Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.23 @ 17:30:34 Player: Ceorik Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (109) 545 Value Destroyed (4228) 4228 Prototype IDs (35) 700 Alien Tech Used (3) 600 Bonus (800) 800 TOTAL SCORE: 13173 Bonus ------- Entered DSFs 500 Met Zhirov 300 Cogmind --------- Core Integrity 0/1300 Matter 288/300 Energy 95/100 System Corruption 3% Temperature Cool (0) Movement Core (100) Ox1 Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Improved Signal Interpreter System Shield > --- WEAPON (2) ------- Heavy Pick Heavy Pick > --- INVENTORY (5) ---- Advanced Cooling System Advanced Thermal Shield Advanced Hacking Suite Advanced Recalibrator Peak State ------------ > --- POWER ------------ Antimatter-Fission Reactor > --- PROPULSION ------- Hovering Antigrav-XBT Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink High-capacity Storage Unit Advanced Energy Well Improved Signal Interpreter Makeshift Transmission Jammer Advanced ECM Suite Advanced Force Field System Shield > --- WEAPON ----------- Hpw. EM Wave Construct/G Phasing Sabre > --- INVENTORY -------- Advanced Cooling System Improved Coolant Injector Improved Matter Compressor Gravity Neutralizer Matter Filter Improved Kinecellerator Improved Kinecellerator Advanced Thermal Shield Advanced Point Defense System Advanced Hacking Suite Drone Bay Rocket Launcher Improved Remote Datajack Improved Plasma Cutter Fire Trap Fire Trap [Rating: 105] Favorites ----------- Power Constructs Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Constructs Leg Cargo Legs Wheel Wheel Hover Unit Constructs Utility Hacking Suite Device Armored Scrap Engine Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Launcher Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Hammer Slashing Weapon Greatsword Piercing Weapon Heavy Pick Build | -11 -10 -10 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac DSF Res Slots Evolved 14 | . . . 4 . . 4 2 . . . . 2 . 2 Power 2 | . . . . . . 1 . . . . . . . 1 Propulsion 4 | . . . 2 . . 1 . . . . . . . 1 Utility 8 | . . . 2 . . 2 2 . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 85 | 6 11 19 15 2 3 6 6 . 1 . 4 1 . 11 Power 7 | 1 1 3 2 . . . . . . . . . . . Engine 6 | 1 1 3 1 . . . . . . . . . . . Core 1 | . . . 1 . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 16 | 2 3 4 3 2 . . . . . . . . . 2 Treads . | . . . . . . . . . . . . . . . Leg 11 | 2 1 1 3 2 . . . . . . . . . 2 Wheel 5 | . 2 3 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 37 | 1 5 4 4 . 3 4 5 . 1 . 4 1 . 5 Device 18 | . . 3 2 . 1 . 3 . 1 . 2 1 . 5 Storage 8 | 1 3 . . . 1 1 . . . . 2 . . . Processor 2 | . . . . . . 1 1 . . . . . . . Hackware 3 | . . . . . . 2 1 . . . . . . . Protection 6 | . 2 1 2 . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 25 | 2 2 8 6 . . 2 1 . . . . . . 4 Energy Gun 9 | 1 . 3 4 . . . 1 . . . . . . . Energy Cannon 2 | . . 2 . . . . . . . . . . . . Ballistic Gun 5 | 1 1 2 1 . . . . . . . . . . . Ballistic Cannon 1 | . . 1 . . . . . . . . . . . . Launcher 2 | . . . . . . 2 . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . 1 Impact Weapon 1 | . 1 . . . . . . . . . . . . . Slashing Weapon 2 | . . . 1 . . . . . . . . . . 1 Piercing Weapon 2 | . . . . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . 1 . 2 . 1 . 1 . . . 4 1 . . Parts Lost 51 | . 3 7 7 . 1 6 . . 3 . . 1 6 17 Power 9 | . . 2 1 . . 2 . . 2 . . 1 . 1 Propulsion 11 | . 1 2 . . . . . . . . . . 2 6 Utility 19 | . 1 2 3 . 1 1 . . 1 . . . 3 7 Weapon 12 | . 1 1 3 . . 3 . . . . . . 1 3 Highest Loss Streak 11 | . 3 3 3 . 1 4 . . 2 . . 1 5 11 To Critical Strikes 3 | . 1 . . . . . . . . . . . 2 . Average Backups 14 | . 8 20 18 19 10 7 8 13 13 15 17 15 14 11 Power 1 | . 