Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.12 @ 01:09:43 Player: mischief_2000 Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (318) 1590 Value Destroyed (9670) 9670 Prototype IDs (59) 1180 Alien Tech Used (2) 400 Bonus (3038) 3038 TOTAL SCORE: 23978 Bonus ------- High Alert Combat Kills 1378 Follower Combat Kills 77 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Scanned by Researcher 500 Friendly Fire -17 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 99/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (9) ------ Advanced Signal Interpreter Advanced System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Medium Storage Unit Dimensional Node Initializer Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Advanced Medium Treads Myomer Leg Myomer Leg Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Signal Interpreter Advanced Target Analyzer Nanoactuators Advanced Shield Generator Hacking Suite Advanced System Shield Advanced System Shield > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon > --- INVENTORY -------- Micro Antimatter Reactor Medium Storage Unit Dimensional Node Initializer [Rating: 159] Favorites ----------- Power Light Fission Core Engine Cooled Ion Engine Power Core Light Fission Core Reactor Hybrid Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Improved Antigrav System Flight Unit Cooled VTOL Module Utility Hacking Suite Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Target Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Spear Energy Gun Precision Beam Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Impact Mace Slashing Weapon Power Sword Piercing Weapon Spear Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Upp Upp Zhi Pro Res Res Tes Acc Com Slots Evolved 18 | . . 2 2 2 . . . 4 2 . . . . 2 2 . 2 . Power 1 | . . . . . . . . . 1 . . . . . . . . . Propulsion 8 | . . . 1 . . . . 3 1 . . . . . 1 . 2 . Utility 7 | . . . 1 2 . . . 1 . . . . . 2 1 . . . Weapon 2 | . . 2 . . . . . . . . . . . . . . . . Parts Attached 235 | 7 8 21 21 34 28 . 13 10 31 1 . 4 . 10 6 13 3 25 Power 24 | 1 1 2 . 3 2 . 1 1 5 . . 2 . 2 . 1 . 3 Engine 7 | 1 1 2 . . 1 . . . 2 . . . . . . . . . Core 7 | . . . . 3 1 . 1 1 . . . 1 . . . . . . Reactor 10 | . . . . . . . . . 3 . . 1 . 2 . 1 . 3 Propulsion 64 | 2 3 4 5 8 9 . 4 3 3 . . . . 3 2 4 . 14 Treads 19 | . 3 3 5 3 4 . . . . . . . . . . . . 1 Leg 8 | 2 . . . . 1 . . . . . . . . 1 . . . 4 Wheel 8 | . . . . 4 2 . 2 . . . . . . . . . . . Hover 10 | . . . . . . . . . . . . . . . 1 . . 9 Flight 19 | . . 1 . 1 2 . 2 3 3 . . . . 2 1 4 . . Utility 82 | 2 1 2 7 10 8 . 4 5 17 . . 2 . 5 4 7 2 6 Device 46 | 1 . 1 4 3 5 . 3 1 12 . . 1 . 2 2 6 1 4 Storage 5 | 1 1 . . 1 . . . 1 1 . . . . . . . . . Processor 7 | . . 1 . . 1 . 1 . 3 . . . . . 1 . . . Hackware 11 | . . . . 1 . . . 2 1 . . . . 2 1 1 1 2 Protection 13 | . . . 3 5 2 . . 1 . . . 1 . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 65 | 2 3 13 9 13 9 . 4 1 6 1 . . . . . 1 1 2 Energy Gun 23 | 1 1 4 5 6 6 . . . . . . . . . . . . . Energy Cannon 3 | . . . . 2 . . . . . . . . . . . . . 1 Ballistic Gun 10 | 1 . 3 3 2 1 . . . . . . . . . . . . . Ballistic Cannon 7 | . . 4 . 1 . . . . . . . . . . . . 1 1 Launcher 8 | . 1 2 1 1 1 . . . 1 . . . . . . 1 . . Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . . 1 . . . . 3 1 . . . . . . . . Slashing Weapon 4 | . . . . . 1 . 1 1 1 . . . . . . . . . Piercing Weapon 3 | . . . . . . . 3 . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . . . . . . . . . Unidentified Prototypes 38 | . . 5 1 6 6 . . . 2 . . 4 1 6 2 5 . . Parts Lost 77 | . . . . . 8 5 . 2 8 . . . 2 1 1 14 7 29 Power 9 | . . . . . 2 . . . 2 . . . . . . 2 . 3 Propulsion 30 | . . . . . 2 1 . . 1 . . . 2 1 . 4 3 16 Utility 26 | . . . . . 3 1 . 2 3 . . . . . 1 5 4 7 Weapon 12 | . . . . . 1 3 . . 2 . . . . . . 3 . 3 Highest Loss Streak 22 | . . . . . 6 5 . 1 4 . . . 2 1 1 8 4 22 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 14 | 4 12 14 14 17 19 19 19 10 9 10 10 10 9 9 9 8 5 2 Power . | . 1 . . . 1 . . . . 1 1 . . 1 . . . . Propulsion 5 | 3 6 5 5 6 7 8 7 . 1 1 1 1 . . . . . . Utility 5 | . 2 3 5 7 7 7 8 6 5 7 7 7 7 6 7 5 2 . Weapon 2 | 1 2 5 3 2 4 4 2 2 . . . . . . . . 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 52 | . 1 10 4 4 4 . 10 8 5 . . 1 . . . . . 5 Power 4 | . . 2 . . . . . . . . . . . . . . . 2 Propulsion 19 | . . 6 2 1 4 . 2 2 2 . . . . . . . . . Utility 15 | . . 1 . 2 . . 4 4 1 . . 1 . . . . . 2 Weapon 12 | . 1 1 2 1 . . 4 2 1 . . . . . . . . . Tool/Special 2 | . . . . . . . . . 1 . . . . . . . . 1 Average Slot Usage (%) 88 | . 100 97 99 97 92 80 82 90 82 94 94 93 89 79 74 80 45 62 Engine 3 | . 14 10 9 . . . . . 1 5 5 2 . . . . . . Core 3 | . . . . 6 6 3 6 5 . . . 2 5 . . . . . Treads 10 | . 20 22 26 14 15 4 . . . . . . . . . . . 1 Leg 1 | . 7 . . . . 7 3 . . . . . . . . . . 7 Wheel 2 | . . . . 6 2 7 8 . . . . . . . . . . . Flight 6 | . . . . . . . 2 34 32 31 31 31 28 21 18 28 18 2 Device 13 | . 14 4 9 13 10 19 22 7 15 15 15 11 10 8 8 9 9 11 Storage 7 | . 14 11 9 7 7 7 7 5 6 5 5 5 5 4 4 4 2 . Processor 2 | . . 6 1 . . . . . 2 10 10 10 10 9 11 11 8 7 Hackware 4 | . . . . 5 7 7 7 10 4 . . . . 8 8 6 6 9 Protection 3 | . . . 7 9 9 . . 4 . . . 2 5 4 2 2 . . Energy Gun 8 | . 14 13 14 18 20 5 . . . . . . . . . . . . Ballistic Gun 5 | . 10 8 20 10 4 . . . . . . . . . . . . . Ballistic Cannon 1 | . . 18 . . . . . . . . . . . . . . . 4 Impact Weapon 2 | . . . . . . . 4 1 7 15 15 15 15 9 8 6 . . Slashing Weapon 1 | . . . . . . 7 2 3 2 5 5 5 5 4 . 