Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.02 @ 21:12:48 Player: TheSlyFawkes Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (28) 140 Value Destroyed (475) 475 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (392) 392 TOTAL SCORE: 6667 Bonus ------- High Alert Combat Kills 4 Follower Combat Kills 88 Met Data Miner 300 Cogmind --------- Core Integrity 0/1150 Matter 190/300 Energy 97/100 System Corruption 23% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Advanced Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Improved Antigrav System Improved Linear Gravjet Advanced Transmission Jammer Heavy Plasma Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core Micro Fission Core Micro Fission Core > --- PROPULSION ------- Cesium-ion Thruster Cooled VTOL Module Nuclear Pulse Array Impulse Thruster > --- UTILITY ---------- Cooling System Advanced Cooling System Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Transmission Jammer Improved ECM Suite Phase Shifter > --- WEAPON ----------- Advanced Datajack Improved Plasma Cutter > --- INVENTORY -------- Improved Heavy Treads Cesium-ion Thruster [Rating: 97] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Propulsion Cesium-ion Thruster Treads Improved Heavy Treads Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Cesium-ion Thruster Utility Visual Processing Unit Device Improved ECM Suite Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Matter Neutralizer Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Gauss Cannon Special Weapon Improved Plasma Cutter Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Fac Slots Evolved 12 | . . . 2 2 2 2 . . . . 2 2 Power 3 | . . . 1 . . . . . . . . 2 Propulsion 3 | . . . . 1 . 1 . . . . 1 . Utility 6 | . . . 1 1 2 1 . . . . 1 . Weapon . | . . . . . . . . . . . . . Parts Attached 81 | 6 24 1 6 1 . 12 3 . . 4 7 17 Power 19 | 1 4 1 1 . . 4 1 . . 3 2 2 Engine 15 | 1 4 1 1 . . 4 1 . . 2 1 . Core 4 | . . . . . . . . . . 1 1 2 Reactor . | . . . . . . . . . . . . . Propulsion 31 | 2 12 . 3 1 . 5 . . . . 3 5 Treads 2 | . . . . . . . . . . . . 2 Leg . | . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . Hover 8 | . 7 . . . . . . . . . . 1 Flight 19 | . 5 . 3 1 . 5 . . . . 3 2 Utility 18 | 1 3 . . . . 3 2 . . 1 2 6 Device 13 | . 1 . . . . 3 2 . . 1 2 4 Storage 1 | 1 . . . . . . . . . . . . Processor 3 | . 1 . . . . . . . . . . 2 Hackware 1 | . 1 . . . . . . . . . . . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 13 | 2 5 . 2 . . . . . . . . 4 Energy Gun 3 | 1 1 . 1 . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . 1 Ballistic Gun 5 | 1 4 . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . 1 Launcher . | . . . . . . . . . . . . . Special Weapon 2 | . . . 1 . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . 1 Unidentified Prototypes 3 | . . . 1 . . 1 . . . . 1 . Parts Lost 35 | . 4 1 9 1 2 1 1 . . . 1 15 Power 7 | . . . 3 1 . . . . . . . 3 Propulsion 14 | . 2 . 3 . 1 1 1 . . . 1 5 Utility 6 | . . . 1 . . . . . . . . 5 Weapon 8 | . 2 1 2 . 1 . . . . . . 2 Highest Loss Streak 15 | . 2 1 6 1 2 1 1 . . . 1 15 Average Slot Usage (%) 68 | . 95 98 69 48 33 39 51 53 53 58 61 66 Engine 9 | . 14 14 18 9 . 6 11 13 13 8 3 . Core 3 | . . . . . . . . . . 4 7 16 Hover 4 | . 19 . . . . . . . . . . . Flight 17 | . 7 28 21 21 21 19 22 20 20 20 23 15 Device 10 | . 3 14 8 . . 5 10 13 13 18 20 20 Storage 2 | . 10 . . . . . . . . . . . Processor 8 | . 10 14 11 9 7 6 6 6 6 6 5 8 Energy Gun 2 | . 9 . 1 9 4 . . . . . . . Ballistic Gun 6 | . 18 26 . . . . . . . . . . Special Weapon 1 | . . . 7 . . . . . . . . 