Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.18 @ 10:40:49

Player: LegoMDS

Result: Destroyed by as-05922 with Assembled Heavy Rifle

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (21)      105
Value Destroyed (518)      518
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1023

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     8/300
Energy                     99/100
System Corruption          8%
Temperature                Cool (0)
Movement                   Walking (120)
Location                   -10/Mines

 Parts 
-------
>          --- POWER (1) --------
               (None)
>          --- PROPULSION (2) ---
           Aluminum Leg
           Aluminum Leg
>          --- UTILITY (2) ------
    Medium Storage Unit
           Core Shielding
>          --- WEAPON (2) -------
     Heavy Assault Rifle
           Maul
>          --- INVENTORY (10) ---
  Improved Heat Sink
     Large Matter Pod (0)
           ECM Suite
  Improved Light Cannon

 Peak State 
------------
>          --- POWER ------------
     Light Nuclear Core
>          --- PROPULSION -------
           Aluminum Leg
           Aluminum Leg
>          --- UTILITY ----------
    Medium Storage Unit
           Core Shielding
>          --- WEAPON -----------
  Improved Light Cannon
  Improved Light Cannon
>          --- INVENTORY --------
           Aluminum Leg
           Aluminum Leg
  Improved Heat Sink
     Large Matter Pod
           ECM Suite
     Heavy Assault Rifle
           Rocket Launcher
           Maul
[Rating: 12]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
  Power Core               Light Nuclear Core
Propulsion                 Aluminum Leg
  Leg                      Aluminum Leg
Utility                    Medium Storage Unit
  Storage                  Medium Storage Unit
  Protection               Hardened Light Armor Plating
Weapon                     Heavy Assault Rifle
  Ballistic Gun            Heavy Assault Rifle
  Ballistic Cannon         Improved Light Cannon
  Launcher                 Rocket Launcher
  Special Weapon           Welding Torch
  Impact Weapon            Maul

