Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.16 @ 21:04:48 Player: leiavoia Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (22) 4400 Robots Destroyed (419) 2095 Value Destroyed (16205) 16205 Prototype IDs (61) 1220 Alien Tech Used (2) 400 Bonus (-3963) -3963 TOTAL SCORE: 23357 Bonus ------- High Alert Combat Kills 3705 Follower Combat Kills 684 Entered Garrisons 400 Aligned with FarCom 300 Met Zhirov 300 Friendly Fire -9352 Cogmind --------- Core Integrity 0/1150 Matter 290/300 Energy 98/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Wheel > --- UTILITY (7) ------ Advanced Targeting Computer Makeshift System Shield > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Advanced Energy Well (500) Matter Compressor (250) Advanced Trap Scanner Advanced System Shield Peak State ------------ > --- POWER ------------ Antimatter-Nuclear Reactor > --- PROPULSION ------- Wheeled FC-Armored Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Cryofiber Web Advanced Cooling System Huge Storage Unit Experimental Propulsion Shielding Experimental Thermal Shield > --- WEAPON ----------- Hpw. Thermal Phase Construct/G Com. KE Penetrator Construct/C Hvy. Thermal Construct/C > --- INVENTORY -------- Improved Cooling System Improved Cooling System Advanced Energy Well Advanced Energy Well High-capacity Matter Pod Matter Compressor Improved Trap Scanner Improved Terrain Scanner Energy Filter Kinecellerator Advanced Weapon Cycler Advanced Weapon Cycler Improved Hardlight Generator Makeshift System Shield Makeshift System Shield High-powered Tractor Beam Long-range Tractor Beam Transdimensional Reconstructor Enhanced Nova Cannon Rocket Array Fusion Bomb Launcher Field Lobotomy Kit Improved Plasma Cutter Power Maul [Rating: 123] Favorites ----------- Power Constructs Engine Heavy Ion Engine Power Core Nuclear Core Reactor Constructs Propulsion Light Treads Treads Light Treads Wheel Constructs Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Authchip [Device] Protection Hardened Heavy Armor Plating Weapon Heavy Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Constructs Launcher Grenade Launcher Special Weapon Field Lobotomy Kit Impact Weapon Great Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Rec Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . . 2 . . . 2 . . 2 . . 4 . . . . . . . . 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 3 | . . . . . . . . . . . . . 2 . . . . . . . . 1 Utility 5 | . . . 1 . . . 1 . . 2 . . 1 . . . . . . . . . Weapon 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . 1 Parts Attached 175 | 7 12 4 15 1 5 4 27 12 6 17 11 11 3 2 4 10 3 1 . 7 4 9 Power 14 | 1 3 . 2 . . . 3 1 . 1 1 . . . . 2 . . . . . . Engine 13 | 1 3 . 2 . . . 3 1 . . 1 . . . . 2 . . . . . . Core 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion 26 | 2 2 1 3 . 1 2 6 3 . 2 1 2 . . . . . . . . . 1 Treads 20 | 2 2 1 3 . 1 2 6 1 . 1 . 1 . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel 6 | . . . . . . . . 2 . 1 1 1 . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 81 | 2 2 . 4 1 1 1 7 4 2 9 5 8 2 1 4 7 3 1 . 7 4 6 Device 44 | 1 . . 2 . . . 5 . 1 4 2 4 1 . 3 6 3 . . 5 4 3 Storage 9 | 1 1 . . . . 1 . 1 . 1 . 1 . 1 . . . . . 1 . 1 Processor 3 | . . . . . . . . . . 1 . . . . . . . 1 . . . 1 Hackware 3 | . . . . . . . . . . . . 1 . . 1 . . . . . . 1 Protection 22 | . 1 . 2 1 1 . 2 3 1 3 3 2 1 . . 1 . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 54 | 2 5 3 6 . 3 1 11 4 4 5 4 1 1 1 . 1 . . . . . 2 Energy Gun 6 | . 1 . . . . . 2 . 2 . 1 . . . . . . . . . . . Energy Cannon 3 | . 1 . . . . . . 1 . . . . . . . 1 . . . . . . Ballistic Gun 23 | 2 1 3 4 . 3 . 5 1 1 2 1 . . . . . . . . . . . Ballistic Cannon 7 | . . . 1 . . . 1 1 1 1 1 1 . . . . . . . . . . Launcher 10 | . 2 . 1 . . 1 2 1 . 1 1 . 1 . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Impact Weapon 4 | . . . . . . . 1 . . 1 . . . 1 . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . 1 . . . 4 . 1 . 2 1 . . . . . . . 5 . 2 Corrupted Parts 7 | . . . . . . . . . . . . 1 . . 1 5 . . . . . . System Corruption 33 | . . . . . . . . . . . . 2 . . 5 26 . . . . . . Parts Lost 73 | . 1 2 1 . 3 1 8 2 . 4 3 . 1 2 1 13 . . . 2 7 22 Power 9 | . 1 . . . . . 1 1 . . 1 . . . . 2 . . . . . 3 Propulsion 10 | . . 1 . . . . 2 . . 1 . . . . . 1 . . . 1 . 4 Utility 25 | . . 1 . . 2 1 1 . . 2 1 . . 1 . 3 . . . 1 4 8 Weapon 29 | . . . 1 . 1 . 4 1 . 1 1 . 1 1 1 7 . . . . 3 7 Highest Loss Streak 7 | . 1 1 1 . 3 1 6 2 . 1 1 . 1 2 1 4 . . . 2 3 7 To Critical Strikes 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . Average Backups 18 | 2 16 16 15 16 13 14 17 18 18 18 18 21 19 19 20 20 22 23 24 24 22 7 Power 1 | . 1 1 1 1 2 3 2 2 2 2 1 2 2 2 2 . . . . . . . Propulsion 2 | 1 3 3 4 6 5 5 4 4 3 2 3 3 1 1 . . . . . . . . Utility 8 | . 6 5 4 4 2 1 4 4 6 5 6 9 9 9 11 15 18 19 20 18 16 5 Weapon 4 | . 5 6 5 5 3 4 5 6 6 7 6 5 6 6 5 3 3 2 2 3 3 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 59 | . 4 6 6 2 3 . 5 1 5 1 2 6 . . 1 1 . 1 2 4 . 9 Power 7 | . . . 1 . 1 . . . 2 . . 2 . . . 1 . . . . . . Propulsion 11 | . 1 1 1 . . . 1 . 1 . 1 4 . . 1 . . . . . . . Utility 28 | . 2 1 3 1 1 . 2 1 1 1 1 . . . . . . 1 2 4 . 7 Weapon 11 | . 1 4 1 1 . . 2 . 1 . . . . . . . . . . . . 1 Tool/Special 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 82 | . 99 99 99 100 99 97 93 94 100 97 81 68 67 66 60 60 58 57 64 64 63 42 Engine 7 | . 14 14 11 11 11 11 8 9 9 . 6 6 3 . . 1 4 3 . . . . Treads 11 | . 27 27 22 22 22 22 17 11 . . . 2 8 5 5 1 . . . 1 . . Wheel 2 | . . . . . . . . 6 18 14 8 4 . . . . 3 5 5 1 . 1 Device 14 | . 6 1 11 11 10 11 14 13 9 15 13 13 11 13 16 20 26 26 23 22 27 14 Storage 9 | . 14 14 11 11 11 19 10 9 9 9 8 7 5 5 5 5 5 5 5 5 5 . Processor 1 | . . . . . . . . . . 1 7 7 5 5 5 1 . 2 5 1 . 3 Protection 6 | . 7 12 11 11 10 . 5 8 18 15 8 8 5 1 . . . . . 3 1 . Energy Gun 4 | . 3 . . . . . 10 11 15 15 8 8 4 . . 3 2 . . . 2 . Energy Cannon 1 | . 2 . . . . . . . . . . . 3 7 1 3 8 2 . . 2 2 Ballistic Gun 12 | . 21 11 24 33 32 22 22 8 9 8 11 1 2 1 . . . 