Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.16 @ 23:37:40 Player: Retknock Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (284) 1420 Value Destroyed (8718) 8718 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (2129) 2129 TOTAL SCORE: 15667 Bonus ------- High Alert Combat Kills 1237 Follower Combat Kills 892 Cogmind --------- Core Integrity 0/700 Matter 44/300 Energy 49/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Advanced Heat Sink Seismic Detector Insulated Plating Gauss Rifle Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Targeting Computer Heavy Armor Plating > --- WEAPON ----------- Heavy Laser Gauss Rifle Improved Heavy Machine Gun > --- INVENTORY -------- Nuclear Core Micro Nuclear Core Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Advanced Heat Sink Matter Compressor High-powered Tractor Beam Precision Shock Rifle Precision Shock Rifle Heavy Particle Gun Heavy Particle Gun Advanced Beam Rifle Enhanced Autogun Enhanced Autogun Gauss Rifle Gauss Rifle Heavy Missile Launcher Remote Datajack [Rating: 57] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Propulsion Improved Titanium Leg Treads Medium Treads Leg Improved Titanium Leg Wheel Armored Wheel Flight Unit Cesium-ion Thruster Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Minigun Energy Gun Lightning Gun Energy Cannon Long-range Proton Cannon Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Slashing Weapon Katana Build | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Slots Evolved 6 | . . 2 2 . 2 . . Power . | . . . . . . . . Propulsion 2 | . . 1 1 . . . . Utility 3 | . . . 1 . 2 . . Weapon 1 | . . 1 . . . . . Parts Attached 181 | 9 23 28 28 27 16 11 39 Power 20 | 1 5 5 2 2 2 . 3 Engine 18 | 1 5 5 2 2 1 . 2 Core 2 | . . . . . 1 . 1 Reactor . | . . . . . . . . Propulsion 50 | 4 5 9 10 2 2 5 13 Treads 4 | . . . . . . 1 3 Leg 40 | 2 5 9 10 2 2 2 8 Wheel 3 | 2 . . . . . . 1 Hover . | . . . . . . . . Flight 3 | . . . . . . 2 1 Utility 49 | 2 6 5 9 11 4 2 10 Device 18 | 1 1 . 4 9 . . 3 Storage 9 | 1 4 . 1 . . 1 2 Processor 5 | . 1 . . . 1 . 3 Hackware . | . . . . . . . . Protection 17 | . . 5 4 2 3 1 2 Artifact . | . . . . . . . . Weapon 62 | 2 7 9 7 12 8 4 13 Energy Gun 28 | 1 1 1 5 7 5 1 7 Energy Cannon 3 | . 1 1 . . . 1 . Ballistic Gun 22 | 1 3 6 2 4 2 1 3 Ballistic Cannon 4 | . 2 1 . . . . 1 Launcher 2 | . . . . . 1 . 1 Special Weapon 1 | . . . . . . 1 . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . 1 . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 11 | . . 2 2 6 1 . . Parts Lost 32 | . 1 . . 2 3 6 20 Power 3 | . . . . . . . 3 Propulsion 11 | . . . . . . 2 9 Utility 8 | . . . . 2 2 1 3 Weapon 10 | . 1 . . . 1 3 5 Highest Loss Streak 8 | . 1 . . 1 1 2 8 To Critical Strikes . | . . . . . . . . Average Backups 14 | 2 7 14 16 18 18 9 6 Power 1 | . . 1 1 1 1 1 . Propulsion 2 | . 1 2 3 3 3 1 . Utility 5 | . 4 5 7 6 4 . 2 Weapon 4 | 1 1 3 4 7 7 5 2 Tool/Special . | . . . . . . . . Unused Backups 41 | 2 3 2 8 8 9 5 4 Power 10 | 2 . 1 1 1 2 2 1 Propulsion 1 | . . . 1 . . . . Utility 18 | . 2 . 3 5 3 2 3 Weapon 11 | . 1 1 3 2 3 1 . Tool/Special 1 | . . . . . 1 . . Average Slot Usage (%) 95 | . 99 98 99 98 91 70 84 Engine 8 | . 14 11 9 8 5 . . Leg 30 | . 