Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.28 @ 21:45:38 Player: PlasticHeart Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (144) 720 Value Destroyed (3702) 3702 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1434) 1434 TOTAL SCORE: 9676 Bonus ------- High Alert Combat Kills 734 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 790/850 Matter 255/300 Energy 48/175 System Corruption 0% Temperature Cool (13) Movement Flying (27) Location -6/Factory Parts ------- > --- POWER (2) -------- Light Ion Engine Micro Nuclear Core > --- PROPULSION (4) --- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Nuclear Pulse Thruster > --- UTILITY (7) ------ Medium Storage Unit Long-range Sensor Array Advanced Signal Interpreter System Shield Relay Coupler [NC] (25) Relay Coupler [Grunt] (26) > --- WEAPON (2) ------- Remote Datajack Chainsword > --- INVENTORY (8) ---- Long-range Sensor Array Relay Coupler [NC] (30) Component Analysis Suite Improved System Restoration Module Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY ---------- Medium Storage Unit Advanced Sensor Array Advanced Signal Interpreter System Shield Improved System Restoration Module > --- WEAPON ----------- Katana Chainsword > --- INVENTORY -------- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Long-range Sensor Array Component Analysis Suite Proton Missile Launcher Improved Datajack Greatsword [Rating: 50] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Insulated Plating Weapon Katana Energy Gun EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Gauss Rifle Launcher Mini Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Gar Fac Slots Evolved 8 | . . 2 2 2 . . . 2 Power 1 | . . . . 1 . . . . Propulsion 2 | . . 1 1 . . . . . Utility 5 | . . 1 1 1 . . . 2 Weapon . | . . . . . . . . . Parts Attached 135 | 6 4 41 47 16 1 7 5 8 Power 15 | 1 . 3 4 4 . 1 . 2 Engine 8 | 1 . 3 3 . . . . 1 Core 7 | . . . 1 4 . 1 . 1 Reactor . | . . . . . . . . . Propulsion 43 | 2 1 14 17 4 . 2 2 1 Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel 34 | 2 1 14 17 . . . . . Hover . | . . . . . . . . . Flight 9 | . . . . 4 . 2 2 1 Utility 29 | 1 2 6 6 6 . 2 3 3 Device 11 | . . 1 5 1 . 2 1 1 Storage 9 | 1 2 5 . 1 . . . . Processor 3 | . . . . 3 . . . . Hackware 3 | . . . . 1 . . . 2 Protection 3 | . . . 1 . . . 2 . Artifact . | . . . . . . . . . Weapon 48 | 2 1 18 20 2 1 2 . 2 Energy Gun 23 | 1 1 15 6 . . . . . Energy Cannon 1 | . . 1 . . . . . . Ballistic Gun 10 | 1 . . 9 . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 7 | . . 2 4 . 1 . . . Special Weapon 1 | . . . . . . . . 1 Impact Weapon . | . . . . . . . . . Slashing Weapon 4 | . . . 1 1 . 1 . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon 2 | . . . . 1 . 1 . . Unidentified Prototypes 3 | . . 2 . . 1 . . . Parts Lost 34 | . 1 9 16 1 . 2 5 . Power 4 | . . . 3 . . . 1 . Propulsion 17 | . . 4 9 . . 2 2 . Utility 2 | . . . 1 . . . 1 . Weapon 11 | . 1 5 3 1 . . 1 . Highest Loss Streak 3 | . 1 3 3 1 . 2 3 . Average Slot Usage (%) 95 | . 99 99 96 91 92 96 85 80 Engine 5 | . 14 11 4 . . . . 2 Core 6 | . . . 3 14 15 14 13 4 Wheel 18 | . 28 32 33 . . . . . Flight 12 | . . . . 29 30 30 30 26 Device 5 | . . 5 6 6 7 8 1 6 Storage 18 | . 27 27 27 7 7 7 7 6 Processor 5 | . . . . 14 15 11 7 6 Hackware 3 | . . . . 6 7 7 7 20 Energy Gun 7 | . 13 19 5 . . . . . Ballistic Gun 4 | . 14 . 11 . . . . . Slashing Weapon 3 | . . . . 