Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 00:27:15 Player: Astrozal Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (14) 70 Value Destroyed (239) 239 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 2609 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 240/300 Energy 100/100 System Corruption 0% Temperature Hot (201) Movement Core (100) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Small Storage Unit Advanced Visual Processing Unit > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (8) ---- Large Matter Pod (150) Seismic Detector Hardened Medium Armor Plating Hacking Drone Bay Phasing AFG Makeshift Axe CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Aluminum Leg Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit > --- WEAPON ----------- Light Assault Rifle Rocket Launcher > --- INVENTORY -------- Large Matter Pod Seismic Detector Hardened Medium Armor Plating Hacking Drone Bay Phasing AFG Light Assault Rifle Makeshift Axe CR-A16's Pointy Stick [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Propulsion Shielding Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility . | . . . . . . . Weapon . | . . . . . . . Parts Attached 26 | 6 2 6 1 8 1 2 Power 4 | 1 . 1 . 1 . 1 Engine 3 | 1 . 1 . 1 . . Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 7 | 2 . 1 . 4 . . Treads . | . . . . . . . Leg 3 | 2 . 1 . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 4 | . . . . 4 . . Utility 7 | 1 2 2 . 1 1 . Device 3 | . 2 . . 1 . . Storage 2 | 1 . 1 . . . . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 1 | . . 1 . . . . Artifact . | . . . . . . . Weapon 8 | 2 . 2 1 2 . 1 Energy Gun 3 | 2 . 1 . . . . Energy Cannon . | . . . . . . . Ballistic Gun 4 | . . 1 1 1 . 1 Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 17 | . . 4 . 6 . 7 Power 4 | . . 1 . 2 . 1 Propulsion 7 | . . 1 . 2 . 4 Utility 2 | . . 1 . 1 . . Weapon 4 | . . 1 . 1 . 2 Highest Loss Streak 6 | . . 4 . 5 . 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 91 | . 95 99 77 87 88 84 Engine 7 | . 14 14 11 5 . . Leg 19 | . 28 28 22 20 11 10 Flight 15 | . . . . 18 33 24 Device 4 | . 9 10 . . 2 . Storage 12 | . 14 14 11 11 11 11 Processor 3 | . . . . . 8 11 Protection 2 | . . 3 11 9 . . Energy Gun 10 | . 28 18 11 9 . . Ballistic Gun 8 | . . 9 11 9 11 12 Launcher 4 | . . . . 1 11 9 Naked Turns . | . . . . . . . Heaviest Build 24 | 13 14 14 11 12 11 24 Greatest Support 20 | 20 20 20 20 20 12 12 Greatest Overweight (x) 2 | . . . . 2 1 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 7 8 8 8 8 Most Carried 8 | 6 8 8 8 8 8 8 Average Carried 7 | 4 7 7 8 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 8 Final Carried 8 | 6 8 8 8 7 8 7 Class Distribution -------------------- 50% | Mutant 49% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 700 | 234 41 279 5 40 83 18 Remotely . | . . . . . . . Salvage Created 334 | . 11 177 53 93 . . Parts 28 | . 4 13 2 9 . . Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . 1 . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented 1 | . . . . . . 1 Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 20 | . . 8 1 11 . . Guns 12 | . . 8 1 3 . . AOE 8 | . . . . 8 . . Classes Destroyed 6 | . 1 2 1 2 . . Tunneler 1 | . . . . 1 . . Watcher 1 | . 1 . . . . . Swarmer 9 | . . 6 . 3 . . Grunt 2 | . . 2 . . . . Sentry 1 | . . . 1 . . . Assembled 8 | . . . . 8 . . Best Kill Streak 8 | . 1 3 1 8 . . Combat Bots Only 8 | . . 3 1 8 . . Max Kills in Single Turn 2 | . 1 1 1 2 . . Gunslinging 1 | . . . . 1 . . Exploded 2 | . . . . 2 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 161 | . . 73 17 29 . 42 Missed 42 | . . 14 5 10 . 13 Damage Taken 1692 | . 20 535 120 364 . 653 Core 514 | . . 97 56 121 . 240 Absorbed by Shields . | . . . . . . . Redirected to Shielding 26 | . . 10 4 12 . . Regen/Repaired (Parts) 166 | . . . . . 166 . Core Remaining (%) 80 | 100 . 61 . . . . Volleys Fired 70 | 2 3 33 2 19 . 