2 . . Piercing Weapon 3 | . . . . . . . 14 13 2 . . . . . . . . . Peak Build Rating 159 | 7 9 25 31 57 58 46 54 69 106 105 104 107 105 125 124 147 90 159 Average Rating 51 | 4 8 16 29 43 51 36 46 65 86 104 104 103 97 105 111 124 70 104 On Entrance 61 | . 7 9 25 30 57 46 24 52 69 105 104 104 104 92 111 116 76 43 Avg Prop Armor Cover (%) 6 | . . . . 6 8 13 6 . 13 . . . . . 4 4 5 11 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 85 | 12 30 41 49 79 85 72 59 32 41 39 39 42 42 46 37 60 19 70 Greatest Support 100 | 20 40 40 60 63 84 16 36 36 46 42 42 42 48 49 39 53 27 100 Greatest Overweight (x) 19 | . 1 1 . 7 19 4 3 1 . . . . . 1 1 7 . 4 Average Overweight (x) . | . . . . 1 1 3 1 . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 20 10 10 10 10 10 10 10 10 10 5 Average Capacity 15 | 6 13 15 15 18 20 20 20 10 10 10 10 10 10 10 10 10 7 5 Most Carried 20 | 8 15 15 15 20 20 20 20 19 10 10 10 10 10 10 10 10 6 5 Average Carried 14 | 5 12 14 14 17 19 19 19 10 9 10 10 9 9 9 9 8 4 2 Final Capacity 20 | 8 15 15 15 20 20 20 20 10 10 10 10 10 10 10 10 10 5 5 Final Carried 20 | 8 15 15 15 20 20 19 19 10 10 10 10 10 10 10 10 5 5 3 Class Distribution -------------------- 34% | Mutant 16% | Tank 10% | Scavenger-Tank 9% | Sprinter 6% | Scavenger-Gunner 6% | Hacker-Sprinter 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Tank | -8/Materials Scavenger-Tank | -7/Factory Tank | -7/Storage Scavenger-Gunner | -7/Recycling Mutant | -7/Scraptown Hacker-Sprinter | -5/Factory Sprinter | -4/Factory Sprinter | -4/Upper Caves Sprinter | -4/Upper Caves Sprinter | -4/Zhirov Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Scout | -2/Research Hacker-Scout | -2/Testing Hacker-Sprinter | -1/Access Hacker-Mutant | -1/Command Resources | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Upp Upp Zhi Pro Res Res Tes Acc Com Matter Collected 6698 | 209 282 804 1020 768 1024 68 190 197 343 67 101 137 . 233 15 280 . 960 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 12817 | 36 435 1046 2282 1654 2754 202 . 268 980 67 101 428 13 358 171 857 . 1165 Parts 586 | 7 25 51 150 91 137 10 . 9 26 2 . 2 . 6 6 16 . 48 Haulers Intercepted 27 | . 2 5 3 4 5 . . 2 1 . . . . 3 . 2 . . Recyclers Shooed 9 | . 4 2 3 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented 2 | . . . . . . . . . . 2 . . . . . . . . Parts Restored 1 | . . . . . . . . . 1 . . . . . . . . . Broken 1 | . . . . . . . . . 1 . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Upp Upp Zhi Pro Res Res Tes Acc Com Combat Hostiles Destroyed 174 | . 9 15 39 19 51 2 . . 15 1 . . 2 . . 4 . 17 Melee 9 | . . . . . . . . . 5 . . . 1 . . 3 . . Guns 89 | . 5 8 33 17 26 . . . . . . . . . . . . . Cannons 18 | . . 3 . 1 . . . . . . . . . . . . . 14 AOE 45 | . 4 4 6 . 22 2 . . 7 . . . . . . . . . Classes Destroyed 20 | 1 6 4 2 1 3 . . . . . 1 . 1 . . 1 . . Worker 29 | . . 3 2 8 10 . . 1 3 . . . . . 1 . . 1 Builder 20 | . 2 . 5 9 1 . . 1 1 . . . . . . 1 . . Tunneler 5 | 2 1 . . 1 . . . . 1 . . . . . . . . . Hauler 27 | . 2 5 3 4 5 . . 2 1 . . . . 3 . 2 . . Recycler 23 | . . 3 4 4 6 2 . . 1 . . . . . 1 1 . 1 Mechanic 6 | . . 1 . . 4 . . . 1 . . . . . . . . . Operator 11 | . 1 2 3 2 1 . . . 1 . . . . . 1 . . . Drone 2 | . . . . . . . . . . . . . 2 . . . . . Watcher 20 | . 3 3 5 2 2 . . . 3 . . . . 2 . . . . Swarmer 39 | . 3 6 7 4 11 . . . 8 . . . . . . . . . Grunt 70 | . 6 3 22 8 17 1 . . 4 1 . . . . . 1 . 7 Brawler 5 | . . . 1 . 3 1 . . . . . . . . . . . . Duelist 8 | . . . 1 1 5 . . . . . . . . . . . . 1 Protector 2 | . . . . . 2 . . . . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . 2 . . Sentry 27 | . . 6 8 4 7 . . . 1 . . . . . . . . 1 Specialist 4 | . . . . . 4 . . . . . . . . . . . . . Hunter 4 | . . . . . 1 . . . . . . . . . . 3 . . Programmer 14 | . . . . 2 2 . . . 2 . . . . . . . . 8 Packrat 1 | . . . . . . . . . . . 1 . . . . . . . Samaritan 1 | . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 23 | 1 4 9 8 9 23 4 . 1 6 1 . . 2 2 3 5 . 4 Combat Bots Only 16 | . 2 4 5 5 16 2 . . 4 1 . . 2 . . 3 . 4 Max Kills in Single Turn 7 | 1 2 3 3 3 7 2 . 1 2 1 1 . 1 1 1 1 . 1 Gunslinging 1 | . . . 1 . 1 . . . . . . . . . . . . . Exploded 6 | . 1 2 2 . 6 1 . . 2 . . . . . . . . . Melee 1 | . . . . . . . . . 1 . . . 1 . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Upp Upp Zhi Pro Res Res Tes Acc Com Hostile Shots Fired 1338 | . 38 61 103 135 247 109 . 16 90 2 2 . 11 22 1 149 80 272 Missed 488 | . 10 21 34 45 86 47 . 9 36 . 1 . 3 10 1 53 46 86 Hits 850 | . 28 40 69 90 161 62 . 7 54 2 1 . 8 12 . 96 34 186 Melee 10 | . . . 2 . 3 . . . . . . . . . . . 1 4 Projectile 840 | . 28 40 67 90 158 62 . 7 54 2 1 . 8 12 . 96 33 182 Critical Strikes 22 | . 1 4 3 . 3 . . . 2 . . . . 1 . 2 1 5 Part Disruptions 4 | . . . . . . . . . . . . . . . . . . 4 Damage Taken 14474 | . 440 483 1071 845 2326 494 . 150 1233 39 18 . 180 361 . 2130 789 3915 Core 3126 | . 62 87 100 82 189 125 . 20 268 17 . . . 90 . 483 325 1278 Absorbed by Shields 268 | . . . . . . . . . . . . . . . . . . 268 Redirected to Shielding 179 | . . . . . . . . . . . . . 25 36 . 118 . . Regen/Repaired (Parts) 169 | . . 30 . . . . . . . . . . . 139 . . . . Core Remaining (%) 78 | 100 75 78 81 . . . 43 98 . . . . 68 93 . 66 . . Volleys Fired 451 | 4 65 50 87 60 102 10 . . 11 . . . . . . 4 6 52 Largest 4 | 2 2 4 4 4 4 1 . . 1 . . . . . . 1 1 3 Hottest 290 | 70 100 197 206 290 245 70 . . 30 . . . . . . 55 58 236 Shots Fired 1279 | 8 96 173 324 217 323 10 . . 11 . . . . . . 4 6 107 Gun 1019 | 8 86 97 314 214 298 2 . . . . . . . . . . . . Cannon 190 | . . 