Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.20 @ 13:26:47 Player: Corvi Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (14) 2800 Robots Destroyed (109) 545 Value Destroyed (2942) 2942 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (1223) 1223 TOTAL SCORE: 9870 Bonus ------- High Alert Combat Kills 84 Follower Combat Kills 563 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -24 Cogmind --------- Core Integrity 0/700 Matter 270/300 Energy 38/100 System Corruption 17% Temperature Cool (9) Movement Core (500) Ox9 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Cooling System Large Storage Unit Improved Trap Extractor (0/6) > --- WEAPON (2) ------- Power Maul > --- INVENTORY (15) --- Damper Plating Dynamic Insulation System Latent Energy Streamer Mini Grenade Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Targeting Computer Improved Targeting Computer Particle Charger Dynamic Insulation System > --- WEAPON ----------- Plasma Cannon Cooled Particle Cannon > --- INVENTORY -------- Cooled Deuterium Engine Carbon-fiber Leg Compact Battery Damper Plating Dynamic Insulation System System Restoration Module Cooled Pulse Rifle Latent Energy Streamer Heavy Particle Cannon Mini Grenade Launcher Remote Datajack Power Maul [Rating: 50] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Improved Targeting Computer Device Particle Charger Storage Large Storage Unit Processor Improved Targeting Computer Hackware System Shield Weapon Heavy Particle Cannon Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Mace Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Slots Evolved 6 | . . . 2 . . . 2 2 . . . . . . Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . . . . . Utility 4 | . . . . . . . 2 2 . . . . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 138 | 6 15 5 17 1 . 7 16 18 7 20 . 6 1 19 Power 12 | 1 1 . 1 . . 1 1 1 . 4 . . . 2 Engine 8 | 1 1 . 1 . . 1 1 . . 2 . . . 1 Core 4 | . . . . . . . . 1 . 2 . . . 1 Reactor . | . . . . . . . . . . . . . . . Propulsion 29 | 2 3 2 5 . . . 5 3 2 4 . . . 3 Treads 5 | 2 3 . . . . . . . . . . . . . Leg 24 | . . 2 5 . . . 5 3 2 4 . . . 3 Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 25 | 1 3 . 1 . . . 4 5 . 4 . 3 1 3 Device 12 | . . . . . . . 3 1 . 4 . 1 . 3 Storage 6 | 1 . . 1 . . . . 2 . . . 1 1 . Processor 6 | . 3 . . . . . 1 2 . . . . . . Hackware 1 | . . . . . . . . . . . . 1 . . Protection . | . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 72 | 2 8 3 10 1 . 6 6 9 5 8 . 3 . 11 Energy Gun 24 | 1 3 . 6 1 . 3 4 1 2 1 . . . 2 Energy Cannon 21 | . . . . . . 1 2 5 1 5 . 2 . 5 Ballistic Gun 2 | 1 1 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 13 | . 3 2 3 . . 2 . 1 2 . . . . . Special Weapon 1 | . . . . . . . . 1 . . . . . . Impact Weapon 11 | . 1 1 1 . . . . 1 . 2 . 1 . 4 Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 1 . . . 2 1 1 3 . . . . Parts Lost 22 | . 2 . 3 . . 2 . . . . . 3 . 12 Power 2 | . . . 1 . . . . . . . . . . 1 Propulsion 9 | . 1 . 1 . . 2 . . . . . . . 5 Utility 8 | . . . . . . . . . . . . 3 . 5 Weapon 3 | . 1 . 1 . . . . . . . . . . 1 Highest Loss Streak 10 | . 1 . 1 . . 2 . . . . . 3 . 10 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 99 100 97 100 100 97 87 100 100 99 100 83 85 96 Engine 6 | . 