1 10 10 1 . Ballistic Cannon 3 | . . . 7 . . . 1 13 11 3 2 3 1 . . 3 2 5 5 5 8 1 Launcher 2 | . . 16 . . . 10 . 1 . 1 . . 2 9 6 1 . . . . . . Peak Build Rating 123 | 7 9 10 17 18 23 23 40 45 41 51 64 75 93 92 83 120 97 101 106 114 123 118 Average Rating 50 | 5 8 9 13 17 20 22 34 41 39 46 58 60 74 84 77 94 95 95 105 108 116 67 On Entrance 54 | . 7 9 10 17 18 22 23 38 41 40 48 62 60 91 74 80 95 97 101 106 109 113 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 156 | 14 52 52 61 65 65 62 88 103 83 84 97 144 120 123 111 148 143 148 148 156 142 143 Greatest Support 158 | 40 40 40 40 40 40 42 42 40 24 24 28 42 133 133 125 129 114 99 99 112 158 158 Greatest Overweight (x) 8 | . 1 2 1 1 1 1 2 8 3 3 3 5 2 . . 1 1 1 1 1 1 7 Average Overweight (x) 1 | . . 1 1 1 1 1 1 2 3 2 2 3 1 . . . 1 1 1 1 . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 21 | 7 19 20 20 20 20 20 20 20 20 20 20 23 25 25 25 25 25 25 25 25 25 8 Most Carried 25 | 5 20 20 20 20 20 20 20 20 20 20 20 25 22 23 25 25 25 25 25 25 25 21 Average Carried 20 | 2 16 19 19 20 18 19 19 19 19 19 19 22 21 21 22 20 22 23 24 24 22 7 Final Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 5 20 20 20 20 19 20 20 20 20 20 20 23 22 22 25 20 25 24 25 24 20 4 Scrap Engine Consumption 257 | . . . . . . . . . . . . 39 25 1 5 89 11 10 7 27 16 27 Constructs Created 18 | . . . . . . . . . . . . 4 2 . . 7 . 1 1 . 1 2 Constructs Modified 79 | . . . . . . . . . . . . 7 12 1 . 29 4 1 2 7 10 6 Class Distribution -------------------- 28% | Scavenger-Tank 23% | Construct 19% | Mutant 9% | Gunner 9% | Tank 4% | Commander-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Tank | -9/Exiles Gunner | -8/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Tank | -7/Factory Gunner | -7/Storage Commander-Construct | -7/Recycling Construct | -5/Factory Construct | -5/Waste Mutant | -5/Factory Construct | -5/Garrison Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Zhirov Construct | -4/Proximity Caves Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Rec Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Matter Collected 12733 | 286 537 334 446 389 462 248 1236 1191 275 1102 813 423 618 495 87 1189 . 682 129 330 941 520 Remotely 771 | . . . . . . . . . 130 159 151 . . 331 . . . . . . . . Salvage Created 20214 | 97 713 373 705 451 89 156 1899 1397 350 2137 1686 1714 1369 1037 206 2035 . 360 95 1153 1234 958 Parts 864 | 7 39 29 57 19 . 7 95 65 20 90 84 51 60 . 13 74 . 12 2 58 51 31 Haulers Intercepted 17 | . 2 . 3 . . . 3 . 3 2 3 . 1 . . . . . . . . . Recyclers Shooed 15 | . . 1 . . . . 3 . . 1 1 6 2 . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 51 | . . . . . . . . . . . . . . . . . . 12 7 1 31 . Prevented 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Rec Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 326 | . 16 17 18 10 1 4 31 33 6 38 27 10 24 6 2 36 . 8 1 . 23 15 Melee 7 | . . . . . . . . . . . . . 1 . . 2 . . . . . 4 Guns 148 | . 15 3 12 10 1 2 22 13 1 34 20 6 . . . 5 . . . . 3 1 Cannons 58 | . 1 1 3 . . . 3 7 2 3 5 4 1 . . 6 . 3 1 . 12 6 AOE 97 | . . 13 3 . . 2 6 13 3 . 1 . 19 6 2 16 . 5 . . 8 . Classes Destroyed 25 | 2 6 3 . . . 1 2 4 1 1 . 2 1 1 . . . . . . 1 . Worker 15 | . . 2 1 . . . 1 . . 4 2 . 1 . . . . . . . . 4 Builder 9 | . . . . . . . . . 1 2 1 . 4 . . . . . . . . 1 Tunneler 2 | 1 . . . . . . 1 . . . . . . . . . . . . . . . Hauler 17 | . 2 . 3 . . . 3 . 3 2 3 . 1 . . . . . . . . . Recycler 27 | 1 1 2 . 1 . . 3 . . . 1 12 2 . 1 . . . . . . 3 Mechanic 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . Operator 7 | . 1 . 1 . . . 1 . . 1 1 . 1 . 1 . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Watcher 13 | . 1 . 3 . . . 2 . 1 3 1 . 1 . . 1 . . . . . . Swarmer 86 | . 5 6 9 . . 2 4 16 3 6 3 1 2 . . 9 . 7 . . 2 11 Saboteur 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Grunt 134 | . 9 2 5 8 . 1 18 7 2 25 11 1 15 . . 14 . . 1 . 13 2 Brawler 6 | . . . . . . 1 . . . 1 . 2 1 . . . . . . . 1 . Duelist 4 | . . . . . . . . 2 . . . 2 . . . . . . . . . . Protector 2 | . . . . . . . . . . . . 1 1 . . . . . . . . . Sentry 42 | . . 2 4 . . . 7 4 1 2 9 3 . . 1 6 . 1 . . 2 . Specialist 5 | . . . . . . . . 1 . . . . . . . 4 . . . . . . Hunter 14 | . . . . . . . 1 1 . 2 2 . 3 . 1 2 . . . . 2 . Programmer 8 | . . . . . . . . . . 2 2 . 2 . . . . . . . . 2 Heavy 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Behemoth 4 | . . . . . . . . 2 . . . . . . . 1 . . . . 1 . Compactor 6 | . . . . . . . . . . . . . . 6 . . . . . . . . Enhanced Grunt 9 | . . . . . . . . . . . . . . . . . . . . 9 . . Subdweller 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Scientist 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Packrat 3 | . . . . . . . . . . . . . . . . . . 2 1 . . . Assembled 9 | . . 7 . 2 . . . . . . . . . . . . . . . . . . Best Kill Streak 12 | 2 3 4 6 5 1 2 5 4 9 7 7 4 11 4 3 12 . 5 1 . 6 5 Combat Bots Only 12 | . 2 4 3 4 1 2 4 4 5 4 5 3 9 4 1 12 . 5 1 . 6 5 Max Kills in Single Turn 6 | 1 1 4 2 1 1 1 4 3 3 2 2 1 5 1 3 6 . 5 1 1 3 2 Gunslinging 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Exploded 6 | . . 4 2 . . 1 4 3 2 . 1 . 4 1 1 6 . 5 . . 3 . Melee 1 | . . . . . . . . . . . . . 1 . . 1 . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . 8R-AWN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Rec Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Hostile Shots Fired 1975 | . 76 44 67 17 56 10 105 97 6 144 245 42 92 . 29 296 . 27 3 44 242 333 Missed 540 | . 20 14 22 4 13 2 24 27 2 32 87 13 25 . 13 72 . 7 . 6 67 90 Hits 1435 | . 56 30 45 13 43 8 81 70 4 112 158 29 67 . 16 224 . 20 3 38 175 243 Melee 22 | . . 1 . 2 . 1 . 10 . 3 . . . . . . . . . . 2 3 Projectile 1413 | . 56 29 45 11 43 7 81 60 4 109 158 29 67 . 16 224 . 20 3 38 173 240 Critical Strikes 84 | . 2 3 1 . 24 . 6 3 1 5 . . 5 . 2 7 . 1 . . 12 12 Actively Blocked 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . Part Disruptions 3 | . . 1 . . . . . . . . . . . . . . . . . 1 . 1 Damage Taken 24966 | . 