3 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 31 | 12 12 6 8 2 1 21 21 16 16 16 20 31 Greatest Support 75 | 32 32 8 8 10 10 23 23 17 17 17 37 75 Greatest Overweight (x) 2 | . 2 . . . . . 1 . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 6 | 6 6 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 5 4 4 4 4 4 4 4 4 4 4 4 Most Carried 6 | 4 6 4 3 2 2 4 4 2 2 3 4 4 Average Carried 2 | 2 4 3 2 1 1 2 2 2 2 1 1 2 Final Capacity 6 | 6 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | 2 4 4 1 1 2 2 2 2 2 1 2 4 Class Distribution -------------------- 35% | Mutant 28% | Scavenger-Mutant 24% | Infiltrator-Sprinter 6% | Generator-Scout Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Infiltrator-Sprinter | -6/Lower Caves Infiltrator-Sprinter | -6/Lower Caves Infiltrator-Sprinter | -6/Data Miner Infiltrator-Sprinter | -5/Proximity Caves Infiltrator-Sprinter | -5/Factory Generator-Scout | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 ----------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Fac Matter Collected 974 | 258 436 31 14 . . . 140 . . 45 . 50 Remotely . | . . . . . . . . . . . . . Salvage Created 696 | . 577 33 36 . . . . . . . . 50 Parts 63 | . 52 1 6 . . . . . . . . 4 Haulers Intercepted 1 | . 1 . . . . . . . . . . . Recyclers Shooed 2 | . 1 . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . 4 . . 3 . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Fac Combat Hostiles Destroyed 20 | . 16 1 3 . . . . . . . . . Guns 20 | . 16 1 3 . . . . . . . . . Classes Destroyed 8 | . 7 1 . . . . . . . . . . Worker 2 | . 1 1 . . . . . . . . . . Builder 1 | . 1 . . . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . Watcher 4 | . 3 . . . . . . . . . . 1 Swarmer 12 | . 9 . 3 . . . . . . . . . Grunt 7 | . 7 . . . . . . . . . . . Assembled 1 | . . 1 . . . . . . . . . . Best Kill Streak 4 | . 4 1 3 . . . . . . . . 1 Combat Bots Only 3 | . 3 1 3 . . . . . . . . . Max Kills in Single Turn 2 | . 2 1 1 . . . . . . . . 1 Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Fac Damage Taken 5225 | . 723 218 571 56 114 181 79 166 . 14 114 2989 Core 2005 | . 113 68 251 35 87 82 65 101 . . 53 1150 Absorbed by Shields 5 | . . . . . . . . . . . . 5 Core Remaining (%) 72 | 100 . 27 37 93 87 . . . . 70 94 . Volleys Fired 160 | . 95 11 39 . . . . . . . . 15 Largest 2 | . 2 2 2 . . . . . . . . 1 Hottest 105 | . 60 40 100 . . . . . . . . 105 Shots Fired 252 | . 179 13 45 . . . . . . . . 15 Gun 205 | . 179 13 13 . . . . . . . . . Cannon 7 | . . . . . . . . . . . . 7 Launcher . | . . . . . . . . . . . . . Special 40 | . . . 32 . . . . . . . . 8 Kinetic 143 | . 125 13 . . . . . . . . . 5 Thermal 109 | . 54 . 45 . . . . . . . . 10 Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 8 | . 8 4 3 . . . . . . . . 4 Robot Miss Streak 7 | . 7 2 1 . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 3 | . 3 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 105 | . 83 6 8 . . . . . . . . 8 Core Hits 50 | . 37 3 3 . . . . . . . . 7 Critical Hits 3 | . . . . . . . . . . . . 3 Critical Kills 1 | . . . . . . . . . . . . 1 Critical Parts Destroyed 2 | . . . . . . . . . . . . 2 Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 1354 | . 952 65 55 . . . . . . . . 282 Guns 1069 | . 949 65 55 . . . . . . . . . Cannons 200 | . . . . . . . . . . . . 200 Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Ramming 35 | . 3 . . . . . . . . . . 32 Kinetic 805 | . 587 65 . . . . . . . . . 153 Thermal 514 | . 362 . 55 . . . . . . . . 97 Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 23 | . . . 1 . . . 1 1 1 1 . 