Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.20 @ 04:04:37 Player: Chemicalcaffe Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (46) 230 Value Destroyed (1317) 1317 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2707 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 272/300 Energy 265/265 System Corruption 0% Temperature Cool (27) Movement Walking (470) Ox5 Location -9/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Huge Storage Unit Huge Storage Unit > --- WEAPON (2) ------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (25) --- Ion Engine Ion Engine Improved Ion Engine Improved Ion Engine Improved Ion Engine Aluminum Leg Improved Heat Sink Small Matter Pod (50) Large Matter Pod (150) Visual Processing Unit Sensor Array ECM Suite EM Pulse Gun Medium Laser Small Laser Particle Gun Particle Gun Particle Cannon Light Assault Rifle Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Huge Storage Unit Huge Storage Unit > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Improved Ion Engine Improved Ion Engine Improved Ion Engine Aluminum Leg Improved Heat Sink Small Matter Pod Large Matter Pod Visual Processing Unit Sensor Array ECM Suite EM Pulse Gun Medium Laser Small Laser Particle Gun Particle Gun Particle Cannon Light Assault Rifle Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Datajack [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Huge Storage Unit Storage Huge Storage Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon . | . . . . Parts Attached 54 | 5 11 22 16 Power 5 | 1 1 1 2 Engine 4 | 1 . 1 2 Core 1 | . 1 . . Reactor . | . . . . Propulsion 31 | 2 5 16 8 Treads 4 | 2 . 2 . Leg 17 | . 4 6 7 Wheel 4 | . 1 3 . Hover . | . . . . Flight 6 | . . 5 1 Utility 3 | 1 2 . . Device . | . . . . Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 15 | 1 3 5 6 Energy Gun 8 | 1 3 3 1 Energy Cannon . | . . . . Ballistic Gun 6 | . . 2 4 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 20 | . 4 8 8 Power 3 | . 1 1 1 Propulsion 13 | . 2 5 6 Utility . | . . . . Weapon 4 | . 1 2 1 Highest Loss Streak 5 | . 4 5 2 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 97 94 93 Engine 7 | . 11 . 9 Core 4 | . 2 10 . Treads 8 | . 18 7 . Leg 21 | . 7 24 32 Wheel 2 | . . 1 5 Flight 2 | . . 4 1 Storage 23 | . 27 22 22 Energy Gun 16 | . 27 10 12 Ballistic Gun 6 | . . 11 8 Peak Build Rating 18 | 5 11 14 18 Average Rating 11 | 3 8 12 12 On Entrance 7 | . 5 11 13 Naked Turns . | . . . . Heaviest Build 173 | 10 169 170 173 Greatest Support 40 | 40 40 30 40 Greatest Overweight (x) 16 | . 16 16 10 Average Overweight (x) 5 | . 5 6 5 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 24 | 7 24 25 25 Most Carried 25 | 7 25 25 25 Average Carried 20 | 5 17 23 20 Final Capacity 25 | 8 25 25 25 Final Carried 25 | 7 23 20 25 Class Distribution -------------------- 55% | Scavenger-Mutant 44% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 1019 | 225 325 267 202 Remotely . | . . . . Salvage Created 1561 | . 464 427 670 Parts 80 | . 19 20 41 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . . . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 43 | . 12 15 16 Guns 39 | . 10 15 14 AOE 1 | . . . 1 Classes Destroyed 5 | . 3 1 1 Recycler 1 | . . . 1 Watcher 2 | . 1 . 1 Swarmer 13 | . 3 7 3 Grunt 26 | . 9 7 10 Sentry 4 | . . 1 3 Best Kill Streak 7 | . 3 4 7 Combat Bots Only 7 | . 3 4 7 Max Kills in Single Turn 2 | . 2 2 1 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 318 | . 74 140 104 Missed 86 | . 20 34 32 Damage Taken 2654 | . 617 1070 967 Core 607 | . 190 205 212 Absorbed by Shields . | . . . . Core Remaining (%) 62 | 100 24 . . Volleys Fired 156 | . 39 56 61 Largest 2 | . 2 2 2 Hottest 130 | . 100 130 130 Shots Fired 265 | . 65 104 96 Gun 263 | . 65 104 94 Cannon . | . . . . Launcher 2 | . . . 2 Special . | . . . . Kinetic 102 | . . 60 42 Thermal 159 | . 63 44 52 Explosive 2 | . . . 2 Electromagnetic 2 | . 2 . . Robot Hit Streak 10 | . 9 10 7 Robot Miss Streak 5 | . 3 5 4 Penetration Max . | . . . . Secondary Targets 5 | . 1 4 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 160 | . 40 66 54 Core Hits 69 | . 19 24 26 Critical Kills . | . . . . Critical Parts Destroyed 2 | . . 2 . Critical Strikes 22 | . 8 8 6 Burn 20 | . 8 6 6 Destroy 2 | . . 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2202 | . 528 754 920 Guns 2112 | . 528 754 830 Cannons . | . . . . Explosions 85 | . . . 85 Melee . | . . . . Ramming 5 | . . . 5 Kinetic 610 | . . 312 298 Thermal 1482 | . 508 442 532 Explosive 85 | . . . 85 Electromagnetic 20 | . 20 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 6 | . . . 6 Projectiles . | . . . . Explosions 6 | . . . 6 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 49 | . . . 