722 522 422 154 730 164 1608 1373 65 1659 1398 270 1136 510 368 4962 . 355 55 1013 2930 4550 Core 2965 | . 136 82 28 14 19 35 208 83 6 254 175 5 96 68 40 353 . 28 . 45 187 1103 Absorbed by Shields 745 | . . . . . . . 104 96 . . . . 287 . 4 212 . . . 42 . . Redirected to Shielding 192 | . 19 14 2 . . . . . . . . . . . . . . . . . 157 . Ignored by Resistances 606 | . . . . . . . . . . . . . . . . . . . . . 584 22 Regen/Repaired (Parts) 5470 | . 177 . . . . . 299 . . . . 10 130 122 . 2131 230 55 371 419 835 691 Core Remaining (%) 48 | 100 . 12 . . . 76 . . 46 . . 38 . . . . . . . . 18 . Volleys Fired 1113 | 4 72 27 40 18 22 13 77 149 12 84 68 49 56 10 5 127 23 31 6 100 76 44 Largest 4 | 2 2 2 3 3 3 3 4 4 4 4 4 2 3 3 2 3 1 2 3 3 3 2 Hottest 420 | 40 80 80 76 69 69 69 184 216 187 187 187 175 323 133 72 420 188 233 263 263 296 202 Shots Fired 2437 | 8 143 49 116 54 66 28 273 300 36 315 229 113 90 29 7 167 22 31 16 118 181 46 Gun 1621 | 8 134 18 85 54 66 24 261 216 19 268 207 84 38 . . 45 8 . 11 26 42 7 Cannon 668 | . 8 14 29 . . . 10 69 13 35 20 29 24 9 . 103 14 30 5 92 132 32 Launcher 143 | . 1 17 2 . . 4 2 15 4 12 2 . 28 20 7 19 . 1 . . 7 2 Special 5 | . . . . . . . . . . . . . . . . . . . . . . 5 Kinetic 1446 | 8 120 18 114 54 66 24 181 145 21 153 122 30 16 . . 71 14 30 16 118 116 9 Thermal 800 | . 22 14 . . . . 90 140 11 150 105 83 36 9 . 44 8 . . . 58 30 Explosive 93 | . 1 17 2 . . 4 2 13 4 . . . 15 20 . 5 . 1 . . 7 2 Electromagnetic 93 | . . . . . . . . 2 . 12 2 . 23 . 7 47 . . . . . . Robot Hit Streak 48 | 3 14 6 9 7 8 18 22 48 6 29 22 28 33 18 4 35 3 4 4 10 13 10 Robot Miss Streak 8 | 1 3 1 2 3 4 2 5 7 8 4 6 2 4 3 . 4 1 4 2 4 6 2 Penetration Max 1 | . . . . . . . 1 1 . . . . . . . . . . . 1 1 1 Secondary Targets 10 | . 2 . 2 1 . 1 1 . . 3 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . 1 1 . . 1 . . . . . . . . . . . . Autonomous 109 | . . . . . . . . . . . 68 37 . . . 4 . . . . . . Shots Hit Robots 1529 | 5 108 24 60 26 48 19 152 162 18 193 169 97 56 20 4 109 3 10 9 77 100 60 Core Hits 908 | 3 39 36 33 13 10 8 78 93 15 91 76 39 102 28 5 93 . 16 4 32 72 22 Critical Kills 11 | . . . 1 1 . . 1 2 . . . . . . . 1 . . . 2 2 1 Critical Parts Destroyed 29 | . 1 . . . . . 1 3 . 2 . . . . . 6 . . 2 1 4 9 Critical Strikes 79 | . 3 . 1 1 . . 6 9 . 13 5 6 1 . . 8 . . 2 7 7 10 Burn 28 | . 2 . . . . . 4 4 . 11 3 3 1 . . . . . . . . . Destroy 30 | . 1 . 1 1 . . 2 5 . 2 . . . . . 2 . . 2 7 7 . Blast 5 | . . . . . . . . . . . 2 3 . . . . . . . . . . Smash 16 | . . . . . . . . . . . . . . . . 6 . . . . . 10 Melee Attacks 87 | . . . . . . . 2 . . 10 3 . . . . 25 . . . . . 47 Impact 87 | . . . . . . . 2 . . 10 3 . . . . 25 . . . . . 47 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . . . . . . . . . . . . . . . 7 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 52870 | 64 1311 1218 1200 470 697 471 3200 4664 662 4299 4026 2841 3916 5767 557 5683 165 701 272 3990 3858 2838 Guns 20037 | 64 1167 110 809 450 697 296 2661 2405 251 3503 3470 1733 340 . . 645 . . 225 365 725 121 Cannons 13547 | . 89 175 213 . . . 124 701 165 362 382 1090 454 95 . 2295 165 410 47 3625 2363 792 Explosions 17084 | . 44 898 172 . . 168 400 1558 246 425 160 . 3107 5672 557 2243 . 291 . . 770 373 Melee 2044 | . . . . . . . . . . . . . . . . 495 . . . . . 1549 Ramming 158 | . 11 35 6 20 . 7 15 . . 9 14 18 15 . . 5 . . . . . 3 Kinetic 20295 | 64 1026 110 1022 450 697 296 1631 1563 276 1681 1702 1094 120 . . 1392 165 410 272 3990 2138 196 Thermal 12859 | . 230 175 . . . . 1154 1543 140 2184 2199 1729 628 95 366 749 . . . . 950 717 Explosive 14387 | . 44 898 172 . . 168 400 1439 225 . . . 2361 5672 70 1504 . 291 . . 770 373 Electromagnetic 3127 | . . . . . . . . 119 21 425 111 . 792 . 121 1538 . . . . . . Impact 2044 | . . . . . . . . . . . . . . . . 495 . . . . . 1549 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 35 | . . . . . . . 1 1 2 2 2 4 2 25 29 35 16 16 16 19 27 4 Average Corruption 8 | . . . . . . . 1 1 1 1 2 1 1 15 23 22 16 16 16 18 20 1 Corruption Purged 45 | . . . . . . . . . . . . 1 . . 13 31 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 443 | . . . . . . . 15 17 4 9 16 38 4 12 14 103 21 51 30 43 62 4 Message Errors 93 | . . . . . . . 3 6 . 1 4 9 1 2 3 14 7 13 8 9 12 1 Matter Fused 102 | . . . . . . . 4 4 1 2 6 9 1 2 4 18 3 15 8 10 15 . Heat Flow Errors 46 | . . . . . . . 1 2 1 . 1 4 1 3 2 12 3 5 4 2 4 1 Energy Discharges 59 | . . . . . . . 2 2 . 5 2 6 . 1 1 19 2 6 2 4 7 . Parts Rejected 5 | . . . . . . . 1 . . 1 . 1 . . . . . 1 . . 1 . Parts Fused 5 | . . . . . . . . . . . . . . . . 1 . . 1 1 2 . Data Loss (minor) 54 | . . . . . . . 2 2 1 . 2 7 1 1 . 13 2 6 2 8 7 . Data Loss (major) 23 | . . . . . . . . . 1 . . 1 . 1 2 3 1 4 3 3 2 2 Misfires 7 | . . . . . . . 1 . . . 1 1 . 1 1 . . . . . 2 . Alerts 8 | . . . . . . . 1 . . . . . . . 1 3 1 . 1 . 1 . Misdirections 4 | . . . . . . . . . . . . . . . . 2 1 . . . 1 . Weapon Failures 37 | . . . . . . . . 1 . . . . . 1 . 18 1 1 1 6 8 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1945 | . . 9 3 . . 10 26 183 4 36 2 160 16 9 93 265 . 112 . 129 28 860 Projectiles 480 | . . . 3 . . . . 30 . . 2 160 . . . 10 . 112 . 129 28 6 Explosions 380 | . . 9 . . . 10 26 153 4 36 . . 16 9 93 18 . . . . . 6 Melee 1085 | . . . . . . . . . . . . . . . . 237 . . . . . 848 Knockbacks 98 | . . . 2 . . . 4 10 1 4 1 6 . . . 1 . 1 . 39 21 8 Impact 7 | . . . . . . . . . . . . . . . . 1 . . . . . 6 Kinetic 86 | . . . 2 . . . 4 9 1 4 1 5 . . . . . 1 . 39 19 1 Secondary 5 | . . . . . . . . 1 . . . 1 . . . . . . . . 2 1 Self-Inflicted Damage 1288 | . . 93 . . . 57 16 56 19 18 7 . 141 528 20 205 . 18 . . 56 54 Shots 55 | . . 4 . . . 2 1 2 1 1 . . 5 22 1 11 . 1 . . 2 2 Rammed 26 | . 3 8 1 2 . 3 3 . . 1 1 2 . . . . . . . . . 2 Targets Rammed 29 | . 3 8 1 2 . 3 3 . . 1 1 3 1 . . 1 . . . . . 2 Kicked 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Crushed 2 | . . . . . . . . . . . . 1 1 . . . . . . . . . Highest Temperature 554 | . 84 281 . . 21 3 385 318 179 263 339 210 378 174 155 554 241 238 168 243 363 335 Average Temperature 91 | . 