Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.15 @ 01:00:46 Player: Bikerider58 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (127) 635 Value Destroyed (3797) 3797 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (1101) 1101 TOTAL SCORE: 9793 Bonus ------- High Alert Combat Kills 276 Follower Combat Kills 109 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -84 Cogmind --------- Core Integrity 719/850 Matter 116/300 Energy 45/415 System Corruption 8% Temperature Hot (299) Movement Treading (250) Ox1 Location -6/Factory Parts ------- > --- POWER (3) -------- Deuterium Engine Nuclear Core Fusion Compressor > --- PROPULSION (4) --- Armored Treads Armored Treads Armored Treads > --- UTILITY (6) ------ Advanced Heat Sink High-capacity Storage Unit Improved Signal Interpreter Advanced Targeting Computer Force Field > --- WEAPON (2) ------- Improved Heavy Laser Improved Heavy Laser > --- INVENTORY (20) --- Armored Treads Improved Heat Sink Energy Well (350) Experimental Sensor Array Improved Terrain Scanner Improved Terrain Scan Processor Hacking Suite Authchip [Armor] High-powered Tractor Beam Drone Bay (2/2) Sensor Drone Bay (20/20) KN-7UR's Autopenetrator Heavy Ion Cannon Mini Assault Cannon Mini Assault Cannon Rocket Array CPS Tube (2) CPS Tube (2) Katana Peak State ------------ > --- POWER ------------ Deuterium Engine Nuclear Core Fusion Compressor > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Makeshift Microdissipator Network High-capacity Storage Unit Experimental Sensor Array Improved Signal Interpreter Advanced Targeting Computer Force Field > --- WEAPON ----------- Improved Heavy Laser Improved Heavy Laser > --- INVENTORY -------- Armored Treads Armored Treads Improved Heat Sink Energy Well Improved Terrain Scanner Improved Terrain Scan Processor Hardened Medium Armor Plating Hacking Suite Authchip [Armor] High-powered Tractor Beam Drone Bay Sensor Drone Bay KN-7UR's Autopenetrator Heavy Ion Cannon Mini Assault Cannon Mini Assault Cannon Rocket Array CPS Tube CPS Tube Katana [Rating: 68] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg VSS Leg Utility High-capacity Storage Unit Device Makeshift Microdissipator Network Storage High-capacity Storage Unit Processor Target Analyzer Protection Light Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Special Weapon CPS Tube Impact Weapon Heavy Hammer Build | -11 -10 -9 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Slots Evolved 8 | . . 2 . 2 . . . 4 Power 2 | . . . . . . . . 2 Propulsion 2 | . . 1 . 1 . . . . Utility 4 | . . 1 . 1 . . . 2 Weapon . | . . . . . . . . . Parts Attached 86 | 7 3 20 3 21 10 2 4 16 Power 12 | 1 . 2 . 2 3 . 1 3 Engine 9 | 1 . 2 . 2 3 . . 1 Core 3 | . . . . . . . 1 2 Reactor . | . . . . . . . . . Propulsion 23 | 2 . 7 1 10 1 . 1 1 Treads 19 | 2 . 7 1 6 1 . 1 1 Leg 4 | . . . . 4 . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 26 | 2 3 5 1 4 3 1 1 6 Device 15 | 1 1 3 1 2 2 1 . 4 Storage 3 | 1 2 . . . . . . . Processor 5 | . . 1 . 1 1 . 1 1 Hackware . | . . . . . . . . . Protection 3 | . . 1 . 1 . . . 1 Artifact . | . . . . . . . . . Weapon 25 | 2 . 6 1 5 3 1 1 6 Energy Gun 11 | 1 . 1 . 4 2 1 . 2 Energy Cannon 2 | . . . . 