Cogmind - Beta 16 --- EXPLORER MODE // 2026.02.09 @ 19:51:50 Player: NeoBioHazard Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (48) 240 Value Destroyed (1394) 1394 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4454 Bonus ------- None Cogmind --------- Core Integrity 346/700 Matter 271/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Airjet > --- UTILITY (7) ------ Machine Analyzer Improved Signal Interpreter Transmission Jammer Advanced ECM Suite > --- WEAPON (4) ------- Hammer > --- INVENTORY (5) ---- Improved VTOL Module Xenon Bombardment Thruster Rocket Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Heat Sink Improved Heat Sink Medium Storage Unit Compact Battery Advanced Targeting Computer Energy Filter Particle Charger > --- WEAPON ----------- Field Laser Pulse Rifle Heavy Laser Heavy Ion Cannon > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Titanium Leg Titanium Leg Titanium Leg Light Armor Plating Beam Rifle Beam Rifle Spread Laser Hammer [Rating: 46] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Airjet Utility Heat Sink Device Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Beam Cannon Impact Weapon Hammer Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Slots Evolved 7 | . 1 2 2 2 . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 5 | . 1 1 1 2 . . Weapon 2 | . . 1 1 . . . Parts Attached 53 | 7 6 10 7 11 . 12 Power 6 | 1 . 3 . 1 . 1 Engine 5 | 1 . 3 . . . 1 Core 1 | . . . . 1 . . Reactor . | . . . . . . . Propulsion 12 | 2 1 . 3 3 . 3 Treads . | . . . . . . . Leg 11 | 2 1 . 3 3 . 2 Wheel . | . . . . . . . Hover 1 | . . . . . . 1 Flight . | . . . . . . . Utility 18 | 2 2 3 1 5 . 5 Device 9 | . 1 1 1 3 . 3 Storage 2 | 1 . . . 1 . . Processor 4 | . . 1 . 1 . 2 Hackware . | . . . . . . . Protection 3 | 1 1 1 . . . . Artifact . | . . . . . . . Weapon 17 | 2 3 4 3 2 . 3 Energy Gun 11 | 2 1 3 3 1 . 1 Energy Cannon 4 | . 2 1 . 1 . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 2 | . . . . . . 2 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 18 | . . . . 3 7 8 Power 2 | . . . . . 1 1 Propulsion 3 | . . . . . 1 2 Utility 9 | . . . . 3 5 1 Weapon 4 | . . . . . . 4 Highest Loss Streak 6 | . . . . 2 6 5 To Critical Strikes . | . . . . . . . Average Backups 6 | 2 4 9 8 9 7 1 Power 1 | . 1 2 2 2 1 . Propulsion 1 | . . 1 1 2 1 . Utility . | 1 1 1 . 1 . . Weapon 3 | . 1 4 3 4 3 . Tool/Special . | . . . . . . . Unused Backups 8 | . . 1 1 . 3 3 Power 2 | . . . 1 . 1 . Propulsion 3 | . . . . . 1 2 Utility . | . . . . . . . Weapon 3 | . . 1 . . 1 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 88 | . 97 99 99 91 49 59 Engine 7 | . 12 10 8 4 . 5 Leg 16 | . 25 20 16 14 5 12 Device 15 | . 9 10 19 23 17 9 Storage 7 | . 12 10 8 9 6 . Processor 4 | . . 9 . 4 6 10 Protection 7 | . 12 10 13 4 . . Energy Gun 18 | . 22 . 33 23 8 13 Energy Cannon 6 | . 2 28 . 4 3 . Impact Weapon 1 | . . . . . . 6 Peak Build Rating 46 | 7 9 15 27 46 44 31 Average Rating 20 | 5 7 11 20 35 20 22 On Entrance 14 | . 7 9 15 27 44 1 Avg Prop Armor Cover (%) 12 | . . . . 5 . 15 Naked Turns 8 | . . . . . 8 . Heaviest Build 46 | 21 25 31 37 46 43 21 Greatest Support 40 | 20 20 20 34 40 37 29 Greatest Overweight (x) 2 | 2 1 1 1 2 1 1 Average Overweight (x) . | . 