Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.17 @ 12:37:38 // Winter2019/RPGLIKE Player: Kyzrati Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (303) 1515 Value Destroyed (12154) 12154 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (5783) 5783 TOTAL SCORE: 27772 Bonus ------- High Alert Combat Kills 1925 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Win 3000 Friendly Fire -142 Cogmind --------- Core Integrity 1000/1000 Matter 400/400 Energy 457/460 System Corruption 0% Temperature Cool (3) Movement Flying (30) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Fission Core Light Quantum Reactor > --- PROPULSION (5) --- Field Propulsion Array Field Propulsion Array Improved Diametric Drive > --- UTILITY (7) ------ Advanced Cooling System Coolant Injector Long-range Terrain Scanner Quantum Capacitor Nanoactuators Advanced Cloaking Device > --- WEAPON (4) ------- Firepult Centrium Greatsword > --- INVENTORY (6) ---- Advanced Weapon Cycler Improved Force Field Hellfire Missile Launcher Force Lance Peak State ------------ > --- POWER ------------ Micro Fission Core Light Quantum Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Improved Diametric Drive > --- UTILITY ---------- Advanced Cooling System Coolant Injector Long-range Terrain Scanner Quantum Capacitor Nanoactuators Advanced Cloaking Device > --- WEAPON ----------- Firepult Centrium Greatsword > --- INVENTORY -------- Enhanced Nuclear Core Advanced Weapon Cycler Improved Force Field Hellfire Missile Launcher Force Lance Force Lance [Rating: 136] Favorites ----------- Power Enhanced Nuclear Core Engine Light Angular Momentum Engine Power Core Enhanced Nuclear Core Reactor Light Quantum Reactor Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Field Propulsion Array Utility Reactive Plating Device Weapon Cycler Processor Enhanced Optical Array Protection Reactive Plating Weapon Firepult Energy Gun Heavy EM Shotgun Energy Cannon Firepult Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Hellfire Missile Launcher Special Weapon Mining Laser Slashing Weapon Chainsword Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Gar Fac Fac Fac Fac Res Res Acc Slots Evolved 14 | 3 . . 1 . 1 3 . . . . 1 2 . . 3 . Power 1 | . . . . . . . . . . . . . . . 1 . Propulsion 4 | 1 . . . . . 2 . . . . . 1 . . . . Utility 6 | 1 . . . . 1 1 . . . . 1 1 . . 1 . Weapon 3 | 1 . . 1 . . . . . . . . . . . 1 . Parts Attached 113 | 6 14 6 2 . 20 18 1 2 2 9 5 3 2 1 22 . Power 12 | 1 2 . 1 . 1 1 . 1 . 1 1 . . . 3 . Engine 5 | 1 2 . 1 . . 1 . . . . . . . . . . Core 5 | . . . . . 1 . . 1 . 1 1 . . . 1 . Reactor 2 | . . . . . . . . . . . . . . . 2 . Propulsion 22 | 2 4 . . . 1 3 . 1 . 4 2 2 1 1 1 . Treads . | . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . 1 . . . . . . . . Wheel 15 | 2 4 . . . 1 2 . . . 4 2 . . . . . Hover 1 | . . . . . . 1 . . . . . . . . . . Flight 5 | . . . . . . . . . . . . 2 1 1 1 . Utility 32 | . 5 . . . 4 5 . . . 3 2 1 1 . 11 . Device 19 | . . . . . 2 4 . . . 2 1 . 1 . 9 . Storage . | . . . . . . . . . . . . . . . . . Processor 5 | . 2 . . . 1 1 . . . . . 1 . . . . Hackware . | . . . . . . . . . . . . . . . . . Protection 8 | . 3 . . . 1 . . . . 1 1 . . . 2 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 47 | 3 3 6 1 . 14 9 1 . 2 1 . . . . 7 . Energy Gun 11 | 1 . . . . 8 2 . . . . . . . . . . Energy Cannon 8 | . . . 1 . 1 1 1 . . 1 . . . . 3 . Ballistic Gun 9 | 2 2 3 . . 2 . . . . . . . . . . . Ballistic Cannon 2 | . . 1 . . . 1 . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . . 1 . Special Weapon 4 | . 1 2 . . . 1 . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 10 | . . . . . 3 4 . . 2 . . . . . 1 . Piercing Weapon 2 | . . . . . . . . . . . . . . . 2 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 3 1 . 1 . . . . 1 . 3 . Parts Lost 2 | . . . . . 1 . . . . . 1 . . . . . Power . | . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . 1 . . . . . Utility 1 | . . . . . 1 . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . 1 . . . . . 1 . . . . . Average Slot Usage (%) 88 | . 