Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.19 @ 22:40:22 Player: MoonDog Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (6) 30 Value Destroyed (155) 155 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1805 Bonus ------- None Cogmind --------- Core Integrity 524/550 Matter 253/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Hovering (120) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Cooled Ion Engine > --- PROPULSION (2) --- Airjet > --- UTILITY (5) ------ Improved Sensor Array Signal Interpreter ECM Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Deuterium Engine Machine Analyzer Sensor Array Melee Analysis Suite Field Laser Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Airjet > --- UTILITY ---------- Improved Sensor Array Signal Interpreter ECM Suite Hacking Suite > --- WEAPON ----------- (None) > --- INVENTORY -------- Deuterium Engine Machine Analyzer Sensor Array Field Laser Mini Grenade Launcher [Rating: 15] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Airjet Hover Unit Airjet Utility Visual Processing Unit Device ECM Suite Processor Visual Processing Unit Hackware Hacking Suite Weapon EM Pulse Gun Energy Gun EM Pulse Gun Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 18 | 1 8 7 2 Power 1 | . . . 1 Engine 1 | . . . 1 Core . | . . . . Reactor . | . . . . Propulsion 1 | . . . 1 Treads . | . . . . Leg . | . . . . Wheel . | . . . . Hover 1 | . . . 1 Flight . | . . . . Utility 11 | . 6 5 . Device 6 | . 3 3 . Storage . | . . . . Processor 4 | . 3 1 . Hackware 1 | . . 1 . Protection . | . . . . Artifact . | . . . . Weapon 5 | 1 2 2 . Energy Gun 4 | 1 1 2 . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 1 | . 1 . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 1 | . 1 . . Highest Loss Streak 1 | . 1 . . To Critical Strikes . | . . . . Average Slot Usage (%) 44 | . 37 47 52 Engine 1 | . . . 8 Hover 1 | . . . 8 Device 12 | . 12 10 18 Processor 16 | . 12 22 9 Hackware 5 | . . 8 9 Energy Gun 4 | . 9 2 . Launcher 2 | . 2 3 . Naked Turns . | . . . . Heaviest Build 11 | 2 4 4 11 Greatest Support 8 | 3 3 3 8 Greatest Overweight (x) 1 | . 1 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 3 5 5 5 Average Carried 4 | 2 4 4 4 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 3 5 5 5 Class Distribution -------------------- 84% | Mutant 15% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 364 | 210 45 109 . Remotely 20 | . 20 . . Salvage Created 206 | 73 117 16 . Parts 13 | 3 8 2 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 2 | . 2 . . Guns 1 | . 1 . . AOE 1 | . 1 . . Classes Destroyed 4 | 1 2 1 . Recycler 1 | 1 . . . Operator 2 | . . 2 . Watcher 1 | . 1 . . Grunt 2 | . 2 . . Best Kill Streak 3 | 1 3 1 . Combat Bots Only 2 | . 2 . . Max Kills in Single Turn 1 | 1 1 1 . Gunslinging . | . . . . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 379 | 36 100 197 46 Core 287 | 18 66 177 26 Absorbed by Shields . | . . . . Core Remaining (%) 71 | 92 66 55 . Volleys Fired 26 | 5 14 7 . Largest 1 | 1 1 1 . Hottest 63 | 40 40 63 . Shots Fired 26 | 5 14 7 . Gun 21 | 5 14 2 . Cannon . | . . . . Launcher 5 | . . 5 . Special . | . . . . Kinetic . | . . . . Thermal 2 | . . 2 . Explosive 5 | . . 5 . Electromagnetic 19 | 5 14 . . Robot Hit Streak 5 | 3 5 1 . Robot Miss Streak 2 | 2 1 1 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 14 | 3 9 2 . Core Hits 9 | 1 6 2 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 419 | 102 207 110 . Guns 190 | 40 134 16 . Cannons . | . . . . Explosions 211 | 62 73 76 . Melee . | . . . . Ramming 18 | . . 18 . Kinetic . | . . . . Thermal 151 | 62 73 16 . Explosive 76 | . . 76 . Electromagnetic 174 | 40 134 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 26 | 8 . 18 . Projectiles . | . . . . Explosions 26 | 8 . 18 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 87 | 36 . 51 . Shots 3 | 1 . 2 . Rammed 3 | . . 3 . Targets Rammed 3 | . . 3 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 19 | 7 19 12 . Average Temperature 6 | 4 7 5 . Received Heat Transfer 111 | . 57 45 9 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 187 | 100 50 37 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | 1 1 . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 239 | 5 163 239 115 Initial 100 | . 3 64 100 Average 134 | 2 117 173 100 Maximum Alert Level 1 | . . 1 . Low Security (%) 81 | 100 100 58 100 Level 1 18 | . . 41 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . . 2 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 2 | . 1 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 22 | . 8 9 5 Peak Tracking Total 7 | . 3 4 7 Tactical Retreats 6 | . 3 3 . Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled 2 | . . 2 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 9 | . 6 3 . Terminals 9 | . 6 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 31 | . 20 11 . Successful 20 | . 12 8 . Failed 11 | . 8 3 . Catastrophic 3 | . 