Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.03 @ 23:06:53 Player: CL-1C0 Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (11) 55 Value Destroyed (355) 355 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (670) 670 TOTAL SCORE: 6080 Bonus ------- Pacifist 470 Entered Garrisons 200 Cogmind --------- Core Integrity 1150/1150 Matter 49/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (13) ----- Advanced Visual Processing Unit Enhanced Optical Array Advanced Targeting Computer Advanced Targeting Computer Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Heavy Ion Cannon Heavy Plasma Cannon Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- VTOL Module Xenon Bombardment Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Advanced Visual Processing Unit Enhanced Optical Array Enhanced Optical Array Advanced Targeting Computer Advanced Targeting Computer Cloaking Device Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Rocket Launcher > --- INVENTORY -------- Xenon Bombardment Thruster Heavy Ion Cannon [Rating: 45] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Xenon Bombardment Thruster Leg Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility Advanced Targeting Computer Device Cloaking Device Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Weapon Rocket Launcher Energy Gun Medium Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Gar Fac Slots Evolved 12 | . . . 2 . 2 2 2 2 . 2 Power . | . . . . . . . . . . . Propulsion 1 | . . . . . . 1 . . . . Utility 11 | . . . 2 . 2 1 2 2 . 2 Weapon . | . . . . . . . . . . . Parts Attached 19 | . . . . . 2 7 6 4 . . Power . | . . . . . . . . . . . Engine . | . . . . . . . . . . . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 6 | . . . . . . 2 2 2 . . Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 6 | . . . . . . 2 2 2 . . Utility 10 | . . . . . 1 4 4 1 . . Device 1 | . . . . . . . 1 . . . Storage . | . . . . . . . . . . . Processor 5 | . . . . . . 3 2 . . . Hackware 4 | . . . . . 1 1 1 1 . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 3 | . . . . . 1 1 . 1 . . Energy Gun . | . . . . . . . . . . . Energy Cannon 2 | . . . . . . 1 . 1 . . Ballistic Gun . | . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 1 | . . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 11 | . . . . . . 2 7 2 . . Power . | . . . . . . . . . . . Propulsion 6 | . . . . . . 1 3 2 . . Utility 4 | . . . . . . 1 3 . . . Weapon 1 | . . . . . . . 1 . . . Highest Loss Streak 7 | . . . . . . 1 7 2 . . To Critical Strikes . | . . . . . . . . . . . Average Backups 1 | 5 . . . . 1 1 2 1 2 2 Power . | 1 . . . . . . . . . . Propulsion . | 3 . . . . . . . . . . Utility . | . . . . . . . . . . . Weapon 1 | 1 . . . . 1 1 1 1 2 2 Tool/Special . | . . . . . . . . . . . Unused Backups . | . . . . . . . . . . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility . | . . . . . . . . . . . Weapon . | . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 29 | . . . . . 7 35 53 31 29 26 Flight 4 | . . . . . . 5 13 4 . . Device 1 | . . . . . . . 5 . . . Processor 15 | . . . . . . 18 21 23 23 21 Hackware 6 | . . . . . 7 10 8 1 5 5 Peak Build Rating 45 | 6 . . . . 5 16 45 26 17 17 Average Rating 14 | 6 . . . . 2 13 28 19 17 17 On Entrance 6 | 6 . . . . . 3 16 14 17 17 Naked Turns 115 | . 14 10 36 46 9 . . . . . Heaviest Build 5 | . . . . . . . 5 . . . Greatest Support 12 | 3 3 3 3 3 3 6 12 12 3 3 Greatest Overweight (x) . | . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 8 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 . . . 1 3 2 3 2 2 2 Average Carried 1 | 2 . . . . 1 1 2 1 2 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Final Carried 3 | . . . . 