90 100 94 87 92 96 91 86 90 90 89 76 77 80 73 72 Engine 5 | . 14 14 13 12 3 6 8 7 . . . . . . . . Core 4 | . . . . . 7 2 . . 8 8 7 6 6 6 5 5 Wheel 19 | . 27 28 26 25 22 24 25 18 16 21 24 8 . . . . Hover 3 | . . . . . . 5 8 8 8 8 7 . . . . . Flight 2 | . . . . . . . . . . . . 8 17 20 17 16 Device 12 | . . . . . 4 12 16 16 16 16 16 21 20 20 26 33 Processor 9 | . 10 14 13 12 15 9 8 8 8 8 7 9 13 13 3 . Protection 8 | . 8 14 13 12 11 8 8 8 8 7 7 6 6 6 2 . Energy Gun 4 | . . . . . 11 14 . . . . . . . . . . Energy Cannon 5 | . . . 5 12 5 2 8 8 8 8 7 6 6 6 5 5 Ballistic Gun 3 | . 27 19 7 . 1 . . . . . . . . . . . Ballistic Cannon 1 | . . 3 13 12 . . . . . . . . . . . . Slashing Weapon 6 | . . . . . 9 8 8 8 7 8 7 6 6 6 5 5 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 63 | 9 12 11 31 31 42 47 46 46 45 45 46 46 47 47 63 59 Greatest Support 65 | 26 32 32 32 32 32 36 36 36 26 36 42 46 58 58 65 65 Greatest Overweight (x) 2 | 2 1 . . . 1 1 1 1 1 2 1 1 . . 1 . Average Overweight (x) . | . . . . . . . 1 1 1 1 . . . . . . Largest Inventory Capacity 6 | 2 2 2 2 2 4 4 4 6 6 6 6 6 6 6 6 6 Average Capacity 4 | 2 2 2 2 2 3 4 4 4 6 6 6 6 6 6 6 6 Most Carried 6 | 2 2 2 2 2 4 4 4 6 6 6 4 6 3 4 6 6 Average Carried 3 | 1 1 2 1 2 3 3 3 4 5 3 3 3 1 3 4 4 Final Capacity 6 | 2 2 2 2 2 4 4 4 6 6 6 6 6 6 6 6 6 Final Carried 6 | 2 2 2 2 2 4 4 4 5 6 2 3 1 3 4 5 4 Class Distribution -------------------- 51% | Hacker-Mutant 28% | Mutant 8% | Hacker-Scout 7% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Garrison Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Ninja | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Gar Fac Fac Fac Fac Res Res Acc Matter Collected 2323 | 254 571 211 . 151 243 190 10 163 33 136 34 40 20 20 247 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 15236 | . 686 91 . 385 1874 1224 1658 1238 761 1120 595 249 133 89 4237 896 Parts 494 | . 46 3 . 22 94 64 13 57 19 30 6 13 1 1 101 24 Haulers Intercepted 12 | . 1 . . . 4 3 . 2 . . . . . . 2 . Recyclers Shooed 9 | . 1 . . 2 1 1 . . . . . . . . 4 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Gar Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 230 | . 16 7 . 9 42 19 6 29 20 15 7 9 1 1 40 9 Melee 27 | . . . . . 6 3 . 3 3 6 . . . . 6 . Guns 51 | . 16 7 . . 18 10 . . . . . . . . . . Cannons 10 | . . . . 2 1 . . 2 2 1 1 . . . 1 . AOE 58 | . . . . 7 12 1 . 8 8 5 3 5 . . 8 1 Classes Destroyed 18 | . 7 1 . 3 2 2 1 1 . . . . . . 1 . Worker 16 | . 2 . . 1 1 4 . 2 . 1 1 . . . 4 . Builder 22 | . 1 . . . 4 2 . 5 . 1 . . . . 9 . Tunneler 3 | . . . . 1 1 . . . . . . . . . 1 . Hauler 12 | . 1 . . . 4 3 . 2 . . . . . . 2 . Recycler 10 | . . . . 3 . . . 1 . 1 1 . . . 4 . Operator 3 | . 1 . . . 1 . . . . 1 . . . . . . Watcher 6 | . 2 . . . 1 2 . . . 1 . . . . . . Swarmer 38 | . 6 3 . 7 8 . . 3 8 . . 3 . . . . Grunt 103 | . 10 . . 1 27 8 . 20 10 8 6 2 . . 7 4 Brawler 7 | . . . . . 2 1 . 2 1 . . 1 . . . . Duelist 8 | . . . . 1 . 1 . 1 . 1 1 . . . 3 . Protector 2 | . . . . . . . . 1 . . . . . . 1 . Sentry 22 | . . . . . 5 5 . 1 1 4 . 1 1 . 4 . Hunter 24 | . . . . . . 2 . . . . . 2 . . 18 2 Programmer 13 | . . . . . . 3 . 1 . 2 . . . 1 6 . Behemoth 4 | . . . . . . . . . . . . . . . 1 3 Compactor 6 | . . . . . . . 6 . . . . . . . . . Assembled 4 | . . 4 . . . . . . . . . . . . . . Best Kill Streak 17 | . 4 2 . 7 6 5 5 5 6 4 4 6 1 1 17 7 Combat Bots Only 9 | . 4 2 . 4 4 3 5 5 6 3 4 6 1 1 9 7 Max Kills in Single Turn 4 | . 1 1 . 4 4 2 1 4 2 2 2 3 1 1 4 3 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . Exploded 3 | . . . . 3 3 1 . 2 2 1 2 2 . . 2 1 Melee 1 | . . . . . 1 1 . 1 1 1 . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Gar Fac Fac Fac Fac Res Res Acc Damage Taken 9546 | . 579 389 . 21 1753 960 . 568 487 1122 226 371 176 48 2357 489 Core 7612 | . 454 315 . 17 1398 773 . 437 379 893 191 299 144 42 1878 392 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Core 6489 | . 394 237 . 10 1152 615 . 424 359 767 115 253 113 42 1683 325 Core Remaining (%) 84 | 100 . . . 55 100 . . . . 