Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.22 @ 14:27:24 Player: V1-Dll Result: Destroyed by OZ-FQ6(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (449) 449 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (5300) 5300 TOTAL SCORE: 6269 Bonus ------- Prayed to X0-1V1 5000 Major X0-1V1 Interference 300 Cogmind --------- Core Integrity 0/250 Matter 270/300 Energy 278/280 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Medium Storage Unit X0-1V1's Piety Tracker > --- WEAPON (2) ------- Small Laser Small Laser > --- INVENTORY (10) --- Ion Engine Cooled Ion Engine Light Nuclear Core High-capacity Storage Unit Medium Matter Pod (100) Structural Scanner Terrain Scanner EMP Blaster Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Compact Wheel > --- UTILITY ---------- Medium Storage Unit X0-1V1's Piety Tracker > --- WEAPON ----------- Medium Laser Light Assault Rifle > --- INVENTORY -------- Ion Engine Cooled Ion Engine Light Nuclear Core High-capacity Storage Unit Medium Matter Pod Structural Scanner Terrain Scanner Small Laser Small Laser EMP Blaster [Rating: 21] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 14 | 6 7 1 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 3 | 2 1 . Treads 2 | 2 . . Leg . | . . . Wheel 1 | . 1 . Hover . | . . . Flight . | . . . Utility 4 | 1 3 . Device 2 | . 2 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 1 1 Energy Gun 3 | 1 1 1 Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 2 | . 2 . Parts Lost 4 | . 1 3 Power . | . . . Propulsion 2 | . 1 1 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 3 | . 1 3 To Critical Strikes . | . . . Average Backups 6 | 1 7 9 Power 2 | . 2 3 Propulsion . | . . . Utility 1 | . 1 4 Weapon 1 | . 1 2 Tool/Special . | . . . Unused Backups 7 | . . 7 Power 3 | . . 3 Propulsion . | . . . Utility 3 | . . 3 Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 80 | . 80 81 Engine 14 | . 14 14 Treads 8 | . 9 . Wheel 4 | . 4 10 Device 2 | . 1 14 Storage 22 | . 22 14 Energy Gun 14 | . 14 16 Ballistic Gun 13 | . 14 12 Peak Build Rating 21 | 6 21 21 Average Rating 9 | 4 8 20 On Entrance 9 | . 6 21 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 26 | 10 26 22 Greatest Support 40 | 40 40 16 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 7 9 10 Most Carried 10 | 2 10 10 Average Carried 6 | 1 7 9 Final Capacity 10 | 8 10 10 Final Carried 10 | 2 10 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 452 | 187 265 . Remotely . | . . . Salvage Created 592 | . 532 60 Parts 31 | . 30 1 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 13 | . 12 1 Guns 13 | . 12 1 Classes Destroyed 5 | . 4 1 Hauler 1 | . 1 . Watcher 2 | . 2 . Swarmer 3 | . 3 . Grunt 9 | . 9 . Subdweller 1 | . . 1 Best Kill Streak 4 | . 4 1 Combat Bots Only 4 | . 4 1 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 82 | . 68 14 Missed 24 | . 19 5 Hits 58 | . 49 9 Projectile 58 | . 49 9 Damage Taken 809 | . 618 191 Core 238 | . 192 46 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 55 | . 47 8 Largest 2 | . 2 2 Hottest 80 | . 70 80 Shots Fired 108 | . 92 16 Gun 108 | . 92 16 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 52 | . 47 5 Thermal 56 | . 45 11 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 16 | . 13 16 Robot Miss Streak 3 | . 3 1 Penetration Max . | . . . Secondary Targets 5 | . 4 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 73 | . 59 14 Core Hits 39 | . 35 4 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Burn 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 808 | . 662 146 Guns 808 | . 662 146 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 318 | . 277 41 Thermal 490 | . 385 105 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 241 | . 241 . Average Temperature 89 | . 89 . Received Heat Transfer 318 | . 294 24 Effects 1 | . 1 . Energy Bleed 1 | . 1 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 4 | . 3 1 Heat Transferred 1386 | . 1101 285 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 96 | . 96 . Initial . | . . . Average 34 | . 37 . Influence Increases 344 | . 344 . Destroy 0b10 Robot/C 240 | . 240 . Destroy 0b10 Robot/NC 15 | . 15 . Destroy Leader 66 | . 66 . Successful Hack 23 | . 23 . Influence Decreases 344 | . 298 46 Entered New Map 23 | . . 23 Time Decay 308 | . 288 20 Lost Part 13 | . 10 3 Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 27 | . 25 2 Peak Tracking Total 6 | . 6 2 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 4 | . 