1 3 2 2 2 2 2 Class Distribution -------------------- 81% | Mutant 18% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Garrison Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Gar Fac Matter Collected 209 | 190 . . . . 13 . 6 . . . Remotely . | . . . . . . . . . . . Salvage Created 115 | . . . . . 22 . 93 . . . Parts 14 | . . . . . 5 . 9 . . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Gar Fac Combat Hostiles Destroyed 11 | . . . . . 3 . 8 . . . AOE 11 | . . . . . 3 . 8 . . . Classes Destroyed 2 | . . . . . 1 . 1 . . . Swarmer 10 | . . . . . 3 . 7 . . . Hunter 1 | . . . . . . . 1 . . . Best Kill Streak 4 | . . . . . 3 . 4 . . . Combat Bots Only 4 | . . . . . 3 . 4 . . . Max Kills in Single Turn 3 | . . . . . 3 . 3 . . . Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . . 3 . 3 . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Gar Fac Hostile Shots Fired 156 | . . 7 6 . 51 13 51 28 . . Missed 75 | . . 3 4 . 24 11 23 10 . . Hits 81 | . . 4 2 . 27 2 28 18 . . Melee 2 | . . . . . . . 2 . . . Projectile 79 | . . 4 2 . 27 2 26 18 . . AOE 2 | . . . . . . . 2 . . . Critical Strikes 2 | . . . . . . . 1 1 . . Damage Taken 1416 | . . 48 26 2 274 39 668 359 . . Core 1066 | . . 48 26 2 274 22 409 285 . . Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 77 | 100 . 80 . 93 50 96 51 . 71 . Volleys Fired 14 | . . . . . 1 2 8 3 . . Largest 1 | . . . . . 1 1 1 1 . . Hottest 90 | . . . . . 33 65 33 90 . . Shots Fired 14 | . . . . . 1 2 8 3 . . Gun . | . . . . . . . . . . . Cannon 4 | . . . . . . 1 . 3 . . Launcher 10 | . . . . . 1 1 8 . . . Special . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Thermal 4 | . . . . . . 1 . 3 . . Explosive 10 | . . . . . 1 1 8 . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 2 | . . . . . . . 2 2 . . Robot Miss Streak 1 | . . . . . . . 1 1 . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 5 | . . . . . . . 3 2 . . Core Hits 15 | . . . . . 3 . 12 . . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 1159 | . . 24 . 4 158 . 910 63 . . Guns . | . . . . . . . . . . . Cannons 63 | . . . . . . . . 63 . . Explosions 1068 | . . . . . 158 . 910 . . . Melee . | . . . . . . . . . . . Ramming 28 | . . 24 . 4 . . . . . . Kinetic . | . . . . . . . . . . . Thermal 339 | . . . . . . . 276 63 . . Explosive 792 | . . . . . 158 . 634 . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 2 | . . . . 2 2 2 2 . . . Average Corruption 1 | . . . . 2 2 1 2 . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 126 | . . . . . . . 126 . . . Projectiles . | . . . . . . . . . . . Explosions 126 | . . . . . . . 126 . . . Melee . | . . . . . . . . . . . Knockbacks 1 | . . 1 . . . . . . . . Impact 1 | . . 1 . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 13 | . . 11 . 2 . . . . . . Shots . | . . . . . . . . . . . Rammed 4 | . . 2 . 2 . . . . . . Targets Rammed 4 | . . 2 . 2 . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 42 | . . . . . . . . 42 . . Average Temperature 21 | . . . . . . . . 21 . . Received Heat Transfer 63 | . . . 9 . 45 9 . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 250 | . . . . . . . 150 100 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Gar Fac Maximum Alert Level 1 | . . . . . . . 1 . . . Low Security (%) 81 | 100 100 100 100 100 100 100 17 100 100 100 Level 1 18 | . . . . . . . 82 . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 353 | . . . . . 111 72 353 130 163 85 Initial 130 | . . . . . . 38 30 130 63 85 Average 101 | . . . . . 54 26 238 113 138 85 Influence Increases 770 | . . . . . 131 111 398 30 100 . Destroy 0b10 Robot/C 220 | . . . . . 60 . 160 . . . Destroy 0b10 Robot/NC 5 | . . . . . 5 . . . . . Destroy Leader 40 | . . . . . 10 . 30 . . . Successful Hack 26 | . . . . . . 