1 1 1 . . . Largest Inventory Capacity 10 | 10 10 10 10 10 10 5 Average Capacity 9 | 8 10 10 10 10 7 5 Most Carried 10 | 4 10 10 10 10 9 4 Average Carried 6 | 2 4 9 8 9 6 1 Final Capacity 10 | 10 10 10 10 10 5 5 Final Carried 10 | 3 10 9 10 9 5 3 Class Distribution -------------------- 49% | Hacker-Gunner 30% | Hacker-Mutant 11% | Hacker-Tank 7% | Hacker-Assassin Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Gunner | -9/Materials Hacker-Tank | -8/Materials Hacker-Gunner | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Matter Collected 671 | 218 72 100 120 80 . 81 Remotely . | . . . . . . . Salvage Created 1499 | . 194 411 314 488 . 92 Parts 83 | . 8 24 19 31 . 1 Haulers Intercepted 4 | . . 2 2 . . . Recyclers Shooed 1 | . . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 32 | . 4 7 8 10 . 3 Melee 2 | . . . . . . 2 Guns 22 | . 4 . 8 10 . . Cannons 7 | . . 7 . . . . Classes Destroyed 8 | . 2 3 1 2 . . Hauler 4 | . . 2 2 . . . Recycler 1 | . . . . 1 . . Watcher 11 | . 1 4 3 3 . . Swarmer 15 | . . 3 5 5 . 2 Grunt 6 | . 4 . . 2 . . Sentry 6 | . . 4 2 . . . Hunter 3 | . . . 1 2 . . Programmer 2 | . . . . 1 . 1 Best Kill Streak 7 | . 2 7 5 6 . 2 Combat Bots Only 5 | . 2 4 3 5 . 2 Max Kills in Single Turn 2 | . 1 1 2 2 . 1 Gunslinging 1 | . . . . 1 . . Exploded . | . . . . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Hostile Shots Fired 375 | . 16 42 15 52 5 245 Missed 147 | . 3 11 6 12 . 115 Hits 228 | . 13 31 9 40 5 130 Melee 5 | . . . . . 5 . Projectile 223 | . 13 31 9 40 . 130 Critical Strikes 5 | . . 2 . . . 3 Damage Taken 1979 | . 104 258 62 383 135 1037 Core 416 | . 8 34 20 31 59 264 Absorbed by Shields . | . . . . . . . Ignored by Resistances 1228 | . 65 162 40 234 77 650 Core Remaining (%) 95 | 100 96 91 96 . . . Volleys Fired 75 | . 15 25 14 17 4 . Largest 4 | . 2 3 4 4 4 . Hottest 260 | . 90 180 249 260 260 . Shots Fired 232 | . 30 75 48 64 15 . Gun 142 | . 30 . 48 53 11 . Cannon 90 | . . 75 . 11 4 . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic . | . . . . . . . Thermal 232 | . 30 75 48 64 15 . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 27 | . 27 13 23 26 20 . Robot Miss Streak 3 | . . 2 3 2 . . Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . 1 . . Max Gunslinging Chain 1 | . . . . 1 . . Shots Hit Robots 177 | . 27 49 31 43 15 12 Core Hits 95 | . 11 17 39 23 2 3 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . . . . . 2 Critical Strikes 3 | . 1 . . . . 2 Burn 1 | . 1 . . . . . Smash 2 | . . . . . . 2 Melee Attacks 22 | . . . . . . 22 Impact 22 | . . . . . . 22 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks 1 | . . . . . . 1 Damage Inflicted 3495 | . 324 873 553 926 340 479 Guns 1897 | . 324 . 553 802 218 . Cannons 1119 | . . 873 . 124 122 . Explosions . | . . . . . . . Melee 479 | . . . . . . 479 Ramming . | . . . . . . . Kinetic . | . . . . . . . Thermal 3016 | . 324 873 553 926 340 . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact 479 | . . . . . . 479 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . 1 . . . 5 Average Corruption 1 | . . 1 . . . 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 3 | . . 2 . . . 1 Message Errors 1 | . . . . . . 1 Energy Discharges 1 | . . 1 . . . . Data Loss (major) 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 210 | . . 16 . 33 . 161 Projectiles 49 | . . 16 . 33 . . Explosions . | . . . . . . . Melee 161 | . . . . . . 161 Knockbacks 1 | . . . . . . 1 Impact 1 | . . . . . . 