14 14 9 11 11 11 9 4 . . . . . . Core 3 | . . . . . . . . 2 7 6 7 7 7 6 Treads 6 | . 27 26 . . . . . . . . . . . . Leg 24 | . . 1 43 44 44 41 28 30 30 29 30 30 30 28 Device 11 | . . . . . . . 12 15 23 23 23 17 15 18 Storage 10 | . 14 14 11 11 11 11 9 7 7 7 7 8 21 18 Processor 13 | . 13 14 11 11 11 11 9 23 15 15 15 . . . Energy Gun 10 | . 22 20 16 22 22 21 11 6 4 1 . . . 1 Energy Cannon 6 | . . . . . . . 6 6 4 13 15 14 3 11 Launcher 1 | . 1 5 4 . . . . 1 4 . . . . . Peak Build Rating 50 | 6 10 10 15 15 16 22 28 36 42 50 50 50 47 50 Average Rating 28 | 5 8 9 13 15 15 15 21 31 39 45 50 44 43 47 On Entrance 25 | . 6 10 9 14 15 16 14 28 36 42 50 50 47 43 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 50 | 13 15 15 21 21 21 28 35 43 43 50 48 45 45 48 Greatest Support 72 | 40 40 40 43 40 40 40 45 45 55 72 72 72 72 72 Greatest Overweight (x) 1 | . . . . . . . 1 . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 10 10 10 10 10 15 15 15 15 15 15 15 Average Capacity 11 | 7 8 8 9 10 10 10 10 10 15 15 15 15 15 15 Most Carried 15 | 3 8 8 10 10 10 10 10 13 15 15 15 15 15 14 Average Carried 10 | 2 7 7 7 10 9 9 9 10 14 14 15 14 14 12 Final Capacity 15 | 8 8 8 10 10 10 10 10 15 15 15 15 15 15 15 Final Carried 15 | 3 8 8 10 10 10 10 10 12 15 15 15 14 15 8 Class Distribution -------------------- 66% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Matter Collected 2018 | 260 205 100 223 . . 141 214 205 191 249 6 48 . 176 Remotely . | . . . . . . . . . . . . . . . Salvage Created 3507 | . 682 255 611 . . 176 . 346 . 567 59 195 . 616 Parts 211 | . 41 28 45 . . 14 . 21 . 28 1 8 . 25 Haulers Intercepted 10 | . 2 . 3 . . . . 2 . 3 . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . . . . . . 6 . 24 Prevented 2 | . . . . . . . . . . . . 2 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Combat Hostiles Destroyed 82 | . 13 8 22 . . 9 . 7 . 6 . 4 . 13 Melee 3 | . . . . . . . . . . . . 1 . 2 Guns 21 | . 6 1 9 . . 1 . . . . . . . 4 Cannons 16 | . . . . . . . . 3 . 4 . 3 . 6 AOE 35 | . 3 7 13 . . 8 . 3 . 1 . . . . Classes Destroyed 15 | . 7 2 3 . . 1 . 1 . . 1 . . . Worker 1 | . 1 . . . . . . . . . . . . . Builder 2 | . . 1 . . . . . . . 1 . . . . Tunneler 4 | . . 3 . . . 1 . . . . . . . . Hauler 10 | . 2 . 3 . . . . 2 . 3 . . . . Recycler 2 | . 1 . . . . 1 . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . Watcher 7 | . 3 . . . . . . 1 . 3 . . . . Swarmer 34 | . 3 3 12 . . 8 . 3 . . . . . 5 Grunt 34 | . 10 5 7 . . . . . . 4 . 3 . 5 Brawler 4 | . . . 1 . . . . 1 . . . 1 . 1 Duelist 2 | . . . 1 . . . . . . . . . . 1 Sentry 2 | . . . 1 . . . . . . . . . . 1 Hunter 1 | . . . . . . 1 . . . . . . . . Programmer 5 | . . . . . . . . 3 . 2 . . . . Samaritan 1 | . . . . . . . . . . . 1 . . . Best Kill Streak 9 | . 3 9 8 . . 5 . 3 . 3 . 3 . 5 Combat Bots Only 8 | . 3 5 8 . . 4 . 3 . 3 . 3 . 5 Max Kills in Single Turn 3 | . 2 3 3 . . 3 . 2 . 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . 2 1 3 . . 3 . 2 . 1 . . . . Melee 1 | . . . . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Hostile Shots Fired 384 | . 86 12 61 4 . 20 1 32 . 10 . 38 . 120 Missed 98 | . 25 4 16 1 . 7 1 11 . 6 . 6 . 21 Damage Taken 4823 | . 749 116 709 41 . 215 48 318 . 102 . 574 . 