6 7 9 11 5 Naked Turns . | . . . . . . . . . Heaviest Build 64 | 10 38 61 64 22 21 29 28 22 Greatest Support 54 | 26 26 42 54 24 24 28 30 32 Greatest Overweight (x) 5 | 1 1 4 4 . . 1 . 5 Average Overweight (x) . | . . 1 1 . . . . . Largest Inventory Capacity 22 | 6 16 22 22 22 8 8 8 8 Average Capacity 14 | 4 15 18 22 8 8 8 8 8 Most Carried 22 | 4 11 22 22 22 8 8 8 7 Average Carried 11 | 2 6 14 20 6 7 7 7 5 Final Capacity 22 | 6 16 22 22 8 8 8 8 8 Final Carried 22 | 2 11 21 22 7 7 8 8 4 Class Distribution -------------------- 28% | Scavenger-Mutant 28% | Scout 18% | Hauler-Mutant 14% | Mutant 10% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scout | -7/Factory Scout | -7/Waste Scout | -7/Factory Sprinter | -7/Garrison Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Was Fac Gar Fac Matter Collected 2105 | 183 137 419 1051 145 . 80 30 60 Remotely . | . . . . . . . . . Salvage Created 4886 | . 417 1510 2149 433 . 111 103 163 Parts 302 | . 30 89 133 28 . 5 6 11 Haulers Intercepted 13 | . 2 4 2 4 . 1 . . Recyclers Shooed 4 | . 1 1 2 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Gar Fac Combat Hostiles Destroyed 80 | . 6 26 45 1 . . 2 . Melee 3 | . . . . 1 . . 2 . Guns 51 | . 6 16 29 . . . . . Cannons 2 | . . 2 . . . . . . AOE 24 | . . 8 16 . . . . . Classes Destroyed 15 | . 6 5 3 1 . . . . Worker 24 | . 4 9 10 . . 1 . . Builder 4 | . . 1 1 1 . . . 1 Tunneler 2 | . 1 . . . . . . 1 Hauler 13 | . 2 4 2 4 . 1 . . Recycler 8 | . 1 1 4 1 . . . 1 Operator 7 | . 1 1 3 1 . 1 . . Watcher 6 | . . 3 . 2 . 1 . . Swarmer 25 | . 6 9 10 . . . . . Grunt 33 | . . 10 21 . . . 2 . Brawler 3 | . . 1 2 . . . . . Duelist 2 | . . . 2 . . . . . Protector 1 | . . . 1 . . . . . Sentry 13 | . . 6 7 . . . . . Hunter 2 | . . . 2 . . . . . Programmer 1 | . . . . 1 . . . . Best Kill Streak 9 | . 5 6 9 2 . 1 2 2 Combat Bots Only 6 | . 3 4 6 1 . . 2 . Max Kills in Single Turn 4 | . 1 2 4 1 . 1 1 1 Gunslinging . | . . . . . . . . . Exploded 4 | . . 2 4 . . . . . Melee 1 | . . . . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Was Fac Gar Fac Damage Taken 4413 | . 183 1204 1794 91 . 101 930 110 Core 1012 | . 23 237 342 33 . 30 287 60 Absorbed by Shields 144 | . . . . 32 . . 112 . Core Remaining (%) 63 | 100 90 40 37 . . . 50 . Volleys Fired 259 | . 48 92 118 . . . . 1 Largest 2 | . 2 2 2 . . . . 1 Hottest 121 | . 60 121 115 . . . . 30 Shots Fired 465 | . 70 179 215 . . . . 1 Gun 439 | . 70 167 202 . . . . . Cannon 8 | . . 8 . . . . . . Launcher 17 | . . 4 13 . . . . . Special 1 | . . . . . . . . 1 Kinetic 163 | . 25 9 129 . . . . . Thermal 76 | . 10 38 28 . . . . . Explosive 17 | . . 4 13 . . . . . Electromagnetic 208 | . 35 128 45 . . . . . Robot Hit Streak 15 | . 7 15 13 . . . . 1 Robot Miss Streak 7 | . 3 7 4 . . . . . Penetration Max 1 | . . . 1 . . . . . Secondary Targets 7 | . 1 2 4 . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . Shots Hit Robots 375 | . 46 135 150 25 . 8 3 8 Core Hits 233 | . 22 72 120 10 . 4 2 3 Critical Hits 3 | . . . 2 1 . . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 3 | . . . 2 1 . . . . Melee Attacks 136 | . . . 1 67 . 42 18 8 Impact . | . . . . . . . . . Slashing 135 | . . . 1 66 . 42 18 8 Piercing . | . . . . . . . . . Sneak Attacks 17 | . . . . 8 . 2 . 7 Combat Hostiles . | . . . . . . . . . Follow-up Attacks 2 | . . . . . . 2 . . Damage Inflicted 10246 | . 580 2183 4818 1364 . 472 102 727 Guns 4838 | . 509 1556 2773 . . . . . Cannons 87 | . . 87 . . . . . . Explosions 2656 | . 71 540 2045 . . . . . Melee 2665 | . . . . 1364 . 472 102 727 Ramming . | . . . . . . . . . Kinetic 2101 | . 