Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.14 @ 22:48:27 Player: WraithDrof Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (109) 545 Value Destroyed (3069) 3069 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (695) 695 TOTAL SCORE: 8189 Bonus ------- High Alert Combat Kills 283 Follower Combat Kills 212 Entered Garrisons 200 Cogmind --------- Core Integrity 0/850 Matter 288/300 Energy 24/100 System Corruption 17% Temperature Cool (12) Movement Rolling (76) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Wheeled VSS-Gravmag Exoskeleton Backup Propulsion I > --- UTILITY (7) ------ Scrap Engine Weight Redist. System Improved Signal Interpreter Improved Shield Generator > --- WEAPON (3) ------- Backup Laser I Backup Laser I Power Maul > --- INVENTORY (5) ---- Backup Propulsion I Medium Storage Unit Improved Reaction Control System Peak State ------------ > --- POWER ------------ Momentum-Ion Engine > --- PROPULSION ------- VSS Leg Wheeled VSS-Gravmag Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Scrap Suit Medium Storage Unit Makeshift Salvage Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Beam Cannon Improved Grenade Launcher Rapid Ballistic Gauss Construct/G > --- INVENTORY -------- Power Amplifier Improved Sensor Array Improved Signal Interpreter Focal Shield Improved Hardlight Generator Improved Shield Generator Dynamic Insulation System Field Recycling Unit Thief Drone Bay Shock Bomb Launcher [Rating: 67] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Constructs Hover Unit Backup Propulsion I Utility Scrap Suit Device Scrap Suit Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Special Weapon Plasma Flamer Impact Weapon Power Maul Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Mat Gar Sto Rec Fac Slots Evolved 8 | . . . 2 2 . . . 4 Power . | . . . . . . . . . Propulsion 2 | . . . 1 . . . . 1 Utility 5 | . . . 1 2 . . . 2 Weapon 1 | . . . . . . . . 1 Parts Attached 79 | 7 9 4 3 7 20 3 5 21 Power 9 | 1 2 1 1 . 3 . . 1 Engine 6 | 1 2 1 1 . . . . 1 Core 3 | . . . . . 3 . . . Reactor . | . . . . . . . . . Propulsion 15 | 2 2 1 1 . 6 . . 3 Treads 3 | 2 . . . . . . . 1 Leg 12 | . 2 1 1 . 6 . . 2 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 32 | 2 2 2 . 5 3 2 5 11 Device 21 | 1 2 1 . 3 3 1 2 8 Storage 4 | 1 . 1 . . . . 2 . Processor 3 | . . . . . . . . 3 Hackware 1 | . . . . . . 1 . . Protection 3 | . . . . 2 . . 1 . Artifact . | . . . . . . . . . Weapon 23 | 2 3 . 1 2 8 1 . 6 Energy Gun 5 | . 2 . . . 2 . . 1 Energy Cannon 2 | . . . . . 1 . . 1 Ballistic Gun 6 | 2 1 . . . 2 1 . . Ballistic Cannon 1 | . . . . 1 . . . . Launcher 4 | . . . . . 2 . . 2 Special Weapon 2 | . . . 1 1 . . . . Impact Weapon 2 | . . . . . . . . 2 Slashing Weapon 1 | . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . . 1 . Corrupted Parts 1 | . . . . . . . . 1 System Corruption 3 | . . . . . . . . 3 Parts Lost 27 | . . . . . 4 . . 23 Power 5 | . . . . . 1 . . 4 Propulsion 7 | . . . . . . . . 7 Utility 6 | . . . . . 1 . . 5 Weapon 9 | . . . . . 