1 . . . 1 Ballistic Gun 6 | 1 . 3 1 . 1 . . . Ballistic Cannon 2 | . . . . . . . . 2 Launcher 2 | . . 1 . . . . . 1 Special Weapon 1 | . . . . . . . 1 . Impact Weapon 1 | . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 8 | . . 2 . 1 1 1 . 3 Parts Lost 15 | . 1 7 . 4 . . . 3 Power 2 | . . 1 . 1 . . . . Propulsion 4 | . . 1 . 1 . . . 2 Utility 7 | . 1 3 . 2 . . . 1 Weapon 2 | . . 2 . . . . . . Highest Loss Streak 3 | . 1 2 . 3 . . . 2 To Critical Strikes . | . . . . . . . . . Average Backups 18 | 1 4 14 19 18 20 20 19 19 Power . | . . 1 1 . . 1 . . Propulsion 2 | . . 3 7 1 2 2 2 1 Utility 8 | . 2 2 4 7 10 11 10 9 Weapon 6 | 1 2 7 7 8 6 6 5 5 Tool/Special . | . . . . . . . . . Unused Backups 55 | . . 3 . 7 6 2 16 21 Power 5 | . . . . . 2 . 2 1 Propulsion 7 | . . . . 2 . . 2 3 Utility 26 | . . 1 . 1 3 1 9 11 Weapon 15 | . . 2 . 4 1 1 3 4 Tool/Special 2 | . . . . . . . . 2 Average Slot Usage (%) 99 | . 98 97 100 98 98 100 100 97 Engine 7 | . 14 10 11 8 9 9 2 6 Core 2 | . . . . . . . 6 10 Treads 31 | . 28 33 33 11 35 36 36 26 Leg 2 | . . . . 23 . . . . Device 9 | . 12 12 7 9 9 9 9 12 Storage 9 | . 14 11 11 9 9 9 9 6 Processor 13 | . . 5 3 8 16 18 18 15 Protection 2 | . . 1 11 8 1 . . 4 Energy Gun 10 | . 14 7 11 10 14 9 9 8 Ballistic Gun 8 | . 14 13 11 4 2 9 9 1 Peak Build Rating 68 | 7 8 19 19 34 38 43 42 68 Average Rating 33 | 4 7 14 17 27 35 38 40 58 On Entrance 22 | . 7 8 19 17 34 38 39 41 Naked Turns . | . . . . . . . . . Heaviest Build 87 | 11 46 57 56 59 57 55 55 87 Greatest Support 80 | 40 40 63 63 80 80 80 80 80 Greatest Overweight (x) 2 | . 1 . . 2 1 . . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 15 20 20 20 20 20 20 20 Most Carried 20 | 3 9 20 20 20 20 20 20 20 Average Carried 18 | 1 4 14 19 18 19 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 Final Carried 20 | 1 9 19 20 20 20 20 20 19 Class Distribution -------------------- 72% | Mutant 12% | Scavenger-Mutant 9% | Commander-Mutant 5% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -8/Scraptown Derelict-Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -8 -8 -8 -6 ----------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Matter Collected 1962 | 247 59 406 51 309 269 86 30 505 Remotely 296 | . . . . . . . . 296 Salvage Created 5046 | 83 153 1072 . 1082 1544 277 . 835 Parts 277 | 4 10 79 . 50 75 10 . 49 Haulers Intercepted 9 | . 1 1 . 3 3 . . 1 Recyclers Shooed 5 | . . 2 . 2 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Combat Hostiles Destroyed 85 | . 2 27 . 15 24 2 . 15 Guns 64 | . 2 23 . 8 23 2 . 6 Cannons 7 | . . . . 3 . . . 4 AOE 9 | . . 4 . . . . . 5 Classes Destroyed 18 | 2 2 7 . 1 1 2 . 3 Worker 9 | . . 1 . 2 . . . 6 Builder 6 | . . 3 . 2 . . . 1 Tunneler 4 | 1 1 . . . . . . 2 Hauler 9 | . 1 1 . 3 3 . . 1 Recycler 6 | 1 . . . 2 3 . . . Mechanic 1 | . . 1 . . . . . . Operator 2 | . . 1 . 1 . . . . Watcher 4 | . . 1 . . 2 . . 1 Swarmer 19 | . . 13 . 2 3 . . 1 Grunt 33 | . 2 6 . 8 9 . . 8 Brawler 3 | . . . . . . . . 3 Duelist 2 | . . . . 1 . . . 1 Sentry 24 | . . 8 . 4 11 . . 1 Demolisher 1 | . . . . . . 1 . . Specialist 1 | . . . . . . . . 1 Hunter 1 | . . . . . 1 . . . Programmer 2 | . . . . . . 1 . 1 Botcube 1 | . . . . . . . . 