49 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed 2 | . . . 2 Kicked 2 | . . . 2 Crushed . | . . . . Highest Temperature 457 | . 438 368 457 Average Temperature 122 | . 110 135 123 Received Heat Transfer 1116 | . 348 378 390 Effects 8 | . 5 1 2 Shutdowns 1 | . . . 1 Interference 3 | . 2 1 . Short Circuit 2 | . 1 . 1 Damage (minor) 2 | . 2 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 3 | . 2 . 1 Combat Hostiles 3 | . 2 . 1 Parts Melted 24 | . 12 4 8 Heat Transferred 5365 | . 2109 1591 1665 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Peak Influence 324 | . 150 128 324 Initial 33 | . . 8 33 Average 66 | . 32 46 126 Maximum Alert Level 1 | . . . 1 Low Security (%) 96 | 100 100 100 87 Level 1 3 | . . . 12 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 9 | . 3 2 4 Investigation 4 | . 2 1 1 Extermination . | . . . . Reinforcement 4 | . 1 1 2 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 3 | . . . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 58 | . 15 18 25 Peak Tracking Total 7 | . 3 5 7 Tactical Retreats 6 | . 1 2 3 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 4 | . 1 1 2 Terminals 3 | . 1 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 21 | . 5 3 13 Successful 18 | . 5 2 11 Failed 3 | . . 1 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 12 | . 5 3 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 9 | . . . 9 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 5 2 2 Record 4 | . 2 . 2 Robot Analysis 1 | . . 1 . Prototype ID Bank 1 | . 1 . . Emergency Access Points 1 | . 1 . . Alert Level 1 | . 1 . . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 9 | . . . 9 Recycle Component 7 | . . . 7 Process 1 | . . . 1 Retrieve Components 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 1 1 2 Full Trace Events 4 | . 1 1 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 7 | . . . 7 Recycled Matter 235 | . . . 235 Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 4077 | 113 1326 1343 1295 Spaces Moved 847 | 74 222 227 324 Core 21 | 21 . . . Treads 229 | 53 176 . . Legs 420 | . 46 183 191 Wheels 161 | . . 28 133 Hover . | . . . . Flight 16 | . . 16 . Fastest Speed 50 | 50 160 180 180 Average Speed 414 | 128 536 507 332 Slowest Speed 1240 | 160 1240 1240 680 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 4 30 21 49 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 18 | . . . 18 Melee . | . . . . Projectile . | . . . . AOE 18 | . . . 18 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 1155 | 92 296 324 443 Wait 14 | 2 . 5 7 Move 844 | 73 221 226 324 Hop . | . . . . Pick Up 72 | 12 23 11 26 Fast Attach . | . . . . Attach 29 | 5 7 10 7 Detach 1 | . 1 . . Swap 25 | . 4 12 9 Drop 12 | . 1 4 7 Fire 156 | . 39 56 61 Melee . | . . . . Ram . | . . . . Kick 2 | . . . 2 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Storage History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 657 | -10/Materials | Discovered new exit (range 8) 1023 | -10/Materials | Discovered new exit (range 3) 1246 | -10/Materials | Core integrity fell below 50% 1307 | -10/Materials | Lost 4 parts (1p2n1w) 1440 | -10/Materials | Entered another Materials area 1440 | -9/Materials | Evolved 2 slots: Propulsion x2 1727 | -9/Materials | Build established: Scavenger-Mutant 2528 | -9/Materials | Lost 5 parts (3n2w) 2696 | -9/Materials | Discovered new exit (range 14) 2751 | -9/Materials | Core integrity fell below 50% 2783 | -9/Materials | Entered Storage 3081 | -9/Storage | Destroyed 7 combat bots 3555 | -9/Storage | Core integrity fell below 20% 4076 | -9/Storage | Garrison activated, responded to threat 4078 | -9/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- drained the planet's resources and destabilized the environment to the point that global-scale technology was necessary to maintain an increasingly fragile planet. Acquired Prototype Ballistic Gun. Dropped Flight Unit. Acquired Prototype Ballistic Gun. Identified Imp. Assault Rifle. Connecting with Door Terminal... Kicked R-06 Scavenger out of the way. C-30 ARC bursts open, deploying its payload. G-47 Trooper unfolds itself. G-34 Mercenary unfolds itself. K-01 Serf collects debris. Aluminum Leg destroyed. G-47 Trooper destroyed. Y-45 Defender calls for garrison reinforcements. ALERT: Activating Garrison Access S001. [Achievement: Troublemaker] Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ????????????????????### ## "" | | ????????????????????# # "" | | ????????????????????# # | | ????????????????????# + | | ????????????????????#!! # | | ????????????????????#!! # | | ????????????????????#! # | | ????????????????????# # ^ | | ????????????????????# # ^ | | ???????? ?????????# # ^%= | | ???????? 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