2 . . 7 Highest Loss Streak 9 | . . . . . 1 . . 9 To Critical Strikes . | . . . . . . . . . Average Backups 9 | 4 4 6 7 9 9 10 12 7 Power . | . 1 1 1 . . . . . Propulsion 1 | 3 1 1 . . 1 1 1 . Utility 4 | . 1 2 3 3 3 4 6 5 Weapon 3 | 1 1 2 3 5 5 3 3 1 Tool/Special . | . . . . . . . . . Unused Backups 39 | . 6 . . 3 4 1 18 7 Power 5 | . . . . . . 1 4 . Propulsion 10 | . 4 . . . . . 5 1 Utility 13 | . 1 . . . . . 6 6 Weapon 11 | . 1 . . 3 4 . 3 . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 85 | . 100 100 99 89 89 90 81 62 Engine 4 | . 14 14 11 9 1 . . 4 Core 4 | . . . . . 7 9 8 1 Treads 1 | . 9 . . . . . . . Leg 22 | . 18 28 33 27 27 27 23 7 Device 18 | . 27 16 21 21 18 15 14 15 Storage 7 | . . 11 11 9 9 9 9 4 Processor 1 | . . . . . . . . 10 Hackware 1 | . . . . . . 5 3 . Protection 4 | . . . . 5 8 6 6 . Energy Gun 6 | . 10 28 16 13 7 . . 2 Energy Cannon 3 | . . . . . 2 9 6 2 Ballistic Gun 6 | . 17 . . . 6 9 7 3 Peak Build Rating 67 | 8 11 17 19 30 47 45 58 67 Average Rating 35 | 5 9 12 14 25 39 44 46 55 On Entrance 23 | . 8 11 17 15 26 44 44 50 Naked Turns . | . . . . . . . . . Heaviest Build 56 | 13 13 23 24 32 35 35 56 35 Greatest Support 60 | 40 40 20 30 30 60 60 60 55 Greatest Overweight (x) 3 | . . 1 . 1 1 . 3 2 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 8 10 10 10 10 10 15 10 Average Capacity 10 | 7 5 9 10 10 10 10 13 8 Most Carried 15 | 8 7 10 10 10 10 10 15 10 Average Carried 9 | 5 4 7 8 9 9 9 12 7 Final Capacity 10 | 8 5 10 10 10 10 10 10 5 Final Carried 10 | 8 5 10 10 10 10 10 9 3 Scrap Engine Consumption 55 | . . . . . . . 26 29 Constructs Created 6 | . . . . . . . 3 3 Constructs Modified 13 | . . . . . . . 5 8 Class Distribution -------------------- 40% | Mutant 31% | Scavenger-Mutant 13% | Commander-Mutant 8% | Commander-Construct 4% | Construct Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Construct | -6/Factory Resources | -11 -10 -10 -9 -8 -8 -8 -8 -6 ----------- Run | Yrd Mat Min Mat Mat Gar Sto Rec Fac Matter Collected 1879 | 218 251 35 80 118 607 60 143 367 Remotely . | . . . . . . . . . Salvage Created 3967 | 38 417 142 125 298 1034 41 885 987 Parts 220 | 6 33 8 10 17 60 5 38 43 Haulers Intercepted 2 | . 1 . 1 . . . . . Recyclers Shooed 5 | . . . . . . . 3 2 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Mat Gar Sto Rec Fac Combat Hostiles Destroyed 90 | . 14 5 4 8 33 3 10 13 Melee 5 | . . . . . 1 . . 4 Guns 60 | . 14 5 4 8 18 1 6 4 Cannons 10 | . . . . . 4 2 4 . AOE 14 | . . . . . 9 . . 5 Classes Destroyed 16 | 1 3 . 1 1 4 . 2 4 Worker 1 | . . . . . . . . 1 Builder 2 | . . . . . . . . 2 Tunneler 2 | 2 . . . . . . . . Hauler 2 | . 1 . 1 . . . . . Recycler 8 | . . . . 1 . . 4 3 Mechanic 1 | . . . . . . . . 1 Swarmer 39 | . 8 3 3 4 16 3 1 1 Grunt 25 | . 6 2 . . 10 . 1 6 Brawler 3 | . . . . . 1 . 1 1 Duelist 2 | . . . . . 1 . 1 . Sentry 13 | . . . 1 4 4 . 4 . Demolisher 1 | . . . . . . . 1 . Specialist 1 | . . . . . . . . 1 Hunter 2 | . . . . . 1 . 1 . Programmer 6 | . . . . . 1 . . 5 Scrapper 1 | . . . . . . . 