1 Best Kill Streak 14 | 1 2 8 . 4 10 1 . 14 Combat Bots Only 9 | . 2 5 . 3 9 1 . 5 Max Kills in Single Turn 14 | 1 1 3 . 2 1 1 . 14 Gunslinging 1 | . . 1 . . . . . . Exploded 5 | . . 2 . . . . . 5 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Hostile Shots Fired 525 | . 9 173 . 122 91 6 . 124 Missed 122 | . . 34 . 28 24 . . 36 Hits 403 | . 9 139 . 94 67 6 . 88 Melee 2 | . . . . 2 . . . . Projectile 401 | . 9 139 . 92 67 6 . 88 AOE 1 | . . . . . . . . 1 Critical Strikes 13 | . . 3 . 5 1 1 . 3 Part Disruptions 2 | . . . . . . . . 2 Damage Taken 5577 | . 166 1738 . 1462 961 215 . 1035 Core 835 | . 39 352 . 272 27 14 . 131 Absorbed by Shields 459 | . . . . . . . . 459 Regen/Repaired (Parts) 395 | . . . . . 395 . . . Core Remaining (%) 59 | 100 84 . 12 . . . 43 . Volleys Fired 338 | 7 13 111 . 62 75 14 2 54 Largest 2 | 2 2 2 . 2 2 2 1 2 Hottest 130 | 60 60 65 . 126 122 80 . 130 Shots Fired 644 | 14 26 220 1 121 140 28 2 92 Gun 590 | 14 26 218 1 97 139 28 . 67 Cannon 49 | . . . . 24 . . . 25 Launcher 3 | . . 2 . . 1 . . . Special 2 | . . . . . . . 2 . Kinetic 269 | 7 13 164 1 30 13 14 . 27 Thermal 362 | 7 13 50 . 87 126 14 . 65 Explosive 3 | . . 2 . . 1 . . . Electromagnetic 8 | . . 4 . 4 . . . . Robot Hit Streak 27 | 6 9 27 . 13 14 8 10 18 Robot Miss Streak 4 | 3 1 4 1 3 3 1 . 3 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . 1 . 1 . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . Shots Hit Robots 473 | 9 21 154 . 103 94 23 2 67 Core Hits 202 | 3 7 61 1 38 43 8 . 41 Critical Kills 2 | . . 1 . . 1 . . . Critical Parts Destroyed 3 | . . . . 2 . 1 . . Critical Strikes 26 | . . 1 . 8 9 3 . 5 Burn 19 | . . . . 5 8 2 . 4 Destroy 3 | . . 1 . . 1 1 . . Blast 1 | . . . . . . . . 1 Smash 3 | . . . . 3 . . . . Melee Attacks 17 | . . 1 . 16 . . . . Impact 17 | . . 1 . 16 . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 2 | . . . . 2 . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10608 | 84 212 1735 34 1919 1906 470 . 4248 Guns 6497 | 84 212 1494 . 1101 1900 449 . 1257 Cannons 835 | . . . . 369 . . . 466 Explosions 2723 | . . 226 . . . . . 2497 Melee 438 | . . . . 438 . . . . Ramming 115 | . . 15 34 11 6 21 . 28 Kinetic 2346 | 39 76 1118 . 198 197 229 . 489 Thermal 7415 | 45 136 340 . 1240 1703 220 . 3731 Explosive 194 | . . 194 . . . . . . Electromagnetic 100 | . . 68 . 32 . . . . Impact 438 | . . . . 438 . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 8 | . 1 2 2 . . . . 8 Average Corruption 1 | . 1 2 2 . . . . 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 13 | . . 1 6 . . . . 6 Message Errors 4 | . . . 3 . . . . 1 Matter Fused 2 | . . . . . . . . 2 Heat Flow Errors 2 | . . 1 . . . . . 1 Energy Discharges 1 | . . . 1 . . . . . Data Loss (minor) 2 | . . . 1 . . . . 1 Data Loss (major) 1 | . . . . . . . . 1 Misfires 1 | . . . 1 . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 407 | . . . . 193 . . . 214 Projectiles 4 | . . . . . . . . 4 Explosions 210 | . . . . . . . . 210 Melee 193 | . . . . 193 . . . . Knockbacks 3 | . . . 1 . . . . 2 Impact 1 | . . . 1 . . . . . Kinetic 2 | . . . . . . . . 2 Secondary . | . . . . . . . . . Self-Inflicted Damage 109 | . . 75 . . . . . 34 Shots 4 | . . 3 . . . . . 1 Rammed 10 | . . 