Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.23 @ 16:18:00 Player: Epsilon 11 Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (17) 3400 Robots Destroyed (97) 485 Value Destroyed (3834) 3834 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (2154) 2154 TOTAL SCORE: 14453 Bonus ------- High Alert Combat Kills 409 Follower Combat Kills 1197 Registered with UFD 300 Met Imprinter 300 Friendly Fire -52 Cogmind --------- Core Integrity 0/1450 Matter 172/300 Energy 99/100 System Corruption 8% Temperature Cool (2) Movement Hovering (70) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Gyrokinetic Inverter > --- UTILITY (13) ----- Spectral Analyzer Experimental Signal Interpreter Advanced Target Analyzer Makeshift Hacking Suite Authchip [Device] Authchip [Weapon] > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Coolant Injector Improved Energy Well (400) Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Scrap Suit Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Improved Energy Well Spectral Analyzer Long-range Sensor Array Experimental Signal Interpreter Improved Phase Shifter Makeshift Hacking Suite > --- WEAPON ----------- Improved Arc Projector Plasma Rifle KE Penetrator > --- INVENTORY -------- Light Antimatter Reactor Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg Makeshift Microdissipator Network Weapon Mount Force Lance Self-destruct Interrupter [Rating: 120] Favorites ----------- Power Antimatter Reactor Engine Improved Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Flexi-carbon Leg Treads Medium Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Utility Medium Storage Unit Device Scrap Suit Storage Medium Storage Unit Processor Experimental Signal Interpreter Hackware Makeshift Hacking Suite Protection Hardened Light Armor Plating Weapon Magnetic Acceleration Cannon Energy Gun Gamma Rifle Energy Cannon Cooled Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Special Weapon RU-N14's Throwing Claymores Slashing Weapon Power Sword Piercing Weapon Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Fac Ext Res Arm Res Slots Evolved 16 | . . . . . 8 . . . . . . 2 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . 1 . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . . Utility 11 | . . . . . 5 . . . . . . 2 2 . 1 . 1 Weapon 2 | . . . . . 1 . . . . . . . . . . . 1 Parts Attached 223 | 6 5 19 16 6 12 12 4 5 9 13 11 12 27 29 15 10 12 Power 21 | 1 . 3 1 1 . 3 . . . . . . 4 2 2 1 3 Engine 7 | 1 . 3 1 1 . 1 . . . . . . . . . . . Core 3 | . . . . . . . . . . . . . 2 1 . . . Reactor 11 | . . . . . . 2 . . . . . . 2 1 2 1 3 Propulsion 49 | 2 1 7 5 2 1 5 . . . . . 3 7 4 6 4 2 Treads 4 | . . . 1 . 1 1 . . . . . . . . 1 . . Leg 24 | 2 1 1 . 2 . 4 . . . . . 1 6 4 2 1 . Wheel 12 | . . 6 4 . . . . . . . . 2 . . . . . Hover 9 | . . . . . . . . . . . . . 1 . 3 3 2 Flight . | . . . . . . . . . . . . . . . . . . Utility 105 | 1 2 3 4 1 10 3 2 5 9 10 9 6 13 17 4 3 3 Device 66 | . 1 3 . . 4 2 2 2 8 4 9 3 10 12 4 2 . Storage 6 | 1 1 . 1 . . . . . . 1 . 1 1 . . . . Processor 8 | . . . . . 2 . . . . 5 . . . . . 1 . Hackware 6 | . . . . . 1 . . 1 . . . 1 . . . . 3 Protection 19 | . . . 3 1 3 1 . 2 1 . . 1 2 5 . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 48 | 2 2 6 6 2 1 1 2 . . 3 2 3 3 6 3 2 4 Energy Gun 7 | . . . . . . . . . . . . . 2 3 2 . . Energy Cannon 2 | . . 1 . . . . . . . . . 1 . . . . . Ballistic Gun 16 | 2 1 3 3 1 1 . 1 . . 1 1 . 1 1 . . . Ballistic Cannon 7 | . . 1 . 1 . . 1 . . 1 . 1 . 1 . 1 . Launcher 4 | . 1 1 . . . 1 . . . 1 . . . . . . . Special Weapon 3 | . . . 1 . . . . . . . 1 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . . . . . . . 4 Piercing Weapon 4 | . . . 2 . . . . . . . . . . 1 1 . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . 1 . Unidentified Prototypes 16 | . . . . . . 1 1 1 . 7 1 3 . 1 . 1 . Parts Lost 79 | . . 6 3 . 1 . . . 1 . 1 12 11 19 1 14 10 Power 9 | . . 1 . . . . . . . . . 1 2 1 . 1 3 Propulsion 24 | . . 2 2 . . . . . . . . 5 2 4 1 6 2 Utility 29 | . . 1 . . 1 . . . 1 . 1 4 6 10 . 4 1 Weapon 17 | . . 2 1 . . . . . . . . 2 1 4 . 3 4 Highest Loss Streak 14 | . . 3 2 . 1 . . . 1 . 1 7 8 14 1 8 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 98 98 96 100 78 85 93 91 92 94 99 92 65 91 77 76 43 Engine 6 | . 14 14 14 14 6 4 . . . . . . . . . . . Reactor 2 | . . . . . . 