Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.18 @ 17:28:05 Player: btmk16 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (86) 430 Value Destroyed (3180) 3180 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (246) 246 TOTAL SCORE: 7696 Bonus ------- High Alert Combat Kills 209 Follower Combat Kills 37 Cogmind --------- Core Integrity 615/1000 Matter 197/300 Energy 350/350 System Corruption 6% Temperature Warning (330) Movement Core (1800) Ox35 Location -5/Factory Parts ------- > --- POWER (1) -------- Enhanced Fission Core > --- PROPULSION (6) --- Armored Huge Wheel > --- UTILITY (6) ------ Improved Heat Sink Advanced Heat Sink Huge Storage Unit Enhanced Optical Array Target Analyzer > --- WEAPON (4) ------- Wave Gun Enhanced Force Rifle Gauss Rifle > --- INVENTORY (25) --- Improved Deuterium Engine Improved Deuterium Engine Armored Medium Treads Armored Huge Wheel Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Small Storage Unit Structural Scanner Trap Scanner Improved Sensor Array Signal Interpreter Signal Interpreter Recoil Nullifier Kinecellerator Reaction Control System Gauss Rifle Gauss Rifle Precision Grenade Launcher Precision Grenade Launcher Precision Grenade Launcher Improved Remote Datajack Power Sword Peak State ------------ > --- POWER ------------ Enhanced Fission Core > --- PROPULSION ------- Heavy Treads Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Huge Storage Unit Advanced Visual Processing Unit Target Analyzer Precision Matter Filter > --- WEAPON ----------- Heavy Laser Enhanced Force Rifle Enhanced Force Rifle Advanced Plasma Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Medium Treads Armored Huge Wheel Armored Huge Wheel Improved Flight Unit Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Small Storage Unit Structural Scanner Trap Scanner Improved Sensor Array Signal Interpreter Signal Interpreter Recoil Nullifier Kinecellerator Reaction Control System Grenade Launcher Precision Grenade Launcher Precision Grenade Launcher Precision Grenade Launcher Improved Remote Datajack [Rating: 89] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Enhanced Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Trap Scanner Storage Huge Storage Unit Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power . | . . . . . . . Propulsion 4 | . . 2 . . . 2 Utility 4 | . . . 2 2 . . Weapon 2 | . . . . . 2 . Parts Attached 88 | . 8 9 17 8 21 25 Power 5 | . . 1 1 . 2 1 Engine 3 | . . 1 1 . 1 . Core 2 | . . . . . 1 1 Reactor . | . . . . . . . Propulsion 21 | . 3 5 3 3 4 3 Treads 11 | . . 4 2 1 3 1 Leg . | . . . . . . . Wheel 9 | . 3 . 1 2 1 2 Hover . | . . . . . . . Flight 1 | . . 1 . . . . Utility 27 | . 2 . 7 4 5 9 Device 15 | . . . 5 1 2 7 Storage 1 | . 1 . . . . . Processor 5 | . . . . 2 2 1 Hackware . | . . . . . . . Protection 6 | . 1 . 2 1 1 1 Artifact . | . . . . . . . Weapon 35 | . 3 3 6 1 10 12 Energy Gun 11 | . . . . . 4 7 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 14 | . 2 2 5 . 3 2 Ballistic Cannon 3 | . 1 . . . 2 . Launcher 6 | . . 1 1 1 1 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 7 | . . 1 1 . 2 3 Parts Lost 23 | . . . 1 1 10 11 Power 1 | . . . . . 1 . Propulsion 5 | . . . . 1 1 3 Utility 6 | . . . 1 . 2 3 Weapon 11 | . . . . . 6 5 Highest Loss Streak 5 | . . . 1 1 3 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 93 | . 98 99 98 98 92 82 Engine 5 | . 14 11 9 7 3 . Core 1 | . . . . . 2 5 Treads 11 | . . 21 18 15 11 5 Wheel 14 | . 22 22 18 15 9 10 Device 13 | . . . 13 22 16 14 Storage 7 | . 14 11 9 7 6 5 Processor 5 | . . . . 6 8 11 Protection 6 | . 12 11 12 7 4 1 Energy Gun 5 | . . . . . 7 14 Ballistic Gun 13 | . 25 21 18 14 14 1 Ballistic Cannon 1 | . 1 . . . 3 2 Naked Turns . | . . . . . . . Heaviest Build 124 | 14 93 94 102 107 118 124 Greatest Support 70 | 20 26 26 26 32 56 70 Greatest Overweight (x) 9 | . 