Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.11 @ 16:56:52 Player: JunkerBernd Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (24) 120 Value Destroyed (422) 422 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3142 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 149/550 Matter 300/300 Energy 92/100 System Corruption 0% Temperature Cool (0) Movement Core (250) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Experimental Sensor Array Melee Analysis Suite > --- WEAPON (4) ------- Longsword +1 > --- INVENTORY (10) --- Ion Engine Ion Engine Wheel Small Storage Unit Advanced Weight Redist. System Shield Generator Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Wheel Wheel > --- UTILITY ---------- Medium Storage Unit Experimental Sensor Array Melee Analysis Suite > --- WEAPON ----------- Katana Katana Scythe Longsword +1 > --- INVENTORY -------- Ion Engine Ion Engine Wheel Wheel Small Storage Unit Advanced Weight Redist. System Shield Generator [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Experimental Sensor Array Storage Small Storage Unit Processor Melee Analysis Suite Weapon Assault Rifle Ballistic Gun Assault Rifle Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Slots Evolved 4 | . . 2 . . . 2 Power . | . . . . . . . Propulsion 1 | . . . . . . 1 Utility 1 | . . 1 . . . . Weapon 2 | . . 1 . . . 1 Parts Attached 32 | 6 4 15 1 1 1 4 Power 3 | 1 . 2 . . . . Engine 3 | 1 . 2 . . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 11 | 2 . 7 . . . 2 Treads 4 | 2 . 2 . . . . Leg 3 | . . 3 . . . . Wheel 4 | . . 2 . . . 2 Hover . | . . . . . . . Flight . | . . . . . . . Utility 6 | 1 1 2 1 . . 1 Device 1 | . . . 1 . . . Storage 3 | 1 . 1 . . . 1 Processor 2 | . 1 1 . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 12 | 2 3 4 . 1 1 1 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 7 | 2 3 2 . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 5 | . . 2 . 1 1 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 1 1 . . Parts Lost 10 | . . 2 . . . 8 Power 2 | . . 1 . . . 1 Propulsion 4 | . . . . . . 4 Utility . | . . . . . . . Weapon 4 | . . 1 . . . 3 Highest Loss Streak 7 | . . 2 . . . 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 89 | . 85 93 95 100 100 76 Engine 11 | . 14 10 11 11 11 5 Treads 12 | . 28 10 . . . . Wheel 9 | . . 9 22 22 22 15 Device 2 | . . . 6 11 11 9 Storage 14 | . 14 17 11 11 11 9 Processor 7 | . . 11 11 11 11 9 Ballistic Gun 18 | . 28 21 11 5 . . Slashing Weapon 12 | . . 11 22 27 33 28 Naked Turns . | . . . . . . . Heaviest Build 27 | 12 14 22 19 20 20 27 Greatest Support 40 | 40 40 40 20 20 20 30 Greatest Overweight (x) 5 | . . . . . . 5 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 10 Average Capacity 8 | 7 8 8 8 8 8 9 Most Carried 8 | 6 8 8 8 8 8 7 Average Carried 7 | 2 7 7 8 8 7 6 Final Capacity 10 | 8 8 8 8 8 8 10 Final Carried 8 | 6 8 8 8 8 8 6 Class Distribution -------------------- 44% | Scavenger-Gladiator 34% | Mutant 17% | Gunner 3% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gladiator | -9/Materials Scavenger-Gladiator | -9/Mines Scavenger-Gladiator | -9/Exiles Scavenger-Gladiator | -8/Mines Scavenger-Gladiator | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Exi Min Mat Matter Collected 806 | 260 232 279 . . 20 15 Remotely . | . . . . . . . Salvage Created 898 | . 244 411 . . 86 157 Parts 53 | . 15 23 . . 5 10 Haulers Intercepted 2 | . 1 1 . . . . Recyclers Shooed 2 | . 2 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Combat Hostiles Destroyed 10 | . 4 5 . . . 1 Melee 2 | . . 1 . . . 1 Guns 8 | . 4 4 . . . . Classes Destroyed 10 | . 5 4 . . . 1 Worker 5 | . . 4 . . 1 . Tunneler 1 | . . 1 . . . . Hauler 2 | . 1 1 . . . . Recycler 3 | . 1 . . . 1 1 Operator 1 | . 1 . . . . . Watcher 2 | . . 1 . . . 1 Swarmer 3 | . 3 . . . . . Grunt 4 | . 1 3 . . . . Duelist 2 | . . 2 . . . . Heavy 1 | . . . . . . 1 Best Kill Streak 3 | . 3 2 . . 1 2 Combat Bots Only 3 | . 3 2 . . . 1 Max Kills in Single Turn 1 | . 1 1 . . 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Hostile Shots Fired 58 | . 8 20 . . . 30 Missed 16 | . . 3 . . . 13 Damage Taken 1119 | . 71 293 . . . 755 Core 458 | . . 57 . . . 401 Absorbed by Shields . | . . . . . . . Core Remaining (%) 95 | 100 100 . . . 85 . Volleys Fired 39 | . 23 16 . . . . Largest 3 | . 2 3 . . . . Hottest 60 | . 40 60 . . . . Shots Fired 86 | . 