70 . 3 4 . . . . . . . . . . . 6 107 Launcher 67 | . 7 6 10 . 21 8 . . 11 . . . . . . 4 . . Special 3 | . 3 . . . . . . . . . . . . . . . . . Kinetic 573 | 4 55 105 192 88 61 . . . . . . . . . . . 6 62 Thermal 629 | 4 34 62 122 129 231 2 . . . . . . . . . . . 45 Explosive 67 | . 7 6 10 . 21 8 . . 11 . . . . . . 4 . . Electromagnetic 10 | . . . . . 10 . . . . . . . . . . . . . Robot Hit Streak 26 | 2 10 17 19 18 26 2 . . 4 . . . . . . 1 . 7 Robot Miss Streak 11 | 1 4 7 3 11 5 1 . . 2 . . . . . . 1 . 3 Penetration Max 1 | . . . . 1 . . . . . . . . . . . . . . Secondary Targets 13 | . . . 4 2 7 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 1 . . . . . . . . . . . . . Shots Hit Robots 888 | 3 57 89 199 147 202 4 . 8 51 1 3 12 2 10 4 33 . 63 Core Hits 560 | 2 37 40 116 121 156 12 . 3 26 . . 5 1 3 2 8 . 28 Critical Kills 10 | . . . . 1 3 . . . 1 . . 1 . 1 . . . 3 Critical Parts Destroyed 17 | . . . 1 1 1 . . 1 4 1 . 1 1 2 1 3 . . Critical Strikes 64 | . 2 5 5 4 12 . . 1 10 1 . 2 1 4 1 7 . 9 Burn 18 | . 2 3 4 1 8 . . . . . . . . . . . . . Meltdown 4 | . . . . 1 . . . . . . . . . . . . . 3 Destroy 5 | . . . 1 2 2 . . . . . . . . . . . . . Blast 8 | . . 2 . . . . . . . . . . . . . . . 6 Smash 19 | . . . . . 2 . . 1 5 1 . 2 1 3 1 3 . . Sever 10 | . . . . . . . . . 5 . . . . 1 . 4 . . Melee Attacks 370 | . . . . 5 3 . . 50 123 3 7 14 53 45 11 56 . . Impact 180 | . . . . 5 3 . . 8 56 2 7 4 17 40 10 28 . . Slashing 153 | . . . . . . . . 16 60 1 . 10 36 5 . 25 . . Piercing 32 | . . . . . . . . 26 6 . . . . . . . . . Sneak Attacks 43 | . . . . 3 2 . . 7 12 . 3 . . 6 3 7 . . Combat Hostiles 4 | . . . . 1 . . . 1 1 . . . . 1 . . . . Follow-up Attacks 33 | . . . . . . . . 1 7 . 1 2 3 5 1 13 . . Damage Inflicted 30472 | 37 990 1859 4206 2978 8026 599 . 699 3429 45 248 1136 118 865 286 1802 . 3149 Guns 11320 | 37 527 904 3273 2691 3862 26 . . . . . . . . . . . . Cannons 3689 | . . 473 . 54 27 . . . . . . . . . . . . 3135 Explosions 7117 | . 463 482 933 . 3908 573 . . 507 . . . . . . 251 . . Melee 8299 | . . . . 233 196 . . 699 2922 45 248 1136 118 865 286 1551 . . Ramming 47 | . . . . . 33 . . . . . . . . . . . . 14 Kinetic 5888 | . 279 687 1618 935 549 . . . . . . . . . . . . 1820 Thermal 9001 | 37 248 690 1655 1810 3220 26 . . . . . . . . . . . 1315 Explosive 7030 | . 463 482 933 . 3879 573 . . 507 . . . . . . 193 . . Electromagnetic 207 | . . . . . 149 . . . . . . . . . . 58 . . Impact 4622 | . . . . 233 196 . . 109 1533 45 248 226 68 824 286 854 . . Slashing 3587 | . . . . . . . . 500 1389 . . 910 50 41 . 697 . . Piercing 90 | . . . . . . . . 90 . . . . . . . . . . Highest Corruption 14 | . . . . 1 4 4 4 . 2 2 2 2 2 . . 4 . 14 Average Corruption 2 | . . . . 1 1 4 4 . 1 2 2 2 2 . . 2 . 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 64 | . . . . 4 24 4 . . 7 . 2 . 4 . . . . 19 Message Errors 13 | . . . . . 5 1 . . 1 . . . 1 . . . . 5 Matter Fused 20 | . . . . 3 5 . . . 4 . 1 . 1 . . . . 6 Heat Flow Errors 11 | . . . . . 8 . . . 1 . . . 1 . . . . 1 Energy Discharges 8 | . . . . 1 . 2 . . . . 1 . . . . . . 4 Parts Rejected 3 | . . . . . 1 1 . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 4 | . . . . . 3 . . . . . . . . . . . . 1 Data Loss (major) 2 | . . . . . 1 . . . . . . . 1 . . . . . Weapon Failures 2 | . . . . . 1 . . . . . . . . . . . . 1 Overload Shots 21 | . . . . . 20 1 . . . . . . . . . . . . Overflow Damage 2691 | . 16 45 27 98 201 5 . 270 843 45 141 254 68 107 46 433 . 92 Projectiles 92 | . . . . . . . . . . . . . . . . . . 92 Explosions 193 | . 16 45 27 . 99 5 . . 1 . . . . . . . . . Melee 2406 | . . . . 98 102 . . 270 842 45 141 254 68 107 46 433 . . Knockbacks 28 | . . 5 . . . . . . 7 . . . . 1 . 3 . 12 Impact 11 | . . . . . . . . . 7 . . . . 1 . 3 . . Kinetic 16 | . . 5 . . . . . . . . . . . . . . . 11 Secondary 1 | . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 685 | . 77 . . . 176 26 . . 22 . . . . . . 279 98 7 Shots 17 | . 3 . . . 9 1 . . 1 . . . . . . 2 1 . Rammed 6 | . . . . . 2 . . . . . . . . . . . . 4 Targets Rammed 7 | . . . . . 3 . . . . . . . . . . . . 4 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . . . . . . . . . Highest Temperature 417 | 40 140 398 306 396 417 24 . 98 116 9 21 24 212 224 . 166 . 284 Average Temperature 69 | 19 41 115 64 91 98 11 . 18 7 4 9 9 67 92 . 49 . 111 Received Heat Transfer 2349 | . 186 225 459 174 657 141 . 36 171 . 9 . 54 . . 27 90 120 Effects 7 | . . 1 . 1 5 . . . . . . . . . . . . . Interference 3 | . . . . . 3 . . . . . . . . . . . . . Matter Decay 2 | . . . . 1 1 . . . . . . . . . . . . . Short Circuit 2 | . . 1 . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 25 | . . . . 2 . . . . 9 1 1 . 1 3 1 7 . . Combat Hostiles 7 | . . . . 1 . . . . 3 1 . . 1 . . 1 . . Parts Fried 27 | . . . . 4 3 . . . 10 1 1 . . 3 1 4 . . Impact Corruptions 70 | . . . . 4 3 . . 1 26 1 10 1 3 5 3 13 . . Robots Melted 7 | . . . . 1 3 . . . . . . . . . . . . 3 Combat Hostiles 6 | . . . . . 3 . . . . . . . . . . . . 3 Parts Melted 37 | 1 1 4 6 1 20 . . . . . . . . . . . . 4 Heat Transferred 15779 | 111 777 1813 3848 1937 6183 37 . . . . . . . . . . . 1073 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Upp Upp Zhi Pro Res Res Tes Acc Com Maximum Alert Level 4 | . . . 3 2 4 2 . 1 1 . . . . 1 . 1 2 2 Low Security (%) 42 | 100 100 100 19 . . . . 59 77 . . . . 52 100 94 15 . Level 1 32 | . . . 19 80 41 . . 40 22 . . . . 47 . 5 46 55 Level 2 18 | . . . 28 19 37 100 . . . . . . . . . . 38 44 Level 3 5 | . . . 31 . 