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             35   | 5   19  11  
  Power                    4    | 1   2   1   
    Engine                 3    | 1   2   .   
    Core                   1    | .   .   1   
    Reactor                .    | .   .   .   
  Propulsion               10   | 2   5   3   
    Treads                 .    | .   .   .   
    Leg                    10   | 2   5   3   
    Wheel                  .    | .   .   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  6    | 1   4   1   
    Device                 .    | .   .   .   
    Storage                2    | 1   1   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             4    | .   3   1   
    Artifact               .    | .   .   .   
  Weapon                   15   | 1   8   6   
    Energy Gun             .    | .   .   .   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          9    | 1   7   1   
    Ballistic Cannon       2    | .   .   2   
    Launcher               2    | .   .   2   
    Special Weapon         1    | .   1   .   
    Impact Weapon          1    | .   .   1   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 7    | .   .   7   
  Power                    2    | .   .   2   
  Propulsion               2    | .   .   2   
  Utility                  1    | .   .   1   
  Weapon                   2    | .   .   2   
  Highest Loss Streak      7    | .   .   7   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     98   | .   97  98  
  Engine                   13   | .   14  12  
  Leg                      27   | .   27  27  
  Storage                  14   | .   14  14  
  Protection               13   | .   12  13  
  Ballistic Gun            25   | .   27  21  
  Ballistic Cannon         1    | .   .   4   
Peak Build Rating          12   | 5   11  12  
  Average Rating           9    | 3   9   10  
  On Entrance              5    | .   5   11  
Naked Turns                .    | .   .   .   
Heaviest Build             28   | 12  26  28  
  Greatest Support         20   | 20  20  20  
  Greatest Overweight (x)  2    | .   2   1   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 10   | 8   10  10  
  Average Capacity         9    | 5   9   10  
  Most Carried             10   | 4   10  10  
  Average Carried          8    | 2   8   8   
  Final Capacity           10   | 8   10  10  
  Final Carried            9    | 3   9   4   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Min 
Matter Collected           696  | 216 262 218 
  Remotely                 .    | .   .   .   
Salvage Created            616  | .   350 266 
  Parts                    41   | .   27  14  
Haulers Intercepted        1    | .   1   .   
Recyclers Shooed           1    | .   1   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Combat Hostiles Destroyed  30   | .   10  20  
  Guns                     18   | .   10  8   
  Cannons                  8    | .   .   8   
  AOE                      4    | .   .   4   
Classes Destroyed          6    | .   4   2   
  Hauler                   1    | .   1   .   
  Watcher                  2    | .   2   .   
  Swarmer                  9    | .   6   3   
  Grunt                    8    | .   4   4   
  Demolisher               1    | .   .   1   
  Assembled                12   | .   .   12  
Best Kill Streak           12   | .   6   12  
  Combat Bots Only         12   | .   6   12  
Max Kills in Single Turn   4    | .   2   4   
  Gunslinging              1    | .   1   .   
  Exploded                 3    | .   .   3   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Yrd  Mat  Min  
Hostile Shots Fired        147  | .    61   86   
  Missed                   37   | .    18   19   
Damage Taken               1435 | .    283  1152 
  Core                     257  | .    33   224  
  Absorbed by Shields      .    | .    .    .    
  Redirected to Shielding  37   | .    .    37   
  Ignored by Resistances   367  | .    93   274  
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              79   | 1    32   46   
  Largest                  2    | 1    2    2    
  Hottest                  78   | 20   46   78   
Shots Fired                133  | 1    62   70   
  Gun                      102  | 1    62   39   
  Cannon                   26   | .    .    26   
  Launcher                 5    | .    .    5    
  Special                  .    | .    .    .    
  Kinetic                  128  | 1    62   65   
  Thermal                  .    | .    .    .    
  Explosive                5    | .    .    5    
  Electromagnetic          .    | .    .    .    
  Robot Hit Streak         14   | .    10   14   
  Robot Miss Streak        4    | .    4    2    
  Penetration Max          .    | .    .    .    
  Secondary Targets        3    | .    3    .    
    Max Gunslinging Chain  1    | .    1    .    
Shots Hit Robots           91   | .    35   56   
  Core Hits                52   | .    17   35   
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         1    | .    .    1    
    Blast                  1    | .    .    1    
Melee Attacks              1    | .    .    1    
  Impact                   1    | .    .    1    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           1801 | .    506  1295 
  Guns                     1036 | .    506  530  
  Cannons                  422  | .    .    422  
  Explosions               280  | .    .    280  
  Melee                    63   | .    .    63   
  Ramming                  .    | .    .    .    
  Kinetic                  1458 | .    506  952  
  Thermal                  .    | .    .    .    
  Explosive                280  | .    .    280  
  Electromagnetic          .    | .    .    .    
  Impact                   63   | .    .    63   
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         8    | .    .    8    
  Average Corruption       7    | .    .    7    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
  Effects                  1    | .    .    1    
    Matter Fused           1    | .    .    1    
Overload Shots             .    | .    .    .    
Overflow Damage            83   | .    .    83   
  Projectiles              32   | .    .    32   
  Explosions               28   | .    .    28   
  Melee                    23   | .    .    23   
Knockbacks                 10   | .    .    10   
  Impact                   .    | .    .    .    
  Kinetic                  7    | .    .    7    
  Secondary                3    | .    .    3    
Self-Inflicted Damage      38   | .    .    38   
  Shots                    1    | .    .    1    
  Rammed                   .    | .    .    .    
Targets Rammed             .    | .    .    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        160  | .    15   160  
  Average Temperature      46   | .    7    56   
  Received Heat Transfer   377  | .    60   317  
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       2    | .    .    2    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             .    | .    .    .    
  Heat Transferred         .    | .    .    .    
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Peak Influence             186  | .   186 169 
  Initial                  .    | .   .   .   
  Average                  60   | .   66  54  
Maximum Alert Level        .    | .   .   .   
  Low Security (%)         100  | 100 100 100 
  Level 1                  .    | .   .   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          1    | .   1   .   
  Investigation            1    | .   1   .   
  Extermination            .    | .   .   .   
  Reinforcement            .    | .   .   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Distress Signals           1    | .   1   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              43   | .   16  27  
  Peak Tracking Total      12   | .   6   12  
  Tactical Retreats        3    | .   .   3   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Traps Triggered            6    | .   6   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Min 
Machines Disabled          3    | .   2   1   
  Max in Single Turn       1    | .   1   1   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Machines Accessed          3    | .   3   .   
  Terminals                3    | .   3   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                8    | .   8   .   
  Successful               3    | .   3   .   
  Failed                   5    | .   5   .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   1    | .   1   .   
  Terminals                8    | .   8   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             3    | .   3   .   
  Record                   2    | .   2   .   
  Recall Investigation     1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         2    | .   2   .   
  Full Trace Events        2    | .   2   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Min 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Min 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    1    | .   .   1   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Min  
Turns Passed               2212 | 63   1447 702  
Spaces Moved               1044 | 43   709  292  
  Core                     4    | 4    .    .    
  Treads                   .    | .    .    .    
  Legs                     1040 | 39   709  292  
  Wheels                   .    | .    .    .    
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   120  120  
  Average Speed            181  | 113  182  188  
  Slowest Speed            260  | 120  260  190  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       1    | .    .    1    
Exploration Rate (%)       53   | 4    98   59   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .    .    .    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             .    | .    .    .    
Spaces Dug                 .    | .    .    .    
Terrain Destroyed          49   | .    .    49   
  Melee                    .    | .    .    .    
  Projectile               .    | .    .    .    
  AOE                      49   | .    .    49   
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Total                      1227 | 56  797 374 
  Wait                     30   | .   12  18  
  Move                     1042 | 42  708 292 
  Hop                      .    | .   .   .   
  Pick Up                  29   | 8   18  3   
  Fast Attach              8    | .   8   .   
  Attach                   17   | 5   5   7   
  Detach                   .    | .   .   .   
  Swap                     10   | .   6   4   
  Drop                     11   | .   8   3   
  Fire                     79   | 1   32  46  
  Melee                    1    | .   .   1   
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: [*Mat x3] / [*Min])
-10/Mines (discovered 2 exits: [*Mat x2])