28 32 36 35 29 14 15 Device 7 | . 8 4 10 7 7 6 8 Storage 9 | . 17 11 9 9 7 7 4 Processor 3 | . 2 . . . 6 7 20 Protection 5 | . . 5 7 8 6 4 . Energy Gun 9 | . 5 2 6 14 14 8 11 Ballistic Gun 13 | . 14 22 20 12 7 3 2 Ballistic Cannon 2 | . 7 8 . . . . 1 Peak Build Rating 57 | 7 8 18 42 50 57 57 44 Average Rating 33 | 5 7 14 35 45 54 39 36 On Entrance 24 | . 7 8 17 42 48 55 20 Avg Prop Armor Cover (%) 8 | . . . . 2 . 10 8 Naked Turns 1 | . . . . . . . 1 Heaviest Build 79 | 12 18 38 73 75 79 79 29 Greatest Support 84 | 20 20 36 80 80 78 78 84 Greatest Overweight (x) 4 | 1 . 1 1 1 1 3 4 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 20 15 20 20 20 20 20 Average Capacity 15 | 7 8 14 17 20 20 10 6 Most Carried 20 | 8 10 15 20 20 20 20 8 Average Carried 14 | 2 7 14 17 19 19 9 6 Final Capacity 20 | 8 10 15 20 20 20 5 5 Final Carried 20 | 2 10 13 20 20 20 5 5 Class Distribution -------------------- 33% | Tank 23% | Gunner 21% | Mutant 6% | Scavenger-Gunner 4% | Scavenger-Tank 4% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Tank | -8/Storage Gunner | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Matter Collected 7106 | 316 719 1401 1434 1081 1035 274 846 Remotely . | . . . . . . . . Salvage Created 11603 | 181 666 1756 2152 2365 1913 943 1627 Parts 629 | 19 40 126 137 123 90 13 81 Haulers Intercepted 18 | . 2 5 4 6 1 . . Recyclers Shooed 15 | 1 1 1 4 2 3 . 3 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Combat Hostiles Destroyed 194 | . 17 37 34 32 35 3 36 Guns 152 | . 12 27 33 32 28 2 18 Cannons 23 | . 5 10 . . . . 8 AOE 19 | . . . 1 . 7 1 10 Classes Destroyed 17 | 2 5 3 3 1 2 1 . Worker 23 | 1 . 6 4 3 3 . 6 Builder 11 | . . 2 1 1 2 . 5 Tunneler 9 | 7 . . 1 . . . 1 Hauler 18 | . 2 5 4 6 1 . . Recycler 11 | . 1 1 1 2 3 . 3 Mechanic 1 | . . . . . 1 . . Operator 3 | . . 1 2 . . . . Watcher 14 | . 1 4 4 2 2 . 1 Swarmer 34 | . 5 14 6 . 6 . 3 Grunt 106 | . 12 13 18 19 22 . 22 Brawler 2 | . . . 1 . . . 1 Duelist 6 | . . . 1 2 1 . 2 Protector 3 | . . . . 1 1 . 1 Sentry 28 | . . 10 7 10 1 . . Hunter 6 | . . . 1 . . . 5 Programmer 6 | . . . . . 4 . 2 Compactor 3 | . . . . . . 3 . Best Kill Streak 11 | 3 3 6 5 8 6 1 11 Combat Bots Only 8 | . 3 6 4 5 5 1 8 Max Kills in Single Turn 4 | 1 2 2 2 1 4 1 3 Gunslinging 1 | . . . . . 1 . 1 Exploded 2 | . . . 1 . 2 1 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Hostile Shots Fired 936 | . 78 111 90 125 166 6 360 Missed 272 | . 13 36 21 38 47 1 116 Hits 664 | . 65 75 69 87 119 5 244 Melee 17 | . . . 2 3 4 5 3 Projectile 647 | . 65 75 67 84 115 . 241 AOE 1 | . . . . 1 . . . Critical Strikes 19 | . 2 . 2 4 6 2 3 Damage Taken 9565 | . 724 877 1144 1453 1950 293 3124 Core 1289 | . 162 167 103 156 109 132 460 Absorbed by Shields 144 | . . . . . . . 144 Redirected to Shielding 36 | . . . . . . . 36 Regen/Repaired (Parts) 734 | . . 13 78 443 122 6 72 Core Remaining (%) 61 | 100 35 58 . 52 . . . Volleys Fired 589 | 26 74 96 87 89 87 27 103 Largest 3 | 2 2 3 3 3 3 3 3 Hottest 178 | 70 70 106 140 146 174 178 149 Shots Fired 1541 | 52 141 288 261 264 248 63 224 Gun 1367 | 52 101 213 261 264 241 53 182 Cannon 146 | . 40 75 . . . 3 28 Launcher 26 | . . . . . 7 5 14 Special 2 | . . . . . . 