11 Largest 2 | 2 2 2 2 2 . 2 Hottest 90 | 90 90 90 60 60 . 53 Shots Fired 134 | 4 6 66 4 32 . 22 Gun 123 | 4 6 66 4 25 . 18 Cannon . | . . . . . . . Launcher 11 | . . . . 7 . 4 Special . | . . . . . . . Kinetic 56 | . . 23 2 13 . 18 Thermal 67 | 4 6 43 2 12 . . Explosive 11 | . . . . 7 . 4 Electromagnetic . | . . . . . . . Robot Hit Streak 7 | 1 2 6 7 4 . 5 Robot Miss Streak 7 | 1 2 7 . 6 . 2 Penetration Max . | . . . . . . . Secondary Targets 4 | . . 2 1 1 . . Max Gunslinging Chain 1 | . . 1 1 1 . . Shots Hit Robots 66 | 2 2 30 4 13 . 15 Core Hits 42 | . 1 13 4 17 . 7 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . . 2 . . . . Burn 2 | . . 2 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1320 | 23 25 344 39 606 . 283 Guns 636 | 23 25 332 37 96 . 123 Cannons . | . . . . . . . Explosions 661 | . . . . 501 . 160 Melee . | . . . . . . . Ramming 23 | . . 12 2 9 . . Kinetic 285 | . . 98 15 49 . 123 Thermal 351 | 23 25 234 22 47 . . Explosive 661 | . . . . 501 . 160 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 87 | . . . . 87 . . Projectiles . | . . . . . . . Explosions 87 | . . . . 87 . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 164 | . . . . 164 . . Shots 6 | . . . . 6 . . Rammed . | . . . . . . . Targets Rammed 5 | . . 2 2 1 . . Kicked 5 | . . 2 2 1 . . Crushed . | . . . . . . . Highest Temperature 362 | 60 30 300 28 34 . 362 Average Temperature 86 | 35 18 93 15 5 . 191 Received Heat Transfer 568 | . . 114 18 20 . 416 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 1042 | 50 74 768 50 100 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Peak Influence 137 | . 7 137 79 98 . . Initial 30 | . . 2 19 30 . . Average 59 | . 1 93 30 86 . . Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 1 | . 1 . . . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 1 | . 1 . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 29 | . 3 7 6 12 . 1 Peak Tracking Total 7 | . 2 3 7 6 . 1 Tactical Retreats 1 | . . . . 1 . . Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 3 | . 3 . . . . . Terminals 3 | . 3 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 11 | . 11 . . . . . Successful 5 | . 5 . . . . . Failed 6 | . 6 . . . . . Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 1 | . . . . . 1 . Terminals 11 | . 11 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . 5 . . . . . Record 3 | . 3 . . . . . Recall Reinforcements 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . 3 . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 6 | . . . . . 6 . Largest Group 6 | . . . . . 6 . Highest-Rated Group 344 | . . . . . 344 . Highest-Rated Ally 96 | . . . . . 96 . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 2285 | 95 342 536 93 399 647 173 Spaces Moved 2598 | 79 268 354 70 294 1318 215 Core 32 | 32 . . . . . . Treads . | . . . . . . . Legs 1001 | 47 268 354 70 258 4 . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 1565 | . . . . 36 1314 215 Fastest Speed 44 | 50 120 120 120 44 44 44 Average Speed 77 | 91 120 120 120 114 48 65 Slowest Speed 210 | 120 120 120 120 210 190 207 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 40 | 4 29 63 10 60 90 26 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . . . . 2 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 6 | . . 1 . . 4 1 Spaces Dug . | . . . . . . . Terrain Destroyed 111 | . . . . 76 . 35 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 111 | . . . . 76 . 35 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 2737 | 96 284 404 74 323 1326 230 Wait . | . . . . . . . Move 2592 | 78 267 353 69 293 1317 215 Hop . | . . . . . . . Pick Up 31 | 10 7 7 . 2 4 1 Fast Attach 9 | 2 1 . . 4 1 1 Attach 13 | 4 1 4 . 3 . 1 Detach . | . . . . . . . Swap 4 | . . 2 1 1 . . Drop 13 | . 5 3 . . 4 1 Fire 70 | 2 3 33 2 19 . 11 Melee . | . . . . . . . Ram . | . . . . . . . Kick 5 | . . 