3 . . Database Lockouts . | . . . . Manual 28 | . 19 9 . Terminals 31 | . 20 11 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 5 3 . Terminal Index 2 | . 1 1 . Alert Level 1 | . . 1 . Locate Traps 1 | . 1 . . Patrol Status 1 | . 1 . . Registered Components 1 | . 1 . . Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 12 | . 7 5 . Terminals 12 | . 7 5 . Track 3 | . 2 1 . Botnet 8 | . 5 3 . Operators 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 2 | . . 2 . Used . | . . . . Hacking Detections 9 | . 6 3 . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 846 | 31 308 369 138 Spaces Moved 951 | 28 395 445 83 Core 876 | 28 395 445 8 Treads . | . . . . Legs . | . . . . Wheels . | . . . . Hover 75 | . . . 75 Flight . | . . . . Fastest Speed 50 | 50 50 50 50 Average Speed 57 | 50 52 52 113 Slowest Speed 120 | 50 100 100 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 4 54 31 8 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 55 | 6 7 42 . Melee . | . . . . Projectile . | . . . . AOE 55 | 6 7 42 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 1222 | 38 482 575 127 Wait 200 | 2 55 104 39 Move 948 | 27 394 444 83 Hop . | . . . . Pick Up 13 | 3 5 3 2 Fast Attach 9 | 1 4 3 1 Attach 5 | . 2 2 1 Detach 6 | . 3 3 . Swap 4 | . 2 2 . Drop 8 | . 3 4 1 Fire 26 | 5 14 7 . Melee . | . . . . Ram 3 | . . 3 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 15) 32 | -11/Junkyard | Entered Materials 171 | -10/Materials | Discovered new exit (range 17) 209 | -10/Materials | Discovered new exit (range 18) 306 | -10/Materials | Build established: Mutant 339 | -10/Materials | Identified exit to Materials 340 | -10/Materials | Entered another Materials area 340 | -9/Materials | Evolved 2 slots: Utility x2 700 | -9/Materials | Discovered new exit (range 13) 708 | -9/Materials | Identified exit to Materials 709 | -9/Materials | Entered another Materials area 709 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 847 | -8/Materials | Self-destructed Last Messages --------------- 00629_ R-06 Scavenger collects Lgt. Ion Engine. 00657_ Slammed into K-01 Serf. 00695_ Acquired 93 matter. 00700_ EXIT=FOUND 00703_ Discarded Visual Processing Unit. 00703_ Acquired Imp. Sensor Array. 00708_ EXIT=IDENTIFIED: MATERIALS PARAMETERS=POWER+1,UTILITY+1 LOCATION=MATERIALS GOAL=ESCAPE 00714_ Acquired Airjet. 00715_ Identified Cld. Ion Engine. 00792_ Acquired Deuterium Engine. 00811_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 00815_ K-01 Serf collects debris. 00830_ Triggered Alarm Trap. 00830_ An alarm sounds. 00830_ ALERT: Alarm triggered, dispatching investigation squad. 00841_ Dropped Mni. Grenade Launcher. 00842_ Acquired Melee Analysis Suite. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ??????????????????????????######?????????????????? | | ????????######????????????#!! #?????????????????? | | ????????# ???????????#![ #?????????????????? | | ????????# ############ #?????????????????? | | ######### / + [#?????????????????? | | # # # ##### #### #?????????????????? | | # ######## #???# #??# #?????????????????? | | # #???# #??######?????????????????? | | ######+###########???# #?????????????????????????? | | ??# #????#????# #???????#?????????????????? | | ??#""" #?#### ???# #????? #?????????????????? | | ??#""" #?? ??# #??? #?????????????????? | | ??#""" #????" ### ## #?????????????????? | | ??# #?????? + + ! #?????????????????? | | ??#""" #???????# # #?????###?????????? | | ??#""" #???????# u######+### #?????????? | | ??#""" #???????# s #?????????? | | ??# #???????+ Y T ?????H????? | | ??##########???????# @ s #?????????? | | ???????????????????####+########## ???????????? | | ????????????????????# #???????????????????????? | | ????????????????????# ! #???????????????????????? | | ????????????????????#] #???????????????????????? | | ????????????????????# [| #???????????????????????? | | ????????????????????# [| #???????????????????????? | | ????????????????????# | #???????????????????????? | | ????????????????????# #???????????????????????? | | ????????????????????# #???????????????????????? | | ????????????????????##/###???????????????????????? | | ????????????????????? ??????????????????????????? | | ????????????????????? ??????????????????????????? | | ????????????????????? ??????????????????????????? | | ????????????????????? ??????????????????????????? | | ????????????????????? ??????????????????????????? | | ????????????????????? ??????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 50 Targeting Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThunderSchematicField Manual? 0 Play Time 00:21:26 Cumulative 118.8 hours Start 2023.04.19 @ 21:41:04 End 2023.04.19 @ 22:40:22 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 97 Rogue 97 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 53 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Cog Map View 183x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5b4d369d-0d08-487c-9f9f-d910df49aff3