71 77 99 85 80 80 100 Volleys Fired 368 | . 61 33 . 22 63 55 9 25 18 15 9 6 4 3 33 12 Largest 2 | . 2 2 . 1 2 2 1 1 1 1 1 1 1 1 1 1 Hottest 275 | . 100 100 . 250 275 250 250 250 250 250 250 250 250 250 250 250 Shots Fired 533 | . 121 62 . 22 106 86 8 26 17 18 9 6 4 3 33 12 Gun 350 | . 120 53 . . 96 81 . . . . . . . . . . Cannon 177 | . . 6 . 22 10 3 8 26 17 18 9 6 4 3 33 12 Launcher . | . . . . . . . . . . . . . . . . . Special 6 | . 1 3 . . . 2 . . . . . . . . . . Kinetic 208 | . 120 59 . 17 12 . . . . . . . . . . . Thermal 158 | . 1 3 . 5 10 3 8 26 17 18 9 6 4 3 33 12 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 165 | . . . . . 84 81 . . . . . . . . . . Robot Hit Streak 37 | . 10 7 . 10 24 37 5 8 11 8 6 10 10 4 14 11 Robot Miss Streak 7 | . 5 5 . 4 2 3 3 7 6 5 2 4 2 2 6 1 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 7 | . 2 1 . . 3 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 1 . . . . . . . . . . Capacitor 12 | . . . . . . . . . . . . . . . . 12 Shots Hit Robots 560 | . 71 29 . 18 123 99 8 43 22 47 10 6 7 3 64 10 Core Hits 542 | . 33 10 . 18 89 59 5 64 32 33 18 24 6 . 126 25 Critical Hits 18 | . 1 2 . 1 7 3 . . . 1 . . . . 3 . Critical Kills 7 | . 1 . . . 4 2 . . . . . . . . . . Critical Parts Destroyed 10 | . . 2 . 1 2 1 . . . 1 . . . . 3 . Melee Attacks 311 | . . . . . 36 54 . 29 12 50 6 9 11 7 87 10 Impact . | . . . . . . . . . . . . . . . . . Slashing 311 | . . . . . 36 54 . 29 12 50 6 9 11 7 87 10 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 33 | . . . . . 4 7 . 8 . 4 3 . 3 . 4 . Combat Hostiles 2 | . . . . . . . . . . . . . 2 . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 29583 | . 852 358 . 616 4133 3351 865 3620 1378 2350 1118 1071 511 86 7701 1573 Guns 4305 | . 849 306 . . 1669 1481 . . . . . . . . . . Cannons 4079 | . . 52 . 302 169 80 494 394 291 247 210 128 33 . 1052 627 Explosions 12268 | . . . . 314 1137 476 371 1905 877 594 515 882 190 86 3975 946 Melee 8928 | . . . . . 1158 1314 . 1321 210 1509 393 61 288 . 2674 . Ramming 3 | . 3 . . . . . . . . . . . . . . . Kinetic 1637 | . 849 358 . 245 185 . . . . . . . . . . . Thermal 15742 | . . . . 371 1306 556 865 2256 1168 841 725 745 223 86 5027 1573 Explosive 43 | . . . . . . . . 43 . . . . . . . . Electromagnetic 3230 | . . . . . 1484 1481 . . . . . 265 . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 8928 | . . . . . 1158 1314 . 1321 210 1509 393 61 288 . 2674 . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . 2 1 8 10 10 11 . . . . 8 . Average Corruption 6 | . . . . . 1 1 6 9 10 10 . . . . 4 . Corruption Purged 2 | . . . . . 2 . . . . . . . . . . . Effects 163 | . . . . . 3 5 5 57 15 62 . . . . 16 . Message Errors 36 | . . . . . 1 2 1 9 3 16 . . . . 4 . Matter Fused 31 | . . . . . . . . 18 2 8 . . . . 3 . Heat Flow Errors 17 | . . . . . 2 . . 6 1 5 . . . . 3 . Energy Discharges 14 | . . . . . . 1 2 3 2 6 . . . . . . Parts Rejected 3 | . . . . . . . . . 2 1 . . . . . . Data Loss (minor) 8 | . . . . . . . . 1 . 7 . . . . . . Data Loss (major) 2 | . . . . . . . 1 . 1 . . . . . . . Misfires 5 | . . . . . . . . 2 . 3 . . . . . . Alerts 2 | . . . . . . . . 1 1 . . . . . . . Misdirections 18 | . . . . . . . . 9 1 8 . . . . . . Targeting Errors 24 | . . . . . . 2 . 7 1 8 . . . . 6 . Weapon Failures 3 | . . . . . . . 1 1 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1718 | . . . . . 178 266 . 139 63 200 174 38 74 12 574 . Projectiles 65 | . . . . . . . . . . . 24 . . . 41 . Explosions 110 | . . . . . 7 10 . 19 . 15 . 7 . 12 40 . Melee 1543 | . . . . . 171 256 . 120 63 185 150 31 74 . 493 . Knockbacks 7 | . . 3 . 4 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 6 | . . 3 . 3 . . . . . . . . . . . . Secondary 1 | . . . . 1 . . . . . . . . . . . . Self-Inflicted Damage 254 | . 1 . . 8 9 31 . 46 27 18 . . . . 87 27 Shots 30 | . . . . 1 1 2 . 6 4 2 . . . . 9 5 Rammed 1 | . 1 . . . . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 471 | . . . . 356 400 295 252 414 389 412 398 317 276 223 471 398 Average Temperature 143 | . . . . 