2 2 1 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 383 | -10/Materials | Discovered new exit (range 9) 438 | -10/Materials | Entered Mines 884 | -10/Mines | Lost 4 parts (1p1n1u1w) 960 | -10/Mines | Discovered new exit (range 9) 967 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 974 | -10/Mines | Entered Materials 974 | -9/Materials | Evolved 2 slots: Propulsion x2 1035 | -9/Materials | Discovered new exit (range 5) 1067 | -9/Materials | Entered Mines 1083 | -9/Mines | Learned 8 Materials zone layouts 1125 | -9/Mines | Discovered new exit (range 6) 1329 | -9/Mines | Assembled infested the area 1444 | -9/Mines | Destroyed 8 combat bots 1449 | -9/Mines | Lost 5 parts (1p2n1u1w) 1463 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1466 | -9/Mines | Entered Zion 1624 | -7/Zion | Given A8's code to call for help 1694 | -7/Zion | Learned location of Data Miner (-6) 1736 | -7/Zion | Build established: Scavenger-Mutant 1739 | -7/Zion | Imprinted 1741 | -7/Zion | Declared Zion's savior 1800 | -7/Zion | Learned location of Quarantine (-2) 1825 | -7/Zion | Visited the Megawrench Repair Shop 1825 | -7/Zion | Megawrench repaired 8 parts 1839 | -7/Zion | Found CR-A16's Pointy Stick 1905 | -7/Zion | Discovered new exit (range 20) 1908 | -7/Zion | Given the Hacking Drone Bay 1910 | -7/Zion | Found Prototype Device 1946 | -7/Zion | Found Prototype Device 2027 | -7/Zion | Enhanced Grunt warped into view, answering call for help 2030 | -7/Zion | Enhanced Grunt warped into view, answering call for help 2113 | -7/Zion | Entered Proximity Caves 2116 | -6/Proximity Caves | Spotted B-75 Beast 2200 | -6/Proximity Caves | Core integrity fell below 50% 2279 | -6/Proximity Caves | Core integrity fell below 20% 2286 | -6/Proximity Caves | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE Searching scrap... Found Hrd. Medium Armor Plating. Found 18 Matter. Acquired 18 matter. Dropped Power Shielding. Acquired Hrd. Medium Armor Plating. Acquired Neutrino Core. Flight Unit destroyed. The unstable cave ceiling collapses. Rocket Launcher destroyed. Critical hit (Meltdown: +320). The unstable cave ceiling collapses. Neutrino Core destroyed. Flight Unit destroyed. Knocked back. Aluminum Leg destroyed. The unstable cave ceiling collapses. Lgt. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????#########??? | | ??????????????????#####???????????????# #### | | ???????####??###?## #???????????????# | | ??????## #?## ### #???????????????# | | ?????## ### ########?????### ## | | ????##" #@ ##???## #? | | ???## #### % ##?## ##? | | ???#""" #??# %% ### #?? | | ???# "#" #??# ## ## ##?# | | ???##### # ### #### ##### | | ???????### # BB ##?## ########### | | ?????????# ## BB# #???# ##?## ### | | ?????????# ## #? #??# | | ?????????## ## ### ##??# " | | ??????????## ##### #?#### #??## " | | ???????????# #?? ##????## #?## " | | ??????????? ##?# ####???## ### " | | ???????????###??#### #????# ## | | ???????????????????# #????# | | ???????????????????####;# #????# ### ### | | ??????????????????????# #?#### #?## #??## | | ??????????????????????#; ## #??##?#### # | | ??????????????????????## #????## ## | | ???????????????????????# #####??### #? | | ??????????????????####### ##?????## ##? | | ???????????????## # !%= ######## ##?? | | ?????????# ! # #??? | | ?????????# #### ##### #??? | | ?????????# ##?????# ############???# #??? | | ?????????# ??????????# #??????????# #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 61 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- GoHome() Help From High Places I Survived The Infestation Robot Respite The More The Merrier The One Tourist Challenges ------------ None Game ------ Seed SuspensionLaserBuckler Manual? 0 Play Time 00:45:20 Cumulative 2.5 hours Start 2024.03.31 @ 23:37:09 End 2024.04.01 @ 00:27:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 4 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: 4349cdac-b941-49d3-a868-462baa5306f5