1 . Best Kill Streak 12 | 1 6 3 3 5 4 3 6 12 Combat Bots Only 7 | . 6 3 3 4 4 3 3 7 Max Kills in Single Turn 4 | 1 1 1 1 1 4 1 2 4 Gunslinging . | . . . . . . . . . Exploded 4 | . . . . . 4 . . 2 Melee 1 | . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Min Mat Mat Gar Sto Rec Fac Hostile Shots Fired 678 | . 73 10 38 36 124 6 26 365 Missed 204 | . 19 5 10 10 38 . 9 113 Hits 474 | . 54 5 28 26 86 6 17 252 Melee 7 | . . . . . 1 . 1 5 Projectile 467 | . 54 5 28 26 85 6 16 247 AOE 1 | . . . . . . . 1 . Critical Strikes 21 | . 1 . 1 1 4 . 1 13 Damage Taken 6436 | . 496 40 261 229 1027 49 298 4036 Core 1174 | . 69 10 49 21 144 6 24 851 Absorbed by Shields 137 | . . . . 55 4 . . 78 Ignored by Resistances 12 | . . . . . . . . 12 Regen/Repaired (Parts) 278 | . . . . 33 54 . 96 95 Core Remaining (%) 79 | 100 . 68 87 . . . 64 . Volleys Fired 271 | 5 48 8 33 19 74 8 25 51 Largest 2 | 2 2 2 2 2 2 2 2 2 Hottest 165 | 40 130 130 130 165 165 113 113 111 Shots Fired 464 | 10 96 16 47 38 136 12 44 65 Gun 366 | 10 96 16 29 33 116 5 21 40 Cannon 58 | . . . . 2 9 7 23 17 Launcher 14 | . . . . . 6 . . 8 Special 26 | . . . 18 3 5 . . . Kinetic 187 | 10 73 . . 2 36 5 23 38 Thermal 263 | . 23 16 47 36 94 7 21 19 Explosive 12 | . . . . . 4 . . 8 Electromagnetic 2 | . . . . . 2 . . . Robot Hit Streak 19 | 3 11 5 7 11 16 3 11 19 Robot Miss Streak 8 | 2 5 1 4 4 8 1 1 5 Penetration Max 1 | . . . . . 1 . 1 1 Secondary Targets 8 | . 4 . 1 . 3 . . . Max Gunslinging Chain 1 | . 1 . 1 . 1 . . . Shots Hit Robots 295 | 6 52 12 16 24 94 5 31 55 Core Hits 181 | 3 26 7 6 13 65 3 19 39 Critical Kills 5 | . . . . . . . 2 3 Critical Parts Destroyed 9 | . . . . . . . . 9 Critical Strikes 22 | . 1 . . 5 2 . 2 12 Burn 8 | . 1 . . 5 2 . . . Meltdown 1 | . . . . . . . . 1 Destroy 6 | . . . . . . . 2 4 Smash 7 | . . . . . . . . 7 Melee Attacks 34 | . . . . . 13 . . 21 Impact 21 | . . . . . . . . 21 Slashing 13 | . . . . . 13 . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . 2 Damage Inflicted 8282 | 61 521 184 289 419 2508 174 978 3148 Guns 3828 | 59 520 181 278 376 1311 80 401 622 Cannons 1113 | . . . . 16 218 94 577 208 Explosions 2404 | . . . . . 781 . . 1623 Melee 826 | . . . . . 136 . . 690 Ramming 44 | 2 1 3 11 . 22 . . 5 Kinetic 1933 | 59 293 . . 16 441 80 439 605 Thermal 3598 | . 227 181 278 403 1128 94 539 748 Explosive 1881 | . . . . . 781 . . 1100 Electromagnetic . | . . . . . . . . . Impact 690 | . . . . . . . . 690 Slashing 136 | . . . . . 136 . . . Piercing . | . . . . . . . . . Highest Corruption 17 | . . . . . . . . 17 Average Corruption 7 | . . . . . . . . 7 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 19 | . . . . . . . . 19 Message Errors 5 | . . . . . . . . 5 Matter Fused 2 | . . . . . . . . 2 Heat Flow Errors 5 | . . . . . . . . 5 Parts Rejected 1 | . . . . . . . . 1 Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . 2 Data Loss (major) 1 | . . . . . . . . 1 Misfires 1 | . . . . . . . . 1 Misdirections 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 506 | . . . . . 34 11 20 441 Projectiles 31 | . . . . . . 