Cogmind - Beta 11 X10 @@@ ROGUE MODE // 2022.02.21 @ 01:17:32 Player: Runia Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (304) 1520 Value Destroyed (13487) 13487 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (8673) 8673 TOTAL SCORE: 32320 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 6645 Follower Combat Kills 250 Entered DSFs 1000 Aligned with FarCom 300 Friendly Fire -522 Cogmind --------- Core Integrity 0/1600 Matter 141/300 Energy 437/450 System Corruption 29% Temperature Cool (0) Movement Core (850) Ox16 Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (11) -- (None) > --- UTILITY (9) ------ High-capacity Storage Unit Energy Well Advanced Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Layered Light Armor Plating Advanced Corruption Screen > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Micro Antimatter Reactor Advanced Heat Sink Heavy Proton Cannon Heavy Proton Cannon Heavy Proton Cannon Compact HERF Cannon Nova Cannon Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads Improved Heavy Treads Improved Heavy Treads Biometal Medium Treads Improved Heavy Siege Treads > --- UTILITY ---------- Advanced Coolant Injector High-capacity Storage Unit Energy Well Advanced Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Advanced Reaction Control System Layered Light Armor Plating Advanced Corruption Screen > --- WEAPON ----------- Heavy Proton Cannon Compact HERF Cannon Nova Cannon > --- INVENTORY -------- Micro Antimatter Reactor Armored Medium Treads Advanced Heat Sink Layered Light Armor Plating Heavy Proton Cannon Heavy Proton Cannon Heavy Proton Cannon Micro-nuke Launcher Micro-nuke Launcher [Rating: 171] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Centrium Leg Wheel Armored Wheel Hover Unit Improved Linear Gravjet Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Improved Medium Armor Plating Weapon Minigun Energy Gun Medium Laser Energy Cannon Nova Cannon Ballistic Gun Minigun Ballistic Cannon Tri-rail Accelerator Launcher Missile Launcher Special Weapon Field Lobotomy Kit Slashing Weapon Vibroblade Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Fac Res Res DSF Acc Com Slots Evolved 18 | . . . . . 4 2 . . . 2 2 2 2 2 . 2 . Power 1 | . . . . . . . . . . . 1 . . . . . . Propulsion 9 | . . . . . 2 . . . . . . 1 2 2 . 2 . Utility 7 | . . . . . 2 1 . . . 2 1 1 . . . . . Weapon 1 | . . . . . . 1 . . . . . . . . . . . Parts Attached 301 | 2 11 2 1 3 29 71 6 . 12 39 16 49 . . 6 19 35 Power 16 | . 1 . . . 1 2 . . . 4 2 2 . . . . 4 Engine 7 | . 1 . . . 1 1 . . . 3 1 . . . . . . Core 3 | . . . . . . 1 . . . 1 1 . . . . . . Reactor 6 | . . . . . . . . . . . . 2 . . . . 4 Propulsion 67 | 2 2 . . 2 9 7 1 . 4 5 4 10 . . 5 5 11 Treads 53 | 2 2 . . 2 9 5 1 . 2 4 . 8 . . 4 4 10 Leg 2 | . . . . . . . . . . . . . . . . 1 1 Wheel 11 | . . . . . . 2 . . 2 1 4 2 . . . . . Hover 1 | . . . . . . . . . . . . . . . 1 . . Flight . | . . . . . . . . . . . . . . . . . . Utility 110 | . 4 . 1 . 11 35 1 . 2 17 3 17 . . . 6 13 Device 58 | . 3 . . . 7 21 1 . 1 7 2 10 . . . . 6 Storage 16 | . . . 1 . 2 5 . . . 2 . 3 . . . . 3 Processor 9 | . . . . . . . . . . . . 1 . . . 6 2 Hackware 4 | . . . . . . . . . . 2 1 1 . . . . . Protection 23 | . 1 . . . 2 9 . . 1 6 . 2 . . . . 2 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 108 | . 4 2 . 1 8 27 4 . 6 13 7 20 . . 1 8 7 Energy Gun 6 | . 4 . . . . . . . . 1 . . . . . 1 . Energy Cannon 18 | . . . . . . 5 . . . 3 1 5 . . . . 4 Ballistic Gun 31 | . . 1 . . 4 11 . . . 3 4 6 . . . 2 . Ballistic Cannon 16 | . . 1 . 1 1 1 . . 2 4 . 6 . . . . . Launcher 18 | . . . . . 3 5 2 . 1 1 1 2 . . . . 3 Special Weapon 6 | . . . . . . 2 2 . 1 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . 3 . . 2 . 1 1 . . . . . Piercing Weapon 6 | . . . . . . . . . . . . . . . 1 5 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 1 4 . . 1 . . . . . . . 1 Corrupted Parts 8 | . . . . . . 4 . . 1 . . 3 . . . . . System Corruption 70 | . . . . . . 30 . . 10 . . 30 . . . . . Parts Lost 83 | . . . . . . 8 . . . 15 4 24 1 . . 13 18 Power 8 | . . . . . . 1 . . . 1 1 3 . . . . 2 Propulsion 29 | . . . . . . 1 . . . 5 . 6 1 . . 7 9 Utility 26 | . . . . . . 3 . . . 6 1 10 . . . 2 4 Weapon 20 | . . . . . . 3 . . . 3 2 5 . . . 4 3 Highest Loss Streak 15 | . . . . . . 