46 40 . . . . Gun 86 | . 46 40 . . . . Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 86 | . 46 40 . . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 13 | . 8 13 . . . . Robot Miss Streak 6 | . 6 2 . . . . Penetration Max . | . . . . . . . Secondary Targets 1 | . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 88 | . 23 42 . . 2 21 Core Hits 33 | . 12 17 . . 1 3 Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . 1 2 . . . . Destroy 1 | . 1 . . . . . Sever 2 | . . 2 . . . . Melee Attacks 40 | . . 17 . . 2 21 Impact . | . . . . . . . Slashing 40 | . . 17 . . 2 21 Piercing . | . . . . . . . Sneak Attacks 9 | . . 6 . . 2 1 Combat Hostiles . | . . . . . . . Follow-up Attacks 1 | . . . . . . 1 Damage Inflicted 1964 | . 244 974 . . 188 558 Guns 629 | . 244 385 . . . . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee 1335 | . . 589 . . 188 558 Ramming . | . . . . . . . Kinetic 629 | . 244 385 . . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 1335 | . . 589 . . 188 558 Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 154 | . . 28 . . 65 61 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 154 | . . 28 . . 65 61 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 3 | . . 3 . . . . Average Temperature 3 | . . 3 . . . . Received Heat Transfer 111 | . 12 72 . . . 27 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Peak Influence 148 | . 94 148 22 . 10 33 Initial 22 | . . 21 22 . . 3 Average 34 | . 22 58 22 . 6 9 Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 . 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . 2 1 . . . 1 Investigation 2 | . 1 1 . . . . Extermination . | . . . . . . . Reinforcement 2 | . 1 . . . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Distress Signals 1 | . . 1 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 27 | . 11 9 . . . 7 Peak Tracking Total 5 | . 4 3 . . . 5 Tactical Retreats 3 | . . 1 . . . 2 Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Exi Min Mat Machines Disabled 1 | . . 1 . . . . Max in Single Turn 1 | . . 1 . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Machines Accessed 6 | . 5 1 . . . . Terminals 5 | . 5 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Total Hacks 19 | . 11 8 . . . . Successful 12 | . 5 7 . . . . Failed 7 | . 6 1 . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 1 | . . . . 1 . . Terminals 11 | . 11 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 8 | . . 8 . . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . 5 . . . . . Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 1 | . 1 . . . . . Locate Traps 1 | . 1 . . . . . Maintenance Status 1 | . 1 . . . . . Recall Investigation 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 7 | . . 7 . . . . Insert Component 4 | . . 4 . . . . Analyze 3 | . . 3 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 4 | . 3 1 . . . . Full Trace Events 1 | . . 1 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . 3 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 3 | . . 3 . . . . Part Schematics Acquired 3 | . . 3 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Total Allies 2 | . . . 2 . . . Largest Group 2 | . . . 2 2 . . Highest-Rated Group 41 | . . . 41 41 . . Highest-Rated Ally 31 | . . . 31 31 . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Exi Min Mat Turns Passed 1770 | 81 521 679 87 170 56 176 Spaces Moved 1217 | 45 273 486 77 210 56 70 Core 15 | 4 . . . . . 11 Treads 479 | 41 273 165 . . . . Legs 42 | . . 42 . . . . Wheels 681 | . . 279 77 210 56 59 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 80 80 80 80 80 Average Speed 114 | 150 160 110 80 80 80 116 Slowest Speed 300 | 160 160 160 80 80 80 300 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 25 | 4 51 24 16 60 16 7 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Total 1464 | 56 316 571 101 211 66 143 Wait 98 | . 7 18 24 . . 49 Move 1211 | 44 272 485 76 209 55 70 Hop . | . . . . . . . Pick Up 23 | 6 4 9 . . 4 . Fast Attach 14 | 6 2 4 1 1 . . Attach 8 | . . 5 . . . 3 Detach 5 | . 1 4 . . . . Swap 10 | . 2 6 . . 1 1 Drop 19 | . 5 9 . 1 4 . Fire 39 | . 23 16 . . . . Melee 37 | . . 15 . . 