1 6 6 6 6 6 4 1 4 8 7 3 Leg 15 | . 28 13 . 10 13 13 26 26 26 26 26 15 11 20 1 3 . Wheel 6 | . . 14 25 17 . . . . . . . 3 . . . . . Device 12 | . 12 12 . . 12 16 13 17 18 15 16 16 16 20 21 20 . Storage 9 | . 14 14 13 14 6 6 6 6 6 7 9 6 6 9 4 3 . Processor 5 | . . . . . 5 6 6 6 6 10 13 11 9 10 9 9 13 Hackware 3 | . . . . . 5 6 6 6 6 6 6 10 7 5 4 4 15 Protection 4 | . . . 13 14 6 2 6 1 . . . 2 . 3 . . . Energy Gun 1 | . . . . . . . . . . . . . 5 10 8 6 . Ballistic Gun 12 | . 27 19 24 22 11 12 13 13 13 6 3 4 . 2 . . . Ballistic Cannon 5 | . . 5 . 5 6 6 6 6 6 12 13 9 . . . . . Peak Build Rating 120 | 6 8 18 15 28 59 71 72 74 74 82 84 93 118 120 112 118 86 Average Rating 52 | 4 7 13 13 18 50 65 66 68 69 73 79 80 83 113 103 102 63 On Entrance 50 | . 6 8 12 13 28 56 67 72 74 68 78 77 42 118 36 107 45 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 89 | 13 21 29 27 42 54 54 65 65 66 67 70 63 64 89 54 55 26 Greatest Support 100 | 20 20 40 36 36 36 76 76 76 76 76 57 57 90 100 45 31 36 Greatest Overweight (x) 6 | 1 1 1 1 2 1 1 . . . 1 1 6 1 2 2 2 . Average Overweight (x) . | . . . . . 1 . . . . . . 1 . . 1 1 . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 Average Capacity 9 | 6 9 10 9 10 10 10 10 10 10 10 10 10 10 9 5 5 5 Most Carried 10 | 4 10 10 10 10 10 10 10 10 10 10 10 10 9 10 4 5 5 Average Carried 8 | 3 9 9 9 9 8 9 9 9 8 9 9 9 3 8 1 4 3 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 Final Carried 10 | 4 10 9 10 10 9 10 10 10 9 10 10 8 9 5 2 5 2 Class Distribution -------------------- 21% | Commander-Mutant 19% | Scavenger-Skirmisher 15% | Mutant 14% | Scavenger-Mutant 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Commander-Skirmisher | -6/Factory Gunner | -6/Waste Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Zion Scavenger-Skirmisher | -5/Proximity Caves Hacker-Gunner | -5/Factory Hacker-Mutant | -4/Factory Scavenger-Tank | -4/Extension Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Armory Mutant | -2/Research Resources | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Fac Ext Res Arm Res Matter Collected 3893 | 234 189 464 423 73 170 207 . 124 442 135 189 548 221 319 135 20 . Remotely 922 | . . . . . . . . 92 139 115 144 432 . . . . . Salvage Created 4002 | . 244 471 848 . 122 84 . . 202 . 132 288 70 1242 199 100 . Parts 201 | . 19 29 38 . 15 3 . . 5 . 7 21 3 42 12 7 . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . Recyclers Shooed 10 | . . . 7 . . . . . . . . 3 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . 7 . . . . . . 5 . 7 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Fac Ext Res Arm Res Combat Hostiles Destroyed 72 | . 6 11 6 . 2 . . . 6 . 8 9 1 19 2 2 . Melee 7 | . . . 2 . . . . . . . . . . 1 2 2 . Guns 32 | . 1 5 4 . 1 . . . 3 . 2 1 1 14 . . . Cannons 16 | . . 2 . . 1 . . . 3 . 5 5 . . . . . AOE 13 | . 5 4 . . . . . . . . 1 3 . . . . . Classes Destroyed 15 | . 7 1 4 . 1 . . . 1 . 1 . . . . . . Worker 9 | . 1 . . . 2 . . . . . . 6 . . . . . Builder 4 | . 1 . . . 2 . . . . . . 1 . . . . . Recycler 7 | . 1 . 6 . . . . . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . 2 . . . . . . Watcher 4 | . 1 . . . 1 . . . . . . . . 1 1 . . Swarmer 17 | . 3 . . . . . . . 1 . 2 5 . 5 . 1 . Cutter 1 | . . . . . 1 . . . . . . . . . . . . Grunt 11 | . 3 . . . . . . . 1 . . . . 7 . . . Brawler 2 | . . . 1 . . . . . . . . . . 1 . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . Sentry 11 | . . . 3 . . . . . 1 . 1 . . 5 1 . . Hunter 8 | . . . . . . . . . 3 . 3 . 1 1 . . . Programmer 8 | . . . 1 . 1 . . . . . . 4 . . 1 1 . Subdweller 11 | . . 11 . . . . . . . . . . . . . . . Best Kill Streak 8 | . 8 3 4 . 4 . . . 3 . 3 8 1 5 1 1 . Combat Bots Only 5 | . 5 3 3 . 1 . . . 3 . 3 4 1 5 1 1 . Max Kills in Single Turn 6 | . 2 1 1 . 4 . . . 1 . 1 6 1 2 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 1 . . . . . . . . 1 3 . . . . . Melee 1 | . . . 1 . . . . . . . . . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Fac Ext Res Arm Res Hostile Shots Fired 1108 | . 19 78 24 . 44 . . . 88 . 43 101 192 237 10 144 128 Missed 365 | . 5 31 5 . 15 . . . 22 . 11 30 84 72 3 47 40 Damage Taken 14543 | . 158 929 329 . 764 . . . 848 . 344 1212 1853 3807 185 1924 2190 Core 3579 | . 46 112 28 . 57 . . . 52 . 9 90 266 549 . 914 1456 Absorbed by Shields 783 | . . . 12 . 12 . . . 127 . 237 94 . 77 . 224 . Redirected to Shielding 34 | . . . . . 