2 . Kinetic 957 | 26 114 270 200 139 100 23 85 Thermal 317 | 26 27 18 5 18 82 19 122 Explosive 26 | . . . . . 7 5 14 Electromagnetic 239 | . . . 56 107 59 14 3 Robot Hit Streak 38 | 5 8 27 12 14 38 16 19 Robot Miss Streak 7 | 2 4 5 5 6 4 2 7 Penetration Max 1 | . . . . . 1 . 1 Secondary Targets 12 | . . . 3 3 4 . 2 Max Gunslinging Chain 1 | . . . 1 1 1 . 1 Shots Hit Robots 981 | 32 79 168 163 163 173 50 153 Core Hits 504 | 8 41 75 87 76 96 11 110 Critical Kills 4 | . 1 . . 2 1 . . Critical Parts Destroyed 2 | . . 1 . . 1 . . Critical Strikes 20 | 1 3 4 1 4 6 . 1 Burn 5 | 1 1 . . 1 2 . . Destroy 6 | . 1 1 . 2 2 . . Blast 5 | . 1 3 . . . . 1 Corrupt 4 | . . . 1 1 2 . . Melee Attacks 9 | . . . . 9 . . . Impact . | . . . . . . . . Slashing 9 | . . . . 9 . . . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 21893 | 343 949 2725 3253 3433 4768 1628 4794 Guns 15502 | 343 508 1969 2875 3301 3700 716 2090 Cannons 1766 | . 435 755 . . . 2 574 Explosions 4330 | . . . 235 45 1044 910 2096 Melee 54 | . . . . 54 . . . Ramming 241 | . 6 1 143 33 24 . 34 Kinetic 10192 | 105 806 2520 2060 1609 1382 365 1345 Thermal 4373 | 238 137 204 264 224 1664 340 1302 Explosive 3796 | . . . . . 790 910 2096 Electromagnetic 3237 | . . . 786 1513 908 13 17 Impact . | . . . . . . . . Slashing 54 | . . . . 54 . . . Piercing . | . . . . . . . . Highest Corruption 11 | . . 1 1 1 8 8 11 Average Corruption 3 | . . 1 1 1 5 8 8 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 137 | . . 2 11 20 31 22 51 Message Errors 26 | . . . 5 5 4 5 7 Matter Fused 28 | . . . 2 5 9 2 10 Heat Flow Errors 15 | . . . 3 1 4 1 6 Energy Discharges 21 | . . 1 1 3 4 3 9 Parts Rejected 3 | . . . . . . 2 1 Parts Fused 2 | . . . . . . 1 1 Data Loss (minor) 19 | . . 1 . 3 4 3 8 Data Loss (major) 6 | . . . . . 1 3 2 Misfires 6 | . . . . 1 3 . 2 Alerts 1 | . . . . 1 . . . Misdirections 1 | . . . . . . . 1 Weapon Failures 9 | . . . . 1 2 2 4 Overload Shots . | . . . . . . . . Overflow Damage 228 | . . . . . 62 . 166 Projectiles . | . . . . . . . . Explosions 228 | . . . . . 62 . 166 Melee . | . . . . . . . . Knockbacks 18 | . 9 6 2 . . . 1 Impact 2 | . . . 2 . . . . Kinetic 14 | . 7 6 . . . . 1 Secondary 2 | . 2 . . . . . . Self-Inflicted Damage 614 | . . . 151 54 97 94 218 Shots 13 | . . . 3 1 2 3 4 Rammed 2 | . . . . . . . 2 Targets Rammed 27 | . 1 1 11 8 2 . 4 Kicked 25 | . 1 1 11 8 2 . 2 Crushed . | . . . . . . . . Highest Temperature 499 | 70 184 352 327 499 262 220 384 Average Temperature 79 | 23 49 78 64 120 75 46 88 Received Heat Transfer 2851 | . 369 234 387 648 612 27 574 Effects 17 | . . 3 . 10 1 . 3 Shutdowns 2 | . . . . 2 . . . Energy Bleed 2 | . . . . . . . 2 Interference 9 | . . 3 . 5 1 . . Short Circuit 2 | . . . . 2 . . . Damage (minor) 2 | . . . . 1 . . 1 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted 3 | . . . . 2 1 . . Combat Hostiles 3 | . . . . 2 1 . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 3 | . . . . 2 1 . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 13 | 1 1 . . . 5 . 6 Heat Transferred 9379 | 777 481 518 224 433 2950 666 3330 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 6 | . . . 3 1 2 . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Maximum Alert Level 4 | . . 2 2 2 3 1 4 Low Security (%) 45 | 100 100 63 . 