1 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 420 | . 186 420 258 344 330 3 Average Temperature 124 | . 67 140 102 139 173 3 Received Heat Transfer 456 | . 96 108 9 . . 243 Effects 3 | . . 1 . 2 . . Shutdowns 2 | . . 1 . 1 . . Short Circuit 1 | . . . . 1 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried . | . . . . . . . Impact Corruptions 8 | . . . . . . 8 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 13 | . 3 4 3 3 . . Heat Transferred 5949 | . 929 1850 989 1626 555 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 166 | . 55 91 87 127 13 166 Initial 13 | . . . 1 10 13 . Average 22 | . 8 17 21 33 3 31 Influence Increases 1257 | . 107 238 249 366 . 297 Destroy 0b10 Robot/C 640 | . 80 140 160 200 . 60 Destroy 0b10 Robot/NC 80 | . 5 30 25 20 . . Destroy Leader 220 | . 22 62 60 56 . 20 Successful Hack 37 | . . 6 3 18 . 10 Disable Machine 28 | . . . . 24 . 4 Destroy Structure 42 | . . . 1 33 . 8 Partial Spotted 15 | . . . . 15 . . Lose Combat Pursuer 195 | . . . . . . 195 Influence Decreases 1155 | . 107 232 221 342 58 195 Entered New Map 74 | . . . 5 24 45 . Time Decay 976 | . 107 217 216 298 13 125 Lost Part 90 | . . . . 20 . 70 Purge Threat 15 | . . 15 . . . . Squads Dispatched 4 | . . . . 2 . 2 Investigation . | . . . . . . . Extermination 3 | . . . . 2 . 1 Reinforcement 1 | . . . . . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Distress Signals 3 | . . 1 1 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 71 | . 6 12 11 14 5 23 Peak Tracking Total 11 | . 3 4 4 4 5 11 Tactical Retreats 4 | . . . . . . 4 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Traps Triggered 2 | . . 1 . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Disabled 7 | . . . . 6 . 1 Max in Single Turn 4 | . . . . 4 . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Accessed 9 | . 1 2 3 1 . 2 Terminals 9 | . 1 2 3 1 . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 19 | . 2 7 6 2 . 2 Successful 8 | . . 3 3 1 . 1 Failed 11 | . 2 4 3 1 . 1 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 14 | . 2 7 5 . . . Terminals 19 | . 2 7 6 2 . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 8 | . . 3 3 1 . 1 Robot Analysis 1 | . . . 1 . . . Prototype ID Bank 2 | . . . 1 1 . . Unreport Threat 2 | . . 2 . . . . Locate Traps 2 | . . 1 1 . . . Zone Layout 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 1 2 3 1 . 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Active Infowar (turns) 427 | . . . . . . 427 Sensors 345 | . . . . . . 345 Machine Analysis 296 | . . . . . . 296 Jamming 1 | . . . . . . 1 ECM 2 | . . . . . . 2 Robot Analysis Total 1 | . . . 1 . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Turns Passed 2871 | 61 519 515 490 717 80 489 Spaces Moved 1434 | 37 233 209 214 282 95 364 Core 101 | 4 . . . . 86 11 Treads . | . . . . . . . Legs 1333 | 33 233 209 214 282 9 353 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 190 190 190 130 50 90 Average Speed 158 | 120 190 190 191 182 69 109 Slowest Speed 270 | 190 190 190 200 270 200 130 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 25 | 4 41 17 25 8 72 12 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | 1 1 1 1 . . . Unknown Exits Taken . | . . . . . . . Scrap Searched . | . . . . . . . Spaces Dug 8 | . . . . . . 8 Terrain Destroyed 40 | . . . . 32 . 8 Melee 8 | . . . . . . 