2 4 2 2 . . . . . . . . . . Propulsion 1 | . 1 3 1 1 . . . . . . . . . . Utility 5 | . 2 3 2 4 4 6 5 9 8 9 12 11 10 9 Weapon 5 | . 2 8 10 10 5 1 1 2 2 3 2 2 2 . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 36 | . 1 8 5 3 8 2 . . . . . . . 9 Power 3 | . . 1 . . 2 . . . . . . . . . Propulsion 6 | . . 4 1 1 . . . . . . . . . . Utility 15 | . 1 2 1 . 2 1 . . . . . . . 8 Weapon 10 | . . 1 3 2 3 1 . . . . . . . . Tool/Special 2 | . . . . . 1 . . . . . . . . 1 Average Slot Usage (%) 70 | . 91 89 76 81 63 50 58 58 57 58 57 57 60 52 Engine 5 | . 14 12 2 . 2 . . 5 . . . . . . Core 2 | . . . 6 9 6 4 3 . 4 5 2 . . . Leg 6 | . 19 3 23 27 11 3 . . . . 2 5 5 . Wheel 5 | . 8 17 . . . . . . . . 1 . . . Device 11 | . . 12 9 9 9 6 10 11 11 11 16 25 25 19 Storage 8 | . 14 12 8 9 8 6 5 5 5 5 5 5 6 7 Processor 2 | . . . . . . 5 5 5 5 5 5 5 5 4 Hackware 4 | . . . . . . 6 17 17 17 17 11 10 8 4 Protection 4 | . 11 3 11 18 11 4 . . . . . . . . Energy Gun 3 | . 1 9 9 . . . . . . . . . . 1 Energy Cannon 2 | . . 5 . . . . 3 1 1 5 4 5 5 . Ballistic Gun 1 | . 8 3 1 . . 1 2 . . . . . . . Impact Weapon 2 | . 12 7 . . . . . . . . . . . . Slashing Weapon 2 | . . . 3 9 9 4 . . . . . . . 3 Peak Build Rating 105 | 6 11 44 52 52 60 67 86 86 86 78 87 93 98 105 Average Rating 51 | 4 10 24 47 52 51 58 77 85 74 74 83 88 92 83 On Entrance 55 | . 6 11 44 52 52 44 49 81 86 73 78 87 87 77 Avg Prop Armor Cover (%) 4 | . . . . . 4 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 113 | 12 94 113 112 102 102 69 76 76 57 57 71 74 89 93 Greatest Support 122 | 20 32 55 85 85 85 116 109 122 122 122 122 69 69 60 Greatest Overweight (x) 18 | . 2 5 2 1 4 . 1 . . . 1 1 1 18 Average Overweight (x) 1 | . . 3 1 1 . . . . . . . . . 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 20 20 20 20 20 20 20 20 20 Average Capacity 21 | 7 12 25 25 25 23 15 20 20 20 20 20 20 20 16 Most Carried 25 | 1 19 25 25 25 25 9 13 13 14 18 20 19 17 17 Average Carried 16 | . 8 23 24 24 12 7 8 13 13 15 18 17 16 13 Final Capacity 25 | 8 25 25 25 25 8 20 20 20 20 20 20 20 20 5 Final Carried 25 | 1 19 25 25 25 7 8 13 13 14 18 20 17 16 4 Scrap Engine Consumption 216 | . . . . . 54 43 39 . 14 4 13 . 33 16 Constructs Created 10 | . . . . . 2 2 2 . 1 . . . 1 2 Constructs Modified 70 | . . . . . 11 14 13 4 4 . 8 . 4 12 Class Distribution -------------------- 43% | Mutant 25% | Hacker-Construct 13% | Construct 12% | Scavenger-Mutant 4% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -8/Recycling Construct | -6/Factory Hacker-Construct | -5/Factory Hacker-Construct | -5/Upper Caves Hacker-Construct | -5/Upper Caves Hacker-Construct | -5/Zhirov Hacker-Construct | -4/Proximity Caves Hacker-Construct | -4/Factory Hacker-Construct | -4/DSF Infiltrator-Mutant | -3/Research Resources | -11 -10 -10 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac DSF Res Matter Collected 1834 | 216 154 398 172 20 50 128 175 . 26 . 369 . . 126 Remotely . | . . . . . . . . . . . . . . . Salvage Created 5536 | . 563 690 938 173 245 917 452 . 522 . 282 . 439 315 Parts 244 | . 16 44 35 7 8 37 33 . 16 . 13 . 15 20 Haulers Intercepted 4 | . . . 1 . . 2 1 . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . 14 . . . . . . 4 . 3 . . . Prevented 7 | . . . . . . . . 1 . . 6 . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac DSF Res Combat Hostiles Destroyed 81 | . 6 19 16 3 4 10 5 . 3 . 3 . 5 7 Melee 26 | . 3 . 5 3 4 5 . . . . . . . 6 Guns 27 | . . 14 11 . . 1 1 . . . . . . . Cannons 15 | . . 4 . . . . 4 . 3 . 2 . 1 1 AOE 4 | . . . . . . 4 . . . . . . . . Classes Destroyed 15 | . 6 2 3 . . 1 . . . . 2 . 1 . Worker 14 | . 7 . . . . 5 2 . . . . . . . Builder 2 | . 1 . . . . 1 . . . . . . . . Tunneler 1 | . . . 