4 . . . 10 2 10 1 . . 12 15 To Critical Strikes 2 | . . . . . . . . . . . . . 1 . . 1 . Average Slot Usage (%) 84 | . 99 100 100 99 99 92 84 84 82 70 76 72 7 4 11 42 62 Engine 7 | . 14 14 14 14 9 4 7 7 7 5 8 3 . . . . . Treads 23 | . 28 28 28 27 36 26 22 23 23 17 5 11 7 4 11 20 23 Device 13 | . 11 14 14 14 18 15 12 15 9 13 19 21 . . . . 6 Storage 9 | . 14 14 14 14 10 8 7 7 7 6 5 10 . . . . 2 Processor 2 | . . . . . . . . . . . . 2 . . . 16 16 Protection 5 | . 2 . . . 7 11 17 15 19 12 . . . . . . 1 Energy Gun 3 | . 28 1 . . . . . . . . 4 . . . . . . Ballistic Gun 7 | . . 13 14 14 16 12 . . . 1 9 5 . . . . . Ballistic Cannon 4 | . . 13 14 13 . 2 7 7 7 5 . 4 . . . . . Slashing Weapon 1 | . . . . . . 2 . . 1 4 . . . . . . . Naked Turns 2 | . . . . . . . . . . . . 2 . . . . . Heaviest Build 126 | 12 15 20 55 55 67 92 94 86 92 105 85 112 . . 3 11 126 Greatest Support 375 | 40 40 40 40 40 106 131 131 131 131 150 36 145 3 3 75 3 375 Greatest Overweight (x) 8 | . . . 1 1 . 7 7 . . 8 4 6 . . . 3 3 Average Overweight (x) . | . . . . 1 . . . . . . 1 . . . . . . Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 20 20 20 20 20 20 5 5 5 5 20 Average Capacity 16 | 8 8 8 18 20 20 20 20 20 20 20 20 19 5 5 5 5 7 Most Carried 20 | 5 8 8 12 16 20 20 20 20 20 20 20 20 4 4 5 5 9 Average Carried 13 | 1 5 7 9 13 18 19 20 20 19 18 19 17 4 4 4 3 4 Final Capacity 20 | 8 8 8 20 20 20 20 20 20 20 20 20 5 5 5 5 5 20 Final Carried 20 | 1 8 8 12 14 20 20 20 20 20 19 20 4 4 4 5 1 7 Class Distribution -------------------- 60% | Mutant 11% | Assassin 8% | Scavenger-Mutant 8% | Scavenger-Skirmisher 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Tank | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/DSF Assassin | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -4/Factory Mutant | -3/Research Mutant | -2/Research Mutant | -2/DSF Mutant | -1/Access Scavenger-Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Fac Res Res DSF Acc Com Matter Collected 8069 | 220 221 149 10 25 724 2479 597 . 184 1133 213 1534 . . 15 251 314 Remotely 3419 | . . . . . 112 1385 597 . 80 311 . 934 . . . . . Salvage Created 14185 | 92 678 86 . . 1160 3088 256 . 141 1823 810 4219 . . . 897 935 Parts 600 | 4 43 2 . 1 70 154 . . 6 69 30 128 . . . 43 50 Haulers Intercepted 12 | . 2 . . . 4 3 . . 1 . . 1 . . . 1 . Recyclers Shooed 8 | . 1 . . . 1 3 . . . 3 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Fac Res Res DSF Acc Com Combat Hostiles Destroyed 228 | . 13 2 . . 13 59 2 . 1 39 15 60 . . . 12 12 Melee 11 | . . . . . . . . . . . . . . . . 11 . Guns 66 | . 13 2 . . 9 17 . . . 9 5 10 . . . 1 . Cannons 57 | . . . . . . 11 2 . 1 18 . 17 . . . . 8 AOE 62 | . . . . . 4 28 . . . 10 9 9 . . . . 2 Classes Destroyed 20 | 2 6 . . . 3 6 1 . 1 . . 1 . . . . . Worker 26 | . 1 . . 1 1 7 . . . 3 1 8 . . . . 4 Builder 15 | . 1 . . . 3 1 . . . 1 1 8 . . . . . Tunneler 2 | 1 . . . . . . . . . 1 . . . . . . . Hauler 12 | . 2 . . . 4 3 . . 1 . . 1 . . . 1 . Recycler 11 | 1 . . . . 1 4 . . . 1 . 2 . . . 1 1 Mechanic 4 | . . . . . . 3 . . . . . 1 . . . . . Operator 2 | . . . . . 1 . . . . 1 . . . . . . . Watcher 12 | . 2 . . . 2 2 . . . 2 . 4 . . . . . Swarmer 30 | . 3 . . . . 9 . . . 2 4 7 . . . 5 . Saboteur 1 | . . . . . . . . . . . . 1 . . . . . Grunt 96 | . 10 2 . . 8 30 . . . 26 10 10 . . . . . Brawler 5 | . . . . . . 1 . . . 2 . 2 . . . . . Duelist 6 | . . . . . . 4 . . . 1 . 1 . . . . . Protector 6 | . . . . . . 3 . . . . . 3 . . . . . Sentry 14 | . . . . . 4 1 . . . 1 . 6 . . . 2 . Specialist 15 | . . . . . . 3 . . . 3 . 7 . . . . 2 Hunter 20 | . . . . . 1 2 . . 1 2 . 10 . . . 2 2 Programmer 32 | . . . . . . 6 . . . 2 1 12 . . . 3 8 Heavy 2 | . . . . . . . . . 1 . . 1 . . . . . Compactor 2 | . . . . . . . 2 . . . . . . . . . . Thug 1 | . . . . . 1 . . . . . . . . . . . . Best Kill Streak 16 | 2 3 2 . 1 7 15 1 . 1 11 10 16 . . . 7 5 Combat Bots Only 15 | . 3 2 . . 5 10 1 . 1 11 8 15 . . . 5 4 Max Kills in Single Turn 6 | 1 2 1 . 1 3 6 1 . 2 3 6 5 . . . 2 2 Gunslinging 1 | . 1 . . . . . . . . 1 1 . . . . . . Exploded 5 | . . . . . 2 4 . . . 3 5 2 . . . . 1 Melee 2 | . . . . . . . . . . . . . . . . 2 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Fac Res Res DSF Acc Com Damage Taken 27905 | . 599 44 . 28 340 2756 . . 