23 Average Corruption 3 | . . . 1 . . . 1 1 1 1 . 13 Corruption Purged . | . . . . . . . . . . . . . Effects 13 | . . . 2 . . . . . 1 . . 10 Message Errors 2 | . . . . . . . . . 1 . . 1 Matter Fused 1 | . . . . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . . . 1 Energy Discharges 2 | . . . . . . . . . . . . 2 Data Loss (minor) 1 | . . . 1 . . . . . . . . . Misdirections 3 | . . . . . . . . . . . . 3 Targeting Errors 3 | . . . 1 . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 38 | . . . . . . . . . . . . 38 Projectiles 38 | . . . . . . . . . . . . 38 Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 4 | . . . . . . . . . . . . 4 Impact . | . . . . . . . . . . . . . Kinetic 4 | . . . . . . . . . . . . 4 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 14 | . 1 . . . . . . . . . . 13 Shots . | . . . . . . . . . . . . . Rammed 11 | . 1 . . . . . . . . . . 10 Targets Rammed 11 | . 1 . . . . . . . . . . 10 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 286 | . 72 8 286 . . 1 5 . . . 3 240 Average Temperature 54 | . 16 3 97 . . 1 5 . . . 2 73 Received Heat Transfer 594 | . 192 . 219 9 12 18 9 18 . . 27 90 Effects 2 | . . . 2 . . . . . . . . . Interference 2 | . . . 2 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . . . Heat Transferred 1195 | . 825 . 222 . . . . . . . . 148 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Fac Peak Influence 719 | . 362 46 470 184 239 719 . . . . 309 383 Initial 151 | . . 46 9 109 79 116 . . . . 91 151 Average 162 | . 204 37 141 156 103 162 . . . . 143 212 Maximum Alert Level 3 | . 1 . 2 . 1 3 . . . . 1 1 Low Security (%) 69 | 100 49 100 80 100 97 86 . . . . 78 45 Level 1 27 | . 50 . 16 . 2 . . . . . 21 54 Level 2 2 | . . . 3 . . 12 . . . . . . Level 3 . | . . . . . . 1 . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 14 | . 4 . 4 2 1 1 . . . . . 2 Investigation 4 | . 2 . 2 . . . . . . . . . Extermination 2 | . . . . . . 1 . . . . . 1 Reinforcement 8 | . 2 . 2 2 1 . . . . . . 1 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Fac Distress Signals 9 | . . . 1 1 . 2 . . . . . 5 Communications Jammed 16 | . . . . . . . . . . . . 16 Distress Signals 16 | . . . . . . . . . . . . 16 Times Spotted 187 | . 38 7 27 12 9 24 11 12 . 5 12 30 Peak Tracking Total 12 | . 5 5 11 9 9 10 6 6 . 3 9 12 Tactical Retreats 37 | . 3 2 5 1 2 5 5 4 . 3 2 5 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Fac Traps Triggered 5 | . 1 . . . 1 . . . . . 2 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 ---------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Fac Machines Disabled . | . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Fac Machines Accessed 23 | . 7 . 4 . . 4 1 . 4 . 3 . Terminals 11 | . 6 . 3 . . 1 . . . . 1 . Fabricators 4 | . . . . . . 2 . . . . 2 . Repair Stations 2 | . 1 . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 80 | . 18 . 13 . . 12 1 . 27 . 9 . Successful 50 | . 7 . 4 . . 9 1 . 27 . 2 . Failed 30 | . 11 . 9 . . 3 . . . . 7 . Catastrophic 3 | . 2 . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 24 | . 12 . 7 . . 1 . . . . 4 . Terminals 31 | . 16 . 10 . . 1 . . . . 4 . Fabricators 12 | . . . . . . 7 . . . . 5 . Repair Stations 5 | . 2 . 3 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . 4 . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 36 | . 5 . 3 . . . 1 . 27 . . . Record 11 | . . . . . . . . . 11 . . . Part Schematic 7 | . . . . . . . . . 7 . . . Robot Schematic 6 | . . . . . . . . . 6 . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . Open Door 1 | . . . . . . . 1 . . . . . Terminal Index 2 | . 1 . 1 . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . Locate Traps 4 | . 2 . 2 . . . . . . . . . Fabricator Hacks 7 | . . . . . . 5 . . . . 2 . Load Schematic 3 | . . . . . . 2 . . . . 1 . Build 4 | . . . . . . 3 . . . . 1 . Repair Station Hacks 3 | . 2 . 1 . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . Refit 1 | . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . 4 . . . . . . Insert Component 2 | . . . . . . 2 . . . . . . Analyze 2 | . . . . . . 2 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 17 | . 6 . 4 . . 4 . . . . 3 . Full Trace Events 4 | . 2 . 2 . . . . . . . . . Feedback Events 1 | . . . 1 . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . 2 . . 7 . . . Parts Built 8 | . . . . . . 6 . . . . 2 . Matter 694 | . . . . . . 548 . . . . 146 . Time 294 | . . . . . . 221 . . . . 73 . Total Part Build Rating 34 | . . . . . . 28 . . . . 6 . Parts Repaired 1 | . 1 . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 2 . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------------ Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Fac Total Allies 4 | . . 3 . . . . . . . 1 . . Largest Group 3 | . . 3 . . . . . . . 1 . . Highest-Rated Group 94 | . . 40 . . . . . . . 94 . . Highest-Rated Ally 94 | . . 16 . . . . . . . 94 . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 32 | . . 15 . . . . . . . 17 . . Total Damage 680 | . . 111 . . . . . . . 569 . . Kills 3 | . . . . . . . . . . 3 . . Allies Corrupted 1 | . . 1 . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Fac Turns Passed 4046 | 62 965 289 413 31 149 586 316 175 26 207 264 563 Spaces Moved 6740 | 59 1140 543 510 78 376 623 903 414 82 538 576 898 Core 151 | 23 . . 14 . . . . . . . . 114 Treads 26 | . . . . . . . . . . . . 26 Legs . | . . . . . . . . . . . . . Wheels 52 | 36 16 . . . . . . . . . . . Hover 664 | . 664 . . . . . . . . . . . Flight 5847 | . 460 543 496 78 376 623 903 414 82 538 576 758 Fastest Speed 29 | 50 37 37 37 37 37 29 29 32 32 32 29 29 Average Speed 36 | 80 49 37 37 37 39 32 31 32 32 32 29 36 Slowest Speed 200 | 100 200 37 50 37 40 40 107 32 32 32 32 160 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 33 | . 2 6 4 1 3 5 2 . . . 7 3 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 48 | 3 92 90 60 19 12 17 89 65 72 69 22 24 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 3 | . . 1 . . . . 1 . 1 . . . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . . . 1 . . 1 . . Spaces Dug 31 | . . . 31 . . . . . . . . . Terrain Destroyed 33 | . . . 32 . . . . . . . . 1 Melee . | . . . . . . . . . . . . . Projectile 33 | . . . 32 . . . . . . . . 1 AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Fac Total 7950 | 71 1381 614 616 78 373 1001 934 455 81 571 663 1112 Wait 885 | 3 83 64 61 . . 360 28 42 . 28 73 143 Move 6664 | 58 1135 530 502 75 369 613 898 413 81 537 561 892 Hop 31 | . 2 6 3 1 3 4 2 . . . 7 3 Pick Up 60 | 4 20 1 3 1 1 7 . . . 1 8 14 Fast Attach 13 | 4 5 . . . . 1 1 . . . . 2 Attach 43 | 2 4 . 5 1 . 11 2 . . 1 5 12 Detach 7 | . . . . . . 4 2 . . . . 1 Swap 25 | . 15 1 1 . . . . . . 3 2 3 Drop 40 | . 21 1 2 . . 1 1 . . 1 4 9 Fire 160 | . 95 11 39 . . . . . . . . 15 Melee . | . . . . . . . . . . . . . Ram 9 | . 1 . . . . . . . . . . 8 Kick . | . . . . . . . . . . . . . Crush 3 | . . . . . . . . . . . . 3 Escape Stasis 10 | . . . . . . . . . . . 