4 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 14 | . 14 . Successful 4 | . 4 . Failed 10 | . 10 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 11 | . 11 . Terminals 14 | . 14 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Robot Analysis 2 | . 2 . Investigation Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . X0-1V1 Amusement Gains 10 | . 10 . Bad Acts 2 | . . 2 Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 73 | . 73 . Structural 73 | . 73 . Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1016 | 74 878 64 Spaces Moved 468 | 43 394 31 Core 4 | 4 . . Treads 272 | 39 233 . Legs . | . . . Wheels 192 | . 161 31 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 115 115 Average Speed 164 | 149 169 115 Slowest Speed 240 | 160 240 115 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 27 | 4 73 5 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 615 | 50 519 46 Wait 65 | . 60 5 Move 466 | 42 393 31 Hop . | . . . Pick Up 9 | 2 7 . Fast Attach 11 | 6 5 . Attach 3 | . 1 2 Detach 1 | . 1 . Swap 1 | . 1 . Drop 4 | . 4 . Fire 55 | . 47 8 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 51 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 15) 535 | -10/Materials | Discovered new exit (range 14) 655 | -10/Materials | Core integrity fell below 50% 710 | -10/Materials | Discovered new exit (range 16) 863 | -10/Materials | Discovered new exit (range 5) 890 | -10/Materials | Discovered new exit (range 6) 939 | -10/Materials | Made a sacrifice at D.C.S.S. Altar Unit 940 | -10/Materials | Core integrity fell below 20% 953 | -10/Materials | Entered Subcaves 954 | -10/Subcaves | Approached by a straggling Scientist 1017 | -10/Subcaves | Destroyed by OZ-FQ6(R) with Subdweller Machine Gun Last Messages --------------- can get us both out of this nasty situation. At least I think I can... The group I got separated from was talking about a shortcut back to the UFD." 00995_ Com. Wheel destroyed. 01001_ X0-1V1: "I know that drunk sailor look when I see it." K5-9TN(c): "I think it's somewhere northeast of here" 01005_ Lgt. Assault Rifle destroyed. 01008_ Med. Laser destroyed. 01009_ X0-1V1: "There's a penalty for shooting from the hip 'round these parts." (-6% ranged accuracy) 01010_ Disposable Heat Sink melted. 01010_ YS-DFH(R) destroyed. 01010_ Switching to secondary target: OZ-FQ6(R). 01011_ Movement behavior is fully back under control. 01017_ X0-1V1 snickers! Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????##############?????????????????????? | | ????????? ???## #???????????????# ???? | | ????????? ## #??????????????# #???? | | ?????????# #?????????##### #???? | | ?????????# #??????????# ##### | | ????????????? * #?????????? | | ????????????????? % #?????????# | | ????????????????????#R ##?????### | | ????????????????????## ####### ?? | | ?????????????????????### @ #??? | | ???????????????????????## c ## #???? | | ????????????????????????# ### #???? | | ????????????????????????# ### ### #????? | | ????????????????????????# #?# ## #?????? | | ????????????????????????## #?##### #####??? | | ?????????????????????????###?????#### # ## | | ????????????????????????????????????# | | ????????????????????????????????????### | | ?????????????????????????????????????## # #### | | ?????????????????????????????????????# #?##???? | | ?????????????????????????????????????# ## ##??? | | ?????????????????????????????????????# ## ### | | ?????????????????????????????????????## # | | ????????????????????????????????????## # | | ???????????????????????????????????## ####### | | ???????????????????????????????????# #?????? | | ???????????????????????????????????# ##?????? | | ???????????????????????????????????## ##??????? | | ????????????????????????????????????# #???????? | | ????????????????????????????????????# ##???????? | | ????????????????????????????????????# ?????????? | | ????????????????????????????????????# ?????????? | | ????????????????????????????????????# ?????????? | | ????????????????????????????????????# ?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProjectileDecoderGenerator Manual? 0 Play Time 00:18:42 Cumulative 332.0 hours Start 2026.07.22 @ 14:04:15 End 2026.07.22 @ 14:27:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 186 Rogue 112 Adventurer 74 Explorer 0 Win Type - Total 17 Types 14/0/0/3/0/0/0/0/0/0 Lore% 72 Gallery% 66 Achievement% 49 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 86768ad7-23a7-46ae-8c58-7afe8ebb827c