11 20 . Explosions 172 | . . . . . 34 . . 138 Melee 303 | . . . . . . . . 303 Knockbacks 3 | . . . . . . . . 3 Impact 3 | . . . . . . . . 3 Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 116 | . . . . . 28 . . 88 Shots 4 | . . . . . 1 . . 3 Rammed 1 | 1 . . . . . . . . Targets Rammed 5 | 1 1 1 1 . . . . 1 Kicked 4 | . 1 1 1 . . . . 1 Crushed . | . . . . . . . . . Highest Temperature 298 | . 127 108 144 143 232 192 192 298 Average Temperature 70 | . 25 55 63 39 61 77 65 126 Received Heat Transfer 1460 | . 129 . 42 58 330 . 18 883 Effects 4 | . . . . . 3 . . 1 Energy Bleed 2 | . . . . . 1 . . 1 Interference 2 | . . . . . 2 . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 12 | . . . . . . . . 12 Robots Melted 2 | . . . . . 1 . . 1 Combat Hostiles 1 | . . . . . 1 . . . Parts Melted 12 | . . . 2 2 5 . 1 2 Heat Transferred 7485 | . 629 444 666 1504 2696 111 617 818 Parts Sabotaged 1 | . . . . . . . . 1 Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Mat Gar Sto Rec Fac Maximum Alert Level 4 | . . . . . 4 2 1 1 Low Security (%) 69 | 100 100 100 100 100 18 . 98 51 Level 1 7 | . . . . . 3 . 1 48 Level 2 11 | . . . . . 34 100 . . Level 3 6 | . . . . . 25 . . . Level 4 4 | . . . . . 16 . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 1299 | 5 110 60 60 106 1299 635 256 372 Initial 633 | . . 26 3 14 10 633 235 253 Average 236 | . 50 23 21 49 658 608 54 201 Influence Increases 3895 | 10 368 120 147 243 1349 92 442 1124 Destroy 0b10 Robot/C 1940 | . 280 100 80 160 780 60 200 280 Destroy 0b10 Robot/NC 95 | 10 5 . 5 5 5 . 30 35 Destroy Leader 234 | . 42 20 22 50 40 10 . 50 Allied During Kill 70 | . . . . . 30 . 23 17 Successful Hack 118 | . 11 . 10 25 28 4 17 23 Select Force Hacks 210 | . 30 . . . . . 150 30 Disable Machine 90 | . . . . . 15 15 . 60 Anti-Garrison Action 350 | . . . . . 350 . . . Destroy Structure 178 | . . . 15 3 71 3 22 64 Advance Influence 250 | . . . . . . . . 250 Lose Combat Pursuer 360 | . . . 15 . 30 . . 315 Influence Decreases 3544 | 10 299 179 123 261 66 786 1038 782 Entered New Map 1118 | . . 43 7 20 6 666 370 6 Time Decay 1816 | 10 299 136 116 241 . 120 498 396 Lost Part 260 | . . . . . 40 . . 220 Lost Ally 200 | . . . . . 20 . 20 160 Purge Threat 150 | . . . . . . . 150 . Squads Dispatched 19 | . 2 . 2 1 . 1 . 13 Investigation 6 | . 1 . 1 . . . . 4 Extermination 1 | . . . . . . . . 1 Reinforcement 9 | . 1 . 1 1 . 1 . 5 Assault . | . . . . . . . . . Garrison 3 | . . . . . . . . 3 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Mat Mat Gar Sto Rec Fac Distress Signals 7 | . 1 . 2 . . . 1 3 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 162 | . 25 5 12 14 40 7 11 48 Peak Tracking Total 25 | . 7 3 5 4 4 4 4 25 Tactical Retreats 8 | . . . 1 . 2 . . 5 Traps | -11 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Mat Gar Sto Rec Fac Traps Triggered 8 | . . . . . 4 . . 4 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -6 ---------- Run | Yrd Mat Min Mat Mat Gar Sto Rec Fac Machines Disabled 6 | . . . . . 