23 90 . . 12 3 81 108 69 56 120 73 120 92 78 127 73 70 47 100 80 63 Received Heat Transfer 5303 | . 216 176 24 66 . 45 516 284 36 636 351 87 192 . 18 1044 . 18 27 56 667 844 Effects 16 | . . . . . . . 1 . . . . . . . . 11 . . . 4 . . Shutdowns 3 | . . . . . . . 1 . . . . . . . . 2 . . . . . . Energy Bleed 4 | . . . . . . . . . . . . . . . . 3 . . . 1 . . Interference 7 | . . . . . . . . . . . . . . . . 4 . . . 3 . . Damage (minor) 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Damage (major) 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 17 | . . . . . . . . . . 1 . . 3 . . 7 . . . . . 6 Combat Hostiles 15 | . . . . . . . . . . 1 . . 3 . . 7 . . . . . 4 Parts Fried 29 | . . . . . . . . . . 3 . . 6 . . 8 . . . . . 12 Impact Corruptions 31 | . . . . . . . . . . . . . . . . 8 . . . . . 23 Robots Melted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Parts Melted 37 | . . . . . . . 2 5 . 13 10 2 . . . . . . . . 1 4 Heat Transferred 21665 | . 740 370 . . . . 2590 3145 259 4735 3232 2963 1328 . 200 586 . . . . 666 851 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . . . . . . 1 . . 1 . 4 . . 3 . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Rec Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Maximum Alert Level 5 | . . . 1 . . . 1 5 4 4 3 1 4 2 2 5 3 . . . . 2 Low Security (%) 50 | 100 100 100 65 100 . 100 90 . . . . 50 . . . . . . . . . . Level 1 11 | . . . 34 . . . 9 10 . . . 49 . 4 82 5 . . . . . . Level 2 16 | . . . . . . . . 20 . 30 94 . 63 95 17 21 . . . . . 100 Level 3 10 | . . . . . . . . 30 21 23 5 . 27 . . 37 100 . . . . . Level 4 7 | . . . . . . . . 19 78 45 . . 9 . . 18 . . . . . . Level 5 2 | . . . . . . . . 17 . . . . . . . 15 . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1982 | 5 70 153 277 99 . 76 370 1982 1169 1428 752 324 1213 506 468 1780 934 . . . . 656 Initial 965 | . . 22 . 84 . . . 239 965 515 647 290 465 418 317 306 934 . . . . 642 Average 382 | 1 18 25 116 18 . 5 86 988 1107 949 571 202 673 454 299 1007 850 . . . . 539 Influence Increases 13806 | 10 451 326 539 165 . 176 1122 1783 288 1439 795 573 1716 186 281 1604 101 185 20 15 480 1551 Destroy 0b10 Robot/C 6460 | . 280 200 360 160 . 120 620 680 120 760 540 180 640 . 40 720 . 160 20 . 420 440 Destroy 0b10 Robot/NC 610 | 10 25 20 40 5 . 5 55 50 25 65 50 105 50 . 10 20 . . . 15 10 50 Destroy Leader 1098 | . 76 30 92 . . 20 170 40 38 170 168 . 124 . 20 40 . 10 . . 50 50 Allied During Kill 236 | . . . . . . 5 . 9 . . . 52 152 . . . . . . . . 18 Trap Triggered on 0b10 40 | . . . . . . . 40 . . . . . . . . . . . . . . . Successful Hack 284 | . 31 . 12 . . . 27 51 . 57 5 62 14 . . . 25 . . . . . Select Force Hacks 150 | . . . . . . . . . . . . 150 . . . . . . . . . . Disable Machine 615 | . . . . . . . 60 90 75 45 . 15 90 . 165 45 . . . . . 30 Anti-Garrison Action 1350 | . . . . . . . . 600 . 300 . . . . . 450 . . . . . . Destroy Structure 1288 | . 9 76 20 . . 26 30 158 30 42 17 9 246 186 46 269 46 . . . . 78 Advance Influence 1000 | . . . . . . . . . . . . . 400 . . . . . . . . 600 Partial Spotted 30 | . . . . . . . . . . . . . . . . 15 15 . . . . . Lose Combat Pursuer 645 | . 30 . 15 . . . 120 105 . . 15 . . . . 45 15 15 . . . 285 Influence Decreases 13141 | 10 392 385 322 382 . 176 754 169 1137 1148 1473 1162 678 927 297 262 1076 763 247 15 413 953 Entered New Map 5519 | . . 37 . 133 . . . 129 1017 618 777 456 92 777 137 132 846 299 44 . . 25 Time Decay 5982 | 10 392 328 322 249 . 146 524 . 120 490 386 706 386 130 150 . 230 464 203 15 363 368 Search Patrol Dispatched 300 | . . . . . . . . . . . . . . . . . . . . . . 300 Lost Part 640 | . . 20 . . . 10 80 20 . 40 30 . 10 20 10 130 . . . . 50 220 Lost Ally 400 | . . . . . . 20 . 20 . . 130 . 190 . . . . . . . . 40 Purge Threat 300 | . . . . . . . 150 . . . 150 . . . . . . . . . . . Squads Dispatched 52 | . 5 . 1 . . . 4 . . 16 7 . 9 . 1 . 2 . . . 1 6 Investigation 11 | . 1 . . . . . . . . 5 2 . 2 . . . . . . . 1 . Extermination 5 | . . . . . . . . . . 2 1 . 1 . . . . . . . . 1 Reinforcement 20 | . 4 . 1 . . . 2 . . 1 4 . 3 . 1 . 1 . . . . 3 Assault 11 | . . . . . . . . . . 7 . . 1 . . . 1 . . . . 2 Garrison 5 | . . . . . . . 2 . . 1 . . 2 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Construction Impeded 3 | . . . . . . . . . . . . . 1 . . . . . . . . 2 Haulers Reinforced 4 | . . . . . . . . . . . 3 . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Rec Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Distress Signals 26 | . 2 . 3 . . . 2 . 3 1 5 . 1 . . 1 1 . . . 1 6 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 445 | . 29 16 28 9 1 4 42 35 11 45 34 11 33 6 3 42 6 7 1 3 23 56 Peak Tracking Total 10 | . 4 4 5 3 2 3 5 6 4 5 6 3 7 2 1 8 3 3 1 3 6 10 Tactical Retreats 31 | . 2 . 1 1 . . 6 5 . . 1 . . . . 2 1 1 . . . 11 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Rec Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Traps Triggered 24 | . 1 . . . . . 2 5 . 2 2 . 3 . 1 8 . . . . . . Indirectly 4 | . . . . . . . . . . 1 . . 2 . 1 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused 4 | . . . . . . . 4 . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . . . . . . 4 1 . . . . . . . . . . . . . . Triggered 4 | . . . . . . . 4 . . . . . . . . . . . . . . . Most Traps Carried 4 | . . 4 4 4 4 4 4 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Rec Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Machines Disabled 58 | . . . . . 2 . 4 12 5 5 . 1 6 . 11 7 . . . 2 1 2 Max in Single Turn 10 | . . . . . . . 1 1 3 2 . 1 1 . 10 1 . . . 1 1 1 Garrison Access 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Garrison Relay 8 | . . . . . . . . 4 . . . . . . . 4 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Rec Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Machines Accessed 83 | . 8 1 2 . 2 . 12 4 2 12 9 11 3 . 2 2 3 1 1 4 1 3 Terminals 45 | . 5 1 1 . . . 8 4 1 6 7 4 3 . . 2 2 . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 5 | . 1 . 1 . . . 1 . . 