116 46 1939 . . . . . Thermal 1051 | . 173 518 360 . . . . . Explosive 2355 | . . 414 1941 . . . . . Electromagnetic 2074 | . 291 1205 578 . . . . . Impact . | . . . . . . . . . Slashing 2665 | . . . . 1364 . 472 102 727 Piercing . | . . . . . . . . . Highest Corruption 10 | . 2 . . 2 2 2 10 . Average Corruption 2 | . 2 . . 1 2 1 10 . Corruption Purged 2 | . . . . . . 2 . . Effects 16 | . 7 . . 2 1 3 3 . Message Errors 5 | . 1 . . 1 1 1 1 . Heat Flow Errors 4 | . 1 . . . . 2 1 . Energy Discharges 1 | . . . . 1 . . . . Parts Rejected 1 | . . . . . . . 1 . Data Loss (minor) 1 | . 1 . . . . . . . Targeting Errors 2 | . 2 . . . . . . . Weapon Failures 2 | . 2 . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 530 | . 7 . 20 155 . 104 . 244 Projectiles . | . . . . . . . . . Explosions 27 | . 7 . 20 . . . . . Melee 503 | . . . . 155 . 104 . 244 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 120 | . . 73 47 . . . . . Shots 5 | . . 3 2 . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 498 | . 156 498 42 . . 170 400 13 Average Temperature 60 | . 30 104 14 . . 18 90 13 Received Heat Transfer 1313 | . . 411 747 . . . 149 6 Effects 3 | . . 2 . . . . 1 . Shutdowns 1 | . . 1 . . . . . . Short Circuit 2 | . . 1 . . . . 1 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 10 | . 2 5 3 . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 7 | . . 5 2 . . . . . Heat Transferred 2012 | . 325 1125 562 . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | . 1 2 1 . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Gar Fac Peak Influence 1135 | . 248 513 1135 815 315 316 301 163 Average Influence 387 | . 117 237 741 484 301 223 240 154 Maximum Alert Level 4 | . 1 2 4 3 1 1 1 . Low Security (%) 26 | 100 71 35 2 . . 35 26 100 Level 1 32 | . 28 47 12 17 100 64 73 . Level 2 26 | . . 16 30 73 . . . . Level 3 13 | . . . 51 8 . . . . Level 4 . | . . . 2 . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 18 | . 1 4 8 3 . 1 . 1 Investigation 6 | . 1 1 3 1 . . . . Extermination 2 | . . . . 2 . . . . Reinforcement 5 | . . 2 2 . . 1 . . Assault 3 | . . 1 2 . . . . . Garrison 2 | . . . 1 . . . . 1 Intercept . | . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Was Fac Gar Fac Distress Signals 8 | . . 2 5 . . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 174 | . 9 41 65 12 6 15 16 10 Peak Tracking Total 11 | . 4 4 7 4 6 9 11 9 Tactical Retreats 13 | . . 1 2 1 . 4 3 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Gar Fac Traps Triggered 15 | . 1 1 1 5 . 2 4 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . 1 . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Was Fac Gar Fac Machines Disabled 17 | . 3 2 8 1 . 1 2 . Max in Single Turn 1 | . 1 1 1 1 . 1 1 . Garrison Access 2 | . . . 1 1 . . . . Garrison Relay 2 | . . . . . . . 2 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns 1 | . . . . 1 . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Was Fac Gar Fac Machines Accessed 40 | . 5 3 8 12 . 11 . 1 Terminals 28 | . 5 3 7 7 . 5 . 1 Fabricators 6 | . . . . 3 . 3 . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . . 1 . 1 . . Garrison Access 4 | . . . 1 1 . 2 . . Total Hacks 109 | . 17 8 21 36 . 26 . 1 Successful 51 | . 9 4 9 15 . 14 . . Failed 58 | . 8 4 12 21 . 12 . 1 Catastrophic 7 | . . . 2 4 . 1 . . Database Lockouts . | . . . . . . . . . Manual 40 | . 9 2 11 8 . 9 . 1 Terminals 70 | . 17 8 17 17 . 10 . 1 Fabricators 23 | . . . . 14 . 9 . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 7 | . . . . 3 . 4 . . Garrison Access 9 | . . . 4 2 . 3 . . Terminal Hacks 22 | . 6 4 7 3 . 2 . . Prototype ID Bank 3 | . . 1 1 1 . . . . Fabricator Index 1 | . . . . . . 1 . . Alert Level 1 | . 1 . . . . . . . Unreport Threat 4 | . 1 . 3 . . . . . Locate Traps 3 | . 1 . 1 . . 1 . . Recall Investigation 1 | . 1 . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . Hauler Manifests 2 | . 1 1 . . . . . . Zone Layout 6 | . 1 2 1 2 . . . . Fabricator Hacks 11 | . . . . 7 . 4 . . Load Schematic 6 | . . . . 3 . 3 . . Build 5 | . . . . 4 . 1 . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 6 | . . . . 2 . 4 . . Insert Component 2 | . . . . 1 . 1 . . Analyze 4 | . . . . 1 . 3 . . Garrison Access Hacks 2 | . . . . 1 . 1 . . Unlock Access 1 | . . . . . . 1 . . Seal Access 1 | . . . . 1 . . . . Unauthorized Hacks 31 | . 8 . 5 7 . 10 . 1 Terminals 8 | . 3 . 2 . . 3 . . Track 3 | . 1 . 1 . . 1 . . Botnet 5 | . 2 . 1 . . 2 . . Fabricators 2 | . . . . 2 . . . . Prioritize 1 | . . . . 1 . . . . Siphon 1 | . . . . 1 . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . 1 . 1 . . . . . Used . | . . . . . . . . . Hacking Detections 35 | . 5 3 7 10 . 9 . 1 Full Trace Events 1 | . . . 1 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . . 1 . 1 . . Parts Built 4 | . . . . 3 . 1 . . Matter 927 | . . . . 693 . 234 . . Time 326 | . . . . 268 . 58 . . Total Part Build Rating 19 | . . . . 12 . 7 . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . . 1 . 1 . . Part Schematics Acquired 2 | . . . . 1 . 1 . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Was Fac Gar Fac Used RIF Installer 1 | . . . . . . . 1 . Robots Hacked 2 | . . . . 1 . . . 1 Non-combat 2 | . . . . 1 . . . 1 Combat . | . . . . . . . . . Robot Hacks Applied 2 | . . . . 1 . . . 1 find_chute 1 | . . . . 1 . . . . locate_traps 1 | . . . . . . . . 1 Relay Couplers Released 9 | . . . 1 . . . 8 . Machine Destruction 9 | . . . 1 . . . 8 . Attached 2 | . . . . . . . . 2 Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Was Fac Gar Fac Total Allies 1 | . . . . . 1 . . . Largest Group 1 | . . . . . 1 . . . Highest-Rated Group 31 | . . . . . 31 . . . Highest-Rated Ally 31 | . . . . . 31 . . . Total Orders . | . . . . . . . . . Ally Attacks 4 | . . . . . 4 . . . Total Damage 43 | . . . . . 43 . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Gar Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Was Fac Gar Fac Turns Passed 4929 | 36 464 1206 1151 997 28 637 210 200 Spaces Moved 5861 | 33 335 781 674 2021 82 1368 354 213 Core 18 | 16 . . . . . . . 2 Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels 1807 | 17 335 781 674 . . . . . Hover . | . . . . . . . . . Flight 4036 | . . . . 2021 82 1368 354 211 Fastest Speed 27 | 50 90 90 90 31 31 28 27 27 Average Speed 50 | 73 99 92 96 31 31 29 28 37 Slowest Speed 300 | 100 100 120 130 31 31 100 32 300 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 7 | . . . . 3 . 2 2 . Cave-ins Triggered 1 | . . . . . . . 1 . Exploration Rate (%) 44 | 4 54 62 62 40 76 39 54 6 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 63 | . . . . 32 . 25 5 1 Terrain Destroyed 159 | . 5 21 70 32 . 25 5 1 Melee 63 | . . . . 32 . 25 5 1 Projectile 4 | . . . 4 . . . . . AOE 92 | . 5 21 66 . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Was Fac Gar Fac Total 7156 | 43 398 1086 950 2296 84 1543 436 320 Wait 504 | . . 113 73 117 . 101 13 87 Move 5839 | 32 334 780 673 2015 81 1363 348 213 Hop 7 | . . . . 3 . 