1951 Core 1122 | . 138 12 207 12 . 52 . 68 . 38 . 72 . 523 Absorbed by Shields . | . . . . . . . . . . . . . . . Regen/Repaired (Parts) 197 | . 71 . . . . . . . 20 106 . . . . Core Remaining (%) 68 | 100 . 40 . . . 32 100 . . . . . . . Volleys Fired 258 | . 74 13 51 . . 15 2 33 1 30 4 11 . 24 Largest 2 | . 2 2 2 . . 2 2 2 2 2 2 2 . 2 Hottest 170 | . 115 80 121 . . 112 138 130 69 170 110 170 . 159 Shots Fired 449 | . 131 23 78 . . 20 5 55 2 59 9 21 . 46 Gun 264 | . 129 12 68 . . 14 4 21 . 2 . . . 14 Cannon 148 | . . . . . . 1 1 27 . 57 9 21 . 32 Launcher 34 | . 2 11 10 . . 5 . 4 2 . . . . . Special 3 | . . . . . . . . 3 . . . . . . Kinetic 31 | . 31 . . . . . . . . . . . . . Thermal 380 | . 98 12 68 . . 14 5 48 . 59 9 21 . 46 Explosive 34 | . 2 11 10 . . 5 . 4 2 . . . . . Electromagnetic 1 | . . . . . . 1 . . . . . . . . Robot Hit Streak 26 | . 9 5 12 . . 5 2 26 4 8 15 17 . 16 Robot Miss Streak 3 | . 3 1 2 . . 2 3 3 . 2 . 2 . 2 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . Shots Hit Robots 298 | . 89 12 52 . . 13 1 39 2 30 7 17 . 36 Core Hits 150 | . 31 17 37 . . 10 . 12 1 18 1 6 . 17 Critical Kills 2 | . . . . . . . . . . 1 . 1 . . Critical Parts Destroyed 5 | . 2 . . . . . . . . . . 1 . 2 Critical Strikes 13 | . 3 1 3 . . . . . . 1 . 2 . 3 Burn 6 | . 1 1 3 . . . . . . . . . . 1 Meltdown 1 | . . . . . . . . . . 1 . . . . Smash 6 | . 2 . . . . . . . . . . 2 . 2 Melee Attacks 29 | . 5 8 1 . . . . 1 . 2 . 3 . 9 Impact 29 | . 5 8 1 . . . . 1 . 2 . 3 . 9 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 8542 | 1 1220 631 1584 3 . 729 33 1252 146 1019 182 712 . 1030 Guns 2710 | . 1000 89 833 . . 135 25 382 . . . . . 246 Cannons 2838 | . . . . . . 6 . 619 . 913 182 579 . 539 Explosions 2512 | . 128 542 751 . . 588 . 251 146 106 . . . . Melee 470 | . 92 . . . . . . . . . . 133 . 245 Ramming 12 | 1 . . . 3 . . 8 . . . . . . . Kinetic 134 | . 134 . . . . . . . . . . . . . Thermal 5408 | . 866 89 833 . . 135 25 1001 . 913 182 579 . 785 Explosive 2491 | . 128 542 751 . . 567 . 251 146 106 . . . . Electromagnetic 27 | . . . . . . 27 . . . . . . . . Impact 470 | . 92 . . . . . . . . . . 133 . 245 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 17 | . 5 5 . . . 1 4 3 3 3 3 7 2 17 Average Corruption 3 | . 4 5 . . . 1 4 1 3 3 3 3 2 2 Corruption Purged 5 | . . . . . . . . . . . . 5 . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 116 | . 11 14 . . . 6 9 7 5 35 7 7 2 13 Message Errors 22 | . 2 5 . . . 2 . 1 . 7 2 1 . 2 Matter Fused 22 | . 4 3 . . . 1 1 2 . 7 . 2 1 1 Heat Flow Errors 18 | . 1 2 . . . . 1 2 1 6 1 1 . 3 Energy Discharges 13 | . . 1 . . . 1 . 1 2 3 2 . 1 2 Parts Fused 3 | . . . . . . . 1 . 1 . . 1 . . Data Loss (minor) 16 | . 1 1 . . . 1 4 1 1 5 1 . . 1 Data Loss (major) 11 | . 2 . . . . 1 . . . 5 . 2 . 1 Misfires 7 | . 1 2 . . . . 1 . . 1 1 . . 1 Alerts 3 | . . . . . . . 1 . . 1 . . . 1 Weapon Failures 1 | . . . . . . . . . . . . . . 1 Overload Shots 13 | . . . . . . . . . . 3 . 5 . 5 Overflow Damage 414 | . 79 . 43 . . 106 . 18 . 25 36 58 . 49 Projectiles 85 | . . . . . . . . 8 . 25 36 16 . . Explosions 176 | . 17 . 43 . . 106 . 10 . . . . . . Melee 153 | . 62 . . . . . . . . . . 42 . 49 Knockbacks 2 | . . . . . . . . . . . . . . 2 Impact 2 | . . . . . . . . . . . . . . 