2 20 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines -9/Exiles -8/Mines -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 13 | -11/Scrapyard | Discovered new exit (range 14) 82 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 582 | -10/Materials | Discovered new exit (range 3) 603 | -10/Materials | Entered another Materials area 603 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 887 | -9/Materials | Build established: Gunner 887 | -9/Materials | Discovered new exit (range 3) 1226 | -9/Materials | Build established: Scavenger-Gladiator 1248 | -9/Materials | Discovered new exit (range 15) 1282 | -9/Materials | Entered Mines 1312 | -9/Mines | Assembled infested the area 1315 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1317 | -9/Mines | Found Prototype Device 1317 | -9/Mines | Identified Exp. Sensor Array 1344 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1345 | -9/Mines | Discovered new exit (range 5) 1369 | -9/Mines | Entered Exiles 1369 | -9/Exiles | Accompanied by 2 allies 1389 | -9/Exiles | Met 8R-AWN 1399 | -9/Exiles | Led the pair of lost Derelicts to a safe place 1402 | -9/Exiles | Met EX-HEX 1426 | -9/Exiles | Met EX-BIN 1434 | -9/Exiles | Aligned with FarCom system 1435 | -9/Exiles | Given EX-Vault access code 1454 | -9/Exiles | Opened EX-Vault 1459 | -9/Exiles | Found Prototype Slashing Weapon 1459 | -9/Exiles | Identified Longsword +1 1478 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1501 | -9/Exiles | Met EX-DEC 1528 | -9/Exiles | Discovered new exit (range 14) 1539 | -9/Exiles | Left Exiles lab with Longsword +1 1539 | -9/Exiles | Entered Mines 1581 | -8/Mines | Discovered new exit (range 8) 1595 | -8/Mines | Entered Materials 1595 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1749 | -8/Materials | Lost 7 parts (1p4n2w) 1760 | -8/Materials | Core integrity fell below 50% 1771 | -8/Materials | Self-destructed Last Messages --------------- R-06 Scavenger collects Imp. Sensor Array. R-06 Scavenger collects Visual Processing Unit. Katana follow-up attack on H-61 Shepherd. U-05 Engineer builds a Wall. Knocked back. U-05 Engineer system corrupted by crushing effect. U-05 Engineer system terminally corrupted. Knocked back. Penetrated by Slug. Knocked back. Sneak attack on R-06 Scavenger. Destroyed Tractor Beam. R-06 Scavenger destroyed. Katana destroyed. Critical hit (Blast). Knocked back. K-01 Serf collects debris. R-06 Scavenger collects Com. Wheel. H-61 Shepherd destroyed. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????############??????????????????????????????? | | ???????#!! # #??????????????????????????????? | | ???????#!! # #??????????????????????????????? | | ???????#! # #??????????????????????????????? | | ???????# + #??????????????????????????????? | | ???????# # #??????????????????????????????? | | ???????# # #??????????????????????????????? | | ???????######## ##??####???????????????????????? | | ?????????????# ########??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# % #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# #### #??????????????????????? | | ?????????????#######??# #??????????????????????? | | ???????????????????#??# #??????????????????????? | | ???????????############ %####### "???????? | | ?????????? a %% g gg ??????? | | ?????????? % %##########?????????????? | | ?????????? k% w########???????????????? | | ???????????############ # #???????????????? | | ??????????????????????#% r# "" #???????????????? | | ??????????????????????#%==# ""S #???????????????? | | ????????????????????? + !@/ "" #???????????????? | | ??????????????????? #!!!# #???????????????? | | ????????????????? #!=%#] #???????????????? | | ????????????????#####?#g=!#?######???????????????? | | ?????????????????????? g ??????????????????????? | | ????????????????????? gk ??????????????????????? | | ????????????Y??????? ??????????????????????? | | ??????????????????? ??????????????????????? | | ??????????????????#### ??????????????????????? | | ?????????????????????######??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 443 Matter Capacity 500 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Assault Rifle | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Wheel | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntimissileIntegrityAutogun Manual? 0 Play Time 00:26:43 Cumulative 12.1 hours Start 2024.04.11 @ 16:26:43 End 2024.04.11 @ 16:56:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 14 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: de21d693-c386-4313-83bc-23b1a3dcc510