2 2 . Pick Up 85 | 5 10 32 20 7 1 7 3 . Fast Attach 30 | 3 1 5 8 3 . 4 3 3 Attach 51 | 3 1 13 15 9 1 2 2 5 Detach 4 | . . . 2 . . 1 . 1 Swap 56 | . 2 24 24 4 . 1 1 . Drop 81 | . 2 27 16 23 1 8 2 2 Fire 259 | . 48 92 118 . . . . 1 Melee 128 | . . . 1 67 . 36 16 8 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 112 | . . . . 48 . 18 46 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Waste -7/Factory (discovered 3 exits: *Low x2 / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 37 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 481 | -10/Materials | Discovered new exit (range 10) 501 | -10/Materials | Entered another Materials area 501 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 635 | -9/Materials | Lost 3 parts (2n1w) 961 | -9/Materials | Discovered new exit (range 14) 1114 | -9/Materials | Build established: Scavenger-Mutant 1117 | -9/Materials | Discovered new exit (range 13) 1459 | -9/Materials | Core integrity fell below 50% 1660 | -9/Materials | Discovered new exit (range 7) 1697 | -9/Materials | Build established: Hauler-Mutant 1701 | -9/Materials | First assault squad dispatched 1707 | -9/Materials | Entered another Materials area 1707 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1997 | -8/Materials | Build established: Scavenger-Mutant 2030 | -8/Materials | Garrison activated, responded to threat 2107 | -8/Materials | First assault squad dispatched 2230 | -8/Materials | Lost 3 parts (1n1u1w) 2315 | -8/Materials | Lost 3 parts (3n) 2340 | -8/Materials | Core integrity fell below 50% 2836 | -8/Materials | Discovered new exit (range 16) 2858 | -8/Materials | Entered Factory 2858 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3091 | -7/Factory | Discovered new exit (range 3) 3093 | -7/Factory | Identified exit to Factory 3166 | -7/Factory | Build established: Scout 3171 | -7/Factory | Discovered exit to Factory (range 5) 3189 | -7/Factory | Found Prototype Launcher 3287 | -7/Factory | Discovered new exit (range 19) 3380 | -7/Factory | Discovered new exit (range 10) 3404 | -7/Factory | Discovered exit to Factory (range 5) 3565 | -7/Factory | Fabricated Imp. Cesium-ion Thruster (x1) 3592 | -7/Factory | Fabricated Imp. Cesium-ion Thruster (x1) 3761 | -7/Factory | Fabricated Imp. Cesium-ion Thruster (x1) 3768 | -7/Factory | Local fabrication network quarantined 3855 | -7/Factory | Manually triggered Chute Trap 3855 | -7/Factory | Sucked down chute 3855 | -7/Factory | Entered Waste 3856 | -7/Waste | Met a frightened Derelict 3861 | -7/Waste | Spotted C-40 Crusher 3862 | -7/Waste | Spotted C-40 Crusher 3863 | -7/Waste | Spotted C-40 Crusher 3872 | -7/Waste | Spotted C-40 Crusher 3876 | -7/Waste | Spotted C-40 Crusher 3877 | -7/Waste | Spotted C-40 Crusher 3879 | -7/Waste | Discovered new exit (range 10) 3881 | -7/Waste | Identified exit to Factory 3882 | -7/Waste | Identified Rocket Array 3883 | -7/Waste | Entered Factory 4096 | -7/Factory | Identified exit to Garrison 4244 | -7/Factory | Fabricated Imp. System Restoration Module (x1) 4286 | -7/Factory | Discovered new exit (range 5) 4288 | -7/Factory | Identified exit to Lower Caves 4363 | -7/Factory | Discovered exit to Lower Caves (range 16) 4520 | -7/Factory | Entered Garrison 4550 | -7/Garrison | Build established: Sprinter 4556 | -7/Garrison | Triggered checkpoint 4576 | -7/Garrison | Garrison Relay disabled 4630 | -7/Garrison | Triggered checkpoint 4644 | -7/Garrison | Crushed by falling debris 4645 | -7/Garrison | System