Lower Caves | Identified exit to Lower Caves 6779 | -7/Lower Caves | Encountered a Warlord checkpoint 6934 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6969 | -7/Lower Caves | Destroyed 12 combat bots 7171 | -7/Lower Caves | Build established: Scavenger-Mutant 7313 | -7/Lower Caves | Entered another Lower Caves area 7313 | -7/Lower Caves | Accompanied by 2 allies 7351 | -7/Lower Caves | Discovered new exit (range 9) 7362 | -7/Lower Caves | Identified exit to Factory 7510 | -7/Lower Caves | Learned Factory garrison access intel 7608 | -7/Lower Caves | Learned Factory emergency access door positions 7738 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7855 | -7/Lower Caves | Encountered a Warlord checkpoint 8211 | -7/Lower Caves | Discovered new exit (range 9) 8223 | -7/Lower Caves | Identified exit to Data Miner 8355 | -7/Lower Caves | Entered Data Miner 8355 | -7/Data Miner | Discovered new exit (range 6) 8377 | -7/Data Miner | Met Data Miner 8403 | -7/Data Miner | Learned location of Section 7 (-2) 8403 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8420 | -7/Data Miner | Received God Mode back door access code from Data Miner 8470 | -7/Data Miner | Identified exit to Proximity Caves 8473 | -7/Data Miner | Entered Proximity Caves 8485 | -6/Proximity Caves | Learned location of Extension (-6) 8869 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9371 | -6/Proximity Caves | Discovered exit to Factory (range 10) 9571 | -6/Proximity Caves | Found Prototype Launcher 9571 | -6/Proximity Caves | Identified Gui. Missile Launcher 9645 | -6/Proximity Caves | Lost 3 parts (1p1u1w) 9883 | -6/Proximity Caves | Entered Factory 9883 | -6/Factory | Accompanied by 1 ally 9883 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9887 | -6/Factory | Loaded intel: 4 garrison access locations 9961 | -6/Factory | Lost 7 parts (1p2n2u2w) 10216 | -6/Factory | Build established: Mutant 10485 | -6/Factory | Identified exit to Lower Caves 10485 | -6/Factory | Identified exit to Extension 10741 | -6/Factory | Entered Lower Caves 11044 | -6/Lower Caves | Build established: Scavenger-Mutant 11097 | -6/Lower Caves | Encountered a Warlord checkpoint 11335 | -6/Lower Caves | Learned Factory stockpile data 11361 | -6/Lower Caves | Discovered new exit (range 15) 11385 | -6/Lower Caves | Identified exit to Lower Caves 11450 | -6/Lower Caves | Entered another Lower Caves area 11509 | -6/Lower Caves | Learned 8 Factory zone layouts 11509 | -6/Lower Caves | Learned Extension trap positions 11509 | -6/Lower Caves | Learned Research emergency access door positions 11509 | -6/Lower Caves | Learned Armory emergency access door positions 11509 | -6/Lower Caves | Learned Armory stockpile data 11509 | -6/Lower Caves | Learned Factory security intel 11509 | -6/Lower Caves | Learned Extension terminal intel 11728 | -6/Lower Caves | Learned 8 Factory zone layouts 12247 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 12493 | -6/Lower Caves | Discovered new exit (range 11) 12514 | -6/Lower Caves | Identified exit to Zion 12522 | -6/Lower Caves | Entered Zion 12560 | -6/Zion | System corruption cleaned by Quarantine Array 12588 | -6/Zion | Discovered new exit (range 16) 12972 | -6/Zion | Received a visual enhancement algorithm 13034 | -6/Zion | Learned 4 Factory zone layouts 13059 | -6/Zion | Learned location of Quarantine (-2) 13066 | -6/Zion | Given the Hacking Drone Bay 13238 | -6/Zion | Gained Derelict followers 13441 | -6/Zion | Learned Factory emergency access door positions 13785 | -6/Zion | Discovered new exit (range 3) 13792 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 13800 | -6/Zion | Entered Deep Caves 13800 | -6/Deep Caves | Accompanied by 2 allies 13969 | -6/Deep Caves | Z-Facility disabled 13979 | -6/Deep Caves | Attacked by Z-Imprinter 14005 | -6/Deep Caves | Core integrity fell below 50% 14016 | -6/Deep Caves | Destroyed Z-Imprinter 14048 | -6/Deep Caves | Core integrity fell below 20% 14068 | -6/Deep Caves | Destroyed by 98-PO2(z) with Zionite Laser-S Last Messages --------------- take my place! Derelicts will one day ru..." 14016_ Z-Imprinter destroyed. 