34 . . . . . . . . . . . . Ignored by Resistances 136 | . . . . . . . . . . . . . . 136 . . . Regen/Repaired (Parts) 407 | . . . . 279 . 113 . . 7 . . . 8 . . . . Core Remaining (%) 60 | 100 . . . 25 . . . . . . 86 91 . 29 . 29 . Volleys Fired 285 | 1 16 71 45 . 13 1 . . 25 . 30 30 3 48 1 1 . Largest 3 | 2 2 2 2 . 3 2 . . 3 . 3 3 3 3 2 2 . Hottest 263 | 40 50 110 53 . 116 60 . . 98 . 121 121 263 263 150 150 . Shots Fired 580 | 2 31 113 62 . 33 2 . . 69 . 62 54 5 143 2 2 . Gun 388 | 2 25 69 48 . 20 2 . . 44 . 15 16 3 140 2 2 . Cannon 161 | . . 35 . . 13 . . . 25 . 46 37 2 3 . . . Launcher 15 | . 6 9 . . . . . . . . . . . . . . . Special 16 | . . . 14 . . . . . . . 1 1 . . . . . Kinetic 399 | 2 25 93 48 . 33 2 . . 69 . 61 46 . 20 . . . Thermal 142 | . . 11 . . . . . . . . . 7 5 119 . . . Explosive 17 | . 6 9 . . . . . . . . 1 1 . . . . . Electromagnetic 8 | . . . . . . . . . . . . . . 4 2 2 . Robot Hit Streak 22 | 1 7 22 7 . 5 1 . . 13 . 8 14 2 13 4 6 . Robot Miss Streak 5 | 1 2 2 3 . 3 . . . 3 . 3 5 3 4 . . . Penetration Max 1 | . . . . . . . . . . . . . . 1 . . . Secondary Targets 6 | . . . . . . . . . . . . . . 6 . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . 1 . . . Shots Hit Robots 414 | 1 17 74 50 . 18 1 . . 48 . 33 34 2 104 7 14 11 Core Hits 175 | . 14 32 20 . 9 1 . . 13 . 12 18 1 44 4 6 1 Critical Kills 5 | . 1 3 1 . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . . . . . Critical Strikes 24 | . 1 3 3 . 1 . . . 1 . 1 . . 9 1 . 4 Burn 9 | . . . . . . . . . . . . . . 9 . . . Destroy 6 | . 1 3 2 . . . . . . . . . . . . . . Blast 3 | . . . . . 1 . . . 1 . 1 . . . . . . Sever 4 | . . . . . . . . . . . . . . . . . 4 Impale 2 | . . . 1 . . . . . . . . . . . 1 . . Melee Attacks 57 | . . . 8 . . . . . . . . . . 4 5 17 23 Impact . | . . . . . . . . . . . . . . . . . . Slashing 23 | . . . . . . . . . . . . . . . . . 23 Piercing 27 | . . . 8 . . . . . . . . . . 4 5 10 . Sneak Attacks 6 | . . . 1 . . . . . . . . . . . . 5 . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . . . . . . . . 5 Damage Inflicted 11515 | 19 587 1668 787 . 823 28 . . 1043 . 988 1872 82 2654 296 259 409 Guns 5777 | 19 121 760 594 . 338 28 . . 673 . 219 378 50 2458 92 47 . Cannons 2109 | . . 163 . . 204 . . . 370 . 513 704 32 123 . . . Explosions 2391 | . 450 745 . . 281 . . . . . 217 698 . . . . . Melee 1079 | . . . 193 . . . . . . . . . . 73 204 200 409 Ramming 82 | . 16 . . . . . . . . . . 54 . . . 12 . Kinetic 5332 | 19 121 869 594 . 542 28 . . 1043 . 732 891 . 493 . . . Thermal 2648 | . . 54 . . 281 . . . . . . 191 82 2040 . . . Explosive 2110 | . 450 745 . . . . . . . . 217 698 . . . . . Electromagnetic 187 | . . . . . . . . . . . . . . 48 92 47 . Impact . | . . . . . . . . . . . . . . . . . . Slashing 486 | . . . . . . . . . . . 39 38 . . . . 409 Piercing 670 | . . . 193 . . . . . . . . . . 73 204 200 . Highest Corruption 10 | . . . 2 2 1 1 1 1 1 1 . 4 . 2 . 10 8 Average Corruption 2 | . . . 2 2 1 1 1 1 1 1 . 2 . 1 . 5 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 43 | . . . 8 . 2 3 2 3 . 2 . 6 . . . 15 2 Message Errors 6 | . . . 1 . . 1 . . . . . 1 . . . 3 . Matter Fused 16 | . . . 3 . 2 . 2 1 . 1 . 3 . . . 2 2 Heat Flow Errors 7 | . . . 2 . . . . 1 . . . 1 . . . 3 . Energy Discharges 4 | . . . . . . 1 . 1 . . . . . . . 2 . Parts Rejected 2 | . . . . . . . . . . . . . . . . 2 . Data Loss (minor) 5 | . . . 2 . . 1 . . . . . . . . . 2 . Data Loss (major) 2 | . . . . . . . . . . 1 . . . . . 1 . Alerts 1 | . . . . . . . . . . . . 1 . . . . . Overload Shots 1 | . . . . . . . . . . . . 1 . . . . . Overflow Damage 339 | . . 13 36 . 76 . . . 5 . 30 118 17 . . 40 4 Projectiles 90 | . . . . . 27 . . . 5 . 10 31 17 . . . . Explosions 169 | . . 13 . . 49 . . . . . 20 87 . . . . . Melee 80 | . . . 36 . . . . . . . . . . . . 40 4 Knockbacks 19 | . . . . . 2 . . . 5 . 4 8 . . . . . Impact 2 | . . . . . . . . . . . . 2 . . . . . Kinetic 17 | . . . . . 2 . . . 5 . 4 6 . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 124 | . 29 90 . . . . . . . . . . . . . 5 . Shots 7 | . 2 5 . . . . . . . . . . . . . . . Rammed 3 | . . . . . . . . . . . . . . . . 3 . Targets Rammed 14 | . 3 . . . . . . . . . . 8 . . . 3 . Kicked 11 | . 3 . . . . . . . . . . 8 . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 404 | . 12 12 150 . 230 14 . 94 168 . 180 255 156 404 45 200 348 Average Temperature 101 | . 