2 . . . . . . . . . . . . Recycling Units 20 | . 2 . . . . . 2 . 1 2 2 6 . . 1 . 1 . . . . 3 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . . 2 . . . . 1 . . . . . . . Total Hacks 209 | . 32 3 11 . 2 . 28 5 5 33 19 24 8 . 2 5 7 1 1 17 3 3 Successful 94 | . 18 1 6 . 2 . 12 4 1 6 3 12 1 . 1 1 2 1 1 17 3 2 Failed 114 | . 13 2 5 . . . 16 1 4 27 16 12 7 . 1 4 5 . . . . 1 Catastrophic 23 | . 1 . . . . . 3 1 1 5 5 2 1 . 1 1 1 . . . . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Manual 54 | . 12 2 5 . 1 . 7 . . 8 1 7 4 . . . 6 . . . . 1 Terminals 121 | . 19 3 5 . . . 20 5 2 20 16 9 8 . . 5 6 . . . 3 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 18 | . 6 . 6 . . . 2 . . 4 . . . . . . . . . . . . Recycling Units 37 | . 7 . . . . . 3 . 3 3 3 13 . . 1 . 1 . . . . 3 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . . 3 . . 6 . . . . 1 . . . . . . . Terminal Hacks 55 | . 6 . . . 2 . 6 4 . 3 3 6 1 . . 1 1 1 1 17 3 . Record 9 | . . . . . 1 . . . . . . . . . . . . . . 5 3 . Part Schematic 5 | . . . . . . . . . . . . 1 . . . . . . . 4 . . Robot Analysis 8 | . 2 . . . . . 1 . . . . 1 . . . . . . . 4 . . Prototype ID Bank 8 | . 2 . . . . . . . . . . 2 . . . . . . . 4 . . Open Door 4 | . . . . . . . . 1 . . 1 . . . . . . 1 1 . . . Branch Access Points 3 | . . . . . . . 1 . . 1 . . . . . . 1 . . . . . Emergency Access Points 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . . Terminal Index 2 | . . . . . . . . . . 1 . . 1 . . . . . . . . . Unreport Threat 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . Locate Traps 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Zone Layout 4 | . 1 . . . . . 1 . . 1 1 . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Release Object 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 11 | . 5 . 3 . . . 2 . . 1 . . . . . . . . . . . . Scan Component 8 | . 3 . 3 . . . 1 . . 1 . . . . . . . . . . . . Repair 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks 8 | . 2 . . . . . 2 . 1 1 . 1 . . . . . . . . . 1 Retrieve Components 8 | . 2 . . . . . 2 . 1 1 . 1 . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . Unlock Access 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . Unauthorized Hacks 18 | . 5 1 3 . . . 1 . . 1 . 5 . . . . 1 . . . . 1 Terminals 12 | . 5 1 3 . . . 1 . . 1 . . . . . . 1 . . . . . Assimilate 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . . Botnet 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Operators 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . Skim 7 | . 5 1 1 . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . . . . . . . 5 . . . . . . . . . 1 Mask 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Tunnel 5 | . . . . . . . . . . . . 5 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Used 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Hacking Detections 66 | . 7 1 2 . . . 10 4 2 12 9 7 3 . 1 2 3 . . . 1 2 Full Trace Events 15 | . 1 . . . . . . . 1 4 2 3 2 . . 1 . . . . 1 . Feedback Events 3 | . . . . . . . . . 1 1 . 1 . . . . . . . . . . Corruption 3 | . . . . . . . . . 1 1 . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . . . . 1 . . . . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . Time 96 | . 52 . . . . . 44 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 28 | . . . . . . . 16 . 1 9 . 1 . . . . . . . . . 1 Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Rec Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 35 | . . . . . . . . 15 . 3 . . . . . 17 . . . . . . Machine Destruction 35 | . . . . . . . . 15 . 3 . . . . . 17 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 15 | . . . . . . . . . . . . 15 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Rec Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Total Allies 23 | . . . . 3 . . . 1 . . . 15 . . . . . . . . . 4 Largest Group 15 | . . . . 3 3 1 . 1 . . . 15 15 . . . . . . . . 2 Highest-Rated Group 351 | . . . . 40 40 16 . 39 . . . 351 351 . . . . . . . . 116 Highest-Rated Ally 116 | . . . . 16 16 16 . 39 . . . 40 40 . . . . . . . . 116 Initial Warlord ECA Mod 125 | . . . . . . . . . 8 7 7 7 5 5 5 5 13 13 13 13 12 12 Total Orders 5 | . . . . . 2 . . . . . 3 . . . . . . . . . . . STAY 1 | . . . . . 1 . . . . . . . . . . . . . . . . . GUARD 1 | . . . . . 1 . . . . . . . . . . . . . . . . . EXPLORE 3 | . . . . . . . . . . . 3 . . . . . . . . . . . Ally Attacks 178 | . . . . . 51 10 . 15 . . . 10 69 . . . . . . . . 23 Total Damage 3198 | . . . . . 299 142 . 163 . . . 287 1591 . . . . . . . . 716 Kills 29 | . . . . . 2 2 . 1 . . . 4 12 . . . . . . . . 8 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Field Lobotomies 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Rec Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Active Infowar (turns) 4170 | 27 788 171 . . . . 4 . . . . . . . 5 2 491 1164 674 329 146 369 Terrain 1420 | . . . . . . . . . . . . . . . . . 297 601 . 63 146 313 Traps 140 | . . . . . . . . . . . . . . . . . . . . . . 140 Seismic 990 | 27 788 171 . . . . 4 . . . . . . . . . . . . . . . Jamming 2602 | . . . . . . . . . . . . . . . 5 2 491 1164 674 266 . . Robot Analysis Total 8 | . 2 . . . . . 1 . . . . 1 . . . . . . . 4 . . Derelict Logs Recovered 7 | . . 1 . 2 . . . . . . . . . . . . . 2 1 . 1 . Drone Launches 15 | . . . . . . . . . . . 15 . . . . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Rec Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Turns Passed 28539 | 100 1767 2170 930 1542 1286 1902 2347 2275 255 1296 919 3104 915 277 311 1838 491 1164 674 904 1221 851 Spaces Moved 11269 | 50 587 642 295 570 480 563 691 816 140 672 436 1467 381 113 136 699 272 593 389 370 531 376 Core 141 | 5 . . . . . . . . . . . . . . . . . . . . . 136 Treads 5676 | 45 587 642 295 570 480 563 691 424 . . . 521 293 113 136 227 . . . 89 . . Legs 1486 | . . . . . . . . . . . . . 88 . . 470 111 . . 129 531 157 Wheels 3964 | . . . . . . . . 392 140 672 436 946 . . . . 161 593 389 152 . 