7 . . . . . . . . . . . . . Level 4 2 | . . . . . 14 . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 1215 | 5 82 187 871 578 1215 499 . 313 308 . . . . 320 70 375 644 495 Initial 473 | . . . 63 391 262 473 . . 140 . . . . 320 54 18 218 348 Average 292 | 1 21 85 503 370 571 454 . 120 140 . . . . 179 52 61 360 392 Influence Increases 8695 | 10 347 586 1327 758 1783 116 . 548 784 20 . 15 70 432 69 611 626 593 Destroy 0b10 Robot/C 3480 | . 180 300 780 380 1020 40 . . 300 20 . . . . . 120 . 340 Destroy 0b10 Robot/NC 740 | 10 45 85 110 150 155 10 . 20 60 . . 15 10 25 15 20 . 10 Destroy Leader 894 | . 50 116 206 102 244 . . 4 58 . . . . 10 . 24 . 80 Allied During Kill 60 | . . . . . 60 . . . . . . . . . . . . . Successful Hack 226 | . 17 7 46 46 24 . . . 42 . . . . 9 21 . 14 . Disable Machine 405 | . 15 15 60 15 150 . . 15 30 . . . . . . 90 15 . Destroy Structure 865 | . 40 48 65 5 130 36 . 44 114 . . . . 28 3 207 42 103 Advance Influence 300 | . . . . . . . . . . . . . . 300 . . . . Partial Spotted 315 | . . . . . . . . 75 75 . . . . 45 30 15 60 15 Lose Combat Pursuer 1410 | . . 15 60 60 . 30 . 390 105 . . . 60 15 . 135 495 45 Influence Decreases 8400 | 10 345 437 618 1040 1146 882 449 261 763 145 76 122 40 366 132 279 447 842 Entered New Map 2881 | . . 2 88 469 316 742 449 . 147 115 36 107 . 10 42 15 147 196 Time Decay 4031 | 10 345 347 530 571 550 90 . 141 386 30 40 15 40 246 80 124 130 356 Search Patrol Dispatched 300 | . . . . . . . . 100 . . . . . 100 . . 100 . Lost Part 750 | . . . . . 80 50 . 20 80 . . . . 10 10 140 70 290 Lost Ally 200 | . . . . . 200 . . . . . . . . . . . . . Purge Threat 238 | . . 88 . . . . . . 150 . . . . . . . . . Squads Dispatched 74 | . 1 2 8 12 13 . . 12 9 . . . . 5 . 5 3 4 Investigation 24 | . . . 3 4 . . . 6 4 . . . . 3 . 2 1 1 Extermination 14 | . . . . 3 2 . . 1 3 . . . . 1 . 1 1 2 Reinforcement 24 | . 1 2 3 2 4 . . 5 2 . . . . 1 . 2 1 1 Assault 7 | . . . . 3 4 . . . . . . . . . . . . . Garrison 5 | . . . 2 . 3 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . 1 . . . . . 1 . . 1 . Construction Impeded 2 | . . . 1 . 1 . . . . . . . . . . . . . Haulers Reinforced 7 | . . . . 1 2 . . 1 1 . . . . 1 . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Upp Upp Zhi Pro Res Res Tes Acc Com Distress Signals 20 | . 2 3 3 . 1 . . . 2 . . . . 1 . 2 1 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 375 | . 18 21 51 30 69 3 . 31 30 1 3 . 8 7 3 15 36 49 Peak Tracking Total 26 | . 4 5 9 4 14 4 . 14 9 1 3 . 4 6 1 9 26 20 Tactical Retreats 26 | . . 1 1 2 . 1 . 6 4 . . . 1 1 . 2 5 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Upp Upp Zhi Pro Res Res Tes Acc Com Traps Triggered 13 | . 1 . 3 2 4 . . . 1 . . . . 1 . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Upp Upp Zhi Pro Res Res Tes Acc Com Machines Disabled 28 | . 1 1 4 1 10 . . 1 2 . . . 1 . . 6 1 . Max in Single Turn 3 | . 1 1 2 1 1 . . 1 1 . . . 1 . . 3 1 . Garrison Access 3 | . . . 1 . 1 . . . . . . . . 1 . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Upp Upp Zhi Pro Res Res Tes Acc Com Machines Accessed 102 | . 7 6 7 10 9 . 6 10 13 1 1 5 1 8 3 4 5 6 Terminals 50 | . 6 3 4 7 8 . . 4 7 . . . . 1 2 . 3 5 Fabricators 7 | . . . . 2 . . . . 1 . . . . . 1 2 1 . Repair Stations 7 | . . 2 1 . . . . . 1 . . . . 1 . 1 . 1 Recycling Units 12 | . 1 . . . . . . 4 3 . . . . 3 . . 1 . Scanalyzers 6 | . . 1 1 . . . . 1 1 . . . . 2 . . . . Garrison Access 6 | . . . 1 1 1 . . 1 . . . . . 1 . 1 . . Total Hacks 293 | . 23 14 27 19 17 . 38 27 36 1 7 26 1 21 10 8 11 7 Successful 172 | . 12 7 17 8 10 . 38 13 12 1 7 26 1 10 4 4 1 1 Failed 119 | . 11 6 10 11 7 . . 13 24 . . . . 11 6 4 10 6 Catastrophic 23 | . 1 . . 3 2 . . . 3 . . . . 4 . 1 3 6 Database Lockouts 2 | . . 1 . . . . . 1 . . . . . . . . . . Manual 93 | . 21 3 19 10 . . . 10 13 . . . . 5 6 2 2 2 Terminals 127 | . 21 4 21 13 16 . . 9 21 . . . . 2 8 . 6 6 Fabricators 15 | . . . . 4 . . . . 2 . . . . . 2 4 3 . Repair Stations 18 | . . 5 2 . . . . . 2 . . . . 7 . 1 . 1 Recycling Units 21 | . 2 . . . . . . 5 7 . . . . 5 . . 2 . Scanalyzers 27 | . . 5 3 . . . . 10 4 . . . . 5 . . . . Garrison Access 12 | . . . 1 2 1 . . 3 . . . . . 2 . 3 . . Terminal Hacks 98 | . 1 1 3 4 9 . 38 . 5 1 7 26 1 . 1 . . 1 Record 53 | . . . . 1 . . 29 . . . 7 14 1 . . . . 1 Part Schematic 7 | . 1 . 1 . 1 . . . . . . 4 . . . . . . Robot Analysis 13 | . . . 1 . . . 8 . . . . 4 . . . . . . Prototype ID Bank 6 | . . . . . 1 . . . 1 . . 4 . . . . . . Open Door 5 | . . . . . 4 . . . . 1 . . . . . . . . Level Access Points 1 | . . . . . . . . . 1 . . . . . . . . . Branch Access Points 3 | . . . . 1 . . . . 1 . . . . . 1 . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . 1 . . . . . . . . . Unreport Threat 2 | . . 1 . . . . . . 1 . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . 1 1 . . . . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . . . 1 . . . . . . . . . . . Fabricator Hacks 9 | . . . . 3 . . . . 1 . . . . . 2 3 . . Load Schematic 6 | . . . . 2 . . . . 1 . . . . . 1 2 . . Build 3 | . . . . 1 . . . . . . . . . . 1 1 . . Repair Station Hacks 11 | . . 3 1 . . . . . 1 . . . . 6 . . . . Scan Component 7 | . . 2 1 . . . . . 1 . . . . 3 . . . . Repair 4 | . . 1 . . . . . . . . . . . 3 . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . Scanalyzer 14 | . . 2 3 . . . . 9 . . . . . . . . . . Insert Component 5 | . . 1 1 . . . . 3 . . . . . . . . . . Analyze 6 | . . . 1 . . . . 5 . . . . . . . . . . Retrieve Study 3 | . . 1 1 . . . . 1 . . . . . . . . . . Garrison Access Hacks 3 | . . . 