1 2 . 1 1 . 5 Targets Rammed 16 | . 1 2 2 2 2 1 . 6 Kicked 1 | . . . . 1 . . . . Crushed 5 | . 1 1 . 1 1 . . 1 Highest Temperature 368 | 40 109 273 4 265 225 29 . 368 Average Temperature 81 | 22 40 32 4 84 49 3 . 154 Received Heat Transfer 1887 | . 69 552 . 747 315 87 . 117 Effects 13 | . . 2 . 3 . . . 8 Energy Bleed 2 | . . . . . . . . 2 Interference 11 | . . 2 . 3 . . . 6 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 3 | . . . . 3 . . . . Combat Hostiles 2 | . . . . 2 . . . . Parts Fried 8 | . . 1 . 7 . . . . Impact Corruptions 6 | . . . . 6 . . . . Robots Melted 3 | . . . . 2 1 . . . Combat Hostiles 3 | . . . . 2 1 . . . Parts Melted 20 | . . . . 7 7 2 . 4 Heat Transferred 12122 | 100 300 700 . 3034 3700 592 . 3696 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Maximum Alert Level 3 | . . 2 . 1 3 1 . 2 Low Security (%) 65 | 100 100 67 100 76 22 73 . 35 Level 1 17 | . . 19 . 23 10 26 . 22 Level 2 14 | . . 12 . . 53 . . 41 Level 3 2 | . . . . . 13 . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 720 | 5 50 441 163 234 720 273 . 557 Initial 273 | . . . 163 . 79 273 . . Average 176 | 1 8 187 36 107 408 121 . 275 Influence Increases 3760 | 10 77 896 . 591 1106 256 . 824 Destroy 0b10 Robot/C 1780 | . 40 540 . 320 480 40 . 360 Destroy 0b10 Robot/NC 225 | 10 10 40 . 55 40 15 . 55 Destroy Leader 478 | . 12 134 . 98 170 . . 64 Allied During Kill 47 | . . . . 4 . . . 43 Successful Hack 181 | . 15 25 . 38 22 81 . . Select Force Hacks 120 | . . . . . . 120 . . Disable Machine 180 | . . . . 15 90 . . 75 Anti-Garrison Action 350 | . . . . . 200 . . 150 Destroy Structure 69 | . . 22 . 1 14 . . 32 Partial Spotted 15 | . . . . . . . . 15 Lose Combat Pursuer 315 | . . 135 . 60 90 . . 30 Influence Decreases 3231 | 10 77 476 420 401 593 959 . 295 Entered New Map 798 | . . . 257 . 111 430 . . Time Decay 2271 | 10 77 406 163 359 482 529 . 245 Lost Part 140 | . . 70 . 40 . . . 30 Lost Ally 22 | . . . . 2 . . . 20 Squads Dispatched 17 | . 1 5 . 1 4 . . 6 Investigation 3 | . . 1 . 1 1 . . . Extermination 1 | . . . . . . . . 1 Reinforcement 10 | . 1 4 . . 3 . . 2 Assault 2 | . . . . . . . . 2 Garrison 1 | . . . . . . . . 1 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Distress Signals 9 | . . 4 . 2 3 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 150 | . 6 44 . 31 35 3 . 31 Peak Tracking Total 11 | . 2 8 . 7 7 1 . 11 Tactical Retreats 16 | . . 6 . 4 4 . . 2 Traps | -11 -10 -9 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Traps Triggered 8 | . 2 1 . 2 3 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 -6 ---------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Machines Disabled 13 | . . . . 1 6 . . 6 Max in Single Turn 5 | . . . . 1 1 . . 5 Garrison Access 2 | . . . . . 1 . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Machines Accessed 40 | . 4 7 1 6 8 11 2 1 Terminals 27 | . 4 6 . 6 5 6 . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . Recycling Units 6 | . . . . . 1 5 . . Scanalyzers 2 | . . 1 . . . . . 1 Garrison Access 1 | . . . . . 1 . . . Total Hacks 115 | . 9 31 1 18 24 26 4 2 Successful 73 | . 3 22 1 9 15 19 4 . Failed 42 | . 6 9 . 9 9 7 . 2 Catastrophic 9 | . 1 2 . 