83 Hover 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 240 232 232 135 135 120 130 145 177 177 203 91 155 165 165 165 165 50 Average Speed 194 | 149 237 240 240 240 240 233 267 209 135 130 141 177 196 194 203 155 159 165 165 165 177 148 Slowest Speed 490 | 160 240 320 240 240 240 240 320 320 135 135 145 490 207 203 203 218 165 165 165 165 192 400 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 6 | . . . . . . . . . . . . . . . . . . 2 . . . 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 60 | 5 96 94 26 99 70 101 75 91 20 28 84 98 10 88 5 76 12 79 59 91 69 16 Regions Visited 22 Branch Regions 10 Pre-discovered Areas 11 | . . . . 1 1 . . . . . . 5 . . . . . 1 . 3 . . Known Exits Taken 5 | . . . . . . . 1 . . 1 . . . . 1 . 1 . . . 1 . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 . . 1 . 1 1 . . . . . 1 1 1 . . Scrap Searched 12 | . . 2 . 2 . 1 . . . . . . . . . . . 3 3 . 1 . Spaces Dug 127 | . . 6 . . . 7 2 12 21 8 . 2 . . . 7 23 5 . . 23 11 Terrain Destroyed 1239 | . 7 103 16 . . 37 19 42 29 42 17 10 139 294 35 58 30 55 6 62 192 46 Melee 22 | . . . . . . . 2 . . 8 . . . . . 1 . . . . . 11 Projectile 273 | . . . . . . . 1 6 1 6 11 10 1 2 . 5 30 36 6 62 91 5 AOE 944 | . 7 103 16 . . 37 16 36 28 28 6 . 138 292 35 52 . 19 . . 101 30 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Rec Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Total 15899 | 65 822 1216 442 706 569 1125 1012 1133 182 911 637 1884 452 129 165 1254 304 749 411 551 655 525 Wait 2516 | . 115 506 46 110 39 538 142 115 7 94 57 167 3 . 7 335 3 109 8 52 33 30 Move 11250 | 49 586 641 294 569 479 562 691 815 139 671 435 1466 381 112 136 698 271 592 388 369 530 376 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 170 | 5 22 11 17 3 11 2 23 7 4 7 8 8 2 1 4 10 4 6 4 5 2 4 Fast Attach 74 | 7 1 . 3 . . . 11 6 3 3 9 8 . . 4 2 1 . . 6 2 8 Attach 85 | . 2 2 3 . 4 1 13 4 . 6 7 2 3 2 2 17 . 3 . 3 6 5 Detach 26 | . . . 1 . . . 2 . . 2 3 2 . 1 3 5 . 1 1 1 1 3 Swap 141 | . 12 10 12 1 4 3 16 18 8 24 7 3 3 2 1 4 2 1 . 5 3 2 Drop 195 | . 9 11 25 3 10 2 28 12 9 9 17 18 3 1 3 9 . 6 4 10 2 4 Fire 1113 | 4 72 27 40 18 22 13 77 149 12 84 68 49 56 10 5 127 23 31 6 100 76 44 Melee 87 | . . . . . . . 2 . . 10 3 . . . . 25 . . . . . 47 Ram 4 | . . . . . . . . . . 1 1 . . . . . . . . . . 2 Kick 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Crush 24 | . 3 8 1 2 . 3 3 . . . . 3 1 . . . . . . . . . Escape Stasis 42 | . . . . . . . . 6 . . 16 . . . . 20 . . . . . . Rewire 160 | . . . . . . 1 . . . . . 158 . . . 1 . . . . . . Trap 5 | . . . . . . . 4 1 . . . . . . . . . . . . . . Miscellaneous 6 | . . . . . . . . . . . 6 . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 4 exits: [Fac] / *Sto / Low x2) -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling -5/Factory -5/Waste -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory History --------- Turn | Location | Event 43 | -11/Scrapyard | Discovered new exit (range 16) 101 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 699 | -10/Materials | Repaired Lgt. Treads 726 | -10/Materials | Repaired Lgt. Treads 747 | -10/Materials | Discovered new exit (range 4) 801 | -10/Materials | Derelicts attacked the area 1041 | -10/Materials | Discovered new exit (range 14) 1065 | -10/Materials | Central database locked down 1209 | -10/Materials | Discovered new exit (range 9) 1469 | -10/Materials | Core integrity fell below 50% 1576 | -10/Materials | Discovered new exit (range 8) 1868 | -10/Materials | Entered Mines 2035 | -10/Mines | Assembled infested the area 2126 | -10/Mines | Discovered new exit (range 9) 2393 | -10/Mines | Found a hidden stash of uninstalled traps 2430 | -10/Mines | Learned Materials emergency access door positions 3179 | -10/Mines | Core integrity fell below 20% 3228 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3457 | -10/Mines | Discovered new exit (range 9) 4038 | -10/Mines | Entered Materials 4038 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 4339 | -9/Materials | Build established: Scavenger-Tank 4643 | -9/Materials | Discovered new exit (range 12) 4968 | -9/Materials | Entered Mines 4971 | -9/Mines | Met a Derelict bent on vengeance 5016 | -9/Mines | Learned location of Storage (-7) 5074 | -9/Mines | Excavation squad dispatched 5074 | -9/Mines | A large section of the Mines collapsed 5324 | -9/Mines | Excavation squad dispatched 5460 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5460 | -9/Mines | Discovered new exit (range 5) 5515 | -9/Mines | Discovered new exit (range 5) 5618 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5669 | -9/Mines | Learned location of 1 exit from Proximity Caves 5698 | -9/Mines | Discovered new exit (range 11) 6421 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6510 | -9/Mines | Entered Exiles 6510 | -9/Exiles | Accompanied by 3 allies 6566 | -9/Exiles | Met 8R-AWN 6609 | -9/Exiles | Met EX-HEX 6717 | -9/Exiles | Met EX-DEC 6762 | -9/Exiles | Learned location of Zion (-6) 7199 | -9/Exiles | Build established: Tank 7299 | -9/Exiles | Met EX-BIN 7328 | -9/Exiles | Aligned with FarCom system 7330 | -9/Exiles | Given EX-Vault access code 7385 | -9/Exiles | Opened EX-Vault 7405 | -9/Exiles | Found AWS/Thermal 7415 | -9/Exiles | Found Skeleton Box 7422 | -9/Exiles | Found Field Lobotomy Kit 7466 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7486 | -9/Exiles | Exiles lab attacked by MAIN.C 7633 | -9/Exiles | Attacked by the Exiles 7705 | -9/Exiles | Destroyed 8R-AWN 7710 | -9/Exiles | Lost 3 parts (2u1w) 7776 | -9/Exiles | Discovered new exit (range 10) 7796 | -9/Exiles | Stole two prototypes: AWS/Thermal, Field Lobotomy Kit 7796 | -9/Exiles | Entered Mines 7796 | -8/Mines | Accompanied by 1 ally 8101 | -8/Mines | Build established: Gunner 8124 | -8/Mines | Discovered new exit (range 5) 8742 | -8/Mines | Discovered new exit (range 8) 9698 | -8/Mines | Entered Materials 9698 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 10005 | -8/Materials | Lost 6 parts (1p2n3w) 10325 | -8/Materials | Build established: Scavenger-Tank 10553 | -8/Materials | Discovered new exit (range 16) 10962 | -8/Materials | Repaired Hrd. Heavy Armor Plating 11282 | -8/Materials | Discovered new exit (range 9) 11912 | -8/Materials | Garrison activated, responded to threat 12045 | -8/Materials | Identified exit to Garrison 12045 | -8/Materials | Entered Garrison 12081 | -8/Garrison | Triggered checkpoint 12105 | -8/Garrison | Learned Materials security intel 12131 | -8/Garrison | Garrison Relay disabled 12269 | -8/Garrison | Triggered checkpoint 12573 | -8/Garrison | Rescued a captive Derelict 12757 | -8/Garrison | Triggered checkpoint 12791 | -8/Garrison | Triggered checkpoint 12844 | -8/Garrison | Spotted B-75 Beast 12851 | -8/Garrison | Spotted B-75 Beast 12862 | -8/Garrison | Destroyed B-75 Beast 12885 | -8/Garrison | Destroyed B-75 Beast 13038 | -8/Garrison | Discovered new exit (range 15) 13161 | -8/Garrison | Triggered checkpoint 13459 | -8/Garrison | Triggered checkpoint 13690 | -8/Garrison | Core integrity fell below 50% 13896 | -8/Garrison | Garrison Relay disabled 13909 | -8/Garrison | Triggered checkpoint 13932 | -8/Garrison | Discovered new exit (range 13) 13932 | -8/Garrison | Discovered new exit (range 53) 13932 | -8/Garrison | Discovered new exit (range 91) 14113 | -8/Garrison | Triggered checkpoint 14290 | -8/Garrison | Garrison Relay disabled 14320 | -8/Garrison | Entered Materials 14469 | -8/Materials | Discovered new exit (range 16) 14575 | -8/Materials | Entered Factory 14575 | -7/Factory | Evolved 2 slots: Utility x2 14975 | -7/Factory | First assault squad dispatched 15072 | -7/Factory | Garrison activated, responded to threat 15517 | -7/Factory | Build established: Tank 15642 | -7/Factory | Identified exit to Storage 15642 | -7/Factory | Identified exit to Lower Caves 15642 | -7/Factory | Discovered new exit (range 11) 15871 | -7/Factory | Entered Storage 15956 | -7/Storage | Found Prototype Launcher 15956 | -7/Storage | Identified Rocket Array 15960 | -7/Storage | Found Rocket Array 16327 | -7/Storage | Core integrity fell below 50% 16339 | -7/Storage | Lost 6 allies 16432 | -7/Storage | Build established: Gunner 16469 | -7/Storage | Discovered new exit (range 5) 16785 | -7/Storage | Used back door to open Recycling access 16785 | -7/Storage | Discovered new exit (range 5) 16790 | -7/Storage | Entered Recycling 16916 | -7/Recycling | Build established: Scavenger-Gunner 17462 | -7/Recycling | Build established: Tank 17477 | -7/Recycling | Discovered new exit (range 16) 18316 | -7/Recycling | Build established: Commander-Tank 18565 | -7/Recycling | Scanned before Scraplab entrance 18589 | -7/Recycling | Entered Scraplab 18595 | -7/Recycling | Angered Scraplab inhabitants 18684 | -7/Recycling | Found Prototype Device 18684 | -7/Recycling | Identified Scrap Engine 18982 | -7/Recycling | Build established: Commander-Mutant 19285 | -7/Recycling | Build established: Commander-Construct 19894 | -7/Recycling | Entered Factory 19894 | -5/Factory | Accompanied by 15 allies 19894 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 20129 | -5/Factory | Lost 4 allies 20334 | -5/Factory | Lost 5 allies 20453 | -5/Factory | Lost 3 allies 20494 | -5/Factory | First assault squad dispatched 20686 | -5/Factory | Garrison activated, responded to threat 20707 | -5/Factory | Destroyed 9 combat bots 20720 | -5/Factory | Build established: Construct 20809 | -5/Factory | Sucked down chute 20809 | -5/Factory | Entered Waste 20818 | -5/Waste | Found Broken Fusion Bomb Launcher 20824 | -5/Waste | EMP discharged 20824 | -5/Waste | System corruption reached 10% 20837 | -5/Waste | Spotted C-40 Crusher 20857 | -5/Waste | Spotted C-40 Crusher 20867 | -5/Waste | Destroyed C-40 Crusher 20877 | -5/Waste | Destroyed C-40 Crusher 20909 | -5/Waste | Spotted C-40 Crusher 20918 | -5/Waste | Destroyed C-40 Crusher 20924 | -5/Waste | EMP discharged 20927 | -5/Waste | Spotted C-40 Crusher 20927 | -5/Waste | Spotted C-40 Crusher 20936 | -5/Waste | Destroyed C-40 Crusher 20939 | -5/Waste | Spotted C-40 Crusher 20941 | -5/Waste | Destroyed C-40 Crusher 20945 | -5/Waste | Destroyed C-40 Crusher 21024 | -5/Waste | EMP discharged 21060 | -5/Waste | Discovered new exit (range 13) 21086 | -5/Waste | Entered Factory 21397 | -5/Factory | Identified exit to Garrison 21397 | -5/Factory | Entered Garrison 21459 | -5/Garrison | Triggered checkpoint 21499 | -5/Garrison | Build established: Mutant 21562 | -5/Garrison | Garrison Relay disabled 21758 | -5/Garrison | AWS/Thermal suddenly broke down 21807 | -5/Garrison | Lost 4 parts (1p1u2w) 22079 | -5/Garrison | Triggered checkpoint 22129 | -5/Garrison | Garrison Relay disabled 22214 | -5/Garrison | Discovered new exit (range 12) 22269 | -5/Garrison | Triggered checkpoint 22280 | -5/Garrison | Core integrity fell below 50% 22297 | -5/Garrison | Build established: Construct 22399 | -5/Garrison | Triggered checkpoint 22433 | -5/Garrison | Garrison Relay disabled 22464 | -5/Garrison | Discovered new exit (range 4) 22534 | -5/Garrison | Spotted B-75 Beast 22561 | -5/Garrison | Destroyed B-75 Beast 22703 | -5/Garrison | Triggered checkpoint 22703 | -5/Garrison | Triggered checkpoint 22739 | -5/Garrison | Destroyed 12 combat bots 22931 | -5/Garrison | Triggered checkpoint 22945 | -5/Garrison | Garrison Relay disabled 22986 | -5/Garrison | Discovered new exit (range 10) 23001 | -5/Garrison | System corruption reached 30% 23235 | -5/Garrison | Entered Factory 23260 | -5/Factory | Identified exit to Upper Caves 23260 | -5/Factory | Identified exit to Extension 23535 | -5/Factory | First assault squad dispatched 23723 | -5/Factory | Discovered new exit (range 12) 23726 | -5/Factory | Entered Upper Caves 24393 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 24554 | -5/Upper Caves | Learned Factory garrison access intel 24827 | -5/Upper Caves | Discovered new exit (range 10) 24890 | -5/Upper Caves | Entered another Upper Caves area 25032 | -5/Upper Caves | Discovered new exit (range 9) 25205 | -5/Upper Caves | Learned Factory security intel 25495 | -5/Upper Caves | Discovered new exit (range 