1 . 1 . . . . . . . . 1 . . . . Seal Access 3 | . . . 1 . 1 . . . . . . . . 1 . . . . Unauthorized Hacks 34 | . 8 1 9 1 . . . 4 5 . . . . 3 1 1 1 . Terminals 22 | . 8 1 9 1 . . . . 1 . . . . . 1 . 1 . Assimilate 1 | . . . 1 . . . . . . . . . . . . . . . Botnet 11 | . 2 1 4 1 . . . . 1 . . . . . 1 . 1 . Operators 1 | . . . 1 . . . . . . . . . . . . . . . Skim 9 | . 6 . 3 . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . 1 . . . . . . 1 . . Recompile 2 | . . . . . . . . . 1 . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . . . . . . . . 4 3 . . . . 3 . . . . Fedlink 10 | . . . . . . . . 4 3 . . . . 3 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . 1 1 1 . . . . 1 . . . . . 1 . . . Used 4 | . . 1 . 1 . . . . 1 . . . . . 1 . . . Hacking Detections 65 | . 7 5 6 9 4 . . 7 10 . . . . 4 2 2 3 6 Full Trace Events 9 | . . . 1 3 . . . 2 . . . . . . . 1 1 1 Feedback Events 3 | . . . . . . . . 1 . . . . . . . . 1 1 Corruption 1 | . . . . . . . . . . . . . . . . . . 1 Hackware Fried 2 | . . . . . . . . 1 . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . 1 . 2 . 1 . . 3 . . . 4 . . . 3 . . Parts Built 3 | . . . . 1 . . . . . . . . . . 1 1 . . Authchips 2 | . . . . . . . . . . . . . . . 1 1 . . Time 121 | . . . . 25 . . . . . . . . . . 38 58 . . Total Part Build Rating 7 | . . . . 1 . . . . . . . . . . 3 3 . . Part Studies Acquired 3 | . . 1 1 . . . . 1 . . . . . . . . . . Parts Repaired 4 | . . 1 . . . . . . . . . . . 3 . . . . Time 243 | . . 51 . . . . . . . . . . . 192 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 7 | . 7 . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 1 . . . . 3 . . . . . . . . . . Part Schematics Acquired 4 | . . . 1 . . . . 3 . . . . . . . . . . Parts Damaged 1 | . . . . . . . . 1 . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Upp Upp Zhi Pro Res Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . 1 . . . . . 1 1 . . Non-combat 3 | . . . . . . . . . 1 . . . . . 1 1 . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 5 | . . . . . . . . . 1 . . . . . 1 3 . . parse_system 1 | . . . . . . . . . . . . . . . . 1 . . no_distress 1 | . . . . . . . . . . . . . . . . 1 . . find_fabricator 1 | . . . . . . . . . . . . . . . . 1 . . find_recycling 2 | . . . . . . . . . 1 . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Upp Upp Zhi Pro Res Res Tes Acc Com Total Allies 13 | . . . . . 12 . 1 . . . . . . . . . . . Largest Group 10 | . . . . . 10 . 1 1 . . . . . . . . . . Highest-Rated Group 173 | . . . . . 173 . 45 45 . . . . . . . . . . Highest-Rated Ally 45 | . . . . . 31 . 45 45 . . . . . . . . . . Initial UFD Resources 100 | . . . . . . . . 39 60 76 76 76 79 79 97 97 100 100 Total Orders 3 | . . . . . . . . . 3 . . . . . . . . . EXPLORE 2 | . . . . . . . . . 2 . . . . . . . . . RETURN 1 | . . . . . . . . . 1 . . . . . . . . . Ally Attacks 79 | . . . . . 78 . . 1 . . . . . . . . . . Total Damage 873 | . . . . . 858 . . 15 . . . . . . . . . . Kills 2 | . . . . . 2 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Upp Upp Zhi Pro Res Res Tes Acc Com Active Infowar (turns) 8884 | 31 1478 963 173 1120 203 . 2577 366 390 67 99 81 213 527 165 284 147 . Optics 1115 | . . 565 173 . . . . . . . . . . . 131 246 . . Sensors 1718 | . . . . . . . . . 143 67 99 81 213 527 161 280 147 . IFF 3187 | . . . . . . . 2577 366 244 . . . . . . . . . Seismic 3124 | 31 1478 398 97 1120 . . . . . . . . . . . . . . T.N.C. 203 | . . . . . 203 . . . . . . . . . . . . . Jamming 3 | . . . . . . . . . 3 . . . . . . . . . Robot Analysis Total 13 | . . . 1 . . . 8 . . . . 4 . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . 1 . . . . . . . Drone Launches 2 | . . . . . . . . . 2 . . . . . . . . . Drone Recoveries 2 | . . . . . . . . . 2 . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Upp Upp Zhi Pro Res Res Tes Acc Com Turns Passed 14345 | 84 1478 1017 1490 1736 1586 187 2896 366 918 67 99 81 213 530 165 356 273 803 Spaces Moved 12855 | 54 722 450 662 946 692 110 2287 768 1784 269 422 178 570 747 297 463 762 672 Core 89 | 14 . . . . 4 . . . . . . . . . . 1 . 70 Treads 2334 | . 500 450 662 360 358 . . . . . . . . . . . . 4 Legs 510 | 40 222 . . . . . . . . . . . . . . . . 248 Wheels 3313 | . . . . 586 330 110 2287 . . . . . . . . . . . Hover 142 | . . . . . . . . . . . . . . . . . . 142 Flight 6467 | . . . . . . . . 768 1784 269 422 178 570 747 297 462 762 208 Fastest Speed 11 | 50 120 160 160 125 130 130 97 11 15 22 22 22 12 19 26 17 22 27 Average Speed 81 | 101 148 160 160 143 160 150 124 22 20 22 22 22 23 26 27 25 25 86 Slowest Speed 1000 | 120 190 240 160 240 1000 160 145 87 34 22 22 22 24 97 102 400 29 250 Overloaded Moves 49 | . . . . . . . . 17 3 . . . 22 4 . . . 3 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 38 | . . . . . . . . 10 4 . . . . 7 1 2 6 8 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 . . . . Teleports 1 | . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 43 | 3 86 46 64 24 90 29 89 25 28 44 69 62 58 22 5 37 22 26 Regions Visited 18 Branch Regions 9 Pre-discovered Areas 13 | . 3 . . . . . 3 1 . . 3 3 . . . . . . Known Exits Taken 14 | . 1 . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 . 1 . . . . . . . . . . . . . Scrap Searched 10 | . . . . . . . 9 . . . . . 1 . . . . . Spaces Dug 225 | . 3 . . 1 . . . 22 39 1 4 . 31 15 1 103 5 . Terrain Destroyed 658 | . 40 49 57 3 163 53 . 22 54 1 4 . 31 15 1 119 13 33 Melee 121 | . . . . 1 . . . 22 39 1 4 . 31 15 1 7 . . Projectile 47 | . 3 . . 2 3 1 . . . . . . . . . . 