43 51 81 4 Level 1 31 | . . 20 70 49 17 18 11 Level 2 17 | . . 16 29 6 30 . 36 Level 3 3 | . . . . . 1 . 29 Level 4 1 | . . . . . . . 17 Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 1266 | 10 158 534 639 516 781 273 1266 Initial 273 | . . 45 223 163 220 273 . Average 276 | 1 66 200 364 220 285 95 712 Influence Increases 7684 | 40 527 1141 1134 1367 1215 52 2208 Destroy 0b10 Robot/C 4320 | . 340 740 680 680 680 . 1200 Destroy 0b10 Robot/NC 480 | 40 20 95 85 75 65 . 100 Destroy Leader 1034 | . 76 208 176 196 146 . 232 Allied During Kill 403 | . . . . 63 . . 340 Successful Hack 215 | . 14 15 18 62 52 . 54 Disable Machine 480 | . 45 30 75 60 180 . 90 Destroy Structure 362 | . 2 8 25 21 77 52 177 Lose Combat Pursuer 390 | . 30 45 75 210 15 . 15 Influence Decreases 6510 | 40 419 719 1275 1271 919 833 1034 Entered New Map 1369 | . . 63 307 226 265 508 . Time Decay 3801 | 40 409 656 668 665 624 225 514 Lost Part 320 | . 10 . . 20 30 60 200 Lost Ally 675 | . . . . 315 . 40 320 Purge Threat 345 | . . . 300 45 . . . Squads Dispatched 57 | . 4 4 9 6 11 . 23 Investigation 26 | . 2 2 4 3 5 . 10 Extermination 7 | . . . . . 4 . 3 Reinforcement 9 | . 2 2 1 . . . 4 Assault 8 | . . . . 2 2 . 4 Garrison 7 | . . . 4 1 . . 2 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . 2 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Distress Signals 14 | . 2 5 2 . 2 . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 325 | . 35 54 44 51 49 6 86 Peak Tracking Total 12 | . 4 7 4 10 5 3 12 Tactical Retreats 14 | . 1 3 3 5 1 . 1 Traps | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Traps Triggered 14 | . 2 5 2 2 3 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Machines Disabled 33 | . 4 2 5 4 12 . 6 Max in Single Turn 7 | . 1 1 1 1 7 . 1 Garrison Access 2 | . . . . 1 . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Machines Accessed 75 | . 7 13 15 17 11 . 12 Terminals 47 | . 6 9 10 13 3 . 6 Fabricators 6 | . . . . . 2 . 4 Repair Stations 8 | . . 1 2 2 2 . 1 Recycling Units 6 | . 1 1 1 1 2 . . Scanalyzers 4 | . . 2 1 . 1 . . Garrison Access 4 | . . . 1 1 1 . 1 Total Hacks 214 | . 14 36 48 55 25 . 36 Successful 115 | . 9 22 26 35 12 . 11 Failed 96 | . 4 13 21 20 13 . 25 Catastrophic 17 | . . . 2 4 5 . 6 Database Lockouts 3 | . 1 1 1 . . . . Manual 95 | . 16 17 22 27 4 . 9 Terminals 130 | . 11 24 30 40 7 . 18 Fabricators 20 | . . . . . 7 . 13 Repair Stations 28 | . . 2 6 13 4 . 3 Recycling Units 12 | . 3 2 3 1 3 . . Scanalyzers 18 | . . 8 7 . 3 . . Garrison Access 6 | . . . 2 1 1 . 2 Terminal Hacks 32 | . 1 5 7 13 2 . 4 Record 1 | . . . 1 . . . . Part Schematic 1 | . . . . . . . 1 Robot Schematic 1 | . . . . . 1 . . Prototype ID Bank 10 | . 1 1 3 4 . . 1 Open Door 5 | . . . . 5 . . . Open DSF 1 | . . . . . 1 . . Level Access Points 1 | . . . 1 . . . . Branch Access Points 2 | . . 1 . . . . 1 Fabricator Index 1 | . . . . 1 . . . Repair Station Index 1 | . . . . 1 . . . Scanalyzer Index 1 | . . 1 . . . . . Unreport Threat 4 | . . . 2 2 . . . Locate Traps 1 | . . 1 . . . . . Recall Extermination 1 | . . . . . . . 1 Registered Components 1 | . . 1 . . . . . Fabricator Hacks 5 | . . . . . 2 . 3 Load Schematic 4 | . . . . . 2 . 2 Build 1 | . . . . . . . 