8 5 53 . 86 10 . 56 77 . 65 75 41 180 26 87 197 Received Heat Transfer 2599 | . 48 174 90 . 189 . . . 66 . 8 . 516 838 24 132 514 Effects 3 | . . . . . . . . . . . . . . 3 . . . Shutdowns 2 | . . . . . . . . . . . . . . 2 . . . Interference 1 | . . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . . . . . . . . 4 . . . Combat Hostiles 4 | . . . . . . . . . . . . . . 4 . . . Parts Melted 29 | . . 1 . . . . . . . . . . . 28 . . . Heat Transferred 5570 | . . 74 . . 200 . . . . . . 280 137 4879 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Fac Ext Res Arm Res Peak Influence 1100 | . 306 . 209 . 227 41 200 . . . . 752 793 1100 509 279 128 Initial 750 | . . . . . . 41 . . . . . 750 242 312 407 161 84 Average 257 | . 129 . 83 . 46 31 120 . . . . 562 373 601 436 173 94 Maximum Alert Level 4 | . 1 . 1 . 1 . 1 . . . . 3 3 4 2 1 . Low Security (%) 53 | 100 81 . 98 . 95 100 39 . . . . . 11 . . 63 100 Level 1 17 | . 18 . 1 . 4 . 60 . . . . 21 49 7 26 36 . Level 2 23 | . . . . . . . . . . . . 46 36 75 73 . . Level 3 5 | . . . . . . . . . . . . 32 1 14 . . . Level 4 . | . . . . . . . . . . . . . . 3 . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 24 | . 2 . . . 4 . 2 . . . . 4 3 4 1 2 2 Investigation 5 | . . . . . . . 1 . . . . 1 1 1 . 1 . Extermination 4 | . . . . . 1 . . . . . . 1 . . 1 1 . Reinforcement 11 | . 2 . . . 3 . 1 . . . . . 2 1 . . 2 Assault 2 | . . . . . . . . . . . . . . 2 . . . Garrison 2 | . . . . . . . . . . . . 2 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . 2 . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . 1 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Fac Ext Res Arm Res Distress Signals 11 | . 1 . . . . . . . . . 1 1 2 3 . 3 . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 204 | . 11 17 9 . 11 . 1 . 6 . 12 23 17 48 4 34 11 Peak Tracking Total 25 | . 3 6 4 . 4 . 2 . 3 . 4 9 10 8 1 25 7 Tactical Retreats 19 | . 1 . . . . . . . . . 1 4 4 2 . 4 3 Traps | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Fac Ext Res Arm Res Traps Triggered 9 | . . 1 . . 1 . . . . . . 1 1 . . 4 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . 1 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . 1 . . . . . Triggered 3 | . . . . . 2 . . . . . . 1 . . . . . Most Traps Carried 1 | . . . . . . . . . 1 1 1 1 . . . . . Machines | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Fac Ext Res Arm Res Machines Disabled 22 | . 1 1 1 . 8 . . . . . . 3 5 . . 3 . Max in Single Turn 8 | . 1 1 . . 8 . . . . . . . . . . 1 . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Fac Ext Res Arm Res Machines Accessed 40 | . 5 4 13 2 3 . 3 1 . . . 1 3 2 . 3 . Terminals 19 | . 5 . 6 . 3 . . . . . . . 1 1 . 3 . Fabricators 2 | . . . . . . . 2 . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . . . Recycling Units 8 | . . . 5 . . . . . . . . 1 1 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . Total Hacks 118 | . 16 8 50 8 7 . 8 1 . . . 2 6 6 . 6 . Successful 78 | . 9 8 41 8 1 . 1 1 . . . 1 3 2 . 3 . Failed 40 | . 7 . 9 . 6 . 7 . . . . 1 3 4 . 3 . Catastrophic 5 | . 1 . 3 . . . . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 50 | . 7 . 17 . 5 . 8 . . . . 2 3 4 . 4 . Terminals 54 | . 16 . 20 . 7 . . . . . . . 1 4 . 6 . Fabricators 6 | . . . . . . . 6 . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . 2 . . . . Recycling Units 17 | . . . 10 . . . . . . . . 2 3 2 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . . . . . . . . Terminal Hacks 53 | . 6 8 27 8 . . . 1 . . . . 1 1 . 1 . Record 30 | . . 5 20 4 . . . . . . . . . . . 1 . Robot Analysis 5 | . 1 . . 4 . . . . . . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . Open Door 3 | . . 1 . . . . . 1 . . . . 1 . . . . Terminal Index 2 | . 1 . 1 . . . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . Locate Traps 2 | . 2 . . . . . . . . . . . . . . . . Maintenance Status 2 | . 1 . 1 . . . . . . . . . . . . . . Patrol Status 1 | . . . 1 . . . . . . . . . . . . . . Recall Assault 1 | . . . . . . . . . . . . . . 1 . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . . . . . . . Release Object 1 | . . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . 1 . . . . Scan Component 1 | . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks 5 | . . . 5 . . . . . . . . . . . . . . Report Inventory 5 | . . . 5 . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 18 | . 3 . 8 . 1 . 1 . . . . 1 1 1 . 2 . Terminals 11 | . 3 . 4 . 1 . . . . . . . . 1 . 2 . Botnet 11 | . 3 . 4 . 1 . . . . . . . . 1 . 2 . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . 1 1 . . . . Recycling Units 4 | . . . 4 . . . . . . . . . . . . . . Tunnel 4 | . . . 4 . . . . . . . . . . . . . . Scrapoids 2 | . . . . . . . . . . . . 1 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . Jam 1 | . . . . . . . 1 . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 5 . 7 . 3 . 3 . . . . . 2 2 . 3 . Full Trace Events 1 | . . . . . . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Fac Ext Res Arm Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . 1 . parse_system 1 | . . . . . . . . . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 22 | . . . 7 . . . . . . . . . . 11 . 4 . Allies Hacked 1 | . . . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Fac Ext Res Arm Res Total Allies 34 | . . . 7 . . . . . . . . 5 5 13 . 4 . Largest Group 9 | . . . 7 7 7 . . . . . . 5 5 9 . 4 . Highest-Rated Group 331 | . . . 114 114 114 . . . . . . 238 235 331 . 168 . Highest-Rated Ally 51 | . . . 34 34 34 . . . . . . 50 47 51 . 42 . Total Orders 17 | . . . 12 . 3 . . . . . . 1 1 . . . . STAY 8 | . . . 8 . . . . . . . . . . . . . . ROAM 1 | . . . . . 1 . . . . . . . . . . . . FOLLOW 1 | . . . 1 . . . . . . . . . . . . . . GUARD 3 | . . . 1 . 1 . . . . . . . 1 . . . . AID 4 | . . . 2 . 1 . . . . . . 1 . . . . . Ally Attacks 197 | . . . 4 . 7 . . . . . . 21 73 86 . 6 . Total Damage 5853 | . . . 230 . 435 . . . . . . 1323 1542 2163 . 160 . Kills 41 | . . . 2 . 5 . . . . . . 5 14 14 . 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Fac Ext Res Arm Res Robot Analysis Total 5 | . 1 . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 2 . 2 . . . 1 1 1 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Fac Ext Res Arm Res Turns Passed 15451 | 55 755 2028 823 2557 1131 522 297 326 850 1292 1033 931 591 871 544 513 332 Spaces Moved 10328 | 36 275 1284 598 1965 572 266 244 269 648 1045 653 562 449 484 294 298 386 Core 17 | 6 . . . . . . . . . . . 1 . 2 . 8 . Treads . | . . . . . . . . . . . . . . . . . . Legs 6403 | 30 275 581 . 381 572 266 244 269 648 1045 653 421 449 482 24 63 . Wheels 3025 | . . 703 598 1584 . . . . . . . 140 . . . . . Hover 883 | . . . . . . . . . . . . . . . 270 227 386 Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 110 100 100 185 117 117 117 117 117 123 110 90 112 112 56 62 Average Speed 130 | 111 124 139 102 128 185 184 117 117 117 120 132 141 115 120 162 150 68 Slowest Speed 350 | 120 190 190 120 270 185 195 117 117 117 193 193 350 180 190 196 206 70 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 4 50 75 93 96 16 95 9 47 77 86 85 15 12 49 8 26 15 Regions Visited 17 Branch Regions 9 Pre-discovered Areas 7 | . . . 4 . . . . 1 . 1 1 . . . . . . Known Exits Taken 10 | . . . . . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . Scrap Searched 19 | . . 4 . 8 . . . 3 2 2 . . . . . . . Spaces Dug 25 | . . 2 . . 2 . . . 2 . 10 . 1 . . . 8 Terrain Destroyed 199 | . 26 54 2 . 29 . . . 9 . 37 28 1 5 . . 8 Melee 8 | . . . . . . . . . . . . . . . . . 8 Projectile 66 | . . 9 2 . 5 . . . 9 . 20 15 1 5 . . . AOE 125 | . 26 45 . . 24 . . . . . 17 13 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Fac Ext Res Arm Res Total 11788 | 46 657 1412 742 2006 622 294 256 282 694 1075 765 653 509 665 344 342 424 Wait 647 | . 351 12 62 19 14 . 3 . 4 1 71 22 15 40 27 5 1 Move 10312 | 35 274 1283 597 1964 572 265 243 268 647 1044 652 561 448 483 293 297 386 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 74 | 4 6 8 4 6 7 2 2 3 5 4 1 5 8 1 1 4 3 Fast Attach 117 | 6 1 11 10 5 2 5 1 1 . 10 . 7 21 10 10 8 9 Attach 43 | . . 4 2 . 5 . . 3 5 2 1 2 6 3 5 2 3 Detach 12 | . . . 4 1 . . . 1 . 1 . . 2 1 1 1 . Swap 63 | . 4 4 4 1 5 7 3 1 4 1 10 3 . 16 . . . Drop 107 | . 2 18 6 10 4 8 4 5 4 12 . 9 6 10 1 4 4 Fire 285 | 1 16 71 45 . 13 1 . . 25 . 30 30 3 48 1 1 . Melee 52 | . . . 8 . . . . . . . . . . 4 5 17 18 Ram 3 | . . . . . . . . . . . . . . . . 3 . Kick 11 | . 3 . . . . . . . . . . 8 . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . 5 . . . . . Rewire 55 | . . . . . . 6 . . . . . . . 49 . . . Trap 1 | . . . . . . . . . . . . 1 . . . . . Miscellaneous 1 | . . 1 . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -4/Extension -3/Research (discovered 2 exits: *Arm / Qua) -3/Armory -2/Research (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Discovered new exit (range 16) 325 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 16) 805 | -10/Materials | Discovered new exit (range 6) 811 | -10/Materials | Entered Subcaves 825 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 830 | -10/Subcaves | Ambushed by Subdweller buried in earth 944 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1005 | -10/Subcaves | Lost 3 parts (1n1u1w) 1073 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1437 | -10/Subcaves | Released subatomizers from SUBCON Basin 1484 | -10/Subcaves | Learned Materials emergency access door positions 1521 | -10/Subcaves | Discovered new exit (range 16) 1581 | -10/Subcaves | Discovered new exit (range 15) 1883 | -10/Subcaves | Visited 4L-MR0's lab 1890 | -10/Subcaves | Learned location of 1 exit from Materials 1905 | -10/Subcaves | Found Cargo Legs 2160 | -10/Subcaves | Visited Clippyterm 2163 | -10/Subcaves | Learned Factory stockpile data 2306 | -10/Subcaves | Build established: Scavenger-Mutant 2309 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 2378 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 2488 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2492 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2831 | -10/Subcaves | Discovered new exit (range 8) 2832 | -10/Subcaves | Core integrity fell below 50% 2839 | -10/Subcaves | Entered Recycling 3227 | -8/Recycling | Discovered new exit (range 10) 3530 | -8/Recycling | Build established: Commander-Mutant 3544 | -8/Recycling | Scanned before Scraplab entrance 3558 | -8/Recycling | Entered Scraplab 3574 | -8/Recycling | Discovered new exit (range 3) 3662 | -8/Recycling | Entered Scraptown 3662 | -8/Scraptown | Accompanied by 7 allies 3664 | -8/Scraptown | System corruption cleaned by C-Scrubber 3988 | -8/Scraptown | Discovered new exit (range 6) 4014 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 4017 | -8/Scraptown | Learned 12 Research zone layouts 4018 | -8/Scraptown | Learned Factory trap positions 4053 | -8/Scraptown | Visited Bundlers 4107 | -8/Scraptown | Visited Comm Corps 4189 | -8/Scraptown | Visited CR-KLE's Repair Center 4197 | -8/Scraptown | Visited Shadow of the Wyrm 4228 | -8/Scraptown | Visited TADAMA 4247 | -8/Scraptown | Visited IN-MT5's Study 4270 | -8/Scraptown | Visited Spacefarers 4578 | -8/Scraptown | Visited UFD Registry 4578 | -8/Scraptown | Registered with UFD as "Pyroripper" 4604 | -8/Scraptown | Visited Observation Area 4662 | -8/Scraptown | Visited Scrapoid Research Area 4698 | -8/Scraptown | Delivered Scrap Shield to a Scientist 4828 | -8/Scraptown | Visited Junk Repository 4856 | -8/Scraptown | Visited Analyses Database 4918 | -8/Scraptown | Visited DA-N13 Charitable Foundation 4923 | -8/Scraptown | Found DCF Scrap (27 items) 4936 | -8/Scraptown | Visited Scrapoid Pod Storage 4968 | -8/Scraptown | Discovered new exit (range 4) 5043 | -8/Scraptown | Visited Junk Repository 5069 | -8/Scraptown | Visited Abandonware Association 5088 | -8/Scraptown | Learned abandonware demo "REPAIR.EXE" 5088 | -8/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 5112 | -8/Scraptown | Visited Science Testing Area 5230 | -8/Scraptown | Found Scrap Suit 5978 | -8/Scraptown | CR-KLE repaired 7 parts 6219 | -8/Scraptown | Entered Factory 6219 | -6/Factory | Accompanied by 7 allies 6219 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x5, Weapon x1 6220 | -6/Factory | Loaded intel: 118 trap records 6484 | -6/Factory | Discovered new exit (range 7) 6811 | -6/Factory | Build established: Commander-Skirmisher 7143 | -6/Factory | Cargo convoy interrupted 7168 | -6/Factory | Build established: Skirmisher 7350 | -6/Factory | Sucked down chute 7350 | -6/Factory | Entered Waste 7350 | -6/Waste | The area was eerily silent 7468 | -6/Waste | Build established: Gunner 7747 | -6/Waste | Found Prototype Launcher 7747 | -6/Waste | Identified Scatter Rocket Array 7805 | -6/Waste | Discovered new exit (range 13) 7844 | -6/Waste | Identified exit to Factory 7872 | -6/Waste | Entered Factory 8144 | -6/Factory | Discovered new exit (range 4) 8145 | -6/Factory | Build established: Scavenger-Skirmisher 8147 | -6/Factory | Identified exit to Lower Caves 8169 | -6/Factory | Entered