130 152 91 119 129 160 132 180 127 146 111 154 190 Received Heat Transfer 2733 | . 198 . . . 756 453 . 282 162 507 105 90 9 . 162 9 Effects 8 | . . . . . . . . 2 2 1 . . . . 2 1 Shutdowns 4 | . . . . . . . . 1 1 . . . . . 1 1 Energy Bleed 2 | . . . . . . . . . 1 1 . . . . . . Short Circuit 2 | . . . . . . . . 1 . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . 2 4 . . . . . . . . . . Combat Hostiles 5 | . . . . . 2 3 . . . . . . . . . . Parts Fried 24 | . . . . . 8 15 . . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 83 | . . . . . 3 2 6 16 7 3 3 4 1 1 29 8 Combat Hostiles 79 | . . . . . 3 2 6 16 7 3 3 4 1 1 25 8 Parts Melted 294 | . . . . 7 15 7 15 41 13 23 17 12 2 4 106 32 Heat Transferred 65584 | . . . . 1730 4580 1180 3920 9354 5520 3520 3360 3520 1200 320 22587 4793 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . . . . . 6 6 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Gar Fac Fac Fac Fac Res Res Acc Peak Influence 1083 | . 315 134 . 385 508 433 125 725 1083 932 586 662 375 165 851 763 Average Influence 368 | . 129 112 . 182 251 262 125 524 814 666 534 459 276 106 416 647 Maximum Alert Level 3 | . 1 . . 1 2 2 . 3 3 3 2 2 1 . 3 3 Low Security (%) 27 | 100 75 100 . 57 23 22 100 11 . . . . 27 100 19 . Level 1 34 | . 24 . . 42 65 74 . 9 . . . 41 72 . 31 . Level 2 28 | . . . . . 10 3 . 70 40 67 100 58 . . 30 60 Level 3 9 | . . . . . . . . 8 59 32 . . . . 18 39 Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 44 | . 3 . . . 5 9 . 4 . 7 1 4 2 . 7 2 Investigation 11 | . 1 . . . 1 3 . . . 3 1 . . . 2 . Extermination 6 | . . . . . . 3 . 1 . 1 . . . . 1 . Reinforcement 19 | . 2 . . . 4 3 . 2 . . . 3 2 . 3 . Assault 6 | . . . . . . . . 1 . 3 . 1 . . 1 . Garrison 2 | . . . . . . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . 1 . . 1 . . . 1 1 . 2 . Haulers Reinforced 6 | . . . . . . 2 . 1 . . . 1 1 . 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Gar Fac Fac Fac Fac Res Res Acc Distress Signals 16 | . 5 2 . 1 2 . . . . 1 . 2 . 1 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 312 | . 33 7 . 6 54 30 5 32 20 22 8 21 5 2 57 10 Peak Tracking Total 12 | . 6 3 . 3 4 6 4 5 4 3 4 7 4 2 12 6 Tactical Retreats 22 | . 3 . . . 1 2 . 2 . 2 1 4 . . 7 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Gar Fac Fac Fac Fac Res Res Acc Traps Triggered 19 | . 3 . . . 1 3 . 1 2 5 1 . . . 3 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Gar Fac Fac Fac Fac Res Res Acc Machines Disabled 43 | . 1 . . 10 3 2 . 11 1 8 . 4 . . . 3 Max in Single Turn 8 | . 1 . . 8 1 2 . 7 1 1 . 4 . . . 1 Garrison Access 6 | . . . . . . 1 . . . 2 . 2 . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Gar Fac Fac Fac Fac Res Res Acc Machines Accessed 43 | . 5 1 2 . 4 6 . 2 . 5 2 3 1 1 8 3 Terminals 31 | . 5 1 . . 4 5 . 1 . 3 1 . 1 1 7 2 Fabricators 1 | . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . 1 . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . 1 . 1 . 2 . 2 . . . 1 Total Hacks 87 | . 15 3 2 . 13 12 . 3 . 8 5 4 3 1 15 3 Successful 39 | . 5 2 2 . 3 4 . 1 . 3 2 3 3 1 7 3 Failed 48 | . 10 1 . . 10 8 . 2 . 5 3 1 . . 8 . Catastrophic 10 | . 2 . . . 3 1 . 1 . 1 . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 39 | . 5 3 1 . 10 2 . 1 . 2 . 1 1 1 12 . Terminals 73 | . 15 3 . . 13 11 . 1 . 6 4 . 3 1 14 2 Fabricators 2 | . . . . . . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . 1 . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . 1 . 2 . 2 . 2 . . . 1 Terminal Hacks 25 | . 3 1 2 . 3 3 . . . 1 1 . 3 1 5 2 Record 1 | . . . 1 . . . . . . . . . . . . . Level Access Points 5 | . . . . . . . . . . . 1 . 1 1 1 1 Branch Access Points 1 | . . . . . . . . . . 1 . . . . . . Unreport Threat 10 | . 1 . . . 3 1 . . . . . . 2 . 3 . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . 1 . Registered Prototypes 1 | . . . . . . 1 . . . . . . . . . . Zone Layout 3 | . 1 1 . . . . . . . . . . . . . 1 EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . 1 . . . 1 . Report Inventory 2 | . . . . . . . . . . . 1 . . . 1 . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . . 1 . 1 . 2 . 2 . . . 1 Unlock Access 1 | . . . . . . . . 1 . . . . . . . . Seal Access 6 | . . . . . . 1 . . . 2 . 2 . . . 1 Unauthorized Hacks 14 | . 5 2 . . . . . . . 2 . 1 . . 4 . Terminals 4 | . 2 1 . . . . . . . . . . . . 1 . Track 2 | . 1 1 . . . . . . . . . . . . . . Botnet 2 | . 1 . . . . . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . Hacking Detections 28 | . 4 . . . 4 5 . 1 . 2 2 1 1 . 7 1 Full Trace Events 8 | . . . . . 1 2 . . . 2 1 . . . 2 . Feedback Events 1 | . . . . . 1 . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . 2 . . . . Matter 234 | . . . . . . . . . . . . 234 . . . . Time 39 | . . . . . . . . . . . . 39 . . . . Total Part Build Rating 14 | . . . . . . . . . . . . 14 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Gar Fac Fac Fac Fac Res Res Acc Used RIF Installer 1 | . . . . . . . . . 1 . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . . . . . . . . Non-combat 1 | . . . . . . 1 . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 . . . . . . . . . . find_chute 1 | . . . . . . 1 . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Gar Fac Fac Fac Fac Res Res Acc Total Allies 1 | . . . . . . 1 . . . . . . . . . . Largest Group 1 | . . . . . . 1 . . . . . . . . . . Highest-Rated Group 16 | . . . . . . 16 . . . . . . . . . . Highest-Rated Ally 16 | . . . . . . 16 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 4 | . . . . . . 4 . . . . . . . . . . Total Damage 48 | . . . . . . 48 . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Gar Fac Fac Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Gar Fac Fac Fac Fac Res Res Acc Turns Passed 9977 | 40 941 375 221 449 1486 1765 102 972 367 1230 297 335 177 139 877 204 Spaces Moved 9057 | 33 693 117 216 399 1025 1445 87 800 251 989 245 406 378 262 1323 388 Core 6 | 6 . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels 6383 | 27 693 117 216 399 1025 1445 87 800 251 989 245 89 . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 2668 | . . . . . . . . . . . . 317 378 262 1323 388 Fastest Speed 30 | 50 80 100 100 100 100 86 96 96 100 86 86 37 32 32 30 30 Average Speed 77 | 89 92 100 100 100 100 91 96 99 100 97 97 51 34 33 31 30 Slowest Speed 150 | 150 100 100 100 100 110 100 96 100 100 100 103 103 37 34 114 30 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . . . . . 1 . 6 . Cave-ins Triggered 1 | . . . . . 1 . . . . . . . . . . . Exploration Rate (%) 37 | 4 94 15 62 87 67 36 71 19 50 40 12 17 14 8 29 12 Regions Visited 16 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . . . Known Exits Taken 7 | . . . . . 1 . . 1 . . 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . 1 . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . . . . Spaces Dug 106 | . 1 3 . . 1 25 . 7 1 7 3 8 8 5 36 1 Terrain Destroyed 414 | . 1 3 . 70 89 35 . 96 1 54 5 8 9 5 37 1 Melee 101 | . . . . . 1 25 . 7 1 7 2 8 8 5 36 1 Projectile 22 | . 1 3 . 2 7 . . . . 5 3 . 1 . . . AOE 291 | . . . . 68 81 10 . 89 . 42 . . . . 1 . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Gar Fac Fac Fac Fac Res Res Acc Total 11074 | 40 867 304 222 427 1325 1733 100 921 335 1172 285 519 402 299 1657 466 Wait 613 | . 70 144 . 5 62 77 . 22 20 59 5 45 6 26 62 10 Move 9028 | 32 692 116 215 398 1024 1445 86 799 249 988 244 405 375 261 1312 387 Hop 5 | . . . . . . . . . . . . . 1 . 4 . Pick Up 57 | 1 3 . 1 . 12 8 2 5 1 1 2 7 1 . 10 3 Fast Attach 73 | 6 9 1 1 . 13 10 . 2 2 6 4 1 1 1 16 . Attach 19 | . 1 . 1 . 4 3 1 . . 1 1 2 . . 5 . Detach 29 | 1 2 . 2 . 1 1 . . . 2 1 1 . 1 17 . Swap 21 | . 4 5 . . 3 5 . . . 2 . . 1 . 1 . Drop 100 | . 7 . 2 . 22 16 2 6 . 8 1 10 . . 22 4 Fire 368 | . 61 33 . 22 63 55 9 25 18 15 9 6 4 3 33 12 Melee 311 | . . . . . 36 54 . 29 12 50 6 9 11 7 87 10 Ram 1 | . 1 . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 24 | . . . . . . . . . 16 8 . . . . . . Rewire 4 | . . . . . . 2 . . . . . . 2 . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 421 | . 17 5 . 2 85 57 . 33 17 32 12 33 . . 