173 4133 804 6305 535 . 966 4619 6603 Core 3802 | . 114 15 . . 19 207 . . 46 319 88 1060 228 . 91 834 781 Absorbed by Shields 891 | . . . . . 24 144 . . . 666 . 57 . . . . . Reduced by Siege Mode 81 | . . . . . . 23 . . . 4 . 11 . . . . 43 Regen/Repaired (Parts) 47 | . . . . . . . . . . . . 47 . . . . . Core Remaining (%) 71 | 100 . . . 48 96 . . . 63 62 91 7 82 . 93 . . Volleys Fired 567 | 5 63 4 . . 60 105 29 . 8 101 23 98 . . . 13 58 Largest 3 | 2 2 2 . . 2 3 1 . 1 3 3 3 . . . 2 2 Hottest 289 | 80 100 69 . . 50 250 60 . 60 289 125 250 . . . 129 113 Shots Fired 910 | 10 125 8 . . 111 197 26 . 10 133 52 164 . . . 15 59 Gun 586 | 10 125 4 . . 102 148 . . . 54 45 83 . . . 15 . Cannon 275 | . . 4 . . . 34 24 . 9 72 1 79 . . . . 52 Launcher 45 | . . . . . 9 15 . . . 6 6 2 . . . . 7 Special 4 | . . . . . . . 2 . 1 1 . . . . . . . Kinetic 619 | . . 8 . . 102 175 24 . 9 116 29 144 . . . 12 . Thermal 219 | 10 125 . . . . 2 . . . 8 16 11 . . . 3 44 Explosive 27 | . . . . . 2 12 . . . 6 . . . . . . 7 Electromagnetic 41 | . . . . . 7 8 . . . 2 7 9 . . . . 8 Robot Hit Streak 17 | 5 8 5 . . 10 13 11 . 6 13 15 10 . . . 8 17 Robot Miss Streak 9 | 4 4 6 . . 6 4 5 . 6 9 4 6 . . . 2 2 Penetration Max 1 | . . . . . . . . . . 1 1 1 . . . . . Secondary Targets 8 | . 3 . . . . 2 . . . 1 1 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . 1 1 1 . . . . . Shots Hit Robots 684 | 6 77 7 . . 65 134 24 . 8 105 33 131 . . . 50 44 Core Hits 580 | 3 35 6 . 3 39 148 7 . 6 99 27 163 . . . 22 22 Critical Kills 4 | . . . . . . 3 . . . . . . . . . . 1 Critical Parts Destroyed 5 | . . . . . . . . . . 3 1 1 . . . . . Critical Strikes 29 | . 4 . . . . 5 . . . 6 1 5 . . . 5 3 Burn 4 | . 4 . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . 1 Destroy 8 | . . . . . . 3 . . . 3 1 1 . . . . . Blast 9 | . . . . . . 2 . . . 3 . 4 . . . . . Corrupt 2 | . . . . . . . . . . . . . . . . . 2 Impale 5 | . . . . . . . . . . . . . . . . 5 . Melee Attacks 98 | . . . . . . 7 . . . 21 3 2 . . . 65 . Impact . | . . . . . . . . . . . . . . . . . . Slashing 33 | . . . . . . 7 . . . 21 3 2 . . . . . Piercing 65 | . . . . . . . . . . . . . . . . 65 . Sneak Attacks 3 | . . . . . . . . . . 1 . . . . . 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . . . 3 . Damage Inflicted 38116 | 67 937 121 . 57 1740 9609 1572 . 356 6487 2276 10686 23 . . 1963 2222 Guns 7762 | 67 937 66 . . 1135 1740 . . . 1168 556 1765 . . . 328 . Cannons 11440 | . . 47 . . . 1557 1572 . 356 2742 6 3432 . . . . 1728 Explosions 16977 | . . . . . 573 6312 . . . 2422 1714 5474 . . . . 482 Melee 1754 | . . . . . . . . . . 132 . . . . . 1622 . Ramming 183 | . . 8 . 57 32 . . . . 23 . 15 23 . . 13 12 Kinetic 15500 | . . 113 . . 1135 3134 1572 . 356 3763 349 4836 . . . 242 . Thermal 8726 | 67 937 . . . 19 2395 . . . 344 838 2487 . . . 86 1553 Explosive 4579 | . . . . . . 1583 . . . 1576 . 938 . . . . 482 Electromagnetic 7374 | . . . . . 554 2497 . . . 649 1089 2410 . . . . 175 Impact . | . . . . . . . . . . . . . . . . . . Slashing 132 | . . . . . . . . . . 132 . . . . . . . Piercing 1622 | . . . . . . . . . . . . . . . . 1622 . Highest Corruption 61 | . . . . . . 51 51 51 61 9 5 61 . . . 3 29 Average Corruption 24 | . . . . . . 29 51 51 51 5 2 31 . . . 2 19 Corruption Purged 1 | . . . . . . . . . . . . 1 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 204 | . . . . . . 69 18 . 18 22 4 29 . . . 3 41 Message Errors 50 | . . . . . . 16 7 . 4 4 2 4 . . . 1 12 Matter Fused 54 | . . . . . . 22 1 . 4 6 2 5 . . . 1 13 Heat Flow Errors 17 | . . . . . . 5 1 . 6 1 . 2 . . . 1 1 Energy Discharges 20 | . . . . . . 4 . . . 3 . 6 . . . . 7 Data Loss (minor) 21 | . . . . . . 9 3 . . 3 . 2 . . . . 4 Data Loss (major) 5 | . . . . . . 1 1 . 1 2 . . . . . . . Misfires 7 | . . . . . . 1 1 . 2 2 . . . . . . 1 Alerts 2 | . . . . . . 1 . . . . . . . . . . 1 Misdirections 9 | . . . . . . 5 . . 1 . . 2 . . . . 1 Weapon Failures 19 | . . . . . . 5 4 . . 1 . 8 . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1290 | . . . . . . 495 . . . 250 119 272 . . . 104 50 Projectiles 285 | . . . . . . 39 . . . 109 . 87 . . . . 50 Explosions 809 | . . . . . . 456 . . . 49 119 185 . . . . . Melee 196 | . . . . . . . . . . 92 . . . . . 104 . Knockbacks 99 | . . . . . . 16 . . 3 46 . 34 . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 87 | . . . . . . 16 . . 3 41 . 27 . . . . . Secondary 12 | . . . . . . . . . . 5 . 7 . . . . . Self-Inflicted Damage 1086 | . . . . . 41 238 . . . 349 . 332 11 . . 115 . Shots 33 | . . . . . 2 7 . . . 12 . 11 . . . 1 . Rammed 25 | . . 1 . 6 4 1 . . . 4 . 4 2 . . 1 2 Targets Rammed 27 | . . 1 . 7 4 1 . . . 4 . 4 2 . . 1 3 Kicked . | . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . 1 . . . . . . . . . . . . 1 Highest Temperature 648 | 90 252 16 . . . 380 114 . 239 619 15 648 . . . 105 295 Average Temperature 90 | 48 81 8 . . . 74 62 . 93 117 8 94 . . . 54 83 Received Heat Transfer 3844 | . 339 24 . . 141 687 . . . 1407 147 874 36 . . 54 135 Effects 13 | . . . . . . . . . . 5 . 8 . . . . . Shutdowns 3 | . . . . . . . . . . 1 . 2 . . . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . . . . . Interference 4 | . . . . . . . . . . 2 . 2 . . . . . Matter Decay 1 | . . . . . . . . . . . . 1 . . . . . Damage (minor) 3 | . . . . . . . . . . 1 . 2 . . . . . Damage (core) 1 | . . . . . . . . . . . . 1 . . . . . Siege Activations 9 | . . . . . . 4 1 . . 2 . 1 . . . . 1 Total Turns 174 | . . . . . . 98 6 . . 15 . 18 . . . . 37 Longest Duration 52 | . . . . . . 52 6 . . 9 . 18 . . . . 37 Robots Corrupted 14 | . . . . . . 2 . . . 1 1 8 . . . . 2 Combat Hostiles 13 | . . . . . . 1 . . . 1 1 8 . . . . 2 Parts Fried 44 | . . . . . 3 10 . . . 3 4 22 . . . . 2 Impact Corruptions 2 | . . . . 1 . . . . . . . 1 . . . . . Robots Melted 22 | . . . . . . 3 . . . 1 . 17 . . . . 1 Combat Hostiles 19 | . . . . . . 2 . . . 1 . 16 . . . . . Parts Melted 107 | . 2 . . . 1 21 . . . 2 . 72 . . . . 9 Heat Transferred 22121 | 150 2740 . . . 50 3950 . . . 1268 720 11874 . . . 111 1258 Parts Sabotaged 2 | . . . . . . . . . . . . 2 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . 2 3 . . . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Latent Energy Used 2048 | . . . . . . 784 . . . 400 200 664 . . . . . LE Corruption 36 | . . . . . . 13 . . . 6 3 14 . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Fac Res Res DSF Acc Com Peak Influence 2188 | 10 186 75 . 5 344 1969 1103 758 605 1549 1199 2188 1183 670 502 816 678 Initial 1148 | . 6 25 . . . 119 1100 758 534 317 749 587 1148 665 502 300 393 Average 506 | 4 59 21 . . 136 987 1089 758 568 706 819 979 1151 668 502 561 534 Maximum Alert Level 5 | . . . . . 1 5 4 3 2 4 4 5 4 2 2 3 2 Low Security (%) 37 | 100 100 100 . 100 59 13 . . . . . . . . . . . Level 1 9 | . . . . . 40 23 . . . 8 . . . . . 10 7 Level 2 29 | . . . . . . 12 . . 100 58 . 48 . 100 100 74 92 Level 3 7 | . . . . . . . 68 100 . 5 94 16 . . . 14 . Level 4 8 | . . . . . . 7 31 . . 26 5 15 100 . . . . Level 5 5 | . . . . . . 36 . . . . . . . . . . . High Security 2 | . . . . . . 5 . . . . . 19 . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 61 | . 2 1 . . 2 15 . . 1 15 1 17 1 . 1 1 4 Investigation 12 | . . 1 . . . 2 . . . 6 1 . 1 . . 1 . Extermination 11 | . . . . . . 3 . . . 2 . 3 . . . . 3 Reinforcement 19 | . 2 . . . 2 4 . . 1 4 . 4 . . 1 . 1 Assault 17 | . . . . . . 4 . . . 3 . 10 . . . . . Garrison 2 | . . . . . . 2 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . 3 . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses 5 | . . . . . . . . . . 4 1 . . . . . . Cargo Convoy Interrupts 3 | . . . . . . 1 . . . 1 . 1 . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Fac Res Res DSF Acc Com Distress Signals 8 | . . . . . 4 2 . . . 2 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 379 | . 28 2 . . 29 86 6 . 4 50 17 98 9 . 4 21 25 Peak Tracking Total 18 | . 4 2 . . 4 9 2 . 1 10 5 18 11 . 4 8 11 Tactical Retreats 18 | . . . . . 1 6 . . . 1 1 2 . . . 5 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Fac Res Res DSF Acc Com Traps Triggered 11 | . . . . 3 . 4 . . . 1 1 . . . 1 . 1 Indirectly 2 | . . . . . . 1 . . . . 1 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . 4 . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Fac Res Res DSF Acc Com Machines Disabled 74 | . . . . . 1 33 . . . 15 5 18 . . . 1 1 Max in Single Turn 18 | . . . . . 1 18 . . . 5 2 6 . . . 1 1 Garrison Access 3 | . . . . . 1 1 . . . 1 . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . 1 . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Fac Res Res DSF Acc Com Machines Accessed 43 | . 