1 Repair Station Hacks 20 | . . 2 3 10 3 . 2 Scan Component 12 | . . 1 2 6 2 . 1 Repair 8 | . . 1 1 4 1 . 1 Recycling Unit Hacks 5 | . 2 1 . 1 1 . . Report Inventory 1 | . 1 . . . . . . Retrieve Components 4 | . 1 1 . 1 1 . . Scanalyzer 13 | . . 6 5 . 2 . . Insert Component 4 | . . 2 1 . 1 . . Analyze 4 | . . 2 2 . . . . Retrieve Study 5 | . . 2 2 . 1 . . Garrison Access Hacks 1 | . . . . 1 . . . Seal Access 1 | . . . . 1 . . . Unauthorized Hacks 39 | . 6 8 11 10 2 . 2 Terminals 38 | . 6 8 10 10 2 . 2 Botnet 15 | . 2 2 3 5 2 . 1 Skim 23 | . 4 6 7 5 . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . 1 . . . . Recyclers 1 | . . . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . 1 1 . . . . Used . | . . . . . . . . Hacking Detections 64 | . 5 11 15 12 9 . 12 Full Trace Events 25 | . . 4 3 4 4 . 10 Feedback Events 4 | . . . 1 . 2 . 1 Corruption 4 | . . . 1 . 2 . 1 Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . . Robots Built 3 | . . . . . . . 3 Authchips . | . . . . . . . . Time 134 | . . . . . . . 134 Total Robot Build Rating 12 | . . . . . . . 12 Part Schematics Acquired 4 | . . 2 1 . . . 1 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 5 | . . 2 2 . 1 . . Parts Repaired 8 | . . 1 1 4 1 . 1 Time 307 | . . 26 38 183 38 . 22 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 21 | . . 10 . 10 1 . . Parts Scanalyzed 3 | . . 2 1 . . . . Part Schematics Acquired 3 | . . 2 1 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Sto Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . . 1 . Non-combat . | . . . . . . . . Combat 1 | . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . 1 . parse_system 1 | . . . . . . 1 . Relay Couplers Released 3 | . . . . . . . 3 Programmers 3 | . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked 2 | . . . . . . . 2 Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Total Allies 35 | . . . . 12 . 20 3 Largest Group 19 | . . . . 12 . 19 15 Highest-Rated Group 475 | . . . . 235 . 475 416 Highest-Rated Ally 35 | . . . . 31 . 35 35 Total Orders 39 | . . . . 36 . . 3 GUARD 19 | . . . . 16 . . 3 AID 20 | . . . . 20 . . . Ally Attacks 191 | . . . . 32 . 77 82 Total Damage 5352 | . . . . 449 . 2442 2461 Kills 38 | . . . . 3 . 6 29 Allies Corrupted 2 | . . . . 2 . . . Allies Melted 1 | . . . . . . . 1 Intel | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Active Infowar (turns) 3345 | 184 936 1002 484 . . . 739 Seismic 3345 | 184 936 1002 484 . . . 739 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 16 | . . . . 16 . . . Drone Recoveries 2 | . . . . 2 . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Turns Passed 14314 | 304 1652 2459 2571 3083 2137 604 1504 Spaces Moved 8177 | 181 990 1268 1551 1577 1106 397 1107 Core 28 | 26 . . . . . . 2 Treads 184 | . . . . . . 76 108 Legs 7156 | 151 990 1268 1551 1577 1106 196 317 Wheels 4 | 4 . . . . . . . Hover . | . . . . . . . . Flight 805 | . . . . . . 125 680 Fastest Speed 29 | 50 120 110 105 127 116 32 29 Average Speed 119 | 115 120 144 122 129 126 107 72 Slowest Speed 285 | 120 120 190 178 200 197 285 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 2 | . . . . . . . 2 Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 63 | 6 96 95 84 92 24 89 23 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 5 | . . 