corruption reached 10% 4649 | -7/Garrison | Garrison Relay disabled 4660 | -7/Garrison | Discovered exit to Factory (range 10) 4675 | -7/Garrison | Lost 3 parts (2n1w) 4676 | -7/Garrison | Triggered checkpoint 4715 | -7/Garrison | Discovered exit to Factory (range 8) 4725 | -7/Garrison | Installed Relay Interface Framework 4730 | -7/Garrison | Entered Factory 4730 | -6/Factory | Evolved 2 slots: Utility x2 4802 | -6/Factory | Garrison activated, responded to threat 4856 | -6/Factory | Discovered new exit (range 16) 4930 | -6/Factory | Self-destructed Last Messages --------------- 04859_ U-05 Engineer destroyed. 04865_ Acquired Lgt. Ion Engine. 04867_ Acquired 10 matter. 04879_ Dropped Broken Lgt. Nuclear Core. 04903_ Triggered Heavy Explosive Trap. 04903_ An explosion rips through the floor. 04910_ Acquired Mic. Nuclear Core. 04912_ Connecting with Terminal... 04914_ Sneak attack on T-07 Excavator. 04914_ Destroyed Wheel. 04914_ Destroyed Lgt. Ion Engine. 04923_ Dropped Cesium-ion Thruster. 04923_ Acquired Nuclear Pulse Thruster. 04925_ Connecting with Terminal... 04928_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 04929_ Jacked O-24 Administrator... >>locate_traps Extracting local trap data... Pinpointed 3 traps in 1 array: 3x Heavy Explosive Trap Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????+ +????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????#############@ ###??????????????????? | | ????????????# """"" # t #??????????????????? | | ????????????# ""T"" # o #??????????????????? | | ????????????# # #??????????????????? | | ????????????# """"" + #??????????????????? | | ????????????# """"" # #??????????????????? | | ????????????# """ # #??????????????????? | | ????????????# =# #??????????????????? | | ???????????## [ ## ##??????????????????? | | ??????######"########### #???????????????????? | | ??????"""""" # ##### #???????????????????? | | ??????"""""" # "T #???????????????????? | | ??????"""""" + "" #???????????????????? | | ???????""""" # #???????????????????? | | ????? # ##### #???????????????????? | | ????# ### ###???# #???????????????????? | | ????# ###+####### #???????????????????? | | ????# ## # #???????????????????? | | ????# #?"" """ + #???????????????????? | | ????###########"" """ # #???????????????????? | | ??????????????#"" """ # #???????????????????? | | ??????????????#S # #???????????????????? | | ???????????????"" """ #???????????????????? | | ???????????????"" """ ###?????????????????? | | ???????????????"" """ ^^^+?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 24 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Resistance: EM 15 Evasion (%) 64 Defensive Hacking 10 Item Schematics ----------------- Imp. Cesium-ion Thruster | -7/Factory | Scanalyzed Imp. System Restoration Module | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Cesium-ion Thruster | x1 | -7/Factory Imp. Cesium-ion Thruster | x1 | -7/Factory Imp. Cesium-ion Thruster | x1 | -7/Factory Imp. System Restoration Module | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RocketRestorationAccelerator Manual? 0 Play Time 01:21:42 Cumulative 670.3 hours Start 2020.02.24 @ 19:15:22 End 2020.02.28 @ 21:45:38 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 369 Rogue 369 Adventurer 0 Explorer 0 Win Type - Total 52 Types 29/2/12/5/1/1/2 Lore% 90 Gallery% 86 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 32/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 590885e2-cb96-4ea3-9438-a7d0ad91f4a1