6 1 1 1 6 4 . 1 . 13 2 3 1 1 . 2 1 Terminals 26 | . 6 . . . 4 2 . 1 . 6 2 1 1 1 . 1 1 Fabricators 4 | . . . . . . . . . . 3 . 1 . . . . . Repair Stations 1 | . . . . . . . . . . . . 1 . . . . . Recycling Units 3 | . . . . . . 2 . . . 1 . . . . . . . Scanalyzers 2 | . . . . . 1 . . . . 1 . . . . . . . Garrison Access 4 | . . . . . 1 . . . . 2 . . . . . 1 . Total Hacks 102 | . 18 1 1 1 23 8 . 1 . 29 3 8 4 1 . 3 1 Successful 57 | . 13 1 1 1 18 3 . 1 . 12 1 5 . 1 . . . Failed 45 | . 5 . . . 5 5 . . . 17 2 3 4 . . 3 1 Catastrophic 15 | . 1 . . . 1 1 . . . 7 . . 2 . . 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 23 | . 6 . 1 . 1 2 . . . 13 . . . . . . . Terminals 62 | . 18 . . . 12 3 . 1 . 14 3 3 4 1 . 2 1 Fabricators 8 | . . . . . . . . . . 6 . 2 . . . . . Repair Stations 3 | . . . . . . . . . . . . 3 . . . . . Recycling Units 7 | . . . . . . 5 . . . 2 . . . . . . . Scanalyzers 13 | . . . . . 9 . . . . 4 . . . . . . . Garrison Access 6 | . . . . . 2 . . . . 3 . . . . . 1 . Terminal Hacks 26 | . 10 1 1 1 8 . . 1 . 1 1 1 . 1 . . . Record 1 | . 1 . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . 3 . . . 1 . . . . . . . . . . . . Open Door 2 | . . 1 . 1 . . . . . . . . . . . . . Open DSF 3 | . . . . . . . . 1 . . 1 . . 1 . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . 2 . . . . . . . . . . . . Locate Traps 4 | . 1 . . . 2 . . . . . . 1 . . . . . Reprogram Traps 2 | . . . . . 2 . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . 1 . . . . . . . Hauler Manifests 2 | . 2 . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . . . 5 . 2 . . . . . Network Status 1 | . . . . . . . . . . 1 . . . . . . . Load Schematic 3 | . . . . . . . . . . 2 . 1 . . . . . Build 3 | . . . . . . . . . . 2 . 1 . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . 2 . . . . . Scan Component 1 | . . . . . . . . . . . . 1 . . . . . Repair 1 | . . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks 4 | . . . . . . 3 . . . 1 . . . . . . . Report Inventory 2 | . . . . . . 2 . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . 1 . . . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . . . . . . Scanalyzer 13 | . . . . . 9 . . . . 4 . . . . . . . Insert Component 6 | . . . . . 4 . . . . 2 . . . . . . . Analyze 7 | . . . . . 5 . . . . 2 . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 4 | . 3 . . . . . . . . 1 . . . . . . . Terminals 4 | . 3 . . . . . . . . 1 . . . . . . . Track 1 | . 1 . . . . . . . . . . . . . . . . Botnet 2 | . 1 . . . . . . . . 1 . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 35 | . 6 . . . 6 3 . 1 . 11 2 2 1 . . 2 1 Full Trace Events 4 | . . . . . . . . . . 2 . . 1 . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . 4 . . . . 2 . . . . . . . Parts Built 6 | . . . . . . . . . . 4 . 2 . . . . . Authchips 3 | . . . . . . . . . . 2 . 1 . . . . . Time 128 | . . . . . . . . . . 70 . 58 . . . . . Total Part Build Rating 32 | . . . . . . . . . . 18 . 14 . . . . . Parts Repaired 1 | . . . . . . . . . . . . 1 . . . . . Time 56 | . . . . . . . . . . . . 56 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . 9 . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . 4 . . . . 2 . . . . . . . Part Schematics Acquired 6 | . . . . . 4 . . . . 2 . . . . . . . Parts Damaged 2 | . . . . . 1 . . . . 1 . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Fac Res Res DSF Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . 3 . . . 1 . . . . . . . Machine Destruction 4 | . . . . . . 3 . . . 1 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Fac Res Res DSF Acc Com Total Allies 7 | . . . . 3 . . 2 . 1 1 . . . . . . . Largest Group 3 | . . . . 3 3 . 1 1 1 1 . . . . . . . Highest-Rated Group 141 | . . . . 40 40 . 141 141 141 90 . . . . . . . Highest-Rated Ally 141 | . . . . 16 16 . 141 141 141 90 . . . . . . . Total Orders 2 | . . . . . . . . . 1 . . . . . . . 1 ROAM 1 | . . . . . . . . . 1 . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . 1 Ally Attacks 57 | . . . . . 38 . 12 . 5 2 . . . . . . . Total Damage 1170 | . . . . . 440 . 506 . 149 75 . . . . . . . Kills 8 | . . . . . 3 . 2 . 2 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Field Lobotomies 4 | . . . . . . . 2 . 1 1 . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Fac Res Res DSF Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 3 . 3 . . . . . . . . . . . . . Drone Launches 6 | . . . . . . . . . . . . . . . . . 6 Drone Recoveries 2 | . . . . . . . . . . . . . . . . . 2 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Fac Res Res DSF Acc Com Turns Passed 13814 | 25 1564 903 789 1306 1339 1763 270 13 326 2192 440 1243 83 5 51 482 1020 Spaces Moved 6952 | 4 797 547 353 529 661 776 109 9 160 1076 203 489 163 5 64 438 569 Core 877 | . . . . . . . . . . . . 17 163 5 47 438 207 Treads 5702 | 4 797 547 353 529 661 743 102 9 160 1073 8 352 . . 2 . 362 Legs . | . . . . . . . . . . . . . . . . . . Wheels 358 | . . . . . . 33 7 . . 3 195 120 . . . . . Hover 15 | . . . . . . . . . . . . . . . 15 . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 40 | 160 160 160 160 240 156 156 160 160 160 160 105 50 50 50 40 50 50 Average Speed 154 | 160 160 160 222 240 156 161 162 160 160 161 133 155 50 50 53 54 121 Slowest Speed 490 | 160 160 160 240 240 160 195 195 160 160 410 490 240 50 50 145 200 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 3 96 86 66 84 60 29 72 . 91 37 6 17 6 . 74 11 24 Regions Visited 17 Branch Regions 4 Pre-discovered Areas 3 | . . 1 . 2 . . . . . . . . . . . . . Known Exits Taken 6 | . 1 . . . 1 . . 1 . 1 1 . . 1 . . . Unknown Exits Taken 7 | 1 . 1 1 1 . . . . . . . 1 1 . . 1 . Scrap Searched 4 | . . 1 . 3 . . . . . . . . . . . . . Spaces Dug 150 | . . . . . 29 4 . . . 103 2 4 . . . 5 3 Terrain Destroyed 806 | . . . . . 32 189 4 . . 249 90 191 . . . 15 36 Melee 32 | . . . . . . 4 . . . 19 2 2 . . . 5 . Projectile 108 | . . . . . . 11 4 . . 46 . 38 . . . . 9 AOE 666 | . . . . . 32 174 . . . 184 88 151 . . . 10 27 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Fac Res Res DSF Acc Com Total 9005 | 15 964 569 357 557 877 1121 168 8 223 1380 320 802 164 7 80 565 828 Wait 776 | . 71 8 . 12 74 118 25 . 25 92 69 121 . 3 3 20 135 Move 6937 | 3 796 546 352 528 660 776 108 8 159 1075 202 488 163 4 63 437 569 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 150 | . 12 3 3 6 25 17 . . 7 25 5 21 . . 2 8 16 Fast Attach 61 | . 1 2 . . 2 5 . . 1 1 6 12 . . 6 7 18 Attach 106 | 2 . . . 3 4 13 . . 3 27 3 28 . . . 11 12 Detach 28 | . . . . . 1 4 . . 2 11 . 5 . . 1 3 1 Swap 134 | . 10 . 1 . 23 53 6 . 8 11 7 9 . . . 1 5 Drop 124 | 5 11 5 1 1 24 22 . . 10 12 2 14 . . 5 3 9 Fire 567 | 5 63 4 . . 60 105 29 . 8 101 23 98 . . . 13 58 Melee 94 | . . . . . . 7 . . . 21 3 2 . . . 61 . Ram 5 | . . . . . . . . . . . . 3 1 . . 1 . Kick . | . . . . . . . . . . . . . . . . . . Crush 21 | . . 1 . 7 4 1 . . . 4 . 1 . . . . 3 Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . . . . . . . . . 2 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory -5/Factory -4/Factory -3/Research -2/Research -2/DSF -1/Access -1/Command History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 3) 26 | -11/Scrapyard | Entered Materials 249 | -10/Materials | Discovered new exit (range 10) 311 | -10/Materials | Build established: Mutant 413 | -10/Materials | Discovered new exit (range 7) 550 | -10/Materials | Discovered new exit (range 15) 979 | -10/Materials | Identified exit to Mines 1032 | -10/Materials | Discovered new exit (range 16) 1590 | -10/Materials | Entered Mines 1610 | -10/Mines | Met a Derelict shopkeep closing up shop 1633 | -10/Mines | Met a Derelict bent on vengeance 1662 | -10/Mines | Discovered new exit (range 10) 1700 | -10/Mines | Learned 2 Materials zone layouts 1799 | -10/Mines | Core integrity fell below 50% 1867 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1996 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2014 | -10/Mines | Learned Materials stockpile data 2017 | -10/Mines | Discovered new exit (range 5) 2108 | -10/Mines | Learned location of Zion (-7) 2485 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2487 | -10/Mines | Discovered new exit (range 5) 2493 | -10/Mines | Entered Exiles 2532 | -10/Exiles | Met 8R-AWN 2561 | -10/Exiles | Met EX-HEX 2713 | -10/Exiles | Met EX-BIN 2744 | -10/Exiles | Met EX-DEC 2948 | -10/Exiles | Aligned with FarCom system 2950 | -10/Exiles | Given EX-Vault access code 3017 | -10/Exiles | Opened EX-Vault 3034 | -10/Exiles | Found Field Lobotomy Kit 3042 | -10/Exiles | Found