1 4 1 . . Database Lockouts . | . . . . . . . . . Manual 42 | . 3 6 . 7 8 16 . 2 Terminals 74 | . 9 21 . 18 11 15 . . Fabricators . | . . . . . . . . . Repair Stations 5 | . . . . . 5 . . . Recycling Units 15 | . . . . . 4 11 . . Scanalyzers 12 | . . 10 . . . . . 2 Garrison Access 4 | . . . . . 4 . . . Terminal Hacks 38 | . 2 13 1 9 4 5 4 . Record 3 | . . . . . . . 3 . Part Schematic 4 | . 1 . . 1 1 1 . . Robot Schematic 1 | . . . . . . 1 . . Robot Analysis 4 | . . 1 . 3 . . . . Prototype ID Bank 9 | . . 4 . 2 1 2 . . Open Door 2 | . . . 1 . 1 . . . Branch Access Points 1 | . . 1 . . . . . . Terminal Index 1 | . . 1 . . . . . . Repair Station Index 1 | . . 1 . . . . . . Alert Level 1 | . . 1 . . . . . . Patrol Status 1 | . . 1 . . . . . . Transport Status 1 | . . 1 . . . . . . Hauler Manifests 3 | . 1 1 . 1 . . . . Registered Components 1 | . . . . . 1 . . . Registered Prototypes 1 | . . . . 1 . . . . Zone Layout 3 | . . 1 . 1 . 1 . . Proto ID Catalog 1 | . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 4 | . . . . . 4 . . . Scan Component 2 | . . . . . 2 . . . Repair 2 | . . . . . 2 . . . Recycling Unit Hacks 2 | . . . . . 1 1 . . Retrieve Components 2 | . . . . . 1 1 . . Scanalyzer 8 | . . 8 . . . . . . Insert Component 4 | . . 4 . . . . . . Analyze 4 | . . 4 . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 21 | . 1 1 . . 6 13 . . Terminals 12 | . 1 1 . . 3 7 . . Botnet 4 | . 1 . . . 2 1 . . Operators 2 | . . . . . 1 1 . . Skim 6 | . . 1 . . . 5 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 8 | . . . . . 2 6 . . Reject 2 | . . . . . 1 1 . . Mask 2 | . . . . . 1 1 . . Tunnel 4 | . . . . . . 4 . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Jam 1 | . . . . . 1 . . . Data Cores Recovered 1 | . . . . 1 . . . . Used . | . . . . . . . . . Hacking Detections 32 | . 4 6 . 6 8 7 . 1 Full Trace Events 1 | . . 1 . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 8 | . 1 4 . 1 1 1 . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . . . . 2 . . . Time 76 | . . . . . 76 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 4 | . . . . . 4 . . . Parts Scanalyzed 4 | . . 4 . . . . . . Part Schematics Acquired 4 | . . 4 . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 ------------ Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 3 | . . . . . . 3 . . Allies Hacked 1 | . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Total Allies 7 | . . . 3 . . 3 1 . Largest Group 4 | . . . 3 3 . 3 4 4 Highest-Rated Group 121 | . . . 40 40 . 60 121 121 Highest-Rated Ally 61 | . . . 16 16 . 21 61 61 Total Orders 2 | . . . . . . . 2 . STAY 1 | . . . . . . . 1 . FOLLOW 1 | . . . . . . . 1 . Ally Attacks 53 | . . . . 31 . . . 22 Total Damage 790 | . . . . 320 . . . 470 Kills 5 | . . . . 2 . . . 3 Allies Corrupted 1 | . . . . . . . . 1 Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Active Infowar (turns) 2911 | 19 376 1184 759 435 . . . 138 Optics 879 | . . 617 262 . . . . . Sensors 138 | . . . . . . . . 138 Terrain 865 | . . 865 . . . . . . Seismic 1504 | 19 376 177 497 435 . . . . Robot Analysis Total 4 | . . 1 . 3 . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -6 ------------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Turns Passed 10951 | 96 399 1205 763 1210 1250 1700 3696 632 Spaces Moved 5456 | 42 205 492 472 496 493 944 2134 178 Core 3 | 3 . . . . . . . . Treads 5138 | 39 205 492 472 181 493 944 2134 178 Legs 315 | . . . . 315 . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 90 170 170 170 170 Average Speed 169 | 152 164 160 160 176 170 170 170 191 Slowest Speed 330 | 160 240 160 160 330 250 170 170 250 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 58 | 4 42 58 91 50 93 98 88 6 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 5 | . . . . . . 5 . . Known Exits Taken 3 | . . 1 . 1 . 1 . . Unknown Exits Taken 5 | 1 1 . 1 . 1 . 1 . Scrap Searched 6 | . . . 2 . . . 4 . Spaces Dug 2 | . . 1 . 1 . . . . Terrain Destroyed 56 | . . 18 . 1 10 . . 27 Melee 2 | . . 1 . 1 . . . . Projectile 1 | . . . . . . . . 1 AOE 53 | . . 17 . . 10 . . 26 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Total 6547 | 59 243 715 479 689 771 1016 2211 364 Wait 385 | 1 16 53 . 40 158 13 24 80 Move 5448 | 41 204 491 471 495 492 943 2133 178 Hop . | . . . . . . . . . Pick Up 96 | 3 6 24 1 21 7 2 23 9 Fast Attach 36 | 5 1 3 1 8 13 1 . 4 Attach 22 | 2 . 9 . 5 . . 1 5 Detach . | . . . . . . . . . Swap 61 | . 2 8 2 16 8 2 4 19 Drop 91 | . . 13 2 24 16 3 24 9 Fire 338 | 7 13 111 . 62 75 14 2 54 Melee 17 | . . 1 . 16 . . . . Ram . | . . . . . . . . . Kick 1 | . . . . 1 . . . . Crush 15 | . 1 2 2 1 2 1 . 6 Escape Stasis . | . . . . . . . . . Rewire 37 | . . . . . . 37 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 4 exits: [*Fac x2] / *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 1 exit: Low) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 13) 97 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 403 | -10/Materials | Discovered new exit (range 16) 496 | -10/Materials | Entered another Materials area 496 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 754 | -9/Materials | Discovered new exit (range 11) 1336 | -9/Materials | Core integrity fell below 50% 1505 | -9/Materials | Build established: Scavenger-Mutant 1525 | -9/Materials | Core integrity fell below 20% 1578 | -9/Materials | Identified exit to Mines 1701 | -9/Materials | Entered Mines 1744 | -9/Mines | Found the Drone Emporium 1751 | -9/Mines | Found Prototype Device 2015 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2451 | -9/Mines | Discovered new exit (range 4) 2464 | -9/Mines | Entered Materials 2464 | -8/Materials | Accompanied by 3 allies 2464 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2465 | -8/Materials | Identified exit to Storage 2473 | -8/Materials | Identified Sensor Drone Bay 2598 | -8/Materials | Discovered exit to Storage (range 16) 2789 | -8/Materials | Build established: Mutant 3191 | -8/Materials | Discovered new exit (range 14) 3270 | -8/Materials | Lost 3 parts (1p1n1u) 3487 | -8/Materials | Discovered new exit (range 14) 3674 | -8/Materials | Entered Storage 3788 | -8/Storage | Core integrity fell below 50% 4013 | -8/Storage | Destroyed 9 combat bots 4167 | -8/Storage | Repaired Arm. Treads 4207 | -8/Storage | Repaired Arm. Treads 4410 | -8/Storage | Discovered new exit (range 16) 4882 | -8/Storage | Met 01-MTF 4919 | -8/Storage | Discovered new exit (range 