 History 
---------
 Turn | Location      | Event
    4 | -11/Scrapyard | Discovered new exit (range 15)
   64 | -11/Scrapyard | Entered Materials
  300 | -10/Materials | Build established: Mutant
  310 | -10/Materials | Discovered new exit (range 6)
  599 | -10/Materials | Discovered new exit (range 16)
 1150 | -10/Materials | Discovered new exit (range 5)
 1446 | -10/Materials | Discovered new exit (range 16)
 1511 | -10/Materials | Entered Mines
 1581 | -10/Mines     | Discovered new exit (range 6)
 1876 | -10/Mines     | Learned location of 1 exit from Materials
 2042 | -10/Mines     | Discovered new exit (range 9)
 2085 | -10/Mines     | Received a Rocket Launcher from a helpful Derelict
 2108 | -10/Mines     | Assembled infested the area
 2113 | -10/Mines     | Assisted by a Guerilla fighting off Assembled
 2154 | -10/Mines     | Crushed by falling debris
 2154 | -10/Mines     | Core integrity fell below 50%
 2180 | -10/Mines     | Core integrity fell below 20%
 2204 | -10/Mines     | Lost 7 parts (2p2n1u2w)
 2211 | -10/Mines     | Destroyed 12 combat bots
 2213 | -10/Mines     | Destroyed by as-05922 with Assembled Heavy Rifle

 Last Messages 
---------------
U-05 Engineer lays Concrete. <x2>
as-04910 destroyed.
U-05 Engineer builds a Wall.
U-05 Engineer lays Concrete. <x2>
as-45387 destroyed.
U-05 Engineer lays Concrete. <x2>
The unstable cave ceiling collapses.
U-05 Engineer lays Concrete. <x2>
Acquired 10 matter.
U-05 Engineer lays Concrete.
Acquired 5 matter.
U-05 Engineer lays Concrete. <x3>
U-05 Engineer builds a Wall.
U-05 Engineer lays Concrete. <x2>
U-05 Engineer builds a Wall.
Acquired 4 matter.
as-51303 destroyed.
U-05 Engineer lays Concrete.
as-23591 sneak attacks.
U-05 Engineer destroyed.

 Map 
-----
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          14
Energy Capacity            250
Matter Stores              298
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Armor Coverage             150
Resistance: KI             20
Resistance: TH             20
Resistance: EX             20
Resistance: EM             20
Resistance: I              20
Resistance: S              20
Resistance: P              20
Core Shielding             20
Evasion (%)                55
Offensive Hacking          10

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              GhostArmageddonPrototype
  Manual?         0
Play Time         00:13:24
  Cumulative      26.5 hours
  Start           2024.08.18 @ 10:27:48
  End             2024.08.18 @ 10:40:49
Sessions          1
Manual Loads      0
Difficulty        Adventurer
Special Mode      None
Game No.          32
  Rogue           13
  Adventurer      19
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             26
Gallery%          33
Achievement%      30
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 07ab3e12-281d-4a84-baf8-33f528b08095