Firepult 3051 | -10/Exiles | Found Latent Energy Streamer 3100 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3253 | -10/Exiles | Discovered new exit (range 10) 3282 | -10/Exiles | Stole three prototypes: Latent Energy Streamer, Firepult, Field Lobotomy Kit 3282 | -10/Exiles | Entered Mines 3321 | -9/Mines | Discovered new exit (range 5) 3475 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3846 | -9/Mines | Learned Materials stockpile data 3849 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4260 | -9/Mines | Learned location of Storage (-7) 4588 | -9/Mines | Entered Materials 4588 | -8/Materials | Accompanied by 3 allies 4588 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4589 | -8/Materials | Identified exit to Factory 5135 | -8/Materials | Discovered exit to Factory (range 5) 5927 | -8/Materials | Entered Factory 5927 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5929 | -7/Factory | FarCom data flow suspended 6638 | -7/Factory | Build established: Tank 6694 | -7/Factory | Garrison activated, responded to threat 6727 | -7/Factory | First assault squad dispatched 6762 | -7/Factory | System corruption reached 10% 6792 | -7/Factory | Lost 4 parts (3u1w) 6800 | -7/Factory | Garrison activated, responded to threat 6872 | -7/Factory | Destroyed 9 combat bots 6932 | -7/Factory | Cargo convoy interrupted 6992 | -7/Factory | Lost 3 parts (1p2w) 6993 | -7/Factory | Destroyed 10 combat bots 6996 | -7/Factory | Found Corrupted Prototype Slashing Weapon 7008 | -7/Factory | Identified Vibroblade 7017 | -7/Factory | System corruption reached 30% 7030 | -7/Factory | Found Vibroblade 7234 | -7/Factory | Build established: Mutant 7593 | -7/Factory | High security lockdown imminent 7673 | -7/Factory | High security lockdown engaged 7690 | -7/Factory | Sucked down chute 7690 | -7/Factory | Entered Waste 7702 | -7/Waste | Spotted C-40 Crusher 7706 | -7/Waste | Spotted C-40 Crusher 7724 | -7/Waste | Destroyed C-40 Crusher 7727 | -7/Waste | Assimilated C-40 Crusher with FLK Orb 7730 | -7/Waste | Spotted C-40 Crusher 7745 | -7/Waste | Allies destroyed C-40 Crusher 7746 | -7/Waste | Spotted C-40 Crusher 7780 | -7/Waste | Destroyed C-40 Crusher 7839 | -7/Waste | Spotted C-40 Crusher 7852 | -7/Waste | Assimilated C-40 Crusher with FLK Orb 7853 | -7/Waste | Allies destroyed C-40 Crusher 7944 | -7/Waste | Discovered new exit (range 10) 7960 | -7/Waste | Entered Factory 7960 | -7/Factory | Accompanied by 1 ally 7973 | -7/Factory | Identified exit to DSF 7973 | -7/Factory | Entered DSF 7973 | -7/DSF | Accompanied by 1 ally 8017 | -7/DSF | Additional patrols routed to DSF 8030 | -7/DSF | Assimilated H-61 Shepherd with FLK Orb 8266 | -7/DSF | Found Prototype Device 8266 | -7/DSF | Identified Active Sensor Suite 8270 | -7/DSF | Discovered new exit (range 14) 8298 | -7/DSF | Identified exit to Factory 8299 | -7/DSF | Entered Factory 8299 | -6/Factory | Evolved 2 slots: Utility x2 8480 | -6/Factory | Fabricated Hpw. Tractor Beam? 8565 | -6/Factory | Build established: Assassin 9760 | -6/Factory | Fabricated Imp. Heavy Treads (x2) 9792 | -6/Factory | Cargo convoy interrupted 9902 | -6/Factory | Assimilated H-61 Shepherd with FLK Orb 9922 | -6/Factory | Lost 10 parts (1p3n4u2w) 9934 | -6/Factory | Found Active Sensor Suite 9945 | -6/Factory | Destroyed 11 combat bots 10049 | -6/Factory | First assault squad dispatched 10436 | -6/Factory | Discovered new exit (range 10) 10451 | -6/Factory | Identified exit to Factory 10491 | -6/Factory | Entered another Factory area 10491 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 10521 | -5/Factory | Lost 3 parts (1n2u) 10720 | -5/Factory | Identified exit to DSF 10915 | -5/Factory | Discovered new exit (range 16) 10929 | -5/Factory | Destroyed 8 combat bots 10930 | -5/Factory | Identified exit to Factory 10931 | -5/Factory | Entered another Factory area 10931 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11032 | -4/Factory | Fabricated Imp. Heavy Treads (x2) 11200 | -4/Factory | Build established: Scavenger-Skirmisher 11311 | -4/Factory | Repaired Broken Tri-rail Accelerator 11725 | -4/Factory | First assault squad dispatched 11794 | -4/Factory | System corruption reached 10% 11830 | -4/Factory | Lost 5 parts (1p3u1w) 11871 | -4/Factory | Cargo