1 1 . 4 Max in Single Turn 1 | . . . . . 1 1 . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Mat Mat Gar Sto Rec Fac Machines Accessed 41 | . 5 1 5 4 5 3 13 5 Terminals 27 | . 4 . 4 3 5 3 6 2 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 Recycling Units 7 | . 1 . . . . . 5 1 Scanalyzers 1 | . . . 1 . . . . . Garrison Access 2 | . . . . 1 . . . 1 Total Hacks 131 | . 11 1 14 11 16 5 54 19 Successful 78 | . 4 1 6 7 2 4 48 6 Failed 53 | . 7 . 8 4 14 1 6 13 Catastrophic 13 | . 1 . 2 1 3 . . 6 Database Lockouts . | . . . . . . . . . Manual 70 | . 10 . 11 6 10 1 21 11 Terminals 86 | . 10 . 11 10 16 5 23 11 Fabricators . | . . . . . . . . . Repair Stations 3 | . . . . . . . . 3 Recycling Units 12 | . 1 . . . . . 8 3 Scanalyzers 3 | . . . 3 . . . . . Garrison Access 3 | . . . . 1 . . . 2 Terminal Hacks 52 | . 1 1 2 4 1 4 37 2 Record 21 | . . . . . . . 21 . Part Schematic 3 | . 1 . . . . . 2 . Robot Analysis 3 | . . . . 1 . . 2 . Prototype ID Bank 4 | . . . 1 . . 1 2 . Open Door 3 | . . 1 . . . 2 . . Recycling Unit Index 1 | . . . . . . . 1 . Alert Level 5 | . . . . . . 1 4 . Unreport Threat 1 | . . . . . . . 1 . Locate Traps 3 | . . . . 1 . . . 2 Hauler Manifests 3 | . . . 1 1 . . 1 . Registered Components 1 | . . . . 1 . . . . Zone Layout 1 | . . . . . . . 1 . Garrison Registry 1 | . . . . . 1 . . . Release Object 2 | . . . . . . . 2 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . 1 Refit 1 | . . . . . . . . 1 Recycling Unit Hacks 4 | . . . . . . . 3 1 Report Inventory 3 | . . . . . . . 3 . Retrieve Components 1 | . . . . . . . . 1 Scanalyzer 2 | . . . 2 . . . . . Insert Component 2 | . . . 2 . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . Unlock Access 1 | . . . . 1 . . . . Unauthorized Hacks 18 | . 3 . 2 2 1 . 8 2 Terminals 11 | . 2 . 2 2 1 . 3 1 Track 2 | . . . 1 1 . . . . Botnet 6 | . 2 . 1 . 1 . 2 . Operators 3 | . . . . 1 . . 1 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 7 | . 1 . . . . . 5 1 Tunnel 7 | . 1 . . . . . 5 1 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 32 | . 4 . 5 3 5 2 8 5 Full Trace Events 8 | . . . 1 . 5 . . 2 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . 1 . . . . . 2 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 6 | . . . . . . . . 6 Parts Scanalyzed 1 | . . . 1 . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 ------------ Run | Yrd Mat Min Mat Mat Gar Sto Rec Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . . 3 . . . Programmers 3 | . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 15 | . . . . . 2 . 13 . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Min Mat Mat Gar Sto Rec Fac Total Allies 15 | . . . . . 2 . 13 . Largest Group 11 | . . . . . 2 . 11 8 Highest-Rated Group 145 | . . . . . 31 . 145 116 Highest-Rated Ally 34 | . . . . . 21 . 34 34 Initial Warlord ECA Mod 10 | . . . . . . 4 4 2 Total Orders 37 | . . 2 2 7 2 . 20 4 STAY 13 | . . . . . . . 12 1 FOLLOW 4 | . . . . . . . 4 . DROP 2 | . . . . . . . . 2 PICKUP 1 | . . . . . . . 1 . COLLECT 4 | . . . . . . . 