4) 4924 | -8/Storage | Entered Recycling 4924 | -8/Recycling | Accompanied by 1 ally (01-MTF) 5549 | -8/Recycling | Discovered new exit (range 16) 5889 | -8/Recycling | Identified exit to Scraptown 5997 | -8/Recycling | Learned Factory security intel 6011 | -8/Recycling | Learned 4 Factory zone layouts 6015 | -8/Recycling | Learned Factory trap positions 6081 | -8/Recycling | Scanned before Scraplab entrance 6110 | -8/Recycling | Found Prototype Energy Gun 6130 | -8/Recycling | Entered Scraplab 6135 | -8/Recycling | Identified KN-7UR's Autopenetrator 6624 | -8/Recycling | Entered Scraptown 6624 | -8/Scraptown | Accompanied by 3 allies 6737 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6871 | -8/Scraptown | Discovered new exit (range 13) 7022 | -8/Scraptown | Visited The Evicted 7046 | -8/Scraptown | Visited Spacefarers 7286 | -8/Scraptown | Visited Fellowship of the Rings 7313 | -8/Scraptown | Visited Cyclists 7454 | -8/Scraptown | Visited IN-MT5's Study 7510 | -8/Scraptown | Visited Supply Room 7535 | -8/Scraptown | Visited Symbiants 7571 | -8/Scraptown | Visited UFD Registry 7571 | -8/Scraptown | Registered with UFD as "Datadriver" 7620 | -8/Scraptown | Visited Curators Association 7685 | -8/Scraptown | Visited Chapter 10 7711 | -8/Scraptown | Visited DA-N13 Charitable Foundation 7717 | -8/Scraptown | Found DCF Scrap (30 items) 7775 | -8/Scraptown | Visited Scrap Suit Storage 7928 | -8/Scraptown | Visited Supply Room 7953 | -8/Scraptown | Visited Scrapoid Research Area 8023 | -8/Scraptown | Visited Botcube Research 8052 | -8/Scraptown | Visited Infowarlord's Domain 8064 | -8/Scraptown | Found Exp. Sensor Array 8104 | -8/Scraptown | Visited Science Guys 8164 | -8/Scraptown | Visited LU-1G1's Boring Crew 8268 | -8/Scraptown | Discovered new exit (range 3) 8511 | -8/Scraptown | Found Botcube 8583 | -8/Scraptown | Found Scrap Suit 9337 | -8/Scraptown | Botcube activated 9359 | -8/Scraptown | Botcube completed mutation into legged form, armed with 2 guns. 9629 | -8/Scraptown | Build established: Commander-Mutant 10210 | -8/Scraptown | Met Optimus 10210 | -8/Scraptown | Accepted into 0bPrime 10320 | -8/Scraptown | Entered Factory 10320 | -6/Factory | Accompanied by 4 allies 10320 | -6/Factory | Evolved 4 slots: Power x2, Utility x2 10321 | -6/Factory | Identified exit to Lower Caves 10322 | -6/Factory | Loaded intel: 93 trap records 10483 | -6/Factory | Garrison activated, responded to threat 10521 | -6/Factory | P-60 Hacker assimilated allied Commando 3a 10622 | -6/Factory | Found Prototype Launcher 10623 | -6/Factory | Identified Rocket Array 10661 | -6/Factory | Build established: Derelict-Mutant 10690 | -6/Factory | Destroyed *Wiggly 10952 | -6/Factory | Self-destructed Last Messages --------------- 10927_ R-10 Processor collects Lgt. Angular Momentum Engine. 10929_ Lrg. Battery melted. 10929_ X-72 Disruptor destroyed. 10931_ Overheating: Energy bleed (-67). 10931_ P-60 Hacker resets R-10 Processor, system corruption cleaned. 10933_ R-10 Processor collects Imp. VSS Leg. 10935_ R-10 Processor collects Carbon-fiber Leg. 10936_ R-10 Processor collects Mic. Fission Core. 10940_ K-01 Serf collects debris. 10943_ X-72 Disruptor suffers critical hit (Burn). 