1 . . . . . . . . . . . Hauler 4 | . . . 1 . . 2 1 . . . . . . . Recycler 4 | . 2 . 1 . . 1 . . . . . . . . Minesweeper 1 | . . . . . . . . . . . 1 . . . Operator 2 | . 1 . . . . 1 . . . . . . . . Swarmer 9 | . . 4 . . . . . . . . . . . 5 Grunt 28 | . 5 1 10 3 . 7 . . . . 2 . . . Sentry 8 | . . 1 3 . . 1 2 . 1 . . . . . Specialist 4 | . . . . . . . . . . . . . 4 . Hunter 8 | . . . 3 . 1 . 1 . 2 . . . 1 . Programmer 6 | . . . . . . 2 2 . . . . . . 2 Behemoth 1 | . . . . . . . . . . . 1 . . . Subdweller 17 | . 1 13 . . 3 . . . . . . . . . Best Kill Streak 7 | . 3 4 3 2 1 7 2 . 2 . 2 . 4 2 Combat Bots Only 5 | . 2 4 3 2 1 4 2 . 2 . 2 . 5 2 Max Kills in Single Turn 2 | . 1 2 1 1 1 2 1 . 1 . 1 . 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . Exploded 2 | . . . . . . 2 . . . . . . . . Melee 1 | . 1 . 1 1 1 1 . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac DSF Res Hostile Shots Fired 1144 | . 41 83 106 4 11 272 76 3 59 . 60 . 136 293 Missed 404 | . 10 23 33 3 2 131 20 1 16 . 25 . 44 96 Hits 740 | . 31 60 73 1 9 141 56 2 43 . 35 . 92 197 Projectile 740 | . 31 60 73 1 9 141 56 2 43 . 35 . 92 197 AOE 1 | . . . . . . . . . . . . . . 1 Critical Strikes 29 | . 5 3 5 . . 3 2 . . . 1 . 7 3 Damage Taken 12711 | . 540 1100 1083 13 219 1898 1068 37 785 . 554 108 1397 3909 Core 2488 | . 83 164 139 . 54 259 158 . 91 . 53 . 170 1317 Absorbed by Shields 266 | . . . . . . . . . . . . . . 266 Regen/Repaired (Parts) 2865 | . . . . . 34 637 625 259 555 100 422 . . 233 Core Remaining (%) 64 | 100 . 1 . . 64 69 . . . . 65 . 85 . Volleys Fired 212 | . . 49 27 . . 25 38 . 30 . 15 . 17 11 Largest 2 | . . 2 2 . . 2 2 . 1 . 1 . 1 1 Hottest 248 | . . 160 113 . . 87 90 . 90 . 248 . 140 40 Shots Fired 293 | . . 96 54 . . 26 44 . 30 . 15 . 17 11 Gun 173 | . . 72 54 . . 16 23 . . . . . . 8 Cannon 113 | . . 24 . . . 3 21 . 30 . 15 . 17 3 Launcher 7 | . . . . . . 7 . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 109 | . . 32 5 . . 15 21 . 28 . 5 . . 3 Thermal 114 | . . 48 44 . . 1 19 . . . 2 . . . Explosive 7 | . . . . . . 7 . . . . . . . . Electromagnetic 63 | . . 16 5 . . 3 4 . 2 . 8 . 17 8 Robot Hit Streak 25 | . . 22 25 . . 19 6 . 10 . 19 . 6 1 Robot Miss Streak 4 | . . 1 3 . . 3 2 . 3 . 1 . 1 4 Penetration Max 1 | . . . . . . 1 . . 1 . . . . . Secondary Targets 3 | . . 2 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . Shots Hit Robots 298 | . 25 80 55 4 11 35 28 . 22 . 12 . 13 13 Core Hits 141 | . 5 31 28 3 5 30 13 . 11 . 4 . 3 8 Critical Kills 1 | . . 1 . . . . . . . . . . . . Critical Parts Destroyed 6 | . 4 . . . . 1 1 . . . . . . . Critical Strikes 13 | . 4 1 2 1 . 2 1 . . . . . . 2 Burn 2 | . . . 2 . . . . . . . . . . . Meltdown 1 | . . 1 . . . . . . . . . . . . Destroy 2 | . . . . . . 1 1 . . . . . . . Smash 4 | . 4 . . . . . . . . . . . . . Sever 3 | . . . . 1 . 1 . . . . . . . 1 Impale 1 | . . . . . . . . . . . . . . 1 Melee Attacks 155 | . 37 22 12 4 18 23 . . . . . . . 39 Impact 59 | . 37 22 . . . . . . . . . . . . Slashing 89 | . . . 12 4 18 23 . . . . . . . 32 Piercing 7 | . . . . . . . . . . . . . . 7 Sneak Attacks 29 | . 11 . 4 . 3 11 . . . . . . . . Combat Hostiles 3 | . . . . . 1 2 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 11322 | . 1390 1283 1475 212 736 2567 933 . 1201 . 449 . 553 523 Guns 2300 | . . 864 785 . . 282 317 . . . . . . 52 Cannons 3328 | . . 419 . . . 40 597 . 1201 . 449 . 553 69 Explosions 714 | . . . . . . 714 . . . . . . . . Melee 4961 | . 1390 . 690 212 736 1531 . . . . . . . 402 Ramming 19 | . . . . . . . 19 . . . . . . . Kinetic 2367 | . . 360 68 . . 265 277 . 1104 . 224 . . 69 Thermal 1995 | . . 676 653 . . 17 597 . . . 52 . . . Explosive 714 | . . . . . . 714 . . . . . . . . Electromagnetic 1266 | . . 247 64 . . 