2 Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 278 | . . 39 141 . . 55 . 43 . . . . . . Shots 7 | . . 2 2 . . 2 . 1 . . . . . . Rammed 1 | 1 . . . . . . . . . . . . . . Targets Rammed 4 | 1 . . . 1 . . 2 . . . . . . . Kicked 3 | . . . . 1 . . 2 . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 419 | . 310 256 295 . . 102 178 213 173 310 174 419 . 349 Average Temperature 89 | . 86 69 106 . . 37 51 51 88 85 88 145 . 115 Received Heat Transfer 1560 | . 381 30 123 21 . . . 18 . 36 . 288 . 663 Effects 4 | . . . . . . . . . . 3 . 1 . . Shutdowns 1 | . . . . . . . . . . . . 1 . . Interference 3 | . . . . . . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 3 | . 2 . . . . . . . . . . . . 1 Combat Hostiles 3 | . 2 . . . . . . . . . . . . 1 Parts Fried 6 | . 2 . . . . . . . . . . . . 4 Impact Corruptions 6 | . 3 . . . . . . . . . . 1 . 2 Robots Melted 4 | . 2 . . . . . . 1 . 1 . . . . Combat Hostiles 4 | . 2 . . . . . . 1 . 1 . . . . Parts Melted 26 | . 5 . 5 . . . . 7 . 6 1 1 . 1 Heat Transferred 10469 | . 2590 333 2183 . . 296 46 1295 . 1331 311 748 . 1336 Parts Sabotaged 4 | . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Latent Energy Used 46 | . . . . . . 46 . . . . . . . . LE Corruption 1 | . . . . . . 1 . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Peak Influence 608 | . 182 165 608 252 . 150 55 150 92 261 . . . . Initial 237 | . . 31 64 237 . . 33 4 52 7 . . . . Average 92 | . 83 42 398 242 . 29 43 47 32 114 . . . . Maximum Alert Level 2 | . . . 2 1 . . . . . 1 . . . . Low Security (%) 92 | 100 100 100 14 . . 100 100 100 100 94 . . . . Level 1 4 | . . . 26 100 . . . . . 5 . . . . Level 2 3 | . . . 58 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 16 | . 3 . 1 . . . . 4 . 7 . . . 1 Investigation 4 | . 1 . 1 . . . . . . 2 . . . . Extermination 7 | . . . . . . . . 3 . 4 . . . . Reinforcement 4 | . 2 . . . . . . 1 . 1 . . . . Assault 1 | . . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Distress Signals 7 | . 3 1 2 . . . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 125 | . 21 7 23 2 . 9 3 13 5 14 . 4 . 24 Peak Tracking Total 10 | . 4 3 5 2 . 4 1 3 2 3 . 4 . 10 Tactical Retreats 8 | . 2 . 2 . . . . 2 . . . . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Traps Triggered 10 | . 4 . 1 . . . 1 2 . 2 . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Machines Disabled 18 | . 3 . 7 . . 1 . . . 7 . . . . Max in Single Turn 3 | . 3 . 3 . . 1 . . . 2 . . . . Garrison Access 2 | . . . . . . . . . . 2 . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Machines Accessed 32 | . 7 . 4 . 1 . 4 3 . 9 . . 4 . Terminals 14 | . 4 . 3 . . . 1 2 . 4 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 3 | . 1 . . . . . . 1 . 1 . . . . Recycling Units 4 | . 2 . . . . . 1 . . 1 . . . . Scanalyzers 3 | . . . 1 . . . 1 . . 1 . . . . Garrison Access 3 | . . . . . . . 1 . . 2 . . . . Total Hacks 105 | . 25 . 13 . 1 . 13 5 . 16 . . 32 . Successful 73 | . 15 . 9 . 1 . 4 3 . 9 . . 32 . Failed 32 | . 10 . 4 . . . 9 2 . 7 . . . . Catastrophic 7 | . 1 . 2 . . . 1 2 . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 28 | . 11 . 6 . 1 . 4 2 . 4 . . . . Terminals 41 | . 18 . 9 . . . 4 3 . 7 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 7 | . 