88 40 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Sto / *Low) -7/Waste -7/Factory (discovered 2 exits: *Sto / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 4 exits: *Acc x3 / [*Tes]) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 12 | -11/Scrapyard | Discovered new exit (range 16) 41 | -11/Scrapyard | Entered Materials 61 | -10/Materials | Discovered new exit (range 18) 235 | -10/Materials | Discovered new exit (range 9) 306 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 14) 532 | -10/Materials | Discovered new exit (range 18) 613 | -10/Materials | Reached level 2 665 | -10/Materials | Discovered new exit (range 18) 982 | -10/Materials | Entered Mines 983 | -10/Mines | Assembled infested the area 988 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1060 | -10/Mines | Discovered new exit (range 14) 1060 | -10/Mines | Reached level 3 1353 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1357 | -10/Mines | Entered Exiles 1375 | -10/Exiles | Discovered new exit (range 17) 1384 | -10/Exiles | Met 8R-AWN 1400 | -10/Exiles | Met EX-HEX 1427 | -10/Exiles | Met EX-BIN 1441 | -10/Exiles | Aligned with FarCom system 1442 | -10/Exiles | Given EX-Vault access code 1468 | -10/Exiles | Opened EX-Vault 1477 | -10/Exiles | Upgraded with Weapon slot (x1) 1479 | -10/Exiles | Found Firepult 1501 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1529 | -10/Exiles | Met EX-DEC 1536 | -10/Exiles | Learned location of Zion (-6) 1563 | -10/Exiles | Discovered new exit (range 15) 1578 | -10/Exiles | Left Exiles lab with Firepult 1578 | -10/Exiles | Entered Mines 1651 | -9/Mines | Discovered new exit (range 4) 1707 | -9/Mines | Discovered new exit (range 5) 1786 | -9/Mines | Reached level 4 2027 | -9/Mines | Entered Materials 2028 | -8/Materials | Identified exit to Factory 2029 | -8/Materials | Reached level 5 2029 | -8/Materials | Upgraded with Utility slot (x1) 2078 | -8/Materials | Reached level 6 2397 | -8/Materials | Discovered exit to Factory (range 17) 2528 | -8/Materials | Reached level 7 2693 | -8/Materials | Crushed by falling debris 2693 | -8/Materials | Core integrity fell below 50% 2730 | -8/Materials | Discovered exit to Factory (range 3) 2963 | -8/Materials | Reached level 8 3359 | -8/Materials | Build established: Hacker-Mutant 3448 | -8/Materials | Reached level 9 3513 | -8/Materials | Entered Factory 3515 | -7/Factory | Reached level 10 3980 | -7/Factory | Discovered new exit (range 7) 3990 | -7/Factory | Reached level 11 4030 | -7/Factory | Upgraded with Propulsion slot (x2) 4030 | -7/Factory | Upgraded with Utility slot (x1) 4268 | -7/Factory | Discovered new exit (range 9) 4905 | -7/Factory | Reached level 12 5278 | -7/Factory | Sucked down chute 5278 | -7/Factory | Entered Waste 5278 | -7/Waste | Spotted C-40 Crusher 5282 | -7/Waste | Spotted C-40 Crusher 5289 | -7/Waste | Destroyed C-40 Crusher 5293 | -7/Waste | EMP discharged 5303 | -7/Waste | Spotted C-40 Crusher 5308 | -7/Waste | Spotted C-40 Crusher 5316 | -7/Waste | Discovered new exit (range 26) 5316 | -7/Waste | Spotted C-40 Crusher 5316 | -7/Waste | Spotted C-40 Crusher 5328 | -7/Waste | Destroyed C-40 Crusher 5332 | -7/Waste | Destroyed C-40 Crusher 5334 | -7/Waste | Destroyed C-40 Crusher 5342 | -7/Waste | Destroyed C-40 Crusher 5349 | -7/Waste | Destroyed C-40 Crusher 5380 | -7/Waste | Entered Factory 5382 | -7/Factory | Reached level 13 5498 | -7/Factory | System corruption reached 10% 5580 | -7/Factory | Reached level 14 5888 | -7/Factory | Reached level 15 6180 | -7/Factory | First assault squad dispatched 6284 | -7/Factory | Discovered new exit (range 5) 6350 | -7/Factory | Identified exit to Garrison 6352 | -7/Factory | Entered Garrison 6454 | -7/Garrison | Triggered checkpoint 6524 | -7/Garrison | Discovered new exit (range 11) 6558 | -7/Garrison | Triggered checkpoint 6567 | -7/Garrison | Reached level 16 6617 | -7/Garrison | Triggered checkpoint 6697 | -7/Garrison | Discovered new exit (range 11) 6712 | -7/Garrison | Installed Relay Interface Framework 6719 | -7/Garrison | Entered Factory 7011 | -7/Factory | Core integrity fell