10944_ K-01 Serf collects debris. 10946_ R-10 Processor collects Arc Projector. 10947_ K-01 Serf collects debris. 10949_ System corrupted: Matter fused (-5). 10950_ Arm. Treads destroyed. 10952_ Hrd. Medium Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ###### #???####### #????????????????? | | [ = #???# #????????????????? | | #?####### = ==###?# ####????????????????? | | ??#### [%[" #?# [[ #???????????????????? | | ??#"""" /!"""### [[ #???????????????????? | | ??#" # [[ #???????????????????? | | ###" / ! # #???????????????????? | | " ! # [ #???????????????????? | | ##"" %%! #+######## #???????????????????? | | ?# " [ # ## #???????????????????? | | ?##" + ## #???????????????????? | | ??#"""" """"### ## #???????????????????? | | ??# ####?# ## ##??????????????????? | | ??############????##########+########????????????? | | ????????????? # #????????????? | | ????????????? # #????????????^ | | ??????????????""" """" # #????????????? | | ???????????????????""" # #??????^?????? | | ???????????????????""" # #????????????? | | ???????????????????""" # #???^????????? | | ??????????????????? # #????????????? | | ??????????????????"""" # #????????^???? | | ??????????????????""" # #???^????????? | | ????????????????????" # #????^???????? | | ???????????????????"" # ! #???^????????? | | ??????????????????? #%@ p % k #????????????? | | ???????????????????#####x#####+######????????????? | | ?????????????????????? k ?????????????? | | ???????????????????? ????????????????? | | ??????????????????""" ] ???????????????? | | ???????????????? """ ??????????????? | | ??????????????? R" ?????????????? | | ???????????????? """ ########+#####????????????? | | ?????????????????? ??????????????????????????? | | ?????????????????? ??????????????????????????? | | ??????????????????"" ??????????????????????????? | | ??????????????????"" ??????????????????????????? | | ???????????????????" ??????????????????????????? | | ??????????????????? ???????????????????????????? | | ???????????????????" ???????????????????????????? | | ???????????????????? ????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 43 Energy Capacity 475 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 47 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 4 Authchip Count 1 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -9/Materials | Scanalyzed Beam Cannon | -9/Materials | Scanalyzed Hammer | -9/Materials | Scanalyzed EM Pulse Gun | -9/Materials | Scanalyzed Arm. Wheel | -8/Materials | Hacked Imp. Heavy Armor Plating | -8/Storage | Hacked Arm. Leg | -8/Recycling | Hacked Robot Schematics ------------------ O-24 Administrator | -8/Recycling | Hacked Fabricated ------------ Nothing Repaired ---------- Arm. Treads | 35% | -8/Storage Arm. Treads | 33% | -8/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecyclingLinearDetonator Manual? 0 Play Time 01:37:16 Cumulative 140.7 hours Start 2025.10.14 @ 22:23:15 End 2025.10.15 @ 01:00:46 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 68 Adventurer 5 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 60 Achievement% 56 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 02db1543-0244-4258-a562-03fc43227771