3 2 . . . . Known Exits Taken 2 | . . . 1 1 . . . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 5 | . . . . 5 . . . Terrain Destroyed 258 | . . . 14 16 77 47 104 Melee 5 | . . . . 5 . . . Projectile 8 | . . . . 5 . 1 2 AOE 245 | . . . 14 6 77 46 102 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Total 11620 | 231 1333 1713 2069 2445 1688 524 1617 Wait 2113 | . 192 250 283 635 407 53 293 Move 8167 | 180 989 1267 1550 1576 1106 396 1103 Hop 2 | . . . . . . . 2 Pick Up 181 | 12 19 20 40 30 28 9 23 Fast Attach 60 | 1 3 2 7 16 3 3 25 Attach 66 | 8 1 6 9 8 6 11 17 Detach 10 | . . . . 2 . 2 6 Swap 174 | . 28 46 35 27 20 7 11 Drop 219 | 4 26 25 47 42 29 16 30 Fire 589 | 26 74 96 87 89 87 27 103 Melee 9 | . . . . 9 . . . Ram . | . . . . . . . . Kick 25 | . 1 1 11 8 2 . 2 Crush 2 | . . . . . . . 2 Escape Stasis . | . . . . . . . . Rewire 3 | . . . . 3 . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 3 exits: *Fac x3) -7/Waste -7/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 14) 305 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 419 | -10/Materials | Discovered new exit (range 6) 471 | -10/Materials | Central database locked down 549 | -10/Materials | Discovered new exit (range 11) 1117 | -10/Materials | Discovered new exit (range 8) 1170 | -10/Materials | Core integrity fell below 50% 1516 | -10/Materials | Discovered new exit (range 7) 1702 | -10/Materials | Discovered new exit (range 9) 1861 | -10/Materials | Discovered new exit (range 14) 1957 | -10/Materials | Entered another Materials area 1957 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2466 | -9/Materials | Discovered new exit (range 9) 2692 | -9/Materials | Central database locked down 2960 | -9/Materials | Build established: Tank 3096 | -9/Materials | Repaired Seismic Detector 3146 | -9/Materials | Discovered new exit (range 10) 3275 | -9/Materials | Identified exit to Mines 3440 | -9/Materials | Build established: Gunner 3845 | -9/Materials | Discovered new exit (range 9) 3853 | -9/Materials | Learned 4 Recycling zone layouts 3914 | -9/Materials | Learned location of 1 exit from Recycling 3966 | -9/Materials | Discovered new exit (range 7) 4012 | -9/Materials | Learned location of 3 exits from Materials 4049 | -9/Materials | Learned location of Zion (-7) 4075 | -9/Materials | Learned location of 1 exit from Recycling 4111 | -9/Materials | Learned location of Storage (-8) 4157 | -9/Materials | Learned 4 Recycling zone layouts 4416 | -9/Materials | Entered another Materials area 4416 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4417 | -8/Materials | Identified exit to Storage 4417 | -8/Materials | Identified exit to Factory 4587 | -8/Materials | Central database locked down 4892 | -8/Materials | Build established: Scientist-Tank 5029 | -8/Materials | Garrison activated, responded to threat 5241 | -8/Materials | Repaired Minigun+ 5727 | -8/Materials | Learned Storage emergency access door positions 5767 | -8/Materials | Learned Factory stockpile data 5780 | -8/Materials | Build established: Tank 5799 | -8/Materials | Learned Storage stockpile data 5846 | -8/Materials | Learned Storage terminal intel 