below 50% 7660 | -7/Factory | Discovered new exit (range 11) 7666 | -7/Factory | Reached level 17 7744 | -7/Factory | Identified exit to Storage 7744 | -7/Factory | Identified exit to Lower Caves 7884 | -7/Factory | Discovered new exit (range 22) 7919 | -7/Factory | First assault squad dispatched 7949 | -7/Factory | Entered another Factory area 7965 | -6/Factory | Identified exit to Factory 8001 | -6/Factory | Reached level 18 8206 | -6/Factory | Upgraded with Utility slot (x1) 8246 | -6/Factory | Entered another Factory area 8248 | -5/Factory | Reached level 19 8368 | -5/Factory | Fabricated Field Propulsion Array (x2) 8370 | -5/Factory | Upgraded with Propulsion slot (x1) 8441 | -5/Factory | Discovered new exit (range 11) 8447 | -5/Factory | Reached level 20 8454 | -5/Factory | Upgraded with Utility slot (x1) 8468 | -5/Factory | Identified exit to Upper Caves 8536 | -5/Factory | Discovered new exit (range 13) 8544 | -5/Factory | Identified exit to Factory 8546 | -5/Factory | First assault squad dispatched 8581 | -5/Factory | Entered another Factory area 8583 | -4/Factory | Reached level 21 8676 | -4/Factory | Build established: Hacker-Scout 8689 | -4/Factory | Discovered new exit (range 25) 8709 | -4/Factory | Identified exit to Research 8758 | -4/Factory | Entered Research 8760 | -3/Research | Reached level 22 8840 | -3/Research | Discovered new exit (range 7) 8862 | -3/Research | Identified exit to Research 8897 | -3/Research | Entered another Research area 8899 | -2/Research | Reached level 23 8899 | -2/Research | Reached level 24 8948 | -2/Research | Identified exit to Access 8949 | -2/Research | Spotted B-90 Cyclops 9052 | -2/Research | Core integrity fell below 50% 9054 | -2/Research | Upgraded with Power slot (x1) 9086 | -2/Research | Discovered new exit (range 16) 9099 | -2/Research | Reached level 25 9184 | -2/Research | Destroyed 9 combat bots 9250 | -2/Research | Spotted B-90 Cyclops 9267 | -2/Research | Found Prototype Launcher 9289 | -2/Research | Identified Hellfire Missile Launcher 9355 | -2/Research | Found Prototype Slashing Weapon 9355 | -2/Research | Identified Centrium Greatsword 9357 | -2/Research | Upgraded with Weapon slot (x1) 9476 | -2/Research | Reached level 26 9562 | -2/Research | Build established: Hacker-Ninja 9647 | -2/Research | First assault squad dispatched 9678 | -2/Research | Reached level 27 9725 | -2/Research | Destroyed B-90 Cyclops 9730 | -2/Research | Found Quantum Capacitor 9732 | -2/Research | Upgraded with Utility slot (x1) 9774 | -2/Research | Entered Access 9776 | -1/Access | Reached level 28 9788 | -1/Access | Identified exit to Surface 9826 | -1/Access | Spotted B-99 Colossus 9826 | -1/Access | Garrison activated, responded to threat 9827 | -1/Access | Reached level 29 9833 | -1/Access | Destroyed B-99 Colossus 9856 | -1/Access | Destroyed 7 combat bots 9870 | -1/Access | Spotted B-99 Colossus 9898 | -1/Access | Destroyed B-99 Colossus 9911 | -1/Access | Spotted B-99 Colossus 9916 | -1/Access | Destroyed B-99 Colossus 9978 | *** | Escaped! Last Messages --------------- 09898_ B-99 Colossus critical meltdown. 09898_ Adv. Coolant Injector melted. 09898_ Prototype Ballistic Gun melted. 09898_ Imp. Core Shielding melted. 09898_ Adv. Cooling System melted. 09898_ Imp. Dynamic Insulation System melted. 09899_ Power failure, Mic. Fission Core shutdown. 09913_ Penetrated by Slug. 09913_ Slug penetrates Wall. 09916_ Melted Adv. Cooling System. 09916_ Melted Arm. Heavy Treads. 09916_ Melted Adv. Cooling System. 09916_ B-99 Colossus critical meltdown. 09916_ Adv. Cooling System melted. 09916_ Linear Accelerator melted. 09926_ Used Protomatter to restore core integrity (+147) 09930_ Used Protomatter to restore part integrity (+78, depleted) 09936_ Sealed Heavy Doors breached. 09970_ Main Access Shell breached. Map ----- +----------------------------------------------------+ | ???????????????????????????? ? ###### ## | | ??????????????????????? ?? ###### # | | ??????????????????????? + "" ###### # | | ????????????????????? ? # "" ###### # | | ????????????????????