3 1 EXPLORE 6 | . . 1 1 3 1 . . . RETURN 7 | . . 1 1 4 1 . . . Ally Attacks 81 | . . . . . 19 . 34 28 Total Damage 1203 | . . . . . 340 . 557 306 Kills 13 | . . . . . 6 . 6 1 Allies Corrupted 1 | . . . . . . . . 1 Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Mat Gar Sto Rec Fac Active Infowar (turns) 1432 | 15 742 54 369 1 . 24 . 227 Sensors 227 | . . . . . . . . 227 Terrain 401 | . 401 . . . . . . . Structural 24 | . . . . . . 24 . . Seismic 1181 | 15 742 54 369 1 . . . . Robot Analysis Total 3 | . . . . 1 . . 2 . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches 18 | . . 3 2 6 2 . . 5 Drone Recoveries 15 | . . 3 2 6 2 . . 2 Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -6 ------------- Run | Yrd Mat Min Mat Mat Gar Sto Rec Fac Turns Passed 7127 | 155 742 384 387 579 1754 240 1935 951 Spaces Moved 4441 | 81 436 241 171 301 1134 165 1196 716 Core 56 | 6 . . . . . . . 50 Treads 139 | 75 54 . . . . . . 10 Legs 4154 | . 382 241 171 301 1134 165 1196 564 Wheels 60 | . . . . . . . . 60 Hover 32 | . . . . . . . . 32 Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 96 50 Average Speed 120 | 151 124 123 120 126 120 120 129 99 Slowest Speed 278 | 160 160 190 120 190 190 120 278 151 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 49 | 5 60 96 17 36 86 33 91 24 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 8 | . 1 1 . . . . 5 1 Known Exits Taken 1 | . . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 1 . . 1 1 . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 23 | . . . 17 . . 2 . 4 Terrain Destroyed 122 | . . . 17 . 35 3 5 62 Melee 3 | . . . . . . . . 3 Projectile 33 | . . . 17 . . 3 5 8 AOE 86 | . . . . . 35 . . 51 Terrain Rammed 1 | . . . . . 1 . . . Walls Destroyed 1 | . . . . . 1 . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Mat Mat Gar Sto Rec Fac Total 5686 | 102 554 310 267 458 1362 195 1560 878 Wait 412 | . 34 51 51 109 44 8 86 29 Move 4431 | 80 435 240 170 301 1130 164 1195 716 Hop . | . . . . . . . . . Pick Up 86 | 9 8 5 3 8 12 5 24 12 Fast Attach 26 | 6 2 . . 1 5 . 2 10 Attach 27 | 1 . . 2 1 2 . . 21 Detach 17 | . . . . . . . 8 9 Swap 71 | . 10 4 6 11 30 4 4 2 Drop 94 | . 16 1 1 8 21 5 33 9 Fire 271 | 5 48 8 33 19 74 8 25 51 Melee 31 | . . . . . 13 . . 18 Ram 1 | . . . . . 1 . . . Kick 4 | . 1 1 1 . . . . 1 Crush 1 | 1 . . . . . . . . Escape Stasis 8 | . . . . . 8 . . . Rewire 206 | . . . . . 22 1 183 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -8/Garrison (discovered 3 exits: *Sto x3) -8/Storage -8/Recycling -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 156 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 676 | -10/Materials | Build established: Scavenger-Mutant 690 | -10/Materials | Discovered new exit (range 13) 856 | -10/Materials | Derelicts attacked the area 893 | -10/Materials | Discovered new exit (range 4) 898 | -10/Materials | Entered Mines 951 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 957 | -10/Mines | Found Scrap Suit 1026 | -10/Mines | Discovered new exit (range 6) 1089 | -10/Mines | Build established: Mutant 1098 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1170 | -10/Mines | Discovered new exit (range 6) 1176 | -10/Mines | Found the Drone Emporium 1211 | -10/Mines | Found Prototype Device 1212 | -10/Mines | Identified Thief Drone Bay 1282 | -10/Mines | Entered Materials 1282 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1601 | -9/Materials | Build established: Scavenger-Mutant 1664 | -9/Materials | Discovered new exit (range 5) 1669 | -9/Materials | Entered another Materials area 1669 | -8/Materials | Evolved 2 slots: Utility x2 2248 | -8/Materials | Identified exit to Garrison 2248 | -8/Materials | Entered Garrison 2270 | -8/Garrison | Triggered checkpoint 2560 | -8/Garrison | Triggered checkpoint 2574 | -8/Garrison | Triggered checkpoint 2608 | -8/Garrison | Triggered checkpoint 2640 | -8/Garrison | Triggered checkpoint 2754 | -8/Garrison | Triggered checkpoint 2798 | -8/Garrison | Build established: Mutant 2807 | -8/Garrison | Discovered new exit (range 61) 2807 | -8/Garrison | Discovered new exit (range 7) 2807 | -8/Garrison | Discovered new exit (range 54) 3344 | -8/Garrison | Triggered checkpoint 3491 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3630 | -8/Garrison | Triggered checkpoint 3761 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3856 | -8/Garrison | Build established: Scavenger-Mutant 4002 | -8/Garrison | Entered Storage 4223 | -8/Storage | Used back door to open Recycling access 4223 | -8/Storage | Discovered new exit (range 5) 4242 | -8/Storage | Entered Recycling 4389 | -8/Recycling | Build established: Mutant 4651 | -8/Recycling | Discovered new exit (range 10) 5352 | -8/Recycling | Scanned before Scraplab entrance 5369 | -8/Recycling | Entered Scraplab 5377 | -8/Recycling | Build established: Commander-Mutant 5380 | -8/Recycling | Discovered new exit (range 3) 5658 | -8/Recycling | Angered Scraplab inhabitants 5660 | -8/Recycling | Found Prototype Device 5660 | -8/Recycling | Identified Scrap Engine 5710 | -8/Recycling | Lost 3 allies 6177 | -8/Recycling | Entered Factory 6177 | -6/Factory | Accompanied by 8 allies 6177 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 6220 | -6/Factory | Build established: Commander-Construct 6414 | -6/Factory | Lost 3 allies 6552 | -6/Factory | Lost 3 allies 6848 | -6/Factory | Cargo convoy interrupted 6905 | -6/Factory | Lost 8 parts (1p2n3u2w) 6934 | -6/Factory | Core integrity fell below 50% 6937 | -6/Factory | System corruption reached 10% 6949 | -6/Factory | Lost 3 allies 6958 | -6/Factory | Lost 4 parts (3n1w) 7012 | -6/Factory | Core integrity fell below 20% 7023 | -6/Factory | Destroyed 7 combat bots 7047 | -6/Factory | Lost 9 parts (1p2n2u4w) 7128 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- Map updated. 07050_ ALERT: Suspicious activity at Terminal F005. Dispatching Investigation squad. 07051_ Scrap Engine constructs Wheeled VSS-Gravmag Exoskeleton. 07051_ K-01 Serf cleans the Nuclear Reactor. 07059_ R&BCRPN S/2X|S=9BW N LCR3FTILQA:NYLS