14021_ Med. Reactive Plating destroyed. 14022_ Coolant Injector melts away. 14035_ Lrn. Missile Launcher destroyed. 14039_ Carbon-fiber Leg destroyed. 14045_ Destroyed Prototype Storage. 14047_ Slug Cannon destroyed. 14047_ Dropped Imp. EM Pulse Cannon. 14048_ Dropped Med. Storage Unit. 14048_ Dropped Hvy. Plasma Cannon. 14050_ Acquired Carbon-fiber Leg. 14054_ Acquired 66 matter. 14056_ Carbon-fiber Leg destroyed. 14059_ Acquired Prototype Energy Gun. 14060_ Acquired 58 matter. 14061_ Dropped Imp. EM Pulse Cannon. 14062_ Acquired Prototype Device. 14063_ Acquired 8 matter. 14064_ Carbon-fiber Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????######???????????? | | ???????????????????????? ?????### #???????????? | | ???????????????????????? ##### ???????????? | | ??????????????????????? ???????????? | | ??????????????????????? ???????????? | | ?????????????????????? #???????????? | | ?????????????????????? #???????????? | | ????????????????????? ##??????????? | | ?????????????????? ############ | | ???????????????? # | | ?????????????? | | ?????????????? | | ?????????????" ######## | | ?????????????" "#??????# | | ?????????????" # #??????# | | ????????????"" #?????## | | ????????????" #????## | | ???????????/% #????# | | ??????????? = #????# | | ?????????? % #?????## | | ?????????? % ;#??????#### | | ???????????" @ ;#??????????# | | ????????????"" #?????????## | | ?????????? z] #?????????# | | ???????????"" z ##?????????# | | ????????????"" ;#??????###### | | ?????????????"" ##??????# ## | | ?????????????"" ##?????# | | ?????????????""i #?????# | | ????????????"" #?????# | | ???????????"" #"#????# | | ?????????? ###????# | | ??????????""""o ! ##?????## | | ?????????? ]] #??????##### | | ????????? ##?????????? | | ????????? #?????????? | | ????????? ##????????? | | ????????? #????????? | | ?????????? #????????? | | ?????????? #????????? | | ??????????? ##### #????????? | | ??????????? ##?????### #### #????????? | | ??????????? ??????????######??## ##????????? | | ??????????????????????????????????# ###?????????? | | ???????????????????????????????????###???????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 65 Energy Generation 31 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 30 Resistance: EX 25 Resistance: EM 15 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Trap Extractor Capacity 4 Item Schematics ----------------- Sub. Shrapnel Launcher | -8/Materials | Scanalyzed EM Pulse Cannon | -8/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Sensor Array | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Imp. Linear Gravjet | -7/Data Miner | Free Proton Cannon | -6/Factory | Hacked Flexi-carbon Leg | -6/Zion | Archive Hyp. Coil Gun | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Imp. Reaction Control System | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Antimatter Reactor | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Imp. Core Shielding | -6/Zion | Archive Recoil Nullifier | -6/Zion | Archive Imp. Cryofiber Web | -6/Zion | Archive Adv. Trap Extractor | -6/Zion | Archive Matter Neutralizer | -6/Zion | Archive Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free X-62 Marksman | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free H-66 Slayer | -6/Zion | Archive R-10 Processor | -6/Zion | Archive K-01 Serf | -6/Zion | Archive X-82 Rainmaker | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakCobblerEngine Manual? 0 Play Time 01:52:30 Cumulative 390.8 hours Start 2024.03.22 @ 14:39:02 End 2024.03.22 @ 17:26:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 257 Rogue 234 Adventurer 6 Explorer 17 Win Type - Total 30 Types 21/0/5/1/0/1/1/1/0 Lore% 92 Gallery% 95 Achievement% 79 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/TamsynBold Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8e39db60-fe5b-4769-9170-9c2b53ba1e40