5847 | -8/Materials | Learned location of 1 exit from Storage 5855 | -8/Materials | Learned location of 1 exit from Recycling 5942 | -8/Materials | Learned Factory terminal intel 6473 | -8/Materials | Garrison activated, responded to threat 6931 | -8/Materials | Discovered exit to Storage (range 15) 6987 | -8/Materials | Entered Storage 6989 | -8/Storage | Identified exit to Recycling 6992 | -8/Storage | Loaded intel: 20 terminal locations 7667 | -8/Storage | Lost 4 allies 7723 | -8/Storage | Repaired Cld. Ion Engine 7946 | -8/Storage | Lost 3 allies 8020 | -8/Storage | Lost 5 allies 8178 | -8/Storage | Garrison activated, responded to threat 8940 | -8/Storage | Repaired Imp. Titanium Leg 8986 | -8/Storage | Repaired Imp. Titanium Leg 9272 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 9566 | -8/Storage | Build established: Commander-Tank 9715 | -8/Storage | Met a pair of Derelict thieves 9809 | -8/Storage | Repaired Imp. Titanium Leg 9921 | -8/Storage | Lost 12 allies 10070 | -8/Storage | Entered Factory 10070 | -7/Factory | Evolved 2 slots: Utility x2 10071 | -7/Factory | Identified exit to Factory 10073 | -7/Factory | Loaded intel: 26 terminal locations 10364 | -7/Factory | Build established: Gunner 10802 | -7/Factory | Watched by a mysterious "MATRIX" hacker 11670 | -7/Factory | First assault squad dispatched 11833 | -7/Factory | Discovered exit to Factory (range 5) 11900 | -7/Factory | Repaired Titanium Leg 12098 | -7/Factory | Discovered exit to Factory (range 8) 12207 | -7/Factory | Sucked down chute 12207 | -7/Factory | Entered Waste 12208 | -7/Waste | Met a frightened Derelict 12237 | -7/Waste | Spotted C-40 Crusher 12257 | -7/Waste | Spotted C-40 Crusher 12267 | -7/Waste | Destroyed C-40 Crusher 12321 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12323 | -7/Waste | Destroyed C-40 Crusher 12352 | -7/Waste | Spotted C-40 Crusher 12352 | -7/Waste | Spotted C-40 Crusher 12383 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12392 | -7/Waste | Spotted C-40 Crusher 12419 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12428 | -7/Waste | Spotted C-40 Crusher 12464 | -7/Waste | Destroyed C-40 Crusher 12482 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12497 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12531 | -7/Waste | Warlord forces began an assault 12540 | -7/Waste | Allies destroyed C-40 Crusher 12546 | -7/Waste | Allies destroyed C-40 Crusher 12548 | -7/Waste | Allies destroyed C-40 Crusher 12579 | -7/Waste | Lost 4 allies 12743 | -7/Waste | Discovered new exit (range 16) 12811 | -7/Waste | Entered Factory 12811 | -7/Factory | Accompanied by 15 allies 13220 | -7/Factory | Fabricated L-41 Fighter? 13343 | -7/Factory | Lost 4 allies 13370 | -7/Factory | Build established: Mutant 13576 | -7/Factory | Identified exit to Lower Caves 13611 | -7/Factory | First assault squad dispatched 13682 | -7/Factory | Repaired Imp. Titanium Leg+ 13826 | -7/Factory | Lost 4 parts (1p1n2w) 13953 | -7/Factory | Core integrity fell below 50% 14059 | -7/Factory | Lost 4 parts (3n1w) 14067 | -7/Factory | Destroyed 8 combat bots 14135 | -7/Factory | System corruption reached 10% 14263 | -7/Factory | Cargo convoy interrupted 14302 | -7/Factory | Core integrity fell below 20% 14315 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 14299_ Penetrated by Slug. 14302_ Acquired Gauss Rifle. 