14 12 . . . Disable Machine 105 | . . . . . . . 90 15 . . Anti-Garrison Action 100 | . . . . . . . . . 100 . Destroy Structure 94 | . . . . . 11 7 76 . . . Partial Spotted 45 | . . . . . . 15 15 15 . . Lose Combat Pursuer 135 | . . . . . 45 75 15 . . . Influence Decreases 685 | . . . . . 45 135 192 208 27 78 Entered New Map 323 | . . . . . . 48 32 138 27 78 Time Decay 262 | . . . . . 45 77 90 50 . . Lost Part 100 | . . . . . . 10 70 20 . . Squads Dispatched 15 | . . . . . 2 7 5 1 . . Investigation 8 | . . . . . . 7 1 . . . Extermination 1 | . . . . . . . 1 . . . Reinforcement 6 | . . . . . 2 . 3 1 . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Gar Fac Distress Signals 1 | . . . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 54 | . . 3 1 . 17 9 19 5 . . Peak Tracking Total 9 | . . 3 1 . 9 7 8 4 . . Tactical Retreats 5 | . . . . . 2 2 1 . . . Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Gar Fac Traps Triggered 2 | . . . . . 1 . . . 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Gar Fac Machines Disabled 7 | . . . . . . . 6 1 . . Max in Single Turn 5 | . . . . . . . 5 1 . . Garrison Access 1 | . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Gar Fac Machines Accessed 11 | . . . . . 1 7 2 1 . . Terminals 9 | . . . . . 1 7 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 1 . . Total Hacks 29 | . . . . . 2 22 4 1 . . Successful 8 | . . . . . 1 4 2 1 . . Failed 21 | . . . . . 1 18 2 . . . Catastrophic 4 | . . . . . . 2 2 . . . Database Lockouts . | . . . . . . . . . . . Manual 17 | . . . . . 2 13 2 . . . Terminals 27 | . . . . . 2 22 3 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 1 . . Terminal Hacks 4 | . . . . . . 3 1 . . . Level Access Points 2 | . . . . . . 2 . . . . Emergency Access Points 1 | . . . . . . . 1 . . . Terminal Index 1 | . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 1 . . Unlock Access 1 | . . . . . . . . 1 . . Seal Access 1 | . . . . . . . 1 . . . Unauthorized Hacks 2 | . . . . . 1 1 . . . . Terminals 2 | . . . . . 1 1 . . . . Operators 2 | . . . . . 1 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . Used 1 | . . . . . 1 . . . . . Hacking Detections 9 | . . . . . 1 7 1 . . . Full Trace Events 8 | . . . . . . 7 1 . . . Feedback Events 3 | . . . . . . 3 . . . . Corruption 2 | . . . . . . 2 . . . . Hackware Fried 1 | . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Gar Fac Total Allies 3 | . . . . 2 . . . . 1 . Largest Group 2 | . . . . 2 1 . . . 1 . Highest-Rated Group 45 | . . . . 45 31 . . . 29 . Highest-Rated Ally 31 | . . . . 31 31 . . . 29 . Initial Warlord ECA Mod 1 | . . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . Ally Attacks 4 | . . . . . 4 . . . . . Total Damage 43 | . . . . . 43 . . . . . Kills 1 | . . . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Gar Fac Active Infowar (turns) 590 | . . . . . . 180 193 111 104 2 Optics 590 | . . . . . . 180 193 111 104 2 Cloaking 19 | . . . . . . . 19 . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Gar Fac Turns Passed 839 | 4 14 10 36 46 121 198 193 111 104 2 Spaces Moved 1691 | 1 27 16 68 63 227 433 422 241 191 2 Core 749 | 1 27 16 68 63 227 91 44 19 191 2 Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 942 | . . . . . . 342 378 222 . . Fastest Speed 34 | 50 50 50 50 50 50 40 34 37 50 50 Average Speed 43 | 50 50 50 50 50 50 42 36 40 50 50 Slowest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 19 | . . . . . . 8 8 3 . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 17 | 2 13 9 12 23 30 21 19 11 37 . Regions Visited 10 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 2 | . . . . . . 1 . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . 1 . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 83 | . . . . . 15 8 60 . . . Terrain Destroyed 102 | . . . . . 15 8 79 . . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 102 | . . . . . 15 8 79 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Gar Fac Total 1748 | 6 26 17 69 76 232 436 439 247 198 2 Wait 19 | . . . 2 11 . . 6 . . . Move 1646 | . 26 15 67 62 226 417 406 235 190 2 Hop 17 | . . . . . . 7 7 3 . . Pick Up 6 | . . . . 1 2 . 2 1 . . Fast Attach 13 | . . . . . 1 5 5 2 . . Attach 8 | . . . . . 1 3 2 2 . . Detach 4 | . . . . . 1 2 . 1 . . Swap . | . . . . . . . . . . . Drop 6 | 6 . . . . . . . . . . Fire 14 | . . . . . 1 2 8 3 . . Melee . | . . . . . . . . . . . Ram 4 | . . 2 . 2 . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 11 | . . . . . . . 3 . 8 . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -5/Factory -5/Garrison -4/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Released all parts (6) 5 | -11/Scrapyard | Discovered new exit (range 0) 5 | -11/Scrapyard | Entered Materials 9 | -10/Materials | Discovered new exit (range 16) 19 | -10/Materials | Entered Mines 21 | -10/Mines | Learned location of Storage (-9) 23 | -10/Mines | Discovered new exit (range 10) 29 | -10/Mines | Entered Materials 29 | -9/Materials | Evolved 2 slots: Utility x2 59 | -9/Materials | Discovered new exit (range 12) 65 | -9/Materials | Entered Mines 79 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 102 | -9/Mines | Discovered new exit (range 7) 111 | -9/Mines | Entered Materials 111 | -8/Materials | Accompanied by 1 ally 111 | -8/Materials | Evolved 2 slots: Utility x2 116 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 230 | -8/Materials | Discovered new exit (range 5) 232 | -8/Materials | Entered Factory 232 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 333 | -7/Factory | Identified exit to Factory 333 | -7/Factory | Hacking Suite fried by hacking feedback 430 | -7/Factory | Entered another Factory area 430 | -6/Factory | Evolved 2 slots: Utility x2 614 | -6/Factory | Discovered new exit (range 22) 623 | -6/Factory | Entered another Factory area 623 | -5/Factory | Evolved 2 slots: Utility x2 643 | -5/Factory | Lost 7 parts (3n3u1w) 734 | -5/Factory | Identified exit to Garrison 734 | -5/Factory | Entered Garrison 734 | -5/Garrison | Discovered recently destroyed garrison 818 | -5/Garrison | Discovered new exit (range 10) 838 | -5/Garrison | Entered Factory 838 | -4/Factory | Evolved 2 slots: Utility x2 840 | -4/Factory | Self-destructed Last Messages --------------- Access door unlocked. 00734_ EXIT=UNLOCKED: GARRISON LOCATION=GARRISON GOAL=ESCAPE 00735_ Triggered Alarm Trap. 00735_ An alarm sounds. 00761_ ALERT: Garrison interior compromised. 00771_ Attempting to rewire as-77349. 00771_ as-77349 cannot be rewired. 00772_ Attempting to rewire as-77349. 00772_ as-77349 cannot be rewired. 00773_ Attempting to rewire as-77349. 00773_ as-77349 cannot be rewired. 00782_ Extracted 1 energy. <x2> 00791_ Attempting to rewire G-50 Soldier. <x5> 00795_ G-50 Soldier rewired. 00818_ EXIT=FOUND PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? 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| | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Cloak Strength 2 Evasion (%) 63 Targeting Accuracy 16 Offensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BeamColdNukerbomber Manual? 0 Play Time 00:13:02 Cumulative 520.4 hours Start 2025.06.03 @ 22:53:59 End 2025.06.03 @ 23:06:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 571 Rogue 571 Adventurer 0 Explorer 0 Win Type - Total 15 Types 9/0/5/1/0/0/0/0/0/0 Lore% 82 Gallery% 82 Achievement% 82 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5c67b748-0e09-42e7-82a5-9ab972a3acb0