convoy interrupted 11899 | -4/Factory | Destroyed 10 combat bots 11907 | -4/Factory | Lost 3 parts (2n1u) 11917 | -4/Factory | System corruption reached 30% 11936 | -4/Factory | High security lockdown imminent 12016 | -4/Factory | High security lockdown engaged 12122 | -4/Factory | Core integrity fell below 50% 12137 | -4/Factory | Destroyed 15 combat bots 12157 | -4/Factory | Released all parts (7) 12166 | -4/Factory | Core integrity fell below 20% 12166 | -4/Factory | Discovered new exit (range 6) 12169 | -4/Factory | Destroyed 7 combat bots 12174 | -4/Factory | Entered Research 12174 | -3/Research | Evolved 2 slots: Propulsion x2 12187 | -3/Research | Lost 10 parts (3n4u3w) 12252 | -3/Research | Discovered new exit (range 12) 12257 | -3/Research | Entered another Research area 12257 | -2/Research | Evolved 2 slots: Propulsion x2 12259 | -2/Research | Identified exit to DSF 12262 | -2/Research | Entered DSF 12284 | -2/DSF | Additional patrols routed to DSF 12306 | -2/DSF | Discovered new exit (range 15) 12313 | -2/DSF | Entered Access 12313 | -1/Access | Evolved 2 slots: Propulsion x2 12386 | -1/Access | Build established: Mutant 12575 | -1/Access | Energy Cycler disabled 12592 | -1/Access | Found Enh. Force Lance 12645 | -1/Access | Discovered new exit (range 8) 12786 | -1/Access | Core integrity fell below 50% 12795 | -1/Access | Entered Command 12819 | -1/Command | Lost 12 parts (6n2u4w) 12896 | -1/Command | System corruption reached 10% 12921 | -1/Command | Spotted B-99 Colossus 13310 | -1/Command | Build established: Scavenger-Mutant 13534 | -1/Command | Spotted Striker 13766 | -1/Command | Spotted Alpha 7 13794 | -1/Command | Spotted Alpha 7 13794 | -1/Command | Spotted Striker 13794 | -1/Command | Spotted Executioner 13794 | -1/Command | Spotted Executioner 13794 | -1/Command | Spotted Executioner 13794 | -1/Command | Spotted Executioner 13796 | -1/Command | Spotted B-99 Colossus 13799 | -1/Command | Spotted B-99 Colossus 13807 | -1/Command | Core integrity fell below 20% 13815 | -1/Command | Destroyed by Executioner with Helical Railgun Last Messages --------------- 13811_ Executioner suffers critical hit (Destroy). 13811_ Penetrated by Slug. 13811_ Slug penetrates Executioner. 13811_ Executioner suffers critical hit (Destroy). 13812_ Quantum Reactor destroyed. 13813_ Adv. Coolant Injector destroyed. 13813_ Critical hit (Blast). 13813_ Imp. Heavy Treads destroyed. 13814_ Slug penetrates Striker. 13814_ Penetrated by Slug. 13814_ Slug penetrates Wall. 13814_ Penetrated by Slug. 13814_ Slug penetrates Wall. 13814_ Slug penetrates Executioner. 13814_ Penetrated by Slug. 13814_ Slug penetrates Access Shell. 13814_ Access Shell breached. 13814_ Penetrated by Slug. 13814_ Arm. Medium Treads destroyed. 13815_ Penetrated by Slug. 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"" | | ????????????????????????????????????? """" | | ???????????????????????????????????????"""" | | ??????????????????????????????????? "" | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 100 Energy Generation 45 Energy Capacity 950 Matter Stores 700 Matter Capacity 700 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Power Amplification 20 Corruption Block 20 Armor Coverage 1350 Resistance: KI 20 Evasion (%) 57 Targeting Accuracy 32 Target Analysis 12 Recoil Reduction 10 Kinecelleration 30 Defensive Hacking 10 Authchip Count 3 Item Schematics ----------------- Imp. Trap Extractor | -8/Materials | Scanalyzed Hpw. Tractor Beam | -8/Materials | Scanalyzed Structural Scanner | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Imp. Heavy Treads | -6/Factory | Scanalyzed Tri-rail Accelerator | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hpw. Tractor Beam | x2 | -6/Factory | Authchip Imp. Heavy Treads | x2 | -6/Factory | Authchip Imp. Heavy Treads | x2 | -4/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ElectronCoreField Manual? 0 Play Time 02:17:04 Cumulative 551.0 hours Start 2022.02.04 @ 01:09:38 End 2022.02.21 @ 01:17:32 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 531 Rogue 531 Adventurer 0 Explorer 0 Win Type - Total 17 Types 10/2/3/1/0/0/0/1/0 Lore% 86 Gallery% 92 Achievement% 74 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8832e98d-0bb1-4365-a473-e51c71c212b1