2 . . . . . . 2 . 3 . . . . Recycling Units 10 | . 5 . . . . . 4 . . 1 . . . . Scanalyzers 9 | . . . 4 . . . 3 . . 2 . . . . Garrison Access 5 | . . . . . . . 2 . . 3 . . . . Terminal Hacks 50 | . 10 . 4 . 1 . . 1 . 2 . . 32 . Record 12 | . . . 1 . . . . . . . . . 11 . Part Schematic 12 | . . . . . . . . . . . . . 12 . Robot Schematic 6 | . . . . . . . . . . . . . 6 . Robot Analysis 6 | . 5 . 1 . . . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . . . . . . . 3 . Branch Access Points 2 | . 1 . . . . . . . . 1 . . . . Alert Level 2 | . 1 . 1 . . . . . . . . . . . Unreport Threat 2 | . 1 . . . . . . . . 1 . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . Registered Components 1 | . . . . . . . . 1 . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 5 | . 2 . . . . . . 1 . 2 . . . . Scan Component 3 | . 1 . . . . . . 1 . 1 . . . . Repair 2 | . 1 . . . . . . . . 1 . . . . Recycling Unit Hacks 5 | . 2 . . . . . 2 . . 1 . . . . Report Inventory 4 | . 2 . . . . . 1 . . 1 . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . Scanalyzer 6 | . . . 4 . . . 1 . . 1 . . . . Insert Component 4 | . . . 2 . . . 1 . . 1 . . . . Analyze 2 | . . . 2 . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . 2 . . . . Seal Access 2 | . . . . . . . . . . 2 . . . . Unauthorized Hacks 5 | . 1 . 1 . . . 1 1 . 1 . . . . Terminals 5 | . 1 . 1 . . . 1 1 . 1 . . . . Botnet 5 | . 1 . 1 . . . 1 1 . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 20 | . 5 . 4 . . . 4 2 . 5 . . . . Full Trace Events 3 | . 2 . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . 6 . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . 2 . . . . . . . . . 12 . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 2 | . 1 . . . . . . . . 1 . . . . Time 114 | . 26 . . . . . . . . 88 . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . 1 . . . . . . . Parts Scanalyzed 4 | . . . 2 . . . 1 . . 1 . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . 2 . . . . . . Non-combat 2 | . . . . . . . . 2 . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . 3 . . . . . . find_chute 2 | . . . . . . . . 2 . . . . . . find_fabricator 1 | . . . . . . . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . 2 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Total Allies 20 | . . . . . . . . . 19 . . . . 1 Largest Group 19 | . . . . . . . . . 19 11 . . . 1 Highest-Rated Group 475 | . . . . . . . . . 475 308 . . . 96 Highest-Rated Ally 96 | . . . . . . . . . 35 31 . . . 96 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 216 | . . . . . . . . . 120 91 . . . 5 Total Damage 5269 | . . . . . . . . . 3816 1318 . . . 135 Kills 22 | . . . . . . . . . 9 12 . . . 1 Allies Corrupted 3 | . . . . . . . . . . 3 . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Robot Analysis Total 6 | . 5 . 1 . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . . 2 . . 1 Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Turns Passed 10266 | 105 1664 691 490 106 339 730 455 1547 309 2142 345 413 143 787 Spaces Moved 6663 | 59 840 235 256 87 282 561 329 1092 239 1507 263 286 112 515 Core 2 | 2 . . . . . . . . . . . . . . Treads 1114 | 57 840 217 . . . . . . . . . . . . Legs 5547 | . . 