5 33 AOE 490 | . 37 49 57 . 160 52 . . 15 . . . . . . 112 8 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Upp Upp Zhi Pro Res Res Tes Acc Com Total 15542 | 72 1038 640 892 1181 951 121 2352 888 2209 273 427 202 621 1043 370 657 829 776 Wait 1293 | . 220 68 72 76 79 . 9 55 235 . . . 11 237 47 113 53 18 Move 12768 | 53 721 449 661 945 691 109 2286 749 1776 268 421 177 569 734 294 458 751 656 Hop 31 | . . . . . . . . 8 3 . . . . 5 1 2 4 8 Pick Up 137 | 8 12 19 13 15 7 . 18 8 19 . . 2 1 2 1 3 2 7 Fast Attach 174 | 7 2 8 8 26 31 . 11 1 18 1 . 5 . 17 8 8 2 21 Attach 72 | . . 3 4 3 1 1 2 13 11 . . . 2 5 2 15 4 6 Detach 27 | . . 1 . 1 1 . 1 3 2 . . . 1 4 1 8 4 . Swap 87 | . 10 15 20 11 9 . 1 6 10 . . 2 1 . 2 . . . Drop 225 | . 8 27 27 39 22 1 24 12 29 1 . 6 . 10 6 6 3 4 Fire 451 | 4 65 50 87 60 102 10 . . 11 . . . . . . 4 6 52 Melee 266 | . . . . 5 3 . . 33 95 3 6 10 36 29 8 38 . . Ram 4 | . . . . . . . . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . . . . . . . Crush 3 | . . . . . 3 . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . . . . . . 2 . . Rewire 2 | . . . . . 2 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sub) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 4 exits: [*Fac] / *Sto / Low x2) -7/Storage (discovered 2 exits: [*Fac] / [*Rec]) -7/Recycling (discovered 2 exits: Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 6 exits: *Fac x2 / *Upp x2 / Ext x2) -4/Factory (discovered 6 exits: Res x4 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res x3 / *Arm) -2/Research (discovered 3 exits: Acc / *Tes x2) -2/Testing -1/Access -1/Command History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Discovered new exit (range 7) 331 | -10/Materials | Build established: Mutant 552 | -10/Materials | Discovered new exit (range 12) 766 | -10/Materials | Discovered new exit (range 15) 1220 | -10/Materials | Discovered new exit (range 12) 1283 | -10/Materials | Learned location of Recycling (-7) 1332 | -10/Materials | Learned 4 Recycling zone layouts 1420 | -10/Materials | Loaded intel: 13 trap records 1427 | -10/Materials | Identified exit to Subcaves 1446 | -10/Materials | Identified exit to Materials 1474 | -10/Materials | Learned location of 1 exit from Recycling 1563 | -10/Materials | Entered another Materials area 1563 | -9/Materials | Evolved 2 slots: Weapon x2 1837 | -9/Materials | Central database locked down 1902 | -9/Materials | Build established: Scavenger-Gunner 2159 | -9/Materials | Discovered new exit (range 18) 2340 | -9/Materials | Build established: Skirmisher 2469 | -9/Materials | Discovered new exit (range 18) 2568 | -9/Materials | Repaired Cld. Ion Engine 2580 | -9/Materials | Entered another Materials area 2580 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3118 | -8/Materials | Build established: Tank 3171 | -8/Materials | Garrison activated, responded to threat 3569 | -8/Materials | Garrison activated, responded to threat 3900 | -8/Materials | Discovered new exit (range 15) 4017 | -8/Materials | Build established: Scavenger-Tank 4070 | -8/Materials | Entered Factory 4070 | -7/Factory | Evolved 2 slots: Utility x2 4452 | -7/Factory | Allied Derelicts emerged from ambush trap array 4739 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 5030 | -7/Factory | Identified exit to Storage 5030 | -7/Factory | Identified exit to Lower Caves 5232 | -7/Factory | Discovered new exit (range 11) 5670 | -7/Factory | First assault squad dispatched 5793 | -7/Factory | Build established: Tank 5806 | -7/Factory | Entered Storage 6466 | -7/Storage | Garrison activated, responded to threat 6515 | -7/Storage | Discovered new exit (range 5) 6871 | -7/Storage | Met a pair of Derelict thieves 6978 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 7006 | -7/Storage | First assault squad dispatched 7022 | -7/Storage | Lost 3 allies 7105 | -7/Storage | Lost 7 allies 7111 | -7/Storage | Destroyed 16 combat bots 7150 | -7/Storage | Lost 6 parts (2p1n2u1w) 7324 | -7/Storage | Build established: Gunner 7387 | -7/Storage | Discovered new exit (range 3) 7392 | -7/Storage | Entered Recycling 7393 | -7/Recycling | Identified exit to Scraptown 7394 | -7/Recycling | Identified exit to Factory 7490 | -7/Recycling | Core integrity fell below 50% 7527 | -7/Recycling | Lost 5 parts (1n1u3w) 7546 | -7/Recycling | Scanned before Scraplab entrance 7567 | -7/Recycling | Entered Scraplab 7579 | -7/Recycling | Entered Scraptown 7582 | -7/Scraptown | System corruption cleaned by C-Scrubber 7797 | -7/Scraptown | Build established: Mutant 7831 | -7/Scraptown | Visited Assassins FH 7858 | -7/Scraptown | Visited Bundlers 8231 | -7/Scraptown | Discovered exit to Factory (range 7) 8313 | -7/Scraptown | Visited TADAMA 8338 | -7/Scraptown | Visited Junk Repository 8391 | -7/Scraptown | Visited Cyclists 8407 | -7/Scraptown | Visited IN-MT5's Study 8418 | -7/Scraptown | Visited Symbiants 8456 | -7/Scraptown | Visited UFD Registry 8456 | -7/Scraptown | Registered with UFD as "Steamcoil" 8482 | -7/Scraptown | Visited Chapter 10 8498 | -7/Scraptown | Visited Scrap Suit Storage 8554 | -7/Scraptown | Visited DA-N13 Charitable Foundation 8564 | -7/Scraptown | Found DCF Scrap (30 items) 8650 | -7/Scraptown | Visited Science Guys 8694 | -7/Scraptown | Visited Supply Room 8737 | -7/Scraptown | Visited Analyses Database 8765 | -7/Scraptown | Visited Cartography Club 9021 | -7/Scraptown | Learned location of Proximity Caves (-5) 9021 | -7/Scraptown | Learned location of Warlord (-5) 9021 | -7/Scraptown | Learned location of Extension (-5) 9021 | -7/Scraptown | Learned 8 Factory zone layouts 9021 | -7/Scraptown | Learned 12 Factory zone layouts 9021 | -7/Scraptown | Learned 24 Factory zone layouts 9021 | -7/Scraptown | Learned 16 Research zone layouts 9021 | -7/Scraptown | Learned 4 Mines zone layouts 9021 | -7/Scraptown | Learned 8 Lower Caves zone layouts 9021 | -7/Scraptown | Learned 20 Upper Caves zone layouts 9021 | -7/Scraptown | Learned Research emergency access door positions 9021 | -7/Scraptown | Learned location of 2 exits from Factory 9021 | -7/Scraptown | Learned location of 2 exits from Lower Caves 9117 | -7/Scraptown | Visited Botcube Research 9159 | -7/Scraptown | Visited Curators Association 9977 | -7/Scraptown | Found Botcube 10309 | -7/Scraptown | Botcube activated 10323 | -7/Scraptown | Botcube completed mutation into flying form, armed with 2 melee weapons. 10394 | -7/Scraptown | Met Optimus 10394 | -7/Scraptown | Accepted into 0bPrime 10472 | -7/Scraptown | Discovered exit to Factory (range 3) 10475 | -7/Scraptown | Entered Factory 10475 | -5/Factory | Accompanied by 1 ally 10475 | -5/Factory | Evolved 4 slots: Propulsion x3, Utility x1 10476 | -5/Factory | Identified exit to Extension 10477 | -5/Factory | Identified exit to Upper Caves 10478 | -5/Factory | Identified exit to Factory 10512 | -5/Factory | Loaded intel: 8 recycling unit locations 10517 | -5/Factory | Learned location of Protoforge (-2) 10639 | -5/Factory | Central database locked down 10702 | -5/Factory | Hacking Suite fried by hacking feedback 10775 | -5/Factory | Search patrols dispatched 10841 | -5/Factory | Entered another Factory area 10841 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 10881 | -4/Factory | Spotted B-86 Titan 10945 | -4/Factory | Loaded intel: 8 recycling unit locations 11152 | -4/Factory | Lost 4 parts (2u2w) 11156 | -4/Factory | Identified exit to Upper Caves 11156 | -4/Factory | Identified exit to Research 11759 | -4/Factory | Entered Upper Caves 11760 | -4/Upper Caves | Identified exit to Upper Caves 11826 | -4/Upper Caves | Entered another Upper Caves area 11826 | -4/Upper Caves | Discovered exit to Research (range 11) 11842 | -4/Upper Caves | Encountered a Warlord checkpoint 11845 | -4/Upper Caves | Learned location of Quarantine (-3) 11920 | -4/Upper Caves | Learned 8 Factory zone layouts 11920 | -4/Upper Caves | Learned Extension terminal intel 11920 | -4/Upper Caves | Learned Armory garrison access intel 11923 | -4/Upper Caves | Discovered new exit (range 10) 11925 | -4/Upper Caves | Identified exit to Zhirov 11925 | -4/Upper Caves | Entered Zhirov 11925 | -4/Zhirov | Discovered new exit (range 3) 11929 | -4/Zhirov | Met Zhirov 11937 | -4/Zhirov | Learned location of Testing (-2) 11937 | -4/Zhirov | Learned location of Command (-1) 11939 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11943 | -4/Zhirov | Found Alien Artifact 11943 | -4/Zhirov | Identified Integrated Reactor 11943 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 11998 | -4/Zhirov | Found Alien Artifact 12006 | -4/Zhirov | Identified exit to Proximity Caves 12006 | -4/Zhirov | Entered Proximity Caves 12009 | -3/Proximity Caves | Spotter reported a threat 12009 | -3/Proximity Caves | Spotter reported a threat 12018 | -3/Proximity Caves | Build established: Sprinter 12103 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12118 | -3/Proximity Caves | Identified Transdimensional Reconstructor 12118 | -3/Proximity Caves | Warped through subspace 12210 | -3/Proximity Caves | Found Alien Artifact 12219 | -3/Proximity Caves | Entered Research 12219 | -3/Research | Evolved 2 slots: Utility x2 12220 | -3/Research | Identified exit to Armory 12220 | -3/Research | Identified exit to Research 12247 | -3/Research | Watched by a mysterious "MATRIX" hacker 12357 | -3/Research | Repaired Cld. VTOL Module 12422 | -3/Research | Repaired Imp. VTOL Module 12469 | -3/Research | Search patrols dispatched 12490 | -3/Research | Repaired Field Propulsion Array 12559 | -3/Research | Loaded intel: 5 recycling unit locations 12564 | -3/Research | Found Prototype Device 12564 | -3/Research | Identified Adv. Kinecellerator 12589 | -3/Research | Crushed by falling debris 12713 | -3/Research | Discovered exit to Research (range 10) 12749 | -3/Research | Entered another Research area 12749 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 12750 | -2/Research | Identified exit to Access 12805 | -2/Research | Identified exit to Testing 12900 | -2/Research | Fabricated Imp. VTOL Module (x1) 12914 | -2/Research | Entered Testing 12946 | -2/Testing | Found Prototype Device 12946 | -2/Testing | Identified Exp. Hardlight Generator 13049 | -2/Testing | Fabricated Imp. VTOL Module (x1) 13117 | -2/Testing | Found Prototype Launcher 13120 | -2/Testing | Scanned by Researcher 13198 | -2/Testing | Discovered exit to Access (range 12) 13227 | -2/Testing | Lost 8 parts (2p1n3u2w) 13253 | -2/Testing | Identified Point Singularity Launcher 13270 | -2/Testing | Entered Access 13270 | -1/Access | Evolved 2 slots: Propulsion x2 13298 | -1/Access | Lost 5 parts (2n2u1w) 13398 | -1/Access | Spotted B-99 Colossus 13406 | -1/Access | Energy Cycler disabled 13448 | -1/Access | Lost 4 parts (1n3u) 13450 | -1/Access | Adv. System Shield fried by hacking feedback 13520 | -1/Access | Search patrols dispatched 13540 | -1/Access | Discovered new exit (range 10) 13542 | -1/Access | Identified exit to Command 13543 | -1/Access | Entered Command 14062 | -1/Command | Build established: Hacker-Mutant 14220 | -1/Command | Lost 3 parts (1n2u) 14272 | -1/Command | System corruption reached 10% 14311 | -1/Command | Core integrity fell below 50% 14342 | -1/Command | Lost 22 parts (2p12n5u3w) 14342 | -1/Command | Core integrity fell below 20% 14344 | -1/Command | Spotted Executioner 14344 | -1/Command | Spotted Executioner 14344 | -1/Command | Spotted Striker 14344 | -1/Command | Spotted Alpha 7 14344 | -1/Command | Spotted Executioner 14344 | -1/Command | Spotted Executioner 14344 | -1/Command | Spotted Striker 14344 | -1/Command | Spotted Alpha 7 14346 | -1/Command | Spotted B-99 Colossus 14346 | -1/Command | Destroyed by Executioner with Helical Railgun Last Messages --------------- 14316_ Extracted 19 matter. 