3 7 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: [*Mat x3]) -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac x2) -4/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 326 | -10/Materials | Build established: Mutant 551 | -10/Materials | Repaired Lgt. Assault Rifle 682 | -10/Materials | Discovered new exit (range 18) 769 | -10/Materials | Discovered new exit (range 18) 789 | -10/Materials | Build established: Scavenger-Mutant 1006 | -10/Materials | Discovered new exit (range 14) 1012 | -10/Materials | Discovered new exit (range 18) 1028 | -10/Materials | Entered Mines 1060 | -10/Mines | Learned Materials terminal intel 1068 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1117 | -10/Mines | Assembled infested the area 1253 | -10/Mines | Core integrity fell below 50% 1270 | -10/Mines | Learned location of Storage (-7) 1304 | -10/Mines | Discovered new exit (range 9) 1317 | -10/Mines | Entered Materials 1317 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1318 | -9/Materials | Loaded intel: 12 terminal locations 1476 | -9/Materials | Discovered new exit (range 15) 1621 | -9/Materials | Discovered new exit (range 10) 1687 | -9/Materials | Discovered new exit (range 3) 1701 | -9/Materials | Lost 6 parts (2p2n1u1w) 1704 | -9/Materials | Core integrity fell below 50% 1730 | -9/Materials | Entered another Materials area 1730 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1751 | -8/Materials | Lost 3 parts (1p1n1w) 1756 | -8/Materials | Discovered new exit (range 15) 1761 | -8/Materials | Entered Factory 1761 | -7/Factory | Evolved 2 slots: Utility x2 1780 | -7/Factory | Discovered new exit (range 12) 1904 | -7/Factory | Discovered new exit (range 14) 1910 | -7/Factory | Entered another Factory area 1910 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1943 | -6/Factory | Build established: Mutant 2030 | -6/Factory | Fabricated Cesium-ion Thruster (x2) 2132 | -6/Factory | Fabricated Lgt. Angular Momentum Engine (x2) 2403 | -6/Factory | Discovered new exit (range 17) 2418 | -6/Factory | Local fabrication network quarantined 2457 | -6/Factory | Fabricated Adv. Shield Generator? 2489 | -6/Factory | Discovered new exit (range 17) 2496 | -6/Factory | Entered Lower Caves 2548 | -6/Lower Caves | Attacked by a faux Warlord 2662 | -6/Lower Caves | Learned 8 Factory zone layouts 2665 | -6/Lower Caves | Discovered new exit (range 5) 2812 | -6/Lower Caves | Entered another Lower Caves area 2823 | -6/Lower Caves | Discovered new exit (range 6) 2902 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2949 | -6/Lower Caves | Spotted B-75 Beast 2964 | -6/Lower Caves | Build established: Infiltrator-Sprinter 2975 | -6/Lower Caves | Discovered new exit (range 11) 2987 | -6/Lower Caves | Entered Data Miner 2987 | -6/Data Miner | Discovered new exit (range 6) 2993 | -6/Data Miner | Met Data Miner 3000 | -6/Data Miner | Learned location of Section 7 (-2) 3000 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3006 | -6/Data Miner | Received God Mode back door access code from Data Miner 3013 | -6/Data Miner | Entered Proximity Caves 3021 | -5/Proximity Caves | Escorted by Enhanced Grunt 3100 | -5/Proximity Caves | Spotted B-75 Beast 3199 | -5/Proximity Caves | Discovered new exit (range 16) 3220 | -5/Proximity Caves | Entered Factory 3220 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3304 | -5/Factory | Fabricated Cesium-ion Thruster (x2) 3413 | -5/Factory | Discovered new exit (range 12) 3468 | -5/Factory | Discovered new exit (range 3) 3484 | -5/Factory | Entered another Factory area 3484 | -4/Factory | Evolved 2 slots: Power x2 3906 | -4/Factory | Spotted B-86 Titan 3911 | -4/Factory | System corruption reached 10% 3965 | -4/Factory | Core integrity fell below 50% 3992 | -4/Factory | Lost 15 parts (3p5n5u2w) 4021 | -4/Factory | Core integrity fell below 