40 40 . 97 . 173 . 553 52 Impact 1390 | . 1390 . . . . . . . . . . . . . Slashing 3476 | . . . 690 212 736 1531 . . . . . . . 307 Piercing 95 | . . . . . . . . . . . . . . 95 Highest Corruption 4 | . . . . . . 2 2 2 2 2 2 . 4 3 Average Corruption 1 | . . . . . . 1 1 2 2 2 2 . 2 2 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 48 | . . . . . . 4 . 4 13 3 16 . 1 7 Message Errors 5 | . . . . . . . . 2 2 . . . . 1 Matter Fused 11 | . . . . . . 1 . 1 3 1 5 . . . Heat Flow Errors 7 | . . . . . . 1 . . 1 . 4 . . 1 Energy Discharges 8 | . . . . . . . . . 4 . 1 . . 3 Parts Fused 1 | . . . . . . . . . . . . . 1 . Data Loss (minor) 11 | . . . . . . 2 . . 3 1 5 . . . Data Loss (major) 2 | . . . . . . . . 1 . . . . . 1 Alerts 3 | . . . . . . . . . . 1 1 . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1555 | . 536 . 217 . 26 285 . . 349 . 122 . . 20 Projectiles 473 | . . . . . . . . . 349 . 122 . . 2 Explosions 4 | . . . . . . 4 . . . . . . . . Melee 1078 | . 536 . 217 . 26 281 . . . . . . . 18 Knockbacks 16 | . 5 4 . . . . . . 6 . 1 . . . Impact 5 | . 5 . . . . . . . . . . . . . Kinetic 11 | . . 4 . . . . . . 6 . 1 . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 60 | . . . . . . 60 . . . . . . . . Shots 2 | . . . . . . 2 . . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . 1 . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . . . . . Highest Temperature 432 | . 13 220 198 . . 98 352 . 160 . 432 . 126 327 Average Temperature 85 | . 12 37 87 . . 22 102 . 65 . 137 . 60 133 Received Heat Transfer 2626 | . 192 529 387 9 72 549 36 18 9 . 97 . 228 500 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 13 | . 7 . . . . 1 . . . . 1 . 4 . Combat Hostiles 8 | . 3 . . . . . . . . . 1 . 4 . Parts Fried 25 | . 18 1 . . . 2 . . 1 . . . 3 . Impact Corruptions 18 | . 18 . . . . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . Parts Melted 10 | . . 5 5 . . . . . . . . . . . Heat Transferred 3454 | . . 1250 1554 . . . 600 . . . 50 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac DSF Res Maximum Alert Level 1 | . . . . . . 1 . . . . . . . . Low Security (%) 98 | 100 100 . 100 100 100 88 100 . . . . 100 100 100 Level 1 1 | . . . . . . 11 . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 321 | . 75 . 95 55 21 321 156 . . . . . 140 104 Initial 156 | . . . . 18 13 . 156 . . . . . . 61 Average 25 | . 13 . 41 23 1 55 49 . . . . . 20 17 Influence Increases 2536 | . 238 150 456 85 55 599 193 75 70 . 90 . 160 365 Destroy 0b10 Robot/C 1280 | . 100 120 320 60 20 200 100 . 60 . 60 . 100 140 Destroy 0b10 Robot/NC 145 | . 55 . 15 . 5 50 15 . . . 5 . . . Destroy Leader 298 | . 30 . 82 10 . 64 42 . 10 . 10 . 30 20 Trap Triggered on 0b10 10 | . . . . . . . . . . . . . . 10 Successful Hack 77 | . 5 . 8 . 24 31 9 . . . . . . . Disable Machine 15 | . . . . . . 15 . . . . . . . . Destroy Structure 81 | . 3 . 1 . 6 29 12 . . . . . . 30 Partial Spotted 75 | . 15 . . . . 45 15 . . . . . . . Lose Combat Pursuer 555 | . 30 30 30 15 . 165 . 75 . . 15 . 30 165 Influence Decreases 2432 | . 238 150 412 94 90 278 445 79 135 . 90 . 50 371 Entered New Map 301 | . . . . 26 22 . 165 26 13 . . . . 49 Time Decay 1750 | . 208 110 362 68 68 228 280 53 102 . 90 . . 181 Lost Part 381 | . 30 40 50 . . 50 . . 20 . . . 50 141 Squads Dispatched 15 | . 2 . 2 . . 4 2 . . . . . 2 3 Investigation 2 | . . . 1 . . . 1 . . . . . . . Extermination 5 | . . . . . . 2 1 . . . . . . 2 Reinforcement 8 | . 2 . 1 . . 2 . . . . . . 2 1 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac DSF Res Distress Signals 11 | . 3 . 3 . 3 . . . . . . . . 2 Communications Jammed 9 | . . . . . . . . . . . . . . 9 Distress Signals 9 | . . . . . . . . . . . . . . 9 Times Spotted 158 | . 