18 256 87 282 561 329 1092 239 1507 263 286 112 515 Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 120 120 120 120 120 120 120 120 120 127 127 127 126 Average Speed 129 | 156 160 156 120 120 120 120 123 120 120 125 127 127 127 128 Slowest Speed 195 | 160 160 160 120 120 120 120 190 120 120 127 127 127 127 195 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 5 97 53 32 14 63 83 32 27 88 36 45 51 74 48 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 4 | . . 1 . . . . . . . . 1 . 1 1 Known Exits Taken 2 | . 1 . . . . . . . . 1 . . . . Unknown Exits Taken 10 | 1 . 1 1 1 1 1 1 . . . 1 1 1 . Scrap Searched 4 | . . . . . . . . . . . . 1 . 3 Spaces Dug 15 | . . . 1 . . . . 7 . 4 . . . 3 Terrain Destroyed 280 | . 10 81 87 . . 32 2 28 18 14 1 1 . 6 Melee 7 | . . . 1 . . . . 1 . 2 . . . 3 Projectile 23 | . . . . . . . 2 8 . 8 1 1 . 3 AOE 250 | . 10 81 86 . . 32 . 19 18 4 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Total 7804 | 68 1026 520 356 88 283 596 375 1273 258 1698 266 306 114 577 Wait 601 | . 76 256 19 . . 9 6 108 6 116 . 1 . 4 Move 6652 | 59 839 234 255 87 281 560 328 1092 238 1506 262 285 111 515 Hop . | . . . . . . . . . . . . . . . Pick Up 48 | 3 10 2 7 . 1 2 5 10 1 5 . . . 2 Fast Attach 56 | 6 5 . 5 . . 1 11 5 3 13 . 2 . 5 Attach 24 | . 2 . 4 . . . 3 4 1 . . 1 1 8 Detach 8 | . . . . . . . 2 1 1 2 . . 2 . Swap 58 | . 8 5 8 1 . 6 2 9 3 7 . 3 . 6 Drop 68 | . 7 2 6 . 1 3 14 10 4 17 . . . 4 Fire 258 | . 74 13 51 . . 15 2 33 1 30 4 11 . 24 Melee 29 | . 5 8 1 . . . . 1 . 2 . 3 . 9 Ram . | . . . . . . . . . . . . . . . Kick 2 | . . . . . . . 2 . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 106 | -11/Scrapyard | Entered Materials 203 | -10/Materials | Identified exit to Mines 304 | -10/Materials | Build established: Mutant 310 | -10/Materials | Repaired Lgt. Treads 632 | -10/Materials | Discovered new exit (range 18) 1031 | -10/Materials | Discovered new exit (range 10) 1256 | -10/Materials | Discovered new exit (range 17) 1414 | -10/Materials | Core integrity fell below 50% 1770 | -10/Materials | Entered Mines 2131 | -10/Mines | Excavation squad dispatched 2131 | -10/Mines | A large section of the Mines collapsed 2309 | -10/Mines | Learned location of Storage (-7) 2381 | -10/Mines | Excavation squad dispatched 2446 | -10/Mines | Discovered new exit (range 11) 2461 | -10/Mines | Entered Materials 2461 | -9/Materials | Evolved 2 slots: Propulsion x2 2579 | -9/Materials | Destroyed 8 combat bots 2804 | -9/Materials | Discovered new exit (range 14) 2889 | -9/Materials | Discovered new exit (range 10) 2901 | -9/Materials | Core integrity fell below 50% 2951 | -9/Materials | Entered Mines 2953 | -9/Mines | Met a Derelict bent on vengeance 2977 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2978 | -9/Mines | Discovered new exit (range 5) 3015 | -9/Mines | Discovered new exit (range 7) 3057 | -9/Mines | Entered Exiles 3099 | -9/Exiles | Met 8R-AWN 3125 | -9/Exiles | Met EX-HEX 3176 | -9/Exiles | Met EX-BIN 3199 | -9/Exiles | Aligned with FarCom system 3200 | -9/Exiles | Given EX-Vault access code 3219 | -9/Exiles | Build established: Scavenger-Mutant 3239 | -9/Exiles | Opened EX-Vault 3244 | -9/Exiles | Found Latent Energy Streamer 3269 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3311 | -9/Exiles | Met EX-DEC 3371 | -9/Exiles | Discovered new exit (range 15) 3396 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 3396 | -9/Exiles | Entered Mines 3843 | -8/Mines | Discovered new exit (range 4) 4126 | -8/Mines | Entered Materials 4126 | -8/Materials | Evolved 2 slots: Utility x2 4291 | -8/Materials | Met 7R-MNS 4347 | -8/Materials | Discovered new exit (range 4) 4552 | -8/Materials | Discovered new exit (range 8) 4581 | -8/Materials | Entered Factory 4581 | -7/Factory | Evolved 2 slots: Utility x2 4582 | -7/Factory | Caught up to 7R-MNS 6128 | -7/Factory | Sucked down chute 6128 | -7/Factory | Entered Waste 6129 | -7/Waste | Met a frightened Derelict 6176 | -7/Waste | Warlord forces began an assault 6179 | -7/Waste | Spotted C-40 Crusher 6190 | -7/Waste | Allies destroyed C-40 Crusher 6194 | -7/Waste | Spotted C-40 Crusher 6202 | -7/Waste | Allies destroyed C-40 Crusher 6216 | -7/Waste | Spotted C-40 Crusher 6220 | -7/Waste | Allies destroyed C-40 Crusher 6238 | -7/Waste | Spotted C-40 Crusher 6238 | -7/Waste | Found Damper Plating 6249 | -7/Waste | Allies destroyed C-40 Crusher 6249 | -7/Waste | Spotted C-40 Crusher 6253 | -7/Waste | Allies destroyed C-40 Crusher 6257 | -7/Waste | Spotted C-40 Crusher 6264 | -7/Waste | Allies destroyed C-40 Crusher 6287 | -7/Waste | Lost 8 allies 6417 | -7/Waste | Discovered new exit (range 12) 6437 | -7/Waste | Entered Factory 6437 | -7/Factory | Accompanied by 11 allies 6565 | -7/Factory | Build established: Mutant 6665 | -7/Factory | Discovered new exit (range 8) 7179 | -7/Factory | Discovered new exit (range 9) 7399 | -7/Factory | Lost 5 allies 7670 | -7/Factory | Discovered new exit (range 7) 8130 | -7/Factory | Repaired Broken Cld. Pulse Rifle? 8238 | -7/Factory | Identified exit to Storage 8238 | -7/Factory | Identified exit to Lower Caves 8579 | -7/Factory | Entered Lower Caves 8672 | -7/Lower Caves | Learned location of 1 exit from Factory 8830 | -7/Lower Caves | Learned location of Zion (-6) 8910 | -7/Lower Caves | Discovered new exit (range 11) 8924 | -7/Lower Caves | Entered another Lower Caves area 8986 | -7/Lower Caves | Discovered new exit (range 14) 8991 | -7/Lower Caves | Lost 3 parts (3u) 9326 | -7/Lower Caves | Discovered new exit (range 7) 9337 | -7/Lower Caves | Entered Data Miner 9337 | -7/Data Miner | Discovered new exit (range 8) 9363 | -7/Data Miner | Met Data Miner 9395 | -7/Data Miner | Learned location of Section 7 (-2) 9395 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9416 | -7/Data Miner | Received God Mode back door access code from Data Miner 9480 | -7/Data Miner | Entered Proximity Caves 10025 | -6/Proximity Caves | Core integrity fell below 50% 10131 | -6/Proximity Caves | Learned location of Extension (-6) 10193 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 10245 | -6/Proximity Caves | System corruption reached 10% 10254 | -6/Proximity Caves | Escorted by Enhanced Grunt 10259 | -6/Proximity Caves | Core integrity fell below 20% 10267 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 10256_ E-15 Imp unfolds itself. 10256_ Hvy. Laser blown off. 10256_ Carbon-fiber Leg blown off. 10256_ Cld. Deuterium Engine blown off. 10256_ Cld. Particle Cannon blown off. 10256_ E-15 Imp destroyed. 