14317_ TZK3W18V>VC%RF LHRYA 14324_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." [A new version of Cogmind is available, see F1 News page.] 14329_ O-32 Director uses terminal to summon reinforcements. 14329_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal C011. 14329_ O-32 Director locks terminal. 14332_ 7%01G6 14345_ Slug penetrates Wall. 14346_ Triggered Stasis Trap. 14346_ A bubble of rippling energy engulfs the area. 14346_ Field strength at 94. 14346_ Penetrated by Slug. 14346_ Slug penetrates Wall. 14346_ Knocked back. Map ----- +----------------------------------------------------+ | ??????# """"""""""" #???????????????????????? | | ??????#/##################???????????????????????? | | ??????# #????????????????????????????????????????? | | ??????# #????????????????????????????????????????? | | ??????# #????????????????????????????????????????? | | ????### ##???????????????????????????????????????? | | ????# #???????????????????????????????????????? | | ????# "" #???????????????????????????????????????? | | ????# " #???????????????????????????????????????? | | ????# #?????????????????? ????????????????????? | | ????## ##?######??????????? ????????????????????? | | ?????# #?? #?? m?????? ???????????????????? | | ?????# #?= #?? """""" ????????????????????? | | ?????# #? "" #?? ????????????????????? | | ?????# # "" #???B ????????????????????? | | ####?# # "" #???B ????????????????????? | | #?# / T" #???#; ^ #????????????????????? | | ### # """ #???? ????????????????????? | | # # # "" #???##E E#????????????????????? | | # ###% #? #???# ????????????????????? | | * "! #? #???##E E##???????????????????? | | [%[ " #?? #???# ????####???##???????? | | !! % " #??######???##K K##???# ??? #???????? | | % " #???????????#7 #???# ?? #???????? | | # #### #????????????# ^7#????# """ #???????? | | ??# #????????????# @ #????# T""" #???????? | | #?# #????????????##////##????# """" #???????? | | #?# #??????#??????# #?????# """ #???????? | | ####?# #???? #??????# % #?????# #???????? | | ?????# #?? #??????# #?????# #???????? | | ?????# # #??????# #?????# #???????? | | ?????# + #??????# s #?????# #???????? | | ?????# # ! #??????# s#?????# #??????? | | ?????# #?? ! #??????# s#######/###+####???? | | ?????# #???########### #?? | | ?????# #???# + p # | | ?????# #???# # k / | | ?????# #???# # # | | ?????# #???# #######+######## #? | | ?????# !#???# #????? #??????# / ? | | ?????# %#???# #???? #??????# # | | ?????# =##### #???? #??????# +? | | ?????# / #??? +?????? #?????## | | ?????# ###############??" #?????###+###??????? | | ?????#/##???????????????? #??????????????????? | | ???? ?????????????????"" #??????????????????? | | ???# ??????????????????" #??????????????????? | | ???# ??????????????????" ! ???????????????????? | | ???# ???????????????????? ???????????????????? | | ???# ?????????????????????? ???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Energy Generation 51 Energy Capacity 1190 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 210 Power Amplification 30 Armor Coverage 450 Utility Shielding 90 Melee Speed Boost 50 Evasion (%) 74 Melee Accuracy 6 Target Analysis 8 Recoil Reduction 3 Particle Charging 15 Kinecelleration 30 Offensive Hacking 30 Defensive Hacking 28 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Imp. VTOL Module | -8/Materials | Scanalyzed Plasma Cutter | -8/Materials | Hacked Adv. Signal Interpreter | -7/Storage | Hacked Imp. Melee Analysis Suite | -5/Factory | Scanalyzed Lgt. Nuclear Core | -5/Factory | Scanalyzed Transmission Jammer | -5/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Energy Well | -2/Testing | Archive Cld. Q-thruster | -2/Testing | Archive Imp. Q-thruster | -2/Testing | Archive Robot Schematics ------------------ A-27 Freighter | -2/Testing | Archive Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Imp. VTOL Module | x1 | -2/Research | Authchip Imp. VTOL Module | x1 | -2/Testing | Authchip Repaired ---------- Cld. Ion Engine | 72% | -9/Materials Cld. VTOL Module | 11% | -3/Research Imp. VTOL Module | 22% | -3/Research Field Propulsion Array | 66% | -3/Research Studied --------- Rocket Launcher | -9/Materials | Hacked Xenon Bombardment Thruster | -8/Materials | Hacked Lgt. Fission Core | -5/Factory | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed JunkZhirovJoltstriker Manual? 0 Play Time 03:30:43 Cumulative 348.2 hours Start 2026.07.11 @ 20:25:49 End 2026.07.12 @ 01:09:43 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 176 Rogue 176 Adventurer 0 Explorer 0 Win Type - Total 7 Types 4/0/1/1/0/0/0/1/0/0 Lore% 69 Gallery% 72 Achievement% 62 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 54x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: db4b671b-917d-4e8c-b820-d3639803953f