17 22 25 4 4 24 13 6 3 . 3 . 9 28 Peak Tracking Total 10 | . 5 4 5 3 1 9 3 5 2 . 2 . 4 10 Tactical Retreats 24 | . 3 1 2 1 1 7 . 1 . . 1 . 1 6 ECM-based Alert Blocks 1 | . . . . . . . . . . . . . . 1 Traps | -11 -10 -10 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac DSF Res Traps Triggered 10 | . . . . . . 6 1 . . . . 1 1 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused 2 | . . 1 . . . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . . . . . Installed 2 | . . 1 . . . . . . . . . . . 1 Triggered 1 | . . . . . . . . . . . . . . 1 Most Traps Carried 2 | . . 1 . . . . . . . . 2 2 2 2 Machines | -11 -10 -10 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac DSF Res Machines Disabled 3 | . . 1 . . . 1 . . . . 1 . . . Max in Single Turn 1 | . . 1 . . . 1 . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac DSF Res Machines Accessed 34 | . 2 2 3 . 7 8 3 . . 3 1 2 . 3 Terminals 19 | . 1 . 3 . 4 5 2 . . . . 2 . 2 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . . . 2 1 1 . . . . . . . Scanalyzers 2 | . . . . . . 2 . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 Total Hacks 82 | . 4 4 7 . 15 21 10 . . 9 1 6 . 5 Successful 48 | . 2 4 1 . 10 14 5 . . 9 1 2 . . Failed 34 | . 2 . 6 . 5 7 5 . . . . 4 . 5 Catastrophic 6 | . 1 . 2 . . 1 . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . Manual 43 | . 3 . 7 1 9 8 7 . . . . 4 . 4 Terminals 49 | . 3 . 7 . 9 12 8 . . . . 6 . 4 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 9 | . 1 . . . 4 2 2 . . . . . . . Scanalyzers 7 | . . . . . . 7 . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 Terminal Hacks 27 | . . 4 1 . 3 5 3 . . 9 1 1 . . Record 7 | . . 3 . . . 2 . . . 1 1 . . . Part Schematic 4 | . . . . . . . . . . 4 . . . . Robot Analysis 1 | . . . . . . . 1 . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . 4 . . . . Open DSF 3 | . . . . . . 1 1 . . . . 1 . . Branch Access Points 3 | . . . 1 . . 1 1 . . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . Release Object 2 | . . . . . 2 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 7 | . 1 . . . 3 2 1 . . . . . . . Report Inventory 5 | . 1 . . . 2 1 1 . . . . . . . Retrieve Components 2 | . . . . . 1 1 . . . . . . . . Scanalyzer 5 | . . . . . . 5 . . . . . . . . Insert Component 2 | . . . . . . 2 . . . . . . . . Analyze 2 | . . . . . . 2 . . . . . . . . Retrieve Study 1 | . . . . . . 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . 1 . . . 4 2 1 . . . . 1 . . Terminals 9 | . 1 . . . 4 2 1 . . . . 1 . . Botnet 9 | . 1 . . . 4 2 1 . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 20 | . 1 . 2 . 4 7 2 . . . . 1 . 3 Full Trace Events 1 | . . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . 2 . . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . 1 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 5 | . . . . . 3 2 . . . . . . . . Parts Scanalyzed 2 | . . . . . . 2 . . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac DSF Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac DSF Res Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders 2 | . . . . . . . . . . . . . . 2 EXPLORE 2 | . . . . . . . . . . . . . . 2 Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac DSF Res Active Infowar (turns) 3383 | . . 2348 . . . . . . . . . 108 232 695 Optics 455 | . . 455 . . . . . . . . . . . . Terrain 1893 | . . 1893 . . . . . . . . . . . . Jamming 1035 | . . . . . . . . . . . . 108 232 695 ECM 388 | . . . . . . . . . . . . . . 388 Robot Analysis Total 1 | . . . . . . . 1 . . . . . . . Derelict Logs Recovered 10 | . . 3 . . . . . 3 2 . 2 . . . Drone Launches 2 | . . . . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac DSF Res Turns Passed 14235 | 68 902 3991 1039 215 2021 1293 916 270 995 243 966 110 232 974 Spaces Moved 8541 | 51 520 2100 420 99 955 834 589 275 756 155 976 114 84 613 Core 71 | 3 . . . . . . . . . . . . . 68 Treads 1025 | . . . . . 251 107 256 1 243 155 12 . . . Legs 3596 | 48 339 538 420 99 674 550 32 . . . 589 114 84 109 Wheels 2147 | . 181 1562 . . 30 3 53 . . . 318 . . . Hover 1336 | . . . . . . 125 . 274 513 . . . . 424 Flight 366 | . . . . . . 49 248 . . . 57 . . 12 Fastest Speed 49 | 50 100 130 193 193 123 67 49 79 86 154 70 88 88 50 Average Speed 135 | 115 127 167 198 193 190 101 111 84 107 154 86 92 103 111 Slowest Speed 950 | 120 190 270 270 193 345 161 197 131 154 154 154 116 116 950 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . 2 . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . 1 . . . Exploration Rate (%) 46 | 4 46 93 32 19 95 28 12 58 85 62 94 5 47 17 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 3 | . . 2 . . . . . 1 . . . . . . Known Exits Taken 9 | . . 1 1 . . 1 1 1 1 1 1 1 . . Unknown Exits Taken 4 | 1 1 . . 1 1 . . . . . . . . . Scrap Searched 16 | . . 12 . . . . . . 2 . 2 . . . Spaces Dug 55 | . 3 7 . . 6 23 . . . . . . . 16 Terrain Destroyed 97 | . 3 7 . . 6 42 3 . 19 . 1 . . 16 Melee 35 | . 3 7 . . 6 3 . . . . . . . 16 Projectile 23 | . . . . . . . 3 . 19 . 1 . . . AOE 39 | . . . . . . 39 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac DSF Res Total 10636 | 57 695 2450 550 118 1123 1211 803 311 907 159 1086 118 213 835 Wait 1426 | . 99 196 46 4 118 316 160 37 119 1 82 1 112 135 Move 8524 | 50 519 2099 419 98 954 829 588 274 755 154 975 114 83 613 Hop 2 | . . . . . . 2 . . . . . . . . Pick Up 113 | 1 23 27 12 4 15 6 8 . 2 4 6 . . 5 Fast Attach 24 | 6 . 2 9 . 1 1 . . . . . . . 5 Attach 47 | . 6 9 5 . 4 4 4 . 1 . 3 3 1 7 Detach 7 | . 1 . 2 . . 1 1 . . . 1 . . 1 Swap 43 | . 5 24 5 2 . 1 2 . . . 3 . . 1 Drop 70 | . 5 21 13 6 13 3 1 . . . 1 . . 7 Fire 212 | . . 49 27 . . 25 38 . 30 . 15 . 17 11 Melee 155 | . 37 22 12 4 18 23 . . . . . . . 39 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 1 | . . . . . . . 1 . . . . . . . Escape Stasis 10 | . . . . . . . . . . . . . . 10 Rewire . | . . . . . . . . . . . . . . . Trap 2 | . . 1 . . . . . . . . . . . 1 Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -8/Recycling -6/Factory (discovered 5 exits: *Fac / Low x2 / Ext x2) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Upp x2 / DSF) -4/DSF -3/Research History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 69 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 516 | -10/Materials | Discovered new exit (range 13) 569 | -10/Materials | Derelicts attacked the area 679 | -10/Materials | Lost 3 parts (1n1u1w) 691 | -10/Materials | Discovered new exit (range 11) 971 | -10/Materials | Entered Subcaves 972 | -10/Subcaves | Approached by a straggling Scientist 993 | -10/Subcaves | Learned Materials emergency access door positions 1010 | -10/Subcaves | Identified exit to Materials 1065 | -10/Subcaves | Discovered new exit (range 15) 1079 | -10/Subcaves | Core integrity fell below 50% 1175 | -10/Subcaves | Lost 3 parts (2n1u) 1207 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1600 | -10/Subcaves | Discovered exit to Materials (range 8) 1655 | -10/Subcaves | Visited Clippyterm 1660 | -10/Subcaves | Learned location of Extension (-6) 1680 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2236 | -10/Subcaves | Disturbed a concealed Subdweller 3114 | -10/Subcaves | Core integrity fell below 20% 3261 | -10/Subcaves | Learned location of Zion (-7) 3261 | -10/Subcaves | Met a Zionite searching for "candidates" 3533 | -10/Subcaves | Visited 4L-MR0's lab 3552 | -10/Subcaves | Found Cargo Legs 3553 | -10/Subcaves | Attached Cargo Legs, gained temporary