10257_ Imp. Medium Armor Plating fries itself beyond repair. 10257_ Critical hit (Burn: +37). 10258_ Rnf. Deuterium Engine fries itself beyond repair. 10258_ Cld. Pulse Rifle severed. 10259_ Lgt. Treads fries itself beyond repair. 10260_ L-41 Fighter knocked back. 10261_ Neutrino Core fries itself beyond repair. 10262_ Wave Gun fries itself beyond repair. 10262_ Lgt. Treads fries itself beyond repair. 10263_ L-41 Fighter knocked back. 10266_ L-41 Fighter suffers critical hit (Smash). 10266_ Destroyed Axe. 10266_ L-41 Fighter system corrupted by crushing effect. 10267_ L-41 Fighter system terminally corrupted. Map ----- +----------------------------------------------------+ | #### ##### #????????????????????????????????? | | #????????????????????????????????? | | ########## ##???????????????????????????????? | | #????????# #???????????????????????????????? | | ##????????# #???????????????????????????????? | | #????????## #############???????????????????? | | # #?##?????# #???????????????????? | | ?# ## #?????# | #? #???????????????? | | ## #?????## !%##### ##??????????????? | | ## ##?????# #/##????????? ##?????????????? | | ##### #?????# # ######???? ????????????? | | ???## ??????# # ##### ???????????? | | ???# ##?????# # #?????????????? | | ??## #??????# ##### g #?????????????? | | ?## #??????# #???# #?????????????? | | ?# #??????# #???# ##?????????????? | | ?# #??????# #???# ###??????????????? | | ## % ##?????# #??## ;# #####???#?????????? | | # % ###???# #?## #?? ##????????? | | ##### ### ####### #?? ##???????? | | ## #??""# #? ####????? | | % ##### #? # ## ?????? | | %###### ########??## g #l # ???????? | | ##????# ##?????????#; gg #g ?????????? | | #????#% #???????????#= =%%" # #??????????? | | #????# ##???????????##[%@;""""# #??????????? | | ##??# %#?????????????#]g%%###### ## #?????? | | #??# #?????????????###*% #?????? | | #??? % ???????????????#########"## #?????? | | #?? % ???????????????????????###????? ##?????? | | ????????????????????????????????????????? | | %## ???????????????????????????????????????? | | ### ????????????????????????????????????????? | | #??# # ?????????????????????????????????????????? | | ?????#? ?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 510 Matter Stores 300 Matter Capacity 450 Sight Range 18 Terrain Scan Density 10 EM Shielding 2 Evasion (%) 55 Targeting Accuracy 18 Recoil Reduction 2 Particle Charging 15 Defensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- Imp. Targeting Computer | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Gui. EMP Blaster | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Adv. Salvage Targeting Computer | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Hvy. Siege Treads | -7/Data Miner | Free Graphene Brace | -7/Data Miner | Free Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free X-62 Marksman | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LaserArmorRecalibrator Manual? 0 Play Time 01:54:48 Cumulative 69.0 hours Start 2025.01.18 @ 19:02:32 End 2025.01.20 @ 13:26:47 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 77 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 46 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 58f8681b-288d-4254-8f5f-55877096fd7f