Lower Caves 8171 | -6/Lower Caves | UFD Scientist delivered a prototype 8173 | -6/Lower Caves | Found Prototype Protection 8173 | -6/Lower Caves | Identified Enh. Scrap Shield 8239 | -6/Lower Caves | Learned location of Zion (-6) 8369 | -6/Lower Caves | Encountered a Warlord checkpoint 8478 | -6/Lower Caves | Discovered new exit (range 9) 8486 | -6/Lower Caves | Identified exit to Lower Caves 8495 | -6/Lower Caves | Entered another Lower Caves area 8631 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8911 | -6/Lower Caves | Learned 4 Factory zone layouts 9026 | -6/Lower Caves | Discovered new exit (range 5) 9030 | -6/Lower Caves | Identified exit to Zion 9345 | -6/Lower Caves | Entered Zion 9354 | -6/Zion | Given A8's code to call for help 9419 | -6/Zion | Found Prototype Special Weapon 9438 | -6/Zion | Discovered new exit (range 9) 9486 | -6/Zion | System corruption cleaned by Quarantine Array 9667 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 9756 | -6/Zion | Found Prototype Processor 9756 | -6/Zion | Identified Exp. Target Analyzer 9831 | -6/Zion | Turned away by Imprinter 9986 | -6/Zion | Learned location of 1 exit from Factory 9992 | -6/Zion | Learned location of Warlord (-5) 10041 | -6/Zion | Found Prototype Device 10041 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 10067 | -6/Zion | Build established: Gunner 10224 | -6/Zion | Found Prototype Launcher 10224 | -6/Zion | Identified Rocket Array 10391 | -6/Zion | Found Prototype Processor 10391 | -6/Zion | Identified Exp. Core Analyzer 10394 | -6/Zion | Found Prototype Processor 10394 | -6/Zion | Identified Exp. Targeting Computer 10400 | -6/Zion | Found Prototype Processor 10400 | -6/Zion | Identified Exp. Signal Interpreter 10404 | -6/Zion | Found Prototype Processor 10404 | -6/Zion | Identified Spectral Analyzer 10636 | -6/Zion | Identified exit to Proximity Caves 10637 | -6/Zion | Entered Proximity Caves 10639 | -5/Proximity Caves | Spotter reported a threat 10640 | -5/Proximity Caves | Spotter reported a threat 10687 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10792 | -5/Proximity Caves | Spotter reported a threat 10887 | -5/Proximity Caves | Spotter reported a threat 11021 | -5/Proximity Caves | Spotter reported a threat 11155 | -5/Proximity Caves | Identified RU-N14's Throwing Claymores 11399 | -5/Proximity Caves | Discovered new exit (range 17) 11487 | -5/Proximity Caves | Build established: Scavenger-Skirmisher 11487 | -5/Proximity Caves | Identified exit to Factory 11670 | -5/Proximity Caves | Entered Factory 11670 | -5/Factory | Evolved 2 slots: Utility x2 11671 | -5/Factory | Identified exit to Factory 11761 | -5/Factory | Discovered exit to Factory (range 9) 11970 | -5/Factory | Search patrols dispatched 12056 | -5/Factory | Build established: Hacker-Skirmisher 12270 | -5/Factory | Search patrols dispatched 12371 | -5/Factory | Build established: Hacker-Gunner 12430 | -5/Factory | Scrapoids reinforcements arrived? 12436 | -5/Factory | Garrison activated, responded to threat 12479 | -5/Factory | Lost 4 allies 12556 | -5/Factory | Lost 3 parts (2n1w) 12601 | -5/Factory | Entered another Factory area 12601 | -4/Factory | Evolved 2 slots: Utility x2 12604 | -4/Factory | Attached Cargo Legs, gained temporary slots: Utility x2 12630 | -4/Factory | Lost 7 parts (1p2n3u1w) 12809 | -4/Factory | Build established: Hacker-Mutant 12825 | -4/Factory | Lost 3 parts (2u1w) 12957 | -4/Factory | Lost 8 parts (2p2n4u) 12963 | -4/Factory | Scrapoid reinforcements arrived 12986 | -4/Factory | Found Scrap Suit 13187 | -4/Factory | Discovered new exit (range 6) 13191 | -4/Factory | Identified exit to Extension 13192 | -4/Factory | Entered Extension 13192 | -4/Extension | Accompanied by 1 ally 13442 | -4/Extension | First assault squad dispatched 13722 | -4/Extension | Spotted B-86 Titan 13797 | -4/Extension | Energy Cycler disabled 13798 | -4/Extension | Rescued a captive Derelict 13798 | -4/Extension | Rescued a captive Derelict 13798 | -4/Extension | Rescued a captive Derelict 13799 | -4/Extension | Rescued a captive Derelict 13799 | -4/Extension | Rescued a captive Derelict 13802 | -4/Extension | Rescued a captive Derelict 13802 | -4/Extension | Rescued a captive Derelict 13989 | -4/Extension | Lost 4 allies 13998 | -4/Extension | Discovered new exit (range 19) 13998 | -4/Extension | Spotted B-86 Titan 14018 | -4/Extension | Found Hvy. Reflective Plating 14026 | -4/Extension | Allies destroyed B-86 Titan 14051 | -4/Extension | Core integrity fell below 50% 14061 | -4/Extension | Identified exit to Research 14063 | -4/Extension | Entered Research 14063 | -3/Research | Evolved 2 slots: Power x1, Utility x1 14064 | -3/Research | Identified exit to Quarantine 14070 | -3/Research | Lost 5 allies 14092 | -3/Research | Lost 14 parts (1p4n6u3w) 14161 | -3/Research | Discovered new exit (range 21) 14305 | -3/Research | Build established: Scavenger-Mutant 14523 | -3/Research | Identified exit to Armory 14607 | -3/Research | Entered Armory 14947 | -3/Armory | Spotted B-86 Titan 15038 | -3/Armory | Lost 8 parts (1p2n3u2w) 15064 | -3/Armory | Lost 3 allies 15067 | -3/Armory | System corruption reached 10% 15109 | -3/Armory | Core integrity fell below 50% 15112 | -3/Armory | Discovered new exit (range 5) 15117 | -3/Armory | Identified exit to Research 15120 | -3/Armory | Entered Research 15120 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 15136 | -2/Research | Lost 6 parts (4n1u1w) 15209 | -2/Research | Spotted B-90 Cyclops 15341 | -2/Research | Build established: Mutant 15375 | -2/Research | Core integrity fell below 50% 15403 | -2/Research | Lost 4 parts (2p1n1w) 15418 | -2/Research | Spotted B-90 Cyclops 15429 | -2/Research | Discovered new exit (range 20) 15434 | -2/Research | Core integrity fell below 20% 15452 | -2/Research | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 15380_ Slug penetrates Wall. 15381_ U-05 Engineer lays Concrete. 15383_ K-01 Serf cleans the Catalytron. 15384_ U-05 Engineer lays Concrete. 15388_ System corrupted: Matter fused (-6). 15416_ K-01 Serf cleans the Graviton Restrictor. 15425_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R004. 15427_ Imp. Gyrokinetic Inverter destroyed. 15427_ Critical hit (Meltdown: +370). 15428_ System corrupted: Matter fused (-8). 15428_ Dropped Lgt. Particle Reactor. 15428_ Power Sword destroyed. 15429_ EXIT=FOUND 15432_ B-90 Cyclops activates siege mode. 15433_ Authchip [Propulsion] destroyed. 15435_ Slug penetrates Wall. 15440_ Penetrated by Slug. 15447_ Slug penetrates Wall. 15452_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????????????+ "#### | | ????????????????????????????????????# !/ " | | ????????????????????????????????????# ! # | | ????????????????????????????????????# + | | ????????????????????????????????????# *# | | ????????????????????????????????????# # | | ???????????????????????????????????## ##### | | ??????????????????????????????##+### ##### | | ????????????????????## ###### | | ???????????????? < | | ?????????????????????# ### | | ?????????????????########??# #######"+##### | | ?????????????????# #??# #??# + | | ?????????????????# #??# #??# #####^ | | ?????????????????# #### #### =#???? | | ?????????????????# + / ! #???? | | ?????????????????# #h####### #????? | | ?????????????????# # #?????# * #????? | | ?????????????????######## #?????# #?????? | | ????????????????????????# #?????# #?????? | | ????????????????????????# ##????###########??????? | | ????????????????????????# +?????????????????????? | | ????????????????????????# ##?????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#@#??????????????????????? | | ????????????????????????# #??????????????????????? | | ???????????????????????? ??????????????????????? | | ????????????????????????###??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????H?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 35 Energy Capacity 750 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 18 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 1200 Resistance: TH 25 Utility Shielding 33 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 20 Target Analysis 10 Matter Filtering 30 Energy Filtering 30 Kinecelleration 30 Offensive Hacking 11 Defensive Hacking 14 Authchip Count 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DroneFireFlakker Manual? 0 Play Time 04:07:32 Cumulative 120.8 hours Start 2024.08.23 @ 10:36:12 End 2024.08.23 @ 16:18:00 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 11 Adventurer 43 Explorer 0 Win Type - Total 3 Types 2/0/0/0/0/0/0/1/0 Lore% 49 Gallery% 60 Achievement% 53 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b747ca9c-8999-4a7a-b8a4-b0efe964b00f