14) 25564 | -5/Upper Caves | Entered Zhirov 25564 | -5/Zhirov | Discovered new exit (range 3) 25594 | -5/Zhirov | Met Zhirov 25630 | -5/Zhirov | Learned location of Quarantine (-2) 25630 | -5/Zhirov | Learned location of Testing (-3) 25640 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 25666 | -5/Zhirov | Found Alien Artifact 25666 | -5/Zhirov | Identified Integrated Reactor 25666 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 25689 | -5/Zhirov | Found Alien Artifact 25852 | -5/Zhirov | Attacked by Zhirov 25866 | -5/Zhirov | Zhirov warped through subspace 25870 | -5/Zhirov | Zhirov detonated his lab 25870 | -5/Zhirov | Cloak Generator disabled 25880 | -5/Zhirov | Enhanced Grunts warped into view 26433 | -5/Zhirov | Found Prototype Device 26433 | -5/Zhirov | Identified Exp. Thermal Shield 26468 | -5/Zhirov | Entered Proximity Caves 26469 | -4/Proximity Caves | Identified exit to Factory 26470 | -4/Proximity Caves | Spotter reported a threat 26471 | -4/Proximity Caves | Spotter reported a threat 26523 | -4/Proximity Caves | Spotter reported a threat 26540 | -4/Proximity Caves | Learned Research stockpile data 26547 | -4/Proximity Caves | Found DCF Scrap (13 items) 26612 | -4/Proximity Caves | Spotted B-86 Titan 26625 | -4/Proximity Caves | Destroyed B-86 Titan 26822 | -4/Proximity Caves | Lost 3 parts (2u1w) 26826 | -4/Proximity Caves | Spotter reported a threat 26849 | -4/Proximity Caves | Attracted the attention of an 0b10 base 26940 | -4/Proximity Caves | Learned Armory terminal intel 26940 | -4/Proximity Caves | Learned Armory emergency access door positions 27219 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 27398 | -4/Proximity Caves | Core integrity fell below 20% 27431 | -4/Proximity Caves | Lost 3 parts (2u1w) 27689 | -4/Proximity Caves | Entered Factory 27689 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 27691 | -4/Factory | Loaded intel: 2 garrison access locations 27823 | -4/Factory | Spotted B-86 Titan 27858 | -4/Factory | Assimilated B-86 Titan with FLK Orb 27887 | -4/Factory | Lost 7 parts (1p3u3w) 27939 | -4/Factory | Search patrols dispatched 27946 | -4/Factory | Identified Transdimensional Reconstructor 27946 | -4/Factory | Warped through subspace 28141 | -4/Factory | Build established: Mutant 28159 | -4/Factory | Lost 3 parts (2u1w) 28189 | -4/Factory | Search patrols dispatched 28374 | -4/Factory | Core integrity fell below 50% 28389 | -4/Factory | Assimilated C-35 Carver with FLK Orb 28392 | -4/Factory | Assimilated C-35 Carver with FLK Orb 28414 | -4/Factory | Lost 6 parts (1p2n1u2w) 28418 | -4/Factory | P-70 Sage assimilated allied Carver 7b 28439 | -4/Factory | First assault squad dispatched 28477 | -4/Factory | Assimilated S-27 Virus with FLK Orb 28481 | -4/Factory | Core integrity fell below 20% 28540 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 28477_ R-10 Processor collects Mic. Nuclear Core. 28477_ Field Lobotomy Kit expended. 28477_ S-27 Virus assimilated. 28480_ R-10 Processor collects Melee Analysis Suite. 28480_ S-27 Virus destroyed. 28480_ Slammed into U-05 Engineer. 28480_ Destabilizing: System interference. 28480_ Adv. Targeting Computer temporarily disabled. 28481_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 28484_ Slammed into W-44 Eye. 28485_ U-05 Engineer destroyed. 28525_ K-01 Serf destroyed. 28526_ System corrupted: Substantial component data lost. 28529_ Acquired Unknown Wheel. 28529_ Identified Wheel. Map ----- +----------------------------------------------------+ | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????###### ###### | | ??????????????????????????????????????# #? | | ????????????????????????????########### #? """ | | ?????????????????????????? # # """ | | ?????????????????????????# # # """ | | ?????????????????????????# # + "" | | ?????????????????????????# # # "" | | ?????????????????????????# # # | | ?????????????????????????# # #? """ | | ?????????????????????????# #% #? """ | | ?????????????????????????# # #??""" | | ??????????????????????????? # #?? "" | | ????????????????????????????? # #???"" | | ??????????????????????????????? # #??? | | ?????????????????????????????????! # #????# | | ????????????##+####################+### ###??? | | ??????????? s | | ??????????? k | | ??????????+ | | ??????????#u w | | ??????????# @ | | ????????????????############+############+######## | | ?????????????????????????? ??????????????????? | | ????????????????????????# """ ????????????????? | | ????????????????????????# """ #???????????????? | | ????????????????????????# """ !! #???????????????? | | ????????????????????????# !! #???????????????? | | ????????????????????????# """ #???????????????? | | ????????????????????????# """ #???????????????? | | ????????????????????????????? #???????????????? | | ????????????????????????????? #???????????????? | | ?????????????????????????????#####???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 125 Energy Generation 54 Energy Capacity 1381 Matter Stores 450 Matter Capacity 500 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 14 Base Temperature (-) 200 Armor Coverage 825 Resistance: TH 30 Core Shielding 20 Propulsion Shielding 90 Weapon Cycling 25 Evasion (%) 56 Targeting Accuracy 8 Recoil Reduction 4 Energy Filtering 30 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 11 Authchip Count 1 Item Schematics ----------------- Lrn. Tractor Beam | -7/Recycling | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 25% | -10/Materials Lgt. Treads | 47% | -10/Materials Hrd. Heavy Armor Plating | 50% | -8/Materials Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed DeepGammaLoader Manual? 0 Play Time 04:17:28 Cumulative 1186.4 hours Start 2025.06.15 @ 20:29:16 End 2025.06.16 @ 21:04:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 260 Rogue 228 Adventurer 31 Explorer 1 Win Type - Total 57 Types 37/1/9/7/0/0/2/0/0/1 Lore% 78 Gallery% 82 Achievement% 82 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e5347f01-20b4-43ac-aa64-7778866ef7ea