9 3 4 6 4 2 Average Overweight (x) 2 | . 2 3 3 3 2 1 Largest Inventory Capacity 25 | . 25 25 25 25 25 25 Average Capacity 24 | . 21 25 25 25 25 25 Most Carried 25 | . 18 24 25 25 25 25 Average Carried 22 | . 12 19 24 24 23 24 Final Capacity 25 | 8 25 25 25 25 25 25 Final Carried 25 | 6 17 24 25 22 25 24 Class Distribution -------------------- 45% | Mutant 25% | Gunner 14% | Skirmisher 8% | Scavenger-Gunner 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Skirmisher | -6/Factory Gunner | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Matter Collected 2116 | 200 76 314 417 140 714 255 Remotely . | . . . . . . . Salvage Created 4005 | . 129 339 334 140 1012 2051 Parts 187 | . 9 22 16 12 51 77 Haulers Intercepted 6 | . 1 . 1 . 2 2 Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 67 | . 2 9 7 3 18 28 Guns 42 | . 2 6 7 3 9 15 Cannons 12 | . . . . . 3 9 AOE 11 | . . 3 . . 5 3 Classes Destroyed 11 | . 2 3 . 1 1 4 Worker 1 | . . . . . . 1 Builder 4 | . . . . . 4 . Hauler 6 | . 1 . 1 . 2 2 Recycler 3 | . . . . . . 3 Watcher 5 | . . 3 . 1 . 1 Swarmer 19 | . . 4 . . 6 9 Grunt 32 | . 2 3 6 2 8 11 Duelist 1 | . . . . . . 1 Sentry 7 | . . 2 1 . 3 1 Hunter 2 | . . . . . . 2 Programmer 6 | . . . . 1 1 4 Best Kill Streak 16 | . 1 4 3 1 10 16 Combat Bots Only 9 | . 1 4 3 1 4 9 Max Kills in Single Turn 3 | . 1 3 1 1 2 2 Gunslinging . | . . . . . . . Exploded 3 | . . 3 . . 2 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Damage Taken 5819 | . 74 275 490 466 1922 2592 Core 742 | . 41 38 64 44 170 385 Absorbed by Shields . | . . . . . . . Reduced by Siege Mode 17 | . . . . . . 17 Redirected to Shielding 17 | . . . 17 . . . Core Remaining (%) 89 | 100 83 90 88 93 80 . Volleys Fired 209 | . 23 18 35 20 46 67 Largest 4 | . 2 2 2 2 4 4 Hottest 329 | . 40 43 48 48 200 329 Shots Fired 579 | . 33 35 70 39 165 237 Gun 464 | . 20 34 70 38 130 172 Cannon 106 | . 13 . . . 31 62 Launcher 9 | . . 1 . 1 4 3 Special . | . . . . . . . Kinetic 299 | . 33 34 70 38 103 21 Thermal 261 | . . . . . 48 213 Explosive 9 | . . 1 . 1 4 3 Electromagnetic 10 | . . . . . 10 . Robot Hit Streak 19 | . 2 11 9 6 15 19 Robot Miss Streak 7 | . 2 2 5 5 7 2 Penetration Max 1 | . . . . . . 1 Secondary Targets 2 | . . . 1 . . 1 Max Gunslinging Chain 1 | . . . 1 . . 1 Shots Hit Robots 347 | . 8 23 53 22 91 150 Core Hits 180 | . 5 16 24 12 55 68 Critical Kills 10 | . . . . . . 10 Critical Parts Destroyed 16 | . . . . 1 2 13 Critical Strikes 39 | . . . . 1 6 32 Burn 11 | . . . . . 3 8 Meltdown 1 | . . . . . . 1 Destroy 26 | . . . . 1 2 23 Corrupt 1 | . . . . . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8035 | . 103 401 1002 410 2067 4052 Guns 5775 | . 103 320 1002 410 1358 2582 Cannons 1520 | . . . . . 308 1212 Explosions 740 | . . 81 . . 401 258 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 3186 | . 103 320 1002 410 1117 234 Thermal 4099 | . . . . . 539 3560 Explosive 657 | . . 81 . . 318 258 Electromagnetic 93 | . . . . . 93 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . 1 . . . . 6 Average Corruption 2 | . 1 . . . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 18 | . 4 . . . . 14 Message Errors 2 | . . . . . . 2 Matter Fused 5 | . 2 . . . . 3 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 2 | . 1 . . . . 1 Parts Rejected 1 | . 1 . . . . . Data Loss (minor) 3 | . . . . . . 3 Misfires 1 | . . . . . . 1 Weapon Failures 3 | . . . . . . 3 Overload Shots . | . . . . . . . Overflow Damage 211 | . . . . . 69 142 Projectiles 104 | . . . . . 16 88 Explosions 107 | . . . . . 53 54 Melee . | . . . . . . . Knockbacks 5 | . . . . . 2 3 Impact . | . . . . . . . Kinetic 5 | . . . . . 2 3 Secondary . | . . . . . . . Self-Inflicted Damage 326 | . . . . . 