8 Projectile 3 | . . . . 3 . . AOE 29 | . . . . 29 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Total 1825 | 51 278 277 266 445 98 410 Wait 199 | 4 21 16 21 129 . 8 Move 1429 | 36 232 208 213 282 94 364 Hop . | . . . . . . . Pick Up 18 | 4 2 6 3 . . 3 Fast Attach 28 | 6 3 3 1 6 . 9 Attach 12 | 1 . 3 2 1 . 5 Detach 4 | . 2 1 1 . . . Swap 16 | . 3 4 5 4 . . Drop 23 | . . 11 6 6 . . Fire 75 | . 15 25 14 17 4 . Melee 21 | . . . . . . 21 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Identified exit to Materials 19 | -11/Scrapyard | Discovered exit to Materials (range 16) 62 | -11/Scrapyard | Entered Materials 62 | -10/Materials | Evolved 1 slot: Utility x1 104 | -10/Materials | Identified exit to Mines 104 | -10/Materials | Discovered exit to Mines (range 12) 313 | -10/Materials | Build established: Hacker-Mutant 503 | -10/Materials | Identified exit to Materials 503 | -10/Materials | Discovered exit to Materials (range 13) 581 | -10/Materials | Entered another Materials area 581 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 876 | -9/Materials | Build established: Hacker-Gunner 1093 | -9/Materials | Identified exit to Materials 1093 | -9/Materials | Discovered exit to Materials (range 3) 1096 | -9/Materials | Entered another Materials area 1096 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1362 | -8/Materials | Build established: Hacker-Tank 1480 | -8/Materials | Identified exit to Factory 1480 | -8/Materials | Discovered exit to Factory (range 8) 1586 | -8/Materials | Entered Factory 1586 | -7/Factory | Evolved 2 slots: Utility x2 1703 | -7/Factory | Build established: Hacker-Gunner 2303 | -7/Factory | Sucked down chute 2303 | -7/Factory | Entered Waste 2317 | -7/Waste | Spotted C-40 Crusher 2327 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2332 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2335 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2344 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2350 | -7/Waste | Spotted C-40 Crusher 2353 | -7/Waste | Spotted C-40 Crusher 2359 | -7/Waste | Spotted C-40 Crusher 2359 | -7/Waste | Spotted C-40 Crusher 2369 | -7/Waste | Spotted C-40 Crusher 2375 | -7/Waste | Lost 6 parts (1p1n4u) 2375 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2376 | -7/Waste | Identified exit to Factory 2376 | -7/Waste | Discovered exit to Factory (range 14) 2383 | -7/Waste | Entered Factory 2844 | -7/Factory | Lost 5 parts (1p1n1u2w) 2869 | -7/Factory | Core integrity fell below 50% 2872 | -7/Factory | Self-destructed Last Messages --------------- 02835_ P-60 Hacker destroyed. 02835_ K-01 Serf collects debris. 02835_ R-06 Scavenger collects VTOL Module. 02837_ K-01 Serf collects debris. 02842_ P-60 Hacker suffers critical hit (Smash). 02842_ Destroyed Shock Rifle. 02842_ P-60 Hacker system corrupted by crushing effect. 02842_ K-01 Serf collects debris. 02845_ Destroyed Gravmag System. 02845_ P-60 Hacker system corrupted by crushing effect. 02845_ Hammer follow-up attack on P-60 Hacker. 02846_ K-01 Serf collects debris. 02849_ Acquired Airjet. 02852_ Penetrated by Slug. 02852_ Power Maul destroyed. 02853_ 2ET7N5K3AHTW0/PZHP87=YKMB8>OFW 02853_ U-05 Engineer lays Concrete. 02858_ VSS Leg destroyed. 02864_ K-01 Serf destroyed. 02864_ U-05 Engineer builds a Wall. 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