slots: Utility x2 3559 | -10/Subcaves | Found Prototype Special Melee Weapon 4962 | -10/Subcaves | Entered Materials 4962 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 5277 | -8/Materials | Lost 3 parts (1p1u1w) 5553 | -8/Materials | Build established: Scavenger-Mutant 5585 | -8/Materials | Discovered new exit (range 15) 5913 | -8/Materials | Identified exit to Storage 6001 | -8/Materials | Entered Storage 6208 | -8/Storage | Used back door to open Recycling access 6208 | -8/Storage | Discovered new exit (range 5) 6216 | -8/Storage | Entered Recycling 6575 | -8/Recycling | Discovered new exit (range 16) 6767 | -8/Recycling | Entered Scraplab 6777 | -8/Recycling | Found Prototype Device 6778 | -8/Recycling | Identified Scrap Engine 7072 | -8/Recycling | Build established: Mutant 7923 | -8/Recycling | Build established: Construct 8237 | -8/Recycling | Entered Factory 8237 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 9099 | -6/Factory | Spotted B-75 Beast 9228 | -6/Factory | Lost 4 parts (1p1u2w) 9443 | -6/Factory | Identified exit to Lower Caves 9443 | -6/Factory | Identified exit to Extension 9459 | -6/Factory | Discovered new exit (range 5) 9463 | -6/Factory | Identified exit to Factory 9530 | -6/Factory | Entered another Factory area 9530 | -5/Factory | Evolved 2 slots: Utility x2 9918 | -5/Factory | Build established: Hacker-Construct 10067 | -5/Factory | Allied Derelicts emerged from ambush trap array 10253 | -5/Factory | Identified exit to Upper Caves 10446 | -5/Factory | Entered Upper Caves 10592 | -5/Upper Caves | Learned Factory terminal intel 10593 | -5/Upper Caves | Identified exit to Upper Caves 10642 | -5/Upper Caves | Learned location of Armory (-4) 10716 | -5/Upper Caves | Entered another Upper Caves area 10792 | -5/Upper Caves | Discovered new exit (range 10) 10799 | -5/Upper Caves | Identified exit to Factory 10836 | -5/Upper Caves | Learned location of 1 exit from Factory 11057 | -5/Upper Caves | Learned location of 1 exit from Factory 11239 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11698 | -5/Upper Caves | Discovered new exit (range 9) 11709 | -5/Upper Caves | Identified exit to Zhirov 11711 | -5/Upper Caves | Entered Zhirov 11711 | -5/Zhirov | Discovered new exit (range 3) 11739 | -5/Zhirov | Met Zhirov 11795 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11822 | -5/Zhirov | Found Alien Artifact 11896 | -5/Zhirov | Found Alien Artifact 11952 | -5/Zhirov | Identified exit to Proximity Caves 11954 | -5/Zhirov | Entered Proximity Caves 11954 | -4/Proximity Caves | Identified Transdimensional Reconstructor 11954 | -4/Proximity Caves | Warped through subspace 11956 | -4/Proximity Caves | Identified Integrated Reactor 11956 | -4/Proximity Caves | Installed Integrated Reactor, increased core energy generation (+10) 11978 | -4/Proximity Caves | Spotted B-86 Titan 12111 | -4/Proximity Caves | Destroyed B-86 Titan 12520 | -4/Proximity Caves | Found Alien Artifact 12696 | -4/Proximity Caves | Learned Research security intel 12845 | -4/Proximity Caves | Learned Research terminal intel 12851 | -4/Proximity Caves | Discovered exit to Factory (range 8) 12920 | -4/Proximity Caves | Entered Factory 12920 | -4/Factory | Evolved 2 slots: Utility x2 12920 | -4/Factory | Identified Dimensional Node Initializer 12920 | -4/Factory | Initialized slip node 12921 | -4/Factory | Identified exit to Upper Caves 12922 | -4/Factory | Loaded intel: 26 terminal locations 13030 | -4/Factory | Identified exit to DSF 13030 | -4/Factory | Entered DSF 13057 | -4/DSF | Additional patrols routed to DSF 13241 | -4/DSF | Discovered new exit (range 12) 13261 | -4/DSF | Identified exit to Research 13262 | -4/DSF | Entered Research 13262 