14303_ U-05 Engineer builds a Door. 14306_ Slug penetrates Wall. 14309_ Penetrated by Slug. 14309_ Med. Treads destroyed. 14311_ P-60 Hacker resets Y-54 Guardian, system corruption cleaned. 14311_ Dropped Med. Treads. 14311_ Penetrated by Slug. 14312_ Dropped Weapon Shielding. 14312_ Slug penetrates Wall. 14312_ Lyr. Light Armor Plating destroyed. 14312_ Discarded Adv. Terrain Scan Processor. 14313_ Dropped Lightning Gun. 14313_ Discarded Adv. Targeting Computer. 14314_ Dropped Gauss Rifle. 14314_ U-05 Engineer destroyed. 14314_ Dropped Sml. Storage Unit. 14314_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????? ???????##%![ "" F" ! | | ????????????????????? ???????#%*%*""%"" ##### | | ??????????????????????# ?######=== = ##???? | | ??????????????????????# ## # #![% %""" *T#???? | | ??????????????????????# # # * =/=""" #???? | | ??????????????????????# ###"""#% """ [###??? | | ??????????????????????# # #[%% # #??? | | ??????????????????????# # #[![| ###??? | | ??????????????????????# # +%!! # #??? | | ??????????????????????# # #%####### ! ####? | | ??????????????????????# # #=#! #? | | ??????????????????????# # #/#!! #? | | ??????????????????????# #] #[#%! #? | | ??????????????????????# ####### #! 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""" #??????????? | | ???????????????????????????????# """ #??????????? | | ???????????????????????????????# #??????????? | | ???????????????????????????????#! #??????????? | | ???????????????????????????????#####/##??????????? | | ???????????????????????????????????? ???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 280 Matter Stores 550 Matter Capacity 550 Sight Range 16 Terrain Scan Density 210 Armor Coverage 600 Weapon Shielding 33 Evasion (%) 64 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 3 Energy Filtering 30 Authchip Count 1 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Cld. Ion Engine | -8/Materials | Scanalyzed Cesium-ion Thruster | -7/Factory | Hacked Robot Schematics ------------------ L-41 Fighter | -7/Factory | Hacked Fabricated ------------ L-41 Fighter | x3 | -7/Factory Repaired ---------- Seismic Detector | 35% | -9/Materials Minigun | 37% | -8/Materials Cld. Ion Engine | 61% | -8/Storage Imp. Titanium Leg | 1% | -8/Storage Imp. Titanium Leg | 24% | -8/Storage Imp. Titanium Leg | 31% | -8/Storage Titanium Leg | 15% | -7/Factory Imp. Titanium Leg | 56% | -7/Factory Studied --------- Aluminum Leg | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Imp. Aluminum Leg | -8/Materials | Hacked Minigun | -8/Materials | Hacked Imp. Titanium Leg | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Jackpot My Command Is Your Wish Prolific Hacker Quantum Hacking Release The Drones! The More The Merrier Throw Away The Key Challenges ------------ None Game ------ Seed MeleeStrikeFist Manual? 0 Play Time 03:46:30 Cumulative 31.9 hours Start 2026.08.16 @ 17:35:53 End 2026.08.16 @ 23:37:40 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 22 Achievement% 17 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2c05d3b6-3284-462c-9239-e62166dc551a