163 163 Shots 7 | . . . . . 5 2 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 372 | . 2 3 17 . 182 372 Average Temperature 75 | . 2 2 11 . 42 98 Received Heat Transfer 1728 | . 39 87 324 252 630 396 Siege Activations 1 | . . . . . . 1 Total Turns 5 | . . . . . . 5 Longest Duration 5 | . . . . . . 5 Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 3 | . . . . . 1 2 Combat Hostiles 2 | . . . . . 1 1 Parts Melted 26 | . . . . . 2 24 Heat Transferred 7579 | . . . . . 1346 6233 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . 1 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Peak Influence 878 | . 105 325 168 168 400 878 Initial 144 | . . . 59 51 14 144 Average 171 | . 65 163 100 77 136 344 Maximum Alert Level 3 | . . 1 . . 2 3 Low Security (%) 72 | . 100 50 100 100 60 47 Level 1 16 | . . 50 . . 35 13 Level 2 7 | . . . . . 4 23 Level 3 4 | . . . . . . 15 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 22 | . 1 1 1 4 6 9 Investigation 2 | . 1 . . . . 1 Extermination 5 | . . . . 1 1 3 Reinforcement 10 | . . 1 1 3 2 3 Assault 1 | . . . . . . 1 Garrison 4 | . . . . . 3 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced 4 | . . . . 1 1 2 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Distress Signals 7 | . 1 1 2 . . 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 120 | . 7 14 13 12 21 53 Peak Tracking Total 10 | . 2 4 4 5 4 10 Tactical Retreats 11 | . 1 . . 2 1 7 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Traps Triggered 3 | . 1 . . 2 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Machines Disabled 8 | . . . . . 1 7 Max in Single Turn 3 | . . . . . 1 3 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Machines Accessed 8 | . 2 . 2 1 . 3 Terminals 6 | . 2 . 2 . . 2 Fabricators 2 | . . . . 1 . 1 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 26 | . 12 . 6 3 . 5 Successful 12 | . 5 . 4 1 . 2 Failed 14 | . 7 . 2 2 . 3 Catastrophic 3 | . 1 . . . . 2 Database Lockouts . | . . . . . . . Manual 16 | . 10 . 3 2 . 1 Terminals 22 | . 12 . 6 . . 4 Fabricators 4 | . . . . 3 . 1 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 9 | . 5 . 2 . . 2 Record 1 | . . . 1 . . . Robot Analysis 4 | . 3 . 1 . . . Branch Access Points 1 | . . . . . . 1 Alert Level 1 | . 1 . . . . . Hauler Manifests 1 | . . . . . . 1 Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 3 | . . . 2 1 . . Terminals 2 | . . . 2 . . . Botnet 2 | . . . 2 . . . Fabricators 1 | . . . . 1 . . Fabnet 1 | . . . . 1 . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 2 . 2 1 . 2 Full Trace Events 2 | . 1 . . . . 1 Feedback Events 2 | . 1 . . . . 1 Corruption 2 | . 1 . . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . 1 . Non-combat . | . . . . . . . Combat 1 | . . . . . 1 . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % 3 | . . . . . 3 1 Autooverrided 1 | . . . . . 1 . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Total Allies 1 | . . . . . 1 . Largest Group 1 | . . . . . 1 . Highest-Rated Group 29 | . . . . . 29 . Highest-Rated Ally 29 | . . . . . 29 . Total Orders . | . . . . . . . Ally Attacks 6 | . . . . . 6 . Total Damage 94 | . . . . . 94 . Kills 1 | . . . . . 1 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Robot Analysis Total 4 | . 3 . 1 . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Turns Passed 4055 | . 402 436 540 727 886 1064 Spaces Moved 2222 | 1 245 256 257 424 434 605 Core . | . . . . . . . Treads 34 | . . . . . 32 2 Legs 55 | 1 54 . . . . . Wheels 2133 | . 191 256 257 424 402 603 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 115 | 120 120 135 135 140 130 115 Average Speed 138 | 120 132 135 143 144 151 124 Slowest Speed 320 | 120 215 135 145 190 320 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 17 | 2 27 23 25 14 11 18 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 143 | . . 