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 13264 | -3/Research | Loaded intel: 24 terminal locations 13291 | -3/Research | Lost 5 parts (2n2u1w) 13568 | -3/Research | Build established: Infiltrator-Mutant 13988 | -3/Research | Spotted B-86 Titan 14052 | -3/Research | Lost 11 parts (1p4n5u1w) 14073 | -3/Research | Cargo convoy interrupted 14208 | -3/Research | Core integrity fell below 50% 14217 | -3/Research | Lost 3 parts (2n1w) 14224 | -3/Research | Core integrity fell below 20% 14236 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 14173_ K-01 Serf collects debris. 14174_ Thunder Leg destroyed. 14174_ Knocked back. 14174_ Penetrated by Slug. 14174_ Thunder Leg destroyed. 14175_ R-10 Processor collects Com. Wheel. 14175_ Acquired 1 matter. 14180_ Dropped Adv. ECM Suite. 14180_ Dropped EM Shield. 14186_ Acquired Adv. Recalibrator. 14186_ Imp. Remote Datajack destroyed. 14204_ System corrupted: Energy discharge (-31). 14205_ Acquired Hvy. Pick. 14209_ S-43 Plague suffers critical hit (Impale). 14213_ S-43 Plague destroyed. 14226_ Acquired 32 matter. 14226_ K-01 Serf collects debris. 14234_ Critical hit (Burn: +37). 14236_ 9 2X/HUVM1QMWO3NW%#5U7OKEHLGZ=POGBBVBR6G Map ----- +----------------------------------------------------+ | | | | | | | | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????""?########????????????????????????????? | | ?????"""# ?????????????????????????????? | | ??????T"# ?????????????????????????????? | | ?????"""# ??????????????????????????????? | | ?????""?# ??????????????????????????????? | | ????????# ##############?????????????????? | | ????????# # @#?????????????????? | | #####+### # / #?????????????????? | | # k / #?????????????????? | | # / #?????????????????? | | Y gg g = #?????????????????? | | g# %[ #?????????????????? | | ?####+### # s #?????????????????? | | ????????# # #?????????????????? | | ????????# # #?????????????????? | | ????????# # #?????????????????? | | ????????# # #?????????????????? | | ????????# # #?????????????????? | | ????????# ##############?????????????????? | | ????????# #??????????????????????????????? | | ????????# #??????????????????????????????? | | ######### #??????????????????????????????? | | #??????????????????????????????? | | #??????????????????????????????? | | #??????????????????????????????? | | #??????????????????????????????? | | ######### #??????????????????????????????? | | ????????# #??????????????????????????????? | | ????????# #??????????????????????????????? | | ????????+ #??????????????????????????????? | | ????????? #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Coolant Potential 50 Energy Generation 39 Energy Capacity 1055 Matter Stores 300 Matter Capacity 600 Sight Range 21 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Armor Coverage 800 Resistance: EM 25 Point Defense Rating 240 Phase Shifting 5 Evasion (%) 65 Recoil Reduction 5 Energy Filtering 30 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -6/Factory | Scanalyzed System Shield | -6/Factory | Scanalyzed Imp. Arc Thrower | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Assault Drone Bay | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Greatsword | -6/Factory | Hacked Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Reactor Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed IntegrityBoreMicrothruster Manual? 0 Play Time 01:36:27 Cumulative 58.4 hours Start 2026.02.23 @ 15:05:40 End 2026.02.23 @ 17:30:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 60 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 39 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Swanston Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 413a39a5-04ea-49fb-bd08-75ff20748e65