20% 4047 | -4/Factory | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- K-01 Serf collects debris. Acquired Imp. Linear Gravjet. Subcomponent Replicator disabled. Slug penetrates Wall. Slammed into A-15 Conveyor. A-15 Conveyor calls for reinforcements. ALERT: Hostile activity reported, dispatching reinforcements to area. Slammed into A-15 Conveyor. Destabilizing: Core damaged (-46). Slammed into A-15 Conveyor. Slammed into W-44 Eye. System corrupted: Heat flow error (+283). Acquired Adv. Medium Treads. Dropped Adv. Medium Treads. Slammed into R-10 Processor. W-44 Eye sends out distress signal. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????#??????????????????????? | | ??????????????????????????"###???????????????????? | | ?????????????????????????? k???????????????????? | | ?????????????????????????? #???????????????????? | | ???????????????????????? k#???????????????????? | | ????????????????????????"" u#???????????????????? | | ????????????????????????"" k#???????????????????? | | ????????????????????????"" #???????????????????? | | ???????????????????????? #???????????????????? | | ???????????????????????? +???????????????????? | | ???????????????????????? k#???????????????????? | | ????????????????????????o #???????????????????? | | ########????????????????# #???????????????????? | | # "T" #????????????????# #???????????????????? | | # [#????????????????# #???????????????????? | | #?""" ???????########### #???????????????????? | | #?""" ???????# # #???????????????????? | | #??"" ????????# = """" # #???????????????????? | | #?? ????????# """" #@ #???????????????????? | | ####+###??????# """" R #???????????????????? | | ## #??????# """"t#h #???????????????????? | | ## ######## """" #R #???????????????????? | | ## / """" # #???????????????????? | | ## ######## w # #???????????????????? | | ## #??????########### #???????????????????? | | #### ###????????????????# #???????????????????? | | #??# #??????????????????# w#???????????????????# | | #### #??????????????????# #???????????????????# | | #??????????????????# h#???????????????????# | | #?????############## #???????????????????# | | #?????# # #???????????????????+ | | #?????# # #???????????????????# | | ###???# # #???????????????????# | | #"##### # #???????????????????# | | ] / # #???????????????????# | | ########## # #???????????????????# | | #????????# # #???????????????????# | | #????????# #R #???????????????????# | | #????????# # #???????????????????# | | #????????# / #???????????????????# | | ????????+ # #???????????????????# | | ????????# # ##################### | | ????????############## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 96 Energy Generation 57 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Phase Shifting 5 Evasion (%) 69 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Cesium-ion Thruster | -6/Factory | Scanalyzed Lgt. Angular Momentum Engine | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Cesium-ion Thruster | x2 | -6/Factory Lgt. Angular Momentum Engine | x2 | -6/Factory Adv. Shield Generator | x2 | -6/Factory | Preloaded Cesium-ion Thruster | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Leap Before You Look System Compromised The Oracle Challenges ------------ None Game ------ Seed LightningEnhancedModule Manual? 0 Play Time 01:17:03 Cumulative 27.0 hours Start 2021.12.02 @ 19:55:11 End 2021.12.02 @ 21:12:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 37 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 22 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 22e9253d-10f4-4818-bd08-fdd5c1de6f60