7 . 7 31 98 Melee . | . . . . . . . Projectile 27 | . . . . . 12 15 AOE 116 | . . 7 . 7 19 83 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Total 2777 | . 286 310 366 500 557 758 Wait 142 | . . 18 28 26 33 37 Move 2216 | . 244 255 256 423 433 605 Hop . | . . . . . . . Pick Up 47 | . 9 7 10 1 11 9 Fast Attach 25 | . 3 1 4 2 6 9 Attach 23 | . 1 3 3 1 10 5 Detach 9 | . 2 2 . . 5 . Swap 40 | . 4 5 10 5 5 11 Drop 50 | . . 1 20 6 8 15 Fire 209 | . 23 18 35 20 46 67 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 16 | . . . . 16 . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory -6/Factory -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 5) 403 | -10/Materials | Entered another Materials area 403 | -9/Materials | Evolved 2 slots: Propulsion x2 781 | -9/Materials | Discovered new exit (range 4) 815 | -9/Materials | Discovered new exit (range 6) 839 | -9/Materials | Entered another Materials area 839 | -8/Materials | Evolved 2 slots: Utility x2 1361 | -8/Materials | Discovered new exit (range 10) 1379 | -8/Materials | Entered Factory 1379 | -7/Factory | Evolved 2 slots: Utility x2 2045 | -7/Factory | Discovered new exit (range 20) 2106 | -7/Factory | Entered another Factory area 2106 | -6/Factory | Evolved 2 slots: Weapon x2 2428 | -6/Factory | Garrison activated, responded to threat 2445 | -6/Factory | Build established: Skirmisher 2652 | -6/Factory | Found Prototype Processor 2652 | -6/Factory | Identified Exp. Targeting Computer 2654 | -6/Factory | Lost 3 parts (2u1w) 2910 | -6/Factory | Discovered new exit (range 9) 2992 | -6/Factory | Entered another Factory area 2992 | -5/Factory | Evolved 2 slots: Propulsion x2 3192 | -5/Factory | Identified exit to Upper Caves 3192 | -5/Factory | Identified exit to Extension 3431 | -5/Factory | Build established: Gunner 3672 | -5/Factory | Destroyed 9 combat bots 3849 | -5/Factory | Lost 3 parts (1n2w) 3892 | -5/Factory | First assault squad dispatched 4043 | -5/Factory | Garrison activated, responded to threat 4056 | -5/Factory | Self-destructed Last Messages --------------- 04040_ System corrupted: Wave Gun failed to cycle. 04040_ System corrupted: Enh. Force Rifle failed to cycle. 04040_ Slug penetrates L-41 Fighter. 04042_ Arm. Huge Wheel destroyed. 04043_ System corrupted: Adv. Plasma Cannon failed to cycle. 04043_ L-41 Fighter calls for garrison reinforcements. 04043_ ALERT: Activating Garrison Access F003. 04043_ L-41 Fighter suffers critical hit (Destroy). 04043_ Destroyed Carbon-fiber Leg. 04047_ System corrupted: Heat flow error (+159). 04048_ Activated siege mode. 04048_ Adv. Plasma Cannon destroyed. 04050_ Axe melted. 04050_ Core Shielding melted. 04050_ L-41 Fighter destroyed. 04050_ Switching to secondary target: G-67 Veteran. 04052_ Critical hit (Destroy). 04052_ Hvy. Treads destroyed. 04053_ G-67 Veteran suffers critical hit (Burn). 04053_ Imp. Medium Armor Plating destroyed. 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"""" # # """ " | | ?????????????????????????# """" # # """ " | | ?????????????????????????# """" / + """ " | | ?????????????????????????# """" # # | | ?????????????????????????# # # """ " | | ?????????????????????????# ?# # """ " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 21 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 450 Weapon Shielding 33 Evasion (%) 55 Target Analysis 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssembledMeleeProtomatter Manual? 0 Play Time 00:34:15 Cumulative 235.6 hours Start 2022.05.18 @ 16:23:18 End 2022.05.18 @ 17:28:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 326 Rogue 326 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 64 Gallery% 76 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 98d308c2-b4a7-4090-a1d7-cd1fca6a7368