#?+### """""" ###### # | | ???????????????????? ?# """""" ###?## + | | ?????????????#?#? ? # "" ###### # | | ??????????? ### # "" ###### # | | ???????? ?? ??## ? # ###### # | | ??????????# ?## ? # ###### # | | ???????? # ### "" "" # ###### ## | | ???????"" ? ### ""R"" # ###### ## | | ???????"""# ##? """" ################### ## | | ??????? " ? ?############################### # | | ??????? + ####?########################## # | | ?#? ? ? # ############################### # | | ??? #? ############?################## #? | | #########?# ?#?############################# # | | ???#?###### ############################### # | | ??#?##?#### ?#######"####################### + | | ##??####### """T"""" """" ] ### # | | ??####?#### h"?" 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"" # | | ??? ? # | | #??? ##########?##+############### ######### | | # ?? ?#####?#? ?######### ## | | ???######?######## ? ###?##### ## | | ?##????######?#### ######### ## | | ????#?##?######?## ? ######### ## | | ?????##??###?#?### ######### ## " | | ?????######?###?######+################ ?# ""? | | ????? ?#?#?######?## ? ##?########### # ???"? | | ?????????###?###?### ? # ?? ??? | | ?????????#?#?####?#? ?? ??? ? ? | | ????????##?#???##### ?? #??##??#?#?###??? #? ?? ?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Coolant Potential 65 Energy Generation 58 Energy Capacity 590 Matter Stores 400 Matter Capacity 400 Sight Range 26 Terrain Scan Range 24 Terrain Scan Density 510 Cloak Strength 4 EM Shielding 2 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Weapon Cycling 30 Melee Speed Boost 30 Phase Shifting 15 Evasion (%) 78 Targeting Accuracy 12 Offensive Hacking 35 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Field Propulsion Array | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Pyromaniac Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Gar Fac Fac Fac Fac Res Res Acc Levels Raised 28 | . 1 1 . 1 5 3 . 3 1 1 1 2 1 1 5 2 XP Earned 46191 | 3000 2130 880 350 2300 6945 4407 200 4396 1332 1308 1514 2935 1680 2150 7156 3508 XP Spent 41905 | 2830 1515 700 800 1210 5615 4620 . 2750 2400 500 5450 3100 1375 . 9040 . Upgrades 85 | 11 7 2 1 4 13 11 . 2 3 2 9 2 4 . 14 . Power Slot 1 | . . . . . . . . . . . . . . . 1 . Propulsion Slot 4 | 1 . . . . . 2 . . . . . 1 . . . . Utility Slot 6 | 1 . . . . 1 1 . . . . 1 1 . . 1 . Weapon Slot 3 | 1 . . 1 . . . . . . . . . . . 1 . Core Integrity 8 | 2 . . . . . 6 . . . . . . . . . . Heat Dissipation 11 | 2 1 . . 1 4 . . . . . . . . . 3 . Energy Generation 4 | . . . . . . . . . . . . . 2 . 2 . Energy Storage 4 | . . . . . 2 . . . . . . . 2 . . . Matter Storage 2 | . 2 . . . . . . . . . . . . . . . Mass Support 2 | . . . . . . . . . . . . . . . 2 . Inventory Capacity 6 | 2 . . . . 2 . . 2 . . . . . . . . Sight Range 4 | 2 . . . . . 2 . . . . . . . . . . Terrain Scan Density 5 | . . . . . . . . . . . 5 . . . . . Ranged Accuracy 2 | . . . . 2 . . . . . . . . . . . . Melee Accuracy 2 | . . . . . . . . . . 2 . . . . . . Hack Attack % 7 | . . . . . 4 . . . . . 3 . . . . . KI Resistance % 4 | . 1 1 . . . . . . . . . . . . 2 . TH Resistance % 4 | . 1 1 . . . . . . . . . . . . 2 . KI Damage % 2 | . 2 . . . . . . . . . . . . . . . TH Damage % 4 | . . . . 1 . . . . 3 . . . . . . . Protomatter Created 4607 | . 119 34 . 66 850 474 193 696 326 134 120 268 . . 1059 268 Integrity Restored 9042 | . 357 102 . 18 1794 1185 . 654 359 696 258 714 . . 2031 874 Core 7612 | . 357 102 . 18 1707 773 . 437 287 696 258 516 . . 1871 590 Parts 1430 | . . . . . 87 412 . 217 72 . . 198 . . 160 284 Protomatter Decayed 707 | . . 68 . . 118 30 . 27 58 40 . . . . 366 . Game ------ Seed MachineSpectralMaul Manual? 0 Play Time 03:02:51 Cumulative 199.7 hours Start 2019.12.17 @ 09:01:26 End 2019.12.17 @ 12:37:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 72 Rogue 72 Adventurer 0 Explorer 0 Win Type 0 Total 15 Types 12/0/1/1/0/1/0 Lore% 29 Gallery% 71 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dae27859-02a0-4fce-aa57-df41b5e3370f